From 31f8fb79513ba6d1220aac13a5db110a7e4104da Mon Sep 17 00:00:00 2001 From: cosmic-linden <111533034+cosmic-linden@users.noreply.github.com> Date: Thu, 6 Apr 2023 08:17:54 -0700 Subject: SL-19543: Fix blinn phong prims with alpha blending not blending (#158) --- indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl | 1 - 1 file changed, 1 deletion(-) diff --git a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl index 745999fc2f..cfdb393b34 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl @@ -69,7 +69,6 @@ vec4 applyWaterFogView(vec3 pos, vec4 color) float D = pow(0.98, l*kd); color.rgb = color.rgb * D + kc.rgb * L; - color.a = kc.a + color.a; return color; } -- cgit v1.2.3