From f2d92b05b812d56226e6548e12eed5c0a3e15b81 Mon Sep 17 00:00:00 2001 From: maxim_productengine Date: Thu, 10 Oct 2019 10:58:14 +0300 Subject: SL-12087 FIXED Values for physical preset (wood, stone, metal, etc.) in build tool don't update unless the edited object is reselected. --- indra/newview/llpanelvolume.cpp | 20 ++++++++++++++++++-- 1 file changed, 18 insertions(+), 2 deletions(-) diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 735eaa423d..58bc049338 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -82,8 +82,11 @@ #include -// "Features" Tab +const F32 DEFAULT_GRAVITY_MULTIPLIER = 1.f; +const F32 DEFAULT_DENSITY = 1000.f; + +// "Features" Tab BOOL LLPanelVolume::postBuild() { // Flexible Objects Parameters @@ -830,7 +833,7 @@ void LLPanelVolume::onLightSelectTexture(const LLSD& data) // static void LLPanelVolume::onCommitMaterial( LLUICtrl* ctrl, void* userdata ) { - //LLPanelObject* self = (LLPanelObject*) userdata; + LLPanelVolume* self = (LLPanelVolume*)userdata; LLComboBox* box = (LLComboBox*) ctrl; if (box) @@ -841,6 +844,19 @@ void LLPanelVolume::onCommitMaterial( LLUICtrl* ctrl, void* userdata ) if (material_name != LEGACY_FULLBRIGHT_DESC) { U8 material_code = LLMaterialTable::basic.getMCode(material_name); + if (self) + { + LLViewerObject* objectp = self->mObject; + if (objectp) + { + objectp->setPhysicsGravity(DEFAULT_GRAVITY_MULTIPLIER); + objectp->setPhysicsFriction(LLMaterialTable::basic.getFriction(material_code)); + //currently density is always set to 1000 serverside regardless of chosen material, + //actual material density should be used here, if this behavior change + objectp->setPhysicsDensity(DEFAULT_DENSITY); + objectp->setPhysicsRestitution(LLMaterialTable::basic.getRestitution(material_code)); + } + } LLSelectMgr::getInstance()->selectionSetMaterial(material_code); } } -- cgit v1.2.3