From d5c6eb92da968886e1afca299d55196557a06a10 Mon Sep 17 00:00:00 2001 From: Brad Linden <46733234+brad-linden@users.noreply.github.com> Date: Fri, 24 Jan 2025 11:30:47 -0800 Subject: Attempt to get more log info in secondlife/viewer#3335 crash reports (#3470) when failing to load basic vertex shaders --- indra/llrender/llshadermgr.cpp | 3 +++ indra/newview/llviewershadermgr.cpp | 4 +++- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 0885740934..37697f8a15 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -466,6 +466,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev if (filename.empty()) { + LL_WARNS("ShaderLoading") << "tried loading empty filename" << LL_ENDL; return 0; } @@ -923,6 +924,8 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev } LL_WARNS("ShaderLoading") << "Failed to load " << filename << LL_ENDL; } + + LL_DEBUGS("ShaderLoading") << "loadShaderFile() completed, ret: " << U32(ret) << LL_ENDL; return ret; } diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 5b4648a0bf..2619bbbfcb 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -623,6 +623,8 @@ void LLViewerShaderMgr::setShaders() else { // "ShaderLoading" and "Shader" need to be logged + LL_WARNS("Shader") << "Failed loading basic shaders. Retrying with increased log level..." << LL_ENDL; + LLError::ELevel lvl = LLError::getDefaultLevel(); LLError::setDefaultLevel(LLError::LEVEL_DEBUG); loadBasicShaders(); @@ -843,7 +845,7 @@ std::string LLViewerShaderMgr::loadBasicShaders() // Note usage of GL_VERTEX_SHADER if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER, &attribs) == 0) { - LL_WARNS("Shader") << "Failed to load vertex shader " << shaders[i].first << LL_ENDL; + LL_WARNS("Shader") << "Failed to load basic vertex shader " << i << ": " << shaders[i].first << LL_ENDL; return shaders[i].first; } } -- cgit v1.2.3