From 9f9f8abf2314d79de744fca2d191ac56a2f557a0 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 10 Dec 2012 15:24:22 -0600 Subject: MAINT-1345 Fix for some mesh outfits showing the wrong LoD initially --- indra/newview/llvovolume.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index d94cd01a0b..5ca8a88884 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4599,7 +4599,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (is_rigged) { - drawablep->setState(LLDrawable::RIGGED); + if (!drawablep->isState(LLDrawable::RIGGED)) + { + drawablep->setState(LLDrawable::RIGGED); + + //first time this is drawable is being marked as rigged, + // do another LoD update to use avatar bounding box + vobj->updateLOD(); + } } else { -- cgit v1.2.3