From 4ec55cdb5b52d69a998630b1468a64982e612d7a Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Fri, 4 Jun 2010 13:14:41 -0400 Subject: EXT-7504 WIP Force decloud after timeout using lower res textures Trivial change to texture debug readout. --- indra/newview/lltexlayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index edd9ae16a9..fc611fa9c8 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -2289,7 +2289,7 @@ const std::string LLTexLayerSetBuffer::dumpTextureInfo() const const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); const BOOL is_uploaded = !mUploadPending; const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet); - std::string text = llformat("[ HiRes:%d LoRes:%d Uploaded:%d ] [ Timer:%d ] %s", + std::string text = llformat("[ HiRes:%d LoRes:%d Done:%d ] [ Timer:%d ] %s", is_high_res, num_low_res, is_uploaded, upload_time, local_texture_info.c_str()); -- cgit v1.2.3