From 3397ca14766855091b8fd9391527d381e94793b1 Mon Sep 17 00:00:00 2001 From: Howard Stearns Date: Fri, 4 Feb 2022 12:46:22 -0800 Subject: SL-98 - Guessing at what might make MS compiler happier. --- indra/newview/llvoavatar.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 812a5c4fe6..7123c0e3dd 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1675,16 +1675,16 @@ void LLVOAvatar::renderBones(const std::string &selected_joint) void LLVOAvatar::renderGroundPlane(float z_offset) { // Not necesarilly general - beware - but it seems to meet the needs of LLModelPreview::render - LLVector3 root_pos = mRoot->getPosition(); + const LLVector3 root_pos = mRoot->getPosition(); const LLVector4a* ext = mDrawable->getSpatialExtents(); - auto min = ext[0], max = ext[1]; - auto center = (max - min) * 0.5f; - F32 ground = root_pos[2] - center[2] - z_offset; - - LLVector3 vA{min[0], min[1], ground}; - LLVector3 vB{max[0], min[1], ground}; - LLVector3 vC{max[0], max[1], ground}; - LLVector3 vD{min[0], max[1], ground}; + const LLVector4a min = ext[0], max = ext[1]; + const F32 center = (max[2] - min[2]) * 0.5f; + const F32 ground = root_pos[2] - center - z_offset; + + const LLVector3 vA{min[0], min[1], ground}; + const LLVector3 vB{max[0], min[1], ground}; + const LLVector3 vC{max[0], max[1], ground}; + const LLVector3 vD{min[0], max[1], ground}; gGL.diffuseColor3f( 1.0f, 0.0f, 1.0f ); -- cgit v1.2.3