From cda7a0f8cf03b7a99e077043daa2d99ac16ace81 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Wed, 9 Feb 2011 23:32:46 -0800 Subject: STORM-987 : Create initial files for llimage_libtest (doesn't build) --- indra/integration_tests/CMakeLists.txt | 1 + .../llimage_libtest/CMakeLists.txt | 114 +++++++++++++++++++++ .../llimage_libtest/llimage_libtest.cpp | 47 +++++++++ .../llimage_libtest/llimage_libtest.h | 29 ++++++ 4 files changed, 191 insertions(+) create mode 100644 indra/integration_tests/llimage_libtest/CMakeLists.txt create mode 100644 indra/integration_tests/llimage_libtest/llimage_libtest.cpp create mode 100644 indra/integration_tests/llimage_libtest/llimage_libtest.h diff --git a/indra/integration_tests/CMakeLists.txt b/indra/integration_tests/CMakeLists.txt index 67e8fbf1f2..5935f23fe9 100644 --- a/indra/integration_tests/CMakeLists.txt +++ b/indra/integration_tests/CMakeLists.txt @@ -1,3 +1,4 @@ # -*- cmake -*- add_subdirectory(llui_libtest) +add_subdirectory(llimage_libtest) diff --git a/indra/integration_tests/llimage_libtest/CMakeLists.txt b/indra/integration_tests/llimage_libtest/CMakeLists.txt new file mode 100644 index 0000000000..e3c508659b --- /dev/null +++ b/indra/integration_tests/llimage_libtest/CMakeLists.txt @@ -0,0 +1,114 @@ +# -*- cmake -*- + +# Integration tests of the llimage library (JPEG2000 images reading and writing) + +if (VIEWER) + +project (llimage_libtest) + +include(00-Common) +include(LLCommon) +include(LLImage) +include(LLImageJ2COJ) +include(LLKDU) +include(LLMath) +#include(LLVFS) # ugh, needed for LLDir +#include(LLXML) +#include(LLXUIXML) +include(Linking) +# include(Tut) + +include_directories( + ${LLCOMMON_INCLUDE_DIRS} + ${LLIMAGE_INCLUDE_DIRS} + ${LLMATH_INCLUDE_DIRS} + ) + +set(llimage_libtest_SOURCE_FILES + llimage_libtest.cpp + ) + +set(llimage_libtest_HEADER_FILES + CMakeLists.txt + llimage_libtest.h + ) + +set_source_files_properties(${llimage_libtest_HEADER_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) + +list(APPEND llimage_libtest_SOURCE_FILES ${llimage_libtest_HEADER_FILES}) + +add_executable(llimage_libtest ${llimage_libtest_SOURCE_FILES}) + +# Link with OS-specific libraries +if (DARWIN) + find_library(COCOA_LIBRARY Cocoa) + set(OS_LIBRARIES ${COCOA_LIBRARY}) +elseif (WINDOWS) + #ll_stack_trace needs this now... + list(APPEND WINDOWS_LIBRARIES dbghelp) + set(OS_LIBRARIES ${WINDOWS_LIBRARIES}) +elseif (LINUX) + set(OS_LIBRARIES) +else (DARWIN) + message(FATAL_ERROR "unknown platform") +endif (DARWIN) + +# Libraries on which this library depends, needed for Linux builds +# Sort by high-level to low-level +target_link_libraries(llimage_libtest + ${LLIMAGE_LIBRARIES} + ${LLKDU_LIBRARIES} + ${KDU_LIBRARY} + ${LLIMAGEJ2COJ_LIBRARIES} + ${OS_LIBRARIES} + ${GOOGLE_PERFTOOLS_LIBRARIES} + ) + +if (DARWIN) + set_target_properties(llimage_libtest + PROPERTIES + OUTPUT_NAME "llimage_libtest" + MACOSX_BUNDLE_INFO_STRING "llimage test utility" + MACOSX_BUNDLE_GUI_IDENTIFIER "llimage_libtest" + MACOSX_BUNDLE_LONG_VERSION_STRING "0.5" + MACOSX_BUNDLE_BUNDLE_NAME "llimage_libtest" + MACOSX_BUNDLE_SHORT_VERSION_STRING "v0.5" + MACOSX_BUNDLE_BUNDLE_VERSION "v0.5" + MACOSX_BUNDLE_COPYRIGHT "Copyright Linden Lab 2011" + ) + # TODO : Copy over libs in the bundle +elseif (WINDOWS) + set_target_properties(llimage_libtest + PROPERTIES + LINK_FLAGS "/NODEFAULTLIB:LIBCMT" + LINK_FLAGS_DEBUG "/NODEFAULTLIB:MSVCRT /NODEFAULTLIB:LIBCMTD" + ) + + # Copy over OpenJPEG.dll + # *NOTE: On Windows with VS2005, only the first comment prints + set(OPENJPEG_RELEASE + "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/release/openjpeg.dll") + add_custom_command( TARGET llimage_libtest POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_if_different + ${OPENJPEG_RELEASE} ${CMAKE_CURRENT_BINARY_DIR} + COMMENT "Copying OpenJPEG DLLs to binary directory" + ) + set(OPENJPEG_DEBUG + "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/debug/openjpegd.dll") + add_custom_command( TARGET llimage_libtest POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_if_different + ${OPENJPEG_DEBUG} ${CMAKE_CURRENT_BINARY_DIR} + ) +elseif (LINUX) + # TODO : please help me get this to build and run for Linux! +else (DARWIN) + message(FATAL_ERROR "unknown platform") +endif (DARWIN) + +# Ensure people working on the viewer don't break this library +# *NOTE: This could be removed, or only built by TeamCity, if the build +# and link times become too long. +add_dependencies(viewer llimage_libtest) + +endif (VIEWER) diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp new file mode 100644 index 0000000000..a4a4d10bcb --- /dev/null +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -0,0 +1,47 @@ +/** + * @file llimage_libtest.cpp + * @author Merov Linden + * @brief Integration test for the llimage library + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ +#include "linden_common.h" + +#include "llimage_libtest.h" + +// linden library includes + +#include + +// *TODO: switch to using TUT +// *TODO: teach TeamCity about this program, run automatically after full builds + +void init_llimage() +{ +} + +int main(int argc, char** argv) +{ + init_llimage(); + + return 0; +} diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.h b/indra/integration_tests/llimage_libtest/llimage_libtest.h new file mode 100644 index 0000000000..63f3d46b50 --- /dev/null +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.h @@ -0,0 +1,29 @@ +/** + * @file llimage_libtest.h + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ +#ifndef LLIMAGE_LIBTEST_H +#define LLIMAGE_LIBTEST_H + + +#endif -- cgit v1.2.3 From b430cf7524d91e27aadcf8a37b03af9b6b4d3e42 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Tue, 15 Feb 2011 18:13:44 -0800 Subject: STORM-987 : Clean-up very silly cmake issues prior to making Windows build --- indra/integration_tests/llimage_libtest/CMakeLists.txt | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/indra/integration_tests/llimage_libtest/CMakeLists.txt b/indra/integration_tests/llimage_libtest/CMakeLists.txt index 0733e5e283..f59440be6b 100644 --- a/indra/integration_tests/llimage_libtest/CMakeLists.txt +++ b/indra/integration_tests/llimage_libtest/CMakeLists.txt @@ -53,11 +53,9 @@ if (DARWIN) find_library(COREFOUNDATION_LIBRARY CoreFoundation) set(OS_LIBRARIES ${COREFOUNDATION_LIBRARY}) elseif (WINDOWS) - #ll_stack_trace needs this now... - list(APPEND WINDOWS_LIBRARIES dbghelp) - set(OS_LIBRARIES ${WINDOWS_LIBRARIES}) +# set(OS_LIBRARIES) elseif (LINUX) - set(OS_LIBRARIES) +# set(OS_LIBRARIES) else (DARWIN) message(FATAL_ERROR "Unknown platform") endif (DARWIN) @@ -106,12 +104,15 @@ if (DARWIN) add_custom_command(TARGET llimage_libtest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libapr-1.0.3.7.dylib ${LLIMAGE_LIBTEST_DESTINATION_DIR} DEPENDS ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libapr-1.0.3.7.dylib - add_custom_command(TARGET llimage_libtest POST_BUILD + ) + add_custom_command(TARGET llimage_libtest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libaprutil-1.0.3.8.dylib ${LLIMAGE_LIBTEST_DESTINATION_DIR} DEPENDS ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libaprutil-1.0.3.8.dylib + ) add_custom_command(TARGET llimage_libtest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libexception_handler.dylib ${LLIMAGE_LIBTEST_DESTINATION_DIR} DEPENDS ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libexception_handler.dylib + ) add_custom_command(TARGET llimage_libtest POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libexpat.0.5.0.dylib ${LLIMAGE_LIBTEST_DESTINATION_DIR} DEPENDS ${CMAKE_SOURCE_DIR}/../libraries/universal-darwin/lib_release/libexpat.0.5.0.dylib -- cgit v1.2.3 From 0ca7011b3154fd5db0a125f7d90de1c1e460105f Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Tue, 15 Feb 2011 22:43:54 -0800 Subject: STORM-987 : Add in and out command line arguments, builds and runs on Windows and Mac --- .../llimage_libtest/llimage_libtest.cpp | 123 +++++++++++++-------- 1 file changed, 78 insertions(+), 45 deletions(-) diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index e8fe4864fb..6549aa0207 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -41,15 +41,19 @@ // system libraries #include +// doc string provided when invoking the program with --help static const char USAGE[] = "\n" "usage:\tllimage_libtest [options]\n" "\n" " --help print this help\n" +" --in ... list of image files to load and convert\n" +" --out ... list of image files to create (assumes same order as --in files)\n" "\n"; -LLPointer load_image(const std::string &src_filename) +// Create an empty formatted image instance of the correct type from the filename +LLPointer create_image(const std::string &filename) { - std::string exten = gDirUtilp->getExtension(src_filename); + std::string exten = gDirUtilp->getExtension(filename); U32 codec = LLImageBase::getCodecFromExtension(exten); LLPointer image; @@ -73,6 +77,14 @@ LLPointer load_image(const std::string &src_filename) default: return NULL; } + + return image; +} + +// Load an image from file and return a raw (decompressed) instance of its data +LLPointer load_image(const std::string &src_filename) +{ + LLPointer image = create_image(src_filename); if (!image->load(src_filename)) { @@ -94,79 +106,100 @@ LLPointer load_image(const std::string &src_filename) return raw_image; } -bool save_image(const std::string &filepath, LLPointer raw_image) +// Save a raw image instance into a file +bool save_image(const std::string &dest_filename, LLPointer raw_image) { - std::string exten = gDirUtilp->getExtension(filepath); - U32 codec = LLImageBase::getCodecFromExtension(exten); - - LLPointer image; - switch (codec) - { - case IMG_CODEC_BMP: - image = new LLImageBMP(); - break; - case IMG_CODEC_TGA: - image = new LLImageTGA(); - break; - case IMG_CODEC_JPEG: - image = new LLImageJPEG(); - break; - case IMG_CODEC_J2C: - image = new LLImageJ2C(); - break; - case IMG_CODEC_PNG: - image = new LLImagePNG(); - break; - default: - return NULL; - } + LLPointer image = create_image(dest_filename); if (!image->encode(raw_image, 0.0f)) { return false; } - return image->save(filepath); + return image->save(dest_filename); } int main(int argc, char** argv) { + // List of input and output files + std::list input_filenames; + std::list output_filenames; + // Init whatever is necessary ll_init_apr(); LLImage::initClass(); // Analyze command line arguments - for (int arg=1; arg raw_image = load_image("lolcat-monorail.jpg"); - if (raw_image) + // Analyze the list of (input,output) files + if (input_filenames.size() == 0) { - std::cout << "Image loaded\n" << std::endl; + std::cout << "No input file, nothing to do -> exit" << std::endl; + return 0; } - else + // TODO: For the moment, we simply convert each input file to something. This needs to evolve... + if (input_filenames.size() != output_filenames.size()) { - std::cout << "Image not found\n" << std::endl; + std::cout << "Number of output and input files different -> exit" << std::endl; + return 0; } - - // Save file - if (raw_image) + + std::list::iterator in_file = input_filenames.begin(); + std::list::iterator out_file = output_filenames.begin(); + std::list::iterator end = input_filenames.end(); + for (; in_file != end; ++in_file, ++out_file) { - save_image("monorail.png",raw_image); + // Load file + LLPointer raw_image = load_image(*in_file); + if (!raw_image) + { + std::cout << "Error: Image " << *in_file << " could not be loaded" << std::endl; + continue; + } + + // Save file + if (!save_image(*out_file, raw_image)) + { + std::cout << "Error: Image " << *out_file << " could not be saved" << std::endl; + continue; + } + std::cout << *in_file << " -> " << *out_file << std::endl; + + // Output stats on each file } - - // Output stats on each file // Cleanup and exit LLImage::cleanupClass(); -- cgit v1.2.3 From 0dbc5a40cb83919187fed961de835726e044906d Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Wed, 16 Feb 2011 17:29:32 -0800 Subject: STORM-987 : Implement in and out list of files and pattern matching --- .../llimage_libtest/llimage_libtest.cpp | 117 ++++++++++++++++++--- 1 file changed, 105 insertions(+), 12 deletions(-) diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index 6549aa0207..37e979b260 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -45,9 +45,10 @@ static const char USAGE[] = "\n" "usage:\tllimage_libtest [options]\n" "\n" -" --help print this help\n" -" --in ... list of image files to load and convert\n" -" --out ... list of image files to create (assumes same order as --in files)\n" +" --help print this help\n" +" --in list of image files to load and convert, patterns can be used\n" +" --out OR list of image files to create (assumes same order as --in files)\n" +" OR 3 letters file type extension to convert each input file into\n" "\n"; // Create an empty formatted image instance of the correct type from the filename @@ -119,6 +120,88 @@ bool save_image(const std::string &dest_filename, LLPointer raw_imag return image->save(dest_filename); } +void store_input_file(std::list &input_filenames, const std::string &path) +{ + // Break the incoming path in its components + std::string dir = gDirUtilp->getDirName(path); + std::string name = gDirUtilp->getBaseFileName(path); + std::string exten = gDirUtilp->getExtension(path); + + // std::cout << "store_input_file : " << path << ", dir : " << dir << ", name : " << name << ", exten : " << exten << std::endl; + + // If extension is not an image type or "*", exit + // Note: we don't support complex patterns for the extension like "j??" + // Note: on most shells, the pattern expansion is done by the shell so that pattern matching limitation is actually not a problem + if ((exten.compare("*") != 0) && (LLImageBase::getCodecFromExtension(exten) == IMG_CODEC_INVALID)) + { + return; + } + + if ((name.find('*') != -1) || ((name.find('?') != -1))) + { + // If file name is a pattern, iterate to get each file name and store + std::string next_name; + while (gDirUtilp->getNextFileInDir(dir,name,next_name)) + { + std::string file_name = dir + gDirUtilp->getDirDelimiter() + next_name; + input_filenames.push_back(file_name); + } + } + else + { + // Verify that the file does exist before storing + if (gDirUtilp->fileExists(path)) + { + input_filenames.push_back(path); + } + else + { + std::cout << "store_input_file : the file " << path << " could not be found" << std::endl; + } + } +} + +void store_output_file(std::list &output_filenames, std::list &input_filenames, const std::string &path) +{ + // Break the incoming path in its components + std::string dir = gDirUtilp->getDirName(path); + std::string name = gDirUtilp->getBaseFileName(path); + std::string exten = gDirUtilp->getExtension(path); + + // std::cout << "store_output_file : " << path << ", dir : " << dir << ", name : " << name << ", exten : " << exten << std::endl; + + if (dir.empty() && exten.empty()) + { + // If dir and exten are empty, we interpret the name as a file extension type name and will iterate through input list to populate the output list + exten = name; + // Make sure the extension is an image type + if (LLImageBase::getCodecFromExtension(exten) == IMG_CODEC_INVALID) + { + return; + } + std::string delim = gDirUtilp->getDirDelimiter(); + std::list::iterator in_file = input_filenames.begin(); + std::list::iterator end = input_filenames.end(); + for (; in_file != end; ++in_file) + { + dir = gDirUtilp->getDirName(*in_file); + name = gDirUtilp->getBaseFileName(*in_file,true); + std::string file_name = dir + delim + name + "." + exten; + output_filenames.push_back(file_name); + } + } + else + { + // Make sure the extension is an image type + if (LLImageBase::getCodecFromExtension(exten) == IMG_CODEC_INVALID) + { + return; + } + // Store the path + output_filenames.push_back(path); + } +} + int main(int argc, char** argv) { // List of input and output files @@ -143,24 +226,40 @@ int main(int argc, char** argv) std::string file_name = argv[arg+1]; while (file_name[0] != '-') // if arg starts with '-', we consider it's not a file name but some other argument { - input_filenames.push_back(file_name); // Add file name to the list + // std::cout << "input file name : " << file_name << std::endl; + store_input_file(input_filenames, file_name); arg += 1; // Skip that arg now we know it's a file name if ((arg + 1) == argc) // Break out of the loop if we reach the end of the arg list break; file_name = argv[arg+1]; // Next argument and loop over } - } + // DEBUG output + std::list::iterator in_file = input_filenames.begin(); + std::list::iterator end = input_filenames.end(); + for (; in_file != end; ++in_file) + { + std::cout << "input file : " << *in_file << std::endl; + } + } else if (!strcmp(argv[arg], "--out") && arg < argc-1) { std::string file_name = argv[arg+1]; while (file_name[0] != '-') // if arg starts with '-', we consider it's not a file name but some other argument { - output_filenames.push_back(file_name); // Add file name to the list + // std::cout << "output file name : " << file_name << std::endl; + store_output_file(output_filenames, input_filenames, file_name); arg += 1; // Skip that arg now we know it's a file name if ((arg + 1) == argc) // Break out of the loop if we reach the end of the arg list break; file_name = argv[arg+1]; // Next argument and loop over } + // DEBUG output + std::list::iterator out_file = output_filenames.begin(); + std::list::iterator end = output_filenames.end(); + for (; out_file != end; ++out_file) + { + std::cout << "output file : " << *out_file << std::endl; + } } } @@ -170,12 +269,6 @@ int main(int argc, char** argv) std::cout << "No input file, nothing to do -> exit" << std::endl; return 0; } - // TODO: For the moment, we simply convert each input file to something. This needs to evolve... - if (input_filenames.size() != output_filenames.size()) - { - std::cout << "Number of output and input files different -> exit" << std::endl; - return 0; - } std::list::iterator in_file = input_filenames.begin(); std::list::iterator out_file = output_filenames.begin(); -- cgit v1.2.3 From 7d47ea1ab254e13cbff476fee317042f81d84b25 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Wed, 16 Feb 2011 21:50:32 -0800 Subject: STORM-987 : Allow more flexibility around input and output lists --- .../llimage_libtest/llimage_libtest.cpp | 36 ++++++++++------------ 1 file changed, 16 insertions(+), 20 deletions(-) diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index 37e979b260..4104527f83 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -233,13 +233,6 @@ int main(int argc, char** argv) break; file_name = argv[arg+1]; // Next argument and loop over } - // DEBUG output - std::list::iterator in_file = input_filenames.begin(); - std::list::iterator end = input_filenames.end(); - for (; in_file != end; ++in_file) - { - std::cout << "input file : " << *in_file << std::endl; - } } else if (!strcmp(argv[arg], "--out") && arg < argc-1) { @@ -253,13 +246,6 @@ int main(int argc, char** argv) break; file_name = argv[arg+1]; // Next argument and loop over } - // DEBUG output - std::list::iterator out_file = output_filenames.begin(); - std::list::iterator end = output_filenames.end(); - for (; out_file != end; ++out_file) - { - std::cout << "output file : " << *out_file << std::endl; - } } } @@ -270,10 +256,12 @@ int main(int argc, char** argv) return 0; } + // Perform action on each input file std::list::iterator in_file = input_filenames.begin(); std::list::iterator out_file = output_filenames.begin(); - std::list::iterator end = input_filenames.end(); - for (; in_file != end; ++in_file, ++out_file) + std::list::iterator in_end = input_filenames.end(); + std::list::iterator out_end = output_filenames.end(); + for (; in_file != in_end; ++in_file) { // Load file LLPointer raw_image = load_image(*in_file); @@ -284,16 +272,24 @@ int main(int argc, char** argv) } // Save file - if (!save_image(*out_file, raw_image)) + if (out_file != out_end) { - std::cout << "Error: Image " << *out_file << " could not be saved" << std::endl; - continue; + if (!save_image(*out_file, raw_image)) + { + std::cout << "Error: Image " << *out_file << " could not be saved" << std::endl; + } + else + { + std::cout << *in_file << " -> " << *out_file << std::endl; + } + ++out_file; } - std::cout << *in_file << " -> " << *out_file << std::endl; // Output stats on each file } + // Output perf data if required by user + // Cleanup and exit LLImage::cleanupClass(); -- cgit v1.2.3 From f5b3d13b7f3a0aafb0848e76fda190698fe0815b Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Thu, 3 Mar 2011 19:06:39 +0200 Subject: STORM-1036 FIXED The unused "How to create a new Classified ad" notification removed from XUI ("en" locale only). --- indra/newview/skins/default/xui/en/notifications.xml | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index f008042a81..44bfff81f4 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -751,21 +751,6 @@ You need to enter either the Username or both the First and Last name of your av - -Classified ads appear in the 'Classified' section of the Search directory and on [http://secondlife.com/community/classifieds secondlife.com] for one week. -Fill out your ad, then click 'Publish...' to add it to the directory. -You'll be asked for a price to pay when clicking Publish. -Paying more makes your ad appear higher in the list, and also appear higher when people search for keywords. - - - Date: Tue, 8 Mar 2011 23:44:00 -0800 Subject: STORM-987 : Add --logmetrics and --analyzeperformance arguments, moved analyzeMetricPerformanceLog() and doAnalysisMetrics() from LLFastTimerView to LLMetricPerformanceTesterBasic --- .../llimage_libtest/llimage_libtest.cpp | 89 +++++++++++++++++++++- indra/llcommon/llmetricperformancetester.cpp | 71 +++++++++++++++++ indra/llcommon/llmetricperformancetester.h | 3 + indra/newview/llfasttimerview.cpp | 74 +----------------- indra/newview/llfasttimerview.h | 2 - 5 files changed, 162 insertions(+), 77 deletions(-) diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index 4104527f83..2442313ef2 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -26,6 +26,7 @@ */ #include "linden_common.h" #include "llpointer.h" +#include "lltimer.h" #include "llimage_libtest.h" @@ -49,8 +50,13 @@ static const char USAGE[] = "\n" " --in list of image files to load and convert, patterns can be used\n" " --out OR list of image files to create (assumes same order as --in files)\n" " OR 3 letters file type extension to convert each input file into\n" +" --logmetrics log performance metric and data for \n" +" --analyzeperformance create report comparing baseline with current for provided in --logmetrics\n" "\n"; +// true when all image loading is done. Used by metric logging thread to know when to stop the thread. +static bool sAllDone = false; + // Create an empty formatted image instance of the correct type from the filename LLPointer create_image(const std::string &filename) { @@ -202,15 +208,43 @@ void store_output_file(std::list &output_filenames, std::list input_filenames; std::list output_filenames; + bool analyze_performance = false; // Init whatever is necessary ll_init_apr(); LLImage::initClass(); + LogThread* fast_timer_log_thread = NULL; // For performance and metric gathering // Analyze command line arguments for (int arg = 1; arg < argc; ++arg) @@ -246,7 +280,34 @@ int main(int argc, char** argv) break; file_name = argv[arg+1]; // Next argument and loop over } - } + } + else if (!strcmp(argv[arg], "--logmetrics")) + { + // '--logmetrics' needs to be specified with a named test metric argument + // Note: for the moment, only ImageCompressionTester has been tested + std::string test_name; + if ((arg + 1) < argc) + { + test_name = argv[arg+1]; + } + if (((arg + 1) >= argc) || (test_name[0] == '-')) + { + // We don't have an argument left in the arg list or the next argument is another option + std::cout << "No --logmetrics argument given, no perf data will be gathered" << std::endl; + } + else + { + LLFastTimer::sMetricLog = TRUE; + LLFastTimer::sLogName = test_name; + arg += 1; // Skip that arg now we know it's a valid test name + if ((arg + 1) == argc) // Break out of the loop if we reach the end of the arg list + break; + } + } + else if (!strcmp(argv[arg], "--analyzeperformance")) + { + analyze_performance = true; + } } // Analyze the list of (input,output) files @@ -256,6 +317,14 @@ int main(int argc, char** argv) return 0; } + // Create the logging thread if required + if (LLFastTimer::sMetricLog) + { + LLFastTimer::sLogLock = new LLMutex(NULL); + fast_timer_log_thread = new LogThread(LLFastTimer::sLogName); + fast_timer_log_thread->start(); + } + // Perform action on each input file std::list::iterator in_file = input_filenames.begin(); std::list::iterator out_file = output_filenames.begin(); @@ -288,10 +357,26 @@ int main(int argc, char** argv) // Output stats on each file } - // Output perf data if required by user + sAllDone = true; + + // Output perf data if requested by user + if (analyze_performance) + { + std::cout << "Analyzing performance" << std::endl; + + std::string baseline_name = LLFastTimer::sLogName + "_baseline.slp"; + std::string current_name = LLFastTimer::sLogName + ".slp"; + std::string report_name = LLFastTimer::sLogName + "_report.csv"; + + LLMetricPerformanceTesterBasic::doAnalysisMetrics(baseline_name, current_name, report_name); + } // Cleanup and exit LLImage::cleanupClass(); + if (fast_timer_log_thread) + { + fast_timer_log_thread->shutdown(); + } return 0; } diff --git a/indra/llcommon/llmetricperformancetester.cpp b/indra/llcommon/llmetricperformancetester.cpp index 5fa3a5ea07..1f1c633909 100644 --- a/indra/llcommon/llmetricperformancetester.cpp +++ b/indra/llcommon/llmetricperformancetester.cpp @@ -83,7 +83,78 @@ BOOL LLMetricPerformanceTesterBasic::isMetricLogRequested(std::string name) return (LLFastTimer::sMetricLog && ((LLFastTimer::sLogName == name) || (LLFastTimer::sLogName == DEFAULT_METRIC_NAME))); } +/*static*/ +LLSD LLMetricPerformanceTesterBasic::analyzeMetricPerformanceLog(std::istream& is) +{ + LLSD ret; + LLSD cur; + + while (!is.eof() && LLSDSerialize::fromXML(cur, is)) + { + for (LLSD::map_iterator iter = cur.beginMap(); iter != cur.endMap(); ++iter) + { + std::string label = iter->first; + + LLMetricPerformanceTesterBasic* tester = LLMetricPerformanceTesterBasic::getTester(iter->second["Name"].asString()) ; + if(tester) + { + ret[label]["Name"] = iter->second["Name"] ; + + S32 num_of_metrics = tester->getNumberOfMetrics() ; + for(S32 index = 0 ; index < num_of_metrics ; index++) + { + ret[label][ tester->getMetricName(index) ] = iter->second[ tester->getMetricName(index) ] ; + } + } + } + } + + return ret; +} + +/*static*/ +void LLMetricPerformanceTesterBasic::doAnalysisMetrics(std::string baseline, std::string target, std::string output) +{ + if(!LLMetricPerformanceTesterBasic::hasMetricPerformanceTesters()) + { + return ; + } + + // Open baseline and current target, exit if one is inexistent + std::ifstream base_is(baseline.c_str()); + std::ifstream target_is(target.c_str()); + if (!base_is.is_open() || !target_is.is_open()) + { + llwarns << "'-analyzeperformance' error : baseline or current target file inexistent" << llendl; + base_is.close(); + target_is.close(); + return; + } + + //analyze baseline + LLSD base = analyzeMetricPerformanceLog(base_is); + base_is.close(); + + //analyze current + LLSD current = analyzeMetricPerformanceLog(target_is); + target_is.close(); + //output comparision + std::ofstream os(output.c_str()); + + os << "Label, Metric, Base(B), Target(T), Diff(T-B), Percentage(100*T/B)\n"; + for(LLMetricPerformanceTesterBasic::name_tester_map_t::iterator iter = LLMetricPerformanceTesterBasic::sTesterMap.begin() ; + iter != LLMetricPerformanceTesterBasic::sTesterMap.end() ; ++iter) + { + LLMetricPerformanceTesterBasic* tester = ((LLMetricPerformanceTesterBasic*)iter->second) ; + tester->analyzePerformance(&os, &base, ¤t) ; + } + + os.flush(); + os.close(); +} + + //---------------------------------------------------------------------------------------------- // LLMetricPerformanceTesterBasic : Tester instance methods //---------------------------------------------------------------------------------------------- diff --git a/indra/llcommon/llmetricperformancetester.h b/indra/llcommon/llmetricperformancetester.h index 1372f48dcf..b790b636a7 100644 --- a/indra/llcommon/llmetricperformancetester.h +++ b/indra/llcommon/llmetricperformancetester.h @@ -62,6 +62,8 @@ public: */ virtual void analyzePerformance(std::ofstream* os, LLSD* base, LLSD* current) ; + static void doAnalysisMetrics(std::string baseline, std::string target, std::string output) ; + /** * @return Returns the number of the test metrics in this tester instance. */ @@ -116,6 +118,7 @@ protected: private: void preOutputTestResults(LLSD* sd) ; void postOutputTestResults(LLSD* sd) ; + static LLSD analyzeMetricPerformanceLog(std::istream& is) ; std::string mName ; // Name of this tester instance S32 mCount ; // Current record count diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 92a3b9b2f5..279904b740 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -1149,36 +1149,6 @@ void LLFastTimerView::doAnalysisDefault(std::string baseline, std::string target os.close(); } -//------------------------- -//static -LLSD LLFastTimerView::analyzeMetricPerformanceLog(std::istream& is) -{ - LLSD ret; - LLSD cur; - - while (!is.eof() && LLSDSerialize::fromXML(cur, is)) - { - for (LLSD::map_iterator iter = cur.beginMap(); iter != cur.endMap(); ++iter) - { - std::string label = iter->first; - - LLMetricPerformanceTesterBasic* tester = LLMetricPerformanceTesterBasic::getTester(iter->second["Name"].asString()) ; - if(tester) - { - ret[label]["Name"] = iter->second["Name"] ; - - S32 num_of_metrics = tester->getNumberOfMetrics() ; - for(S32 index = 0 ; index < num_of_metrics ; index++) - { - ret[label][ tester->getMetricName(index) ] = iter->second[ tester->getMetricName(index) ] ; - } - } - } - } - - return ret; -} - //static void LLFastTimerView::outputAllMetrics() { @@ -1193,48 +1163,6 @@ void LLFastTimerView::outputAllMetrics() } } -//static -void LLFastTimerView::doAnalysisMetrics(std::string baseline, std::string target, std::string output) -{ - if(!LLMetricPerformanceTesterBasic::hasMetricPerformanceTesters()) - { - return ; - } - - // Open baseline and current target, exit if one is inexistent - std::ifstream base_is(baseline.c_str()); - std::ifstream target_is(target.c_str()); - if (!base_is.is_open() || !target_is.is_open()) - { - llwarns << "'-analyzeperformance' error : baseline or current target file inexistent" << llendl; - base_is.close(); - target_is.close(); - return; - } - - //analyze baseline - LLSD base = analyzeMetricPerformanceLog(base_is); - base_is.close(); - - //analyze current - LLSD current = analyzeMetricPerformanceLog(target_is); - target_is.close(); - - //output comparision - std::ofstream os(output.c_str()); - - os << "Label, Metric, Base(B), Target(T), Diff(T-B), Percentage(100*T/B)\n"; - for(LLMetricPerformanceTesterBasic::name_tester_map_t::iterator iter = LLMetricPerformanceTesterBasic::sTesterMap.begin() ; - iter != LLMetricPerformanceTesterBasic::sTesterMap.end() ; ++iter) - { - LLMetricPerformanceTesterBasic* tester = ((LLMetricPerformanceTesterBasic*)iter->second) ; - tester->analyzePerformance(&os, &base, ¤t) ; - } - - os.flush(); - os.close(); -} - //static void LLFastTimerView::doAnalysis(std::string baseline, std::string target, std::string output) { @@ -1246,7 +1174,7 @@ void LLFastTimerView::doAnalysis(std::string baseline, std::string target, std:: if(LLFastTimer::sMetricLog) { - doAnalysisMetrics(baseline, target, output) ; + LLMetricPerformanceTesterBasic::doAnalysisMetrics(baseline, target, output) ; return ; } } diff --git a/indra/newview/llfasttimerview.h b/indra/newview/llfasttimerview.h index 1a54a53f09..b40d7ffc1a 100644 --- a/indra/newview/llfasttimerview.h +++ b/indra/newview/llfasttimerview.h @@ -42,8 +42,6 @@ public: private: static void doAnalysisDefault(std::string baseline, std::string target, std::string output) ; - static void doAnalysisMetrics(std::string baseline, std::string target, std::string output) ; - static LLSD analyzeMetricPerformanceLog(std::istream& is) ; static LLSD analyzePerformanceLogDefault(std::istream& is) ; public: -- cgit v1.2.3 From 7f42c02cad9dbd068bc49bed4b6cd18fd8fff606 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Wed, 9 Mar 2011 20:54:59 -0800 Subject: STORM-987 : Add the --image-stats argument, make argument passing more consistent, fix typos in comments in llimage header --- .../llimage_libtest/llimage_libtest.cpp | 66 ++++++++++++++++------ indra/llimage/llimage.h | 4 +- 2 files changed, 51 insertions(+), 19 deletions(-) diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index 2442313ef2..e4376dd745 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -46,12 +46,19 @@ static const char USAGE[] = "\n" "usage:\tllimage_libtest [options]\n" "\n" -" --help print this help\n" -" --in list of image files to load and convert, patterns can be used\n" -" --out OR list of image files to create (assumes same order as --in files)\n" -" OR 3 letters file type extension to convert each input file into\n" -" --logmetrics log performance metric and data for \n" -" --analyzeperformance create report comparing baseline with current for provided in --logmetrics\n" +" -h, --help\n" +" Print this help\n" +" -i, --input \n" +" List of image files to load and convert, patterns can be used\n" +" -o, --output OR \n" +" List of image files to create (assumes same order as for input files)\n" +" OR 3 letters file type extension to convert each input file into\n" +" -log, --logmetrics \n" +" Log performance metric and data for \n" +" -r, --analyzeperformance\n" +" Create report comparing baseline with current for provided in --logmetrics\n" +" -s, --image-stats\n" +" Output stats for each input and output image\n" "\n"; // true when all image loading is done. Used by metric logging thread to know when to stop the thread. @@ -88,8 +95,20 @@ LLPointer create_image(const std::string &filename) return image; } +void output_image_stats(LLPointer image, const std::string &filename) +{ + // Print out some statistical data on the image + std::cout << "Image stats for : " << filename << ", extension : " << image->getExtension() << std::endl; + + std::cout << " with : " << (int)(image->getWidth()) << ", height : " << (int)(image->getHeight()) << std::endl; + std::cout << " comp : " << (int)(image->getComponents()) << ", levels : " << (int)(image->getDiscardLevel()) << std::endl; + std::cout << " head : " << (int)(image->calcHeaderSize()) << ", data : " << (int)(image->getDataSize()) << std::endl; + + return; +} + // Load an image from file and return a raw (decompressed) instance of its data -LLPointer load_image(const std::string &src_filename) +LLPointer load_image(const std::string &src_filename, bool output_stats) { LLPointer image = create_image(src_filename); @@ -104,6 +123,11 @@ LLPointer load_image(const std::string &src_filename) return NULL; } + if (output_stats) + { + output_image_stats(image, src_filename); + } + LLPointer raw_image = new LLImageRaw; if (!image->decode(raw_image, 0.0f)) { @@ -114,7 +138,7 @@ LLPointer load_image(const std::string &src_filename) } // Save a raw image instance into a file -bool save_image(const std::string &dest_filename, LLPointer raw_image) +bool save_image(const std::string &dest_filename, LLPointer raw_image, bool output_stats) { LLPointer image = create_image(dest_filename); @@ -123,6 +147,11 @@ bool save_image(const std::string &dest_filename, LLPointer raw_imag return false; } + if (output_stats) + { + output_image_stats(image, dest_filename); + } + return image->save(dest_filename); } @@ -240,6 +269,7 @@ int main(int argc, char** argv) std::list input_filenames; std::list output_filenames; bool analyze_performance = false; + bool image_stats = false; // Init whatever is necessary ll_init_apr(); @@ -249,13 +279,13 @@ int main(int argc, char** argv) // Analyze command line arguments for (int arg = 1; arg < argc; ++arg) { - if (!strcmp(argv[arg], "--help")) + if (!strcmp(argv[arg], "--help") || !strcmp(argv[arg], "-h")) { // Send the usage to standard out std::cout << USAGE << std::endl; return 0; } - else if (!strcmp(argv[arg], "--in") && arg < argc-1) + else if ((!strcmp(argv[arg], "--input") || !strcmp(argv[arg], "-i")) && arg < argc-1) { std::string file_name = argv[arg+1]; while (file_name[0] != '-') // if arg starts with '-', we consider it's not a file name but some other argument @@ -268,7 +298,7 @@ int main(int argc, char** argv) file_name = argv[arg+1]; // Next argument and loop over } } - else if (!strcmp(argv[arg], "--out") && arg < argc-1) + else if ((!strcmp(argv[arg], "--output") || !strcmp(argv[arg], "-o")) && arg < argc-1) { std::string file_name = argv[arg+1]; while (file_name[0] != '-') // if arg starts with '-', we consider it's not a file name but some other argument @@ -281,7 +311,7 @@ int main(int argc, char** argv) file_name = argv[arg+1]; // Next argument and loop over } } - else if (!strcmp(argv[arg], "--logmetrics")) + else if (!strcmp(argv[arg], "--logmetrics") || !strcmp(argv[arg], "-log")) { // '--logmetrics' needs to be specified with a named test metric argument // Note: for the moment, only ImageCompressionTester has been tested @@ -304,10 +334,14 @@ int main(int argc, char** argv) break; } } - else if (!strcmp(argv[arg], "--analyzeperformance")) + else if (!strcmp(argv[arg], "--analyzeperformance") || !strcmp(argv[arg], "-r")) { analyze_performance = true; } + else if (!strcmp(argv[arg], "--image-stats") || !strcmp(argv[arg], "-s")) + { + image_stats = true; + } } // Analyze the list of (input,output) files @@ -333,7 +367,7 @@ int main(int argc, char** argv) for (; in_file != in_end; ++in_file) { // Load file - LLPointer raw_image = load_image(*in_file); + LLPointer raw_image = load_image(*in_file, image_stats); if (!raw_image) { std::cout << "Error: Image " << *in_file << " could not be loaded" << std::endl; @@ -343,7 +377,7 @@ int main(int argc, char** argv) // Save file if (out_file != out_end) { - if (!save_image(*out_file, raw_image)) + if (!save_image(*out_file, raw_image, image_stats)) { std::cout << "Error: Image " << *out_file << " could not be saved" << std::endl; } @@ -353,8 +387,6 @@ int main(int argc, char** argv) } ++out_file; } - - // Output stats on each file } sAllDone = true; diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index 825b9aab1a..18444f3934 100644 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -266,13 +266,13 @@ public: // subclasses must return a prefered file extension (lowercase without a leading dot) virtual std::string getExtension() = 0; // calcHeaderSize() returns the maximum size of header; - // 0 indicates we don't know have a header and have to lead the entire file + // 0 indicates we don't have a header and have to read the entire file virtual S32 calcHeaderSize() { return 0; }; // calcDataSize() returns how many bytes to read to load discard_level (including header) virtual S32 calcDataSize(S32 discard_level); // calcDiscardLevelBytes() returns the smallest valid discard level based on the number of input bytes virtual S32 calcDiscardLevelBytes(S32 bytes); - // getRawDiscardLevel()by default returns mDiscardLevel, but may be overridden (LLImageJ2C) + // getRawDiscardLevel() by default returns mDiscardLevel, but may be overridden (LLImageJ2C) virtual S8 getRawDiscardLevel() { return mDiscardLevel; } BOOL load(const std::string& filename); -- cgit v1.2.3 From c2e88db89a8ba111efd0c1b61cc8dec400a007cb Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Thu, 10 Mar 2011 22:02:49 -0800 Subject: STORM-987 : Took Vadim's comment into account: check arguments consistency, make sure remaining perf data are flushed on exit. --- .../llimage_libtest/llimage_libtest.cpp | 31 ++++++++++++++++------ indra/llcommon/llmetricperformancetester.cpp | 13 ++++++++- indra/llcommon/llmetricperformancetester.h | 6 +++++ indra/llimage/llimagej2c.cpp | 1 + 4 files changed, 42 insertions(+), 9 deletions(-) diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index e4376dd745..2a1a2ae843 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -49,16 +49,18 @@ static const char USAGE[] = "\n" " -h, --help\n" " Print this help\n" " -i, --input \n" -" List of image files to load and convert, patterns can be used\n" +" List of image files to load and convert. Patterns with wild cards can be used.\n" " -o, --output OR \n" " List of image files to create (assumes same order as for input files)\n" -" OR 3 letters file type extension to convert each input file into\n" +" OR 3 letters file type extension to convert each input file into.\n" " -log, --logmetrics \n" -" Log performance metric and data for \n" +" Log performance data for . Results in .slp\n" +" Note: so far, only ImageCompressionTester has been tested.\n" " -r, --analyzeperformance\n" -" Create report comparing baseline with current for provided in --logmetrics\n" +" Create a report comparing _baseline.slp with current .slp\n" +" Results in _report.csv" " -s, --image-stats\n" -" Output stats for each input and output image\n" +" Output stats for each input and output image.\n" "\n"; // true when all image loading is done. Used by metric logging thread to know when to stop the thread. @@ -259,6 +261,8 @@ public: os.flush(); ms_sleep(32); } + LLFastTimer::writeLog(os); + os.flush(); os.close(); } }; @@ -344,12 +348,18 @@ int main(int argc, char** argv) } } - // Analyze the list of (input,output) files + // Check arguments consistency. Exit with proper message if inconsistent. if (input_filenames.size() == 0) { std::cout << "No input file, nothing to do -> exit" << std::endl; return 0; } + if (analyze_performance && !LLFastTimer::sMetricLog) + { + std::cout << "Cannot create perf report if no perf gathered (i.e. use argument -log with -r) -> exit" << std::endl; + return 0; + } + // Create the logging thread if required if (LLFastTimer::sMetricLog) @@ -388,8 +398,13 @@ int main(int argc, char** argv) ++out_file; } } - - sAllDone = true; + + // Stop the perf gathering system if needed + if (LLFastTimer::sMetricLog) + { + LLMetricPerformanceTesterBasic::deleteTester(LLFastTimer::sLogName); + sAllDone = true; + } // Output perf data if requested by user if (analyze_performance) diff --git a/indra/llcommon/llmetricperformancetester.cpp b/indra/llcommon/llmetricperformancetester.cpp index 1f1c633909..41d3eb0bf3 100644 --- a/indra/llcommon/llmetricperformancetester.cpp +++ b/indra/llcommon/llmetricperformancetester.cpp @@ -63,7 +63,18 @@ BOOL LLMetricPerformanceTesterBasic::addTester(LLMetricPerformanceTesterBasic* t sTesterMap.insert(std::make_pair(name, tester)); return TRUE; } - + +/*static*/ +void LLMetricPerformanceTesterBasic::deleteTester(std::string name) +{ + name_tester_map_t::iterator tester = sTesterMap.find(name); + if (tester != sTesterMap.end()) + { + delete tester->second; + sTesterMap.erase(tester); + } +} + /*static*/ LLMetricPerformanceTesterBasic* LLMetricPerformanceTesterBasic::getTester(std::string name) { diff --git a/indra/llcommon/llmetricperformancetester.h b/indra/llcommon/llmetricperformancetester.h index b790b636a7..1a18cdf36f 100644 --- a/indra/llcommon/llmetricperformancetester.h +++ b/indra/llcommon/llmetricperformancetester.h @@ -137,6 +137,12 @@ public: */ static LLMetricPerformanceTesterBasic* getTester(std::string name) ; + /** + * @return Delete the named tester from the list + * @param[in] name - Name of the tester instance to delete. + */ + static void deleteTester(std::string name); + /** * @return Returns TRUE if that metric *or* the default catch all metric has been requested to be logged * @param[in] name - Name of the tester queried. diff --git a/indra/llimage/llimagej2c.cpp b/indra/llimage/llimagej2c.cpp index cb2a85fa91..80fec7f8a0 100644 --- a/indra/llimage/llimagej2c.cpp +++ b/indra/llimage/llimagej2c.cpp @@ -474,6 +474,7 @@ LLImageCompressionTester::LLImageCompressionTester() : LLMetricPerformanceTester LLImageCompressionTester::~LLImageCompressionTester() { + outputTestResults(); LLImageJ2C::sTesterp = NULL; } -- cgit v1.2.3 From 2de6061d55e1802cc2a9aa8b00d6b0d08771c9a9 Mon Sep 17 00:00:00 2001 From: Paul ProductEngine Date: Tue, 22 Mar 2011 19:42:58 +0200 Subject: STORM-1030 FIXED Main menu change: 'Me->Change Outfit' to 'Me->My Appearance' Changed label in: - Main menu - Self avatar menu - Self avatar attachment menu --- indra/newview/skins/default/xui/en/menu_attachment_self.xml | 2 +- indra/newview/skins/default/xui/en/menu_avatar_self.xml | 2 +- indra/newview/skins/default/xui/en/menu_viewer.xml | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml index 84e81397be..b8128da358 100644 --- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml @@ -68,7 +68,7 @@ name="Stand Up"> function="Self.EnableStandUp" /> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml index 2afa29ec10..d727294cc8 100644 --- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml @@ -193,7 +193,7 @@ -- cgit v1.2.3 From df450ff17b7a6bb27049f6f462e75fe0763644c3 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Wed, 23 Mar 2011 22:58:49 +0200 Subject: STORM-1021 ADDITIONAL_FIX Replaced usual object inspector with the remote one in nearby chat toasts. --- indra/newview/llchathistory.cpp | 16 +----------- indra/newview/llchatitemscontainerctrl.cpp | 13 +-------- indra/newview/llnearbychathandler.cpp | 5 ++++ indra/newview/llviewerchat.cpp | 42 ++++++++++++++++++++++++++++++ indra/newview/llviewerchat.h | 4 +++ 5 files changed, 53 insertions(+), 27 deletions(-) diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp index d4ec377e03..c0c9ea1451 100644 --- a/indra/newview/llchathistory.cpp +++ b/indra/newview/llchathistory.cpp @@ -793,21 +793,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL if ( chat.mSourceType == CHAT_SOURCE_OBJECT && chat.mFromID.notNull()) { // for object IMs, create a secondlife:///app/objectim SLapp - std::string url = LLSLURL("objectim", chat.mFromID, "").getSLURLString(); - url += "?name=" + chat.mFromName; - url += "&owner=" + chat.mOwnerID.asString(); - - std::string slurl = args["slurl"].asString(); - if (slurl.empty()) - { - LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosAgent(chat.mPosAgent); - if(region) - { - LLSLURL region_slurl(region->getName(), chat.mPosAgent); - slurl = region_slurl.getLocationString(); - } - } - url += "&slurl=" + LLURI::escape(slurl); + std::string url = LLViewerChat::getSenderSLURL(chat, args); // set the link for the object name to be the objectim SLapp // (don't let object names with hyperlinks override our objectim Url) diff --git a/indra/newview/llchatitemscontainerctrl.cpp b/indra/newview/llchatitemscontainerctrl.cpp index 899e0431e7..8584885bc9 100644 --- a/indra/newview/llchatitemscontainerctrl.cpp +++ b/indra/newview/llchatitemscontainerctrl.cpp @@ -213,17 +213,6 @@ void LLNearbyChatToastPanel::init(LLSD& notification) { LLStyle::Params style_params_name; - std::string href; - - if (mSourceType == CHAT_SOURCE_AGENT) - { - href = LLSLURL("agent", mFromID, "about").getSLURLString(); - } - else - { - href = LLSLURL("object", mFromID, "inspect").getSLURLString(); - } - LLColor4 user_name_color = LLUIColorTable::instance().getColor("HTMLLinkColor"); style_params_name.color(user_name_color); @@ -232,7 +221,7 @@ void LLNearbyChatToastPanel::init(LLSD& notification) style_params_name.font.name(font_name); style_params_name.font.size(font_style_size); - style_params_name.link_href = href; + style_params_name.link_href = notification["sender_slurl"].asString(); style_params_name.is_link = true; msg_text->appendText(str_sender, FALSE, style_params_name); diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp index de5439e4e0..0d9daeb44e 100644 --- a/indra/newview/llnearbychathandler.cpp +++ b/indra/newview/llnearbychathandler.cpp @@ -558,6 +558,7 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) } */ + // Add a nearby chat toast. LLUUID id; id.generate(); @@ -583,6 +584,10 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) notification["text_color"] = r_color_name; notification["color_alpha"] = r_color_alpha; notification["font_size"] = (S32)LLViewerChat::getChatFontSize() ; + + // Pass sender info so that it can be rendered properly (STORM-1021). + notification["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args); + channel->addNotification(notification); } diff --git a/indra/newview/llviewerchat.cpp b/indra/newview/llviewerchat.cpp index 0af850a46b..286b16bab2 100644 --- a/indra/newview/llviewerchat.cpp +++ b/indra/newview/llviewerchat.cpp @@ -31,6 +31,8 @@ #include "llagent.h" // gAgent #include "lluicolortable.h" #include "llviewercontrol.h" // gSavedSettings +#include "llviewerregion.h" +#include "llworld.h" #include "llinstantmessage.h" //SYSTEM_FROM // LLViewerChat @@ -214,3 +216,43 @@ void LLViewerChat::formatChatMsg(const LLChat& chat, std::string& formated_msg) } +//static +std::string LLViewerChat::getSenderSLURL(const LLChat& chat, const LLSD& args) +{ + switch (chat.mSourceType) + { + case CHAT_SOURCE_AGENT: + return LLSLURL("agent", chat.mFromID, "about").getSLURLString(); + + case CHAT_SOURCE_OBJECT: + return getObjectImSLURL(chat, args); + + default: + llwarns << "Getting SLURL for an unsupported sender type: " << chat.mSourceType << llendl; + } + + return LLStringUtil::null; +} + +//static +std::string LLViewerChat::getObjectImSLURL(const LLChat& chat, const LLSD& args) +{ + std::string url = LLSLURL("objectim", chat.mFromID, "").getSLURLString(); + url += "?name=" + chat.mFromName; + url += "&owner=" + chat.mOwnerID.asString(); + + std::string slurl = args["slurl"].asString(); + if (slurl.empty()) + { + LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosAgent(chat.mPosAgent); + if(region) + { + LLSLURL region_slurl(region->getName(), chat.mPosAgent); + slurl = region_slurl.getLocationString(); + } + } + + url += "&slurl=" + LLURI::escape(slurl); + + return url; +} diff --git a/indra/newview/llviewerchat.h b/indra/newview/llviewerchat.h index a9f9a98960..0f15d29f04 100644 --- a/indra/newview/llviewerchat.h +++ b/indra/newview/llviewerchat.h @@ -40,6 +40,10 @@ public: static LLFontGL* getChatFont(); static S32 getChatFontSize(); static void formatChatMsg(const LLChat& chat, std::string& formated_msg); + static std::string getSenderSLURL(const LLChat& chat, const LLSD& args); + +private: + static std::string getObjectImSLURL(const LLChat& chat, const LLSD& args); }; -- cgit v1.2.3 From 971eac1aa26fecaf6a8bbb7ca568ed400866c197 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Fri, 25 Mar 2011 14:04:52 -0600 Subject: fix for SH-838: Crash if exit during mesh upload --- indra/newview/llmeshrepository.cpp | 70 +++++++++++++++++++++++++++++++++----- indra/newview/llmeshrepository.h | 6 ++-- 2 files changed, 65 insertions(+), 11 deletions(-) diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 60cbdcc98b..a2792bcdc6 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -28,7 +28,7 @@ #include "apr_pools.h" #include "apr_dso.h" - +#include "llhttpstatuscodes.h" #include "llmeshrepository.h" #include "llagent.h" @@ -291,17 +291,21 @@ public: } else { - llwarns << status << ": " << reason << llendl; - llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl; + llwarns << status << ": " << reason << llendl; - if (status == 499) + if (status == HTTP_INTERNAL_ERROR) { + llwarns << "Retrying. (" << ++mData.mRetries << ")" << llendl; mThread->uploadModel(mData); } - else if (status == 400) + else if (status == HTTP_BAD_REQUEST) { llwarns << "Status 400 received from server, giving up." << llendl; } + else if (status == HTTP_NOT_FOUND) + { + llwarns <<"Status 404 received, server is disconnected, giving up." << llendl ; + } else { llerrs << "Unhandled status " << status << llendl; @@ -1381,7 +1385,8 @@ bool LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32 LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, LLVector3& scale, bool upload_textures, bool upload_skin, bool upload_joints) -: LLThread("mesh upload") +: LLThread("mesh upload"), + mDiscarded(FALSE) { mInstanceList = data; mUploadTextures = upload_textures; @@ -1475,8 +1480,26 @@ void LLMeshUploadThread::preStart() } } +void LLMeshUploadThread::discard() +{ + LLMutexLock lock(mMutex) ; + mDiscarded = TRUE ; +} + +BOOL LLMeshUploadThread::isDiscarded() +{ + LLMutexLock lock(mMutex) ; + return mDiscarded ; +} + void LLMeshUploadThread::run() { + if(isDiscarded()) + { + mFinished = true; + return ; + } + mCurlRequest = new LLCurlRequest(); std::set textures; @@ -1605,7 +1628,7 @@ void LLMeshUploadThread::run() tcount = llmin(count+PUSH_PER_PROCESS, 100); - while (!mInstanceQ.empty() && count < tcount) + while (!mInstanceQ.empty() && count < tcount && !isDiscarded()) { //create any objects waiting for upload count++; object_asset["objects"].append(createObject(mInstanceQ.front())); @@ -1614,7 +1637,7 @@ void LLMeshUploadThread::run() mCurlRequest->process(); - done = mInstanceQ.empty() && mConfirmedQ.empty() && mUploadQ.empty(); + done = isDiscarded() || (mInstanceQ.empty() && mConfirmedQ.empty() && mUploadQ.empty()); } while (!done || mCurlRequest->getQueued() > 0); @@ -1629,7 +1652,10 @@ void LLMeshUploadThread::run() object_asset["permissions"] = object_asset["objects"][0]["permissions"]; } - LLHTTPClient::post(url, object_asset, new LLHTTPClient::Responder()); + if(!isDiscarded()) + { + LLHTTPClient::post(url, object_asset, new LLHTTPClient::Responder()); + } mFinished = true; } @@ -2132,6 +2158,12 @@ void LLMeshRepository::shutdown() { llinfos << "Shutting down mesh repository." << llendl; + for (U32 i = 0; i < mUploads.size(); ++i) + { + llinfos << "Discard the pending mesh uploads " << llendl; + mUploads[i]->discard() ; //discard the uploading requests. + } + mThread->mSignal->signal(); while (!mThread->isStopped()) @@ -2750,6 +2782,11 @@ S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod) void LLMeshUploadThread::sendCostRequest(LLMeshUploadData& data) { + if(isDiscarded()) + { + return ; + } + //write model file to memory buffer std::stringstream ostr; @@ -2808,6 +2845,11 @@ void LLMeshUploadThread::sendCostRequest(LLMeshUploadData& data) void LLMeshUploadThread::sendCostRequest(LLTextureUploadData& data) { + if(isDiscarded()) + { + return ; + } + if (data.mTexture && data.mTexture->getDiscardLevel() >= 0) { LLSD asset_resources = LLSD::emptyMap(); @@ -2840,6 +2882,11 @@ void LLMeshUploadThread::sendCostRequest(LLTextureUploadData& data) void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data) { + if(isDiscarded()) + { + return ; + } + if (!data.mRSVP.empty()) { std::stringstream ostr; @@ -2872,6 +2919,11 @@ void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data) void LLMeshUploadThread::doUploadTexture(LLTextureUploadData& data) { + if(isDiscarded()) + { + return ; + } + if (!data.mRSVP.empty()) { std::stringstream ostr; diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index f0c0f308d5..4e349a1270 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -405,11 +405,12 @@ public: S32 mPendingConfirmations; S32 mPendingUploads; S32 mPendingCost; - bool mFinished; LLVector3 mOrigin; + bool mFinished; bool mUploadTextures; bool mUploadSkin; bool mUploadJoints; + BOOL mDiscarded ; LLHost mHost; std::string mUploadObjectAssetCapability; @@ -445,7 +446,8 @@ public: bool finished() { return mFinished; } virtual void run(); void preStart(); - + void discard() ; + BOOL isDiscarded(); }; class LLMeshRepository -- cgit v1.2.3 From 29bcedaf0256968ec48ed3c5791da4b4a23e42d1 Mon Sep 17 00:00:00 2001 From: Merov Linden Date: Fri, 25 Mar 2011 17:18:28 -0700 Subject: STORM-987 : Fix the creation of images in local dir --- indra/integration_tests/llimage_libtest/llimage_libtest.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index 2a1a2ae843..365f5f758c 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -223,7 +223,15 @@ void store_output_file(std::list &output_filenames, std::listgetDirName(*in_file); name = gDirUtilp->getBaseFileName(*in_file,true); - std::string file_name = dir + delim + name + "." + exten; + std::string file_name; + if (!dir.empty()) + { + file_name = dir + delim + name + "." + exten; + } + else + { + file_name = name + "." + exten; + } output_filenames.push_back(file_name); } } -- cgit v1.2.3 From 44ec69afabd7d8468ffc66108c07e648000cc262 Mon Sep 17 00:00:00 2001 From: Oz Linden Date: Mon, 28 Mar 2011 08:55:04 -0400 Subject: Added tag 2.6.2-start for changeset 56b2778c743c --- .hgtags | 1 + 1 file changed, 1 insertion(+) diff --git a/.hgtags b/.hgtags index fd247f4519..74d8bbb19a 100644 --- a/.hgtags +++ b/.hgtags @@ -84,3 +84,4 @@ f1827b441e05bf37c68e2c15ebc6d09e9b03f527 2.6.0-start c5bdef3aaa2744626aef3c217ce29e1900d357b3 2.6.1-start 9e4641f4a7870c0f565a25a2971368d5a29516a1 DRTVWR-41_2.6.0-beta2 9e4641f4a7870c0f565a25a2971368d5a29516a1 2.6.0-beta2 +56b2778c743c2a964d82e1caf11084d76a87de2c 2.6.2-start -- cgit v1.2.3 From 68a7f7c24168f03d72e6b20ff1dcfbd843879b5d Mon Sep 17 00:00:00 2001 From: Oz Linden Date: Mon, 28 Mar 2011 08:56:07 -0400 Subject: increment viewer version to 2.6.3 --- indra/llcommon/llversionviewer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h index d22c879243..488ec5b239 100644 --- a/indra/llcommon/llversionviewer.h +++ b/indra/llcommon/llversionviewer.h @@ -29,7 +29,7 @@ const S32 LL_VERSION_MAJOR = 2; const S32 LL_VERSION_MINOR = 6; -const S32 LL_VERSION_PATCH = 2; +const S32 LL_VERSION_PATCH = 3; const S32 LL_VERSION_BUILD = 0; const char * const LL_CHANNEL = "Second Life Developer"; -- cgit v1.2.3 From 115f05100387a8f57ddb99e578657994ca80e5e6 Mon Sep 17 00:00:00 2001 From: prep Date: Mon, 28 Mar 2011 11:12:14 -0400 Subject: WIP pelvis z offset can be adjusted between -3 to +3 --- indra/newview/llfloatermodelpreview.cpp | 9406 ++++++++++---------- .../skins/default/xui/en/floater_model_preview.xml | 4 +- 2 files changed, 4704 insertions(+), 4706 deletions(-) diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 254f9f8a5e..e440fa52d4 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1,4705 +1,4703 @@ -/** - * @file llfloatermodelpreview.cpp - * @brief LLFloaterModelPreview class implementation - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "dae.h" -//#include "dom.h" -#include "dom/domAsset.h" -#include "dom/domBind_material.h" -#include "dom/domCOLLADA.h" -#include "dom/domConstants.h" -#include "dom/domController.h" -#include "dom/domEffect.h" -#include "dom/domGeometry.h" -#include "dom/domInstance_geometry.h" -#include "dom/domInstance_material.h" -#include "dom/domInstance_node.h" -#include "dom/domInstance_effect.h" -#include "dom/domMaterial.h" -#include "dom/domMatrix.h" -#include "dom/domNode.h" -#include "dom/domProfile_COMMON.h" -#include "dom/domRotate.h" -#include "dom/domScale.h" -#include "dom/domTranslate.h" -#include "dom/domVisual_scene.h" - -#include "llfloatermodelpreview.h" - -#include "llfilepicker.h" -#include "llimagebmp.h" -#include "llimagetga.h" -#include "llimagejpeg.h" -#include "llimagepng.h" - -#include "llagent.h" -#include "llbutton.h" -#include "llcombobox.h" -#include "lldatapacker.h" -#include "lldrawable.h" -#include "lldrawpoolavatar.h" -#include "llrender.h" -#include "llface.h" -#include "lleconomy.h" -#include "llfocusmgr.h" -#include "llfloaterperms.h" -#include "lliconctrl.h" -#include "llmatrix4a.h" -#include "llmenubutton.h" -#include "llmeshrepository.h" -#include "llsdutil_math.h" -#include "lltextbox.h" -#include "lltoolmgr.h" -#include "llui.h" -#include "llvector4a.h" -#include "llviewercamera.h" -#include "llviewerwindow.h" -#include "llvoavatar.h" -#include "llvoavatarself.h" -#include "pipeline.h" -#include "lluictrlfactory.h" -#include "llviewercontrol.h" -#include "llviewermenu.h" -#include "llviewermenufile.h" -#include "llviewerregion.h" -#include "llviewertexturelist.h" -#include "llstring.h" -#include "llbutton.h" -#include "llcheckboxctrl.h" -#include "llradiogroup.h" -#include "llsdserialize.h" -#include "llsliderctrl.h" -#include "llspinctrl.h" -#include "lltoggleablemenu.h" -#include "llvfile.h" -#include "llvfs.h" -#include "llcallbacklist.h" - -#include "glod/glod.h" - -//static -S32 LLFloaterModelPreview::sUploadAmount = 10; -LLFloaterModelPreview* LLFloaterModelPreview::sInstance = NULL; - -const S32 PREVIEW_BORDER_WIDTH = 2; -const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH; -const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; -const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16; -const S32 PREVIEW_TEXTURE_HEIGHT = 300; - -void drawBoxOutline(const LLVector3& pos, const LLVector3& size); - - -std::string lod_name[NUM_LOD+1] = -{ - "lowest", - "low", - "medium", - "high", - "I went off the end of the lod_name array. Me so smart." -}; - -std::string lod_triangles_name[NUM_LOD+1] = -{ - "lowest_triangles", - "low_triangles", - "medium_triangles", - "high_triangles", - "I went off the end of the lod_triangles_name array. Me so smart." -}; - -std::string lod_vertices_name[NUM_LOD+1] = -{ - "lowest_vertices", - "low_vertices", - "medium_vertices", - "high_vertices", - "I went off the end of the lod_vertices_name array. Me so smart." -}; - -std::string lod_status_name[NUM_LOD+1] = -{ - "lowest_status", - "low_status", - "medium_status", - "high_status", - "I went off the end of the lod_status_name array. Me so smart." -}; - -std::string lod_icon_name[NUM_LOD+1] = -{ - "status_icon_lowest", - "status_icon_low", - "status_icon_medium", - "status_icon_high", - "I went off the end of the lod_status_name array. Me so smart." -}; - -std::string lod_status_image[NUM_LOD+1] = -{ - "ModelImport_Status_Good", - "ModelImport_Status_Warning", - "ModelImport_Status_Error", - "I went off the end of the lod_status_image array. Me so smart." -}; - -std::string lod_label_name[NUM_LOD+1] = -{ - "lowest_label", - "low_label", - "medium_label", - "high_label", - "I went off the end of the lod_label_name array. Me so smart." -}; - -bool validate_face(const LLVolumeFace& face) -{ - for (U32 i = 0; i < face.mNumIndices; ++i) - { - if (face.mIndices[i] >= face.mNumVertices) - { - llwarns << "Face has invalid index." << llendl; - return false; - } - } - - return true; -} - -bool validate_model(const LLModel* mdl) -{ - if (mdl->getNumVolumeFaces() == 0) - { - llwarns << "Model has no faces!" << llendl; - return false; - } - - for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) - { - if (mdl->getVolumeFace(i).mNumVertices == 0) - { - llwarns << "Face has no vertices." << llendl; - return false; - } - - if (mdl->getVolumeFace(i).mNumIndices == 0) - { - llwarns << "Face has no indices." << llendl; - return false; - } - - if (!validate_face(mdl->getVolumeFace(i))) - { - return false; - } - } - - return true; -} - -BOOL stop_gloderror() -{ - GLuint error = glodGetError(); - - if (error != GLOD_NO_ERROR) - { - llwarns << "GLOD error detected, cannot generate LOD: " << std::hex << error << llendl; - return TRUE; - } - - return FALSE; -} - - -LLMeshFilePicker::LLMeshFilePicker(LLModelPreview* mp, S32 lod) - : LLFilePickerThread(LLFilePicker::FFLOAD_COLLADA) - { - mMP = mp; - mLOD = lod; - } - -void LLMeshFilePicker::notify(const std::string& filename) -{ - mMP->loadModel(mFile, mLOD); -} - - -//----------------------------------------------------------------------------- -// LLFloaterModelPreview() -//----------------------------------------------------------------------------- -LLFloaterModelPreview::LLFloaterModelPreview(const LLSD& key) : -LLFloater(key) -{ - sInstance = this; - mLastMouseX = 0; - mLastMouseY = 0; - mGLName = 0; - mStatusLock = new LLMutex(NULL); - - mLODMode[LLModel::LOD_HIGH] = 0; - for (U32 i = 0; i < LLModel::LOD_HIGH; i++) - { - mLODMode[i] = 1; - } -} - -//----------------------------------------------------------------------------- -// postBuild() -//----------------------------------------------------------------------------- -BOOL LLFloaterModelPreview::postBuild() -{ - if (!LLFloater::postBuild()) - { - return FALSE; - } - - - - - - - childSetAction("lod_browse", onBrowseLOD, this); - - childSetCommitCallback("cancel_btn", onCancel, this); - childSetCommitCallback("crease_angle", onGenerateNormalsCommit, this); - childSetCommitCallback("generate_normals", onGenerateNormalsCommit, this); - - childSetCommitCallback("lod_generate", onAutoFillCommit, this); - - childSetCommitCallback("lod_mode", onLODParamCommit, this); - childSetCommitCallback("lod_error_threshold", onLODParamCommit, this); - childSetCommitCallback("lod_triangle_limit", onLODParamCommitTriangleLimit, this); - childSetCommitCallback("build_operator", onLODParamCommit, this); - childSetCommitCallback("queue_mode", onLODParamCommit, this); - childSetCommitCallback("border_mode", onLODParamCommit, this); - childSetCommitCallback("share_tolerance", onLODParamCommit, this); - - childSetTextArg("status", "[STATUS]", getString("status_idle")); - - //childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",sUploadAmount)); - childSetAction("ok_btn", onUpload, this); - childDisable("ok_btn"); - - childSetAction("clear_materials", onClearMaterials, this); - - childSetCommitCallback("preview_lod_combo", onPreviewLODCommit, this); - - childSetCommitCallback("upload_skin", onUploadSkinCommit, this); - childSetCommitCallback("upload_joints", onUploadJointsCommit, this); - - childSetCommitCallback("import_scale", onImportScaleCommit, this); - childSetCommitCallback("pelvis_offset", onPelvisOffsetCommit, this); - - childSetCommitCallback("lod_file_or_limit", refresh, this); - childSetCommitCallback("physics_load_radio", refresh, this); - //childSetCommitCallback("physics_optimize", refresh, this); - //childSetCommitCallback("physics_use_hull", refresh, this); - - childDisable("upload_skin"); - childDisable("upload_joints"); - - childDisable("pelvis_offset"); - - childDisable("ok_btn"); - - mViewOptionMenuButton = getChild("options_gear_btn"); - - mCommitCallbackRegistrar.add("ModelImport.ViewOption.Action", boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _2)); - mEnableCallbackRegistrar.add("ModelImport.ViewOption.Check", boost::bind(&LLFloaterModelPreview::isViewOptionChecked, this, _2)); - mEnableCallbackRegistrar.add("ModelImport.ViewOption.Enabled", boost::bind(&LLFloaterModelPreview::isViewOptionEnabled, this, _2)); - - - - mViewOptionMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_model_import_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - mViewOptionMenuButton->setMenu(mViewOptionMenu, LLMenuButton::MP_BOTTOM_LEFT); - - initDecompControls(); - - LLView* preview_panel = getChild("preview_panel"); - - mPreviewRect = preview_panel->getRect(); - - mModelPreview = new LLModelPreview(512, 512, this); - mModelPreview->setPreviewTarget(16.f); - mModelPreview->setDetailsCallback(boost::bind(&LLFloaterModelPreview::setDetails, this, _1, _2, _3, _4, _5)); - - //set callbacks for left click on line editor rows - for (U32 i = 0; i <= LLModel::LOD_HIGH; i++) - { - LLTextBox* text = getChild(lod_label_name[i]); - if (text) - { - text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); - } - - text = getChild(lod_triangles_name[i]); - if (text) - { - text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); - } - - text = getChild(lod_vertices_name[i]); - if (text) - { - text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); - } - - text = getChild(lod_status_name[i]); - if (text) - { - text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLFloaterModelPreview() -//----------------------------------------------------------------------------- -LLFloaterModelPreview::~LLFloaterModelPreview() -{ - sInstance = NULL; - - const LLModelLoader *model_loader = mModelPreview->mModelLoader; - if (model_loader && model_loader->mResetJoints) - { - gAgentAvatarp->resetJointPositions(); - } - - delete mModelPreview; - - if (mGLName) - { - LLImageGL::deleteTextures(1, &mGLName ); - } - - delete mStatusLock; - mStatusLock = NULL; -} - -void LLFloaterModelPreview::onViewOptionChecked(const LLSD& userdata) -{ - if (mModelPreview) - { - mModelPreview->mViewOption[userdata.asString()] = !mModelPreview->mViewOption[userdata.asString()]; - - mModelPreview->refresh(); - } -} - -bool LLFloaterModelPreview::isViewOptionChecked(const LLSD& userdata) -{ - if (mModelPreview) - { - return mModelPreview->mViewOption[userdata.asString()]; - } - - return false; -} - -bool LLFloaterModelPreview::isViewOptionEnabled(const LLSD& userdata) -{ - return !mViewOptionDisabled[userdata.asString()]; -} - -void LLFloaterModelPreview::setViewOptionEnabled(const std::string& option, bool enabled) -{ - mViewOptionDisabled[option] = !enabled; -} - -void LLFloaterModelPreview::enableViewOption(const std::string& option) -{ - setViewOptionEnabled(option, true); -} - -void LLFloaterModelPreview::disableViewOption(const std::string& option) -{ - setViewOptionEnabled(option, false); -} - -void LLFloaterModelPreview::loadModel(S32 lod) -{ - mModelPreview->mLoading = true; - - (new LLMeshFilePicker(mModelPreview, lod))->getFile(); -} - -//static -void LLFloaterModelPreview::onImportScaleCommit(LLUICtrl*,void* userdata) -{ - LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; - - if (!fp->mModelPreview) - { - return; - } - - fp->mModelPreview->calcResourceCost(); - fp->mModelPreview->refresh(); -} -//static -void LLFloaterModelPreview::onPelvisOffsetCommit( LLUICtrl*, void* userdata ) -{ - LLFloaterModelPreview *fp =(LLFloaterModelPreview*)userdata; - - if (!fp->mModelPreview) - { - return; - } - fp->mModelPreview->calcResourceCost(); - fp->mModelPreview->refresh(); -} - -//static -void LLFloaterModelPreview::onUploadJointsCommit(LLUICtrl*,void* userdata) -{ - LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; - - if (!fp->mModelPreview) - { - return; - } - - fp->mModelPreview->refresh(); -} - -//static -void LLFloaterModelPreview::onUploadSkinCommit(LLUICtrl*,void* userdata) -{ - LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; - - if (!fp->mModelPreview) - { - return; - } - - fp->mModelPreview->calcResourceCost(); - fp->mModelPreview->refresh(); - fp->mModelPreview->resetPreviewTarget(); - fp->mModelPreview->clearBuffers(); -} - -//static -void LLFloaterModelPreview::onPreviewLODCommit(LLUICtrl* ctrl, void* userdata) -{ - LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; - - if (!fp->mModelPreview) - { - return; - } - - S32 which_mode = 0; - - LLComboBox* combo = (LLComboBox*) ctrl; - - which_mode = (NUM_LOD-1)-combo->getFirstSelectedIndex(); // combo box list of lods is in reverse order - - fp->mModelPreview->setPreviewLOD(which_mode); -} - -//static -void LLFloaterModelPreview::onGenerateNormalsCommit(LLUICtrl* ctrl, void* userdata) -{ - LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; - - fp->mModelPreview->generateNormals(); -} - -//static -void LLFloaterModelPreview::onExplodeCommit(LLUICtrl* ctrl, void* userdata) -{ - LLFloaterModelPreview* fp = LLFloaterModelPreview::sInstance; - - fp->mModelPreview->refresh(); -} - -//static -void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata) -{ - LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; - - fp->mModelPreview->genLODs(); -} - -//static -void LLFloaterModelPreview::onLODParamCommit(LLUICtrl* ctrl, void* userdata) -{ - LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; - fp->mModelPreview->onLODParamCommit(false); -} - -//static -void LLFloaterModelPreview::onLODParamCommitTriangleLimit(LLUICtrl* ctrl, void* userdata) -{ - LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; - fp->mModelPreview->onLODParamCommit(true); -} - - -//----------------------------------------------------------------------------- -// draw() -//----------------------------------------------------------------------------- -void LLFloaterModelPreview::draw() -{ - LLFloater::draw(); - LLRect r = getRect(); - - mModelPreview->update(); - - if (!mModelPreview->mLoading) - { - childSetTextArg("status", "[STATUS]", getString("status_idle")); - } - - childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost)); - childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size())); - - if (!mCurRequest.empty()) - { - LLMutexLock lock(mStatusLock); - childSetTextArg("status", "[STATUS]", mStatusMessage); - } - else - { - childSetVisible("Simplify", true); - childSetVisible("simplify_cancel", false); - childSetVisible("Decompose", true); - childSetVisible("decompose_cancel", false); - } - - U32 resource_cost = mModelPreview->mResourceCost*10; - - if (childGetValue("upload_textures").asBoolean()) - { - resource_cost += mModelPreview->mTextureSet.size()*10; - } - - childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d", resource_cost)); - - if (mModelPreview) - { - gGL.color3f(1.f, 1.f, 1.f); - - gGL.getTexUnit(0)->bind(mModelPreview); - - - LLView* preview_panel = getChild("preview_panel"); - - LLRect rect = preview_panel->getRect(); - if (rect != mPreviewRect) - { - mModelPreview->refresh(); - mPreviewRect = preview_panel->getRect(); - } - - gGL.begin( LLRender::QUADS ); - { - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop-1); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(mPreviewRect.mRight-1, mPreviewRect.mBottom); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(mPreviewRect.mRight-1, mPreviewRect.mTop-1); - } - gGL.end(); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } -} - -//----------------------------------------------------------------------------- -// handleMouseDown() -//----------------------------------------------------------------------------- -BOOL LLFloaterModelPreview::handleMouseDown(S32 x, S32 y, MASK mask) -{ - if (mPreviewRect.pointInRect(x, y)) - { - bringToFront( x, y ); - gFocusMgr.setMouseCapture(this); - gViewerWindow->hideCursor(); - mLastMouseX = x; - mLastMouseY = y; - return TRUE; - } - - return LLFloater::handleMouseDown(x, y, mask); -} - -//----------------------------------------------------------------------------- -// handleMouseUp() -//----------------------------------------------------------------------------- -BOOL LLFloaterModelPreview::handleMouseUp(S32 x, S32 y, MASK mask) -{ - gFocusMgr.setMouseCapture(FALSE); - gViewerWindow->showCursor(); - return LLFloater::handleMouseUp(x, y, mask); -} - -//----------------------------------------------------------------------------- -// handleHover() -//----------------------------------------------------------------------------- -BOOL LLFloaterModelPreview::handleHover (S32 x, S32 y, MASK mask) -{ - MASK local_mask = mask & ~MASK_ALT; - - if (mModelPreview && hasMouseCapture()) - { - if (local_mask == MASK_PAN) - { - // pan here - mModelPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f); - } - else if (local_mask == MASK_ORBIT) - { - F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; - F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f; - - mModelPreview->rotate(yaw_radians, pitch_radians); - } - else - { - - F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; - F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f; - - mModelPreview->rotate(yaw_radians, 0.f); - mModelPreview->zoom(zoom_amt); - } - - - mModelPreview->refresh(); - - LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY); - } - - if (!mPreviewRect.pointInRect(x, y) || !mModelPreview) - { - return LLFloater::handleHover(x, y, mask); - } - else if (local_mask == MASK_ORBIT) - { - gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA); - } - else if (local_mask == MASK_PAN) - { - gViewerWindow->setCursor(UI_CURSOR_TOOLPAN); - } - else - { - gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN); - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// handleScrollWheel() -//----------------------------------------------------------------------------- -BOOL LLFloaterModelPreview::handleScrollWheel(S32 x, S32 y, S32 clicks) -{ - if (mPreviewRect.pointInRect(x, y) && mModelPreview) - { - mModelPreview->zoom((F32)clicks * -0.2f); - mModelPreview->refresh(); - } - - return TRUE; -} - -//static -void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data) -{ - if (LLConvexDecomposition::getInstance() == NULL) - { - llinfos << "convex decomposition tool is a stub on this platform. cannot get decomp." << llendl; - return; - } - - if (sInstance) - { - LLCDParam* param = (LLCDParam*) data; - std::string name(param->mName); - sInstance->mDecompParams[name] = ctrl->getValue(); - - if (name == "Simplify Method") - { - if (ctrl->getValue().asInteger() == 0) - { - sInstance->childSetVisible("Retain%", true); - sInstance->childSetVisible("Detail Scale", false); - } - else - { - sInstance->childSetVisible("Retain%", false); - sInstance->childSetVisible("Detail Scale", true); - } - } - } -} - -//static -void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data) -{ - LLCDStageData* stage_data = (LLCDStageData*) data; - std::string stage = stage_data->mName; - - if (sInstance) - { - if (!sInstance->mCurRequest.empty()) - { - llinfos << "Decomposition request still pending." << llendl; - return; - } - - if (sInstance->mModelPreview) - { - for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i) - { - LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i]; - DecompRequest* request = new DecompRequest(stage, mdl); - sInstance->mCurRequest.insert(request); - gMeshRepo.mDecompThread->submitRequest(request); - } - } - - if (stage == "Decompose") - { - sInstance->setStatusMessage(sInstance->getString("decomposing")); - sInstance->childSetVisible("Decompose", false); - sInstance->childSetVisible("decompose_cancel", true); - } - else if (stage == "Simplify") - { - sInstance->setStatusMessage(sInstance->getString("simplifying")); - sInstance->childSetVisible("Simplify", false); - sInstance->childSetVisible("simplify_cancel", true); - } - } -} - -//static -void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata) -{ - sInstance->loadModel(LLModel::LOD_PHYSICS); -} - -//static -void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) -{ - S32 which_mode = 3; - LLCtrlSelectionInterface* iface = sInstance->childGetSelectionInterface("physics_lod_combo"); - if (iface) - { - which_mode = iface->getFirstSelectedIndex(); - } - - sInstance->mModelPreview->setPhysicsFromLOD(which_mode); -} - -//static -void LLFloaterModelPreview::onCancel(LLUICtrl* ctrl, void* data) -{ - if (sInstance) - { - sInstance->closeFloater(false); - } -} - -//static -void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data) -{ - if (sInstance) - { - for (std::set >::iterator iter = sInstance->mCurRequest.begin(); - iter != sInstance->mCurRequest.end(); ++iter) - { - DecompRequest* req = *iter; - req->mContinue = 0; - } - - sInstance->mCurRequest.clear(); - } -} - -void LLFloaterModelPreview::initDecompControls() -{ - LLSD key; - - childSetCommitCallback("simplify_cancel", onPhysicsStageCancel, NULL); - childSetCommitCallback("decompose_cancel", onPhysicsStageCancel, NULL); - - childSetCommitCallback("physics_lod_combo", onPhysicsUseLOD, NULL); - childSetCommitCallback("physics_browse", onPhysicsBrowse, NULL); - - static const LLCDStageData* stage = NULL; - static S32 stage_count = 0; - - if (!stage && LLConvexDecomposition::getInstance() != NULL) - { - stage_count = LLConvexDecomposition::getInstance()->getStages(&stage); - } - - static const LLCDParam* param = NULL; - static S32 param_count = 0; - if (!param && LLConvexDecomposition::getInstance() != NULL) - { - param_count = LLConvexDecomposition::getInstance()->getParameters(¶m); - } - - for (S32 j = stage_count-1; j >= 0; --j) - { - LLButton* button = getChild(stage[j].mName); - if (button) - { - button->setCommitCallback(onPhysicsStageExecute, (void*) &stage[j]); - } - - gMeshRepo.mDecompThread->mStageID[stage[j].mName] = j; - // protected against stub by stage_count being 0 for stub above - LLConvexDecomposition::getInstance()->registerCallback(j, LLPhysicsDecomp::llcdCallback); - - //llinfos << "Physics decomp stage " << stage[j].mName << " (" << j << ") parameters:" << llendl; - //llinfos << "------------------------------------" << llendl; - - for (S32 i = 0; i < param_count; ++i) - { - if (param[i].mStage != j) - { - continue; - } - - std::string name(param[i].mName ? param[i].mName : ""); - std::string description(param[i].mDescription ? param[i].mDescription : ""); - - std::string type = "unknown"; - - llinfos << name << " - " << description << llendl; - - if (param[i].mType == LLCDParam::LLCD_FLOAT) - { - mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mFloat); - //llinfos << "Type: float, Default: " << param[i].mDefault.mFloat << llendl; - - LLSliderCtrl* slider = getChild(name); - if (slider) - { - slider->setMinValue(param[i].mDetails.mRange.mLow.mFloat); - slider->setMaxValue(param[i].mDetails.mRange.mHigh.mFloat); - slider->setIncrement(param[i].mDetails.mRange.mDelta.mFloat); - slider->setValue(param[i].mDefault.mFloat); - slider->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); - } - } - else if (param[i].mType == LLCDParam::LLCD_INTEGER) - { - mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); - //llinfos << "Type: integer, Default: " << param[i].mDefault.mIntOrEnumValue << llendl; - - LLSliderCtrl* slider = getChild(name); - if (slider) - { - slider->setMinValue(param[i].mDetails.mRange.mLow.mIntOrEnumValue); - slider->setMaxValue(param[i].mDetails.mRange.mHigh.mIntOrEnumValue); - slider->setIncrement(param[i].mDetails.mRange.mDelta.mIntOrEnumValue); - slider->setValue(param[i].mDefault.mIntOrEnumValue); - slider->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); - } - } - else if (param[i].mType == LLCDParam::LLCD_BOOLEAN) - { - mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mBool); - //llinfos << "Type: boolean, Default: " << (param[i].mDefault.mBool ? "True" : "False") << llendl; - - LLCheckBoxCtrl* check_box = getChild(name); - if (check_box) - { - check_box->setValue(param[i].mDefault.mBool); - check_box->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); - } - } - else if (param[i].mType == LLCDParam::LLCD_ENUM) - { - mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); - //llinfos << "Type: enum, Default: " << param[i].mDefault.mIntOrEnumValue << llendl; - - { //plug into combo box - - //llinfos << "Accepted values: " << llendl; - LLComboBox* combo_box = getChild(name); - for (S32 k = 0; k < param[i].mDetails.mEnumValues.mNumEnums; ++k) - { - //llinfos << param[i].mDetails.mEnumValues.mEnumsArray[k].mValue - // << " - " << param[i].mDetails.mEnumValues.mEnumsArray[k].mName << llendl; - - combo_box->add(param[i].mDetails.mEnumValues.mEnumsArray[k].mName, - LLSD::Integer(param[i].mDetails.mEnumValues.mEnumsArray[k].mValue)); - } - combo_box->setValue(param[i].mDefault.mIntOrEnumValue); - combo_box->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); - } - - //llinfos << "----" << llendl; - } - //llinfos << "-----------------------------" << llendl; - } - } - - childSetCommitCallback("physics_explode", LLFloaterModelPreview::onExplodeCommit, this); -} - -//----------------------------------------------------------------------------- -// onMouseCaptureLost() -//----------------------------------------------------------------------------- -// static -void LLFloaterModelPreview::onMouseCaptureLostModelPreview(LLMouseHandler* handler) -{ - gViewerWindow->showCursor(); -} - -//----------------------------------------------------------------------------- -// LLModelLoader -//----------------------------------------------------------------------------- -LLModelLoader::LLModelLoader(std::string filename, S32 lod, LLModelPreview* preview) -: LLThread("Model Loader"), mFilename(filename), mLod(lod), mPreview(preview), mFirstTransform(TRUE), mResetJoints( FALSE ) -{ - mJointMap["mPelvis"] = "mPelvis"; - mJointMap["mTorso"] = "mTorso"; - mJointMap["mChest"] = "mChest"; - mJointMap["mNeck"] = "mNeck"; - mJointMap["mHead"] = "mHead"; - mJointMap["mSkull"] = "mSkull"; - mJointMap["mEyeRight"] = "mEyeRight"; - mJointMap["mEyeLeft"] = "mEyeLeft"; - mJointMap["mCollarLeft"] = "mCollarLeft"; - mJointMap["mShoulderLeft"] = "mShoulderLeft"; - mJointMap["mElbowLeft"] = "mElbowLeft"; - mJointMap["mWristLeft"] = "mWristLeft"; - mJointMap["mCollarRight"] = "mCollarRight"; - mJointMap["mShoulderRight"] = "mShoulderRight"; - mJointMap["mElbowRight"] = "mElbowRight"; - mJointMap["mWristRight"] = "mWristRight"; - mJointMap["mHipRight"] = "mHipRight"; - mJointMap["mKneeRight"] = "mKneeRight"; - mJointMap["mAnkleRight"] = "mAnkleRight"; - mJointMap["mFootRight"] = "mFootRight"; - mJointMap["mToeRight"] = "mToeRight"; - mJointMap["mHipLeft"] = "mHipLeft"; - mJointMap["mKneeLeft"] = "mKneeLeft"; - mJointMap["mAnkleLeft"] = "mAnkleLeft"; - mJointMap["mFootLeft"] = "mFootLeft"; - mJointMap["mToeLeft"] = "mToeLeft"; - - mJointMap["avatar_mPelvis"] = "mPelvis"; - mJointMap["avatar_mTorso"] = "mTorso"; - mJointMap["avatar_mChest"] = "mChest"; - mJointMap["avatar_mNeck"] = "mNeck"; - mJointMap["avatar_mHead"] = "mHead"; - mJointMap["avatar_mSkull"] = "mSkull"; - mJointMap["avatar_mEyeRight"] = "mEyeRight"; - mJointMap["avatar_mEyeLeft"] = "mEyeLeft"; - mJointMap["avatar_mCollarLeft"] = "mCollarLeft"; - mJointMap["avatar_mShoulderLeft"] = "mShoulderLeft"; - mJointMap["avatar_mElbowLeft"] = "mElbowLeft"; - mJointMap["avatar_mWristLeft"] = "mWristLeft"; - mJointMap["avatar_mCollarRight"] = "mCollarRight"; - mJointMap["avatar_mShoulderRight"] = "mShoulderRight"; - mJointMap["avatar_mElbowRight"] = "mElbowRight"; - mJointMap["avatar_mWristRight"] = "mWristRight"; - mJointMap["avatar_mHipRight"] = "mHipRight"; - mJointMap["avatar_mKneeRight"] = "mKneeRight"; - mJointMap["avatar_mAnkleRight"] = "mAnkleRight"; - mJointMap["avatar_mFootRight"] = "mFootRight"; - mJointMap["avatar_mToeRight"] = "mToeRight"; - mJointMap["avatar_mHipLeft"] = "mHipLeft"; - mJointMap["avatar_mKneeLeft"] = "mKneeLeft"; - mJointMap["avatar_mAnkleLeft"] = "mAnkleLeft"; - mJointMap["avatar_mFootLeft"] = "mFootLeft"; - mJointMap["avatar_mToeLeft"] = "mToeLeft"; - - - mJointMap["hip"] = "mPelvis"; - mJointMap["abdomen"] = "mTorso"; - mJointMap["chest"] = "mChest"; - mJointMap["neck"] = "mNeck"; - mJointMap["head"] = "mHead"; - mJointMap["figureHair"] = "mSkull"; - mJointMap["lCollar"] = "mCollarLeft"; - mJointMap["lShldr"] = "mShoulderLeft"; - mJointMap["lForeArm"] = "mElbowLeft"; - mJointMap["lHand"] = "mWristLeft"; - mJointMap["rCollar"] = "mCollarRight"; - mJointMap["rShldr"] = "mShoulderRight"; - mJointMap["rForeArm"] = "mElbowRight"; - mJointMap["rHand"] = "mWristRight"; - mJointMap["rThigh"] = "mHipRight"; - mJointMap["rShin"] = "mKneeRight"; - mJointMap["rFoot"] = "mFootRight"; - mJointMap["lThigh"] = "mHipLeft"; - mJointMap["lShin"] = "mKneeLeft"; - mJointMap["lFoot"] = "mFootLeft"; - - //move into joint mapper class - mMasterJointList.push_front("mPelvis"); - mMasterJointList.push_front("mTorso"); - mMasterJointList.push_front("mChest"); - mMasterJointList.push_front("mNeck"); - mMasterJointList.push_front("mHead"); - mMasterJointList.push_front("mCollarLeft"); - mMasterJointList.push_front("mShoulderLeft"); - mMasterJointList.push_front("mElbowLeft"); - mMasterJointList.push_front("mWristLeft"); - mMasterJointList.push_front("mCollarRight"); - mMasterJointList.push_front("mShoulderRight"); - mMasterJointList.push_front("mElbowRight"); - mMasterJointList.push_front("mWristRight"); - mMasterJointList.push_front("mHipRight"); - mMasterJointList.push_front("mKneeRight"); - mMasterJointList.push_front("mFootRight"); - mMasterJointList.push_front("mHipLeft"); - mMasterJointList.push_front("mKneeLeft"); - mMasterJointList.push_front("mFootLeft"); - - if (mPreview) - { - //only try to load from slm if viewer is configured to do so and this is the - //initial model load (not an LoD or physics shape) - mTrySLM = gSavedSettings.getBOOL("MeshImportUseSLM") && mPreview->mBaseModel.empty(); - mPreview->setLoadState(STARTING); - } - else - { - mTrySLM = false; - } -} - -void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform) -{ - LLVector4a box[] = - { - LLVector4a(-1, 1,-1), - LLVector4a(-1, 1, 1), - LLVector4a(-1,-1,-1), - LLVector4a(-1,-1, 1), - LLVector4a( 1, 1,-1), - LLVector4a( 1, 1, 1), - LLVector4a( 1,-1,-1), - LLVector4a( 1,-1, 1), - }; - - for (S32 j = 0; j < model->getNumVolumeFaces(); ++j) - { - const LLVolumeFace& face = model->getVolumeFace(j); - - LLVector4a center; - center.setAdd(face.mExtents[0], face.mExtents[1]); - center.mul(0.5f); - LLVector4a size; - size.setSub(face.mExtents[1],face.mExtents[0]); - size.mul(0.5f); - - for (U32 i = 0; i < 8; i++) - { - LLVector4a t; - t.setMul(size, box[i]); - t.add(center); - - LLVector4a v; - - mat.affineTransform(t, v); - - if (first_transform) - { - first_transform = FALSE; - min = max = v; - } - else - { - update_min_max(min, max, v); - } - } - } -} - -void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, BOOL& first_transform) -{ - LLVector4a mina, maxa; - LLMatrix4a mata; - - mata.loadu(mat); - mina.load3(min.mV); - maxa.load3(max.mV); - - stretch_extents(model, mata, mina, maxa, first_transform); - - min.set(mina.getF32ptr()); - max.set(maxa.getF32ptr()); -} - -void LLModelLoader::run() -{ - if (!doLoadModel()) - { - mPreview = NULL; - } - - doOnIdleOneTime(boost::bind(&LLModelLoader::loadModelCallback,this)); -} - -bool LLModelLoader::doLoadModel() -{ - //first, look for a .slm file of the same name that was modified later - //than the .dae - - if (mTrySLM) - { - std::string filename = mFilename; - - std::string::size_type i = filename.rfind("."); - if (i != std::string::npos) - { - filename.replace(i, filename.size()-1, ".slm"); - llstat slm_status; - if (LLFile::stat(filename, &slm_status) == 0) - { //slm file exists - llstat dae_status; - if (LLFile::stat(mFilename, &dae_status) != 0 || - dae_status.st_mtime < slm_status.st_mtime) - { - if (loadFromSLM(filename)) - { //slm successfully loaded, if this fails, fall through and - //try loading from dae - - mLod = -1; //successfully loading from an slm implicitly sets all - //LoDs - return true; - } - } - } - } - } - - //no suitable slm exists, load from the .dae file - DAE dae; - domCOLLADA* dom = dae.open(mFilename); - - if (!dom) - { - return false; - } - - daeDatabase* db = dae.getDatabase(); - - daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH); - - daeDocument* doc = dae.getDoc(mFilename); - if (!doc) - { - llwarns << "can't find internal doc" << llendl; - return false; - } - - daeElement* root = doc->getDomRoot(); - if (!root) - { - llwarns << "document has no root" << llendl; - return false; - } - - //get unit scale - mTransform.setIdentity(); - - domAsset::domUnit* unit = daeSafeCast(root->getDescendant(daeElement::matchType(domAsset::domUnit::ID()))); - - if (unit) - { - F32 meter = unit->getMeter(); - mTransform.mMatrix[0][0] = meter; - mTransform.mMatrix[1][1] = meter; - mTransform.mMatrix[2][2] = meter; - } - - //get up axis rotation - LLMatrix4 rotation; - - domUpAxisType up = UPAXISTYPE_Y_UP; // default is Y_UP - domAsset::domUp_axis* up_axis = - daeSafeCast(root->getDescendant(daeElement::matchType(domAsset::domUp_axis::ID()))); - - if (up_axis) - { - up = up_axis->getValue(); - } - - if (up == UPAXISTYPE_X_UP) - { - rotation.initRotation(0.0f, 90.0f * DEG_TO_RAD, 0.0f); - } - else if (up == UPAXISTYPE_Y_UP) - { - rotation.initRotation(90.0f * DEG_TO_RAD, 0.0f, 0.0f); - } - - rotation *= mTransform; - mTransform = rotation; - - - for (daeInt idx = 0; idx < count; ++idx) - { //build map of domEntities to LLModel - domMesh* mesh = NULL; - db->getElement((daeElement**) &mesh, idx, NULL, COLLADA_TYPE_MESH); - - if (mesh) - { - LLPointer model = LLModel::loadModelFromDomMesh(mesh); - - if (model.notNull() && validate_model(model)) - { - mModelList.push_back(model); - mModel[mesh] = model; - } - } - } - - count = db->getElementCount(NULL, COLLADA_TYPE_SKIN); - for (daeInt idx = 0; idx < count; ++idx) - { //add skinned meshes as instances - domSkin* skin = NULL; - db->getElement((daeElement**) &skin, idx, NULL, COLLADA_TYPE_SKIN); - - if (skin) - { - domGeometry* geom = daeSafeCast(skin->getSource().getElement()); - - if (geom) - { - domMesh* mesh = geom->getMesh(); - if (mesh) - { - LLModel* model = mModel[mesh]; - if (model) - { - LLVector3 mesh_scale_vector; - LLVector3 mesh_translation_vector; - model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); - - LLMatrix4 normalized_transformation; - normalized_transformation.setTranslation(mesh_translation_vector); - - LLMatrix4 mesh_scale; - mesh_scale.initScale(mesh_scale_vector); - mesh_scale *= normalized_transformation; - normalized_transformation = mesh_scale; - - glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix); - inv_mat = inv_mat.inverse(); - LLMatrix4 inverse_normalized_transformation(inv_mat.m); - - domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix(); - - if (bind_mat) - { //get bind shape matrix - domFloat4x4& dom_value = bind_mat->getValue(); - - for (int i = 0; i < 4; i++) - { - for(int j = 0; j < 4; j++) - { - model->mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4]; - } - } - - LLMatrix4 trans = normalized_transformation; - trans *= model->mBindShapeMatrix; - model->mBindShapeMatrix = trans; - - } - - - //The joint transfom map that we'll populate below - std::map jointTransforms; - jointTransforms.clear(); - - //Some collada setup for accessing the skeleton - daeElement* pElement = 0; - dae.getDatabase()->getElement( &pElement, 0, 0, "skeleton" ); - - //Try to get at the skeletal instance controller - domInstance_controller::domSkeleton* pSkeleton = daeSafeCast( pElement ); - bool missingSkeletonOrScene = false; - - //If no skeleton, do a breadth-first search to get at specific joints - bool rootNode = false; - bool skeletonWithNoRootNode = false; - - //Need to test for a skeleton that does not have a root node - //This occurs when your instance controller does not have an associated scene - if ( pSkeleton ) - { - daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement(); - if ( pSkeletonRootNode ) - { - rootNode = true; - } - else - { - skeletonWithNoRootNode = true; - } - - } - if ( !pSkeleton || !rootNode ) - { - daeElement* pScene = root->getDescendant("visual_scene"); - if ( !pScene ) - { - llwarns<<"No visual scene - unable to parse bone offsets "< > children = pScene->getChildren(); - S32 childCount = children.getCount(); - - //Process any children that are joints - //Not all children are joints, some code be ambient lights, cameras, geometry etc.. - for (S32 i = 0; i < childCount; ++i) - { - domNode* pNode = daeSafeCast(children[i]); - if ( isNodeAJoint( pNode ) ) - { - processJointNode( pNode, jointTransforms ); - } - } - } - } - else - //Has Skeleton - { - //Get the root node of the skeleton - daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement(); - if ( pSkeletonRootNode ) - { - //Once we have the root node - start acccessing it's joint components - const int jointCnt = mJointMap.size(); - std::map :: const_iterator jointIt = mJointMap.begin(); - - //Loop over all the possible joints within the .dae - using the allowed joint list in the ctor. - for ( int i=0; i( resolver.getElement() ); - if ( pJoint ) - { - //Pull out the translate id and store it in the jointTranslations map - daeSIDResolver jointResolver( pJoint, "./translate" ); - domTranslate* pTranslate = daeSafeCast( jointResolver.getElement() ); - - LLMatrix4 workingTransform; - - //Translation via SID - if ( pTranslate ) - { - extractTranslation( pTranslate, workingTransform ); - } - else - { - //Translation via child from element - daeElement* pTranslateElement = getChildFromElement( pJoint, "translate" ); - if ( pTranslateElement && pTranslateElement->typeID() != domTranslate::ID() ) - { - llwarns<< "The found element is not a translate node" <getJoints(); - - domInputLocal_Array& joint_input = joints->getInput_array(); - - for (size_t i = 0; i < joint_input.getCount(); ++i) - { - domInputLocal* input = joint_input.get(i); - xsNMTOKEN semantic = input->getSemantic(); - - if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0) - { //found joint source, fill model->mJointMap and model->mJointList - daeElement* elem = input->getSource().getElement(); - - domSource* source = daeSafeCast(elem); - if (source) - { - - - domName_array* names_source = source->getName_array(); - - if (names_source) - { - domListOfNames &names = names_source->getValue(); - - for (size_t j = 0; j < names.getCount(); ++j) - { - std::string name(names.get(j)); - if (mJointMap.find(name) != mJointMap.end()) - { - name = mJointMap[name]; - } - model->mJointList.push_back(name); - model->mJointMap[name] = j; - } - } - else - { - domIDREF_array* names_source = source->getIDREF_array(); - if (names_source) - { - xsIDREFS& names = names_source->getValue(); - - for (size_t j = 0; j < names.getCount(); ++j) - { - std::string name(names.get(j).getID()); - if (mJointMap.find(name) != mJointMap.end()) - { - name = mJointMap[name]; - } - model->mJointList.push_back(name); - model->mJointMap[name] = j; - } - } - } - } - } - else if (strcmp(semantic, COMMON_PROFILE_INPUT_INV_BIND_MATRIX) == 0) - { //found inv_bind_matrix array, fill model->mInvBindMatrix - domSource* source = daeSafeCast(input->getSource().getElement()); - if (source) - { - domFloat_array* t = source->getFloat_array(); - if (t) - { - domListOfFloats& transform = t->getValue(); - S32 count = transform.getCount()/16; - - for (S32 k = 0; k < count; ++k) - { - LLMatrix4 mat; - - for (int i = 0; i < 4; i++) - { - for(int j = 0; j < 4; j++) - { - mat.mMatrix[i][j] = transform[k*16 + i + j*4]; - } - } - - model->mInvBindMatrix.push_back(mat); - } - } - } - } - } - - //Now that we've parsed the joint array, let's determine if we have a full rig - //(which means we have all the joints that are required for an avatar versus - //a skinned asset attached to a node in a file that contains an entire skeleton, - //but does not use the skeleton). - mPreview->setRigValid( doesJointArrayContainACompleteRig( model->mJointList ) ); - if ( !skeletonWithNoRootNode && !model->mJointList.empty() && mPreview->isRigValid() ) - { - mResetJoints = true; - } - - if ( !missingSkeletonOrScene ) - { - //Set the joint translations on the avatar - if it's a full mapping - //The joints are reset in the dtor - if ( mResetJoints ) - { - std::map :: const_iterator masterJointIt = mJointMap.begin(); - std::map :: const_iterator masterJointItEnd = mJointMap.end(); - for (;masterJointIt!=masterJointItEnd;++masterJointIt ) - { - std::string lookingForJoint = (*masterJointIt).first.c_str(); - - if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() ) - { - //llinfos<<"joint "<getJoint( lookingForJoint ); - if ( pJoint ) - { - pJoint->storeCurrentXform( jointTransform.getTranslation() ); - } - else - { - //Most likely an error in the asset. - llwarns<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << llendl; - } - } - } - } - } //missingSkeletonOrScene - - //We need to construct the alternate bind matrix (which contains the new joint positions) - //in the same order as they were stored in the joint buffer. The joints associated - //with the skeleton are not stored in the same order as they are in the exported joint buffer. - //This remaps the skeletal joints to be in the same order as the joints stored in the model. - std::vector :: const_iterator jointIt = model->mJointList.begin(); - const int jointCnt = model->mJointList.size(); - for ( int i=0; imInvBindMatrix[i]; - newInverse.setTranslation( jointTransforms[lookingForJoint].getTranslation() ); - model->mAlternateBindMatrix.push_back( newInverse ); - } - else - { - llwarns<<"Possibly misnamed/missing joint [" <getVertices(); - if (verts) - { - domInputLocal_Array& inputs = verts->getInput_array(); - for (size_t i = 0; i < inputs.getCount() && model->mPosition.empty(); ++i) - { - if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_POSITION) == 0) - { - domSource* pos_source = daeSafeCast(inputs[i]->getSource().getElement()); - if (pos_source) - { - domFloat_array* pos_array = pos_source->getFloat_array(); - if (pos_array) - { - domListOfFloats& pos = pos_array->getValue(); - - for (size_t j = 0; j < pos.getCount(); j += 3) - { - if (pos.getCount() <= j+2) - { - llerrs << "WTF?" << llendl; - } - - LLVector3 v(pos[j], pos[j+1], pos[j+2]); - - //transform from COLLADA space to volume space - v = v * inverse_normalized_transformation; - - model->mPosition.push_back(v); - } - } - } - } - } - } - - //grab skin weights array - domSkin::domVertex_weights* weights = skin->getVertex_weights(); - if (weights) - { - domInputLocalOffset_Array& inputs = weights->getInput_array(); - domFloat_array* vertex_weights = NULL; - for (size_t i = 0; i < inputs.getCount(); ++i) - { - if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_WEIGHT) == 0) - { - domSource* weight_source = daeSafeCast(inputs[i]->getSource().getElement()); - if (weight_source) - { - vertex_weights = weight_source->getFloat_array(); - } - } - } - - if (vertex_weights) - { - domListOfFloats& w = vertex_weights->getValue(); - domListOfUInts& vcount = weights->getVcount()->getValue(); - domListOfInts& v = weights->getV()->getValue(); - - U32 c_idx = 0; - for (size_t vc_idx = 0; vc_idx < vcount.getCount(); ++vc_idx) - { //for each vertex - daeUInt count = vcount[vc_idx]; - - //create list of weights that influence this vertex - LLModel::weight_list weight_list; - - for (daeUInt i = 0; i < count; ++i) - { //for each weight - daeInt joint_idx = v[c_idx++]; - daeInt weight_idx = v[c_idx++]; - - if (joint_idx == -1) - { - //ignore bindings to bind_shape_matrix - continue; - } - - F32 weight_value = w[weight_idx]; - - weight_list.push_back(LLModel::JointWeight(joint_idx, weight_value)); - } - - //sort by joint weight - std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater()); - - std::vector wght; - - F32 total = 0.f; - - for (U32 i = 0; i < llmin((U32) 4, (U32) weight_list.size()); ++i) - { //take up to 4 most significant weights - if (weight_list[i].mWeight > 0.f) - { - wght.push_back( weight_list[i] ); - total += weight_list[i].mWeight; - } - } - - F32 scale = 1.f/total; - if (scale != 1.f) - { //normalize weights - for (U32 i = 0; i < wght.size(); ++i) - { - wght[i].mWeight *= scale; - } - } - - model->mSkinWeights[model->mPosition[vc_idx]] = wght; - } - - //add instance to scene for this model - - LLMatrix4 transformation = mTransform; - // adjust the transformation to compensate for mesh normalization - - LLMatrix4 mesh_translation; - mesh_translation.setTranslation(mesh_translation_vector); - mesh_translation *= transformation; - transformation = mesh_translation; - - LLMatrix4 mesh_scale; - mesh_scale.initScale(mesh_scale_vector); - mesh_scale *= transformation; - transformation = mesh_scale; - - std::vector materials; - materials.resize(model->getNumVolumeFaces()); - mScene[transformation].push_back(LLModelInstance(model, model->mLabel, transformation, materials)); - stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); - } - } - } - } - } - } - } - - daeElement* scene = root->getDescendant("visual_scene"); - - if (!scene) - { - llwarns << "document has no visual_scene" << llendl; - setLoadState( ERROR_PARSING ); - return false; - } - setLoadState( DONE ); - - processElement(scene); - - handlePivotPoint( root ); - - return true; -} - -void LLModelLoader::setLoadState(U32 state) -{ - if (mPreview) - { - mPreview->setLoadState(state); - } -} - -bool LLModelLoader::loadFromSLM(const std::string& filename) -{ - //only need to populate mScene with data from slm - llstat stat; - - if (LLFile::stat(filename, &stat)) - { //file does not exist - return false; - } - - S32 file_size = (S32) stat.st_size; - - llifstream ifstream(filename, std::ifstream::in | std::ifstream::binary); - LLSD data; - LLSDSerialize::fromBinary(data, ifstream, file_size); - ifstream.close(); - - //build model list for each LoD - model_list model[LLModel::NUM_LODS]; - - LLSD& mesh = data["mesh"]; - - LLVolumeParams volume_params; - volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); - - for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod) - { - for (U32 i = 0; i < mesh.size(); ++i) - { - std::stringstream str(mesh[i].asString()); - LLPointer loaded_model = new LLModel(volume_params, (F32) lod); - if (loaded_model->createVolumeFacesFromStream(str)) - { - loaded_model->mLocalID = i; - model[lod].push_back(loaded_model); - } - else - { - llassert(model[lod].empty()); - } - } - } - - if (model[LLModel::LOD_HIGH].empty()) - { //failed to load high lod - return false; - } - - //load instance list - model_instance_list instance_list; - - LLSD& instance = data["instance"]; - - for (U32 i = 0; i < instance.size(); ++i) - { - //deserialize instance list - instance_list.push_back(LLModelInstance(instance[i])); - - //match up model instance pointers - S32 idx = instance_list[i].mLocalMeshID; - - for (U32 lod = 0; lod < LLModel::NUM_LODS; ++lod) - { - if (!model[lod].empty()) - { - instance_list[i].mLOD[lod] = model[lod][idx]; - } - } - - instance_list[i].mModel = model[LLModel::LOD_HIGH][idx]; - } - - - //convert instance_list to mScene - mFirstTransform = TRUE; - for (U32 i = 0; i < instance_list.size(); ++i) - { - LLModelInstance& cur_instance = instance_list[i]; - mScene[cur_instance.mTransform].push_back(cur_instance); - stretch_extents(cur_instance.mModel, cur_instance.mTransform, mExtents[0], mExtents[1], mFirstTransform); - } - - return true; -} - -void LLModelLoader::loadModelCallback() -{ - if (mPreview) - { - mPreview->loadModelCallback(mLod); - } - - while (!isStopped()) - { //wait until this thread is stopped before deleting self - apr_sleep(100); - } - - delete this; -} - -void LLModelLoader::handlePivotPoint( daeElement* pRoot ) -{ - //Import an optional pivot point - a pivot point is just a node in the visual scene named "AssetPivot" - //If no assetpivot is found then the asset will use the SL default - daeElement* pScene = pRoot->getDescendant("visual_scene"); - if ( pScene ) - { - daeTArray< daeSmartRef > children = pScene->getChildren(); - S32 childCount = children.getCount(); - for (S32 i = 0; i < childCount; ++i) - { - domNode* pNode = daeSafeCast(children[i]); - if ( pNode && isNodeAPivotPoint( pNode ) ) - { - LLMatrix4 workingTransform; - daeSIDResolver nodeResolver( pNode, "./translate" ); - domTranslate* pTranslate = daeSafeCast( nodeResolver.getElement() ); - //Translation via SID was successful - //todo#extract via element as well - if ( pTranslate ) - { - extractTranslation( pTranslate, workingTransform ); - mPreview->setModelPivot( workingTransform.getTranslation() ); - mPreview->setHasPivot( true ); - } - } - } - } -} - -bool LLModelLoader::doesJointArrayContainACompleteRig( const std::vector &jointListFromModel ) -{ - std::deque :: const_iterator masterJointIt = mMasterJointList.begin(); - std::deque :: const_iterator masterJointEndIt = mMasterJointList.end(); - - std::vector :: const_iterator modelJointIt = jointListFromModel.begin(); - std::vector :: const_iterator modelJointItEnd = jointListFromModel.end(); - - bool found = false; - for ( ;masterJointIt!=masterJointEndIt;++masterJointIt ) - { - found = false; - modelJointIt = jointListFromModel.begin(); - for ( ;modelJointIt!=modelJointItEnd; ++modelJointIt ) - { - if ( *masterJointIt == *modelJointIt ) - { - found = true; - break; - } - } - if ( !found ) - { - llinfos<<" Asset did not contain the joint (if you're u/l a fully rigged asset - it is required)." << *masterJointIt<< llendl; - break; - } - } - - return found; -} - -//called in the main thread -void LLModelLoader::loadTextures() -{ - BOOL is_paused = isPaused() ; - pause() ; //pause the loader - - for(scene::iterator iter = mScene.begin(); iter != mScene.end(); ++iter) - { - for(U32 i = 0 ; i < iter->second.size(); i++) - { - for(U32 j = 0 ; j < iter->second[i].mMaterial.size() ; j++) - { - if(!iter->second[i].mMaterial[j].mDiffuseMapFilename.empty()) - { - iter->second[i].mMaterial[j].mDiffuseMap = - LLViewerTextureManager::getFetchedTextureFromUrl("file://" + iter->second[i].mMaterial[j].mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW); - iter->second[i].mMaterial[j].mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE); - iter->second[i].mMaterial[j].mDiffuseMap->forceToSaveRawImage(); - } - } - } - } - - if(!is_paused) - { - unpause() ; - } -} - -bool LLModelLoader::isNodeAJoint( domNode* pNode ) -{ - if ( pNode->getName() == NULL) - { - return false; - } - - if ( mJointMap.find( pNode->getName() ) != mJointMap.end() ) - { - return true; - } - - return false; -} - -bool LLModelLoader::isNodeAPivotPoint( domNode* pNode ) -{ - bool result = false; - - if ( pNode && pNode->getName() ) - { - std::string name = pNode->getName(); - if ( name == "AssetPivot" ) - { - result = true; - } - else - { - result = false; - } - } - return result; -} - -void LLModelLoader::extractTranslation( domTranslate* pTranslate, LLMatrix4& transform ) -{ - domFloat3 jointTrans = pTranslate->getValue(); - LLVector3 singleJointTranslation( jointTrans[0], jointTrans[1], jointTrans[2] ); - transform.setTranslation( singleJointTranslation ); -} - -void LLModelLoader::extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform ) -{ - domTranslate* pTranslateChild = dynamic_cast( pTranslateElement ); - domFloat3 translateChild = pTranslateChild->getValue(); - LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] ); - transform.setTranslation( singleJointTranslation ); -} - -void LLModelLoader::processJointNode( domNode* pNode, std::map& jointTransforms ) -{ - if (pNode->getName() == NULL) - { - llwarns << "nameless node, can't process" << llendl; - return; - } - - //llwarns<<"ProcessJointNode# Node:" <getName()<( jointResolver.getElement() ); - - //Translation via SID was successful - if ( pTranslate ) - { - extractTranslation( pTranslate, workingTransform ); - } - else - { - //Translation via child from element - daeElement* pTranslateElement = getChildFromElement( pNode, "translate" ); - if ( !pTranslateElement || pTranslateElement->typeID() != domTranslate::ID() ) - { - //llwarns<< "The found element is not a translate node" <( jointResolver.getElement() ); - if ( pMatrix ) - { - //llinfos<<"A matrix SID was however found!"<getValue(); - for ( int i = 0; i < 4; i++ ) - { - for( int j = 0; j < 4; j++ ) - { - workingTransform.mMatrix[i][j] = domArray[i + j*4]; - } - } - } - else - { - llwarns<< "The found element is not translate or matrix node - most likely a corrupt export!" <getName() ] = workingTransform; - - //2. handle the nodes children - - //Gather and handle the incoming nodes children - daeTArray< daeSmartRef > childOfChild = pNode->getChildren(); - S32 childOfChildCount = childOfChild.getCount(); - - for (S32 i = 0; i < childOfChildCount; ++i) - { - domNode* pChildNode = daeSafeCast( childOfChild[i] ); - if ( pChildNode ) - { - processJointNode( pChildNode, jointTransforms ); - } - } -} - -daeElement* LLModelLoader::getChildFromElement( daeElement* pElement, std::string const & name ) -{ - daeElement* pChildOfElement = pElement->getChild( name.c_str() ); - if ( pChildOfElement ) - { - return pChildOfElement; - } - llwarns<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << llendl; - return NULL; -} - -void LLModelLoader::processElement(daeElement* element) -{ - LLMatrix4 saved_transform = mTransform; - - domTranslate* translate = daeSafeCast(element); - if (translate) - { - domFloat3 dom_value = translate->getValue(); - - LLMatrix4 translation; - translation.setTranslation(LLVector3(dom_value[0], dom_value[1], dom_value[2])); - - translation *= mTransform; - mTransform = translation; - } - - domRotate* rotate = daeSafeCast(element); - if (rotate) - { - domFloat4 dom_value = rotate->getValue(); - - LLMatrix4 rotation; - rotation.initRotTrans(dom_value[3] * DEG_TO_RAD, LLVector3(dom_value[0], dom_value[1], dom_value[2]), LLVector3(0, 0, 0)); - - rotation *= mTransform; - mTransform = rotation; - } - - domScale* scale = daeSafeCast(element); - if (scale) - { - domFloat3 dom_value = scale->getValue(); - - LLMatrix4 scaling; - scaling.initScale(LLVector3(dom_value[0], dom_value[1], dom_value[2])); - - scaling *= mTransform; - mTransform = scaling; - } - - domMatrix* matrix = daeSafeCast(element); - if (matrix) - { - domFloat4x4 dom_value = matrix->getValue(); - - LLMatrix4 matrix_transform; - - for (int i = 0; i < 4; i++) - { - for(int j = 0; j < 4; j++) - { - matrix_transform.mMatrix[i][j] = dom_value[i + j*4]; - } - } - - matrix_transform *= mTransform; - mTransform = matrix_transform; - } - - domInstance_geometry* instance_geo = daeSafeCast(element); - if (instance_geo) - { - domGeometry* geo = daeSafeCast(instance_geo->getUrl().getElement()); - if (geo) - { - domMesh* mesh = daeSafeCast(geo->getDescendant(daeElement::matchType(domMesh::ID()))); - if (mesh) - { - LLModel* model = mModel[mesh]; - if (model) - { - LLMatrix4 transformation = mTransform; - - std::vector materials = getMaterials(model, instance_geo); - - // adjust the transformation to compensate for mesh normalization - LLVector3 mesh_scale_vector; - LLVector3 mesh_translation_vector; - model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); - - LLMatrix4 mesh_translation; - mesh_translation.setTranslation(mesh_translation_vector); - mesh_translation *= transformation; - transformation = mesh_translation; - - LLMatrix4 mesh_scale; - mesh_scale.initScale(mesh_scale_vector); - mesh_scale *= transformation; - transformation = mesh_scale; - - std::string label = getElementLabel(instance_geo); - mScene[transformation].push_back(LLModelInstance(model, label, transformation, materials)); - - stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); - } - } - } - } - - domInstance_node* instance_node = daeSafeCast(element); - if (instance_node) - { - daeElement* instance = instance_node->getUrl().getElement(); - if (instance) - { - processElement(instance); - } - } - - //process children - daeTArray< daeSmartRef > children = element->getChildren(); - for (S32 i = 0; i < children.getCount(); i++) - { - processElement(children[i]); - } - - domNode* node = daeSafeCast(element); - if (node) - { //this element was a node, restore transform before processiing siblings - mTransform = saved_transform; - } -} - -std::vector LLModelLoader::getMaterials(LLModel* model, domInstance_geometry* instance_geo) -{ - std::vector materials; - for (int i = 0; i < model->mMaterialList.size(); i++) - { - LLImportMaterial import_material; - - domInstance_material* instance_mat = NULL; - - domBind_material::domTechnique_common* technique = - daeSafeCast(instance_geo->getDescendant(daeElement::matchType(domBind_material::domTechnique_common::ID()))); - - if (technique) - { - daeTArray< daeSmartRef > inst_materials = technique->getChildrenByType(); - for (int j = 0; j < inst_materials.getCount(); j++) - { - std::string symbol(inst_materials[j]->getSymbol()); - - if (symbol == model->mMaterialList[i]) // found the binding - { - instance_mat = inst_materials[j]; - } - } - } - - if (instance_mat) - { - domMaterial* material = daeSafeCast(instance_mat->getTarget().getElement()); - if (material) - { - domInstance_effect* instance_effect = - daeSafeCast(material->getDescendant(daeElement::matchType(domInstance_effect::ID()))); - if (instance_effect) - { - domEffect* effect = daeSafeCast(instance_effect->getUrl().getElement()); - if (effect) - { - domProfile_COMMON* profile = - daeSafeCast(effect->getDescendant(daeElement::matchType(domProfile_COMMON::ID()))); - if (profile) - { - import_material = profileToMaterial(profile); - } - } - } - } - } - - materials.push_back(import_material); - } - - return materials; -} - -LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material) -{ - LLImportMaterial mat; - mat.mFullbright = FALSE; - - daeElement* diffuse = material->getDescendant("diffuse"); - if (diffuse) - { - domCommon_color_or_texture_type_complexType::domTexture* texture = - daeSafeCast(diffuse->getDescendant("texture")); - if (texture) - { - domCommon_newparam_type_Array newparams = material->getNewparam_array(); - for (S32 i = 0; i < newparams.getCount(); i++) - { - domFx_surface_common* surface = newparams[i]->getSurface(); - if (surface) - { - domFx_surface_init_common* init = surface->getFx_surface_init_common(); - if (init) - { - domFx_surface_init_from_common_Array init_from = init->getInit_from_array(); - - if (init_from.getCount() > i) - { - domImage* image = daeSafeCast(init_from[i]->getValue().getElement()); - if (image) - { - // we only support init_from now - embedded data will come later - domImage::domInit_from* init = image->getInit_from(); - if (init) - { - mat.mDiffuseMapFilename = cdom::uriToNativePath(init->getValue().str()); - mat.mDiffuseMapLabel = getElementLabel(material); - } - } - } - } - } - } - } - - domCommon_color_or_texture_type_complexType::domColor* color = - daeSafeCast(diffuse->getDescendant("color")); - if (color) - { - domFx_color_common domfx_color = color->getValue(); - LLColor4 value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]); - mat.mDiffuseColor = value; - } - } - - daeElement* emission = material->getDescendant("emission"); - if (emission) - { - LLColor4 emission_color = getDaeColor(emission); - if (((emission_color[0] + emission_color[1] + emission_color[2]) / 3.0) > 0.25) - { - mat.mFullbright = TRUE; - } - } - - return mat; -} - -// try to get a decent label for this element -std::string LLModelLoader::getElementLabel(daeElement *element) -{ - // if we have a name attribute, use it - std::string name = element->getAttribute("name"); - if (name.length()) - { - return name; - } - - // if we have an ID attribute, use it - if (element->getID()) - { - return std::string(element->getID()); - } - - // if we have a parent, use it - daeElement* parent = element->getParent(); - if (parent) - { - // if parent has a name, use it - std::string name = parent->getAttribute("name"); - if (name.length()) - { - return name; - } - - // if parent has an ID, use it - if (parent->getID()) - { - return std::string(parent->getID()); - } - } - - // try to use our type - daeString element_name = element->getElementName(); - if (element_name) - { - return std::string(element_name); - } - - // if all else fails, use "object" - return std::string("object"); -} - -LLColor4 LLModelLoader::getDaeColor(daeElement* element) -{ - LLColor4 value; - domCommon_color_or_texture_type_complexType::domColor* color = - daeSafeCast(element->getDescendant("color")); - if (color) - { - domFx_color_common domfx_color = color->getValue(); - value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]); - } - - return value; -} - -//----------------------------------------------------------------------------- -// LLModelPreview -//----------------------------------------------------------------------------- - -LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) -: LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE), LLMutex(NULL) -, mPelvisZOffset( 0.0f ) -, mRigValid( false ) -{ - mNeedsUpdate = TRUE; - mCameraDistance = 0.f; - mCameraYaw = 0.f; - mCameraPitch = 0.f; - mCameraZoom = 1.f; - mTextureName = 0; - mPreviewLOD = 0; - mModelLoader = NULL; - mMaxTriangleLimit = 0; - mDirty = false; - mGenLOD = false; - mLoading = false; - mLoadState = LLModelLoader::STARTING; - mGroup = 0; - mBuildShareTolerance = 0.f; - mBuildQueueMode = GLOD_QUEUE_GREEDY; - mBuildBorderMode = GLOD_BORDER_UNLOCK; - mBuildOperator = GLOD_OPERATOR_EDGE_COLLAPSE; - - for (U32 i = 0; i < LLModel::NUM_LODS; ++i) - { - mRequestedTriangleCount[i] = 0; - } - - mViewOption["show_textures"] = false; - - mFMP = fmp; - - mHasPivot = false; - mModelPivot = LLVector3( 0.0f, 0.0f, 0.0f ); - - glodInit(); -} - -LLModelPreview::~LLModelPreview() -{ - if (mModelLoader) - { - mModelLoader->mPreview = NULL; - } - //*HACK : *TODO : turn this back on when we understand why this crashes - //glodShutdown(); -} - -U32 LLModelPreview::calcResourceCost() -{ - assert_main_thread(); - - rebuildUploadData(); - - if (mFMP && mModelLoader) - { - if ( getLoadState() != LLModelLoader::ERROR_PARSING ) - { - mFMP->childEnable("ok_btn"); - } - } - - //Upload skin is selected BUT the joints coming in from the asset - //were malformed. - if ( mFMP && mFMP->childGetValue("upload_skin").asBoolean() ) - { - if ( !isRigValid() ) - { - mFMP->childDisable("ok_btn"); - } - } - - U32 cost = 0; - std::set accounted; - U32 num_points = 0; - U32 num_hulls = 0; - - F32 debug_scale = mFMP ? mFMP->childGetValue("import_scale").asReal() : 1.f; - mPelvisZOffset = mFMP ? mFMP->childGetValue("pelvis_offset").asReal() : 8.0f; +/** + * @file llfloatermodelpreview.cpp + * @brief LLFloaterModelPreview class implementation + * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "dae.h" +//#include "dom.h" +#include "dom/domAsset.h" +#include "dom/domBind_material.h" +#include "dom/domCOLLADA.h" +#include "dom/domConstants.h" +#include "dom/domController.h" +#include "dom/domEffect.h" +#include "dom/domGeometry.h" +#include "dom/domInstance_geometry.h" +#include "dom/domInstance_material.h" +#include "dom/domInstance_node.h" +#include "dom/domInstance_effect.h" +#include "dom/domMaterial.h" +#include "dom/domMatrix.h" +#include "dom/domNode.h" +#include "dom/domProfile_COMMON.h" +#include "dom/domRotate.h" +#include "dom/domScale.h" +#include "dom/domTranslate.h" +#include "dom/domVisual_scene.h" + +#include "llfloatermodelpreview.h" + +#include "llfilepicker.h" +#include "llimagebmp.h" +#include "llimagetga.h" +#include "llimagejpeg.h" +#include "llimagepng.h" + +#include "llagent.h" +#include "llbutton.h" +#include "llcombobox.h" +#include "lldatapacker.h" +#include "lldrawable.h" +#include "lldrawpoolavatar.h" +#include "llrender.h" +#include "llface.h" +#include "lleconomy.h" +#include "llfocusmgr.h" +#include "llfloaterperms.h" +#include "lliconctrl.h" +#include "llmatrix4a.h" +#include "llmenubutton.h" +#include "llmeshrepository.h" +#include "llsdutil_math.h" +#include "lltextbox.h" +#include "lltoolmgr.h" +#include "llui.h" +#include "llvector4a.h" +#include "llviewercamera.h" +#include "llviewerwindow.h" +#include "llvoavatar.h" +#include "llvoavatarself.h" +#include "pipeline.h" +#include "lluictrlfactory.h" +#include "llviewercontrol.h" +#include "llviewermenu.h" +#include "llviewermenufile.h" +#include "llviewerregion.h" +#include "llviewertexturelist.h" +#include "llstring.h" +#include "llbutton.h" +#include "llcheckboxctrl.h" +#include "llradiogroup.h" +#include "llsdserialize.h" +#include "llsliderctrl.h" +#include "llspinctrl.h" +#include "lltoggleablemenu.h" +#include "llvfile.h" +#include "llvfs.h" +#include "llcallbacklist.h" + +#include "glod/glod.h" + +//static +S32 LLFloaterModelPreview::sUploadAmount = 10; +LLFloaterModelPreview* LLFloaterModelPreview::sInstance = NULL; + +const S32 PREVIEW_BORDER_WIDTH = 2; +const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH; +const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE; +const S32 PREF_BUTTON_HEIGHT = 16 + 7 + 16; +const S32 PREVIEW_TEXTURE_HEIGHT = 300; + +void drawBoxOutline(const LLVector3& pos, const LLVector3& size); + + +std::string lod_name[NUM_LOD+1] = +{ + "lowest", + "low", + "medium", + "high", + "I went off the end of the lod_name array. Me so smart." +}; + +std::string lod_triangles_name[NUM_LOD+1] = +{ + "lowest_triangles", + "low_triangles", + "medium_triangles", + "high_triangles", + "I went off the end of the lod_triangles_name array. Me so smart." +}; + +std::string lod_vertices_name[NUM_LOD+1] = +{ + "lowest_vertices", + "low_vertices", + "medium_vertices", + "high_vertices", + "I went off the end of the lod_vertices_name array. Me so smart." +}; + +std::string lod_status_name[NUM_LOD+1] = +{ + "lowest_status", + "low_status", + "medium_status", + "high_status", + "I went off the end of the lod_status_name array. Me so smart." +}; + +std::string lod_icon_name[NUM_LOD+1] = +{ + "status_icon_lowest", + "status_icon_low", + "status_icon_medium", + "status_icon_high", + "I went off the end of the lod_status_name array. Me so smart." +}; + +std::string lod_status_image[NUM_LOD+1] = +{ + "ModelImport_Status_Good", + "ModelImport_Status_Warning", + "ModelImport_Status_Error", + "I went off the end of the lod_status_image array. Me so smart." +}; + +std::string lod_label_name[NUM_LOD+1] = +{ + "lowest_label", + "low_label", + "medium_label", + "high_label", + "I went off the end of the lod_label_name array. Me so smart." +}; + +bool validate_face(const LLVolumeFace& face) +{ + for (U32 i = 0; i < face.mNumIndices; ++i) + { + if (face.mIndices[i] >= face.mNumVertices) + { + llwarns << "Face has invalid index." << llendl; + return false; + } + } + + return true; +} + +bool validate_model(const LLModel* mdl) +{ + if (mdl->getNumVolumeFaces() == 0) + { + llwarns << "Model has no faces!" << llendl; + return false; + } + + for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) + { + if (mdl->getVolumeFace(i).mNumVertices == 0) + { + llwarns << "Face has no vertices." << llendl; + return false; + } + + if (mdl->getVolumeFace(i).mNumIndices == 0) + { + llwarns << "Face has no indices." << llendl; + return false; + } + + if (!validate_face(mdl->getVolumeFace(i))) + { + return false; + } + } + + return true; +} + +BOOL stop_gloderror() +{ + GLuint error = glodGetError(); + + if (error != GLOD_NO_ERROR) + { + llwarns << "GLOD error detected, cannot generate LOD: " << std::hex << error << llendl; + return TRUE; + } + + return FALSE; +} + + +LLMeshFilePicker::LLMeshFilePicker(LLModelPreview* mp, S32 lod) + : LLFilePickerThread(LLFilePicker::FFLOAD_COLLADA) + { + mMP = mp; + mLOD = lod; + } + +void LLMeshFilePicker::notify(const std::string& filename) +{ + mMP->loadModel(mFile, mLOD); +} + + +//----------------------------------------------------------------------------- +// LLFloaterModelPreview() +//----------------------------------------------------------------------------- +LLFloaterModelPreview::LLFloaterModelPreview(const LLSD& key) : +LLFloater(key) +{ + sInstance = this; + mLastMouseX = 0; + mLastMouseY = 0; + mGLName = 0; + mStatusLock = new LLMutex(NULL); + + mLODMode[LLModel::LOD_HIGH] = 0; + for (U32 i = 0; i < LLModel::LOD_HIGH; i++) + { + mLODMode[i] = 1; + } +} + +//----------------------------------------------------------------------------- +// postBuild() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelPreview::postBuild() +{ + if (!LLFloater::postBuild()) + { + return FALSE; + } + + + + + + + childSetAction("lod_browse", onBrowseLOD, this); + + childSetCommitCallback("cancel_btn", onCancel, this); + childSetCommitCallback("crease_angle", onGenerateNormalsCommit, this); + childSetCommitCallback("generate_normals", onGenerateNormalsCommit, this); + + childSetCommitCallback("lod_generate", onAutoFillCommit, this); + + childSetCommitCallback("lod_mode", onLODParamCommit, this); + childSetCommitCallback("lod_error_threshold", onLODParamCommit, this); + childSetCommitCallback("lod_triangle_limit", onLODParamCommitTriangleLimit, this); + childSetCommitCallback("build_operator", onLODParamCommit, this); + childSetCommitCallback("queue_mode", onLODParamCommit, this); + childSetCommitCallback("border_mode", onLODParamCommit, this); + childSetCommitCallback("share_tolerance", onLODParamCommit, this); + + childSetTextArg("status", "[STATUS]", getString("status_idle")); + + //childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",sUploadAmount)); + childSetAction("ok_btn", onUpload, this); + childDisable("ok_btn"); + + childSetAction("clear_materials", onClearMaterials, this); + + childSetCommitCallback("preview_lod_combo", onPreviewLODCommit, this); + + childSetCommitCallback("upload_skin", onUploadSkinCommit, this); + childSetCommitCallback("upload_joints", onUploadJointsCommit, this); + + childSetCommitCallback("import_scale", onImportScaleCommit, this); + childSetCommitCallback("pelvis_offset", onPelvisOffsetCommit, this); + + childSetCommitCallback("lod_file_or_limit", refresh, this); + childSetCommitCallback("physics_load_radio", refresh, this); + //childSetCommitCallback("physics_optimize", refresh, this); + //childSetCommitCallback("physics_use_hull", refresh, this); + + childDisable("upload_skin"); + childDisable("upload_joints"); + + childDisable("ok_btn"); + + mViewOptionMenuButton = getChild("options_gear_btn"); + + mCommitCallbackRegistrar.add("ModelImport.ViewOption.Action", boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _2)); + mEnableCallbackRegistrar.add("ModelImport.ViewOption.Check", boost::bind(&LLFloaterModelPreview::isViewOptionChecked, this, _2)); + mEnableCallbackRegistrar.add("ModelImport.ViewOption.Enabled", boost::bind(&LLFloaterModelPreview::isViewOptionEnabled, this, _2)); + + + + mViewOptionMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_model_import_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); + mViewOptionMenuButton->setMenu(mViewOptionMenu, LLMenuButton::MP_BOTTOM_LEFT); + + initDecompControls(); + + LLView* preview_panel = getChild("preview_panel"); + + mPreviewRect = preview_panel->getRect(); + + mModelPreview = new LLModelPreview(512, 512, this); + mModelPreview->setPreviewTarget(16.f); + mModelPreview->setDetailsCallback(boost::bind(&LLFloaterModelPreview::setDetails, this, _1, _2, _3, _4, _5)); + + //set callbacks for left click on line editor rows + for (U32 i = 0; i <= LLModel::LOD_HIGH; i++) + { + LLTextBox* text = getChild(lod_label_name[i]); + if (text) + { + text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); + } + + text = getChild(lod_triangles_name[i]); + if (text) + { + text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); + } + + text = getChild(lod_vertices_name[i]); + if (text) + { + text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); + } + + text = getChild(lod_status_name[i]); + if (text) + { + text->setMouseDownCallback(boost::bind(&LLModelPreview::setPreviewLOD, mModelPreview, i)); + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLFloaterModelPreview() +//----------------------------------------------------------------------------- +LLFloaterModelPreview::~LLFloaterModelPreview() +{ + sInstance = NULL; + + const LLModelLoader *model_loader = mModelPreview->mModelLoader; + if (model_loader && model_loader->mResetJoints) + { + gAgentAvatarp->resetJointPositions(); + } + + delete mModelPreview; + + if (mGLName) + { + LLImageGL::deleteTextures(1, &mGLName ); + } + + delete mStatusLock; + mStatusLock = NULL; +} + +void LLFloaterModelPreview::onViewOptionChecked(const LLSD& userdata) +{ + if (mModelPreview) + { + mModelPreview->mViewOption[userdata.asString()] = !mModelPreview->mViewOption[userdata.asString()]; + + mModelPreview->refresh(); + } +} + +bool LLFloaterModelPreview::isViewOptionChecked(const LLSD& userdata) +{ + if (mModelPreview) + { + return mModelPreview->mViewOption[userdata.asString()]; + } + + return false; +} + +bool LLFloaterModelPreview::isViewOptionEnabled(const LLSD& userdata) +{ + return !mViewOptionDisabled[userdata.asString()]; +} + +void LLFloaterModelPreview::setViewOptionEnabled(const std::string& option, bool enabled) +{ + mViewOptionDisabled[option] = !enabled; +} + +void LLFloaterModelPreview::enableViewOption(const std::string& option) +{ + setViewOptionEnabled(option, true); +} + +void LLFloaterModelPreview::disableViewOption(const std::string& option) +{ + setViewOptionEnabled(option, false); +} + +void LLFloaterModelPreview::loadModel(S32 lod) +{ + mModelPreview->mLoading = true; + + (new LLMeshFilePicker(mModelPreview, lod))->getFile(); +} + +//static +void LLFloaterModelPreview::onImportScaleCommit(LLUICtrl*,void* userdata) +{ + LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; + + if (!fp->mModelPreview) + { + return; + } + + fp->mModelPreview->calcResourceCost(); + fp->mModelPreview->refresh(); +} +//static +void LLFloaterModelPreview::onPelvisOffsetCommit( LLUICtrl*, void* userdata ) +{ + LLFloaterModelPreview *fp =(LLFloaterModelPreview*)userdata; + + if (!fp->mModelPreview) + { + return; + } + fp->mModelPreview->calcResourceCost(); + fp->mModelPreview->refresh(); +} + +//static +void LLFloaterModelPreview::onUploadJointsCommit(LLUICtrl*,void* userdata) +{ + LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; + + if (!fp->mModelPreview) + { + return; + } + + fp->mModelPreview->refresh(); +} + +//static +void LLFloaterModelPreview::onUploadSkinCommit(LLUICtrl*,void* userdata) +{ + LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; + + if (!fp->mModelPreview) + { + return; + } - //if ( mFMP && mFMP->childGetValue("upload_joints").asBoolean() ) - //{ - // gAgentAvatarp->setPelvisOffset( mPelvisZOffset ); - //} - - F32 streaming_cost = 0.f; - F32 physics_cost = 0.f; - for (U32 i = 0; i < mUploadData.size(); ++i) - { - LLModelInstance& instance = mUploadData[i]; - - if (accounted.find(instance.mModel) == accounted.end()) - { - accounted.insert(instance.mModel); - - LLModel::convex_hull_decomposition& decomp = - instance.mLOD[LLModel::LOD_PHYSICS] ? - instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp : - instance.mModel->mConvexHullDecomp; - - LLSD ret = LLModel::writeModel( - "", - instance.mLOD[4], - instance.mLOD[3], - instance.mLOD[2], - instance.mLOD[1], - instance.mLOD[0], - decomp, - mFMP->childGetValue("upload_skin").asBoolean(), - mFMP->childGetValue("upload_joints").asBoolean(), - TRUE); - cost += gMeshRepo.calcResourceCost(ret); - - num_hulls += decomp.size(); - for (U32 i = 0; i < decomp.size(); ++i) - { - num_points += decomp[i].size(); - } - - //calculate streaming cost - LLMatrix4 transformation = instance.mTransform; - - LLVector3 position = LLVector3(0, 0, 0) * transformation; - - LLVector3 x_transformed = LLVector3(1, 0, 0) * transformation - position; - LLVector3 y_transformed = LLVector3(0, 1, 0) * transformation - position; - LLVector3 z_transformed = LLVector3(0, 0, 1) * transformation - position; - F32 x_length = x_transformed.normalize(); - F32 y_length = y_transformed.normalize(); - F32 z_length = z_transformed.normalize(); - LLVector3 scale = LLVector3(x_length, y_length, z_length); - - F32 radius = scale.length()*debug_scale; - - streaming_cost += LLMeshRepository::getStreamingCost(ret, radius); - } - } - - F32 scale = mFMP ? mFMP->childGetValue("import_scale").asReal()*2.f : 2.f; - - mDetailsSignal(mPreviewScale[0]*scale, mPreviewScale[1]*scale, mPreviewScale[2]*scale, streaming_cost, physics_cost); - - updateStatusMessages(); - - return cost; -} - -void LLFloaterModelPreview::setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost) -{ - childSetTextArg("import_dimensions", "[X]", llformat("%.3f", x)); - childSetTextArg("import_dimensions", "[Y]", llformat("%.3f", y)); - childSetTextArg("import_dimensions", "[Z]", llformat("%.3f", z)); - childSetTextArg("streaming cost", "[COST]", llformat("%.3f", streaming_cost)); - childSetTextArg("physics cost", "[COST]", llformat("%.3f", physics_cost)); -} - -void LLModelPreview::alterModelsPivot( void ) -{ - for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) - { - if ( *iter ) - { - (*iter)->offsetMesh( mModelPivot ); - } - } - - for ( int i=0;ioffsetMesh( mModelPivot ); - } - } - } -} - -void LLModelPreview::rebuildUploadData() -{ - assert_main_thread(); - - mUploadData.clear(); - mTextureSet.clear(); - - //fill uploaddata instance vectors from scene data - - std::string requested_name = mFMP->getChild("description_form")->getValue().asString(); - - - LLSpinCtrl* scale_spinner = mFMP->getChild("import_scale"); - - if (!scale_spinner) - { - llerrs << "floater_model_preview.xml MUST contain import_scale spinner." << llendl; - } - - F32 scale = scale_spinner->getValue().asReal(); - - LLMatrix4 scale_mat; - scale_mat.initScale(LLVector3(scale, scale, scale)); - - F32 max_scale = 0.f; - - if ( mBaseScene.size() > 0 ) - { - mFMP->childEnable("ok_btn"); - } - - for (LLModelLoader::scene::iterator iter = mBaseScene.begin(); iter != mBaseScene.end(); ++iter) - { //for each transform in scene - LLMatrix4 mat = iter->first; - - // compute position - LLVector3 position = LLVector3(0, 0, 0) * mat; - - // compute scale - LLVector3 x_transformed = LLVector3(1, 0, 0) * mat - position; - LLVector3 y_transformed = LLVector3(0, 1, 0) * mat - position; - LLVector3 z_transformed = LLVector3(0, 0, 1) * mat - position; - F32 x_length = x_transformed.normalize(); - F32 y_length = y_transformed.normalize(); - F32 z_length = z_transformed.normalize(); - - max_scale = llmax(llmax(llmax(max_scale, x_length), y_length), z_length); - - mat *= scale_mat; - - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { //for each instance with said transform applied - LLModelInstance instance = *model_iter; - - LLModel* base_model = instance.mModel; - - if (base_model) - { - base_model->mRequestedLabel = requested_name; - } - - S32 idx = 0; - for (idx = 0; idx < mBaseModel.size(); ++idx) - { //find reference instance for this model - if (mBaseModel[idx] == base_model) - { - break; - } - } - - for (U32 i = 0; i < LLModel::NUM_LODS; i++) - { //fill LOD slots based on reference model index - if (!mModel[i].empty()) - { - instance.mLOD[i] = mModel[i][idx]; - } - else - { - instance.mLOD[i] = NULL; - } - } - - instance.mTransform = mat; - mUploadData.push_back(instance); - } - } - - F32 max_import_scale = DEFAULT_MAX_PRIM_SCALE/max_scale; - - scale_spinner->setMaxValue(max_import_scale); - - if (max_import_scale < scale) - { - scale_spinner->setValue(max_import_scale); - } - -} - -void LLModelPreview::saveUploadData(bool save_skinweights, bool save_joint_positions) -{ - if (!mLODFile[LLModel::LOD_HIGH].empty()) - { - std::string filename = mLODFile[LLModel::LOD_HIGH]; - - std::string::size_type i = filename.rfind("."); - if (i != std::string::npos) - { - filename.replace(i, filename.size()-1, ".slm"); - saveUploadData(filename, save_skinweights, save_joint_positions); - } - } -} - -void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinweights, bool save_joint_positions) -{ - std::set > meshes; - std::map mesh_binary; - - LLModel::hull empty_hull; - - LLSD data; - - S32 mesh_id = 0; - - //build list of unique models and initialize local id - for (U32 i = 0; i < mUploadData.size(); ++i) - { - LLModelInstance& instance = mUploadData[i]; - - if (meshes.find(instance.mModel) == meshes.end()) - { - instance.mModel->mLocalID = mesh_id++; - meshes.insert(instance.mModel); - - std::stringstream str; - - LLModel::convex_hull_decomposition& decomp = - instance.mLOD[LLModel::LOD_PHYSICS].notNull() ? - instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp : - instance.mModel->mConvexHullDecomp; - - LLModel::writeModel(str, - instance.mLOD[LLModel::LOD_PHYSICS], - instance.mLOD[LLModel::LOD_HIGH], - instance.mLOD[LLModel::LOD_MEDIUM], - instance.mLOD[LLModel::LOD_LOW], - instance.mLOD[LLModel::LOD_IMPOSTOR], - decomp, - empty_hull, save_skinweights, save_joint_positions); - - - data["mesh"][instance.mModel->mLocalID] = str.str(); - } - - data["instance"][i] = instance.asLLSD(); - } - - llofstream out(filename, std::ios_base::out | std::ios_base::binary); - LLSDSerialize::toBinary(data, out); - out.flush(); - out.close(); -} - -void LLModelPreview::clearModel(S32 lod) -{ - if (lod < 0 || lod > LLModel::LOD_PHYSICS) - { - return; - } - - mVertexBuffer[lod].clear(); - mModel[lod].clear(); - mScene[lod].clear(); -} - -void LLModelPreview::loadModel(std::string filename, S32 lod) -{ - assert_main_thread(); - - LLMutexLock lock(this); - - // This triggers if you bring up the file picker and then hit CANCEL. - // Just use the previous model (if any) and ignore that you brought up - // the file picker. - - if (filename.empty()) - { - if (mBaseModel.empty()) - { - // this is the initial file picking. Close the whole floater - // if we don't have a base model to show for high LOD. - mFMP->closeFloater(false); - mLoading = false; - } - return; - } - - if (mModelLoader) - { - llwarns << "Incompleted model load operation pending." << llendl; - return; - } - - mLODFile[lod] = filename; - - if (lod == LLModel::LOD_HIGH) - { - clearGLODGroup(); - } - - mModelLoader = new LLModelLoader(filename, lod, this); - - mModelLoader->start(); - - mFMP->childSetTextArg("status", "[STATUS]", mFMP->getString("status_reading_file")); - - setPreviewLOD(lod); - - if ( getLoadState() == LLModelLoader::ERROR_PARSING ) - { - mFMP->childDisable("ok_btn"); - } - - if (lod == mPreviewLOD) - { - mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]); - } - else if (lod == LLModel::LOD_PHYSICS) - { - mFMP->childSetText("physics_file", mLODFile[lod]); - } - - mFMP->openFloater(); -} - -void LLModelPreview::setPhysicsFromLOD(S32 lod) -{ - assert_main_thread(); - - if (lod >= 0 && lod <= 3) - { - mModel[LLModel::LOD_PHYSICS] = mModel[lod]; - mScene[LLModel::LOD_PHYSICS] = mScene[lod]; - mLODFile[LLModel::LOD_PHYSICS].clear(); - mFMP->childSetText("physics_file", mLODFile[LLModel::LOD_PHYSICS]); - mVertexBuffer[LLModel::LOD_PHYSICS].clear(); - rebuildUploadData(); - refresh(); - updateStatusMessages(); - } -} - -void LLModelPreview::clearIncompatible(S32 lod) -{ - for (U32 i = 0; i <= LLModel::LOD_HIGH; i++) - { //clear out any entries that aren't compatible with this model - if (i != lod) - { - if (mModel[i].size() != mModel[lod].size()) - { - mModel[i].clear(); - mScene[i].clear(); - mVertexBuffer[i].clear(); - - if (i == LLModel::LOD_HIGH) - { - mBaseModel = mModel[lod]; - clearGLODGroup(); - mBaseScene = mScene[lod]; - mVertexBuffer[5].clear(); - } - } - } - } -} - -void LLModelPreview::clearGLODGroup() -{ - if (mGroup) - { - for (std::map, U32>::iterator iter = mObject.begin(); iter != mObject.end(); ++iter) - { - glodDeleteObject(iter->second); - stop_gloderror(); - } - mObject.clear(); - - glodDeleteGroup(mGroup); - stop_gloderror(); - mGroup = 0; - } -} - -void LLModelPreview::loadModelCallback(S32 lod) -{ - assert_main_thread(); - - LLMutexLock lock(this); - if (!mModelLoader) - { - return; - } - - mModelLoader->loadTextures() ; - - if (lod == -1) - { //populate all LoDs from model loader scene - mBaseModel.clear(); - mBaseScene.clear(); - - for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod) - { //for each LoD - - //clear scene and model info - mScene[lod].clear(); - mModel[lod].clear(); - mVertexBuffer[lod].clear(); - - if (mModelLoader->mScene.begin()->second[0].mLOD[lod].notNull()) - { //if this LoD exists in the loaded scene - - //copy scene to current LoD - mScene[lod] = mModelLoader->mScene; - - //touch up copied scene to look like current LoD - for (LLModelLoader::scene::iterator iter = mScene[lod].begin(); iter != mScene[lod].end(); ++iter) - { - LLModelLoader::model_instance_list& list = iter->second; - - for (LLModelLoader::model_instance_list::iterator list_iter = list.begin(); list_iter != list.end(); ++list_iter) - { - //override displayed model with current LoD - list_iter->mModel = list_iter->mLOD[lod]; - - //add current model to current LoD's model list (LLModel::mLocalID makes a good vector index) - S32 idx = list_iter->mModel->mLocalID; - - if (mModel[lod].size() <= idx) - { //stretch model list to fit model at given index - mModel[lod].resize(idx+1); - } - - mModel[lod][idx] = list_iter->mModel; - } - } - } - } - - //copy high lod to base scene for LoD generation - mBaseScene = mScene[LLModel::LOD_HIGH]; - mBaseModel = mModel[LLModel::LOD_HIGH]; - - mDirty = true; - resetPreviewTarget(); - } - else - { //only replace given LoD - mModel[lod] = mModelLoader->mModelList; - mScene[lod] = mModelLoader->mScene; - mVertexBuffer[lod].clear(); - - if (lod == LLModel::LOD_PHYSICS) - { - mPhysicsMesh.clear(); - } - - setPreviewLOD(lod); - - - if (lod == LLModel::LOD_HIGH) - { //save a copy of the highest LOD for automatic LOD manipulation - if (mBaseModel.empty()) - { //first time we've loaded a model, auto-gen LoD - mGenLOD = true; - } - - mBaseModel = mModel[lod]; - clearGLODGroup(); - - mBaseScene = mScene[lod]; - mVertexBuffer[5].clear(); - } - - clearIncompatible(lod); - - mDirty = true; - - if (lod == LLModel::LOD_HIGH) - { - resetPreviewTarget(); - } - } - - mLoading = false; - refresh(); - - mModelLoadedSignal(); -} - -void LLModelPreview::resetPreviewTarget() -{ - if ( mModelLoader ) - { - mPreviewTarget = (mModelLoader->mExtents[0] + mModelLoader->mExtents[1]) * 0.5f; - mPreviewScale = (mModelLoader->mExtents[1] - mModelLoader->mExtents[0]) * 0.5f; - } - - setPreviewTarget(mPreviewScale.magVec()*2.f); -} - -void LLModelPreview::generateNormals() -{ - assert_main_thread(); - - S32 which_lod = mPreviewLOD; - - - if (which_lod > 4 || which_lod < 0 || - mModel[which_lod].empty()) - { - return; - } - - F32 angle_cutoff = mFMP->childGetValue("crease_angle").asReal(); - - angle_cutoff *= DEG_TO_RAD; - - if (which_lod == 3 && !mBaseModel.empty()) - { - for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) - { - (*iter)->generateNormals(angle_cutoff); - } - - mVertexBuffer[5].clear(); - } - - for (LLModelLoader::model_list::iterator iter = mModel[which_lod].begin(); iter != mModel[which_lod].end(); ++iter) - { - (*iter)->generateNormals(angle_cutoff); - } - - mVertexBuffer[which_lod].clear(); - refresh(); - -} - -void LLModelPreview::clearMaterials() -{ - for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) - { //for each transform in current scene - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { //for each instance with that transform - LLModelInstance& source_instance = *model_iter; - LLModel* source = source_instance.mModel; - - for (S32 i = 0; i < source->getNumVolumeFaces(); ++i) - { //for each face in instance - LLImportMaterial& source_material = source_instance.mMaterial[i]; - - //clear material info - source_material.mDiffuseColor = LLColor4(1,1,1,1); - source_material.mDiffuseMap = NULL; - source_material.mDiffuseMapFilename.clear(); - source_material.mDiffuseMapLabel.clear(); - source_material.mFullbright = false; - } - } - } - - mVertexBuffer[mPreviewLOD].clear(); - - if (mPreviewLOD == LLModel::LOD_HIGH) - { - mBaseScene = mScene[mPreviewLOD]; - mBaseModel = mModel[mPreviewLOD]; - clearGLODGroup(); - mVertexBuffer[5].clear(); - } - - mResourceCost = calcResourceCost(); - refresh(); -} - -void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_limit) -{ - if (mBaseModel.empty()) - { - return; - } - - if (which_lod == LLModel::LOD_PHYSICS) - { //clear physics mesh map - mPhysicsMesh.clear(); - } - - LLVertexBuffer::unbind(); - - stop_gloderror(); - static U32 cur_name = 1; - - S32 limit = -1; - - U32 triangle_count = 0; - - for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) - { - LLModel* mdl = *iter; - for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) - { - triangle_count += mdl->getVolumeFace(i).mNumIndices/3; - } - } - - U32 base_triangle_count = triangle_count; - - U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; - - U32 lod_mode = 0; - - LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); - if (iface) - { - lod_mode = iface->getFirstSelectedIndex(); - } - - F32 lod_error_threshold = mFMP->childGetValue("lod_error_threshold").asReal(); - - if (lod_mode == 0) - { - lod_mode = GLOD_TRIANGLE_BUDGET; - if (which_lod != -1) - { - limit = mFMP->childGetValue("lod_triangle_limit").asInteger(); - } - } - else - { - lod_mode = GLOD_ERROR_THRESHOLD; - } - - U32 build_operator = 0; - - iface = mFMP->childGetSelectionInterface("build_operator"); - if (iface) - { - build_operator = iface->getFirstSelectedIndex(); - } - - if (build_operator == 0) - { - build_operator = GLOD_OPERATOR_EDGE_COLLAPSE; - } - else - { - build_operator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE; - } - - U32 queue_mode=0; - iface = mFMP->childGetSelectionInterface("queue_mode"); - if (iface) - { - queue_mode = iface->getFirstSelectedIndex(); - } - - if (queue_mode == 0) - { - queue_mode = GLOD_QUEUE_GREEDY; - } - else if (queue_mode == 1) - { - queue_mode = GLOD_QUEUE_LAZY; - } - else - { - queue_mode = GLOD_QUEUE_INDEPENDENT; - } - - U32 border_mode = 0; - - iface = mFMP->childGetSelectionInterface("border_mode"); - if (iface) - { - border_mode = iface->getFirstSelectedIndex(); - } - - if (border_mode == 0) - { - border_mode = GLOD_BORDER_UNLOCK; - } - else - { - border_mode = GLOD_BORDER_LOCK; - } - - bool object_dirty = false; - if (border_mode != mBuildBorderMode) - { - mBuildBorderMode = border_mode; - object_dirty = true; - } - - if (queue_mode != mBuildQueueMode) - { - mBuildQueueMode = queue_mode; - object_dirty = true; - } - - if (build_operator != mBuildOperator) - { - mBuildOperator = build_operator; - object_dirty = true; - } - - F32 share_tolerance = mFMP->childGetValue("share_tolerance").asReal(); - if (share_tolerance != mBuildShareTolerance) - { - mBuildShareTolerance = share_tolerance; - object_dirty = true; - } - - if (mGroup == 0) - { - object_dirty = true; - mGroup = cur_name++; - glodNewGroup(mGroup); - } - - if (object_dirty) - { - for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) - { //build GLOD objects for each model in base model list - LLModel* mdl = *iter; - - if (mObject[mdl] != 0) - { - glodDeleteObject(mObject[mdl]); - } - - mObject[mdl] = cur_name++; - - glodNewObject(mObject[mdl], mGroup, GLOD_DISCRETE); - stop_gloderror(); - - if (iter == mBaseModel.begin() && !mdl->mSkinWeights.empty()) - { //regenerate vertex buffer for skinned models to prevent animation feedback during LOD generation - mVertexBuffer[5].clear(); - } - - if (mVertexBuffer[5].empty()) - { - genBuffers(5, false); - } - - U32 tri_count = 0; - for (U32 i = 0; i < mVertexBuffer[5][mdl].size(); ++i) - { - mVertexBuffer[5][mdl][i]->setBuffer(type_mask); - U32 num_indices = mVertexBuffer[5][mdl][i]->getNumIndices(); - if (num_indices > 2) - { - glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f); - } - tri_count += num_indices/3; - stop_gloderror(); - } - - glodObjectParameteri(mObject[mdl], GLOD_BUILD_OPERATOR, build_operator); - stop_gloderror(); - - glodObjectParameteri(mObject[mdl], GLOD_BUILD_QUEUE_MODE, queue_mode); - stop_gloderror(); - - glodObjectParameteri(mObject[mdl], GLOD_BUILD_BORDER_MODE, border_mode); - stop_gloderror(); - - glodObjectParameterf(mObject[mdl], GLOD_BUILD_SHARE_TOLERANCE, share_tolerance); - stop_gloderror(); - - glodBuildObject(mObject[mdl]); - stop_gloderror(); - } - } - - - S32 start = LLModel::LOD_HIGH; - S32 end = 0; - - if (which_lod != -1) - { - start = end = which_lod; - } - - mMaxTriangleLimit = base_triangle_count; - - for (S32 lod = start; lod >= end; --lod) - { - if (which_lod == -1) - { - if (lod < start) - { - triangle_count /= decimation; - } - } - else - { - if (enforce_tri_limit) - { - triangle_count = limit; - } - else - { - for (S32 j=LLModel::LOD_HIGH; j>which_lod; --j) - { - triangle_count /= decimation; - } - } - } - - mModel[lod].clear(); - mModel[lod].resize(mBaseModel.size()); - mVertexBuffer[lod].clear(); - - U32 actual_tris = 0; - U32 actual_verts = 0; - U32 submeshes = 0; - - mRequestedTriangleCount[lod] = triangle_count; - - glodGroupParameteri(mGroup, GLOD_ADAPT_MODE, lod_mode); - stop_gloderror(); - - glodGroupParameteri(mGroup, GLOD_ERROR_MODE, GLOD_OBJECT_SPACE_ERROR); - stop_gloderror(); - - glodGroupParameterf(mGroup, GLOD_OBJECT_SPACE_ERROR_THRESHOLD, lod_error_threshold); - stop_gloderror(); - - glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, 0); - stop_gloderror(); - - glodAdaptGroup(mGroup); - stop_gloderror(); - - if (lod_mode == GLOD_TRIANGLE_BUDGET) - { //SH-632 Always adapt to 0 before adapting to actual desired amount, and always - //add 1 to desired amount to avoid decimating below desired amount - glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, triangle_count+1); - stop_gloderror(); - - glodAdaptGroup(mGroup); - stop_gloderror(); - } - - for (U32 mdl_idx = 0; mdl_idx < mBaseModel.size(); ++mdl_idx) - { - LLModel* base = mBaseModel[mdl_idx]; - - GLint patch_count = 0; - glodGetObjectParameteriv(mObject[base], GLOD_NUM_PATCHES, &patch_count); - stop_gloderror(); - - LLVolumeParams volume_params; - volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); - mModel[lod][mdl_idx] = new LLModel(volume_params, 0.f); - - GLint* sizes = new GLint[patch_count*2]; - glodGetObjectParameteriv(mObject[base], GLOD_PATCH_SIZES, sizes); - stop_gloderror(); - - GLint* names = new GLint[patch_count]; - glodGetObjectParameteriv(mObject[base], GLOD_PATCH_NAMES, names); - stop_gloderror(); - - mModel[lod][mdl_idx]->setNumVolumeFaces(patch_count); - - LLModel* target_model = mModel[lod][mdl_idx]; - - for (GLint i = 0; i < patch_count; ++i) - { - LLPointer buff = new LLVertexBuffer(type_mask, 0); - - if (sizes[i*2+1] > 0 && sizes[i*2] > 0) - { - buff->allocateBuffer(sizes[i*2+1], sizes[i*2], true); - buff->setBuffer(type_mask); - glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, buff->getIndicesPointer()); - stop_gloderror(); - } - else - { //this face was eliminated, create a dummy triangle (one vertex, 3 indices, all 0) - buff->allocateBuffer(1, 3, true); - memset(buff->getMappedData(), 0, buff->getSize()); - memset(buff->getIndicesPointer(), 0, buff->getIndicesSize()); - } - - buff->validateRange(0, buff->getNumVerts()-1, buff->getNumIndices(), 0); - - LLStrider pos; - LLStrider norm; - LLStrider tc; - LLStrider index; - - buff->getVertexStrider(pos); - buff->getNormalStrider(norm); - buff->getTexCoord0Strider(tc); - buff->getIndexStrider(index); - - target_model->setVolumeFaceData(names[i], pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices()); - actual_tris += buff->getNumIndices()/3; - actual_verts += buff->getNumVerts(); - ++submeshes; - - if (!validate_face(target_model->getVolumeFace(names[i]))) - { - llerrs << "Invalid face generated during LOD generation." << llendl; - } - } - - //blind copy skin weights and just take closest skin weight to point on - //decimated mesh for now (auto-generating LODs with skin weights is still a bit - //of an open problem). - target_model->mPosition = base->mPosition; - target_model->mSkinWeights = base->mSkinWeights; - target_model->mJointMap = base->mJointMap; - target_model->mJointList = base->mJointList; - target_model->mInvBindMatrix = base->mInvBindMatrix; - target_model->mBindShapeMatrix = base->mBindShapeMatrix; - target_model->mAlternateBindMatrix = base->mAlternateBindMatrix; - //copy material list - target_model->mMaterialList = base->mMaterialList; - - if (!validate_model(target_model)) - { - llerrs << "Invalid model generated when creating LODs" << llendl; - } - - delete [] sizes; - delete [] names; - } - - //rebuild scene based on mBaseScene - mScene[lod].clear(); - mScene[lod] = mBaseScene; - - for (U32 i = 0; i < mBaseModel.size(); ++i) - { - LLModel* mdl = mBaseModel[i]; - LLModel* target = mModel[lod][i]; - if (target) - { - for (LLModelLoader::scene::iterator iter = mScene[lod].begin(); iter != mScene[lod].end(); ++iter) - { - for (U32 j = 0; j < iter->second.size(); ++j) - { - if (iter->second[j].mModel == mdl) - { - iter->second[j].mModel = target; - } - } - } - } - } - } - - mResourceCost = calcResourceCost(); - - /*if (which_lod == -1 && mScene[LLModel::LOD_PHYSICS].empty()) - { //build physics scene - mScene[LLModel::LOD_PHYSICS] = mScene[LLModel::LOD_LOW]; - mModel[LLModel::LOD_PHYSICS] = mModel[LLModel::LOD_LOW]; - - for (U32 i = 1; i < mModel[LLModel::LOD_PHYSICS].size(); ++i) - { - mPhysicsQ.push(mModel[LLModel::LOD_PHYSICS][i]); - } - }*/ -} - -void LLModelPreview::updateStatusMessages() -{ - assert_main_thread(); - - //triangle/vertex/submesh count for each mesh asset for each lod - std::vector tris[LLModel::NUM_LODS]; - std::vector verts[LLModel::NUM_LODS]; - std::vector submeshes[LLModel::NUM_LODS]; - - //total triangle/vertex/submesh count for each lod - S32 total_tris[LLModel::NUM_LODS]; - S32 total_verts[LLModel::NUM_LODS]; - S32 total_submeshes[LLModel::NUM_LODS]; - - for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod) - { - //initialize total for this lod to 0 - total_tris[lod] = total_verts[lod] = total_submeshes[lod] = 0; - - for (U32 i = 0; i < mModel[lod].size(); ++i) - { //for each model in the lod - S32 cur_tris = 0; - S32 cur_verts = 0; - S32 cur_submeshes = mModel[lod][i]->getNumVolumeFaces(); - - for (S32 j = 0; j < cur_submeshes; ++j) - { //for each submesh (face), add triangles and vertices to current total - const LLVolumeFace& face = mModel[lod][i]->getVolumeFace(j); - cur_tris += face.mNumIndices/3; - cur_verts += face.mNumVertices; - } - - //add this model to the lod total - total_tris[lod] += cur_tris; - total_verts[lod] += cur_verts; - total_submeshes[lod] += cur_submeshes; - - //store this model's counts to asset data - tris[lod].push_back(cur_tris); - verts[lod].push_back(cur_verts); - submeshes[lod].push_back(cur_submeshes); - } - } - - if (mMaxTriangleLimit == 0) - { - mMaxTriangleLimit = total_tris[LLModel::LOD_HIGH]; - } - - - mFMP->childSetTextArg("submeshes_info", "[SUBMESHES]", llformat("%d", total_submeshes[LLModel::LOD_HIGH])); - - std::string mesh_status_na = mFMP->getString("mesh_status_na"); - - S32 upload_status[LLModel::LOD_HIGH+1]; - - bool upload_ok = true; - - for (S32 lod = 0; lod <= LLModel::LOD_HIGH; ++lod) - { - upload_status[lod] = 0; - - std::string message = "mesh_status_good"; - - if (total_tris[lod] > 0) - { - mFMP->childSetText(lod_triangles_name[lod], llformat("%d", total_tris[lod])); - mFMP->childSetText(lod_vertices_name[lod], llformat("%d", total_verts[lod])); - } - else - { - if (lod == LLModel::LOD_HIGH) - { - upload_status[lod] = 2; - message = "mesh_status_missing_lod"; - } - else - { - for (S32 i = lod-1; i >= 0; --i) - { - if (total_tris[i] > 0) - { - upload_status[lod] = 2; - message = "mesh_status_missing_lod"; - } - } - } - - mFMP->childSetText(lod_triangles_name[lod], mesh_status_na); - mFMP->childSetText(lod_vertices_name[lod], mesh_status_na); - } - - const U32 lod_high = LLModel::LOD_HIGH; - - if (lod != lod_high) - { - if (total_submeshes[lod] && total_submeshes[lod] != total_submeshes[lod_high]) - { //number of submeshes is different - message = "mesh_status_submesh_mismatch"; - upload_status[lod] = 2; - } - else if (!tris[lod].empty() && tris[lod].size() != tris[lod_high].size()) - { //number of meshes is different - message = "mesh_status_mesh_mismatch"; - upload_status[lod] = 2; - } - else if (!verts[lod].empty()) - { - for (U32 i = 0; i < verts[lod].size(); ++i) - { - S32 max_verts = i < verts[lod+1].size() ? verts[lod+1][i] : 0; - - if (max_verts > 0) - { - if (verts[lod][i] > max_verts) - { //too many vertices in this lod - message = "mesh_status_too_many_vertices"; - upload_status[lod] = 2; - } - } - } - } - } - - LLIconCtrl* icon = mFMP->getChild(lod_icon_name[lod]); - LLUIImagePtr img = LLUI::getUIImage(lod_status_image[upload_status[lod]]); - icon->setVisible(true); - icon->setImage(img); - - if (upload_status[lod] >= 2) - { - upload_ok = false; - } - - if (lod == mPreviewLOD) - { - mFMP->childSetText("lod_status_message_text", mFMP->getString(message)); - icon = mFMP->getChild("lod_status_message_icon"); - icon->setImage(img); - } - } - - bool errorStateFromLoader = getLoadState() == LLModelLoader::ERROR_PARSING ? true : false; - - bool skinAndRigOk = true; - bool uploadingSkin = mFMP->childGetValue("upload_skin").asBoolean(); - if ( uploadingSkin && !isRigValid() ) - { - skinAndRigOk = false; - } - - if ( upload_ok && !errorStateFromLoader && skinAndRigOk ) - { - mFMP->childEnable("ok_btn"); - } - - //add up physics triangles etc - S32 start = 0; - S32 end = mModel[LLModel::LOD_PHYSICS].size(); - - S32 phys_tris = 0; - S32 phys_hulls = 0; - S32 phys_points = 0; - - for (S32 i = start; i < end; ++i) - { //add up hulls and points and triangles for selected mesh(es) - LLModel* model = mModel[LLModel::LOD_PHYSICS][i]; - S32 cur_submeshes = model->getNumVolumeFaces(); - - LLModel::convex_hull_decomposition& decomp = model->mConvexHullDecomp; - - if (!decomp.empty()) - { - phys_hulls += decomp.size(); - for (U32 i = 0; i < decomp.size(); ++i) - { - phys_points += decomp[i].size(); - } - } - else - { //choose physics shape OR decomposition, can't use both - for (S32 j = 0; j < cur_submeshes; ++j) - { //for each submesh (face), add triangles and vertices to current total - const LLVolumeFace& face = model->getVolumeFace(j); - phys_tris += face.mNumIndices/3; - } - } - } - - if (phys_tris > 0) - { - mFMP->childSetTextArg("physics_triangles", "[TRIANGLES]", llformat("%d", phys_tris)); - } - else - { - mFMP->childSetTextArg("physics_triangles", "[TRIANGLES]", mesh_status_na); - } - - if (phys_hulls > 0) - { - mFMP->childSetTextArg("physics_hulls", "[HULLS]", llformat("%d", phys_hulls)); - mFMP->childSetTextArg("physics_points", "[POINTS]", llformat("%d", phys_points)); - } - else - { - mFMP->childSetTextArg("physics_hulls", "[HULLS]", mesh_status_na); - mFMP->childSetTextArg("physics_points", "[POINTS]", mesh_status_na); - } - - LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; - if (fmp) - { - if (phys_tris > 0 || phys_hulls > 0) - { - if (!fmp->isViewOptionEnabled("show_physics")) - { - fmp->enableViewOption("show_physics"); - mViewOption["show_physics"] = true; - } - } - else - { - fmp->disableViewOption("show_physics"); - mViewOption["show_physics"] = false; - - } - - //bool use_hull = fmp->childGetValue("physics_use_hull").asBoolean(); - - //fmp->childSetEnabled("physics_optimize", !use_hull); - - bool enable = phys_tris > 0 || phys_hulls > 0; - //enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean(); - - //enable/disable "analysis" UI - LLPanel* panel = fmp->getChild("physics analysis"); - LLView* child = panel->getFirstChild(); - while (child) - { - child->setEnabled(enable); - child = panel->findNextSibling(child); - } - - enable = phys_hulls > 0; - //enable/disable "simplification" UI - panel = fmp->getChild("physics simplification"); - child = panel->getFirstChild(); - while (child) - { - child->setEnabled(enable); - child = panel->findNextSibling(child); - } - } - - const char* lod_controls[] = - { - "lod_mode", - "lod_triangle_limit", - "lod_error_tolerance", - "build_operator_text", - "queue_mode_text", - "border_mode_text", - "share_tolerance_text", - "build_operator", - "queue_mode", - "border_mode", - "share_tolerance" - }; - const U32 num_lod_controls = sizeof(lod_controls)/sizeof(char*); - - const char* file_controls[] = - { - "lod_browse", - "lod_file" - }; - const U32 num_file_controls = sizeof(file_controls)/sizeof(char*); - - if (fmp) - { - //enable/disable controls based on radio groups - if (mFMP->childGetValue("lod_from_file").asBoolean()) - { - fmp->mLODMode[mPreviewLOD] = 0; - for (U32 i = 0; i < num_file_controls; ++i) - { - mFMP->childEnable(file_controls[i]); - } - - for (U32 i = 0; i < num_lod_controls; ++i) - { - mFMP->childDisable(lod_controls[i]); - } - } - else if (mFMP->childGetValue("lod_none").asBoolean()) - { - fmp->mLODMode[mPreviewLOD] = 2; - for (U32 i = 0; i < num_file_controls; ++i) - { - mFMP->childDisable(file_controls[i]); - } - - for (U32 i = 0; i < num_lod_controls; ++i) - { - mFMP->childDisable(lod_controls[i]); - } - - if (!mModel[mPreviewLOD].empty()) - { - mModel[mPreviewLOD].clear(); - mScene[mPreviewLOD].clear(); - mVertexBuffer[mPreviewLOD].clear(); - - //this can cause phasing issues with the UI, so reenter this function and return - updateStatusMessages(); - return; - } - } - else - { // auto generate, also the default case for wizard which has no radio selection - fmp->mLODMode[mPreviewLOD] = 1; - - for (U32 i = 0; i < num_file_controls; ++i) - { - mFMP->childDisable(file_controls[i]); - } - - for (U32 i = 0; i < num_lod_controls; ++i) - { - mFMP->childEnable(lod_controls[i]); - } - - //if (threshold) - { - U32 lod_mode = 0; - LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); - if (iface) - { - lod_mode = iface->getFirstSelectedIndex(); - } - - LLSpinCtrl* threshold = mFMP->getChild("lod_error_threshold"); - LLSpinCtrl* limit = mFMP->getChild("lod_triangle_limit"); - - limit->setMaxValue(mMaxTriangleLimit); - limit->setValue(mRequestedTriangleCount[mPreviewLOD]); - - if (lod_mode == 0) - { - limit->setVisible(true); - threshold->setVisible(false); - - limit->setMaxValue(mMaxTriangleLimit); - limit->setIncrement(mMaxTriangleLimit/32); - } - else - { - limit->setVisible(false); - threshold->setVisible(true); - } - } - } - } - - if (mFMP->childGetValue("physics_load_from_file").asBoolean()) - { - mFMP->childDisable("physics_lod_combo"); - mFMP->childEnable("physics_file"); - mFMP->childEnable("physics_browse"); - } - else - { - mFMP->childEnable("physics_lod_combo"); - mFMP->childDisable("physics_file"); - mFMP->childDisable("physics_browse"); - } -} - -void LLModelPreview::setPreviewTarget(F32 distance) -{ - mCameraDistance = distance; - mCameraZoom = 1.f; - mCameraPitch = 0.f; - mCameraYaw = 0.f; - mCameraOffset.clearVec(); -} - -void LLModelPreview::clearBuffers() -{ - for (U32 i = 0; i < 6; i++) - { - mVertexBuffer[i].clear(); - } -} - -void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) -{ - U32 tri_count = 0; - U32 vertex_count = 0; - U32 mesh_count = 0; - - - LLModelLoader::model_list* model = NULL; - - if (lod < 0 || lod > 4) - { - model = &mBaseModel; - lod = 5; - } - else - { - model = &(mModel[lod]); - } - - if (!mVertexBuffer[lod].empty()) - { - mVertexBuffer[lod].clear(); - } - - mVertexBuffer[lod].clear(); - - LLModelLoader::model_list::iterator base_iter = mBaseModel.begin(); - - for (LLModelLoader::model_list::iterator iter = model->begin(); iter != model->end(); ++iter) - { - LLModel* mdl = *iter; - if (!mdl) - { - continue; - } - - LLModel* base_mdl = *base_iter; - base_iter++; - - for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) - { - const LLVolumeFace &vf = mdl->getVolumeFace(i); - U32 num_vertices = vf.mNumVertices; - U32 num_indices = vf.mNumIndices; - - if (!num_vertices || ! num_indices) - { - continue; - } - - LLVertexBuffer* vb = NULL; - - bool skinned = include_skin_weights && !mdl->mSkinWeights.empty(); - - U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; - - if (skinned) - { - mask |= LLVertexBuffer::MAP_WEIGHT4; - } - - vb = new LLVertexBuffer(mask, 0); - - vb->allocateBuffer(num_vertices, num_indices, TRUE); - - LLStrider vertex_strider; - LLStrider normal_strider; - LLStrider tc_strider; - LLStrider index_strider; - LLStrider weights_strider; - - vb->getVertexStrider(vertex_strider); - vb->getNormalStrider(normal_strider); - vb->getTexCoord0Strider(tc_strider); - vb->getIndexStrider(index_strider); - - if (skinned) - { - vb->getWeight4Strider(weights_strider); - } - - LLVector4a::memcpyNonAliased16((F32*) vertex_strider.get(), (F32*) vf.mPositions, num_vertices*4*sizeof(F32)); - LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32)); - LLVector4a::memcpyNonAliased16((F32*) normal_strider.get(), (F32*) vf.mNormals, num_vertices*4*sizeof(F32)); - - if (skinned) - { - for (U32 i = 0; i < num_vertices; i++) - { - //find closest weight to vf.mVertices[i].mPosition - LLVector3 pos(vf.mPositions[i].getF32ptr()); - - const LLModel::weight_list& weight_list = base_mdl->getJointInfluences(pos); - - LLVector4 w(0,0,0,0); - if (weight_list.size() > 4) - { - llerrs << "WTF?" << llendl; - } - - for (U32 i = 0; i < weight_list.size(); ++i) - { - F32 wght = llmin(weight_list[i].mWeight, 0.999999f); - F32 joint = (F32) weight_list[i].mJointIdx; - w.mV[i] = joint + wght; - } - - *(weights_strider++) = w; - } - } - - // build indices - for (U32 i = 0; i < num_indices; i++) - { - *(index_strider++) = vf.mIndices[i]; - } - - mVertexBuffer[lod][mdl].push_back(vb); - - vertex_count += num_vertices; - tri_count += num_indices/3; - ++mesh_count; - - } - } -} - -void LLModelPreview::update() -{ - if (mDirty) - { - mDirty = false; - mResourceCost = calcResourceCost(); - refresh(); - updateStatusMessages(); - } - - if (mGenLOD) - { - mGenLOD = false; - genLODs(); - refresh(); - updateStatusMessages(); - } - -} - -//----------------------------------------------------------------------------- -// render() -//----------------------------------------------------------------------------- -BOOL LLModelPreview::render() -{ - assert_main_thread(); - - LLMutexLock lock(this); - mNeedsUpdate = FALSE; - - bool edges = mViewOption["show_edges"]; - bool joint_positions = mViewOption["show_joint_positions"]; - bool skin_weight = mViewOption["show_skin_weight"]; - bool textures = mViewOption["show_textures"]; - bool physics = mViewOption["show_physics"]; - - S32 width = getWidth(); - S32 height = getHeight(); - - LLGLSUIDefault def; - LLGLDisable no_blend(GL_BLEND); - LLGLEnable cull(GL_CULL_FACE); - LLGLDepthTest depth(GL_TRUE); - LLGLDisable fog(GL_FOG); - - { - //clear background to blue - glMatrixMode(GL_PROJECTION); - gGL.pushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, width, 0.0f, height, -1.0f, 1.0f); - - glMatrixMode(GL_MODELVIEW); - gGL.pushMatrix(); - glLoadIdentity(); - - gGL.color4f(0.169f, 0.169f, 0.169f, 1.f); - - gl_rect_2d_simple( width, height ); - - glMatrixMode(GL_PROJECTION); - gGL.popMatrix(); - - glMatrixMode(GL_MODELVIEW); - gGL.popMatrix(); - } - - LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; - - bool has_skin_weights = false; - bool upload_skin = mFMP->childGetValue("upload_skin").asBoolean(); - bool upload_joints = mFMP->childGetValue("upload_joints").asBoolean(); - - for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) - { - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { - LLModelInstance& instance = *model_iter; - LLModel* model = instance.mModel; - model->mPelvisOffset = mPelvisZOffset; - if (!model->mSkinWeights.empty()) - { - has_skin_weights = true; - } - } - } - - if (has_skin_weights) - { //model has skin weights, enable view options for skin weights and joint positions - if (fmp) - { - fmp->enableViewOption("show_skin_weight"); - fmp->setViewOptionEnabled("show_joint_positions", skin_weight); - } - mFMP->childEnable("upload_skin"); - } - else - { - mFMP->childDisable("upload_skin"); - if (fmp) - { - mViewOption["show_skin_weight"] = false; - fmp->disableViewOption("show_skin_weight"); - fmp->disableViewOption("show_joint_positions"); - } - skin_weight = false; - } - - if (upload_skin && !has_skin_weights) - { //can't upload skin weights if model has no skin weights - mFMP->childSetValue("upload_skin", false); - upload_skin = false; - } - - if (!upload_skin && upload_joints) - { //can't upload joints if not uploading skin weights - mFMP->childSetValue("upload_joints", false); - upload_joints = false; - } - - mFMP->childSetEnabled("upload_joints", upload_skin); - - F32 explode = mFMP->childGetValue("physics_explode").asReal(); - - glClear(GL_DEPTH_BUFFER_BIT); - - LLRect preview_rect = mFMP->getChildView("preview_panel")->getRect(); - F32 aspect = (F32) preview_rect.getWidth()/preview_rect.getHeight(); - - LLViewerCamera::getInstance()->setAspect(aspect); - - LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); - - LLVector3 offset = mCameraOffset; - LLVector3 target_pos = mPreviewTarget+offset; - - F32 z_near = 0.001f; - F32 z_far = mCameraDistance+mPreviewScale.magVec()+mCameraOffset.magVec(); - - if (skin_weight) - { - target_pos = gAgentAvatarp->getPositionAgent(); - z_near = 0.01f; - z_far = 1024.f; - mCameraDistance = 16.f; - - //render avatar previews every frame - refresh(); - } - - glLoadIdentity(); - gPipeline.enableLightsPreview(); - - LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * - LLQuaternion(mCameraYaw, LLVector3::z_axis); - - LLQuaternion av_rot = camera_rot; - LLViewerCamera::getInstance()->setOriginAndLookAt( - target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera - LLVector3::z_axis, // up - target_pos); // point of interest - - - LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, width, height, FALSE, z_near, z_far); - - stop_glerror(); - - gGL.pushMatrix(); - const F32 BRIGHTNESS = 0.9f; - gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS); - - LLGLEnable normalize(GL_NORMALIZE); - - if (!mBaseModel.empty() && mVertexBuffer[5].empty()) - { - genBuffers(-1, skin_weight); - //genBuffers(3); - //genLODs(); - } - - if (!mModel[mPreviewLOD].empty()) - { - bool regen = mVertexBuffer[mPreviewLOD].empty(); - if (!regen) - { - const std::vector >& vb_vec = mVertexBuffer[mPreviewLOD].begin()->second; - if (!vb_vec.empty()) - { - const LLVertexBuffer* buff = vb_vec[0]; - regen = buff->hasDataType(LLVertexBuffer::TYPE_WEIGHT4) != skin_weight; - } - } - - if (regen) - { - genBuffers(mPreviewLOD, skin_weight); - } - - if (!skin_weight) - { - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) - { - LLModelInstance& instance = *iter; - - LLModel* model = instance.mLOD[mPreviewLOD]; - - if (!model) - { - continue; - } - - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; - - glMultMatrixf((GLfloat*) mat.mMatrix); - - for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i) - { - LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; - - buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); - - if (textures) - { - glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); - if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull()) - { - gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true); - if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1) - { - mTextureSet.insert(instance.mMaterial[i].mDiffuseMap.get()); - } - } - } - else - { - glColor4f(1,1,1,1); - } - - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor3f(0.4f, 0.4f, 0.4f); - - if (edges) - { - glLineWidth(3.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); - } - } - gGL.popMatrix(); - } - - if (physics) - { - glClear(GL_DEPTH_BUFFER_BIT); - LLGLEnable blend(GL_BLEND); - gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO); - - for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) - { - LLModelInstance& instance = *iter; - - LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; - - if (!model) - { - continue; - } - - gGL.pushMatrix(); - LLMatrix4 mat = instance.mTransform; - - glMultMatrixf((GLfloat*) mat.mMatrix); - - - bool render_mesh = true; - - LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; - if (decomp) - { - LLMutexLock(decomp->mMutex); - - std::map, std::vector > >::iterator iter = - mPhysicsMesh.find(model); - if (iter != mPhysicsMesh.end()) - { //render hull instead of mesh - render_mesh = false; - for (U32 i = 0; i < iter->second.size(); ++i) - { - if (explode > 0.f) - { - gGL.pushMatrix(); - - LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; - offset *= explode; - - gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); - } - - static std::vector hull_colors; - - if (i+1 >= hull_colors.size()) - { - hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255)); - } - - LLVertexBuffer* buff = iter->second[i]; - if (buff) - { - buff->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL); - - glColor4ubv(hull_colors[i].mV); - buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts()); - } - - if (explode > 0.f) - { - gGL.popMatrix(); - } - } - } - } - - if (render_mesh) - { - if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) - { - genBuffers(LLModel::LOD_PHYSICS, false); - } - for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) - { - LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; - - buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); - - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glColor4f(0.4f, 0.4f, 0.0f, 0.4f); - - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - - glColor3f(1.f, 1.f, 0.f); - - glLineWidth(3.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); - } - } - - gGL.popMatrix(); - } - - gGL.setSceneBlendType(LLRender::BT_ALPHA); - } - } - else - { - LLVOAvatarSelf* avatar = gAgentAvatarp; - target_pos = avatar->getPositionAgent(); - - LLViewerCamera::getInstance()->setOriginAndLookAt( - target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera - LLVector3::z_axis, // up - target_pos); // point of interest - - if (joint_positions) - { - avatar->renderCollisionVolumes(); - } - - for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) - { - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { - LLModelInstance& instance = *model_iter; - LLModel* model = instance.mModel; - - if (!model->mSkinWeights.empty()) - { - for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i) - { - LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; - - const LLVolumeFace& face = model->getVolumeFace(i); - - LLStrider position; - buffer->getVertexStrider(position); - - LLStrider weight; - buffer->getWeight4Strider(weight); - - //quick 'n dirty software vertex skinning - - //build matrix palette - LLMatrix4 mat[64]; - for (U32 j = 0; j < model->mJointList.size(); ++j) - { - LLJoint* joint = avatar->getJoint(model->mJointList[j]); - if (joint) - { - mat[j] = model->mInvBindMatrix[j]; - mat[j] *= joint->getWorldMatrix(); - } - } - - for (U32 j = 0; j < buffer->getRequestedVerts(); ++j) - { - LLMatrix4 final_mat; - final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f; - - LLVector4 wght; - S32 idx[4]; - - F32 scale = 0.f; - for (U32 k = 0; k < 4; k++) - { - F32 w = weight[j].mV[k]; - - idx[k] = (S32) floorf(w); - wght.mV[k] = w - floorf(w); - scale += wght.mV[k]; - } - - wght *= 1.f/scale; - - for (U32 k = 0; k < 4; k++) - { - F32* src = (F32*) mat[idx[k]].mMatrix; - F32* dst = (F32*) final_mat.mMatrix; - - F32 w = wght.mV[k]; - - for (U32 l = 0; l < 16; l++) - { - dst[l] += src[l]*w; - } - } - - //VECTORIZE THIS - LLVector3 v(face.mPositions[j].getF32ptr()); - - v = v * model->mBindShapeMatrix; - v = v * final_mat; - - position[j] = v; - } - - buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); - glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); - glColor3f(0.4f, 0.4f, 0.4f); - - if (edges) - { - glLineWidth(3.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLineWidth(1.f); - } - } - } - } - } - } - } - - gGL.popMatrix(); - - return TRUE; -} - -//----------------------------------------------------------------------------- -// refresh() -//----------------------------------------------------------------------------- -void LLModelPreview::refresh() -{ - mNeedsUpdate = TRUE; -} - -//----------------------------------------------------------------------------- -// rotate() -//----------------------------------------------------------------------------- -void LLModelPreview::rotate(F32 yaw_radians, F32 pitch_radians) -{ - mCameraYaw = mCameraYaw + yaw_radians; - - mCameraPitch = llclamp(mCameraPitch + pitch_radians, F_PI_BY_TWO * -0.8f, F_PI_BY_TWO * 0.8f); -} - -//----------------------------------------------------------------------------- -// zoom() -//----------------------------------------------------------------------------- -void LLModelPreview::zoom(F32 zoom_amt) -{ - F32 new_zoom = mCameraZoom+zoom_amt; - - mCameraZoom = llclamp(new_zoom, 1.f, 10.f); -} - -void LLModelPreview::pan(F32 right, F32 up) -{ - mCameraOffset.mV[VY] = llclamp(mCameraOffset.mV[VY] + right * mCameraDistance / mCameraZoom, -1.f, 1.f); - mCameraOffset.mV[VZ] = llclamp(mCameraOffset.mV[VZ] + up * mCameraDistance / mCameraZoom, -1.f, 1.f); -} - -void LLModelPreview::setPreviewLOD(S32 lod) -{ - lod = llclamp(lod, 0, (S32) LLModel::LOD_HIGH); - - if (lod != mPreviewLOD) - { - mPreviewLOD = lod; - - LLComboBox* combo_box = mFMP->getChild("preview_lod_combo"); - combo_box->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order - mFMP->childSetTextArg("lod_table_footer", "[DETAIL]", mFMP->getString(lod_name[mPreviewLOD])); - mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]); - - // the wizard has three lod drop downs - LLComboBox* combo_box2 = mFMP->getChild("preview_lod_combo2"); - combo_box2->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order - - LLComboBox* combo_box3 = mFMP->getChild("preview_lod_combo3"); - combo_box2->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order - - LLColor4 highlight_color = LLUIColorTable::instance().getColor("MeshImportTableHighlightColor"); - LLColor4 normal_color = LLUIColorTable::instance().getColor("MeshImportTableNormalColor"); - - for (S32 i = 0; i <= LLModel::LOD_HIGH; ++i) - { - const LLColor4& color = (i == lod) ? highlight_color : normal_color; - - mFMP->childSetColor(lod_status_name[i], color); - mFMP->childSetColor(lod_label_name[i], color); - mFMP->childSetColor(lod_triangles_name[i], color); - mFMP->childSetColor(lod_vertices_name[i], color); - } - - LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; - if (fmp) - { - LLRadioGroup* radio = fmp->getChild("lod_file_or_limit"); - radio->selectNthItem(fmp->mLODMode[mPreviewLOD]); - } - } - refresh(); - updateStatusMessages(); -} - -//static -void LLFloaterModelPreview::onBrowseLOD(void* data) -{ - assert_main_thread(); - - LLFloaterModelPreview* mp = (LLFloaterModelPreview*) data; - mp->loadModel(mp->mModelPreview->mPreviewLOD); -} - -//static -void LLFloaterModelPreview::onUpload(void* user_data) -{ - assert_main_thread(); - - LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; - - if ( mp && mp->mModelPreview->mHasPivot ) - { - mp->mModelPreview->alterModelsPivot(); - } - - mp->mModelPreview->rebuildUploadData(); - - bool upload_skinweights = mp->childGetValue("upload_skin").asBoolean(); - bool upload_joint_positions = mp->childGetValue("upload_joints").asBoolean(); - - mp->mModelPreview->saveUploadData(upload_skinweights, upload_joint_positions); - - gMeshRepo.uploadModel(mp->mModelPreview->mUploadData, mp->mModelPreview->mPreviewScale, - mp->childGetValue("upload_textures").asBoolean(), upload_skinweights, upload_joint_positions); - - mp->closeFloater(false); -} - - -//static -void LLFloaterModelPreview::onClearMaterials(void* user_data) -{ - LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; - mp->mModelPreview->clearMaterials(); -} - -//static -void LLFloaterModelPreview::refresh(LLUICtrl* ctrl, void* user_data) -{ - sInstance->mModelPreview->mDirty = true; -} - -void LLFloaterModelPreview::updateResourceCost() -{ - U32 cost = mModelPreview->mResourceCost; - childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",cost)); -} - -//static -void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ) -{ - LLModelPreview* preview = (LLModelPreview*) userdata; - preview->refresh(); -} - -void LLModelPreview::onLODParamCommit(bool enforce_tri_limit) -{ - genLODs(mPreviewLOD, 3, enforce_tri_limit); - updateStatusMessages(); - refresh(); -} - -LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl) -{ - mStage = stage; - mContinue = 1; - mModel = mdl; - mDecompID = &mdl->mDecompID; - mParams = sInstance->mDecompParams; - - //copy out positions and indices - if (mdl) - { - U16 index_offset = 0; - - mPositions.clear(); - mIndices.clear(); - - //queue up vertex positions and indices - for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = mdl->getVolumeFace(i); - if (mPositions.size() + face.mNumVertices > 65535) - { - continue; - } - - for (U32 j = 0; j < face.mNumVertices; ++j) - { - mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); - } - - for (U32 j = 0; j < face.mNumIndices; ++j) - { - mIndices.push_back(face.mIndices[j]+index_offset); - } - - index_offset += face.mNumVertices; - } - } -} - -void LLFloaterModelPreview::setStatusMessage(const std::string& msg) -{ - LLMutexLock lock(mStatusLock); - mStatusMessage = msg; -} - -S32 LLFloaterModelPreview::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2) -{ - if (mContinue) - { - setStatusMessage(llformat("%s: %d/%d", status, p1, p2)); - if (LLFloaterModelPreview::sInstance) - { - LLFloaterModelPreview::sInstance->setStatusMessage(mStatusMessage); - } - } - - return mContinue; -} - -void LLFloaterModelPreview::DecompRequest::completed() -{ //called from the main thread - if (mContinue) - { - mModel->setConvexHullDecomposition(mHull); - - if (sInstance) - { - if (mContinue) - { - if (sInstance->mModelPreview) - { - sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh; - sInstance->mModelPreview->mDirty = true; - LLFloaterModelPreview::sInstance->mModelPreview->refresh(); - } - } - - sInstance->mCurRequest.erase(this); - } - } - else if (sInstance) - { - llassert(sInstance->mCurRequest.find(this) == sInstance->mCurRequest.end()); - } -} + fp->mModelPreview->calcResourceCost(); + fp->mModelPreview->refresh(); + fp->mModelPreview->resetPreviewTarget(); + fp->mModelPreview->clearBuffers(); +} + +//static +void LLFloaterModelPreview::onPreviewLODCommit(LLUICtrl* ctrl, void* userdata) +{ + LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; + + if (!fp->mModelPreview) + { + return; + } + + S32 which_mode = 0; + + LLComboBox* combo = (LLComboBox*) ctrl; + + which_mode = (NUM_LOD-1)-combo->getFirstSelectedIndex(); // combo box list of lods is in reverse order + + fp->mModelPreview->setPreviewLOD(which_mode); +} + +//static +void LLFloaterModelPreview::onGenerateNormalsCommit(LLUICtrl* ctrl, void* userdata) +{ + LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; + + fp->mModelPreview->generateNormals(); +} + +//static +void LLFloaterModelPreview::onExplodeCommit(LLUICtrl* ctrl, void* userdata) +{ + LLFloaterModelPreview* fp = LLFloaterModelPreview::sInstance; + + fp->mModelPreview->refresh(); +} + +//static +void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata) +{ + LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; + + fp->mModelPreview->genLODs(); +} + +//static +void LLFloaterModelPreview::onLODParamCommit(LLUICtrl* ctrl, void* userdata) +{ + LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; + fp->mModelPreview->onLODParamCommit(false); +} + +//static +void LLFloaterModelPreview::onLODParamCommitTriangleLimit(LLUICtrl* ctrl, void* userdata) +{ + LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata; + fp->mModelPreview->onLODParamCommit(true); +} + + +//----------------------------------------------------------------------------- +// draw() +//----------------------------------------------------------------------------- +void LLFloaterModelPreview::draw() +{ + LLFloater::draw(); + LLRect r = getRect(); + + mModelPreview->update(); + + if (!mModelPreview->mLoading) + { + childSetTextArg("status", "[STATUS]", getString("status_idle")); + } + + childSetTextArg("prim_cost", "[PRIM_COST]", llformat("%d", mModelPreview->mResourceCost)); + childSetTextArg("description_label", "[TEXTURES]", llformat("%d", mModelPreview->mTextureSet.size())); + + if (!mCurRequest.empty()) + { + LLMutexLock lock(mStatusLock); + childSetTextArg("status", "[STATUS]", mStatusMessage); + } + else + { + childSetVisible("Simplify", true); + childSetVisible("simplify_cancel", false); + childSetVisible("Decompose", true); + childSetVisible("decompose_cancel", false); + } + + U32 resource_cost = mModelPreview->mResourceCost*10; + + if (childGetValue("upload_textures").asBoolean()) + { + resource_cost += mModelPreview->mTextureSet.size()*10; + } + + childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d", resource_cost)); + + if (mModelPreview) + { + gGL.color3f(1.f, 1.f, 1.f); + + gGL.getTexUnit(0)->bind(mModelPreview); + + + LLView* preview_panel = getChild("preview_panel"); + + LLRect rect = preview_panel->getRect(); + if (rect != mPreviewRect) + { + mModelPreview->refresh(); + mPreviewRect = preview_panel->getRect(); + } + + gGL.begin( LLRender::QUADS ); + { + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop-1); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2i(mPreviewRect.mRight-1, mPreviewRect.mBottom); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2i(mPreviewRect.mRight-1, mPreviewRect.mTop-1); + } + gGL.end(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } +} + +//----------------------------------------------------------------------------- +// handleMouseDown() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelPreview::handleMouseDown(S32 x, S32 y, MASK mask) +{ + if (mPreviewRect.pointInRect(x, y)) + { + bringToFront( x, y ); + gFocusMgr.setMouseCapture(this); + gViewerWindow->hideCursor(); + mLastMouseX = x; + mLastMouseY = y; + return TRUE; + } + + return LLFloater::handleMouseDown(x, y, mask); +} + +//----------------------------------------------------------------------------- +// handleMouseUp() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelPreview::handleMouseUp(S32 x, S32 y, MASK mask) +{ + gFocusMgr.setMouseCapture(FALSE); + gViewerWindow->showCursor(); + return LLFloater::handleMouseUp(x, y, mask); +} + +//----------------------------------------------------------------------------- +// handleHover() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelPreview::handleHover (S32 x, S32 y, MASK mask) +{ + MASK local_mask = mask & ~MASK_ALT; + + if (mModelPreview && hasMouseCapture()) + { + if (local_mask == MASK_PAN) + { + // pan here + mModelPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f); + } + else if (local_mask == MASK_ORBIT) + { + F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; + F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f; + + mModelPreview->rotate(yaw_radians, pitch_radians); + } + else + { + + F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; + F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f; + + mModelPreview->rotate(yaw_radians, 0.f); + mModelPreview->zoom(zoom_amt); + } + + + mModelPreview->refresh(); + + LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY); + } + + if (!mPreviewRect.pointInRect(x, y) || !mModelPreview) + { + return LLFloater::handleHover(x, y, mask); + } + else if (local_mask == MASK_ORBIT) + { + gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA); + } + else if (local_mask == MASK_PAN) + { + gViewerWindow->setCursor(UI_CURSOR_TOOLPAN); + } + else + { + gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN); + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// handleScrollWheel() +//----------------------------------------------------------------------------- +BOOL LLFloaterModelPreview::handleScrollWheel(S32 x, S32 y, S32 clicks) +{ + if (mPreviewRect.pointInRect(x, y) && mModelPreview) + { + mModelPreview->zoom((F32)clicks * -0.2f); + mModelPreview->refresh(); + } + + return TRUE; +} + +//static +void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data) +{ + if (LLConvexDecomposition::getInstance() == NULL) + { + llinfos << "convex decomposition tool is a stub on this platform. cannot get decomp." << llendl; + return; + } + + if (sInstance) + { + LLCDParam* param = (LLCDParam*) data; + std::string name(param->mName); + sInstance->mDecompParams[name] = ctrl->getValue(); + + if (name == "Simplify Method") + { + if (ctrl->getValue().asInteger() == 0) + { + sInstance->childSetVisible("Retain%", true); + sInstance->childSetVisible("Detail Scale", false); + } + else + { + sInstance->childSetVisible("Retain%", false); + sInstance->childSetVisible("Detail Scale", true); + } + } + } +} + +//static +void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data) +{ + LLCDStageData* stage_data = (LLCDStageData*) data; + std::string stage = stage_data->mName; + + if (sInstance) + { + if (!sInstance->mCurRequest.empty()) + { + llinfos << "Decomposition request still pending." << llendl; + return; + } + + if (sInstance->mModelPreview) + { + for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i) + { + LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i]; + DecompRequest* request = new DecompRequest(stage, mdl); + sInstance->mCurRequest.insert(request); + gMeshRepo.mDecompThread->submitRequest(request); + } + } + + if (stage == "Decompose") + { + sInstance->setStatusMessage(sInstance->getString("decomposing")); + sInstance->childSetVisible("Decompose", false); + sInstance->childSetVisible("decompose_cancel", true); + } + else if (stage == "Simplify") + { + sInstance->setStatusMessage(sInstance->getString("simplifying")); + sInstance->childSetVisible("Simplify", false); + sInstance->childSetVisible("simplify_cancel", true); + } + } +} + +//static +void LLFloaterModelPreview::onPhysicsBrowse(LLUICtrl* ctrl, void* userdata) +{ + sInstance->loadModel(LLModel::LOD_PHYSICS); +} + +//static +void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata) +{ + S32 which_mode = 3; + LLCtrlSelectionInterface* iface = sInstance->childGetSelectionInterface("physics_lod_combo"); + if (iface) + { + which_mode = iface->getFirstSelectedIndex(); + } + + sInstance->mModelPreview->setPhysicsFromLOD(which_mode); +} + +//static +void LLFloaterModelPreview::onCancel(LLUICtrl* ctrl, void* data) +{ + if (sInstance) + { + sInstance->closeFloater(false); + } +} + +//static +void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data) +{ + if (sInstance) + { + for (std::set >::iterator iter = sInstance->mCurRequest.begin(); + iter != sInstance->mCurRequest.end(); ++iter) + { + DecompRequest* req = *iter; + req->mContinue = 0; + } + + sInstance->mCurRequest.clear(); + } +} + +void LLFloaterModelPreview::initDecompControls() +{ + LLSD key; + + childSetCommitCallback("simplify_cancel", onPhysicsStageCancel, NULL); + childSetCommitCallback("decompose_cancel", onPhysicsStageCancel, NULL); + + childSetCommitCallback("physics_lod_combo", onPhysicsUseLOD, NULL); + childSetCommitCallback("physics_browse", onPhysicsBrowse, NULL); + + static const LLCDStageData* stage = NULL; + static S32 stage_count = 0; + + if (!stage && LLConvexDecomposition::getInstance() != NULL) + { + stage_count = LLConvexDecomposition::getInstance()->getStages(&stage); + } + + static const LLCDParam* param = NULL; + static S32 param_count = 0; + if (!param && LLConvexDecomposition::getInstance() != NULL) + { + param_count = LLConvexDecomposition::getInstance()->getParameters(¶m); + } + + for (S32 j = stage_count-1; j >= 0; --j) + { + LLButton* button = getChild(stage[j].mName); + if (button) + { + button->setCommitCallback(onPhysicsStageExecute, (void*) &stage[j]); + } + + gMeshRepo.mDecompThread->mStageID[stage[j].mName] = j; + // protected against stub by stage_count being 0 for stub above + LLConvexDecomposition::getInstance()->registerCallback(j, LLPhysicsDecomp::llcdCallback); + + //llinfos << "Physics decomp stage " << stage[j].mName << " (" << j << ") parameters:" << llendl; + //llinfos << "------------------------------------" << llendl; + + for (S32 i = 0; i < param_count; ++i) + { + if (param[i].mStage != j) + { + continue; + } + + std::string name(param[i].mName ? param[i].mName : ""); + std::string description(param[i].mDescription ? param[i].mDescription : ""); + + std::string type = "unknown"; + + llinfos << name << " - " << description << llendl; + + if (param[i].mType == LLCDParam::LLCD_FLOAT) + { + mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mFloat); + //llinfos << "Type: float, Default: " << param[i].mDefault.mFloat << llendl; + + LLSliderCtrl* slider = getChild(name); + if (slider) + { + slider->setMinValue(param[i].mDetails.mRange.mLow.mFloat); + slider->setMaxValue(param[i].mDetails.mRange.mHigh.mFloat); + slider->setIncrement(param[i].mDetails.mRange.mDelta.mFloat); + slider->setValue(param[i].mDefault.mFloat); + slider->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); + } + } + else if (param[i].mType == LLCDParam::LLCD_INTEGER) + { + mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); + //llinfos << "Type: integer, Default: " << param[i].mDefault.mIntOrEnumValue << llendl; + + LLSliderCtrl* slider = getChild(name); + if (slider) + { + slider->setMinValue(param[i].mDetails.mRange.mLow.mIntOrEnumValue); + slider->setMaxValue(param[i].mDetails.mRange.mHigh.mIntOrEnumValue); + slider->setIncrement(param[i].mDetails.mRange.mDelta.mIntOrEnumValue); + slider->setValue(param[i].mDefault.mIntOrEnumValue); + slider->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); + } + } + else if (param[i].mType == LLCDParam::LLCD_BOOLEAN) + { + mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mBool); + //llinfos << "Type: boolean, Default: " << (param[i].mDefault.mBool ? "True" : "False") << llendl; + + LLCheckBoxCtrl* check_box = getChild(name); + if (check_box) + { + check_box->setValue(param[i].mDefault.mBool); + check_box->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); + } + } + else if (param[i].mType == LLCDParam::LLCD_ENUM) + { + mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); + //llinfos << "Type: enum, Default: " << param[i].mDefault.mIntOrEnumValue << llendl; + + { //plug into combo box + + //llinfos << "Accepted values: " << llendl; + LLComboBox* combo_box = getChild(name); + for (S32 k = 0; k < param[i].mDetails.mEnumValues.mNumEnums; ++k) + { + //llinfos << param[i].mDetails.mEnumValues.mEnumsArray[k].mValue + // << " - " << param[i].mDetails.mEnumValues.mEnumsArray[k].mName << llendl; + + combo_box->add(param[i].mDetails.mEnumValues.mEnumsArray[k].mName, + LLSD::Integer(param[i].mDetails.mEnumValues.mEnumsArray[k].mValue)); + } + combo_box->setValue(param[i].mDefault.mIntOrEnumValue); + combo_box->setCommitCallback(onPhysicsParamCommit, (void*) ¶m[i]); + } + + //llinfos << "----" << llendl; + } + //llinfos << "-----------------------------" << llendl; + } + } + + childSetCommitCallback("physics_explode", LLFloaterModelPreview::onExplodeCommit, this); +} + +//----------------------------------------------------------------------------- +// onMouseCaptureLost() +//----------------------------------------------------------------------------- +// static +void LLFloaterModelPreview::onMouseCaptureLostModelPreview(LLMouseHandler* handler) +{ + gViewerWindow->showCursor(); +} + +//----------------------------------------------------------------------------- +// LLModelLoader +//----------------------------------------------------------------------------- +LLModelLoader::LLModelLoader(std::string filename, S32 lod, LLModelPreview* preview) +: LLThread("Model Loader"), mFilename(filename), mLod(lod), mPreview(preview), mFirstTransform(TRUE), mResetJoints( FALSE ) +{ + mJointMap["mPelvis"] = "mPelvis"; + mJointMap["mTorso"] = "mTorso"; + mJointMap["mChest"] = "mChest"; + mJointMap["mNeck"] = "mNeck"; + mJointMap["mHead"] = "mHead"; + mJointMap["mSkull"] = "mSkull"; + mJointMap["mEyeRight"] = "mEyeRight"; + mJointMap["mEyeLeft"] = "mEyeLeft"; + mJointMap["mCollarLeft"] = "mCollarLeft"; + mJointMap["mShoulderLeft"] = "mShoulderLeft"; + mJointMap["mElbowLeft"] = "mElbowLeft"; + mJointMap["mWristLeft"] = "mWristLeft"; + mJointMap["mCollarRight"] = "mCollarRight"; + mJointMap["mShoulderRight"] = "mShoulderRight"; + mJointMap["mElbowRight"] = "mElbowRight"; + mJointMap["mWristRight"] = "mWristRight"; + mJointMap["mHipRight"] = "mHipRight"; + mJointMap["mKneeRight"] = "mKneeRight"; + mJointMap["mAnkleRight"] = "mAnkleRight"; + mJointMap["mFootRight"] = "mFootRight"; + mJointMap["mToeRight"] = "mToeRight"; + mJointMap["mHipLeft"] = "mHipLeft"; + mJointMap["mKneeLeft"] = "mKneeLeft"; + mJointMap["mAnkleLeft"] = "mAnkleLeft"; + mJointMap["mFootLeft"] = "mFootLeft"; + mJointMap["mToeLeft"] = "mToeLeft"; + + mJointMap["avatar_mPelvis"] = "mPelvis"; + mJointMap["avatar_mTorso"] = "mTorso"; + mJointMap["avatar_mChest"] = "mChest"; + mJointMap["avatar_mNeck"] = "mNeck"; + mJointMap["avatar_mHead"] = "mHead"; + mJointMap["avatar_mSkull"] = "mSkull"; + mJointMap["avatar_mEyeRight"] = "mEyeRight"; + mJointMap["avatar_mEyeLeft"] = "mEyeLeft"; + mJointMap["avatar_mCollarLeft"] = "mCollarLeft"; + mJointMap["avatar_mShoulderLeft"] = "mShoulderLeft"; + mJointMap["avatar_mElbowLeft"] = "mElbowLeft"; + mJointMap["avatar_mWristLeft"] = "mWristLeft"; + mJointMap["avatar_mCollarRight"] = "mCollarRight"; + mJointMap["avatar_mShoulderRight"] = "mShoulderRight"; + mJointMap["avatar_mElbowRight"] = "mElbowRight"; + mJointMap["avatar_mWristRight"] = "mWristRight"; + mJointMap["avatar_mHipRight"] = "mHipRight"; + mJointMap["avatar_mKneeRight"] = "mKneeRight"; + mJointMap["avatar_mAnkleRight"] = "mAnkleRight"; + mJointMap["avatar_mFootRight"] = "mFootRight"; + mJointMap["avatar_mToeRight"] = "mToeRight"; + mJointMap["avatar_mHipLeft"] = "mHipLeft"; + mJointMap["avatar_mKneeLeft"] = "mKneeLeft"; + mJointMap["avatar_mAnkleLeft"] = "mAnkleLeft"; + mJointMap["avatar_mFootLeft"] = "mFootLeft"; + mJointMap["avatar_mToeLeft"] = "mToeLeft"; + + + mJointMap["hip"] = "mPelvis"; + mJointMap["abdomen"] = "mTorso"; + mJointMap["chest"] = "mChest"; + mJointMap["neck"] = "mNeck"; + mJointMap["head"] = "mHead"; + mJointMap["figureHair"] = "mSkull"; + mJointMap["lCollar"] = "mCollarLeft"; + mJointMap["lShldr"] = "mShoulderLeft"; + mJointMap["lForeArm"] = "mElbowLeft"; + mJointMap["lHand"] = "mWristLeft"; + mJointMap["rCollar"] = "mCollarRight"; + mJointMap["rShldr"] = "mShoulderRight"; + mJointMap["rForeArm"] = "mElbowRight"; + mJointMap["rHand"] = "mWristRight"; + mJointMap["rThigh"] = "mHipRight"; + mJointMap["rShin"] = "mKneeRight"; + mJointMap["rFoot"] = "mFootRight"; + mJointMap["lThigh"] = "mHipLeft"; + mJointMap["lShin"] = "mKneeLeft"; + mJointMap["lFoot"] = "mFootLeft"; + + //move into joint mapper class + mMasterJointList.push_front("mPelvis"); + mMasterJointList.push_front("mTorso"); + mMasterJointList.push_front("mChest"); + mMasterJointList.push_front("mNeck"); + mMasterJointList.push_front("mHead"); + mMasterJointList.push_front("mCollarLeft"); + mMasterJointList.push_front("mShoulderLeft"); + mMasterJointList.push_front("mElbowLeft"); + mMasterJointList.push_front("mWristLeft"); + mMasterJointList.push_front("mCollarRight"); + mMasterJointList.push_front("mShoulderRight"); + mMasterJointList.push_front("mElbowRight"); + mMasterJointList.push_front("mWristRight"); + mMasterJointList.push_front("mHipRight"); + mMasterJointList.push_front("mKneeRight"); + mMasterJointList.push_front("mFootRight"); + mMasterJointList.push_front("mHipLeft"); + mMasterJointList.push_front("mKneeLeft"); + mMasterJointList.push_front("mFootLeft"); + + if (mPreview) + { + //only try to load from slm if viewer is configured to do so and this is the + //initial model load (not an LoD or physics shape) + mTrySLM = gSavedSettings.getBOOL("MeshImportUseSLM") && mPreview->mBaseModel.empty(); + mPreview->setLoadState(STARTING); + } + else + { + mTrySLM = false; + } +} + +void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform) +{ + LLVector4a box[] = + { + LLVector4a(-1, 1,-1), + LLVector4a(-1, 1, 1), + LLVector4a(-1,-1,-1), + LLVector4a(-1,-1, 1), + LLVector4a( 1, 1,-1), + LLVector4a( 1, 1, 1), + LLVector4a( 1,-1,-1), + LLVector4a( 1,-1, 1), + }; + + for (S32 j = 0; j < model->getNumVolumeFaces(); ++j) + { + const LLVolumeFace& face = model->getVolumeFace(j); + + LLVector4a center; + center.setAdd(face.mExtents[0], face.mExtents[1]); + center.mul(0.5f); + LLVector4a size; + size.setSub(face.mExtents[1],face.mExtents[0]); + size.mul(0.5f); + + for (U32 i = 0; i < 8; i++) + { + LLVector4a t; + t.setMul(size, box[i]); + t.add(center); + + LLVector4a v; + + mat.affineTransform(t, v); + + if (first_transform) + { + first_transform = FALSE; + min = max = v; + } + else + { + update_min_max(min, max, v); + } + } + } +} + +void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, BOOL& first_transform) +{ + LLVector4a mina, maxa; + LLMatrix4a mata; + + mata.loadu(mat); + mina.load3(min.mV); + maxa.load3(max.mV); + + stretch_extents(model, mata, mina, maxa, first_transform); + + min.set(mina.getF32ptr()); + max.set(maxa.getF32ptr()); +} + +void LLModelLoader::run() +{ + if (!doLoadModel()) + { + mPreview = NULL; + } + + doOnIdleOneTime(boost::bind(&LLModelLoader::loadModelCallback,this)); +} + +bool LLModelLoader::doLoadModel() +{ + //first, look for a .slm file of the same name that was modified later + //than the .dae + + if (mTrySLM) + { + std::string filename = mFilename; + + std::string::size_type i = filename.rfind("."); + if (i != std::string::npos) + { + filename.replace(i, filename.size()-1, ".slm"); + llstat slm_status; + if (LLFile::stat(filename, &slm_status) == 0) + { //slm file exists + llstat dae_status; + if (LLFile::stat(mFilename, &dae_status) != 0 || + dae_status.st_mtime < slm_status.st_mtime) + { + if (loadFromSLM(filename)) + { //slm successfully loaded, if this fails, fall through and + //try loading from dae + + mLod = -1; //successfully loading from an slm implicitly sets all + //LoDs + return true; + } + } + } + } + } + + //no suitable slm exists, load from the .dae file + DAE dae; + domCOLLADA* dom = dae.open(mFilename); + + if (!dom) + { + return false; + } + + daeDatabase* db = dae.getDatabase(); + + daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH); + + daeDocument* doc = dae.getDoc(mFilename); + if (!doc) + { + llwarns << "can't find internal doc" << llendl; + return false; + } + + daeElement* root = doc->getDomRoot(); + if (!root) + { + llwarns << "document has no root" << llendl; + return false; + } + + //get unit scale + mTransform.setIdentity(); + + domAsset::domUnit* unit = daeSafeCast(root->getDescendant(daeElement::matchType(domAsset::domUnit::ID()))); + + if (unit) + { + F32 meter = unit->getMeter(); + mTransform.mMatrix[0][0] = meter; + mTransform.mMatrix[1][1] = meter; + mTransform.mMatrix[2][2] = meter; + } + + //get up axis rotation + LLMatrix4 rotation; + + domUpAxisType up = UPAXISTYPE_Y_UP; // default is Y_UP + domAsset::domUp_axis* up_axis = + daeSafeCast(root->getDescendant(daeElement::matchType(domAsset::domUp_axis::ID()))); + + if (up_axis) + { + up = up_axis->getValue(); + } + + if (up == UPAXISTYPE_X_UP) + { + rotation.initRotation(0.0f, 90.0f * DEG_TO_RAD, 0.0f); + } + else if (up == UPAXISTYPE_Y_UP) + { + rotation.initRotation(90.0f * DEG_TO_RAD, 0.0f, 0.0f); + } + + rotation *= mTransform; + mTransform = rotation; + + + for (daeInt idx = 0; idx < count; ++idx) + { //build map of domEntities to LLModel + domMesh* mesh = NULL; + db->getElement((daeElement**) &mesh, idx, NULL, COLLADA_TYPE_MESH); + + if (mesh) + { + LLPointer model = LLModel::loadModelFromDomMesh(mesh); + + if (model.notNull() && validate_model(model)) + { + mModelList.push_back(model); + mModel[mesh] = model; + } + } + } + + count = db->getElementCount(NULL, COLLADA_TYPE_SKIN); + for (daeInt idx = 0; idx < count; ++idx) + { //add skinned meshes as instances + domSkin* skin = NULL; + db->getElement((daeElement**) &skin, idx, NULL, COLLADA_TYPE_SKIN); + + if (skin) + { + domGeometry* geom = daeSafeCast(skin->getSource().getElement()); + + if (geom) + { + domMesh* mesh = geom->getMesh(); + if (mesh) + { + LLModel* model = mModel[mesh]; + if (model) + { + LLVector3 mesh_scale_vector; + LLVector3 mesh_translation_vector; + model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); + + LLMatrix4 normalized_transformation; + normalized_transformation.setTranslation(mesh_translation_vector); + + LLMatrix4 mesh_scale; + mesh_scale.initScale(mesh_scale_vector); + mesh_scale *= normalized_transformation; + normalized_transformation = mesh_scale; + + glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix); + inv_mat = inv_mat.inverse(); + LLMatrix4 inverse_normalized_transformation(inv_mat.m); + + domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix(); + + if (bind_mat) + { //get bind shape matrix + domFloat4x4& dom_value = bind_mat->getValue(); + + for (int i = 0; i < 4; i++) + { + for(int j = 0; j < 4; j++) + { + model->mBindShapeMatrix.mMatrix[i][j] = dom_value[i + j*4]; + } + } + + LLMatrix4 trans = normalized_transformation; + trans *= model->mBindShapeMatrix; + model->mBindShapeMatrix = trans; + + } + + + //The joint transfom map that we'll populate below + std::map jointTransforms; + jointTransforms.clear(); + + //Some collada setup for accessing the skeleton + daeElement* pElement = 0; + dae.getDatabase()->getElement( &pElement, 0, 0, "skeleton" ); + + //Try to get at the skeletal instance controller + domInstance_controller::domSkeleton* pSkeleton = daeSafeCast( pElement ); + bool missingSkeletonOrScene = false; + + //If no skeleton, do a breadth-first search to get at specific joints + bool rootNode = false; + bool skeletonWithNoRootNode = false; + + //Need to test for a skeleton that does not have a root node + //This occurs when your instance controller does not have an associated scene + if ( pSkeleton ) + { + daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement(); + if ( pSkeletonRootNode ) + { + rootNode = true; + } + else + { + skeletonWithNoRootNode = true; + } + + } + if ( !pSkeleton || !rootNode ) + { + daeElement* pScene = root->getDescendant("visual_scene"); + if ( !pScene ) + { + llwarns<<"No visual scene - unable to parse bone offsets "< > children = pScene->getChildren(); + S32 childCount = children.getCount(); + + //Process any children that are joints + //Not all children are joints, some code be ambient lights, cameras, geometry etc.. + for (S32 i = 0; i < childCount; ++i) + { + domNode* pNode = daeSafeCast(children[i]); + if ( isNodeAJoint( pNode ) ) + { + processJointNode( pNode, jointTransforms ); + } + } + } + } + else + //Has Skeleton + { + //Get the root node of the skeleton + daeElement* pSkeletonRootNode = pSkeleton->getValue().getElement(); + if ( pSkeletonRootNode ) + { + //Once we have the root node - start acccessing it's joint components + const int jointCnt = mJointMap.size(); + std::map :: const_iterator jointIt = mJointMap.begin(); + + //Loop over all the possible joints within the .dae - using the allowed joint list in the ctor. + for ( int i=0; i( resolver.getElement() ); + if ( pJoint ) + { + //Pull out the translate id and store it in the jointTranslations map + daeSIDResolver jointResolver( pJoint, "./translate" ); + domTranslate* pTranslate = daeSafeCast( jointResolver.getElement() ); + + LLMatrix4 workingTransform; + + //Translation via SID + if ( pTranslate ) + { + extractTranslation( pTranslate, workingTransform ); + } + else + { + //Translation via child from element + daeElement* pTranslateElement = getChildFromElement( pJoint, "translate" ); + if ( pTranslateElement && pTranslateElement->typeID() != domTranslate::ID() ) + { + llwarns<< "The found element is not a translate node" <getJoints(); + + domInputLocal_Array& joint_input = joints->getInput_array(); + + for (size_t i = 0; i < joint_input.getCount(); ++i) + { + domInputLocal* input = joint_input.get(i); + xsNMTOKEN semantic = input->getSemantic(); + + if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0) + { //found joint source, fill model->mJointMap and model->mJointList + daeElement* elem = input->getSource().getElement(); + + domSource* source = daeSafeCast(elem); + if (source) + { + + + domName_array* names_source = source->getName_array(); + + if (names_source) + { + domListOfNames &names = names_source->getValue(); + + for (size_t j = 0; j < names.getCount(); ++j) + { + std::string name(names.get(j)); + if (mJointMap.find(name) != mJointMap.end()) + { + name = mJointMap[name]; + } + model->mJointList.push_back(name); + model->mJointMap[name] = j; + } + } + else + { + domIDREF_array* names_source = source->getIDREF_array(); + if (names_source) + { + xsIDREFS& names = names_source->getValue(); + + for (size_t j = 0; j < names.getCount(); ++j) + { + std::string name(names.get(j).getID()); + if (mJointMap.find(name) != mJointMap.end()) + { + name = mJointMap[name]; + } + model->mJointList.push_back(name); + model->mJointMap[name] = j; + } + } + } + } + } + else if (strcmp(semantic, COMMON_PROFILE_INPUT_INV_BIND_MATRIX) == 0) + { //found inv_bind_matrix array, fill model->mInvBindMatrix + domSource* source = daeSafeCast(input->getSource().getElement()); + if (source) + { + domFloat_array* t = source->getFloat_array(); + if (t) + { + domListOfFloats& transform = t->getValue(); + S32 count = transform.getCount()/16; + + for (S32 k = 0; k < count; ++k) + { + LLMatrix4 mat; + + for (int i = 0; i < 4; i++) + { + for(int j = 0; j < 4; j++) + { + mat.mMatrix[i][j] = transform[k*16 + i + j*4]; + } + } + + model->mInvBindMatrix.push_back(mat); + } + } + } + } + } + + //Now that we've parsed the joint array, let's determine if we have a full rig + //(which means we have all the joints that are required for an avatar versus + //a skinned asset attached to a node in a file that contains an entire skeleton, + //but does not use the skeleton). + mPreview->setRigValid( doesJointArrayContainACompleteRig( model->mJointList ) ); + if ( !skeletonWithNoRootNode && !model->mJointList.empty() && mPreview->isRigValid() ) + { + mResetJoints = true; + } + + if ( !missingSkeletonOrScene ) + { + //Set the joint translations on the avatar - if it's a full mapping + //The joints are reset in the dtor + if ( mResetJoints ) + { + std::map :: const_iterator masterJointIt = mJointMap.begin(); + std::map :: const_iterator masterJointItEnd = mJointMap.end(); + for (;masterJointIt!=masterJointItEnd;++masterJointIt ) + { + std::string lookingForJoint = (*masterJointIt).first.c_str(); + + if ( jointTransforms.find( lookingForJoint ) != jointTransforms.end() ) + { + //llinfos<<"joint "<getJoint( lookingForJoint ); + if ( pJoint ) + { + pJoint->storeCurrentXform( jointTransform.getTranslation() ); + } + else + { + //Most likely an error in the asset. + llwarns<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << llendl; + } + } + } + } + } //missingSkeletonOrScene + + //We need to construct the alternate bind matrix (which contains the new joint positions) + //in the same order as they were stored in the joint buffer. The joints associated + //with the skeleton are not stored in the same order as they are in the exported joint buffer. + //This remaps the skeletal joints to be in the same order as the joints stored in the model. + std::vector :: const_iterator jointIt = model->mJointList.begin(); + const int jointCnt = model->mJointList.size(); + for ( int i=0; imInvBindMatrix[i]; + newInverse.setTranslation( jointTransforms[lookingForJoint].getTranslation() ); + model->mAlternateBindMatrix.push_back( newInverse ); + } + else + { + llwarns<<"Possibly misnamed/missing joint [" <getVertices(); + if (verts) + { + domInputLocal_Array& inputs = verts->getInput_array(); + for (size_t i = 0; i < inputs.getCount() && model->mPosition.empty(); ++i) + { + if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_POSITION) == 0) + { + domSource* pos_source = daeSafeCast(inputs[i]->getSource().getElement()); + if (pos_source) + { + domFloat_array* pos_array = pos_source->getFloat_array(); + if (pos_array) + { + domListOfFloats& pos = pos_array->getValue(); + + for (size_t j = 0; j < pos.getCount(); j += 3) + { + if (pos.getCount() <= j+2) + { + llerrs << "WTF?" << llendl; + } + + LLVector3 v(pos[j], pos[j+1], pos[j+2]); + + //transform from COLLADA space to volume space + v = v * inverse_normalized_transformation; + + model->mPosition.push_back(v); + } + } + } + } + } + } + + //grab skin weights array + domSkin::domVertex_weights* weights = skin->getVertex_weights(); + if (weights) + { + domInputLocalOffset_Array& inputs = weights->getInput_array(); + domFloat_array* vertex_weights = NULL; + for (size_t i = 0; i < inputs.getCount(); ++i) + { + if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_WEIGHT) == 0) + { + domSource* weight_source = daeSafeCast(inputs[i]->getSource().getElement()); + if (weight_source) + { + vertex_weights = weight_source->getFloat_array(); + } + } + } + + if (vertex_weights) + { + domListOfFloats& w = vertex_weights->getValue(); + domListOfUInts& vcount = weights->getVcount()->getValue(); + domListOfInts& v = weights->getV()->getValue(); + + U32 c_idx = 0; + for (size_t vc_idx = 0; vc_idx < vcount.getCount(); ++vc_idx) + { //for each vertex + daeUInt count = vcount[vc_idx]; + + //create list of weights that influence this vertex + LLModel::weight_list weight_list; + + for (daeUInt i = 0; i < count; ++i) + { //for each weight + daeInt joint_idx = v[c_idx++]; + daeInt weight_idx = v[c_idx++]; + + if (joint_idx == -1) + { + //ignore bindings to bind_shape_matrix + continue; + } + + F32 weight_value = w[weight_idx]; + + weight_list.push_back(LLModel::JointWeight(joint_idx, weight_value)); + } + + //sort by joint weight + std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater()); + + std::vector wght; + + F32 total = 0.f; + + for (U32 i = 0; i < llmin((U32) 4, (U32) weight_list.size()); ++i) + { //take up to 4 most significant weights + if (weight_list[i].mWeight > 0.f) + { + wght.push_back( weight_list[i] ); + total += weight_list[i].mWeight; + } + } + + F32 scale = 1.f/total; + if (scale != 1.f) + { //normalize weights + for (U32 i = 0; i < wght.size(); ++i) + { + wght[i].mWeight *= scale; + } + } + + model->mSkinWeights[model->mPosition[vc_idx]] = wght; + } + + //add instance to scene for this model + + LLMatrix4 transformation = mTransform; + // adjust the transformation to compensate for mesh normalization + + LLMatrix4 mesh_translation; + mesh_translation.setTranslation(mesh_translation_vector); + mesh_translation *= transformation; + transformation = mesh_translation; + + LLMatrix4 mesh_scale; + mesh_scale.initScale(mesh_scale_vector); + mesh_scale *= transformation; + transformation = mesh_scale; + + std::vector materials; + materials.resize(model->getNumVolumeFaces()); + mScene[transformation].push_back(LLModelInstance(model, model->mLabel, transformation, materials)); + stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); + } + } + } + } + } + } + } + + daeElement* scene = root->getDescendant("visual_scene"); + + if (!scene) + { + llwarns << "document has no visual_scene" << llendl; + setLoadState( ERROR_PARSING ); + return false; + } + setLoadState( DONE ); + + processElement(scene); + + handlePivotPoint( root ); + + return true; +} + +void LLModelLoader::setLoadState(U32 state) +{ + if (mPreview) + { + mPreview->setLoadState(state); + } +} + +bool LLModelLoader::loadFromSLM(const std::string& filename) +{ + //only need to populate mScene with data from slm + llstat stat; + + if (LLFile::stat(filename, &stat)) + { //file does not exist + return false; + } + + S32 file_size = (S32) stat.st_size; + + llifstream ifstream(filename, std::ifstream::in | std::ifstream::binary); + LLSD data; + LLSDSerialize::fromBinary(data, ifstream, file_size); + ifstream.close(); + + //build model list for each LoD + model_list model[LLModel::NUM_LODS]; + + LLSD& mesh = data["mesh"]; + + LLVolumeParams volume_params; + volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); + + for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod) + { + for (U32 i = 0; i < mesh.size(); ++i) + { + std::stringstream str(mesh[i].asString()); + LLPointer loaded_model = new LLModel(volume_params, (F32) lod); + if (loaded_model->createVolumeFacesFromStream(str)) + { + loaded_model->mLocalID = i; + model[lod].push_back(loaded_model); + } + else + { + llassert(model[lod].empty()); + } + } + } + + if (model[LLModel::LOD_HIGH].empty()) + { //failed to load high lod + return false; + } + + //load instance list + model_instance_list instance_list; + + LLSD& instance = data["instance"]; + + for (U32 i = 0; i < instance.size(); ++i) + { + //deserialize instance list + instance_list.push_back(LLModelInstance(instance[i])); + + //match up model instance pointers + S32 idx = instance_list[i].mLocalMeshID; + + for (U32 lod = 0; lod < LLModel::NUM_LODS; ++lod) + { + if (!model[lod].empty()) + { + instance_list[i].mLOD[lod] = model[lod][idx]; + } + } + + instance_list[i].mModel = model[LLModel::LOD_HIGH][idx]; + } + + + //convert instance_list to mScene + mFirstTransform = TRUE; + for (U32 i = 0; i < instance_list.size(); ++i) + { + LLModelInstance& cur_instance = instance_list[i]; + mScene[cur_instance.mTransform].push_back(cur_instance); + stretch_extents(cur_instance.mModel, cur_instance.mTransform, mExtents[0], mExtents[1], mFirstTransform); + } + + return true; +} + +void LLModelLoader::loadModelCallback() +{ + if (mPreview) + { + mPreview->loadModelCallback(mLod); + } + + while (!isStopped()) + { //wait until this thread is stopped before deleting self + apr_sleep(100); + } + + delete this; +} + +void LLModelLoader::handlePivotPoint( daeElement* pRoot ) +{ + //Import an optional pivot point - a pivot point is just a node in the visual scene named "AssetPivot" + //If no assetpivot is found then the asset will use the SL default + daeElement* pScene = pRoot->getDescendant("visual_scene"); + if ( pScene ) + { + daeTArray< daeSmartRef > children = pScene->getChildren(); + S32 childCount = children.getCount(); + for (S32 i = 0; i < childCount; ++i) + { + domNode* pNode = daeSafeCast(children[i]); + if ( pNode && isNodeAPivotPoint( pNode ) ) + { + LLMatrix4 workingTransform; + daeSIDResolver nodeResolver( pNode, "./translate" ); + domTranslate* pTranslate = daeSafeCast( nodeResolver.getElement() ); + //Translation via SID was successful + //todo#extract via element as well + if ( pTranslate ) + { + extractTranslation( pTranslate, workingTransform ); + mPreview->setModelPivot( workingTransform.getTranslation() ); + mPreview->setHasPivot( true ); + } + } + } + } +} + +bool LLModelLoader::doesJointArrayContainACompleteRig( const std::vector &jointListFromModel ) +{ + std::deque :: const_iterator masterJointIt = mMasterJointList.begin(); + std::deque :: const_iterator masterJointEndIt = mMasterJointList.end(); + + std::vector :: const_iterator modelJointIt = jointListFromModel.begin(); + std::vector :: const_iterator modelJointItEnd = jointListFromModel.end(); + + bool found = false; + for ( ;masterJointIt!=masterJointEndIt;++masterJointIt ) + { + found = false; + modelJointIt = jointListFromModel.begin(); + for ( ;modelJointIt!=modelJointItEnd; ++modelJointIt ) + { + if ( *masterJointIt == *modelJointIt ) + { + found = true; + break; + } + } + if ( !found ) + { + llinfos<<" Asset did not contain the joint (if you're u/l a fully rigged asset - it is required)." << *masterJointIt<< llendl; + break; + } + } + + return found; +} + +//called in the main thread +void LLModelLoader::loadTextures() +{ + BOOL is_paused = isPaused() ; + pause() ; //pause the loader + + for(scene::iterator iter = mScene.begin(); iter != mScene.end(); ++iter) + { + for(U32 i = 0 ; i < iter->second.size(); i++) + { + for(U32 j = 0 ; j < iter->second[i].mMaterial.size() ; j++) + { + if(!iter->second[i].mMaterial[j].mDiffuseMapFilename.empty()) + { + iter->second[i].mMaterial[j].mDiffuseMap = + LLViewerTextureManager::getFetchedTextureFromUrl("file://" + iter->second[i].mMaterial[j].mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW); + iter->second[i].mMaterial[j].mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE); + iter->second[i].mMaterial[j].mDiffuseMap->forceToSaveRawImage(); + } + } + } + } + + if(!is_paused) + { + unpause() ; + } +} + +bool LLModelLoader::isNodeAJoint( domNode* pNode ) +{ + if ( pNode->getName() == NULL) + { + return false; + } + + if ( mJointMap.find( pNode->getName() ) != mJointMap.end() ) + { + return true; + } + + return false; +} + +bool LLModelLoader::isNodeAPivotPoint( domNode* pNode ) +{ + bool result = false; + + if ( pNode && pNode->getName() ) + { + std::string name = pNode->getName(); + if ( name == "AssetPivot" ) + { + result = true; + } + else + { + result = false; + } + } + return result; +} + +void LLModelLoader::extractTranslation( domTranslate* pTranslate, LLMatrix4& transform ) +{ + domFloat3 jointTrans = pTranslate->getValue(); + LLVector3 singleJointTranslation( jointTrans[0], jointTrans[1], jointTrans[2] ); + transform.setTranslation( singleJointTranslation ); +} + +void LLModelLoader::extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform ) +{ + domTranslate* pTranslateChild = dynamic_cast( pTranslateElement ); + domFloat3 translateChild = pTranslateChild->getValue(); + LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] ); + transform.setTranslation( singleJointTranslation ); +} + +void LLModelLoader::processJointNode( domNode* pNode, std::map& jointTransforms ) +{ + if (pNode->getName() == NULL) + { + llwarns << "nameless node, can't process" << llendl; + return; + } + + //llwarns<<"ProcessJointNode# Node:" <getName()<( jointResolver.getElement() ); + + //Translation via SID was successful + if ( pTranslate ) + { + extractTranslation( pTranslate, workingTransform ); + } + else + { + //Translation via child from element + daeElement* pTranslateElement = getChildFromElement( pNode, "translate" ); + if ( !pTranslateElement || pTranslateElement->typeID() != domTranslate::ID() ) + { + //llwarns<< "The found element is not a translate node" <( jointResolver.getElement() ); + if ( pMatrix ) + { + //llinfos<<"A matrix SID was however found!"<getValue(); + for ( int i = 0; i < 4; i++ ) + { + for( int j = 0; j < 4; j++ ) + { + workingTransform.mMatrix[i][j] = domArray[i + j*4]; + } + } + } + else + { + llwarns<< "The found element is not translate or matrix node - most likely a corrupt export!" <getName() ] = workingTransform; + + //2. handle the nodes children + + //Gather and handle the incoming nodes children + daeTArray< daeSmartRef > childOfChild = pNode->getChildren(); + S32 childOfChildCount = childOfChild.getCount(); + + for (S32 i = 0; i < childOfChildCount; ++i) + { + domNode* pChildNode = daeSafeCast( childOfChild[i] ); + if ( pChildNode ) + { + processJointNode( pChildNode, jointTransforms ); + } + } +} + +daeElement* LLModelLoader::getChildFromElement( daeElement* pElement, std::string const & name ) +{ + daeElement* pChildOfElement = pElement->getChild( name.c_str() ); + if ( pChildOfElement ) + { + return pChildOfElement; + } + llwarns<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << llendl; + return NULL; +} + +void LLModelLoader::processElement(daeElement* element) +{ + LLMatrix4 saved_transform = mTransform; + + domTranslate* translate = daeSafeCast(element); + if (translate) + { + domFloat3 dom_value = translate->getValue(); + + LLMatrix4 translation; + translation.setTranslation(LLVector3(dom_value[0], dom_value[1], dom_value[2])); + + translation *= mTransform; + mTransform = translation; + } + + domRotate* rotate = daeSafeCast(element); + if (rotate) + { + domFloat4 dom_value = rotate->getValue(); + + LLMatrix4 rotation; + rotation.initRotTrans(dom_value[3] * DEG_TO_RAD, LLVector3(dom_value[0], dom_value[1], dom_value[2]), LLVector3(0, 0, 0)); + + rotation *= mTransform; + mTransform = rotation; + } + + domScale* scale = daeSafeCast(element); + if (scale) + { + domFloat3 dom_value = scale->getValue(); + + LLMatrix4 scaling; + scaling.initScale(LLVector3(dom_value[0], dom_value[1], dom_value[2])); + + scaling *= mTransform; + mTransform = scaling; + } + + domMatrix* matrix = daeSafeCast(element); + if (matrix) + { + domFloat4x4 dom_value = matrix->getValue(); + + LLMatrix4 matrix_transform; + + for (int i = 0; i < 4; i++) + { + for(int j = 0; j < 4; j++) + { + matrix_transform.mMatrix[i][j] = dom_value[i + j*4]; + } + } + + matrix_transform *= mTransform; + mTransform = matrix_transform; + } + + domInstance_geometry* instance_geo = daeSafeCast(element); + if (instance_geo) + { + domGeometry* geo = daeSafeCast(instance_geo->getUrl().getElement()); + if (geo) + { + domMesh* mesh = daeSafeCast(geo->getDescendant(daeElement::matchType(domMesh::ID()))); + if (mesh) + { + LLModel* model = mModel[mesh]; + if (model) + { + LLMatrix4 transformation = mTransform; + + std::vector materials = getMaterials(model, instance_geo); + + // adjust the transformation to compensate for mesh normalization + LLVector3 mesh_scale_vector; + LLVector3 mesh_translation_vector; + model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); + + LLMatrix4 mesh_translation; + mesh_translation.setTranslation(mesh_translation_vector); + mesh_translation *= transformation; + transformation = mesh_translation; + + LLMatrix4 mesh_scale; + mesh_scale.initScale(mesh_scale_vector); + mesh_scale *= transformation; + transformation = mesh_scale; + + std::string label = getElementLabel(instance_geo); + mScene[transformation].push_back(LLModelInstance(model, label, transformation, materials)); + + stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); + } + } + } + } + + domInstance_node* instance_node = daeSafeCast(element); + if (instance_node) + { + daeElement* instance = instance_node->getUrl().getElement(); + if (instance) + { + processElement(instance); + } + } + + //process children + daeTArray< daeSmartRef > children = element->getChildren(); + for (S32 i = 0; i < children.getCount(); i++) + { + processElement(children[i]); + } + + domNode* node = daeSafeCast(element); + if (node) + { //this element was a node, restore transform before processiing siblings + mTransform = saved_transform; + } +} + +std::vector LLModelLoader::getMaterials(LLModel* model, domInstance_geometry* instance_geo) +{ + std::vector materials; + for (int i = 0; i < model->mMaterialList.size(); i++) + { + LLImportMaterial import_material; + + domInstance_material* instance_mat = NULL; + + domBind_material::domTechnique_common* technique = + daeSafeCast(instance_geo->getDescendant(daeElement::matchType(domBind_material::domTechnique_common::ID()))); + + if (technique) + { + daeTArray< daeSmartRef > inst_materials = technique->getChildrenByType(); + for (int j = 0; j < inst_materials.getCount(); j++) + { + std::string symbol(inst_materials[j]->getSymbol()); + + if (symbol == model->mMaterialList[i]) // found the binding + { + instance_mat = inst_materials[j]; + } + } + } + + if (instance_mat) + { + domMaterial* material = daeSafeCast(instance_mat->getTarget().getElement()); + if (material) + { + domInstance_effect* instance_effect = + daeSafeCast(material->getDescendant(daeElement::matchType(domInstance_effect::ID()))); + if (instance_effect) + { + domEffect* effect = daeSafeCast(instance_effect->getUrl().getElement()); + if (effect) + { + domProfile_COMMON* profile = + daeSafeCast(effect->getDescendant(daeElement::matchType(domProfile_COMMON::ID()))); + if (profile) + { + import_material = profileToMaterial(profile); + } + } + } + } + } + + materials.push_back(import_material); + } + + return materials; +} + +LLImportMaterial LLModelLoader::profileToMaterial(domProfile_COMMON* material) +{ + LLImportMaterial mat; + mat.mFullbright = FALSE; + + daeElement* diffuse = material->getDescendant("diffuse"); + if (diffuse) + { + domCommon_color_or_texture_type_complexType::domTexture* texture = + daeSafeCast(diffuse->getDescendant("texture")); + if (texture) + { + domCommon_newparam_type_Array newparams = material->getNewparam_array(); + for (S32 i = 0; i < newparams.getCount(); i++) + { + domFx_surface_common* surface = newparams[i]->getSurface(); + if (surface) + { + domFx_surface_init_common* init = surface->getFx_surface_init_common(); + if (init) + { + domFx_surface_init_from_common_Array init_from = init->getInit_from_array(); + + if (init_from.getCount() > i) + { + domImage* image = daeSafeCast(init_from[i]->getValue().getElement()); + if (image) + { + // we only support init_from now - embedded data will come later + domImage::domInit_from* init = image->getInit_from(); + if (init) + { + mat.mDiffuseMapFilename = cdom::uriToNativePath(init->getValue().str()); + mat.mDiffuseMapLabel = getElementLabel(material); + } + } + } + } + } + } + } + + domCommon_color_or_texture_type_complexType::domColor* color = + daeSafeCast(diffuse->getDescendant("color")); + if (color) + { + domFx_color_common domfx_color = color->getValue(); + LLColor4 value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]); + mat.mDiffuseColor = value; + } + } + + daeElement* emission = material->getDescendant("emission"); + if (emission) + { + LLColor4 emission_color = getDaeColor(emission); + if (((emission_color[0] + emission_color[1] + emission_color[2]) / 3.0) > 0.25) + { + mat.mFullbright = TRUE; + } + } + + return mat; +} + +// try to get a decent label for this element +std::string LLModelLoader::getElementLabel(daeElement *element) +{ + // if we have a name attribute, use it + std::string name = element->getAttribute("name"); + if (name.length()) + { + return name; + } + + // if we have an ID attribute, use it + if (element->getID()) + { + return std::string(element->getID()); + } + + // if we have a parent, use it + daeElement* parent = element->getParent(); + if (parent) + { + // if parent has a name, use it + std::string name = parent->getAttribute("name"); + if (name.length()) + { + return name; + } + + // if parent has an ID, use it + if (parent->getID()) + { + return std::string(parent->getID()); + } + } + + // try to use our type + daeString element_name = element->getElementName(); + if (element_name) + { + return std::string(element_name); + } + + // if all else fails, use "object" + return std::string("object"); +} + +LLColor4 LLModelLoader::getDaeColor(daeElement* element) +{ + LLColor4 value; + domCommon_color_or_texture_type_complexType::domColor* color = + daeSafeCast(element->getDescendant("color")); + if (color) + { + domFx_color_common domfx_color = color->getValue(); + value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]); + } + + return value; +} + +//----------------------------------------------------------------------------- +// LLModelPreview +//----------------------------------------------------------------------------- + +LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) +: LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE), LLMutex(NULL) +, mPelvisZOffset( 0.0f ) +, mRigValid( false ) +{ + mNeedsUpdate = TRUE; + mCameraDistance = 0.f; + mCameraYaw = 0.f; + mCameraPitch = 0.f; + mCameraZoom = 1.f; + mTextureName = 0; + mPreviewLOD = 0; + mModelLoader = NULL; + mMaxTriangleLimit = 0; + mDirty = false; + mGenLOD = false; + mLoading = false; + mLoadState = LLModelLoader::STARTING; + mGroup = 0; + mBuildShareTolerance = 0.f; + mBuildQueueMode = GLOD_QUEUE_GREEDY; + mBuildBorderMode = GLOD_BORDER_UNLOCK; + mBuildOperator = GLOD_OPERATOR_EDGE_COLLAPSE; + + for (U32 i = 0; i < LLModel::NUM_LODS; ++i) + { + mRequestedTriangleCount[i] = 0; + } + + mViewOption["show_textures"] = false; + + mFMP = fmp; + + mHasPivot = false; + mModelPivot = LLVector3( 0.0f, 0.0f, 0.0f ); + + glodInit(); +} + +LLModelPreview::~LLModelPreview() +{ + if (mModelLoader) + { + mModelLoader->mPreview = NULL; + } + //*HACK : *TODO : turn this back on when we understand why this crashes + //glodShutdown(); +} + +U32 LLModelPreview::calcResourceCost() +{ + assert_main_thread(); + + rebuildUploadData(); + + if (mFMP && mModelLoader) + { + if ( getLoadState() != LLModelLoader::ERROR_PARSING ) + { + mFMP->childEnable("ok_btn"); + } + } + + //Upload skin is selected BUT the joints coming in from the asset + //were malformed. + if ( mFMP && mFMP->childGetValue("upload_skin").asBoolean() ) + { + if ( !isRigValid() ) + { + mFMP->childDisable("ok_btn"); + } + } + + U32 cost = 0; + std::set accounted; + U32 num_points = 0; + U32 num_hulls = 0; + + F32 debug_scale = mFMP ? mFMP->childGetValue("import_scale").asReal() : 1.f; + mPelvisZOffset = mFMP ? mFMP->childGetValue("pelvis_offset").asReal() : 3.0f; + + if ( mFMP && mFMP->childGetValue("upload_joints").asBoolean() ) + { + gAgentAvatarp->setPelvisOffset( mPelvisZOffset ); + } + + F32 streaming_cost = 0.f; + F32 physics_cost = 0.f; + for (U32 i = 0; i < mUploadData.size(); ++i) + { + LLModelInstance& instance = mUploadData[i]; + + if (accounted.find(instance.mModel) == accounted.end()) + { + accounted.insert(instance.mModel); + + LLModel::convex_hull_decomposition& decomp = + instance.mLOD[LLModel::LOD_PHYSICS] ? + instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp : + instance.mModel->mConvexHullDecomp; + + LLSD ret = LLModel::writeModel( + "", + instance.mLOD[4], + instance.mLOD[3], + instance.mLOD[2], + instance.mLOD[1], + instance.mLOD[0], + decomp, + mFMP->childGetValue("upload_skin").asBoolean(), + mFMP->childGetValue("upload_joints").asBoolean(), + TRUE); + cost += gMeshRepo.calcResourceCost(ret); + + num_hulls += decomp.size(); + for (U32 i = 0; i < decomp.size(); ++i) + { + num_points += decomp[i].size(); + } + + //calculate streaming cost + LLMatrix4 transformation = instance.mTransform; + + LLVector3 position = LLVector3(0, 0, 0) * transformation; + + LLVector3 x_transformed = LLVector3(1, 0, 0) * transformation - position; + LLVector3 y_transformed = LLVector3(0, 1, 0) * transformation - position; + LLVector3 z_transformed = LLVector3(0, 0, 1) * transformation - position; + F32 x_length = x_transformed.normalize(); + F32 y_length = y_transformed.normalize(); + F32 z_length = z_transformed.normalize(); + LLVector3 scale = LLVector3(x_length, y_length, z_length); + + F32 radius = scale.length()*debug_scale; + + streaming_cost += LLMeshRepository::getStreamingCost(ret, radius); + } + } + + F32 scale = mFMP ? mFMP->childGetValue("import_scale").asReal()*2.f : 2.f; + + mDetailsSignal(mPreviewScale[0]*scale, mPreviewScale[1]*scale, mPreviewScale[2]*scale, streaming_cost, physics_cost); + + updateStatusMessages(); + + return cost; +} + +void LLFloaterModelPreview::setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost) +{ + childSetTextArg("import_dimensions", "[X]", llformat("%.3f", x)); + childSetTextArg("import_dimensions", "[Y]", llformat("%.3f", y)); + childSetTextArg("import_dimensions", "[Z]", llformat("%.3f", z)); + childSetTextArg("streaming cost", "[COST]", llformat("%.3f", streaming_cost)); + childSetTextArg("physics cost", "[COST]", llformat("%.3f", physics_cost)); +} + +void LLModelPreview::alterModelsPivot( void ) +{ + for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) + { + if ( *iter ) + { + (*iter)->offsetMesh( mModelPivot ); + } + } + + for ( int i=0;ioffsetMesh( mModelPivot ); + } + } + } +} + +void LLModelPreview::rebuildUploadData() +{ + assert_main_thread(); + + mUploadData.clear(); + mTextureSet.clear(); + + //fill uploaddata instance vectors from scene data + + std::string requested_name = mFMP->getChild("description_form")->getValue().asString(); + + + LLSpinCtrl* scale_spinner = mFMP->getChild("import_scale"); + + if (!scale_spinner) + { + llerrs << "floater_model_preview.xml MUST contain import_scale spinner." << llendl; + } + + F32 scale = scale_spinner->getValue().asReal(); + + LLMatrix4 scale_mat; + scale_mat.initScale(LLVector3(scale, scale, scale)); + + F32 max_scale = 0.f; + + if ( mBaseScene.size() > 0 ) + { + mFMP->childEnable("ok_btn"); + } + + for (LLModelLoader::scene::iterator iter = mBaseScene.begin(); iter != mBaseScene.end(); ++iter) + { //for each transform in scene + LLMatrix4 mat = iter->first; + + // compute position + LLVector3 position = LLVector3(0, 0, 0) * mat; + + // compute scale + LLVector3 x_transformed = LLVector3(1, 0, 0) * mat - position; + LLVector3 y_transformed = LLVector3(0, 1, 0) * mat - position; + LLVector3 z_transformed = LLVector3(0, 0, 1) * mat - position; + F32 x_length = x_transformed.normalize(); + F32 y_length = y_transformed.normalize(); + F32 z_length = z_transformed.normalize(); + + max_scale = llmax(llmax(llmax(max_scale, x_length), y_length), z_length); + + mat *= scale_mat; + + for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) + { //for each instance with said transform applied + LLModelInstance instance = *model_iter; + + LLModel* base_model = instance.mModel; + + if (base_model) + { + base_model->mRequestedLabel = requested_name; + } + + S32 idx = 0; + for (idx = 0; idx < mBaseModel.size(); ++idx) + { //find reference instance for this model + if (mBaseModel[idx] == base_model) + { + break; + } + } + + for (U32 i = 0; i < LLModel::NUM_LODS; i++) + { //fill LOD slots based on reference model index + if (!mModel[i].empty()) + { + instance.mLOD[i] = mModel[i][idx]; + } + else + { + instance.mLOD[i] = NULL; + } + } + + instance.mTransform = mat; + mUploadData.push_back(instance); + } + } + + F32 max_import_scale = DEFAULT_MAX_PRIM_SCALE/max_scale; + + scale_spinner->setMaxValue(max_import_scale); + + if (max_import_scale < scale) + { + scale_spinner->setValue(max_import_scale); + } + +} + +void LLModelPreview::saveUploadData(bool save_skinweights, bool save_joint_positions) +{ + if (!mLODFile[LLModel::LOD_HIGH].empty()) + { + std::string filename = mLODFile[LLModel::LOD_HIGH]; + + std::string::size_type i = filename.rfind("."); + if (i != std::string::npos) + { + filename.replace(i, filename.size()-1, ".slm"); + saveUploadData(filename, save_skinweights, save_joint_positions); + } + } +} + +void LLModelPreview::saveUploadData(const std::string& filename, bool save_skinweights, bool save_joint_positions) +{ + std::set > meshes; + std::map mesh_binary; + + LLModel::hull empty_hull; + + LLSD data; + + S32 mesh_id = 0; + + //build list of unique models and initialize local id + for (U32 i = 0; i < mUploadData.size(); ++i) + { + LLModelInstance& instance = mUploadData[i]; + + if (meshes.find(instance.mModel) == meshes.end()) + { + instance.mModel->mLocalID = mesh_id++; + meshes.insert(instance.mModel); + + std::stringstream str; + + LLModel::convex_hull_decomposition& decomp = + instance.mLOD[LLModel::LOD_PHYSICS].notNull() ? + instance.mLOD[LLModel::LOD_PHYSICS]->mConvexHullDecomp : + instance.mModel->mConvexHullDecomp; + + LLModel::writeModel(str, + instance.mLOD[LLModel::LOD_PHYSICS], + instance.mLOD[LLModel::LOD_HIGH], + instance.mLOD[LLModel::LOD_MEDIUM], + instance.mLOD[LLModel::LOD_LOW], + instance.mLOD[LLModel::LOD_IMPOSTOR], + decomp, + empty_hull, save_skinweights, save_joint_positions); + + + data["mesh"][instance.mModel->mLocalID] = str.str(); + } + + data["instance"][i] = instance.asLLSD(); + } + + llofstream out(filename, std::ios_base::out | std::ios_base::binary); + LLSDSerialize::toBinary(data, out); + out.flush(); + out.close(); +} + +void LLModelPreview::clearModel(S32 lod) +{ + if (lod < 0 || lod > LLModel::LOD_PHYSICS) + { + return; + } + + mVertexBuffer[lod].clear(); + mModel[lod].clear(); + mScene[lod].clear(); +} + +void LLModelPreview::loadModel(std::string filename, S32 lod) +{ + assert_main_thread(); + + LLMutexLock lock(this); + + // This triggers if you bring up the file picker and then hit CANCEL. + // Just use the previous model (if any) and ignore that you brought up + // the file picker. + + if (filename.empty()) + { + if (mBaseModel.empty()) + { + // this is the initial file picking. Close the whole floater + // if we don't have a base model to show for high LOD. + mFMP->closeFloater(false); + mLoading = false; + } + return; + } + + if (mModelLoader) + { + llwarns << "Incompleted model load operation pending." << llendl; + return; + } + + mLODFile[lod] = filename; + + if (lod == LLModel::LOD_HIGH) + { + clearGLODGroup(); + } + + mModelLoader = new LLModelLoader(filename, lod, this); + + mModelLoader->start(); + + mFMP->childSetTextArg("status", "[STATUS]", mFMP->getString("status_reading_file")); + + setPreviewLOD(lod); + + if ( getLoadState() == LLModelLoader::ERROR_PARSING ) + { + mFMP->childDisable("ok_btn"); + } + + if (lod == mPreviewLOD) + { + mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]); + } + else if (lod == LLModel::LOD_PHYSICS) + { + mFMP->childSetText("physics_file", mLODFile[lod]); + } + + mFMP->openFloater(); +} + +void LLModelPreview::setPhysicsFromLOD(S32 lod) +{ + assert_main_thread(); + + if (lod >= 0 && lod <= 3) + { + mModel[LLModel::LOD_PHYSICS] = mModel[lod]; + mScene[LLModel::LOD_PHYSICS] = mScene[lod]; + mLODFile[LLModel::LOD_PHYSICS].clear(); + mFMP->childSetText("physics_file", mLODFile[LLModel::LOD_PHYSICS]); + mVertexBuffer[LLModel::LOD_PHYSICS].clear(); + rebuildUploadData(); + refresh(); + updateStatusMessages(); + } +} + +void LLModelPreview::clearIncompatible(S32 lod) +{ + for (U32 i = 0; i <= LLModel::LOD_HIGH; i++) + { //clear out any entries that aren't compatible with this model + if (i != lod) + { + if (mModel[i].size() != mModel[lod].size()) + { + mModel[i].clear(); + mScene[i].clear(); + mVertexBuffer[i].clear(); + + if (i == LLModel::LOD_HIGH) + { + mBaseModel = mModel[lod]; + clearGLODGroup(); + mBaseScene = mScene[lod]; + mVertexBuffer[5].clear(); + } + } + } + } +} + +void LLModelPreview::clearGLODGroup() +{ + if (mGroup) + { + for (std::map, U32>::iterator iter = mObject.begin(); iter != mObject.end(); ++iter) + { + glodDeleteObject(iter->second); + stop_gloderror(); + } + mObject.clear(); + + glodDeleteGroup(mGroup); + stop_gloderror(); + mGroup = 0; + } +} + +void LLModelPreview::loadModelCallback(S32 lod) +{ + assert_main_thread(); + + LLMutexLock lock(this); + if (!mModelLoader) + { + return; + } + + mModelLoader->loadTextures() ; + + if (lod == -1) + { //populate all LoDs from model loader scene + mBaseModel.clear(); + mBaseScene.clear(); + + for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod) + { //for each LoD + + //clear scene and model info + mScene[lod].clear(); + mModel[lod].clear(); + mVertexBuffer[lod].clear(); + + if (mModelLoader->mScene.begin()->second[0].mLOD[lod].notNull()) + { //if this LoD exists in the loaded scene + + //copy scene to current LoD + mScene[lod] = mModelLoader->mScene; + + //touch up copied scene to look like current LoD + for (LLModelLoader::scene::iterator iter = mScene[lod].begin(); iter != mScene[lod].end(); ++iter) + { + LLModelLoader::model_instance_list& list = iter->second; + + for (LLModelLoader::model_instance_list::iterator list_iter = list.begin(); list_iter != list.end(); ++list_iter) + { + //override displayed model with current LoD + list_iter->mModel = list_iter->mLOD[lod]; + + //add current model to current LoD's model list (LLModel::mLocalID makes a good vector index) + S32 idx = list_iter->mModel->mLocalID; + + if (mModel[lod].size() <= idx) + { //stretch model list to fit model at given index + mModel[lod].resize(idx+1); + } + + mModel[lod][idx] = list_iter->mModel; + } + } + } + } + + //copy high lod to base scene for LoD generation + mBaseScene = mScene[LLModel::LOD_HIGH]; + mBaseModel = mModel[LLModel::LOD_HIGH]; + + mDirty = true; + resetPreviewTarget(); + } + else + { //only replace given LoD + mModel[lod] = mModelLoader->mModelList; + mScene[lod] = mModelLoader->mScene; + mVertexBuffer[lod].clear(); + + if (lod == LLModel::LOD_PHYSICS) + { + mPhysicsMesh.clear(); + } + + setPreviewLOD(lod); + + + if (lod == LLModel::LOD_HIGH) + { //save a copy of the highest LOD for automatic LOD manipulation + if (mBaseModel.empty()) + { //first time we've loaded a model, auto-gen LoD + mGenLOD = true; + } + + mBaseModel = mModel[lod]; + clearGLODGroup(); + + mBaseScene = mScene[lod]; + mVertexBuffer[5].clear(); + } + + clearIncompatible(lod); + + mDirty = true; + + if (lod == LLModel::LOD_HIGH) + { + resetPreviewTarget(); + } + } + + mLoading = false; + refresh(); + + mModelLoadedSignal(); +} + +void LLModelPreview::resetPreviewTarget() +{ + if ( mModelLoader ) + { + mPreviewTarget = (mModelLoader->mExtents[0] + mModelLoader->mExtents[1]) * 0.5f; + mPreviewScale = (mModelLoader->mExtents[1] - mModelLoader->mExtents[0]) * 0.5f; + } + + setPreviewTarget(mPreviewScale.magVec()*2.f); +} + +void LLModelPreview::generateNormals() +{ + assert_main_thread(); + + S32 which_lod = mPreviewLOD; + + + if (which_lod > 4 || which_lod < 0 || + mModel[which_lod].empty()) + { + return; + } + + F32 angle_cutoff = mFMP->childGetValue("crease_angle").asReal(); + + angle_cutoff *= DEG_TO_RAD; + + if (which_lod == 3 && !mBaseModel.empty()) + { + for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) + { + (*iter)->generateNormals(angle_cutoff); + } + + mVertexBuffer[5].clear(); + } + + for (LLModelLoader::model_list::iterator iter = mModel[which_lod].begin(); iter != mModel[which_lod].end(); ++iter) + { + (*iter)->generateNormals(angle_cutoff); + } + + mVertexBuffer[which_lod].clear(); + refresh(); + +} + +void LLModelPreview::clearMaterials() +{ + for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) + { //for each transform in current scene + for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) + { //for each instance with that transform + LLModelInstance& source_instance = *model_iter; + LLModel* source = source_instance.mModel; + + for (S32 i = 0; i < source->getNumVolumeFaces(); ++i) + { //for each face in instance + LLImportMaterial& source_material = source_instance.mMaterial[i]; + + //clear material info + source_material.mDiffuseColor = LLColor4(1,1,1,1); + source_material.mDiffuseMap = NULL; + source_material.mDiffuseMapFilename.clear(); + source_material.mDiffuseMapLabel.clear(); + source_material.mFullbright = false; + } + } + } + + mVertexBuffer[mPreviewLOD].clear(); + + if (mPreviewLOD == LLModel::LOD_HIGH) + { + mBaseScene = mScene[mPreviewLOD]; + mBaseModel = mModel[mPreviewLOD]; + clearGLODGroup(); + mVertexBuffer[5].clear(); + } + + mResourceCost = calcResourceCost(); + refresh(); +} + +void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_limit) +{ + if (mBaseModel.empty()) + { + return; + } + + if (which_lod == LLModel::LOD_PHYSICS) + { //clear physics mesh map + mPhysicsMesh.clear(); + } + + LLVertexBuffer::unbind(); + + stop_gloderror(); + static U32 cur_name = 1; + + S32 limit = -1; + + U32 triangle_count = 0; + + for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) + { + LLModel* mdl = *iter; + for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) + { + triangle_count += mdl->getVolumeFace(i).mNumIndices/3; + } + } + + U32 base_triangle_count = triangle_count; + + U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; + + U32 lod_mode = 0; + + LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); + if (iface) + { + lod_mode = iface->getFirstSelectedIndex(); + } + + F32 lod_error_threshold = mFMP->childGetValue("lod_error_threshold").asReal(); + + if (lod_mode == 0) + { + lod_mode = GLOD_TRIANGLE_BUDGET; + if (which_lod != -1) + { + limit = mFMP->childGetValue("lod_triangle_limit").asInteger(); + } + } + else + { + lod_mode = GLOD_ERROR_THRESHOLD; + } + + U32 build_operator = 0; + + iface = mFMP->childGetSelectionInterface("build_operator"); + if (iface) + { + build_operator = iface->getFirstSelectedIndex(); + } + + if (build_operator == 0) + { + build_operator = GLOD_OPERATOR_EDGE_COLLAPSE; + } + else + { + build_operator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE; + } + + U32 queue_mode=0; + iface = mFMP->childGetSelectionInterface("queue_mode"); + if (iface) + { + queue_mode = iface->getFirstSelectedIndex(); + } + + if (queue_mode == 0) + { + queue_mode = GLOD_QUEUE_GREEDY; + } + else if (queue_mode == 1) + { + queue_mode = GLOD_QUEUE_LAZY; + } + else + { + queue_mode = GLOD_QUEUE_INDEPENDENT; + } + + U32 border_mode = 0; + + iface = mFMP->childGetSelectionInterface("border_mode"); + if (iface) + { + border_mode = iface->getFirstSelectedIndex(); + } + + if (border_mode == 0) + { + border_mode = GLOD_BORDER_UNLOCK; + } + else + { + border_mode = GLOD_BORDER_LOCK; + } + + bool object_dirty = false; + if (border_mode != mBuildBorderMode) + { + mBuildBorderMode = border_mode; + object_dirty = true; + } + + if (queue_mode != mBuildQueueMode) + { + mBuildQueueMode = queue_mode; + object_dirty = true; + } + + if (build_operator != mBuildOperator) + { + mBuildOperator = build_operator; + object_dirty = true; + } + + F32 share_tolerance = mFMP->childGetValue("share_tolerance").asReal(); + if (share_tolerance != mBuildShareTolerance) + { + mBuildShareTolerance = share_tolerance; + object_dirty = true; + } + + if (mGroup == 0) + { + object_dirty = true; + mGroup = cur_name++; + glodNewGroup(mGroup); + } + + if (object_dirty) + { + for (LLModelLoader::model_list::iterator iter = mBaseModel.begin(); iter != mBaseModel.end(); ++iter) + { //build GLOD objects for each model in base model list + LLModel* mdl = *iter; + + if (mObject[mdl] != 0) + { + glodDeleteObject(mObject[mdl]); + } + + mObject[mdl] = cur_name++; + + glodNewObject(mObject[mdl], mGroup, GLOD_DISCRETE); + stop_gloderror(); + + if (iter == mBaseModel.begin() && !mdl->mSkinWeights.empty()) + { //regenerate vertex buffer for skinned models to prevent animation feedback during LOD generation + mVertexBuffer[5].clear(); + } + + if (mVertexBuffer[5].empty()) + { + genBuffers(5, false); + } + + U32 tri_count = 0; + for (U32 i = 0; i < mVertexBuffer[5][mdl].size(); ++i) + { + mVertexBuffer[5][mdl][i]->setBuffer(type_mask); + U32 num_indices = mVertexBuffer[5][mdl][i]->getNumIndices(); + if (num_indices > 2) + { + glodInsertElements(mObject[mdl], i, GL_TRIANGLES, num_indices, GL_UNSIGNED_SHORT, mVertexBuffer[5][mdl][i]->getIndicesPointer(), 0, 0.f); + } + tri_count += num_indices/3; + stop_gloderror(); + } + + glodObjectParameteri(mObject[mdl], GLOD_BUILD_OPERATOR, build_operator); + stop_gloderror(); + + glodObjectParameteri(mObject[mdl], GLOD_BUILD_QUEUE_MODE, queue_mode); + stop_gloderror(); + + glodObjectParameteri(mObject[mdl], GLOD_BUILD_BORDER_MODE, border_mode); + stop_gloderror(); + + glodObjectParameterf(mObject[mdl], GLOD_BUILD_SHARE_TOLERANCE, share_tolerance); + stop_gloderror(); + + glodBuildObject(mObject[mdl]); + stop_gloderror(); + } + } + + + S32 start = LLModel::LOD_HIGH; + S32 end = 0; + + if (which_lod != -1) + { + start = end = which_lod; + } + + mMaxTriangleLimit = base_triangle_count; + + for (S32 lod = start; lod >= end; --lod) + { + if (which_lod == -1) + { + if (lod < start) + { + triangle_count /= decimation; + } + } + else + { + if (enforce_tri_limit) + { + triangle_count = limit; + } + else + { + for (S32 j=LLModel::LOD_HIGH; j>which_lod; --j) + { + triangle_count /= decimation; + } + } + } + + mModel[lod].clear(); + mModel[lod].resize(mBaseModel.size()); + mVertexBuffer[lod].clear(); + + U32 actual_tris = 0; + U32 actual_verts = 0; + U32 submeshes = 0; + + mRequestedTriangleCount[lod] = triangle_count; + + glodGroupParameteri(mGroup, GLOD_ADAPT_MODE, lod_mode); + stop_gloderror(); + + glodGroupParameteri(mGroup, GLOD_ERROR_MODE, GLOD_OBJECT_SPACE_ERROR); + stop_gloderror(); + + glodGroupParameterf(mGroup, GLOD_OBJECT_SPACE_ERROR_THRESHOLD, lod_error_threshold); + stop_gloderror(); + + glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, 0); + stop_gloderror(); + + glodAdaptGroup(mGroup); + stop_gloderror(); + + if (lod_mode == GLOD_TRIANGLE_BUDGET) + { //SH-632 Always adapt to 0 before adapting to actual desired amount, and always + //add 1 to desired amount to avoid decimating below desired amount + glodGroupParameteri(mGroup, GLOD_MAX_TRIANGLES, triangle_count+1); + stop_gloderror(); + + glodAdaptGroup(mGroup); + stop_gloderror(); + } + + for (U32 mdl_idx = 0; mdl_idx < mBaseModel.size(); ++mdl_idx) + { + LLModel* base = mBaseModel[mdl_idx]; + + GLint patch_count = 0; + glodGetObjectParameteriv(mObject[base], GLOD_NUM_PATCHES, &patch_count); + stop_gloderror(); + + LLVolumeParams volume_params; + volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); + mModel[lod][mdl_idx] = new LLModel(volume_params, 0.f); + + GLint* sizes = new GLint[patch_count*2]; + glodGetObjectParameteriv(mObject[base], GLOD_PATCH_SIZES, sizes); + stop_gloderror(); + + GLint* names = new GLint[patch_count]; + glodGetObjectParameteriv(mObject[base], GLOD_PATCH_NAMES, names); + stop_gloderror(); + + mModel[lod][mdl_idx]->setNumVolumeFaces(patch_count); + + LLModel* target_model = mModel[lod][mdl_idx]; + + for (GLint i = 0; i < patch_count; ++i) + { + LLPointer buff = new LLVertexBuffer(type_mask, 0); + + if (sizes[i*2+1] > 0 && sizes[i*2] > 0) + { + buff->allocateBuffer(sizes[i*2+1], sizes[i*2], true); + buff->setBuffer(type_mask); + glodFillElements(mObject[base], names[i], GL_UNSIGNED_SHORT, buff->getIndicesPointer()); + stop_gloderror(); + } + else + { //this face was eliminated, create a dummy triangle (one vertex, 3 indices, all 0) + buff->allocateBuffer(1, 3, true); + memset(buff->getMappedData(), 0, buff->getSize()); + memset(buff->getIndicesPointer(), 0, buff->getIndicesSize()); + } + + buff->validateRange(0, buff->getNumVerts()-1, buff->getNumIndices(), 0); + + LLStrider pos; + LLStrider norm; + LLStrider tc; + LLStrider index; + + buff->getVertexStrider(pos); + buff->getNormalStrider(norm); + buff->getTexCoord0Strider(tc); + buff->getIndexStrider(index); + + target_model->setVolumeFaceData(names[i], pos, norm, tc, index, buff->getNumVerts(), buff->getNumIndices()); + actual_tris += buff->getNumIndices()/3; + actual_verts += buff->getNumVerts(); + ++submeshes; + + if (!validate_face(target_model->getVolumeFace(names[i]))) + { + llerrs << "Invalid face generated during LOD generation." << llendl; + } + } + + //blind copy skin weights and just take closest skin weight to point on + //decimated mesh for now (auto-generating LODs with skin weights is still a bit + //of an open problem). + target_model->mPosition = base->mPosition; + target_model->mSkinWeights = base->mSkinWeights; + target_model->mJointMap = base->mJointMap; + target_model->mJointList = base->mJointList; + target_model->mInvBindMatrix = base->mInvBindMatrix; + target_model->mBindShapeMatrix = base->mBindShapeMatrix; + target_model->mAlternateBindMatrix = base->mAlternateBindMatrix; + //copy material list + target_model->mMaterialList = base->mMaterialList; + + if (!validate_model(target_model)) + { + llerrs << "Invalid model generated when creating LODs" << llendl; + } + + delete [] sizes; + delete [] names; + } + + //rebuild scene based on mBaseScene + mScene[lod].clear(); + mScene[lod] = mBaseScene; + + for (U32 i = 0; i < mBaseModel.size(); ++i) + { + LLModel* mdl = mBaseModel[i]; + LLModel* target = mModel[lod][i]; + if (target) + { + for (LLModelLoader::scene::iterator iter = mScene[lod].begin(); iter != mScene[lod].end(); ++iter) + { + for (U32 j = 0; j < iter->second.size(); ++j) + { + if (iter->second[j].mModel == mdl) + { + iter->second[j].mModel = target; + } + } + } + } + } + } + + mResourceCost = calcResourceCost(); + + /*if (which_lod == -1 && mScene[LLModel::LOD_PHYSICS].empty()) + { //build physics scene + mScene[LLModel::LOD_PHYSICS] = mScene[LLModel::LOD_LOW]; + mModel[LLModel::LOD_PHYSICS] = mModel[LLModel::LOD_LOW]; + + for (U32 i = 1; i < mModel[LLModel::LOD_PHYSICS].size(); ++i) + { + mPhysicsQ.push(mModel[LLModel::LOD_PHYSICS][i]); + } + }*/ +} + +void LLModelPreview::updateStatusMessages() +{ + assert_main_thread(); + + //triangle/vertex/submesh count for each mesh asset for each lod + std::vector tris[LLModel::NUM_LODS]; + std::vector verts[LLModel::NUM_LODS]; + std::vector submeshes[LLModel::NUM_LODS]; + + //total triangle/vertex/submesh count for each lod + S32 total_tris[LLModel::NUM_LODS]; + S32 total_verts[LLModel::NUM_LODS]; + S32 total_submeshes[LLModel::NUM_LODS]; + + for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod) + { + //initialize total for this lod to 0 + total_tris[lod] = total_verts[lod] = total_submeshes[lod] = 0; + + for (U32 i = 0; i < mModel[lod].size(); ++i) + { //for each model in the lod + S32 cur_tris = 0; + S32 cur_verts = 0; + S32 cur_submeshes = mModel[lod][i]->getNumVolumeFaces(); + + for (S32 j = 0; j < cur_submeshes; ++j) + { //for each submesh (face), add triangles and vertices to current total + const LLVolumeFace& face = mModel[lod][i]->getVolumeFace(j); + cur_tris += face.mNumIndices/3; + cur_verts += face.mNumVertices; + } + + //add this model to the lod total + total_tris[lod] += cur_tris; + total_verts[lod] += cur_verts; + total_submeshes[lod] += cur_submeshes; + + //store this model's counts to asset data + tris[lod].push_back(cur_tris); + verts[lod].push_back(cur_verts); + submeshes[lod].push_back(cur_submeshes); + } + } + + if (mMaxTriangleLimit == 0) + { + mMaxTriangleLimit = total_tris[LLModel::LOD_HIGH]; + } + + + mFMP->childSetTextArg("submeshes_info", "[SUBMESHES]", llformat("%d", total_submeshes[LLModel::LOD_HIGH])); + + std::string mesh_status_na = mFMP->getString("mesh_status_na"); + + S32 upload_status[LLModel::LOD_HIGH+1]; + + bool upload_ok = true; + + for (S32 lod = 0; lod <= LLModel::LOD_HIGH; ++lod) + { + upload_status[lod] = 0; + + std::string message = "mesh_status_good"; + + if (total_tris[lod] > 0) + { + mFMP->childSetText(lod_triangles_name[lod], llformat("%d", total_tris[lod])); + mFMP->childSetText(lod_vertices_name[lod], llformat("%d", total_verts[lod])); + } + else + { + if (lod == LLModel::LOD_HIGH) + { + upload_status[lod] = 2; + message = "mesh_status_missing_lod"; + } + else + { + for (S32 i = lod-1; i >= 0; --i) + { + if (total_tris[i] > 0) + { + upload_status[lod] = 2; + message = "mesh_status_missing_lod"; + } + } + } + + mFMP->childSetText(lod_triangles_name[lod], mesh_status_na); + mFMP->childSetText(lod_vertices_name[lod], mesh_status_na); + } + + const U32 lod_high = LLModel::LOD_HIGH; + + if (lod != lod_high) + { + if (total_submeshes[lod] && total_submeshes[lod] != total_submeshes[lod_high]) + { //number of submeshes is different + message = "mesh_status_submesh_mismatch"; + upload_status[lod] = 2; + } + else if (!tris[lod].empty() && tris[lod].size() != tris[lod_high].size()) + { //number of meshes is different + message = "mesh_status_mesh_mismatch"; + upload_status[lod] = 2; + } + else if (!verts[lod].empty()) + { + for (U32 i = 0; i < verts[lod].size(); ++i) + { + S32 max_verts = i < verts[lod+1].size() ? verts[lod+1][i] : 0; + + if (max_verts > 0) + { + if (verts[lod][i] > max_verts) + { //too many vertices in this lod + message = "mesh_status_too_many_vertices"; + upload_status[lod] = 2; + } + } + } + } + } + + LLIconCtrl* icon = mFMP->getChild(lod_icon_name[lod]); + LLUIImagePtr img = LLUI::getUIImage(lod_status_image[upload_status[lod]]); + icon->setVisible(true); + icon->setImage(img); + + if (upload_status[lod] >= 2) + { + upload_ok = false; + } + + if (lod == mPreviewLOD) + { + mFMP->childSetText("lod_status_message_text", mFMP->getString(message)); + icon = mFMP->getChild("lod_status_message_icon"); + icon->setImage(img); + } + } + + bool errorStateFromLoader = getLoadState() == LLModelLoader::ERROR_PARSING ? true : false; + + bool skinAndRigOk = true; + bool uploadingSkin = mFMP->childGetValue("upload_skin").asBoolean(); + if ( uploadingSkin && !isRigValid() ) + { + skinAndRigOk = false; + } + + if ( upload_ok && !errorStateFromLoader && skinAndRigOk ) + { + mFMP->childEnable("ok_btn"); + } + + //add up physics triangles etc + S32 start = 0; + S32 end = mModel[LLModel::LOD_PHYSICS].size(); + + S32 phys_tris = 0; + S32 phys_hulls = 0; + S32 phys_points = 0; + + for (S32 i = start; i < end; ++i) + { //add up hulls and points and triangles for selected mesh(es) + LLModel* model = mModel[LLModel::LOD_PHYSICS][i]; + S32 cur_submeshes = model->getNumVolumeFaces(); + + LLModel::convex_hull_decomposition& decomp = model->mConvexHullDecomp; + + if (!decomp.empty()) + { + phys_hulls += decomp.size(); + for (U32 i = 0; i < decomp.size(); ++i) + { + phys_points += decomp[i].size(); + } + } + else + { //choose physics shape OR decomposition, can't use both + for (S32 j = 0; j < cur_submeshes; ++j) + { //for each submesh (face), add triangles and vertices to current total + const LLVolumeFace& face = model->getVolumeFace(j); + phys_tris += face.mNumIndices/3; + } + } + } + + if (phys_tris > 0) + { + mFMP->childSetTextArg("physics_triangles", "[TRIANGLES]", llformat("%d", phys_tris)); + } + else + { + mFMP->childSetTextArg("physics_triangles", "[TRIANGLES]", mesh_status_na); + } + + if (phys_hulls > 0) + { + mFMP->childSetTextArg("physics_hulls", "[HULLS]", llformat("%d", phys_hulls)); + mFMP->childSetTextArg("physics_points", "[POINTS]", llformat("%d", phys_points)); + } + else + { + mFMP->childSetTextArg("physics_hulls", "[HULLS]", mesh_status_na); + mFMP->childSetTextArg("physics_points", "[POINTS]", mesh_status_na); + } + + LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; + if (fmp) + { + if (phys_tris > 0 || phys_hulls > 0) + { + if (!fmp->isViewOptionEnabled("show_physics")) + { + fmp->enableViewOption("show_physics"); + mViewOption["show_physics"] = true; + } + } + else + { + fmp->disableViewOption("show_physics"); + mViewOption["show_physics"] = false; + + } + + //bool use_hull = fmp->childGetValue("physics_use_hull").asBoolean(); + + //fmp->childSetEnabled("physics_optimize", !use_hull); + + bool enable = phys_tris > 0 || phys_hulls > 0; + //enable = enable && !use_hull && fmp->childGetValue("physics_optimize").asBoolean(); + + //enable/disable "analysis" UI + LLPanel* panel = fmp->getChild("physics analysis"); + LLView* child = panel->getFirstChild(); + while (child) + { + child->setEnabled(enable); + child = panel->findNextSibling(child); + } + + enable = phys_hulls > 0; + //enable/disable "simplification" UI + panel = fmp->getChild("physics simplification"); + child = panel->getFirstChild(); + while (child) + { + child->setEnabled(enable); + child = panel->findNextSibling(child); + } + } + + const char* lod_controls[] = + { + "lod_mode", + "lod_triangle_limit", + "lod_error_tolerance", + "build_operator_text", + "queue_mode_text", + "border_mode_text", + "share_tolerance_text", + "build_operator", + "queue_mode", + "border_mode", + "share_tolerance" + }; + const U32 num_lod_controls = sizeof(lod_controls)/sizeof(char*); + + const char* file_controls[] = + { + "lod_browse", + "lod_file" + }; + const U32 num_file_controls = sizeof(file_controls)/sizeof(char*); + + if (fmp) + { + //enable/disable controls based on radio groups + if (mFMP->childGetValue("lod_from_file").asBoolean()) + { + fmp->mLODMode[mPreviewLOD] = 0; + for (U32 i = 0; i < num_file_controls; ++i) + { + mFMP->childEnable(file_controls[i]); + } + + for (U32 i = 0; i < num_lod_controls; ++i) + { + mFMP->childDisable(lod_controls[i]); + } + } + else if (mFMP->childGetValue("lod_none").asBoolean()) + { + fmp->mLODMode[mPreviewLOD] = 2; + for (U32 i = 0; i < num_file_controls; ++i) + { + mFMP->childDisable(file_controls[i]); + } + + for (U32 i = 0; i < num_lod_controls; ++i) + { + mFMP->childDisable(lod_controls[i]); + } + + if (!mModel[mPreviewLOD].empty()) + { + mModel[mPreviewLOD].clear(); + mScene[mPreviewLOD].clear(); + mVertexBuffer[mPreviewLOD].clear(); + + //this can cause phasing issues with the UI, so reenter this function and return + updateStatusMessages(); + return; + } + } + else + { // auto generate, also the default case for wizard which has no radio selection + fmp->mLODMode[mPreviewLOD] = 1; + + for (U32 i = 0; i < num_file_controls; ++i) + { + mFMP->childDisable(file_controls[i]); + } + + for (U32 i = 0; i < num_lod_controls; ++i) + { + mFMP->childEnable(lod_controls[i]); + } + + //if (threshold) + { + U32 lod_mode = 0; + LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); + if (iface) + { + lod_mode = iface->getFirstSelectedIndex(); + } + + LLSpinCtrl* threshold = mFMP->getChild("lod_error_threshold"); + LLSpinCtrl* limit = mFMP->getChild("lod_triangle_limit"); + + limit->setMaxValue(mMaxTriangleLimit); + limit->setValue(mRequestedTriangleCount[mPreviewLOD]); + + if (lod_mode == 0) + { + limit->setVisible(true); + threshold->setVisible(false); + + limit->setMaxValue(mMaxTriangleLimit); + limit->setIncrement(mMaxTriangleLimit/32); + } + else + { + limit->setVisible(false); + threshold->setVisible(true); + } + } + } + } + + if (mFMP->childGetValue("physics_load_from_file").asBoolean()) + { + mFMP->childDisable("physics_lod_combo"); + mFMP->childEnable("physics_file"); + mFMP->childEnable("physics_browse"); + } + else + { + mFMP->childEnable("physics_lod_combo"); + mFMP->childDisable("physics_file"); + mFMP->childDisable("physics_browse"); + } +} + +void LLModelPreview::setPreviewTarget(F32 distance) +{ + mCameraDistance = distance; + mCameraZoom = 1.f; + mCameraPitch = 0.f; + mCameraYaw = 0.f; + mCameraOffset.clearVec(); +} + +void LLModelPreview::clearBuffers() +{ + for (U32 i = 0; i < 6; i++) + { + mVertexBuffer[i].clear(); + } +} + +void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) +{ + U32 tri_count = 0; + U32 vertex_count = 0; + U32 mesh_count = 0; + + + LLModelLoader::model_list* model = NULL; + + if (lod < 0 || lod > 4) + { + model = &mBaseModel; + lod = 5; + } + else + { + model = &(mModel[lod]); + } + + if (!mVertexBuffer[lod].empty()) + { + mVertexBuffer[lod].clear(); + } + + mVertexBuffer[lod].clear(); + + LLModelLoader::model_list::iterator base_iter = mBaseModel.begin(); + + for (LLModelLoader::model_list::iterator iter = model->begin(); iter != model->end(); ++iter) + { + LLModel* mdl = *iter; + if (!mdl) + { + continue; + } + + LLModel* base_mdl = *base_iter; + base_iter++; + + for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) + { + const LLVolumeFace &vf = mdl->getVolumeFace(i); + U32 num_vertices = vf.mNumVertices; + U32 num_indices = vf.mNumIndices; + + if (!num_vertices || ! num_indices) + { + continue; + } + + LLVertexBuffer* vb = NULL; + + bool skinned = include_skin_weights && !mdl->mSkinWeights.empty(); + + U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; + + if (skinned) + { + mask |= LLVertexBuffer::MAP_WEIGHT4; + } + + vb = new LLVertexBuffer(mask, 0); + + vb->allocateBuffer(num_vertices, num_indices, TRUE); + + LLStrider vertex_strider; + LLStrider normal_strider; + LLStrider tc_strider; + LLStrider index_strider; + LLStrider weights_strider; + + vb->getVertexStrider(vertex_strider); + vb->getNormalStrider(normal_strider); + vb->getTexCoord0Strider(tc_strider); + vb->getIndexStrider(index_strider); + + if (skinned) + { + vb->getWeight4Strider(weights_strider); + } + + LLVector4a::memcpyNonAliased16((F32*) vertex_strider.get(), (F32*) vf.mPositions, num_vertices*4*sizeof(F32)); + LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32)); + LLVector4a::memcpyNonAliased16((F32*) normal_strider.get(), (F32*) vf.mNormals, num_vertices*4*sizeof(F32)); + + if (skinned) + { + for (U32 i = 0; i < num_vertices; i++) + { + //find closest weight to vf.mVertices[i].mPosition + LLVector3 pos(vf.mPositions[i].getF32ptr()); + + const LLModel::weight_list& weight_list = base_mdl->getJointInfluences(pos); + + LLVector4 w(0,0,0,0); + if (weight_list.size() > 4) + { + llerrs << "WTF?" << llendl; + } + + for (U32 i = 0; i < weight_list.size(); ++i) + { + F32 wght = llmin(weight_list[i].mWeight, 0.999999f); + F32 joint = (F32) weight_list[i].mJointIdx; + w.mV[i] = joint + wght; + } + + *(weights_strider++) = w; + } + } + + // build indices + for (U32 i = 0; i < num_indices; i++) + { + *(index_strider++) = vf.mIndices[i]; + } + + mVertexBuffer[lod][mdl].push_back(vb); + + vertex_count += num_vertices; + tri_count += num_indices/3; + ++mesh_count; + + } + } +} + +void LLModelPreview::update() +{ + if (mDirty) + { + mDirty = false; + mResourceCost = calcResourceCost(); + refresh(); + updateStatusMessages(); + } + + if (mGenLOD) + { + mGenLOD = false; + genLODs(); + refresh(); + updateStatusMessages(); + } + +} + +//----------------------------------------------------------------------------- +// render() +//----------------------------------------------------------------------------- +BOOL LLModelPreview::render() +{ + assert_main_thread(); + + LLMutexLock lock(this); + mNeedsUpdate = FALSE; + + bool edges = mViewOption["show_edges"]; + bool joint_positions = mViewOption["show_joint_positions"]; + bool skin_weight = mViewOption["show_skin_weight"]; + bool textures = mViewOption["show_textures"]; + bool physics = mViewOption["show_physics"]; + + S32 width = getWidth(); + S32 height = getHeight(); + + LLGLSUIDefault def; + LLGLDisable no_blend(GL_BLEND); + LLGLEnable cull(GL_CULL_FACE); + LLGLDepthTest depth(GL_TRUE); + LLGLDisable fog(GL_FOG); + + { + //clear background to blue + glMatrixMode(GL_PROJECTION); + gGL.pushMatrix(); + glLoadIdentity(); + glOrtho(0.0f, width, 0.0f, height, -1.0f, 1.0f); + + glMatrixMode(GL_MODELVIEW); + gGL.pushMatrix(); + glLoadIdentity(); + + gGL.color4f(0.169f, 0.169f, 0.169f, 1.f); + + gl_rect_2d_simple( width, height ); + + glMatrixMode(GL_PROJECTION); + gGL.popMatrix(); + + glMatrixMode(GL_MODELVIEW); + gGL.popMatrix(); + } + + LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; + + bool has_skin_weights = false; + bool upload_skin = mFMP->childGetValue("upload_skin").asBoolean(); + bool upload_joints = mFMP->childGetValue("upload_joints").asBoolean(); + + for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) + { + for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) + { + LLModelInstance& instance = *model_iter; + LLModel* model = instance.mModel; + model->mPelvisOffset = mPelvisZOffset; + if (!model->mSkinWeights.empty()) + { + has_skin_weights = true; + } + } + } + + if (has_skin_weights) + { //model has skin weights, enable view options for skin weights and joint positions + if (fmp) + { + fmp->enableViewOption("show_skin_weight"); + fmp->setViewOptionEnabled("show_joint_positions", skin_weight); + } + mFMP->childEnable("upload_skin"); + } + else + { + mFMP->childDisable("upload_skin"); + if (fmp) + { + mViewOption["show_skin_weight"] = false; + fmp->disableViewOption("show_skin_weight"); + fmp->disableViewOption("show_joint_positions"); + } + skin_weight = false; + } + + if (upload_skin && !has_skin_weights) + { //can't upload skin weights if model has no skin weights + mFMP->childSetValue("upload_skin", false); + upload_skin = false; + } + + if (!upload_skin && upload_joints) + { //can't upload joints if not uploading skin weights + mFMP->childSetValue("upload_joints", false); + upload_joints = false; + } + + mFMP->childSetEnabled("upload_joints", upload_skin); + + F32 explode = mFMP->childGetValue("physics_explode").asReal(); + + glClear(GL_DEPTH_BUFFER_BIT); + + LLRect preview_rect = mFMP->getChildView("preview_panel")->getRect(); + F32 aspect = (F32) preview_rect.getWidth()/preview_rect.getHeight(); + + LLViewerCamera::getInstance()->setAspect(aspect); + + LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom); + + LLVector3 offset = mCameraOffset; + LLVector3 target_pos = mPreviewTarget+offset; + + F32 z_near = 0.001f; + F32 z_far = mCameraDistance+mPreviewScale.magVec()+mCameraOffset.magVec(); + + if (skin_weight) + { + target_pos = gAgentAvatarp->getPositionAgent(); + z_near = 0.01f; + z_far = 1024.f; + mCameraDistance = 16.f; + + //render avatar previews every frame + refresh(); + } + + glLoadIdentity(); + gPipeline.enableLightsPreview(); + + LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * + LLQuaternion(mCameraYaw, LLVector3::z_axis); + + LLQuaternion av_rot = camera_rot; + LLViewerCamera::getInstance()->setOriginAndLookAt( + target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera + LLVector3::z_axis, // up + target_pos); // point of interest + + + LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, width, height, FALSE, z_near, z_far); + + stop_glerror(); + + gGL.pushMatrix(); + const F32 BRIGHTNESS = 0.9f; + gGL.color3f(BRIGHTNESS, BRIGHTNESS, BRIGHTNESS); + + LLGLEnable normalize(GL_NORMALIZE); + + if (!mBaseModel.empty() && mVertexBuffer[5].empty()) + { + genBuffers(-1, skin_weight); + //genBuffers(3); + //genLODs(); + } + + if (!mModel[mPreviewLOD].empty()) + { + bool regen = mVertexBuffer[mPreviewLOD].empty(); + if (!regen) + { + const std::vector >& vb_vec = mVertexBuffer[mPreviewLOD].begin()->second; + if (!vb_vec.empty()) + { + const LLVertexBuffer* buff = vb_vec[0]; + regen = buff->hasDataType(LLVertexBuffer::TYPE_WEIGHT4) != skin_weight; + } + } + + if (regen) + { + genBuffers(mPreviewLOD, skin_weight); + } + + if (!skin_weight) + { + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) + { + LLModelInstance& instance = *iter; + + LLModel* model = instance.mLOD[mPreviewLOD]; + + if (!model) + { + continue; + } + + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; + + glMultMatrixf((GLfloat*) mat.mMatrix); + + for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; + + buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); + + if (textures) + { + glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); + if (i < instance.mMaterial.size() && instance.mMaterial[i].mDiffuseMap.notNull()) + { + gGL.getTexUnit(0)->bind(instance.mMaterial[i].mDiffuseMap, true); + if (instance.mMaterial[i].mDiffuseMap->getDiscardLevel() > -1) + { + mTextureSet.insert(instance.mMaterial[i].mDiffuseMap.get()); + } + } + } + else + { + glColor4f(1,1,1,1); + } + + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + glColor3f(0.4f, 0.4f, 0.4f); + + if (edges) + { + glLineWidth(3.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glLineWidth(1.f); + } + } + gGL.popMatrix(); + } + + if (physics) + { + glClear(GL_DEPTH_BUFFER_BIT); + LLGLEnable blend(GL_BLEND); + gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ZERO); + + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) + { + LLModelInstance& instance = *iter; + + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; + + if (!model) + { + continue; + } + + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; + + glMultMatrixf((GLfloat*) mat.mMatrix); + + + bool render_mesh = true; + + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) + { + LLMutexLock(decomp->mMutex); + + std::map, std::vector > >::iterator iter = + mPhysicsMesh.find(model); + if (iter != mPhysicsMesh.end()) + { //render hull instead of mesh + render_mesh = false; + for (U32 i = 0; i < iter->second.size(); ++i) + { + if (explode > 0.f) + { + gGL.pushMatrix(); + + LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; + offset *= explode; + + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); + } + + static std::vector hull_colors; + + if (i+1 >= hull_colors.size()) + { + hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255)); + } + + LLVertexBuffer* buff = iter->second[i]; + if (buff) + { + buff->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL); + + glColor4ubv(hull_colors[i].mV); + buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts()); + } + + if (explode > 0.f) + { + gGL.popMatrix(); + } + } + } + } + + if (render_mesh) + { + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + { + genBuffers(LLModel::LOD_PHYSICS, false); + } + for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; + + buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); + + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + glColor4f(0.4f, 0.4f, 0.0f, 0.4f); + + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + + glColor3f(1.f, 1.f, 0.f); + + glLineWidth(3.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glLineWidth(1.f); + } + } + + gGL.popMatrix(); + } + + gGL.setSceneBlendType(LLRender::BT_ALPHA); + } + } + else + { + LLVOAvatarSelf* avatar = gAgentAvatarp; + target_pos = avatar->getPositionAgent(); + + LLViewerCamera::getInstance()->setOriginAndLookAt( + target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera + LLVector3::z_axis, // up + target_pos); // point of interest + + if (joint_positions) + { + avatar->renderCollisionVolumes(); + } + + for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) + { + for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) + { + LLModelInstance& instance = *model_iter; + LLModel* model = instance.mModel; + + if (!model->mSkinWeights.empty()) + { + for (U32 i = 0; i < mVertexBuffer[mPreviewLOD][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i]; + + const LLVolumeFace& face = model->getVolumeFace(i); + + LLStrider position; + buffer->getVertexStrider(position); + + LLStrider weight; + buffer->getWeight4Strider(weight); + + //quick 'n dirty software vertex skinning + + //build matrix palette + LLMatrix4 mat[64]; + for (U32 j = 0; j < model->mJointList.size(); ++j) + { + LLJoint* joint = avatar->getJoint(model->mJointList[j]); + if (joint) + { + mat[j] = model->mInvBindMatrix[j]; + mat[j] *= joint->getWorldMatrix(); + } + } + + for (U32 j = 0; j < buffer->getRequestedVerts(); ++j) + { + LLMatrix4 final_mat; + final_mat.mMatrix[0][0] = final_mat.mMatrix[1][1] = final_mat.mMatrix[2][2] = final_mat.mMatrix[3][3] = 0.f; + + LLVector4 wght; + S32 idx[4]; + + F32 scale = 0.f; + for (U32 k = 0; k < 4; k++) + { + F32 w = weight[j].mV[k]; + + idx[k] = (S32) floorf(w); + wght.mV[k] = w - floorf(w); + scale += wght.mV[k]; + } + + wght *= 1.f/scale; + + for (U32 k = 0; k < 4; k++) + { + F32* src = (F32*) mat[idx[k]].mMatrix; + F32* dst = (F32*) final_mat.mMatrix; + + F32 w = wght.mV[k]; + + for (U32 l = 0; l < 16; l++) + { + dst[l] += src[l]*w; + } + } + + //VECTORIZE THIS + LLVector3 v(face.mPositions[j].getF32ptr()); + + v = v * model->mBindShapeMatrix; + v = v * final_mat; + + position[j] = v; + } + + buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); + glColor4fv(instance.mMaterial[i].mDiffuseColor.mV); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); + glColor3f(0.4f, 0.4f, 0.4f); + + if (edges) + { + glLineWidth(3.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glLineWidth(1.f); + } + } + } + } + } + } + } + + gGL.popMatrix(); + + return TRUE; +} + +//----------------------------------------------------------------------------- +// refresh() +//----------------------------------------------------------------------------- +void LLModelPreview::refresh() +{ + mNeedsUpdate = TRUE; +} + +//----------------------------------------------------------------------------- +// rotate() +//----------------------------------------------------------------------------- +void LLModelPreview::rotate(F32 yaw_radians, F32 pitch_radians) +{ + mCameraYaw = mCameraYaw + yaw_radians; + + mCameraPitch = llclamp(mCameraPitch + pitch_radians, F_PI_BY_TWO * -0.8f, F_PI_BY_TWO * 0.8f); +} + +//----------------------------------------------------------------------------- +// zoom() +//----------------------------------------------------------------------------- +void LLModelPreview::zoom(F32 zoom_amt) +{ + F32 new_zoom = mCameraZoom+zoom_amt; + + mCameraZoom = llclamp(new_zoom, 1.f, 10.f); +} + +void LLModelPreview::pan(F32 right, F32 up) +{ + mCameraOffset.mV[VY] = llclamp(mCameraOffset.mV[VY] + right * mCameraDistance / mCameraZoom, -1.f, 1.f); + mCameraOffset.mV[VZ] = llclamp(mCameraOffset.mV[VZ] + up * mCameraDistance / mCameraZoom, -1.f, 1.f); +} + +void LLModelPreview::setPreviewLOD(S32 lod) +{ + lod = llclamp(lod, 0, (S32) LLModel::LOD_HIGH); + + if (lod != mPreviewLOD) + { + mPreviewLOD = lod; + + LLComboBox* combo_box = mFMP->getChild("preview_lod_combo"); + combo_box->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order + mFMP->childSetTextArg("lod_table_footer", "[DETAIL]", mFMP->getString(lod_name[mPreviewLOD])); + mFMP->childSetText("lod_file", mLODFile[mPreviewLOD]); + + // the wizard has three lod drop downs + LLComboBox* combo_box2 = mFMP->getChild("preview_lod_combo2"); + combo_box2->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order + + LLComboBox* combo_box3 = mFMP->getChild("preview_lod_combo3"); + combo_box2->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order + + LLColor4 highlight_color = LLUIColorTable::instance().getColor("MeshImportTableHighlightColor"); + LLColor4 normal_color = LLUIColorTable::instance().getColor("MeshImportTableNormalColor"); + + for (S32 i = 0; i <= LLModel::LOD_HIGH; ++i) + { + const LLColor4& color = (i == lod) ? highlight_color : normal_color; + + mFMP->childSetColor(lod_status_name[i], color); + mFMP->childSetColor(lod_label_name[i], color); + mFMP->childSetColor(lod_triangles_name[i], color); + mFMP->childSetColor(lod_vertices_name[i], color); + } + + LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; + if (fmp) + { + LLRadioGroup* radio = fmp->getChild("lod_file_or_limit"); + radio->selectNthItem(fmp->mLODMode[mPreviewLOD]); + } + } + refresh(); + updateStatusMessages(); +} + +//static +void LLFloaterModelPreview::onBrowseLOD(void* data) +{ + assert_main_thread(); + + LLFloaterModelPreview* mp = (LLFloaterModelPreview*) data; + mp->loadModel(mp->mModelPreview->mPreviewLOD); +} + +//static +void LLFloaterModelPreview::onUpload(void* user_data) +{ + assert_main_thread(); + + LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; + + if ( mp && mp->mModelPreview->mHasPivot ) + { + mp->mModelPreview->alterModelsPivot(); + } + + mp->mModelPreview->rebuildUploadData(); + + bool upload_skinweights = mp->childGetValue("upload_skin").asBoolean(); + bool upload_joint_positions = mp->childGetValue("upload_joints").asBoolean(); + + mp->mModelPreview->saveUploadData(upload_skinweights, upload_joint_positions); + + gMeshRepo.uploadModel(mp->mModelPreview->mUploadData, mp->mModelPreview->mPreviewScale, + mp->childGetValue("upload_textures").asBoolean(), upload_skinweights, upload_joint_positions); + + mp->closeFloater(false); +} + + +//static +void LLFloaterModelPreview::onClearMaterials(void* user_data) +{ + LLFloaterModelPreview* mp = (LLFloaterModelPreview*) user_data; + mp->mModelPreview->clearMaterials(); +} + +//static +void LLFloaterModelPreview::refresh(LLUICtrl* ctrl, void* user_data) +{ + sInstance->mModelPreview->mDirty = true; +} + +void LLFloaterModelPreview::updateResourceCost() +{ + U32 cost = mModelPreview->mResourceCost; + childSetLabelArg("ok_btn", "[AMOUNT]", llformat("%d",cost)); +} + +//static +void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ) +{ + LLModelPreview* preview = (LLModelPreview*) userdata; + preview->refresh(); +} + +void LLModelPreview::onLODParamCommit(bool enforce_tri_limit) +{ + genLODs(mPreviewLOD, 3, enforce_tri_limit); + updateStatusMessages(); + refresh(); +} + +LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl) +{ + mStage = stage; + mContinue = 1; + mModel = mdl; + mDecompID = &mdl->mDecompID; + mParams = sInstance->mDecompParams; + + //copy out positions and indices + if (mdl) + { + U16 index_offset = 0; + + mPositions.clear(); + mIndices.clear(); + + //queue up vertex positions and indices + for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) + { + const LLVolumeFace& face = mdl->getVolumeFace(i); + if (mPositions.size() + face.mNumVertices > 65535) + { + continue; + } + + for (U32 j = 0; j < face.mNumVertices; ++j) + { + mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); + } + + for (U32 j = 0; j < face.mNumIndices; ++j) + { + mIndices.push_back(face.mIndices[j]+index_offset); + } + + index_offset += face.mNumVertices; + } + } +} + +void LLFloaterModelPreview::setStatusMessage(const std::string& msg) +{ + LLMutexLock lock(mStatusLock); + mStatusMessage = msg; +} + +S32 LLFloaterModelPreview::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2) +{ + if (mContinue) + { + setStatusMessage(llformat("%s: %d/%d", status, p1, p2)); + if (LLFloaterModelPreview::sInstance) + { + LLFloaterModelPreview::sInstance->setStatusMessage(mStatusMessage); + } + } + + return mContinue; +} + +void LLFloaterModelPreview::DecompRequest::completed() +{ //called from the main thread + if (mContinue) + { + mModel->setConvexHullDecomposition(mHull); + + if (sInstance) + { + if (mContinue) + { + if (sInstance->mModelPreview) + { + sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh; + sInstance->mModelPreview->mDirty = true; + LLFloaterModelPreview::sInstance->mModelPreview->refresh(); + } + } + + sInstance->mCurRequest.erase(this); + } + } + else if (sInstance) + { + llassert(sInstance->mCurRequest.find(this) == sInstance->mCurRequest.end()); + } +} diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index 5a726d1821..0053be4f67 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -390,10 +390,10 @@ - Pelvis Offset: + Pelvis Z Offset: - + -- cgit v1.2.3 From 835671f27809ce8e5ab17e6c299be35260239d51 Mon Sep 17 00:00:00 2001 From: prep Date: Mon, 28 Mar 2011 13:27:50 -0400 Subject: Bug fix for pelvis offset not respecting full value --- indra/newview/llvovolume.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 43d8b9d356..98e5e4c6de 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -3941,7 +3941,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if ( bindCnt > 0 ) { const int jointCnt = pSkinData->mJointNames.size(); - const int pelvisZOffset = pSkinData->mPelvisOffset; + const F32 pelvisZOffset = pSkinData->mPelvisOffset; bool fullRig = (jointCnt>=20) ? true : false; if ( fullRig ) { -- cgit v1.2.3