From 847afb9c653f3bb7d0729589cabacb9f4910ccf3 Mon Sep 17 00:00:00 2001 From: andreykproductengine Date: Tue, 16 Apr 2019 18:10:39 +0300 Subject: SL-10344 Fix decode priority --- indra/newview/llvlcomposition.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index c4430f4308..58f8acb0d1 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -99,6 +99,8 @@ void LLVLComposition::setDetailTextureID(S32 corner, const LLUUID& id) { return; } + // This is terrain texture, but we are not setting it as BOOST_TERRAIN + // since we will be manipulating it later as needed. mDetailTextures[corner] = LLViewerTextureManager::getFetchedTexture(id); mDetailTextures[corner]->setNoDelete() ; mRawImages[corner] = NULL; @@ -241,6 +243,7 @@ BOOL LLVLComposition::generateComposition() } mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->setMinDiscardLevel(ddiscard); + mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE); // priority return FALSE; } } -- cgit v1.2.3