From 9eeb4c9750dd4ac3052f6ee84d1ce305b3c9cf70 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Tue, 25 Jun 2019 15:14:32 -0700 Subject: SL-10625 Make intel throttle the CPU with sleeps in all cases and fix calc of microsec frame time. --- indra/newview/llappviewer.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 500efa24c4..5b2e5fff0b 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1477,8 +1477,10 @@ bool LLAppViewer::doFrame() pingMainloopTimeout("Main:Display"); gGLActive = TRUE; + display(); + static U64 last_call = 0; - if (!gTeleportDisplay) + if (!gTeleportDisplay || gGLManager.mIsIntel) // SL-10625...throttle early, throttle often with Intel { // Frame/draw throttling U64 elapsed_time = LLTimer::getTotalTime() - last_call; @@ -1492,8 +1494,6 @@ bool LLAppViewer::doFrame() } last_call = LLTimer::getTotalTime(); - display(); - pingMainloopTimeout("Main:Snapshot"); LLFloaterSnapshot::update(); // take snapshots LLFloaterOutfitSnapshot::update(); @@ -5390,7 +5390,7 @@ bool LLAppViewer::onChangeFrameLimit(LLSD const & evt) { if (evt.asInteger() > 0) { - mMinMicroSecPerFrame = 1000000 / evt.asInteger(); + mMinMicroSecPerFrame = (U64)(1000000.0f / F32(evt.asInteger())); } else { -- cgit v1.2.3