From 5ea4952ca547d63c22402cc793dc81e63c52c6bd Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Wed, 23 Sep 2009 01:27:21 +0000 Subject: fix for EXT-1108: Green terrain rendering on login on Windows nVidia 9600 GT. to be reviewed by davep. --- indra/newview/llsurface.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index 39f6a6c396..eadb311919 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -236,12 +236,13 @@ void LLSurface::createSTexture() { // Fill with dummy gray data. - mSTexturep = LLViewerTextureManager::getLocalTexture(sTextureSize, sTextureSize, 3, FALSE); - mSTexturep->dontDiscard(); - mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); + //mSTexturep = LLViewerTextureManager::getLocalTexture(sTextureSize, sTextureSize, 3, FALSE); + //mSTexturep->dontDiscard(); + //mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); // GL NOT ACTIVE HERE - /*U8 *default_texture = raw->getData(); + LLPointer raw = new LLImageRaw(sTextureSize, sTextureSize, 3); + U8 *default_texture = raw->getData(); for (S32 i = 0; i < sTextureSize; i++) { for (S32 j = 0; j < sTextureSize; j++) @@ -255,8 +256,7 @@ void LLSurface::createSTexture() mSTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); mSTexturep->dontDiscard(); gGL.getTexUnit(0)->bind(mSTexturep); - mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);*/ - + mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); } } -- cgit v1.2.3