From ee0b330b2d6a3433e3bac6ab21cf6cc3e580c605 Mon Sep 17 00:00:00 2001
From: RunitaiLinden <davep@lindenlab.com>
Date: Tue, 16 May 2023 20:31:29 -0500
Subject: DRTVWR-559 Decruft deprecated OpenGL flags.

---
 indra/llappearance/lltexlayer.cpp       |  13 --
 indra/llappearance/lltexlayerparams.cpp |   2 -
 indra/llrender/CMakeLists.txt           |   2 -
 indra/llrender/llgl.cpp                 |  26 +---
 indra/llrender/llgl.h                   |   8 +-
 indra/llrender/llgldbg.cpp              | 223 --------------------------------
 indra/llrender/llgldbg.h                |  34 -----
 indra/llrender/llglstates.h             |  65 ++--------
 indra/llrender/llrender2dutils.cpp      |   5 +-
 indra/llrender/llrender2dutils.h        |   2 +-
 indra/newview/lldrawpoolsimple.cpp      |   2 -
 indra/newview/lldrawpooltree.cpp        |   1 -
 indra/newview/llfloaterimagepreview.cpp |   1 -
 indra/newview/llhudnametag.cpp          |   1 -
 indra/newview/llhudtext.cpp             |   2 -
 indra/newview/llmaniprotate.cpp         |   1 -
 indra/newview/llmanipscale.cpp          |   5 +-
 indra/newview/llmaniptranslate.cpp      |   3 -
 indra/newview/llmodelpreview.cpp        |   4 +-
 indra/newview/llselectmgr.cpp           |   3 -
 indra/newview/lltracker.cpp             |   2 +-
 indra/newview/llviewerjointmesh.cpp     |   1 -
 indra/newview/llvoavatar.cpp            |  10 +-
 indra/newview/pipeline.cpp              |  14 --
 24 files changed, 21 insertions(+), 409 deletions(-)
 delete mode 100644 indra/llrender/llgldbg.cpp
 delete mode 100644 indra/llrender/llgldbg.h

diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index e1a3a83841..473fd078cd 100644
--- a/indra/llappearance/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -385,7 +385,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget*
 	// clear buffer area to ensure we don't pick up UI elements
 	{
 		gGL.flush();
-		LLGLDisable no_alpha(GL_ALPHA_TEST);
 		gAlphaMaskProgram.setMinimumAlpha(0.0f);
 		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 		gGL.color4f( 0.f, 0.f, 0.f, 1.f );
@@ -419,7 +418,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget*
 		gGL.flush();
 
 		gGL.setSceneBlendType(LLRender::BT_REPLACE);
-		LLGLDisable no_alpha(GL_ALPHA_TEST);
 		gAlphaMaskProgram.setMinimumAlpha(0.f);
 
 		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -510,7 +508,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
 	{
 		// Set the alpha channel to one (clean up after previous blending)
 		gGL.flush();
-		LLGLDisable no_alpha(GL_ALPHA_TEST);
 		gAlphaMaskProgram.setMinimumAlpha(0.f);
 		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 		gGL.color4f( 0.f, 0.f, 0.f, 1.f );
@@ -1059,7 +1056,6 @@ void LLTexLayer::calculateTexLayerColor(const param_color_list_t &param_list, LL
 
 BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target)
 {
-	LLGLEnable color_mat(GL_COLOR_MATERIAL);
 	// *TODO: Is this correct?
 	//gPipeline.disableLights();
 	stop_glerror();
@@ -1146,7 +1142,6 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
 				if( tex )
 				{
 					bool no_alpha_test = getInfo()->mWriteAllChannels;
-					LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0);
 					if (no_alpha_test)
 					{
 						gAlphaMaskProgram.setMinimumAlpha(0.f);
@@ -1196,7 +1191,6 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
 		getInfo()->mStaticImageFileName.empty() &&
 		color_specified )
 	{
-		LLGLDisable no_alpha(GL_ALPHA_TEST);
 		gAlphaMaskProgram.setMinimumAlpha(0.000f);
 
 		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -1295,7 +1289,6 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
 		LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
 		if( tex )
 		{
-			LLGLSNoAlphaTest gls_no_alpha_test;
 			gAlphaMaskProgram.setMinimumAlpha(0.f);
 			gGL.getTexUnit(0)->bind(tex, TRUE);
 			gl_rect_2d_simple_tex( width, height );
@@ -1314,7 +1307,6 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
 			LLGLTexture* tex = mLocalTextureObject->getImage();
 			if (tex)
 			{
-				LLGLSNoAlphaTest gls_no_alpha_test;
 				gAlphaMaskProgram.setMinimumAlpha(0.f);
 				gGL.getTexUnit(0)->bind(tex);
 				gl_rect_2d_simple_tex( width, height );
@@ -1351,7 +1343,6 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
 	// Note: if the first param is a mulitply, multiply against the current buffer's alpha
 	if( !first_param || !first_param->getMultiplyBlend() )
 	{
-		LLGLDisable no_alpha(GL_ALPHA_TEST);
 		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 	
 		// Clear the alpha
@@ -1363,7 +1354,6 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
 	}
 
 	// Accumulate alphas
-	LLGLSNoAlphaTest gls_no_alpha_test;
 	gGL.color4f( 1.f, 1.f, 1.f, 1.f );
 	for (param_alpha_list_t::iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++)
 	{
@@ -1386,7 +1376,6 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
 		LLGLTexture* tex = mLocalTextureObject->getImage();
 		if( tex && (tex->getComponents() == 4) )
 		{
-			LLGLSNoAlphaTest gls_no_alpha_test;
 			LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
 			
 			gGL.getTexUnit(0)->bind(tex, TRUE);
@@ -1406,7 +1395,6 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
 		{
 			if(	(tex->getComponents() == 4) || (tex->getComponents() == 1) )
 			{
-				LLGLSNoAlphaTest gls_no_alpha_test;
 				gGL.getTexUnit(0)->bind(tex, TRUE);
 				gl_rect_2d_simple_tex( width, height );
 				gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -1423,7 +1411,6 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
 	// Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO );
 	if ( !is_approx_equal(layer_color.mV[VW], 1.f) )
 	{
-		LLGLDisable no_alpha(GL_ALPHA_TEST);
 		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 		gGL.color4fv(layer_color.mV);
 		gl_rect_2d_simple( width, height );
diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp
index 06b4f6c75a..4b537a114f 100644
--- a/indra/llappearance/lltexlayerparams.cpp
+++ b/indra/llappearance/lltexlayerparams.cpp
@@ -346,7 +346,6 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
 					mCachedProcessedTexture->setAddressMode(LLTexUnit::TAM_CLAMP);
 				}
 
-				LLGLSNoAlphaTest gls_no_alpha_test;
 				gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
 				gl_rect_2d_simple_tex(width, height);
 				gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -363,7 +362,6 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
 	}
 	else
 	{
-		LLGLDisable no_alpha(GL_ALPHA_TEST);
 		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 		gGL.color4f(0.f, 0.f, 0.f, effective_weight);
 		gl_rect_2d_simple(width, height);
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt
index 92ebdb9490..9454943dc5 100644
--- a/indra/llrender/CMakeLists.txt
+++ b/indra/llrender/CMakeLists.txt
@@ -18,7 +18,6 @@ set(llrender_SOURCE_FILES
     llfontgl.cpp
     llfontregistry.cpp
     llgl.cpp
-    llgldbg.cpp
     llglslshader.cpp
     llgltexture.cpp
     llimagegl.cpp
@@ -46,7 +45,6 @@ set(llrender_HEADER_FILES
     llfontbitmapcache.h
     llfontregistry.h
     llgl.h
-    llgldbg.h
     llglheaders.h
     llglslshader.h
     llglstates.h
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 303edddfaf..ae408dae4f 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -2454,32 +2454,11 @@ LLGLState::LLGLState(LLGLenum state, S32 enabled) :
 	mState(state), mWasEnabled(FALSE), mIsEnabled(FALSE)
 {
     LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE;
-	switch (state)
-	{
-		case GL_ALPHA_TEST:
-		case GL_NORMALIZE:
-		case GL_TEXTURE_GEN_R:
-		case GL_TEXTURE_GEN_S:
-		case GL_TEXTURE_GEN_T:
-		case GL_TEXTURE_GEN_Q:
-		case GL_LIGHTING:
-		case GL_COLOR_MATERIAL:
-		case GL_FOG:
-		case GL_LINE_STIPPLE:
-		case GL_POLYGON_STIPPLE:
-			mState = 0;
-			break;
-	}
 
-
-	stop_glerror();
 	if (mState)
 	{
 		mWasEnabled = sStateMap[state];
-        // we can't actually assert on this as queued changes to state are not reflected by glIsEnabled
-		//llassert(mWasEnabled == glIsEnabled(state));
 		setEnabled(enabled);
-		stop_glerror();
 	}
 }
 
@@ -2511,7 +2490,6 @@ void LLGLState::setEnabled(S32 enabled)
 LLGLState::~LLGLState() 
 {
     LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE;
-	stop_glerror();
 	if (mState)
 	{
 		if (gDebugGL)
@@ -2544,7 +2522,6 @@ LLGLState::~LLGLState()
 			}
 		}
 	}
-	stop_glerror();
 }
 
 ////////////////////////////////////////////////////////////////////////////////
@@ -2921,8 +2898,7 @@ void LLGLSyncFence::wait()
 }
 
 LLGLSPipelineSkyBox::LLGLSPipelineSkyBox()
-: mAlphaTest(GL_ALPHA_TEST)
-, mCullFace(GL_CULL_FACE)
+: mCullFace(GL_CULL_FACE)
 , mSquashClip()
 { 
 }
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index eb0650d998..4b0fbc0466 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -192,13 +192,13 @@ void clear_glerror();
 
 	//disable lighting for rendering hud objects
 	//INCORRECT USAGE
-	LLGLEnable lighting(GL_LIGHTING);
+	LLGLEnable blend(GL_BLEND);
 	renderHUD();
-	LLGLDisable lighting(GL_LIGHTING);
+	LLGLDisable blend(GL_BLEND);
 
 	//CORRECT USAGE
 	{
-		LLGLEnable lighting(GL_LIGHTING);
+		LLGLEnable blend(GL_BLEND);
 		renderHUD();
 	}
 
@@ -206,7 +206,7 @@ void clear_glerror();
 	is useful:
 
 	{
-		LLGLEnable lighting(light_hud ? GL_LIGHTING : 0);
+		LLGLEnable blend(blend_hud ? GL_GL_BLEND: 0);
 		renderHUD();
 	}
 
diff --git a/indra/llrender/llgldbg.cpp b/indra/llrender/llgldbg.cpp
deleted file mode 100644
index 0f1d4ae742..0000000000
--- a/indra/llrender/llgldbg.cpp
+++ /dev/null
@@ -1,223 +0,0 @@
-/** 
- * @file llgldbg.cpp
- * @brief Definitions for OpenGL debugging support
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- * 
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- * 
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- * 
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
- * 
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
- * $/LicenseInfo$
- */
-
-// This file sets some global GL parameters, and implements some 
-// useful functions for GL operations.
-
-#include "linden_common.h"
-
-#include "llgldbg.h"
-
-#include "llgl.h"
-#include "llglheaders.h"
-
-
-//------------------------------------------------------------------------
-// cmstr()
-//------------------------------------------------------------------------
-const char *cmstr(int i)
-{
-	switch( i )
-	{
-	case GL_EMISSION: return "GL_EMISSION";
-	case GL_AMBIENT: return "GL_AMBIENT";
-	case GL_DIFFUSE: return "GL_DIFFUSE";
-	case GL_SPECULAR: return "GL_SPECULAR";
-	case GL_AMBIENT_AND_DIFFUSE: return "GL_AMBIENT_AND_DIFFUSE";
-	}
-	return "UNKNOWN";
-}
-
-//------------------------------------------------------------------------
-// facestr()
-//------------------------------------------------------------------------
-const char *facestr(int i)
-{
-	switch( i )
-	{
-	case GL_FRONT: return "GL_FRONT";
-	case GL_BACK: return "GL_BACK";
-	case GL_FRONT_AND_BACK: return "GL_FRONT_AND_BACK";
-	}
-	return "UNKNOWN";
-}
-
-//------------------------------------------------------------------------
-// boolstr()
-//------------------------------------------------------------------------
-const char *boolstr(int b)
-{
-	return b ? "GL_TRUE" : "GL_FALSE";
-}
-
-//------------------------------------------------------------------------
-// fv4()
-//------------------------------------------------------------------------
-const char *fv4(F32 *f)
-{
-	static char str[128];
-	sprintf(str, "%8.3f %8.3f %8.3f %8.3f", f[0], f[1], f[2], f[3]);
-	return str;
-}
-
-//------------------------------------------------------------------------
-// fv3()
-//------------------------------------------------------------------------
-const char *fv3(F32 *f)
-{
-	static char str[128];	/* Flawfinder: ignore */
-	snprintf(str, sizeof(str), "%8.3f, %8.3f, %8.3f", f[0], f[1], f[2]);	/* Flawfinder: ignore */
-	return str;
-}
-
-//------------------------------------------------------------------------
-// fv1()
-//------------------------------------------------------------------------
-const char *fv1(F32 *f)
-{
-	static char str[128];	/* Flawfinder: ignore */
-	snprintf(str, sizeof(str), "%8.3f", f[0]);		/* Flawfinder: ignore */
-	return str;
-}
-
-//------------------------------------------------------------------------
-// llgl_dump()
-//------------------------------------------------------------------------
-void llgl_dump()
-{
-	int i;
-	F32 fv[16];
-	GLboolean b;
-
-	LL_INFOS() << "==========================" << LL_ENDL;
-	LL_INFOS() << "OpenGL State" << LL_ENDL;
-	LL_INFOS() << "==========================" << LL_ENDL;
-
-	LL_INFOS() << "-----------------------------------" << LL_ENDL;
-	LL_INFOS() << "Current Values" << LL_ENDL;
-	LL_INFOS() << "-----------------------------------" << LL_ENDL;
-
-	glGetFloatv(GL_CURRENT_COLOR, fv);
-	LL_INFOS() << "GL_CURRENT_COLOR          : " << fv4(fv) << LL_ENDL;
-
-	glGetFloatv(GL_CURRENT_NORMAL, fv);
-	LL_INFOS() << "GL_CURRENT_NORMAL          : " << fv3(fv) << LL_ENDL;
-
-	LL_INFOS() << "-----------------------------------" << LL_ENDL;
-	LL_INFOS() << "Lighting" << LL_ENDL;
-	LL_INFOS() << "-----------------------------------" << LL_ENDL;
-
-	LL_INFOS() << "GL_LIGHTING                : " << boolstr(glIsEnabled(GL_LIGHTING)) << LL_ENDL;
-
-	LL_INFOS() << "GL_COLOR_MATERIAL          : " << boolstr(glIsEnabled(GL_COLOR_MATERIAL)) << LL_ENDL;
-
-	glGetIntegerv(GL_COLOR_MATERIAL_PARAMETER, (GLint*)&i);
-	LL_INFOS() << "GL_COLOR_MATERIAL_PARAMETER: " << cmstr(i) << LL_ENDL;
-
-	glGetIntegerv(GL_COLOR_MATERIAL_FACE, (GLint*)&i);
-	LL_INFOS() << "GL_COLOR_MATERIAL_FACE     : " << facestr(i) << LL_ENDL;
-
-	fv[0] = fv[1] = fv[2] = fv[3] = 12345.6789f;
-	glGetMaterialfv(GL_FRONT, GL_AMBIENT, fv);
-	LL_INFOS() << "GL_AMBIENT material        : " << fv4(fv) << LL_ENDL;
-
-	fv[0] = fv[1] = fv[2] = fv[3] = 12345.6789f;
-	glGetMaterialfv(GL_FRONT, GL_DIFFUSE, fv);
-	LL_INFOS() << "GL_DIFFUSE material        : " << fv4(fv) << LL_ENDL;
-
-	fv[0] = fv[1] = fv[2] = fv[3] = 12345.6789f;
-	glGetMaterialfv(GL_FRONT, GL_SPECULAR, fv);
-	LL_INFOS() << "GL_SPECULAR material       : " << fv4(fv) << LL_ENDL;
-
-	fv[0] = fv[1] = fv[2] = fv[3] = 12345.6789f;
-	glGetMaterialfv(GL_FRONT, GL_EMISSION, fv);
-	LL_INFOS() << "GL_EMISSION material       : " << fv4(fv) << LL_ENDL;
-
-	fv[0] = fv[1] = fv[2] = fv[3] = 12345.6789f;
-	glGetMaterialfv(GL_FRONT, GL_SHININESS, fv);
-	LL_INFOS() << "GL_SHININESS material      : " << fv1(fv) << LL_ENDL;
-
-	fv[0] = fv[1] = fv[2] = fv[3] = 12345.6789f;
-	glGetFloatv(GL_LIGHT_MODEL_AMBIENT, fv);
-	LL_INFOS() << "GL_LIGHT_MODEL_AMBIENT     : " << fv4(fv) << LL_ENDL;
-
-	glGetBooleanv(GL_LIGHT_MODEL_LOCAL_VIEWER, &b);
-	LL_INFOS() << "GL_LIGHT_MODEL_LOCAL_VIEWER: " << boolstr(b) << LL_ENDL;
-
-	glGetBooleanv(GL_LIGHT_MODEL_TWO_SIDE, &b);
-	LL_INFOS() << "GL_LIGHT_MODEL_TWO_SIDE    : " << boolstr(b) << LL_ENDL;
-
-	for (int l=0; l<8; l++)
-	{
-	b = glIsEnabled(GL_LIGHT0+l);
-	LL_INFOS() << "GL_LIGHT" << l << "                  : " << boolstr(b) << LL_ENDL;
-
-	if (!b)
-		continue;
-
-	glGetLightfv(GL_LIGHT0+l, GL_AMBIENT, fv);
-	LL_INFOS() << "  GL_AMBIENT light         : " << fv4(fv) << LL_ENDL;
-
-	glGetLightfv(GL_LIGHT0+l, GL_DIFFUSE, fv);
-	LL_INFOS() << "  GL_DIFFUSE light         : " << fv4(fv) << LL_ENDL;
-
-	glGetLightfv(GL_LIGHT0+l, GL_SPECULAR, fv);
-	LL_INFOS() << "  GL_SPECULAR light        : " << fv4(fv) << LL_ENDL;
-
-	glGetLightfv(GL_LIGHT0+l, GL_POSITION, fv);
-	LL_INFOS() << "  GL_POSITION light        : " << fv4(fv) << LL_ENDL;
-
-	glGetLightfv(GL_LIGHT0+l, GL_CONSTANT_ATTENUATION, fv);
-	LL_INFOS() << "  GL_CONSTANT_ATTENUATION  : " << fv1(fv) << LL_ENDL;
-
-	glGetLightfv(GL_LIGHT0+l, GL_QUADRATIC_ATTENUATION, fv);
-	LL_INFOS() << "  GL_QUADRATIC_ATTENUATION : " << fv1(fv) << LL_ENDL;
-
-	glGetLightfv(GL_LIGHT0+l, GL_SPOT_DIRECTION, fv);
-	LL_INFOS() << "  GL_SPOT_DIRECTION        : " << fv4(fv) << LL_ENDL;
-
-	glGetLightfv(GL_LIGHT0+l, GL_SPOT_EXPONENT, fv);
-	LL_INFOS() << "  GL_SPOT_EXPONENT         : " << fv1(fv) << LL_ENDL;
-
-	glGetLightfv(GL_LIGHT0+l, GL_SPOT_CUTOFF, fv);
-	LL_INFOS() << "  GL_SPOT_CUTOFF           : " << fv1(fv) << LL_ENDL;
-	}
-
-	LL_INFOS() << "-----------------------------------" << LL_ENDL;
-	LL_INFOS() << "Pixel Operations" << LL_ENDL;
-	LL_INFOS() << "-----------------------------------" << LL_ENDL;
-
-	LL_INFOS() << "GL_ALPHA_TEST              : " << boolstr(glIsEnabled(GL_ALPHA_TEST)) << LL_ENDL;
-	LL_INFOS() << "GL_DEPTH_TEST              : " << boolstr(glIsEnabled(GL_DEPTH_TEST)) << LL_ENDL;
-
-	glGetBooleanv(GL_DEPTH_WRITEMASK, &b);
-	LL_INFOS() << "GL_DEPTH_WRITEMASK         : " << boolstr(b) << LL_ENDL;
-	
-	LL_INFOS() << "GL_BLEND                   : " << boolstr(glIsEnabled(GL_BLEND)) << LL_ENDL;
-	LL_INFOS() << "GL_DITHER                  : " << boolstr(glIsEnabled(GL_DITHER)) << LL_ENDL;
-}
-
-// End
diff --git a/indra/llrender/llgldbg.h b/indra/llrender/llgldbg.h
deleted file mode 100644
index 963579cb82..0000000000
--- a/indra/llrender/llgldbg.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/** 
- * @file llgldbg.h
- * @brief Definitions for OpenGL debugging support
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- * 
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- * 
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- * 
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
- * 
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLGLDBG_H
-#define LL_LLGLDBG_H
-
-// Dumps the current OpenGL state to the console.
-void llgl_dump();
-
-
-#endif // LL_LLGLDBG_H
diff --git a/indra/llrender/llglstates.h b/indra/llrender/llglstates.h
index c46585eab4..930c5e3ed7 100644
--- a/indra/llrender/llglstates.h
+++ b/indra/llrender/llglstates.h
@@ -56,77 +56,44 @@ private:
 class LLGLSDefault
 {
 protected:
-	LLGLEnable mColorMaterial;
-	LLGLDisable mAlphaTest, mBlend, mCullFace, mDither, 
-		mLineSmooth, mLineStipple, mNormalize, mPolygonSmooth,
-		mGLMultisample;
+    LLGLDisable mBlend, mCullFace;
 public:
 	LLGLSDefault()
 		:
-		// Enable
-		mColorMaterial(GL_COLOR_MATERIAL),
 		// Disable
-		mAlphaTest(GL_ALPHA_TEST),
 		mBlend(GL_BLEND), 
-		mCullFace(GL_CULL_FACE),
-		mDither(GL_DITHER),
-		mLineSmooth(GL_LINE_SMOOTH),
-		mLineStipple(GL_LINE_STIPPLE),
-		mNormalize(GL_NORMALIZE),
-		mPolygonSmooth(GL_POLYGON_SMOOTH),
-		mGLMultisample(GL_MULTISAMPLE)
+		mCullFace(GL_CULL_FACE)
 	{ }
 };
 
 class LLGLSObjectSelect
 { 
 protected:
-	LLGLDisable mBlend, mAlphaTest;
+	LLGLDisable mBlend;
 	LLGLEnable mCullFace;
 public:
 	LLGLSObjectSelect()
 		: mBlend(GL_BLEND), 
-		  mAlphaTest(GL_ALPHA_TEST),
 		  mCullFace(GL_CULL_FACE)
 	{ }
 };
 
-class LLGLSObjectSelectAlpha
-{
-protected:
-	LLGLEnable mAlphaTest;
-public:
-	LLGLSObjectSelectAlpha()
-		: mAlphaTest(GL_ALPHA_TEST)
-	{}
-};
-
 //----------------------------------------------------------------------------
 
 class LLGLSUIDefault
 { 
 protected:
-	LLGLEnable mBlend, mAlphaTest;
+	LLGLEnable mBlend;
 	LLGLDisable mCullFace;
 	LLGLDepthTest mDepthTest;
 public:
 	LLGLSUIDefault() 
-		: mBlend(GL_BLEND), mAlphaTest(GL_ALPHA_TEST),
+		: mBlend(GL_BLEND),
 		  mCullFace(GL_CULL_FACE),
 		  mDepthTest(GL_FALSE, GL_TRUE, GL_LEQUAL)
 	{}
 };
 
-class LLGLSNoAlphaTest // : public LLGLSUIDefault
-{
-protected:
-	LLGLDisable mAlphaTest;
-public:
-	LLGLSNoAlphaTest()
-		: mAlphaTest(GL_ALPHA_TEST)
-	{}
-};
-
 //----------------------------------------------------------------------------
 
 class LLGLSPipeline
@@ -144,11 +111,10 @@ public:
 class LLGLSPipelineAlpha // : public LLGLSPipeline
 { 
 protected:
-	LLGLEnable mBlend, mAlphaTest;
+	LLGLEnable mBlend;
 public:
 	LLGLSPipelineAlpha()
-		: mBlend(GL_BLEND),
-		  mAlphaTest(GL_ALPHA_TEST)
+		: mBlend(GL_BLEND)
 	{ }
 };
 
@@ -162,20 +128,9 @@ public:
 	{}
 };
 
-class LLGLSPipelineAvatar
-{
-protected:
-	LLGLEnable mNormalize;
-public:
-	LLGLSPipelineAvatar()
-		: mNormalize(GL_NORMALIZE)
-	{}
-};
-
 class LLGLSPipelineSkyBox
 { 
 protected:
-	LLGLDisable mAlphaTest;
     LLGLDisable mCullFace;
     LLGLSquashToFarClip mSquashClip;
 public:
@@ -201,13 +156,11 @@ public:
 class LLGLSTracker
 {
 protected:
-	LLGLEnable mCullFace, mBlend, mAlphaTest;
+	LLGLEnable mCullFace, mBlend;
 public:
 	LLGLSTracker() :
 		mCullFace(GL_CULL_FACE),
-		mBlend(GL_BLEND),
-		mAlphaTest(GL_ALPHA_TEST)
-		
+		mBlend(GL_BLEND)
 	{ }
 };
 
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp
index 2d6f3c9469..52869406d2 100644
--- a/indra/llrender/llrender2dutils.cpp
+++ b/indra/llrender/llrender2dutils.cpp
@@ -712,11 +712,8 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
 	}
 }
 
-void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase )
+void gl_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color)
 {
-	// Stippled line
-	LLGLEnable stipple(GL_LINE_STIPPLE);
-	
 	gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]);
 
 	gGL.flush();
diff --git a/indra/llrender/llrender2dutils.h b/indra/llrender/llrender2dutils.h
index 206e68f084..135738c3ba 100644
--- a/indra/llrender/llrender2dutils.h
+++ b/indra/llrender/llrender2dutils.h
@@ -79,7 +79,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
 void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), bool scale_inner = true);
 void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f), bool scale_inner = true);
 
-void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); 
+void gl_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color); 
 
 void gl_rect_2d_simple_tex( S32 width, S32 height );
 
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp
index 3cc101b325..a89c9d4561 100644
--- a/indra/newview/lldrawpoolsimple.cpp
+++ b/indra/newview/lldrawpoolsimple.cpp
@@ -79,7 +79,6 @@ void LLDrawPoolGlow::renderPostDeferred(S32 pass)
     LLGLSLShader* shader = &gDeferredEmissiveProgram;
 
 	LLGLEnable blend(GL_BLEND);
-	LLGLDisable test(GL_ALPHA_TEST);
 	gGL.flush();
 	/// Get rid of z-fighting with non-glow pass.
 	LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
@@ -132,7 +131,6 @@ void LLDrawPoolSimple::renderDeferred(S32 pass)
 {
     LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL; //LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE_DEFERRED);
 	LLGLDisable blend(GL_BLEND);
-	LLGLDisable alpha_test(GL_ALPHA_TEST);
 
 	//render static
     setup_simple_shader(&gDeferredDiffuseProgram);
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 57146c432a..9dcbc48697 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -71,7 +71,6 @@ void LLDrawPoolTree::renderDeferred(S32 pass)
         return;
     }
 
-    LLGLState test(GL_ALPHA_TEST, 0);
 
     gGL.getTexUnit(sDiffTex)->bindFast(mTexturep);
     mTexturep->addTextureStats(1024.f * 1024.f); // <=== keep Linden tree textures at full res
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index 6b0ba44624..ba0f97e2e1 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -251,7 +251,6 @@ void LLFloaterImagePreview::draw()
 		if (selected <= 0)
 		{
 			gl_rect_2d_checkerboard(mPreviewRect);
-			LLGLDisable gls_alpha(GL_ALPHA_TEST);
 
 			if(mImagep.notNull())
 			{
diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp
index 0408cfc659..26fc899eb5 100644
--- a/indra/newview/llhudnametag.cpp
+++ b/indra/newview/llhudnametag.cpp
@@ -258,7 +258,6 @@ void LLHUDNameTag::renderText(BOOL for_select)
 	}
 
 	LLGLState gls_blend(GL_BLEND, for_select ? FALSE : TRUE);
-	LLGLState gls_alpha(GL_ALPHA_TEST, for_select ? FALSE : TRUE);
 	
 	LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f);
 	F32 alpha_factor = 1.f;
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index 22dca07096..0b0de18534 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -117,7 +117,6 @@ void LLHUDText::renderText()
 	gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
 
 	LLGLState gls_blend(GL_BLEND, TRUE);
-	LLGLState gls_alpha(GL_ALPHA_TEST, TRUE);
 	
 	LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f);
 	F32 alpha_factor = 1.f;
@@ -575,7 +574,6 @@ void LLHUDText::renderAllHUD()
 	LLGLState::checkStates();
 
 	{
-		LLGLEnable color_mat(GL_COLOR_MATERIAL);
 		LLGLDepthTest depth(GL_FALSE, GL_FALSE);
 		
 		VisibleTextObjectIterator text_it;
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index 6b9543d433..886abfb132 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -118,7 +118,6 @@ void LLManipRotate::render()
 	gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep);
 	LLGLDepthTest gls_depth(GL_TRUE);
 	LLGLEnable gl_blend(GL_BLEND);
-	LLGLEnable gls_alpha_test(GL_ALPHA_TEST);
 	
 	// You can rotate if you can move
 	LLViewerObject* first_object = mObjectSelection->getFirstMoveableObject(TRUE);
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp
index c15f1da26b..6f685d4e62 100644
--- a/indra/newview/llmanipscale.cpp
+++ b/indra/newview/llmanipscale.cpp
@@ -212,7 +212,6 @@ void LLManipScale::render()
 	gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 	LLGLDepthTest gls_depth(GL_TRUE);
 	LLGLEnable gl_blend(GL_BLEND);
-	LLGLEnable gls_alpha_test(GL_ALPHA_TEST);
 	LLBBox bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
 
 	if( canAffectSelection() )
@@ -1317,11 +1316,11 @@ void LLManipScale::renderGuidelinesPart( const LLBBox& bbox )
 
 	{
 		LLGLDepthTest gls_depth(GL_TRUE);
-		gl_stippled_line_3d( guideline_start, guideline_end, LLColor4(1.f, 1.f, 1.f, 0.5f) );
+		gl_line_3d( guideline_start, guideline_end, LLColor4(1.f, 1.f, 1.f, 0.5f) );
 	}
 	{
 		LLGLDepthTest gls_depth(GL_FALSE);
-		gl_stippled_line_3d( guideline_start, guideline_end, LLColor4(1.f, 1.f, 1.f, 0.25f) );
+		gl_line_3d( guideline_start, guideline_end, LLColor4(1.f, 1.f, 1.f, 0.25f) );
 	}
 }
 
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 91f1af8f28..cafb3fef67 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -1537,7 +1537,6 @@ void LLManipTranslate::renderSnapGuides()
 				}
 				
 				{
-					LLGLDisable alpha_test(GL_ALPHA_TEST);
 					//draw black overlay
 					gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 					renderGrid(u,v,tiles,0.0f, 0.0f, 0.0f,a*0.16f);
@@ -1558,7 +1557,6 @@ void LLManipTranslate::renderSnapGuides()
 
 				{
 					LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GREATER);
-					LLGLEnable stipple(GL_LINE_STIPPLE);
 					gGL.flush();
 
 					switch (mManipPart)
@@ -2182,7 +2180,6 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_
 {
 	gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 	LLGLEnable gls_blend(GL_BLEND);
-	LLGLEnable gls_color_material(GL_COLOR_MATERIAL);
 
 	for (S32 pass = 1; pass <= 2; pass++)
 	{	
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp
index 7ae48eef8c..5f910d95c2 100644
--- a/indra/newview/llmodelpreview.cpp
+++ b/indra/newview/llmodelpreview.cpp
@@ -3096,7 +3096,7 @@ BOOL LLModelPreview::render()
     S32 width = getWidth();
     S32 height = getHeight();
 
-    LLGLSUIDefault def; // GL_BLEND, GL_ALPHA_TEST, GL_CULL_FACE, depth test
+    LLGLSUIDefault def;
     LLGLDisable no_blend(GL_BLEND);
     LLGLEnable cull(GL_CULL_FACE);
     LLGLDepthTest depth(GL_FALSE); // SL-12781 disable z-buffer to render background color
@@ -3301,8 +3301,6 @@ BOOL LLModelPreview::render()
     gGL.pushMatrix();
     gGL.color4fv(PREVIEW_EDGE_COL.mV);
 
-    LLGLEnable normalize(GL_NORMALIZE);
-
     if (!mBaseModel.empty() && mVertexBuffer[5].empty())
     {
         genBuffers(-1, skin_weight);
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 71dcc56197..dca341e5a2 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -6288,9 +6288,6 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
 
 	auto renderMeshSelection_f = [fogCfx, wireframe_selection](LLSelectNode* node, LLViewerObject* objectp, LLColor4 hlColor)
 	{
-		//Need to because crash on ATI 3800 (and similar cards) MAINT-5018 
-		LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE : 0);
-
 		LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
 
 		if (shader)
diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp
index ab4ad5817b..4c55ea1fc6 100644
--- a/indra/newview/lltracker.cpp
+++ b/indra/newview/lltracker.cpp
@@ -588,7 +588,7 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
 
 	LLVector3 pos_agent = gAgent.getPosAgentFromGlobal(pos_global);
 
-	LLGLSTracker gls_tracker; // default+ CULL_FACE + LIGHTING + GL_BLEND + GL_ALPHA_TEST
+	LLGLSTracker gls_tracker;
 	gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 	LLGLDisable cull_face(GL_CULL_FACE);
 	LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 5ce8f4023d..5d46c695b7 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -39,7 +39,6 @@
 #include "lldrawpoolbump.h"
 #include "lldynamictexture.h"
 #include "llface.h"
-#include "llgldbg.h"
 #include "llglheaders.h"
 #include "llviewertexlayer.h"
 #include "llviewercamera.h"
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index af65588709..341ef57d8c 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -5112,9 +5112,6 @@ U32 LLVOAvatar::renderSkinned()
 	// render all geometry attached to the skeleton
 	//--------------------------------------------------------------------
 
-		bool should_alpha_mask = shouldAlphaMask();
-		LLGLState test(GL_ALPHA_TEST, should_alpha_mask);
-		
 		BOOL first_pass = TRUE;
 		if (!LLDrawPoolAvatar::sSkipOpaque)
 		{
@@ -5164,7 +5161,6 @@ U32 LLVOAvatar::renderSkinned()
 		if (!LLDrawPoolAvatar::sSkipTransparent || LLPipeline::sImpostorRender)
 		{
 			LLGLState blend(GL_BLEND, !mIsDummy);
-			LLGLState test(GL_ALPHA_TEST, !mIsDummy);
 			num_indices += renderTransparent(first_pass);
 		}
 
@@ -5242,9 +5238,6 @@ U32 LLVOAvatar::renderRigid()
 		return 0;
 	}
 
-	bool should_alpha_mask = shouldAlphaMask();
-	LLGLState test(GL_ALPHA_TEST, should_alpha_mask);
-
 	if (isTextureVisible(TEX_EYES_BAKED) || (getOverallAppearance() == AOA_JELLYDOLL && !isControlAvatar()) || isUIAvatar())
 	{
 		LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT);
@@ -5308,8 +5301,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
 		gGL.flush();
 	}
 	{
-	LLGLEnable test(GL_ALPHA_TEST);
-    gGL.flush();
+	gGL.flush();
 
 	gGL.color4ubv(color.mV);
 	gGL.getTexUnit(diffuse_channel)->bind(&mImpostor);
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 99deae309d..7f1db9b61e 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -63,7 +63,6 @@
 #include "llfeaturemanager.h"
 #include "llfloatertelehub.h"
 #include "llfloaterreg.h"
-#include "llgldbg.h"
 #include "llhudmanager.h"
 #include "llhudnametag.h"
 #include "llhudtext.h"
@@ -2428,7 +2427,6 @@ void LLPipeline::doOcclusion(LLCamera& camera)
 		gGL.setColorMask(false, false);
 
 		LLGLDisable blend(GL_BLEND);
-		LLGLDisable test(GL_ALPHA_TEST);
 		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
 		LLGLDepthTest depth(GL_TRUE, GL_FALSE);
 
@@ -3742,7 +3740,6 @@ void render_hud_elements()
 
 	if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
 	{
-		LLGLEnable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE : 0);
 		gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d()
 	
 		// Draw the tracking overlays
@@ -3777,7 +3774,6 @@ void LLPipeline::renderHighlights()
 	// Render highlighted faces.
 	LLGLSPipelineAlpha gls_pipeline_alpha;
 	LLColor4 color(1.f, 1.f, 1.f, 0.5f);
-	LLGLEnable color_mat(GL_COLOR_MATERIAL);
 	disableLights();
 
 	if ((LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_INTERFACE) > 0))
@@ -3947,8 +3943,6 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera, bool do_occlusion)
 			}
 		}
 
-		LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE : 0);
-
 		LLVertexBuffer::unbind();
 
 		LLGLState::checkStates();
@@ -4055,8 +4049,6 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
 
 	LLGLEnable cull(GL_CULL_FACE);
 
-	LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE : 0);
-
 	calcNearbyLights(camera);
 	setupHWLights();
 
@@ -7140,7 +7132,6 @@ void LLPipeline::generateGlow(LLRenderTarget* src)
 
 		{
 			LLGLEnable blend_on(GL_BLEND);
-			LLGLEnable test(GL_ALPHA_TEST);
 
 			gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
 
@@ -7559,8 +7550,6 @@ void LLPipeline::renderFinalize()
 
     enableLightsFullbright();
 
-    LLGLDisable test(GL_ALPHA_TEST);
-
     gGL.setColorMask(true, true);
     glClearColor(0, 0, 0, 0);
 
@@ -7971,8 +7960,6 @@ void LLPipeline::renderDeferredLighting()
         LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("deferred");
         LLViewerCamera *camera = LLViewerCamera::getInstance();
         
-        LLGLEnable multisample(RenderFSAASamples > 0 ? GL_MULTISAMPLE : 0);
-
         if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
         {
             gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
@@ -8133,7 +8120,6 @@ void LLPipeline::renderDeferredLighting()
             {
                 LLGLDepthTest depth(GL_FALSE);
                 LLGLDisable   blend(GL_BLEND);
-                LLGLDisable   test(GL_ALPHA_TEST);
 
                 // full screen blit
                 mScreenTriangleVB->setBuffer();
-- 
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