From f227e8ec01c99e09df7f362b934d57d80702a882 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 21 Apr 2011 20:30:38 -0400 Subject: SH-1381 FIXED Avatar Physics behavior is tightly tied to viewer framerate Changed range of gain; previous range was too small. --- indra/newview/llphysicsmotion.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 7d862848b5..e6a7212a47 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -386,7 +386,7 @@ F32 LLPhysicsMotion::toLocal(const LLVector3 &world) F32 LLPhysicsMotion::calculateVelocity_local() { - const F32 world_to_model_scale = 10.0f; + const F32 world_to_model_scale = 100.0f; LLJoint *joint = mJointState->getJoint(); const LLVector3 position_world = joint->getWorldPosition(); const LLQuaternion rotation_world = joint->getWorldRotation(); -- cgit v1.2.3