From 6d6c38f21688eb99691a8273e0779c50dfa69db7 Mon Sep 17 00:00:00 2001 From: prep <none@none> Date: Mon, 13 Feb 2012 10:10:57 -0500 Subject: Path-197. Navmeshes are converted into vbos. --- indra/llrender/llrendernavprim.cpp | 6 +++++- indra/newview/llviewerdisplay.cpp | 3 --- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp index 71e808d04e..b99a8cdc86 100644 --- a/indra/llrender/llrendernavprim.cpp +++ b/indra/llrender/llrendernavprim.cpp @@ -38,6 +38,7 @@ LLRenderNavPrim gRenderNav; void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const { LLGLSLShader::sNoFixedFunction = false; + LLGLEnable smooth(GL_LINE_SMOOTH); LLColor4 colorA( color ); glLineWidth(1.5f); gGL.color3fv( colorA.mV ); @@ -51,6 +52,7 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en gGL.flush(); LLGLSLShader::sNoFixedFunction = true; + LLGLDisable smoothout(GL_LINE_SMOOTH); glLineWidth(1.0f); } //============================================================================= @@ -86,7 +88,7 @@ void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const L void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt ) { LLGLSUIDefault gls_ui; - glEnable( GL_DEPTH_TEST ); + LLGLEnable depth( GL_DEPTH_TEST ); LLGLEnable cull( GL_CULL_FACE ); glLineWidth(1.5f); LLGLSLShader::sNoFixedFunction = false; @@ -94,11 +96,13 @@ void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt ) pVBO->setBuffer( LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL ); pVBO->drawArrays( LLRender::TRIANGLES, 0, vertCnt ); glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); + LLGLEnable smooth(GL_LINE_SMOOTH); //pass 2 outlined pVBO->drawArrays( LLRender::TRIANGLES, 0, vertCnt ); LLGLSLShader::sNoFixedFunction = true; glLineWidth(1.0f); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); + LLGLDisable smoothout(GL_LINE_SMOOTH); } //============================================================================= void LLRenderNavPrim::renderStar( const LLVector3& center, const float scale, int color ) const diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 719f560101..0579273d25 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -907,9 +907,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) //NavMesh if ( llPathingLibInstance->getRenderNavMeshState() ) { - glClearColor(0.0f, 0.0f, 0.0f, 0.5f); - glEnable(GL_DEPTH_TEST); - gGL.setAmbientLightColor( LLColor4::white ); llPathingLibInstance->renderNavMesh(); exclusiveDraw = true; } -- cgit v1.2.3