From 9666a96e68cb6b75031051fc43f44b2c566b135c Mon Sep 17 00:00:00 2001 From: maxim_productengine Date: Tue, 15 Oct 2019 15:56:40 +0300 Subject: SL-12115 FIXED The camera flies away when sitting on a new object with edit mode enabled --- indra/newview/llvoavatar.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index f861c0cecf..a974c66ee4 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -7331,13 +7331,6 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) if (root_object == sit_object) { LLFloaterTools::sPreviousFocusOnAvatar = true; - if (!gSavedSettings.getBOOL("EditCameraMovement")) - { - // always freeze camera in space, even if camera doesn't move - // so, for example, follow cam scripts can't affect you when in build mode - gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null); - gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); - } } } } -- cgit v1.2.3