From 77fff26431671ffef8cf482044b1fcd98262d3e0 Mon Sep 17 00:00:00 2001 From: "Nyx (Neal Orman)" Date: Wed, 23 Feb 2011 17:21:54 -0500 Subject: suppressing particles in overly complex avatars when clouding - they should appear as white spheres. --- indra/newview/llvoavatar.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index be65af1e71..7dadf34a2a 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2716,7 +2716,10 @@ void LLVOAvatar::idleUpdateLoadingEffect() LLPartData::LL_PART_EMISSIVE_MASK | // LLPartData::LL_PART_FOLLOW_SRC_MASK | LLPartData::LL_PART_TARGET_POS_MASK ); - setParticleSource(particle_parameters, getID()); + if (!isTooComplex()) // do not generate particles for overly-complex avatars + { + setParticleSource(particle_parameters, getID()); + } } } } -- cgit v1.2.3