From b5868bda0d441823fa9783a1c712c258f4cecfa5 Mon Sep 17 00:00:00 2001 From: "Graham Madarasz (Graham)" Date: Mon, 22 Apr 2013 14:12:34 -0700 Subject: Fix avatar alpha shader define setup --- indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl | 4 +--- indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl | 2 +- indra/newview/llviewershadermgr.cpp | 5 +++-- 3 files changed, 5 insertions(+), 6 deletions(-) diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index ec04f856fb..9f1fdb4385 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -106,9 +106,7 @@ void main() #ifdef USE_INDEXED_TEX vec4 diff = diffuseLookup(vary_texcoord0.xy); -#endif - -#ifdef USE_DIFFUSE_TEX +#else vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy); #endif diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 91f7b007f3..20042f2248 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -50,7 +50,7 @@ ATTRIBUTE vec2 texcoord0; #ifdef HAS_SKIN mat4 getObjectSkinnedTransform(); #else -ifdef IS_AVATAR_SKIN +#ifdef IS_AVATAR_SKIN mat4 getSkinnedTransform(); #endif #endif diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 7a9264fa84..92004cbc27 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1428,8 +1428,8 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAlphaProgram.mShaderFiles.clear(); gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); - gDeferredSkinnedAlphaProgram.addPermutation("USE_INDEXED_TEX", "1"); - gDeferredSkinnedAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1"); + gDeferredAlphaProgram.addPermutation("USE_INDEXED_TEX", "1"); + gDeferredAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1"); gDeferredAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredAlphaProgram.createShader(NULL, NULL); @@ -1608,6 +1608,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarAlphaProgram.addPermutation("USE_DIFFUSE_TEX", "1"); gDeferredAvatarAlphaProgram.addPermutation("IS_AVATAR_SKIN", "1"); + gDeferredAvatarAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1"); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms); -- cgit v1.2.3