From 555f08921c46f1ed575dd6bf1058362e43a82dc5 Mon Sep 17 00:00:00 2001 From: "Jonathan \"Geenz\" Goodman" Date: Mon, 22 May 2023 11:46:35 -0700 Subject: Address feedback. DRTVWR-583 DRTVWR-559 --- indra/newview/app_settings/settings.xml | 10 +++++----- .../shaders/class3/deferred/screenSpaceReflUtil.glsl | 1 - 2 files changed, 5 insertions(+), 6 deletions(-) diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 5dff358a63..0e72fadec7 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9167,7 +9167,7 @@ RenderScreenSpaceReflectionIterations Comment - Renders screen space reflections to better account for dynamic objects with reflection probes. + Number of times the ray march algorithm runs to find a potential hit. Persist 1 Type @@ -9178,7 +9178,7 @@ RenderScreenSpaceReflectionRayStep Comment - Renders screen space reflections to better account for dynamic objects with reflection probes. + How big the step is between each run. Persist 1 Type @@ -9189,7 +9189,7 @@ RenderScreenSpaceReflectionDistanceBias Comment - Renders screen space reflections to better account for dynamic objects with reflection probes. + Distance bias to apply when rejecting a potential sample. Persist 1 Type @@ -9200,7 +9200,7 @@ RenderScreenSpaceReflectionDepthRejectBias Comment - Renders screen space reflections to better account for dynamic objects with reflection probes. + Bias against the depth buffer before rejecting a sample. Persist 1 Type @@ -9211,7 +9211,7 @@ RenderScreenSpaceReflectionGlossySamples Comment - Renders screen space reflections to better account for dynamic objects with reflection probes. + Maximum number of samples to apply for glossy SSR. Persist 1 Type diff --git a/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl b/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl index f75c69e262..5ad25c325f 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/screenSpaceReflUtil.glsl @@ -61,7 +61,6 @@ uniform float rayStep; uniform float distanceBias; uniform float depthRejectBias; uniform float glossySampleCount; -uniform float noiseSine; float epsilon = 0.1; -- cgit v1.2.3