From d3219f57c12ec29025e5c9c68b2cf90d49258672 Mon Sep 17 00:00:00 2001 From: Dave Houlton Date: Tue, 7 Jun 2022 14:42:18 -0600 Subject: SL-17214 remove some dae clutter from gltf header --- indra/llprimitive/llgltfloader.h | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/indra/llprimitive/llgltfloader.h b/indra/llprimitive/llgltfloader.h index 24496f6324..9ee816e24e 100644 --- a/indra/llprimitive/llgltfloader.h +++ b/indra/llprimitive/llgltfloader.h @@ -75,7 +75,7 @@ typedef struct // render material double occlusionScale; // strength multiplier for occlusion LLColor4 emissiveColor; // emissive mulitiplier, assumed linear encoding (spec 2.0 is silent) std::string alphaMode; // "OPAQUE", "MASK" or "BLEND" - double alphaMask; + double alphaMask; // alpha cut-off // textures U32 baseColorTexIdx; // always sRGB encoded @@ -113,11 +113,6 @@ class LLGLTFLoader : public LLModelLoader { public: typedef std::map material_map; - typedef void gltfElement; // TBD - typedef void GLTF; // TBD - - // typedef std::map > > gltf_model_map; - // gltf_model_map mModelsMap; LLGLTFLoader(std::string filename, S32 lod, @@ -160,7 +155,8 @@ private: U32 mGeneratedModelLimit; // Attempt to limit amount of generated submodels // bool mPreprocessGLTF; - /* Inherited from dae loader - unknown how useful here + /* Below inherited from dae loader - unknown if/how useful here + void processElement(gltfElement *element, bool &badElement, GLTF *gltf); void processGltfModel(LLModel *model, GLTF *gltf, gltfElement *pRoot, gltfMesh *mesh, gltfSkin *skin); -- cgit v1.2.3