From e42297fb1982a26ce23df14193e314aaa5a431b4 Mon Sep 17 00:00:00 2001 From: Cosmic Linden Date: Wed, 13 Mar 2024 16:11:49 -0700 Subject: secondlife/viewer#76: Change wording of terrain blending documentation when using materials --- indra/newview/llfloaterregioninfo.cpp | 13 ++++++++ .../skins/default/xui/en/panel_region_terrain.xml | 37 ++++++++++++++++++++++ 2 files changed, 50 insertions(+) diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 454842999d..6ad776643d 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -1479,6 +1479,19 @@ void LLPanelRegionTerrainInfo::updateForMaterialType() if (texture_label) { texture_label->setVisible(show_texture_controls); } LLUICtrl* material_label = findChild("detail_material_text"); if (material_label) { material_label->setVisible(show_material_controls); } + + // Toggle visibility of documentation labels for terrain blending ranges + const std::vector doc_suffixes { "5", "10", "11" }; + std::string buffer; + for (const std::string& suffix : doc_suffixes) + { + buffer = "height_text_lbl" + suffix; + LLUICtrl* texture_doc_label = findChild(buffer); + if (texture_doc_label) { texture_doc_label->setVisible(show_texture_controls); } + buffer += "_material"; + LLUICtrl* material_doc_label = findChild(buffer); + if (material_doc_label) { material_doc_label->setVisible(show_material_controls); } + } } // virtual diff --git a/indra/newview/skins/default/xui/en/panel_region_terrain.xml b/indra/newview/skins/default/xui/en/panel_region_terrain.xml index f8d2c90d0a..38d885d72d 100644 --- a/indra/newview/skins/default/xui/en/panel_region_terrain.xml +++ b/indra/newview/skins/default/xui/en/panel_region_terrain.xml @@ -257,6 +257,19 @@ width="300"> Texture Elevation Ranges + + Material Elevation Ranges + These values represent the blend range for the textures above. + + These values represent the blend range for the materials above. + Measured in meters, the LOW value is the MAXIMUM height of Texture #1, and the HIGH value is the MINIMUM height of Texture #4. + + Measured in meters, the LOW value is the MAXIMUM height of Material #1, and the HIGH value is the MINIMUM height of Material #4. + Date: Wed, 13 Mar 2024 16:18:19 -0700 Subject: secondlife/viewer#76: Update test plan to specify that terrain composition labels should match the current context --- doc/testplans/pbr_terrain_composition.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/testplans/pbr_terrain_composition.md b/doc/testplans/pbr_terrain_composition.md index 127fe950a8..524583aa7a 100644 --- a/doc/testplans/pbr_terrain_composition.md +++ b/doc/testplans/pbr_terrain_composition.md @@ -29,6 +29,8 @@ When the Region/Estate floater is opened to the terrain Tab, the current terrain - If it is texture terrain, the "PBR Metallic Roughness" checkbox should be unchecked, and the floater should display the four textures applied to the terrain. - If it is material terrain, the "PBR Metallic Roughness" checkbox should be checked, and the floater should display the four materials applied to the terrain. +In addition, where possible, textual labels and descriptions in the tab should make sense given the current value of the "PBR Metallic Roughness" checkbox. If the checkbox is unchecked, the labels should refer to textures. If the checkbox is checked, the labels should refer to materials. + ### Toggling Composition Type When toggling the "PBR Metallic Roughness" checkbox to the opposite value, which does not correspond to the current terrain type, one of the following sets of four terrain swatches will be displayed: -- cgit v1.2.3