From bde7d67066d189416a725da4527a02eb4f78ba4a Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Mon, 2 Nov 2009 15:39:55 -0500 Subject: EXT-1866 : Inventory Side Panel svn merge -r137106:137808 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/inventory-panel Porting over changes from svn Inventory Panel work. --- indra/newview/CMakeLists.txt | 3543 +++--- indra/newview/llagentwearables.cpp | 1 + indra/newview/llassetuploadresponders.cpp | 1 + indra/newview/llfloaterbuy.cpp | 1 + indra/newview/llfloaterbuycontents.cpp | 3 +- indra/newview/llfloatergesture.cpp | 1 + indra/newview/llfloaterinventory.cpp | 2108 +--- indra/newview/llfloaterinventory.h | 350 +- indra/newview/llfloateropenobject.cpp | 11 +- indra/newview/llfloateropenobject.h | 4 +- indra/newview/llfloatertools.cpp | 2 +- indra/newview/llfolderview.cpp | 1 + indra/newview/llimpanel.cpp | 1 + indra/newview/llinventorybridge.cpp | 10288 ++++++++--------- indra/newview/llinventorybridge.h | 7 +- indra/newview/llinventoryfunctions.cpp | 344 + indra/newview/llinventoryfunctions.h | 136 + indra/newview/llinventorymodel.cpp | 10 +- indra/newview/llpanelcontents.cpp | 10 +- indra/newview/llpanelcontents.h | 11 +- indra/newview/llpanelgroupnotices.cpp | 1 + indra/newview/llpanellandmarks.cpp | 1909 ++-- indra/newview/llpanelmaininventory.cpp | 818 ++ indra/newview/llpanelmaininventory.h | 125 + indra/newview/llpanelobject.h | 1 - indra/newview/llpanelobjectinventory.cpp | 1905 +++ indra/newview/llpanelobjectinventory.h | 102 + indra/newview/llpanelvolume.cpp | 1 - indra/newview/llpanelvolume.h | 1 - indra/newview/llplacesinventorybridge.cpp | 5 +- indra/newview/llpreviewscript.cpp | 1 - indra/newview/llsidepanelinventory.cpp | 276 + indra/newview/llsidepanelinventory.h | 85 + indra/newview/lltexturectrl.cpp | 2 + indra/newview/lltoastgroupnotifypanel.cpp | 1 + indra/newview/llviewerinventory.cpp | 1 + indra/newview/llviewermenu.cpp | 1 + indra/newview/llviewermessage.cpp | 11445 ++++++++++--------- indra/newview/skins/default/textures/textures.xml | 6 +- .../skins/default/xui/en/floater_inventory.xml | 423 +- .../skins/default/xui/en/floater_openobject.xml | 2 +- .../newview/skins/default/xui/en/floater_tools.xml | 2 +- .../skins/default/xui/en/panel_main_inventory.xml | 417 + .../skins/default/xui/en/panel_side_tray.xml | 280 +- .../default/xui/en/panel_sidetray_home_tab.xml | 63 +- .../skins/default/xui/en/sidepanel_inventory.xml | 122 + 46 files changed, 18384 insertions(+), 16444 deletions(-) create mode 100644 indra/newview/llinventoryfunctions.cpp create mode 100644 indra/newview/llinventoryfunctions.h create mode 100644 indra/newview/llpanelmaininventory.cpp create mode 100644 indra/newview/llpanelmaininventory.h create mode 100644 indra/newview/llpanelobjectinventory.cpp create mode 100644 indra/newview/llpanelobjectinventory.h create mode 100644 indra/newview/llsidepanelinventory.cpp create mode 100644 indra/newview/llsidepanelinventory.h create mode 100644 indra/newview/skins/default/xui/en/panel_main_inventory.xml create mode 100644 indra/newview/skins/default/xui/en/sidepanel_inventory.xml diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index a7681e4a1d..644ebfa3f4 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -1,1766 +1,1777 @@ -# -*- cmake -*- - -project(viewer) - -include(00-Common) -include(Boost) -include(BuildVersion) -include(DBusGlib) -include(DirectX) -include(ELFIO) -include(FMOD) -include(OPENAL) -include(FindOpenGL) -include(LLAudio) -include(LLCharacter) -include(LLCommon) -include(LLImage) -include(LLImageJ2COJ) -include(LLInventory) -include(LLMath) -include(LLMessage) -include(LLPlugin) -include(LLPrimitive) -include(LLRender) -include(LLUI) -include(LLVFS) -include(LLWindow) -include(LLXML) -include(LLXUIXML) -include(LScript) -include(Linking) -include(NDOF) -include(GooglePerfTools) -include(TemplateCheck) -include(UI) -include(UnixInstall) -include(LLKDU) -include(ViewerMiscLibs) -include(LLLogin) -include(CMakeCopyIfDifferent) - -include_directories( - ${DBUSGLIB_INCLUDE_DIRS} - ${ELFIO_INCLUDE_DIR} - ${LLAUDIO_INCLUDE_DIRS} - ${LLCHARACTER_INCLUDE_DIRS} - ${LLCOMMON_INCLUDE_DIRS} - ${LLIMAGE_INCLUDE_DIRS} - ${LLINVENTORY_INCLUDE_DIRS} - ${LLMATH_INCLUDE_DIRS} - ${LLMESSAGE_INCLUDE_DIRS} - ${LLPLUGIN_INCLUDE_DIRS} - ${LLPRIMITIVE_INCLUDE_DIRS} - ${LLRENDER_INCLUDE_DIRS} - ${LLUI_INCLUDE_DIRS} - ${LLVFS_INCLUDE_DIRS} - ${LLWINDOW_INCLUDE_DIRS} - ${LLXML_INCLUDE_DIRS} - ${LLXUIXML_INCLUDE_DIRS} - ${LSCRIPT_INCLUDE_DIRS} - ${LSCRIPT_INCLUDE_DIRS}/lscript_compile - ${LLLOGIN_INCLUDE_DIRS} - ) - -set(viewer_SOURCE_FILES - llaccordionctrl.cpp - llaccordionctrltab.cpp - llagent.cpp - llagentaccess.cpp - llagentdata.cpp - llagentlanguage.cpp - llagentlistener.cpp - llagentpicksinfo.cpp - llagentpilot.cpp - llagentui.cpp - llagentwearables.cpp - llanimstatelabels.cpp - llappearancemgr.cpp - llappviewer.cpp - llappviewerlistener.cpp - llassetuploadqueue.cpp - llassetuploadresponders.cpp - llaudiosourcevo.cpp - llavataractions.cpp - llavatariconctrl.cpp - llavatarlist.cpp - llavatarlistitem.cpp - llavatarpropertiesprocessor.cpp - llbottomtray.cpp - llbox.cpp - llbreadcrumbview.cpp - llcallbacklist.cpp - llcallingcard.cpp - llcapabilitylistener.cpp - llcaphttpsender.cpp - llchannelmanager.cpp - llchatbar.cpp - llchathistory.cpp - llchatitemscontainerctrl.cpp - llchatmsgbox.cpp - llchiclet.cpp - llclassifiedinfo.cpp - llclassifiedstatsresponder.cpp - llcloud.cpp - llcolorswatch.cpp - llcommandhandler.cpp - llcommandlineparser.cpp - llcompilequeue.cpp - llconfirmationmanager.cpp - llcurrencyuimanager.cpp - llcylinder.cpp - lldateutil.cpp - lldebugmessagebox.cpp - lldebugview.cpp - lldelayedgestureerror.cpp - lldirpicker.cpp - lldndbutton.cpp - lldrawable.cpp - lldrawpool.cpp - lldrawpoolalpha.cpp - lldrawpoolavatar.cpp - lldrawpoolbump.cpp - lldrawpoolground.cpp - lldrawpoolsimple.cpp - lldrawpoolsky.cpp - lldrawpoolterrain.cpp - lldrawpooltree.cpp - lldrawpoolwater.cpp - lldrawpoolwlsky.cpp - lldriverparam.cpp - lldynamictexture.cpp - llemote.cpp - lleventinfo.cpp - lleventnotifier.cpp - lleventpoll.cpp - llexpandabletextbox.cpp - llface.cpp - llfasttimerview.cpp - llfavoritesbar.cpp - llfeaturemanager.cpp - llfilepicker.cpp - llfirstuse.cpp - llflexibleobject.cpp - llfloaterabout.cpp - llfloateractivespeakers.cpp - llfloateranimpreview.cpp - llfloaterauction.cpp - llfloateravatarpicker.cpp - llfloateravatartextures.cpp - llfloaterbeacons.cpp - llfloaterbuildoptions.cpp - llfloaterbulkpermission.cpp - llfloaterbump.cpp - llfloaterbuy.cpp - llfloaterbuycontents.cpp - llfloaterbuycurrency.cpp - llfloaterbuyland.cpp - llfloatercall.cpp - llfloatercamera.cpp - llfloaterchat.cpp - llfloaterchatterbox.cpp - llfloatercolorpicker.cpp - llfloatercustomize.cpp - llfloaterdaycycle.cpp - llfloaterenvsettings.cpp - llfloaterfonttest.cpp - llfloaterfriends.cpp - llfloatergesture.cpp - llfloatergodtools.cpp - llfloatergroupinvite.cpp - llfloatergroups.cpp - llfloaterhandler.cpp - llfloaterhardwaresettings.cpp - llfloaterhelpbrowser.cpp - llfloaterhud.cpp - llfloaterimagepreview.cpp - llfloaterinspect.cpp - llfloaterinventory.cpp - llfloaterjoystick.cpp - llfloaterlagmeter.cpp - llfloaterland.cpp - llfloaterlandholdings.cpp - llfloatermap.cpp - llfloatermediabrowser.cpp - llfloatermediasettings.cpp - llfloatermemleak.cpp - llfloaternamedesc.cpp - llfloaternotificationsconsole.cpp - llfloateropenobject.cpp - llfloaterparcel.cpp - llfloaterpay.cpp - llfloaterperms.cpp - llfloaterpostcard.cpp - llfloaterpostprocess.cpp - llfloaterpreference.cpp - llfloaterproperties.cpp - llfloaterregioninfo.cpp - llfloaterreporter.cpp - llfloaterscriptdebug.cpp - llfloatersearch.cpp - llfloatersellland.cpp - llfloatersettingsdebug.cpp - llfloatersnapshot.cpp - llfloatertelehub.cpp - llfloatertestinspectors.cpp - llfloatertestlistview.cpp - llfloatertools.cpp - llfloatertopobjects.cpp - llfloatertos.cpp - llfloateruipreview.cpp - llfloaterurldisplay.cpp - llfloaterurlentry.cpp - llfloatervoicedevicesettings.cpp - llfloaterwater.cpp - llfloaterwhitelistentry.cpp - llfloaterwindlight.cpp - llfloaterworldmap.cpp - llfoldertype.cpp - llfolderview.cpp - llfolderviewitem.cpp - llfollowcam.cpp - llfriendcard.cpp - llgesturemgr.cpp - llglsandbox.cpp - llgroupactions.cpp - llgrouplist.cpp - llgroupmgr.cpp - llgroupnotify.cpp - llhomelocationresponder.cpp - llhudeffect.cpp - llhudeffectbeam.cpp - llhudeffectlookat.cpp - llhudeffectpointat.cpp - llhudeffecttrail.cpp - llhudicon.cpp - llhudmanager.cpp - llhudobject.cpp - llhudrender.cpp - llhudtext.cpp - llhudview.cpp - llimcontrolpanel.cpp - llimfloater.cpp - llimhandler.cpp - llimpanel.cpp - llimview.cpp - llinspect.cpp - llinspectavatar.cpp - llinspectgroup.cpp - llinspectobject.cpp - llinventorybridge.cpp - llinventoryclipboard.cpp - llinventoryfilter.cpp - llinventorymodel.cpp - llinventorysubtreepanel.cpp - lljoystickbutton.cpp - lllandmarkactions.cpp - lllandmarklist.cpp - lllistbrowser.cpp - lllistview.cpp - lllocaltextureobject.cpp - lllocationhistory.cpp - lllocationinputctrl.cpp - lllogchat.cpp - llloginhandler.cpp - lllogininstance.cpp - llmanip.cpp - llmaniprotate.cpp - llmanipscale.cpp - llmaniptranslate.cpp - llmapresponders.cpp - llmediactrl.cpp - llmediadataclient.cpp - llmediaremotectrl.cpp - llmemoryview.cpp - llmenucommands.cpp - llmetricperformancetester.cpp - llmimetypes.cpp - llmorphview.cpp - llmoveview.cpp - llmutelist.cpp - llnamebox.cpp - llnameeditor.cpp - llnamelistctrl.cpp - llnavigationbar.cpp - llnearbychat.cpp - llnearbychatbar.cpp - llnearbychathandler.cpp - llnetmap.cpp - llnotificationalerthandler.cpp - llnotificationgrouphandler.cpp - llnotificationmanager.cpp - llnotificationscripthandler.cpp - llnotificationtiphandler.cpp - llnotify.cpp - lloutputmonitorctrl.cpp - lloverlaybar.cpp - llpanelappearance.cpp - llpanelappearancetab.cpp - llpanelavatar.cpp - llpanelavatarrow.cpp - llpanelavatartag.cpp - llpanelblockedlist.cpp - llpanelclassified.cpp - llpanelcontents.cpp - llpaneleditwearable.cpp - llpanelevent.cpp - llpanelface.cpp - llpanelgroup.cpp - llpanelgroupgeneral.cpp - llpanelgroupinvite.cpp - llpanelgrouplandmoney.cpp - llpanelgroupnotices.cpp - llpanelgrouproles.cpp - llpanelimcontrolpanel.cpp - llpanelinventory.cpp - llpanelland.cpp - llpanellandaudio.cpp - llpanellandmarks.cpp - llpanellandmedia.cpp - llpanellogin.cpp - llpanellookinfo.cpp - llpanellooks.cpp - llpanelmedia.cpp - llpanelmediasettingsgeneral.cpp - llpanelmediasettingspermissions.cpp - llpanelmediasettingssecurity.cpp - llpanelmeprofile.cpp - llpanelobject.cpp - llpanelpeople.cpp - llpanelpeoplemenus.cpp - llpanelpermissions.cpp - llpanelpick.cpp - llpanelpicks.cpp - llpanelplace.cpp - llpanelplaceinfo.cpp - llpanelplaces.cpp - llpanelplacestab.cpp - llpanelprimmediacontrols.cpp - llpanelprofile.cpp - llpanelprofileview.cpp - llpanelshower.cpp - llpanelteleporthistory.cpp - llpanelvolume.cpp - llparcelselection.cpp - llparticipantlist.cpp - llpatchvertexarray.cpp - llplacesinventorybridge.cpp - llpolymesh.cpp - llpolymorph.cpp - llpreview.cpp - llpreviewanim.cpp - llpreviewgesture.cpp - llpreviewnotecard.cpp - llpreviewscript.cpp - llpreviewsound.cpp - llpreviewtexture.cpp - llproductinforequest.cpp - llprogressview.cpp - llrecentpeople.cpp - llregionposition.cpp - llremoteparcelrequest.cpp - llsavedsettingsglue.cpp - llscreenchannel.cpp - llscrollingpanelparam.cpp - llsearchcombobox.cpp - llsearchhistory.cpp - llselectmgr.cpp - llsidetray.cpp - llsidetraypanelcontainer.cpp - llsky.cpp - llslurl.cpp - llspatialpartition.cpp - llspeakers.cpp - llsplitbutton.cpp - llsprite.cpp - llstartup.cpp - llstatusbar.cpp - llstylemap.cpp - llsurface.cpp - llsurfacepatch.cpp - llsyswellitem.cpp - llsyswellwindow.cpp - llteleporthistory.cpp - llteleporthistorystorage.cpp - lltexglobalcolor.cpp - lltexlayer.cpp - lltexlayerparams.cpp - lltextureatlas.cpp - lltextureatlasmanager.cpp - lltexturecache.cpp - lltexturectrl.cpp - lltexturefetch.cpp - lltextureview.cpp - lltoast.cpp - lltoastalertpanel.cpp - lltoastgroupnotifypanel.cpp - lltoastimpanel.cpp - lltoastnotifypanel.cpp - lltoastpanel.cpp - lltool.cpp - lltoolbar.cpp - lltoolbrush.cpp - lltoolcomp.cpp - lltooldraganddrop.cpp - lltoolface.cpp - lltoolfocus.cpp - lltoolgrab.cpp - lltoolgun.cpp - lltoolindividual.cpp - lltoolmgr.cpp - lltoolmorph.cpp - lltoolobjpicker.cpp - lltoolpie.cpp - lltoolpipette.cpp - lltoolplacer.cpp - lltoolselect.cpp - lltoolselectland.cpp - lltoolselectrect.cpp - lltracker.cpp - lltransientdockablefloater.cpp - lltransientfloatermgr.cpp - lluilistener.cpp - lluploaddialog.cpp - llurl.cpp - llurldispatcher.cpp - llurlhistory.cpp - llurllineeditorctrl.cpp - llurlsimstring.cpp - llurlwhitelist.cpp - llvectorperfoptions.cpp - llviewchildren.cpp - llviewerassetstorage.cpp - llvieweraudio.cpp - llviewercamera.cpp - llviewercontrol.cpp - llviewercontrollistener.cpp - llviewerdisplay.cpp - llviewerfloaterreg.cpp - llviewergenericmessage.cpp - llviewergesture.cpp - llviewerhelp.cpp - llviewerhelputil.cpp - llviewerinventory.cpp - llviewerjoint.cpp - llviewerjointattachment.cpp - llviewerjointmesh.cpp - llviewerjointmesh_sse.cpp - llviewerjointmesh_sse2.cpp - llviewerjointmesh_vec.cpp - llviewerjoystick.cpp - llviewerkeyboard.cpp - llviewerlayer.cpp - llviewermedia.cpp - llviewermedia_streamingaudio.cpp - llviewermediafocus.cpp - llviewermenu.cpp - llviewermenufile.cpp - llviewermessage.cpp - llviewernetwork.cpp - llviewerobject.cpp - llviewerobjectlist.cpp - llviewerparcelmedia.cpp - llviewerparcelmediaautoplay.cpp - llviewerparcelmgr.cpp - llviewerparceloverlay.cpp - llviewerpartsim.cpp - llviewerpartsource.cpp - llviewerregion.cpp - llviewershadermgr.cpp - llviewerstats.cpp - llviewertexteditor.cpp - llviewertexture.cpp - llviewertextureanim.cpp - llviewertexturelist.cpp - llviewerthrottle.cpp - llviewervisualparam.cpp - llviewerwindow.cpp - llviewerwindowlistener.cpp - llvlcomposition.cpp - llvlmanager.cpp - llvoavatar.cpp - llvoavatardefines.cpp - llvoavatarself.cpp - llvocache.cpp - llvoclouds.cpp - llvograss.cpp - llvoground.cpp - llvoicechannel.cpp - llvoiceclient.cpp - llvoicecontrolpanel.cpp - llvoiceremotectrl.cpp - llvoicevisualizer.cpp - llvoinventorylistener.cpp - llvopartgroup.cpp - llvosky.cpp - llvosurfacepatch.cpp - llvotextbubble.cpp - llvotree.cpp - llvovolume.cpp - llvowater.cpp - llvowlsky.cpp - llwatchdog.cpp - llwaterparammanager.cpp - llwaterparamset.cpp - llwearable.cpp - llwearabledictionary.cpp - llwearablelist.cpp - llweb.cpp - llwind.cpp - llwlanimator.cpp - llwldaycycle.cpp - llwlparammanager.cpp - llwlparamset.cpp - llworld.cpp - llworldmap.cpp - llworldmapview.cpp - llxmlrpclistener.cpp - llxmlrpctransaction.cpp - noise.cpp - pipeline.cpp - ) - -set(VIEWER_BINARY_NAME "secondlife-bin" CACHE STRING - "The name of the viewer executable to create.") - -if (LINUX) - # We can't set these flags for Darwin, because they get passed to - # the PPC compiler. Ugh. - - set_source_files_properties( - llviewerjointmesh_sse.cpp - PROPERTIES COMPILE_FLAGS "-msse -mfpmath=sse" - ) - set_source_files_properties( - llviewerjointmesh_sse2.cpp - PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse" - ) -endif (LINUX) - -set(viewer_HEADER_FILES - CMakeLists.txt - ViewerInstall.cmake - llaccordionctrl.h - llaccordionctrltab.h - llagent.h - llagentaccess.h - llagentdata.h - llagentlanguage.h - llagentlistener.h - llagentpicksinfo.h - llagentpilot.h - llagentui.h - llagentwearables.h - llanimstatelabels.h - llappearance.h - llappearancemgr.h - llappviewer.h - llappviewerlistener.h - llassetuploadqueue.h - llassetuploadresponders.h - llaudiosourcevo.h - llavataractions.h - llavatariconctrl.h - llavatarlist.h - llavatarlistitem.h - llavatarpropertiesprocessor.h - llbottomtray.h - llbox.h - llbreadcrumbview.h - llcallbacklist.h - llcallingcard.h - llcapabilitylistener.h - llcapabilityprovider.h - llcaphttpsender.h - llchannelmanager.h - llchatbar.h - llchathistory.h - llchatitemscontainerctrl.h - llchatmsgbox.h - llchiclet.h - llclassifiedinfo.h - llclassifiedstatsresponder.h - llcloud.h - llcolorswatch.h - llcommandhandler.h - llcommandlineparser.h - llcompilequeue.h - llconfirmationmanager.h - llcurrencyuimanager.h - llcylinder.h - lldateutil.h - lldebugmessagebox.h - lldebugview.h - lldelayedgestureerror.h - lldirpicker.h - lldndbutton.h - lldrawable.h - lldrawpool.h - lldrawpoolalpha.h - lldrawpoolavatar.h - lldrawpoolbump.h - lldrawpoolclouds.h - lldrawpoolground.h - lldrawpoolsimple.h - lldrawpoolsky.h - lldrawpoolterrain.h - lldrawpooltree.h - lldrawpoolwater.h - lldrawpoolwlsky.h - lldriverparam.h - lldynamictexture.h - llemote.h - lleventinfo.h - lleventnotifier.h - lleventpoll.h - llexpandabletextbox.h - llface.h - llfasttimerview.h - llfavoritesbar.h - llfeaturemanager.h - llfilepicker.h - llfirstuse.h - llflexibleobject.h - llfloaterabout.h - llfloateractivespeakers.h - llfloateranimpreview.h - llfloaterauction.h - llfloateravatarpicker.h - llfloateravatartextures.h - llfloaterbeacons.h - llfloaterbuildoptions.h - llfloaterbulkpermission.h - llfloaterbump.h - llfloaterbuy.h - llfloaterbuycontents.h - llfloaterbuycurrency.h - llfloaterbuyland.h - llfloatercall.h - llfloatercamera.h - llfloaterchat.h - llfloaterchatterbox.h - llfloatercolorpicker.h - llfloatercustomize.h - llfloaterdaycycle.h - llfloaterenvsettings.h - llfloaterfonttest.h - llfloaterfriends.h - llfloatergesture.h - llfloatergodtools.h - llfloatergroupinvite.h - llfloatergroups.h - llfloaterhandler.h - llfloaterhardwaresettings.h - llfloaterhelpbrowser.h - llfloaterhud.h - llfloaterimagepreview.h - llfloaterinspect.h - llfloaterinventory.h - llfloaterjoystick.h - llfloaterlagmeter.h - llfloaterland.h - llfloaterlandholdings.h - llfloatermap.h - llfloatermediabrowser.h - llfloatermediasettings.h - llfloatermemleak.h - llfloaternamedesc.h - llfloaternotificationsconsole.h - llfloateropenobject.h - llfloaterparcel.h - llfloaterpay.h - llfloaterperms.h - llfloaterpostcard.h - llfloaterpostprocess.h - llfloaterpreference.h - llfloaterproperties.h - llfloaterregioninfo.h - llfloaterreporter.h - llfloaterscriptdebug.h - llfloatersearch.h - llfloatersellland.h - llfloatersettingsdebug.h - llfloatersnapshot.h - llfloatertelehub.h - llfloatertestinspectors.h - llfloatertestlistview.h - llfloatertools.h - llfloatertopobjects.h - llfloatertos.h - llfloateruipreview.h - llfloaterurldisplay.h - llfloaterurlentry.h - llfloatervoicedevicesettings.h - llfloaterwater.h - llfloaterwhitelistentry.h - llfloaterwindlight.h - llfloaterworldmap.h - llfoldertype.h - llfolderview.h - llfoldervieweventlistener.h - llfolderviewitem.h - llfollowcam.h - llfriendcard.h - llgesturemgr.h - llgroupactions.h - llgrouplist.h - llgroupmgr.h - llgroupnotify.h - llhomelocationresponder.h - llhudeffect.h - llhudeffectbeam.h - llhudeffectlookat.h - llhudeffectpointat.h - llhudeffecttrail.h - llhudicon.h - llhudmanager.h - llhudobject.h - llhudrender.h - llhudtext.h - llhudview.h - llimcontrolpanel.h - llimfloater.h - llimpanel.h - llimview.h - llinspect.h - llinspectavatar.h - llinspectgroup.h - llinspectobject.h - llinventorybridge.h - llinventoryclipboard.h - llinventoryfilter.h - llinventorymodel.h - llinventorysubtreepanel.h - lljoystickbutton.h - lllandmarkactions.h - lllandmarklist.h - lllightconstants.h - lllistbrowser.h - lllistview.h - lllocaltextureobject.h - lllocationhistory.h - lllocationinputctrl.h - lllogchat.h - llloginhandler.h - lllogininstance.h - llmanip.h - llmaniprotate.h - llmanipscale.h - llmaniptranslate.h - llmapresponders.h - llmediactrl.h - llmediadataclient.h - llmediaremotectrl.h - llmemoryview.h - llmenucommands.h - llmetricperformancetester.h - llmimetypes.h - llmorphview.h - llmoveview.h - llmutelist.h - llnamebox.h - llnameeditor.h - llnamelistctrl.h - llnavigationbar.h - llnearbychat.h - llnearbychatbar.h - llnearbychathandler.h - llnetmap.h - llnotificationhandler.h - llnotificationmanager.h - llnotify.h - lloutputmonitorctrl.h - lloverlaybar.h - llpanelappearance.h - llpanelappearancetab.h - llpanelavatar.h - llpanelavatarrow.h - llpanelavatartag.h - llpanelblockedlist.h - llpanelclassified.h - llpanelcontents.h - llpaneleditwearable.h - llpanelevent.h - llpanelface.h - llpanelgroup.h - llpanelgroupgeneral.h - llpanelgroupinvite.h - llpanelgrouplandmoney.h - llpanelgroupnotices.h - llpanelgrouproles.h - llpanelimcontrolpanel.h - llpanelinventory.h - llpanelland.h - llpanellandaudio.h - llpanellandmarks.h - llpanellandmedia.h - llpanellogin.h - llpanellookinfo.h - llpanellooks.h - llpanelmedia.h - llpanelmediasettingsgeneral.h - llpanelmediasettingspermissions.h - llpanelmediasettingssecurity.h - llpanelmeprofile.h - llpanelobject.h - llpanelpeople.h - llpanelpeoplemenus.h - llpanelpermissions.h - llpanelpick.h - llpanelpicks.h - llpanelplace.h - llpanelplaceinfo.h - llpanelplaces.h - llpanelplacestab.h - llpanelprimmediacontrols.h - llpanelprofile.h - llpanelprofileview.h - llpanelshower.h - llpanelteleporthistory.h - llpanelvolume.h - llparcelselection.h - llparticipantlist.h - llpatchvertexarray.h - llplacesinventorybridge.h - llpolymesh.h - llpolymorph.h - llpreview.h - llpreviewanim.h - llpreviewgesture.h - llpreviewnotecard.h - llpreviewscript.h - llpreviewsound.h - llpreviewtexture.h - llproductinforequest.h - llprogressview.h - llrecentpeople.h - llregionposition.h - llremoteparcelrequest.h - llresourcedata.h - llrootview.h - llsavedsettingsglue.h - llscreenchannel.h - llscrollingpanelparam.h - llsearchcombobox.h - llsearchhistory.h - llselectmgr.h - llsidetray.h - llsidetraypanelcontainer.h - llsky.h - llslurl.h - llspatialpartition.h - llspeakers.h - llsplitbutton.h - llsprite.h - llstartup.h - llstatusbar.h - llstylemap.h - llsurface.h - llsurfacepatch.h - llsyswellitem.h - llsyswellwindow.h - lltable.h - llteleporthistory.h - llteleporthistorystorage.h - lltexglobalcolor.h - lltexlayer.h - lltexlayerparams.h - lltextureatlas.h - lltextureatlasmanager.h - lltexturecache.h - lltexturectrl.h - lltexturefetch.h - lltextureview.h - lltoast.h - lltoastalertpanel.h - lltoastgroupnotifypanel.h - lltoastimpanel.h - lltoastnotifypanel.h - lltoastpanel.h - lltool.h - lltoolbar.h - lltoolbrush.h - lltoolcomp.h - lltooldraganddrop.h - lltoolface.h - lltoolfocus.h - lltoolgrab.h - lltoolgun.h - lltoolindividual.h - lltoolmgr.h - lltoolmorph.h - lltoolobjpicker.h - lltoolpie.h - lltoolpipette.h - lltoolplacer.h - lltoolselect.h - lltoolselectland.h - lltoolselectrect.h - lltracker.h - lltransientdockablefloater.h - lltransientfloatermgr.h - lluiconstants.h - lluilistener.h - lluploaddialog.h - llurl.h - llurldispatcher.h - llurlhistory.h - llurllineeditorctrl.h - llurlsimstring.h - llurlwhitelist.h - llvectorperfoptions.h - llviewchildren.h - llviewerassetstorage.h - llvieweraudio.h - llviewerbuild.h - llviewercamera.h - llviewercontrol.h - llviewercontrollistener.h - llviewerdisplay.h - llviewerfloaterreg.h - llviewergenericmessage.h - llviewergesture.h - llviewerhelp.h - llviewerinventory.h - llviewerjoint.h - llviewerjointattachment.h - llviewerjointmesh.h - llviewerjoystick.h - llviewerkeyboard.h - llviewerlayer.h - llviewermedia.h - llviewermediafocus.h - llviewermediaobserver.h - llviewermenu.h - llviewermenufile.h - llviewermessage.h - llviewernetwork.h - llviewerobject.h - llviewerobjectlist.h - llviewerparcelmedia.h - llviewerparcelmediaautoplay.h - llviewerparcelmgr.h - llviewerparceloverlay.h - llviewerpartsim.h - llviewerpartsource.h - llviewerprecompiledheaders.h - llviewerregion.h - llviewershadermgr.h - llviewerstats.h - llviewertexteditor.h - llviewertexture.h - llviewertextureanim.h - llviewertexturelist.h - llviewerthrottle.h - llviewervisualparam.h - llviewerwindow.h - llviewerwindowlistener.h - llvlcomposition.h - llvlmanager.h - llvoavatar.h - llvoavatardefines.h - llvoavatarself.h - llvocache.h - llvoclouds.h - llvograss.h - llvoground.h - llvoicechannel.h - llvoiceclient.h - llvoicecontrolpanel.h - llvoiceremotectrl.h - llvoicevisualizer.h - llvoinventorylistener.h - llvopartgroup.h - llvosky.h - llvosurfacepatch.h - llvotextbubble.h - llvotree.h - llvotreenew.h - llvovolume.h - llvowater.h - llvowlsky.h - llwatchdog.h - llwaterparammanager.h - llwaterparamset.h - llwearable.h - llwearabledictionary.h - llwearablelist.h - llweb.h - llwind.h - llwindebug.h - llwlanimator.h - llwldaycycle.h - llwlparammanager.h - llwlparamset.h - llworld.h - llworldmap.h - llworldmapview.h - llxmlrpclistener.h - llxmlrpctransaction.h - macmain.h - noise.h - pipeline.h - randgauss.h - VertexCache.h - VorbisFramework.h - ) - -source_group("CMake Rules" FILES ViewerInstall.cmake) - -if (DARWIN) - LIST(APPEND viewer_SOURCE_FILES llappviewermacosx.cpp) - - find_library(AGL_LIBRARY AGL) - find_library(APPKIT_LIBRARY AppKit) - find_library(COCOA_LIBRARY Cocoa) - find_library(IOKIT_LIBRARY IOKit) - - set(viewer_LIBRARIES - ${COCOA_LIBRARY} - ${AGL_LIBRARY} - ${IOKIT_LIBRARY} - ) - - # Add resource files to the project. - set(viewer_RESOURCE_FILES - secondlife.icns - macview.r - gpu_table.txt - Info-SecondLife.plist - SecondLife.nib/ - # CMake doesn't seem to support Xcode language variants well just yet - English.lproj/InfoPlist.strings - English.lproj/language.txt - German.lproj/language.txt - Japanese.lproj/language.txt - Korean.lproj/language.txt - ) - set_source_files_properties( - ${viewer_RESOURCE_FILES} - PROPERTIES - HEADER_FILE_ONLY TRUE - #MACOSX_PACKAGE_LOCATION Resources #don't do this! this tells cmake to copy the files. - ) - SOURCE_GROUP("Resources" FILES ${viewer_RESOURCE_FILES}) - list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) -endif (DARWIN) - -if (LINUX) - LIST(APPEND viewer_SOURCE_FILES llappviewerlinux.cpp) - LIST(APPEND viewer_SOURCE_FILES llappviewerlinux_api_dbus.cpp) - SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--as-needed") - - set(viewer_LIBRARIES - Xinerama - ) -endif (LINUX) - -if (WINDOWS) - list(APPEND viewer_SOURCE_FILES - llappviewerwin32.cpp - llwindebug.cpp - ) - - list(APPEND viewer_HEADER_FILES - llappviewerwin32.h - llwindebug.h - ) - - # precompiled header configuration - # llviewerprecompiledheaders.cpp generates - # the .pch file. - # All sources added to viewer_SOURCE_FILES - # at this point use it. - set_source_files_properties(llviewerprecompiledheaders.cpp - PROPERTIES - COMPILE_FLAGS "/Ycllviewerprecompiledheaders.h" - ) - foreach( src_file ${viewer_SOURCE_FILES} ) - set_source_files_properties( - ${src_file} - PROPERTIES - COMPILE_FLAGS "/Yullviewerprecompiledheaders.h" - ) - endforeach( src_file ${viewer_SOURCE_FILES} ) - list(APPEND viewer_SOURCE_FILES llviewerprecompiledheaders.cpp) - # llstartup.cpp needs special symbols for audio libraries, so it resets - # COMPILE_FLAGS below. Make sure it maintains precompiled header settings. - set(LLSTARTUP_COMPILE_FLAGS - "${LLSTARTUP_COMPILE_FLAGS} /Yullviewerprecompiledheaders.h") - - # Add resource files to the project. - # viewerRes.rc is the only buildable file, but - # the rest are all dependencies of it. - set(viewer_RESOURCE_FILES - res/arrow.cur - res/arrowcop.cur - res/arrowcopmulti.cur - res/arrowdrag.cur - res/circleandline.cur - res/icon1.ico - res/llarrow.cur - res/llarrowdrag.cur - res/llarrowdragmulti.cur - res/llarrowlocked.cur - res/llgrablocked.cur - res/llno.cur - res/llnolocked.cur - res/lltoolcamera.cur - res/lltoolcreate.cur - res/lltoolfocus.cur - res/lltoolgrab.cur - res/lltoolland.cur - res/lltoolpan.cur - res/lltoolpipette.cur - res/lltoolrotate.cur - res/lltoolscale.cur - res/lltooltranslate.cur - res/lltoolzoomin.cur - res/lltoolzoomout.cur - res/ll_icon.BMP - res/ll_icon.ico - res/resource.h - res/toolpickobject.cur - res/toolpickobject2.cur - res/toolpickobject3.cur - res/toolpipette.cur - ) - - set_source_files_properties(${viewer_RESOURCE_FILES} - PROPERTIES HEADER_FILE_ONLY TRUE) - - set(viewer_RESOURCE_FILES - res/viewerRes.rc - ${viewer_RESOURCE_FILES} - ) - - SOURCE_GROUP("Resource Files" FILES ${viewer_RESOURCE_FILES}) - - if (NOT STANDALONE) - list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) - endif (NOT STANDALONE) - - find_library(DINPUT_LIBRARY dinput8 ${DIRECTX_LIBRARY_DIR}) - find_library(DXGUID_LIBRARY dxguid ${DIRECTX_LIBRARY_DIR}) - mark_as_advanced( - DINPUT_LIBRARY - DXGUID_LIBRARY - ) - - set(viewer_LIBRARIES - ${WINDOWS_LIBRARIES} - comdlg32 - ${DINPUT_LIBRARY} - ${DXGUID_LIBRARY} - kernel32 - odbc32 - odbccp32 - ole32 - oleaut32 - opengl32 - shell32 - Vfw32 - winspool - ) - - find_library(INTEL_MEMOPS_LIBRARY - NAMES ll_intel_memops - PATHS - optimized ${ARCH_PREBUILT_DIRS_RELEASE} - debug ${ARCH_PREBUILT_DIRS_DEBUG} - ) - mark_as_advanced(INTEL_MEMOPS_LIBRARY) - - if (INTEL_MEMOPS_LIBRARY) - list(APPEND viewer_LIBRARIES ${INTEL_MEMOPS_LIBRARY}) - endif (INTEL_MEMOPS_LIBRARY) - - use_prebuilt_binary(dbghelp) -endif (WINDOWS) - -# Add the xui files. This is handy for searching for xui elements -# from within the IDE. -set(viewer_XUI_FILES - skins/default/colors.xml - skins/default/textures/textures.xml - - - - ) -file(GLOB DEFAULT_XUI_FILE_GLOB_LIST - ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/*.xml) -list(APPEND viewer_XUI_FILES ${DEFAULT_XUI_FILE_GLOB_LIST}) - -file(GLOB DEFAULT_WIDGET_FILE_GLOB_LIST - ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/widgets/*.xml) -list(APPEND viewer_XUI_FILES ${DEFAULT_WIDGET_FILE_GLOB_LIST}) - -file(GLOB SILVER_XUI_FILE_GLOB_LIST - ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/*.xml) -list(APPEND viewer_XUI_FILES ${SILVER_XUI_FILE_GLOB_LIST}) - -# Cannot append empty lists in CMake, wait until we have files here. -#file(GLOB SILVER_WIDGET_FILE_GLOB_LIST -# ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/widgets/*.xml) -#list(APPEND viewer_XUI_FILES ${SILVER_WIDGET_FILE_GLOB_LIST}) - -list(SORT viewer_XUI_FILES) - -source_group("XUI Files" FILES ${viewer_XUI_FILES}) - -set_source_files_properties(${viewer_XUI_FILES} - PROPERTIES HEADER_FILE_ONLY TRUE) - -list(APPEND viewer_SOURCE_FILES ${viewer_XUI_FILES}) - -set(viewer_APPSETTINGS_FILES - app_settings/anim.ini - app_settings/cmd_line.xml - app_settings/grass.xml - app_settings/high_graphics.xml - app_settings/keys.ini - app_settings/keywords.ini - app_settings/logcontrol.xml - app_settings/low_graphics.xml - app_settings/mid_graphics.xml - app_settings/settings.xml - app_settings/settings_crash_behavior.xml - app_settings/settings_files.xml - app_settings/settings_per_account.xml - app_settings/std_bump.ini - app_settings/trees.xml - app_settings/ultra_graphics.xml - app_settings/viewerart.xml - ${CMAKE_SOURCE_DIR}/../etc/message.xml - ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg - ) - -use_prebuilt_binary(artwork-common) - -source_group("App Settings" FILES ${viewer_APPSETTINGS_FILES}) - -set_source_files_properties(${viewer_APPSETTINGS_FILES} - PROPERTIES HEADER_FILE_ONLY TRUE) - -list(APPEND viewer_SOURCE_FILES ${viewer_APPSETTINGS_FILES}) - -set(viewer_CHARACTER_FILES - character/attentions.xml - character/attentionsN.xml - character/avatar_lad.xml - character/avatar_skeleton.xml - character/genepool.xml - ) - -source_group("Character File" FILES ${viewer_CHARACTER_FILES}) - -set_source_files_properties(${viewer_CHARACTER_FILES} - PROPERTIES HEADER_FILE_ONLY TRUE) -if (NOT STANDALONE) - list(APPEND viewer_SOURCE_FILES ${viewer_CHARACTER_FILES}) -endif (NOT STANDALONE) - -if (WINDOWS) - file(GLOB viewer_INSTALLER_FILES installers/windows/*.nsi) - - source_group("Installer Files" FILES ${viewer_INSTALLER_FILES}) - - set_source_files_properties(${viewer_INSTALLER_FILES} - PROPERTIES HEADER_FILE_ONLY TRUE) - - list(APPEND viewer_SOURCE_FILES ${viewer_INSTALLER_FILES}) -endif (WINDOWS) - -if (OPENAL) - set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_OPENAL") -endif (OPENAL) - -if (FMOD) - set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMOD") - - if (DARWIN) - set(fmodwrapper_SOURCE_FILES fmodwrapper.cpp) - add_library(fmodwrapper SHARED ${fmodwrapper_SOURCE_FILES}) - set(fmodwrapper_needed_LIBRARIES ${FMOD_LIBRARY} ${CARBON_LIBRARY}) - set_target_properties( - fmodwrapper - PROPERTIES - BUILD_WITH_INSTALL_RPATH 1 - INSTALL_NAME_DIR "@executable_path/../Resources" - LINK_FLAGS "-unexported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/fmod_hidden_symbols.exp" - ) - set(FMODWRAPPER_LIBRARY fmodwrapper) - target_link_libraries(fmodwrapper ${fmodwrapper_needed_LIBRARIES}) - else (DARWIN) - # fmodwrapper unnecessary on linux or windows - set(FMODWRAPPER_LIBRARY ${FMOD_LIBRARY}) - endif (DARWIN) -endif (FMOD) - -set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}") - -list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) - -set_source_files_properties(${viewer_HEADER_FILES} - PROPERTIES HEADER_FILE_ONLY TRUE) - -add_executable(${VIEWER_BINARY_NAME} - WIN32 - MACOSX_BUNDLE - ${viewer_SOURCE_FILES} - ) -check_message_template(${VIEWER_BINARY_NAME}) - -if (LLKDU_LIBRARY) - add_dependencies(${VIEWER_BINARY_NAME} ${LLKDU_LIBRARY}) -endif (LLKDU_LIBRARY) - -# add package files -file(GLOB EVENT_HOST_SCRIPT_GLOB_LIST - ${CMAKE_CURRENT_SOURCE_DIR}/../viewer_components/*.py) -list(APPEND EVENT_HOST_SCRIPTS ${EVENT_HOST_SCRIPT_GLOB_LIST}) - -set(PACKAGE OFF CACHE BOOL - "Add a package target that builds an installer package.") - -if (WINDOWS) - if(MSVC71) - set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map /MAPINFO:LINES") - else(MSVC71) - set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map") - endif(MSVC71) - - set_target_properties(${VIEWER_BINARY_NAME} - PROPERTIES - # *TODO -reenable this once we get server usage sorted out - #LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:\"__tcmalloc\"" - LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS" - LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO" - LINK_FLAGS_RELEASE ${release_flags} - ) - - # sets the 'working directory' for debugging from visual studio. - if (NOT UNATTENDED) - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} PRE_BUILD - COMMAND ${CMAKE_SOURCE_DIR}/tools/vstool/vstool.exe - ARGS - --solution - ${CMAKE_BINARY_DIR}/${CMAKE_PROJECT_NAME}.sln - --workingdir - ${VIEWER_BINARY_NAME} - ${CMAKE_CURRENT_SOURCE_DIR} - COMMENT "Setting the ${VIEWER_BINARY_NAME} working directory for debugging." - ) - endif (NOT UNATTENDED) - - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} PRE_BUILD - COMMAND ${CMAKE_COMMAND} - ARGS - -E - copy_if_different - ${CMAKE_CURRENT_SOURCE_DIR}/../../scripts/messages/message_template.msg - ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message_template.msg - COMMENT "Copying message_template.msg to the runtime folder." - ) - - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} PRE_BUILD - COMMAND ${CMAKE_COMMAND} - ARGS - -E - copy_if_different - ${CMAKE_CURRENT_SOURCE_DIR}/../../etc/message.xml - ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message.xml - COMMENT "Copying message.xml to the runtime folder." - ) - - if(WINDOWS) - # Copy Win Libs... - # This happens at build time, not config time. We can't glob files in this cmake. - # *FIX:Mani Write a sub script to glob the files... - # *FIX:Mani Use actually dependencies rather than bulk copy. - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} PRE_BUILD - COMMAND ${CMAKE_COMMAND} - ARGS - -E - copy_directory - ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR} - ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} - COMMENT "Copying staged dlls." - ) - - add_dependencies(${VIEWER_BINARY_NAME} stage_third_party_libs llcommon) - if(LLKDU_LIBRARY) - # kdu may not exist! - add_dependencies(${VIEWER_BINARY_NAME} llkdu) - endif(LLKDU_LIBRARY) - endif(WINDOWS) - - if (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) - add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts) - endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) - - add_custom_command( - OUTPUT ${CMAKE_CFG_INTDIR}/touched.bat - COMMAND ${PYTHON_EXECUTABLE} - ARGS - ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - --configuration=${CMAKE_CFG_INTDIR} - --channel=${VIEWER_CHANNEL} - --login_channel=${VIEWER_LOGIN_CHANNEL} - --grid=${GRID} - --source=${CMAKE_CURRENT_SOURCE_DIR} - --artwork=${ARTWORK_DIR} - --build=${CMAKE_CURRENT_BINARY_DIR} - --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} - --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/touched.bat - DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - ) - - add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_quicktime media_plugin_webkit) - - if (PACKAGE) - add_custom_command( - OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2 - COMMAND ${PYTHON_EXECUTABLE} - ARGS - ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py - ${CMAKE_CURRENT_SOURCE_DIR}/.. - ${CMAKE_CURRENT_BINARY_DIR} - ${CMAKE_CFG_INTDIR} - - DEPENDS - lleventhost - ${EVENT_HOST_SCRIPTS} - ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py) - - add_custom_target(package ALL - DEPENDS - ${CMAKE_CFG_INTDIR}/touched.bat) - # temporarily disable packaging of event_host until hg subrepos get - # sorted out on the parabuild cluster... - #${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2) - add_dependencies(package windows-updater windows-crash-logger) - - - endif (PACKAGE) -endif (WINDOWS) - -target_link_libraries(${VIEWER_BINARY_NAME} - ${LLAUDIO_LIBRARIES} - ${LLCHARACTER_LIBRARIES} - ${LLIMAGE_LIBRARIES} - ${LLIMAGEJ2COJ_LIBRARIES} - ${LLINVENTORY_LIBRARIES} - ${LLMESSAGE_LIBRARIES} - ${LLPLUGIN_LIBRARIES} - ${LLPRIMITIVE_LIBRARIES} - ${LLRENDER_LIBRARIES} - ${FREETYPE_LIBRARIES} - ${LLUI_LIBRARIES} - ${LLVFS_LIBRARIES} - ${LLWINDOW_LIBRARIES} - ${LLXML_LIBRARIES} - ${LLXUIXML_LIBRARIES} - ${LSCRIPT_LIBRARIES} - ${LLMATH_LIBRARIES} - ${LLCOMMON_LIBRARIES} - ${NDOF_LIBRARY} - ${viewer_LIBRARIES} - ${BOOST_PROGRAM_OPTIONS_LIBRARY} - ${BOOST_REGEX_LIBRARY} - ${DBUSGLIB_LIBRARIES} - ${OPENGL_LIBRARIES} - ${FMODWRAPPER_LIBRARY} - ${OPENGL_LIBRARIES} - ${SDL_LIBRARY} - ${SMARTHEAP_LIBRARY} - ${UI_LIBRARIES} - ${WINDOWS_LIBRARIES} - ${XMLRPCEPI_LIBRARIES} - ${ELFIO_LIBRARIES} - ${LLLOGIN_LIBRARIES} - ${GOOGLE_PERFTOOLS_LIBRARIES} - ) - -build_version(viewer) - -set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH - "Path to artwork files.") - - -if (LINUX) - add_custom_command( - OUTPUT secondlife-stripped - COMMAND strip - ARGS --strip-debug -o secondlife-stripped ${VIEWER_BINARY_NAME} - DEPENDS ${VIEWER_BINARY_NAME} - ) - - set(product SecondLife-${ARCH}-${viewer_VERSION}) - - add_custom_command( - OUTPUT ${product}.tar.bz2 - COMMAND ${PYTHON_EXECUTABLE} - ARGS - ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - --grid=${GRID} - --channel=${VIEWER_CHANNEL} - --login_channel=${VIEWER_LOGIN_CHANNEL} - --installer_name=${product} - --arch=${ARCH} - --source=${CMAKE_CURRENT_SOURCE_DIR} - --artwork=${ARTWORK_DIR} - --build=${CMAKE_CURRENT_BINARY_DIR} - --dest=${CMAKE_CURRENT_BINARY_DIR}/packaged - --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched - DEPENDS secondlife-stripped ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - ) - - add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_gstreamer010 media_plugin_webkit) - - if (NOT INSTALL) - add_custom_target(package ALL DEPENDS ${product}.tar.bz2) - add_dependencies(package linux-crash-logger-strip-target) - add_dependencies(package linux-updater-strip-target) - endif (NOT INSTALL) -endif (LINUX) - -if (DARWIN) - set(product "Second Life") - set_target_properties( - ${VIEWER_BINARY_NAME} - PROPERTIES - OUTPUT_NAME "${product}" - MACOSX_BUNDLE_INFO_STRING "info string - localize me" - MACOSX_BUNDLE_ICON_FILE "secondlife.icns" - MACOSX_BUNDLE_GUI_IDENTIFIER "Second Life" - MACOSX_BUNDLE_LONG_VERSION_STRING "ververver" - MACOSX_BUNDLE_BUNDLE_NAME "Second Life" - MACOSX_BUNDLE_SHORT_VERSION_STRING "asdf" - MACOSX_BUNDLE_BUNDLE_VERSION "asdf" - MACOSX_BUNDLE_COPYRIGHT "copyright linden lab 2007 - localize me and run me through a legal wringer" - ) - - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} POST_BUILD - COMMAND ${PYTHON_EXECUTABLE} - ARGS - ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - --grid=${GRID} - --actions=copy - --configuration=${CMAKE_CFG_INTDIR} - --source=${CMAKE_CURRENT_SOURCE_DIR} - --artwork=${ARTWORK_DIR} - --build=${CMAKE_CURRENT_BINARY_DIR} - --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app - DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - ) - - add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_quicktime media_plugin_webkit) - - if (PACKAGE) - add_custom_target(package ALL DEPENDS ${VIEWER_BINARY_NAME}) - add_dependencies(package mac-updater mac-crash-logger) - - add_custom_command( - TARGET package POST_BUILD - COMMAND ${PYTHON_EXECUTABLE} - ARGS - ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - --grid=${GRID} - --configuration=${CMAKE_CFG_INTDIR} - --channel=${VIEWER_CHANNEL} - --login_channel=${VIEWER_LOGIN_CHANNEL} - --source=${CMAKE_CURRENT_SOURCE_DIR} - --artwork=${ARTWORK_DIR} - --build=${CMAKE_CURRENT_BINARY_DIR} - --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app - --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched - DEPENDS - ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - ) - - - add_custom_command( - TARGET package POST_BUILD - COMMAND ${PYTHON_EXECUTABLE} - ARGS - ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - --grid=${GRID} - --configuration=${CMAKE_CFG_INTDIR} - --channel=${VIEWER_CHANNEL} - --login_channel=${VIEWER_LOGIN_CHANNEL} - --source=${CMAKE_CURRENT_SOURCE_DIR} - --artwork=${ARTWORK_DIR} - --build=${CMAKE_CURRENT_BINARY_DIR} - --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app - --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched - DEPENDS - ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py - ) - - endif (PACKAGE) -endif (DARWIN) - -if (INSTALL) - include(${CMAKE_CURRENT_SOURCE_DIR}/ViewerInstall.cmake) -endif (INSTALL) - -# To add a viewer unit test, just add the test .cpp file below -# This creates a separate test project per file listed. -include(LLAddBuildTest) -SET(viewer_TEST_SOURCE_FILES - llagentaccess.cpp - lldateutil.cpp - llmediadataclient.cpp - llviewerhelputil.cpp - lllogininstance.cpp - ) -set_source_files_properties( - ${viewer_TEST_SOURCE_FILES} - PROPERTIES - LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp - ) -LL_ADD_PROJECT_UNIT_TESTS(${VIEWER_BINARY_NAME} "${viewer_TEST_SOURCE_FILES}") - -#set(TEST_DEBUG on) -set(test_sources llcapabilitylistener.cpp llviewerprecompiledheaders.cpp) -set(test_libs - ${LLMESSAGE_LIBRARIES} - ${WINDOWS_LIBRARIES} - ${LLVFS_LIBRARIES} - ${LLMATH_LIBRARIES} - ${LLCOMMON_LIBRARIES} - ${GOOGLEMOCK_LIBRARIES} - ) - -LL_ADD_INTEGRATION_TEST(llcapabilitylistener - "${test_sources}" - "${test_libs}" - ${PYTHON_EXECUTABLE} - "${CMAKE_SOURCE_DIR}/llmessage/tests/test_llsdmessage_peer.py" - ) - -#ADD_VIEWER_BUILD_TEST(llmemoryview viewer) - - -# Don't do these for DARWIN or LINUX here -- they're taken care of by viewer_manifest.py -if (WINDOWS) - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} POST_BUILD - COMMAND ${CMAKE_COMMAND} - ARGS - -E - make_directory - ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin - COMMENT "Creating llplugin dir." - ) - - get_target_property(BUILT_SLPLUGIN SLPlugin LOCATION) - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} POST_BUILD - COMMAND ${CMAKE_COMMAND} - ARGS - -E - copy_if_different - ${BUILT_SLPLUGIN} - ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} - COMMENT "Copying SLPlugin executable to the runtime folder." - ) - - get_target_property(BUILT_WEBKIT_PLUGIN media_plugin_webkit LOCATION) - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} POST_BUILD - COMMAND ${CMAKE_COMMAND} - ARGS - -E - copy_if_different - ${BUILT_WEBKIT_PLUGIN} - ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin - COMMENT "Copying WebKit Plugin to the runtime folder." - ) - - get_target_property(BUILT_QUICKTIME_PLUGIN media_plugin_quicktime LOCATION) - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} POST_BUILD - COMMAND ${CMAKE_COMMAND} - ARGS - -E - copy_if_different - ${BUILT_QUICKTIME_PLUGIN} - ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin - COMMENT "Copying Quicktime Plugin to the runtime folder." - ) - - #******************************* - # Copy media plugin support dlls - # Debug config runtime files required for the plugins - set(plugins_debug_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/debug") - set(plugins_debug_files - libeay32.dll - qtcored4.dll - qtguid4.dll - qtnetworkd4.dll - qtopengld4.dll - qtwebkitd4.dll - ssleay32.dll - ) - copy_if_different( - ${plugins_debug_src_dir} - "${CMAKE_CURRENT_BINARY_DIR}/Debug/llplugin" - out_targets - ${plugins_debug_files} - ) - set(media_plugin_targets ${media_plugin_targets} ${out_targets}) - - # Release & ReleaseDebInfo config runtime files required for the plugins - set(plugins_release_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/release") - set(plugins_release_files - libeay32.dll - qtcore4.dll - qtgui4.dll - qtnetwork4.dll - qtopengl4.dll - qtwebkit4.dll - ssleay32.dll - ) - copy_if_different( - ${plugins_release_src_dir} - "${CMAKE_CURRENT_BINARY_DIR}/Release/llplugin" - out_targets - ${plugins_release_files} - ) - set(media_plugin_targets ${media_plugin_targets} ${out_targets}) - - copy_if_different( - ${plugins_release_src_dir} - "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/llplugin" - out_targets - ${plugins_release_files} - ) - set(media_plugin_targets ${media_plugin_targets} ${out_targets}) - - add_custom_target(copy_media_plugin_libs ALL - DEPENDS - ${media_plugin_targets} - ) - - add_custom_command( - TARGET ${VIEWER_BINARY_NAME} POST_BUILD - COMMAND ${CMAKE_COMMAND} - ARGS - -E - copy_directory - ${CMAKE_BINARY_DIR}/test_apps/llplugintest/${CMAKE_CFG_INTDIR}/imageformats - ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin/imageformats - COMMENT "Copying llpluging imageformat libs." - ) - - add_dependencies(${VIEWER_BINARY_NAME} llmediaplugintest copy_media_plugin_libs) - -endif (WINDOWS) - +# -*- cmake -*- + +project(viewer) + +include(00-Common) +include(Boost) +include(BuildVersion) +include(DBusGlib) +include(DirectX) +include(ELFIO) +include(FMOD) +include(OPENAL) +include(FindOpenGL) +include(LLAudio) +include(LLCharacter) +include(LLCommon) +include(LLImage) +include(LLImageJ2COJ) +include(LLInventory) +include(LLMath) +include(LLMessage) +include(LLPlugin) +include(LLPrimitive) +include(LLRender) +include(LLUI) +include(LLVFS) +include(LLWindow) +include(LLXML) +include(LLXUIXML) +include(LScript) +include(Linking) +include(NDOF) +include(GooglePerfTools) +include(TemplateCheck) +include(UI) +include(UnixInstall) +include(LLKDU) +include(ViewerMiscLibs) +include(LLLogin) +include(CMakeCopyIfDifferent) + +include_directories( + ${DBUSGLIB_INCLUDE_DIRS} + ${ELFIO_INCLUDE_DIR} + ${LLAUDIO_INCLUDE_DIRS} + ${LLCHARACTER_INCLUDE_DIRS} + ${LLCOMMON_INCLUDE_DIRS} + ${LLIMAGE_INCLUDE_DIRS} + ${LLINVENTORY_INCLUDE_DIRS} + ${LLMATH_INCLUDE_DIRS} + ${LLMESSAGE_INCLUDE_DIRS} + ${LLPLUGIN_INCLUDE_DIRS} + ${LLPRIMITIVE_INCLUDE_DIRS} + ${LLRENDER_INCLUDE_DIRS} + ${LLUI_INCLUDE_DIRS} + ${LLVFS_INCLUDE_DIRS} + ${LLWINDOW_INCLUDE_DIRS} + ${LLXML_INCLUDE_DIRS} + ${LLXUIXML_INCLUDE_DIRS} + ${LSCRIPT_INCLUDE_DIRS} + ${LSCRIPT_INCLUDE_DIRS}/lscript_compile + ${LLLOGIN_INCLUDE_DIRS} + ) + +set(viewer_SOURCE_FILES + llaccordionctrl.cpp + llaccordionctrltab.cpp + llagent.cpp + llagentaccess.cpp + llagentdata.cpp + llagentlanguage.cpp + llagentlistener.cpp + llagentpicksinfo.cpp + llagentpilot.cpp + llagentui.cpp + llagentwearables.cpp + llanimstatelabels.cpp + llappearancemgr.cpp + llappviewer.cpp + llappviewerlistener.cpp + llassetuploadqueue.cpp + llassetuploadresponders.cpp + llaudiosourcevo.cpp + llavataractions.cpp + llavatariconctrl.cpp + llavatarlist.cpp + llavatarlistitem.cpp + llavatarpropertiesprocessor.cpp + llbottomtray.cpp + llbox.cpp + llbreadcrumbview.cpp + llcallbacklist.cpp + llcallingcard.cpp + llcapabilitylistener.cpp + llcaphttpsender.cpp + llchannelmanager.cpp + llchatbar.cpp + llchathistory.cpp + llchatitemscontainerctrl.cpp + llchatmsgbox.cpp + llchiclet.cpp + llclassifiedinfo.cpp + llclassifiedstatsresponder.cpp + llcloud.cpp + llcolorswatch.cpp + llcommandhandler.cpp + llcommandlineparser.cpp + llcompilequeue.cpp + llconfirmationmanager.cpp + llcurrencyuimanager.cpp + llcylinder.cpp + lldateutil.cpp + lldebugmessagebox.cpp + lldebugview.cpp + lldelayedgestureerror.cpp + lldirpicker.cpp + lldndbutton.cpp + lldrawable.cpp + lldrawpool.cpp + lldrawpoolalpha.cpp + lldrawpoolavatar.cpp + lldrawpoolbump.cpp + lldrawpoolground.cpp + lldrawpoolsimple.cpp + lldrawpoolsky.cpp + lldrawpoolterrain.cpp + lldrawpooltree.cpp + lldrawpoolwater.cpp + lldrawpoolwlsky.cpp + lldriverparam.cpp + lldynamictexture.cpp + llemote.cpp + lleventinfo.cpp + lleventnotifier.cpp + lleventpoll.cpp + llexpandabletextbox.cpp + llface.cpp + llfasttimerview.cpp + llfavoritesbar.cpp + llfeaturemanager.cpp + llfilepicker.cpp + llfirstuse.cpp + llflexibleobject.cpp + llfloaterabout.cpp + llfloateractivespeakers.cpp + llfloateranimpreview.cpp + llfloaterauction.cpp + llfloateravatarpicker.cpp + llfloateravatartextures.cpp + llfloaterbeacons.cpp + llfloaterbuildoptions.cpp + llfloaterbulkpermission.cpp + llfloaterbump.cpp + llfloaterbuy.cpp + llfloaterbuycontents.cpp + llfloaterbuycurrency.cpp + llfloaterbuyland.cpp + llfloatercall.cpp + llfloatercamera.cpp + llfloaterchat.cpp + llfloaterchatterbox.cpp + llfloatercolorpicker.cpp + llfloatercustomize.cpp + llfloaterdaycycle.cpp + llfloaterenvsettings.cpp + llfloaterfonttest.cpp + llfloaterfriends.cpp + llfloatergesture.cpp + llfloatergodtools.cpp + llfloatergroupinvite.cpp + llfloatergroups.cpp + llfloaterhandler.cpp + llfloaterhardwaresettings.cpp + llfloaterhelpbrowser.cpp + llfloaterhud.cpp + llfloaterimagepreview.cpp + llfloaterinspect.cpp + llfloaterinventory.cpp + llfloaterjoystick.cpp + llfloaterlagmeter.cpp + llfloaterland.cpp + llfloaterlandholdings.cpp + llfloatermap.cpp + llfloatermediabrowser.cpp + llfloatermediasettings.cpp + llfloatermemleak.cpp + llfloaternamedesc.cpp + llfloaternotificationsconsole.cpp + llfloateropenobject.cpp + llfloaterparcel.cpp + llfloaterpay.cpp + llfloaterperms.cpp + llfloaterpostcard.cpp + llfloaterpostprocess.cpp + llfloaterpreference.cpp + llfloaterproperties.cpp + llfloaterregioninfo.cpp + llfloaterreporter.cpp + llfloaterscriptdebug.cpp + llfloatersearch.cpp + llfloatersellland.cpp + llfloatersettingsdebug.cpp + llfloatersnapshot.cpp + llfloatertelehub.cpp + llfloatertestinspectors.cpp + llfloatertestlistview.cpp + llfloatertools.cpp + llfloatertopobjects.cpp + llfloatertos.cpp + llfloateruipreview.cpp + llfloaterurldisplay.cpp + llfloaterurlentry.cpp + llfloatervoicedevicesettings.cpp + llfloaterwater.cpp + llfloaterwhitelistentry.cpp + llfloaterwindlight.cpp + llfloaterworldmap.cpp + llfoldertype.cpp + llfolderview.cpp + llfolderviewitem.cpp + llfollowcam.cpp + llfriendcard.cpp + llgesturemgr.cpp + llglsandbox.cpp + llgroupactions.cpp + llgrouplist.cpp + llgroupmgr.cpp + llgroupnotify.cpp + llhomelocationresponder.cpp + llhudeffect.cpp + llhudeffectbeam.cpp + llhudeffectlookat.cpp + llhudeffectpointat.cpp + llhudeffecttrail.cpp + llhudicon.cpp + llhudmanager.cpp + llhudobject.cpp + llhudrender.cpp + llhudtext.cpp + llhudview.cpp + llimcontrolpanel.cpp + llimfloater.cpp + llimhandler.cpp + llimpanel.cpp + llimview.cpp + llinspect.cpp + llinspectavatar.cpp + llinspectgroup.cpp + llinspectobject.cpp + llinventorybridge.cpp + llinventoryclipboard.cpp + llinventoryfilter.cpp + llinventoryfunctions.cpp + llinventorymodel.cpp + llinventorypanel.cpp + llinventorysubtreepanel.cpp + lljoystickbutton.cpp + lllandmarkactions.cpp + lllandmarklist.cpp + lllistbrowser.cpp + lllistview.cpp + lllocaltextureobject.cpp + lllocationhistory.cpp + lllocationinputctrl.cpp + lllogchat.cpp + llloginhandler.cpp + lllogininstance.cpp + llmanip.cpp + llmaniprotate.cpp + llmanipscale.cpp + llmaniptranslate.cpp + llmapresponders.cpp + llmediactrl.cpp + llmediadataclient.cpp + llmediaremotectrl.cpp + llmemoryview.cpp + llmenucommands.cpp + llmetricperformancetester.cpp + llmimetypes.cpp + llmorphview.cpp + llmoveview.cpp + llmutelist.cpp + llnamebox.cpp + llnameeditor.cpp + llnamelistctrl.cpp + llnavigationbar.cpp + llnearbychat.cpp + llnearbychatbar.cpp + llnearbychathandler.cpp + llnetmap.cpp + llnotificationalerthandler.cpp + llnotificationgrouphandler.cpp + llnotificationmanager.cpp + llnotificationscripthandler.cpp + llnotificationtiphandler.cpp + llnotify.cpp + lloutputmonitorctrl.cpp + lloverlaybar.cpp + llpanelappearance.cpp + llpanelappearancetab.cpp + llpanelavatar.cpp + llpanelavatarrow.cpp + llpanelavatartag.cpp + llpanelblockedlist.cpp + llpanelclassified.cpp + llpanelcontents.cpp + llpaneleditwearable.cpp + llpanelevent.cpp + llpanelface.cpp + llpanelgroup.cpp + llpanelgroupgeneral.cpp + llpanelgroupinvite.cpp + llpanelgrouplandmoney.cpp + llpanelgroupnotices.cpp + llpanelgrouproles.cpp + llpanelimcontrolpanel.cpp + llpanelland.cpp + llpanellandaudio.cpp + llpanellandmarks.cpp + llpanellandmedia.cpp + llpanellogin.cpp + llpanellookinfo.cpp + llpanellooks.cpp + llpanelmaininventory.cpp + llpanelmedia.cpp + llpanelmediasettingsgeneral.cpp + llpanelmediasettingspermissions.cpp + llpanelmediasettingssecurity.cpp + llpanelmeprofile.cpp + llpanelobject.cpp + llpanelobjectinventory.cpp + llpanelpeople.cpp + llpanelpeoplemenus.cpp + llpanelpermissions.cpp + llpanelpick.cpp + llpanelpicks.cpp + llpanelplace.cpp + llpanelplaceinfo.cpp + llpanelplaces.cpp + llpanelplacestab.cpp + llpanelprimmediacontrols.cpp + llpanelprofile.cpp + llpanelprofileview.cpp + llpanelshower.cpp + llpanelteleporthistory.cpp + llpanelvolume.cpp + llparcelselection.cpp + llparticipantlist.cpp + llpatchvertexarray.cpp + llplacesinventorybridge.cpp + llpolymesh.cpp + llpolymorph.cpp + llpreview.cpp + llpreviewanim.cpp + llpreviewgesture.cpp + llpreviewnotecard.cpp + llpreviewscript.cpp + llpreviewsound.cpp + llpreviewtexture.cpp + llproductinforequest.cpp + llprogressview.cpp + llrecentpeople.cpp + llregionposition.cpp + llremoteparcelrequest.cpp + llsavedsettingsglue.cpp + llscreenchannel.cpp + llscrollingpanelparam.cpp + llsearchcombobox.cpp + llsearchhistory.cpp + llselectmgr.cpp + llsidepanelinventory.cpp + llsidepanelobjectinfo.cpp + llsidetray.cpp + llsidetraypanelcontainer.cpp + llsky.cpp + llslurl.cpp + llspatialpartition.cpp + llspeakers.cpp + llsplitbutton.cpp + llsprite.cpp + llstartup.cpp + llstatusbar.cpp + llstylemap.cpp + llsurface.cpp + llsurfacepatch.cpp + llsyswellitem.cpp + llsyswellwindow.cpp + llteleporthistory.cpp + llteleporthistorystorage.cpp + lltexglobalcolor.cpp + lltexlayer.cpp + lltexlayerparams.cpp + lltextureatlas.cpp + lltextureatlasmanager.cpp + lltexturecache.cpp + lltexturectrl.cpp + lltexturefetch.cpp + lltextureview.cpp + lltoast.cpp + lltoastalertpanel.cpp + lltoastgroupnotifypanel.cpp + lltoastimpanel.cpp + lltoastnotifypanel.cpp + lltoastpanel.cpp + lltool.cpp + lltoolbar.cpp + lltoolbrush.cpp + lltoolcomp.cpp + lltooldraganddrop.cpp + lltoolface.cpp + lltoolfocus.cpp + lltoolgrab.cpp + lltoolgun.cpp + lltoolindividual.cpp + lltoolmgr.cpp + lltoolmorph.cpp + lltoolobjpicker.cpp + lltoolpie.cpp + lltoolpipette.cpp + lltoolplacer.cpp + lltoolselect.cpp + lltoolselectland.cpp + lltoolselectrect.cpp + lltracker.cpp + lltransientdockablefloater.cpp + lltransientfloatermgr.cpp + lluilistener.cpp + lluploaddialog.cpp + llurl.cpp + llurldispatcher.cpp + llurlhistory.cpp + llurllineeditorctrl.cpp + llurlsimstring.cpp + llurlwhitelist.cpp + llvectorperfoptions.cpp + llviewchildren.cpp + llviewerassetstorage.cpp + llvieweraudio.cpp + llviewercamera.cpp + llviewercontrol.cpp + llviewercontrollistener.cpp + llviewerdisplay.cpp + llviewerfloaterreg.cpp + llviewergenericmessage.cpp + llviewergesture.cpp + llviewerhelp.cpp + llviewerhelputil.cpp + llviewerinventory.cpp + llviewerjoint.cpp + llviewerjointattachment.cpp + llviewerjointmesh.cpp + llviewerjointmesh_sse.cpp + llviewerjointmesh_sse2.cpp + llviewerjointmesh_vec.cpp + llviewerjoystick.cpp + llviewerkeyboard.cpp + llviewerlayer.cpp + llviewermedia.cpp + llviewermedia_streamingaudio.cpp + llviewermediafocus.cpp + llviewermenu.cpp + llviewermenufile.cpp + llviewermessage.cpp + llviewernetwork.cpp + llviewerobject.cpp + llviewerobjectlist.cpp + llviewerparcelmedia.cpp + llviewerparcelmediaautoplay.cpp + llviewerparcelmgr.cpp + llviewerparceloverlay.cpp + llviewerpartsim.cpp + llviewerpartsource.cpp + llviewerregion.cpp + llviewershadermgr.cpp + llviewerstats.cpp + llviewertexteditor.cpp + llviewertexture.cpp + llviewertextureanim.cpp + llviewertexturelist.cpp + llviewerthrottle.cpp + llviewervisualparam.cpp + llviewerwindow.cpp + llviewerwindowlistener.cpp + llvlcomposition.cpp + llvlmanager.cpp + llvoavatar.cpp + llvoavatardefines.cpp + llvoavatarself.cpp + llvocache.cpp + llvoclouds.cpp + llvograss.cpp + llvoground.cpp + llvoicechannel.cpp + llvoiceclient.cpp + llvoicecontrolpanel.cpp + llvoiceremotectrl.cpp + llvoicevisualizer.cpp + llvoinventorylistener.cpp + llvopartgroup.cpp + llvosky.cpp + llvosurfacepatch.cpp + llvotextbubble.cpp + llvotree.cpp + llvovolume.cpp + llvowater.cpp + llvowlsky.cpp + llwatchdog.cpp + llwaterparammanager.cpp + llwaterparamset.cpp + llwearable.cpp + llwearabledictionary.cpp + llwearablelist.cpp + llweb.cpp + llwind.cpp + llwlanimator.cpp + llwldaycycle.cpp + llwlparammanager.cpp + llwlparamset.cpp + llworld.cpp + llworldmap.cpp + llworldmapview.cpp + llxmlrpclistener.cpp + llxmlrpctransaction.cpp + noise.cpp + pipeline.cpp + ) + +set(VIEWER_BINARY_NAME "secondlife-bin" CACHE STRING + "The name of the viewer executable to create.") + +if (LINUX) + # We can't set these flags for Darwin, because they get passed to + # the PPC compiler. Ugh. + + set_source_files_properties( + llviewerjointmesh_sse.cpp + PROPERTIES COMPILE_FLAGS "-msse -mfpmath=sse" + ) + set_source_files_properties( + llviewerjointmesh_sse2.cpp + PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse" + ) +endif (LINUX) + +set(viewer_HEADER_FILES + CMakeLists.txt + ViewerInstall.cmake + llaccordionctrl.h + llaccordionctrltab.h + llagent.h + llagentaccess.h + llagentdata.h + llagentlanguage.h + llagentlistener.h + llagentpicksinfo.h + llagentpilot.h + llagentui.h + llagentwearables.h + llanimstatelabels.h + llappearance.h + llappearancemgr.h + llappviewer.h + llappviewerlistener.h + llassetuploadqueue.h + llassetuploadresponders.h + llaudiosourcevo.h + llavataractions.h + llavatariconctrl.h + llavatarlist.h + llavatarlistitem.h + llavatarpropertiesprocessor.h + llbottomtray.h + llbox.h + llbreadcrumbview.h + llcallbacklist.h + llcallingcard.h + llcapabilitylistener.h + llcapabilityprovider.h + llcaphttpsender.h + llchannelmanager.h + llchatbar.h + llchathistory.h + llchatitemscontainerctrl.h + llchatmsgbox.h + llchiclet.h + llclassifiedinfo.h + llclassifiedstatsresponder.h + llcloud.h + llcolorswatch.h + llcommandhandler.h + llcommandlineparser.h + llcompilequeue.h + llconfirmationmanager.h + llcurrencyuimanager.h + llcylinder.h + lldateutil.h + lldebugmessagebox.h + lldebugview.h + lldelayedgestureerror.h + lldirpicker.h + lldndbutton.h + lldrawable.h + lldrawpool.h + lldrawpoolalpha.h + lldrawpoolavatar.h + lldrawpoolbump.h + lldrawpoolclouds.h + lldrawpoolground.h + lldrawpoolsimple.h + lldrawpoolsky.h + lldrawpoolterrain.h + lldrawpooltree.h + lldrawpoolwater.h + lldrawpoolwlsky.h + lldriverparam.h + lldynamictexture.h + llemote.h + lleventinfo.h + lleventnotifier.h + lleventpoll.h + llexpandabletextbox.h + llface.h + llfasttimerview.h + llfavoritesbar.h + llfeaturemanager.h + llfilepicker.h + llfirstuse.h + llflexibleobject.h + llfloaterabout.h + llfloateractivespeakers.h + llfloateranimpreview.h + llfloaterauction.h + llfloateravatarpicker.h + llfloateravatartextures.h + llfloaterbeacons.h + llfloaterbuildoptions.h + llfloaterbulkpermission.h + llfloaterbump.h + llfloaterbuy.h + llfloaterbuycontents.h + llfloaterbuycurrency.h + llfloaterbuyland.h + llfloatercall.h + llfloatercamera.h + llfloaterchat.h + llfloaterchatterbox.h + llfloatercolorpicker.h + llfloatercustomize.h + llfloaterdaycycle.h + llfloaterenvsettings.h + llfloaterfonttest.h + llfloaterfriends.h + llfloatergesture.h + llfloatergodtools.h + llfloatergroupinvite.h + llfloatergroups.h + llfloaterhandler.h + llfloaterhardwaresettings.h + llfloaterhelpbrowser.h + llfloaterhud.h + llfloaterimagepreview.h + llfloaterinspect.h + llfloaterinventory.h + llfloaterjoystick.h + llfloaterlagmeter.h + llfloaterland.h + llfloaterlandholdings.h + llfloatermap.h + llfloatermediabrowser.h + llfloatermediasettings.h + llfloatermemleak.h + llfloaternamedesc.h + llfloaternotificationsconsole.h + llfloateropenobject.h + llfloaterparcel.h + llfloaterpay.h + llfloaterperms.h + llfloaterpostcard.h + llfloaterpostprocess.h + llfloaterpreference.h + llfloaterproperties.h + llfloaterregioninfo.h + llfloaterreporter.h + llfloaterscriptdebug.h + llfloatersearch.h + llfloatersellland.h + llfloatersettingsdebug.h + llfloatersnapshot.h + llfloatertelehub.h + llfloatertestinspectors.h + llfloatertestlistview.h + llfloatertools.h + llfloatertopobjects.h + llfloatertos.h + llfloateruipreview.h + llfloaterurldisplay.h + llfloaterurlentry.h + llfloatervoicedevicesettings.h + llfloaterwater.h + llfloaterwhitelistentry.h + llfloaterwindlight.h + llfloaterworldmap.h + llfoldertype.h + llfolderview.h + llfoldervieweventlistener.h + llfolderviewitem.h + llfollowcam.h + llfriendcard.h + llgesturemgr.h + llgroupactions.h + llgrouplist.h + llgroupmgr.h + llgroupnotify.h + llhomelocationresponder.h + llhudeffect.h + llhudeffectbeam.h + llhudeffectlookat.h + llhudeffectpointat.h + llhudeffecttrail.h + llhudicon.h + llhudmanager.h + llhudobject.h + llhudrender.h + llhudtext.h + llhudview.h + llimcontrolpanel.h + llimfloater.h + llimpanel.h + llimview.h + llinspect.h + llinspectavatar.h + llinspectgroup.h + llinspectobject.h + llinventorybridge.h + llinventoryclipboard.h + llinventoryfilter.h + llinventoryfunctions.h + llinventorymodel.h + llinventorypanel.h + llinventorysubtreepanel.h + lljoystickbutton.h + lllandmarkactions.h + lllandmarklist.h + lllightconstants.h + lllistbrowser.h + lllistview.h + lllocaltextureobject.h + lllocationhistory.h + lllocationinputctrl.h + lllogchat.h + llloginhandler.h + lllogininstance.h + llmanip.h + llmaniprotate.h + llmanipscale.h + llmaniptranslate.h + llmapresponders.h + llmediactrl.h + llmediadataclient.h + llmediaremotectrl.h + llmemoryview.h + llmenucommands.h + llmetricperformancetester.h + llmimetypes.h + llmorphview.h + llmoveview.h + llmutelist.h + llnamebox.h + llnameeditor.h + llnamelistctrl.h + llnavigationbar.h + llnearbychat.h + llnearbychatbar.h + llnearbychathandler.h + llnetmap.h + llnotificationhandler.h + llnotificationmanager.h + llnotify.h + lloutputmonitorctrl.h + lloverlaybar.h + llpanelappearance.h + llpanelappearancetab.h + llpanelavatar.h + llpanelavatarrow.h + llpanelavatartag.h + llpanelblockedlist.h + llpanelclassified.h + llpanelcontents.h + llpaneleditwearable.h + llpanelevent.h + llpanelface.h + llpanelgroup.h + llpanelgroupgeneral.h + llpanelgroupinvite.h + llpanelgrouplandmoney.h + llpanelgroupnotices.h + llpanelgrouproles.h + llpanelimcontrolpanel.h + llpanelinventory.h + llpanelland.h + llpanellandaudio.h + llpanellandmarks.h + llpanellandmedia.h + llpanellogin.h + llpanellookinfo.h + llpanellooks.h + llpanelmaininventory.h + llpanelmedia.h + llpanelmediasettingsgeneral.h + llpanelmediasettingspermissions.h + llpanelmediasettingssecurity.h + llpanelmeprofile.h + llpanelobject.h + llpanelobjectinventory.h + llpanelpeople.h + llpanelpeoplemenus.h + llpanelpermissions.h + llpanelpick.h + llpanelpicks.h + llpanelplace.h + llpanelplaceinfo.h + llpanelplaces.h + llpanelplacestab.h + llpanelprimmediacontrols.h + llpanelprofile.h + llpanelprofileview.h + llpanelshower.h + llpanelteleporthistory.h + llpanelvolume.h + llparcelselection.h + llparticipantlist.h + llpatchvertexarray.h + llplacesinventorybridge.h + llpolymesh.h + llpolymorph.h + llpreview.h + llpreviewanim.h + llpreviewgesture.h + llpreviewnotecard.h + llpreviewscript.h + llpreviewsound.h + llpreviewtexture.h + llproductinforequest.h + llprogressview.h + llrecentpeople.h + llregionposition.h + llremoteparcelrequest.h + llresourcedata.h + llrootview.h + llsavedsettingsglue.h + llscreenchannel.h + llscrollingpanelparam.h + llsearchcombobox.h + llsearchhistory.h + llselectmgr.h + llsidepanelinventory.h + llsidepanelobjectinfo.h + llsidetray.h + llsidetraypanelcontainer.h + llsky.h + llslurl.h + llspatialpartition.h + llspeakers.h + llsplitbutton.h + llsprite.h + llstartup.h + llstatusbar.h + llstylemap.h + llsurface.h + llsurfacepatch.h + llsyswellitem.h + llsyswellwindow.h + lltable.h + llteleporthistory.h + llteleporthistorystorage.h + lltexglobalcolor.h + lltexlayer.h + lltexlayerparams.h + lltextureatlas.h + lltextureatlasmanager.h + lltexturecache.h + lltexturectrl.h + lltexturefetch.h + lltextureview.h + lltoast.h + lltoastalertpanel.h + lltoastgroupnotifypanel.h + lltoastimpanel.h + lltoastnotifypanel.h + lltoastpanel.h + lltool.h + lltoolbar.h + lltoolbrush.h + lltoolcomp.h + lltooldraganddrop.h + lltoolface.h + lltoolfocus.h + lltoolgrab.h + lltoolgun.h + lltoolindividual.h + lltoolmgr.h + lltoolmorph.h + lltoolobjpicker.h + lltoolpie.h + lltoolpipette.h + lltoolplacer.h + lltoolselect.h + lltoolselectland.h + lltoolselectrect.h + lltracker.h + lltransientdockablefloater.h + lltransientfloatermgr.h + lluiconstants.h + lluilistener.h + lluploaddialog.h + llurl.h + llurldispatcher.h + llurlhistory.h + llurllineeditorctrl.h + llurlsimstring.h + llurlwhitelist.h + llvectorperfoptions.h + llviewchildren.h + llviewerassetstorage.h + llvieweraudio.h + llviewerbuild.h + llviewercamera.h + llviewercontrol.h + llviewercontrollistener.h + llviewerdisplay.h + llviewerfloaterreg.h + llviewergenericmessage.h + llviewergesture.h + llviewerhelp.h + llviewerinventory.h + llviewerjoint.h + llviewerjointattachment.h + llviewerjointmesh.h + llviewerjoystick.h + llviewerkeyboard.h + llviewerlayer.h + llviewermedia.h + llviewermediafocus.h + llviewermediaobserver.h + llviewermenu.h + llviewermenufile.h + llviewermessage.h + llviewernetwork.h + llviewerobject.h + llviewerobjectlist.h + llviewerparcelmedia.h + llviewerparcelmediaautoplay.h + llviewerparcelmgr.h + llviewerparceloverlay.h + llviewerpartsim.h + llviewerpartsource.h + llviewerprecompiledheaders.h + llviewerregion.h + llviewershadermgr.h + llviewerstats.h + llviewertexteditor.h + llviewertexture.h + llviewertextureanim.h + llviewertexturelist.h + llviewerthrottle.h + llviewervisualparam.h + llviewerwindow.h + llviewerwindowlistener.h + llvlcomposition.h + llvlmanager.h + llvoavatar.h + llvoavatardefines.h + llvoavatarself.h + llvocache.h + llvoclouds.h + llvograss.h + llvoground.h + llvoicechannel.h + llvoiceclient.h + llvoicecontrolpanel.h + llvoiceremotectrl.h + llvoicevisualizer.h + llvoinventorylistener.h + llvopartgroup.h + llvosky.h + llvosurfacepatch.h + llvotextbubble.h + llvotree.h + llvotreenew.h + llvovolume.h + llvowater.h + llvowlsky.h + llwatchdog.h + llwaterparammanager.h + llwaterparamset.h + llwearable.h + llwearabledictionary.h + llwearablelist.h + llweb.h + llwind.h + llwindebug.h + llwlanimator.h + llwldaycycle.h + llwlparammanager.h + llwlparamset.h + llworld.h + llworldmap.h + llworldmapview.h + llxmlrpclistener.h + llxmlrpctransaction.h + macmain.h + noise.h + pipeline.h + randgauss.h + VertexCache.h + VorbisFramework.h + ) + +source_group("CMake Rules" FILES ViewerInstall.cmake) + +if (DARWIN) + LIST(APPEND viewer_SOURCE_FILES llappviewermacosx.cpp) + + find_library(AGL_LIBRARY AGL) + find_library(APPKIT_LIBRARY AppKit) + find_library(COCOA_LIBRARY Cocoa) + find_library(IOKIT_LIBRARY IOKit) + + set(viewer_LIBRARIES + ${COCOA_LIBRARY} + ${AGL_LIBRARY} + ${IOKIT_LIBRARY} + ) + + # Add resource files to the project. + set(viewer_RESOURCE_FILES + secondlife.icns + macview.r + gpu_table.txt + Info-SecondLife.plist + SecondLife.nib/ + # CMake doesn't seem to support Xcode language variants well just yet + English.lproj/InfoPlist.strings + English.lproj/language.txt + German.lproj/language.txt + Japanese.lproj/language.txt + Korean.lproj/language.txt + ) + set_source_files_properties( + ${viewer_RESOURCE_FILES} + PROPERTIES + HEADER_FILE_ONLY TRUE + #MACOSX_PACKAGE_LOCATION Resources #don't do this! this tells cmake to copy the files. + ) + SOURCE_GROUP("Resources" FILES ${viewer_RESOURCE_FILES}) + list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) +endif (DARWIN) + +if (LINUX) + LIST(APPEND viewer_SOURCE_FILES llappviewerlinux.cpp) + LIST(APPEND viewer_SOURCE_FILES llappviewerlinux_api_dbus.cpp) + SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--as-needed") + + set(viewer_LIBRARIES + Xinerama + ) +endif (LINUX) + +if (WINDOWS) + list(APPEND viewer_SOURCE_FILES + llappviewerwin32.cpp + llwindebug.cpp + ) + + list(APPEND viewer_HEADER_FILES + llappviewerwin32.h + llwindebug.h + ) + + # precompiled header configuration + # llviewerprecompiledheaders.cpp generates + # the .pch file. + # All sources added to viewer_SOURCE_FILES + # at this point use it. + set_source_files_properties(llviewerprecompiledheaders.cpp + PROPERTIES + COMPILE_FLAGS "/Ycllviewerprecompiledheaders.h" + ) + foreach( src_file ${viewer_SOURCE_FILES} ) + set_source_files_properties( + ${src_file} + PROPERTIES + COMPILE_FLAGS "/Yullviewerprecompiledheaders.h" + ) + endforeach( src_file ${viewer_SOURCE_FILES} ) + list(APPEND viewer_SOURCE_FILES llviewerprecompiledheaders.cpp) + # llstartup.cpp needs special symbols for audio libraries, so it resets + # COMPILE_FLAGS below. Make sure it maintains precompiled header settings. + set(LLSTARTUP_COMPILE_FLAGS + "${LLSTARTUP_COMPILE_FLAGS} /Yullviewerprecompiledheaders.h") + + # Add resource files to the project. + # viewerRes.rc is the only buildable file, but + # the rest are all dependencies of it. + set(viewer_RESOURCE_FILES + res/arrow.cur + res/arrowcop.cur + res/arrowcopmulti.cur + res/arrowdrag.cur + res/circleandline.cur + res/icon1.ico + res/llarrow.cur + res/llarrowdrag.cur + res/llarrowdragmulti.cur + res/llarrowlocked.cur + res/llgrablocked.cur + res/llno.cur + res/llnolocked.cur + res/lltoolcamera.cur + res/lltoolcreate.cur + res/lltoolfocus.cur + res/lltoolgrab.cur + res/lltoolland.cur + res/lltoolpan.cur + res/lltoolpipette.cur + res/lltoolrotate.cur + res/lltoolscale.cur + res/lltooltranslate.cur + res/lltoolzoomin.cur + res/lltoolzoomout.cur + res/ll_icon.BMP + res/ll_icon.ico + res/resource.h + res/toolpickobject.cur + res/toolpickobject2.cur + res/toolpickobject3.cur + res/toolpipette.cur + ) + + set_source_files_properties(${viewer_RESOURCE_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) + + set(viewer_RESOURCE_FILES + res/viewerRes.rc + ${viewer_RESOURCE_FILES} + ) + + SOURCE_GROUP("Resource Files" FILES ${viewer_RESOURCE_FILES}) + + if (NOT STANDALONE) + list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) + endif (NOT STANDALONE) + + find_library(DINPUT_LIBRARY dinput8 ${DIRECTX_LIBRARY_DIR}) + find_library(DXGUID_LIBRARY dxguid ${DIRECTX_LIBRARY_DIR}) + mark_as_advanced( + DINPUT_LIBRARY + DXGUID_LIBRARY + ) + + set(viewer_LIBRARIES + ${WINDOWS_LIBRARIES} + comdlg32 + ${DINPUT_LIBRARY} + ${DXGUID_LIBRARY} + kernel32 + odbc32 + odbccp32 + ole32 + oleaut32 + opengl32 + shell32 + Vfw32 + winspool + ) + + find_library(INTEL_MEMOPS_LIBRARY + NAMES ll_intel_memops + PATHS + optimized ${ARCH_PREBUILT_DIRS_RELEASE} + debug ${ARCH_PREBUILT_DIRS_DEBUG} + ) + mark_as_advanced(INTEL_MEMOPS_LIBRARY) + + if (INTEL_MEMOPS_LIBRARY) + list(APPEND viewer_LIBRARIES ${INTEL_MEMOPS_LIBRARY}) + endif (INTEL_MEMOPS_LIBRARY) + + use_prebuilt_binary(dbghelp) +endif (WINDOWS) + +# Add the xui files. This is handy for searching for xui elements +# from within the IDE. +set(viewer_XUI_FILES + skins/default/colors.xml + skins/default/textures/textures.xml + + + + ) +file(GLOB DEFAULT_XUI_FILE_GLOB_LIST + ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/*.xml) +list(APPEND viewer_XUI_FILES ${DEFAULT_XUI_FILE_GLOB_LIST}) + +file(GLOB DEFAULT_WIDGET_FILE_GLOB_LIST + ${CMAKE_CURRENT_SOURCE_DIR}/skins/default/xui/en/widgets/*.xml) +list(APPEND viewer_XUI_FILES ${DEFAULT_WIDGET_FILE_GLOB_LIST}) + +file(GLOB SILVER_XUI_FILE_GLOB_LIST + ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/*.xml) +list(APPEND viewer_XUI_FILES ${SILVER_XUI_FILE_GLOB_LIST}) + +# Cannot append empty lists in CMake, wait until we have files here. +#file(GLOB SILVER_WIDGET_FILE_GLOB_LIST +# ${CMAKE_CURRENT_SOURCE_DIR}/skins/silver/xui/en-us/widgets/*.xml) +#list(APPEND viewer_XUI_FILES ${SILVER_WIDGET_FILE_GLOB_LIST}) + +list(SORT viewer_XUI_FILES) + +source_group("XUI Files" FILES ${viewer_XUI_FILES}) + +set_source_files_properties(${viewer_XUI_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) + +list(APPEND viewer_SOURCE_FILES ${viewer_XUI_FILES}) + +set(viewer_APPSETTINGS_FILES + app_settings/anim.ini + app_settings/cmd_line.xml + app_settings/grass.xml + app_settings/high_graphics.xml + app_settings/keys.ini + app_settings/keywords.ini + app_settings/logcontrol.xml + app_settings/low_graphics.xml + app_settings/mid_graphics.xml + app_settings/settings.xml + app_settings/settings_crash_behavior.xml + app_settings/settings_files.xml + app_settings/settings_per_account.xml + app_settings/std_bump.ini + app_settings/trees.xml + app_settings/ultra_graphics.xml + app_settings/viewerart.xml + ${CMAKE_SOURCE_DIR}/../etc/message.xml + ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg + ) + +use_prebuilt_binary(artwork-common) + +source_group("App Settings" FILES ${viewer_APPSETTINGS_FILES}) + +set_source_files_properties(${viewer_APPSETTINGS_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) + +list(APPEND viewer_SOURCE_FILES ${viewer_APPSETTINGS_FILES}) + +set(viewer_CHARACTER_FILES + character/attentions.xml + character/attentionsN.xml + character/avatar_lad.xml + character/avatar_skeleton.xml + character/genepool.xml + ) + +source_group("Character File" FILES ${viewer_CHARACTER_FILES}) + +set_source_files_properties(${viewer_CHARACTER_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) +if (NOT STANDALONE) + list(APPEND viewer_SOURCE_FILES ${viewer_CHARACTER_FILES}) +endif (NOT STANDALONE) + +if (WINDOWS) + file(GLOB viewer_INSTALLER_FILES installers/windows/*.nsi) + + source_group("Installer Files" FILES ${viewer_INSTALLER_FILES}) + + set_source_files_properties(${viewer_INSTALLER_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) + + list(APPEND viewer_SOURCE_FILES ${viewer_INSTALLER_FILES}) +endif (WINDOWS) + +if (OPENAL) + set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_OPENAL") +endif (OPENAL) + +if (FMOD) + set(LLSTARTUP_COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS} -DLL_FMOD") + + if (DARWIN) + set(fmodwrapper_SOURCE_FILES fmodwrapper.cpp) + add_library(fmodwrapper SHARED ${fmodwrapper_SOURCE_FILES}) + set(fmodwrapper_needed_LIBRARIES ${FMOD_LIBRARY} ${CARBON_LIBRARY}) + set_target_properties( + fmodwrapper + PROPERTIES + BUILD_WITH_INSTALL_RPATH 1 + INSTALL_NAME_DIR "@executable_path/../Resources" + LINK_FLAGS "-unexported_symbols_list ${CMAKE_CURRENT_SOURCE_DIR}/fmod_hidden_symbols.exp" + ) + set(FMODWRAPPER_LIBRARY fmodwrapper) + target_link_libraries(fmodwrapper ${fmodwrapper_needed_LIBRARIES}) + else (DARWIN) + # fmodwrapper unnecessary on linux or windows + set(FMODWRAPPER_LIBRARY ${FMOD_LIBRARY}) + endif (DARWIN) +endif (FMOD) + +set_source_files_properties(llstartup.cpp PROPERTIES COMPILE_FLAGS "${LLSTARTUP_COMPILE_FLAGS}") + +list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) + +set_source_files_properties(${viewer_HEADER_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) + +add_executable(${VIEWER_BINARY_NAME} + WIN32 + MACOSX_BUNDLE + ${viewer_SOURCE_FILES} + ) +check_message_template(${VIEWER_BINARY_NAME}) + +if (LLKDU_LIBRARY) + add_dependencies(${VIEWER_BINARY_NAME} ${LLKDU_LIBRARY}) +endif (LLKDU_LIBRARY) + +# add package files +file(GLOB EVENT_HOST_SCRIPT_GLOB_LIST + ${CMAKE_CURRENT_SOURCE_DIR}/../viewer_components/*.py) +list(APPEND EVENT_HOST_SCRIPTS ${EVENT_HOST_SCRIPT_GLOB_LIST}) + +set(PACKAGE OFF CACHE BOOL + "Add a package target that builds an installer package.") + +if (WINDOWS) + if(MSVC71) + set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map /MAPINFO:LINES") + else(MSVC71) + set(release_flags "/MAP:Release/${VIEWER_BINARY_NAME}.map") + endif(MSVC71) + + set_target_properties(${VIEWER_BINARY_NAME} + PROPERTIES + # *TODO -reenable this once we get server usage sorted out + #LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:\"__tcmalloc\"" + LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS" + LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO" + LINK_FLAGS_RELEASE ${release_flags} + ) + + # sets the 'working directory' for debugging from visual studio. + if (NOT UNATTENDED) + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} PRE_BUILD + COMMAND ${CMAKE_SOURCE_DIR}/tools/vstool/vstool.exe + ARGS + --solution + ${CMAKE_BINARY_DIR}/${CMAKE_PROJECT_NAME}.sln + --workingdir + ${VIEWER_BINARY_NAME} + ${CMAKE_CURRENT_SOURCE_DIR} + COMMENT "Setting the ${VIEWER_BINARY_NAME} working directory for debugging." + ) + endif (NOT UNATTENDED) + + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} PRE_BUILD + COMMAND ${CMAKE_COMMAND} + ARGS + -E + copy_if_different + ${CMAKE_CURRENT_SOURCE_DIR}/../../scripts/messages/message_template.msg + ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message_template.msg + COMMENT "Copying message_template.msg to the runtime folder." + ) + + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} PRE_BUILD + COMMAND ${CMAKE_COMMAND} + ARGS + -E + copy_if_different + ${CMAKE_CURRENT_SOURCE_DIR}/../../etc/message.xml + ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/app_settings/message.xml + COMMENT "Copying message.xml to the runtime folder." + ) + + if(WINDOWS) + # Copy Win Libs... + # This happens at build time, not config time. We can't glob files in this cmake. + # *FIX:Mani Write a sub script to glob the files... + # *FIX:Mani Use actually dependencies rather than bulk copy. + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} PRE_BUILD + COMMAND ${CMAKE_COMMAND} + ARGS + -E + copy_directory + ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR} + ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} + COMMENT "Copying staged dlls." + ) + + add_dependencies(${VIEWER_BINARY_NAME} stage_third_party_libs llcommon) + if(LLKDU_LIBRARY) + # kdu may not exist! + add_dependencies(${VIEWER_BINARY_NAME} llkdu) + endif(LLKDU_LIBRARY) + endif(WINDOWS) + + if (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) + add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts) + endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) + + add_custom_command( + OUTPUT ${CMAKE_CFG_INTDIR}/touched.bat + COMMAND ${PYTHON_EXECUTABLE} + ARGS + ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + --configuration=${CMAKE_CFG_INTDIR} + --channel=${VIEWER_CHANNEL} + --login_channel=${VIEWER_LOGIN_CHANNEL} + --grid=${GRID} + --source=${CMAKE_CURRENT_SOURCE_DIR} + --artwork=${ARTWORK_DIR} + --build=${CMAKE_CURRENT_BINARY_DIR} + --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} + --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/touched.bat + DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + ) + + add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_quicktime media_plugin_webkit) + + if (PACKAGE) + add_custom_command( + OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2 + COMMAND ${PYTHON_EXECUTABLE} + ARGS + ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py + ${CMAKE_CURRENT_SOURCE_DIR}/.. + ${CMAKE_CURRENT_BINARY_DIR} + ${CMAKE_CFG_INTDIR} + + DEPENDS + lleventhost + ${EVENT_HOST_SCRIPTS} + ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py) + + add_custom_target(package ALL + DEPENDS + ${CMAKE_CFG_INTDIR}/touched.bat) + # temporarily disable packaging of event_host until hg subrepos get + # sorted out on the parabuild cluster... + #${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2) + add_dependencies(package windows-updater windows-crash-logger) + + + endif (PACKAGE) +endif (WINDOWS) + +target_link_libraries(${VIEWER_BINARY_NAME} + ${LLAUDIO_LIBRARIES} + ${LLCHARACTER_LIBRARIES} + ${LLIMAGE_LIBRARIES} + ${LLIMAGEJ2COJ_LIBRARIES} + ${LLINVENTORY_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${LLPLUGIN_LIBRARIES} + ${LLPRIMITIVE_LIBRARIES} + ${LLRENDER_LIBRARIES} + ${FREETYPE_LIBRARIES} + ${LLUI_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLWINDOW_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLXUIXML_LIBRARIES} + ${LSCRIPT_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} + ${NDOF_LIBRARY} + ${viewer_LIBRARIES} + ${BOOST_PROGRAM_OPTIONS_LIBRARY} + ${BOOST_REGEX_LIBRARY} + ${DBUSGLIB_LIBRARIES} + ${OPENGL_LIBRARIES} + ${FMODWRAPPER_LIBRARY} + ${OPENGL_LIBRARIES} + ${SDL_LIBRARY} + ${SMARTHEAP_LIBRARY} + ${UI_LIBRARIES} + ${WINDOWS_LIBRARIES} + ${XMLRPCEPI_LIBRARIES} + ${ELFIO_LIBRARIES} + ${LLLOGIN_LIBRARIES} + ${GOOGLE_PERFTOOLS_LIBRARIES} + ) + +build_version(viewer) + +set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH + "Path to artwork files.") + + +if (LINUX) + add_custom_command( + OUTPUT secondlife-stripped + COMMAND strip + ARGS --strip-debug -o secondlife-stripped ${VIEWER_BINARY_NAME} + DEPENDS ${VIEWER_BINARY_NAME} + ) + + set(product SecondLife-${ARCH}-${viewer_VERSION}) + + add_custom_command( + OUTPUT ${product}.tar.bz2 + COMMAND ${PYTHON_EXECUTABLE} + ARGS + ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + --grid=${GRID} + --channel=${VIEWER_CHANNEL} + --login_channel=${VIEWER_LOGIN_CHANNEL} + --installer_name=${product} + --arch=${ARCH} + --source=${CMAKE_CURRENT_SOURCE_DIR} + --artwork=${ARTWORK_DIR} + --build=${CMAKE_CURRENT_BINARY_DIR} + --dest=${CMAKE_CURRENT_BINARY_DIR}/packaged + --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched + DEPENDS secondlife-stripped ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + ) + + add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_gstreamer010 media_plugin_webkit) + + if (NOT INSTALL) + add_custom_target(package ALL DEPENDS ${product}.tar.bz2) + add_dependencies(package linux-crash-logger-strip-target) + add_dependencies(package linux-updater-strip-target) + endif (NOT INSTALL) +endif (LINUX) + +if (DARWIN) + set(product "Second Life") + set_target_properties( + ${VIEWER_BINARY_NAME} + PROPERTIES + OUTPUT_NAME "${product}" + MACOSX_BUNDLE_INFO_STRING "info string - localize me" + MACOSX_BUNDLE_ICON_FILE "secondlife.icns" + MACOSX_BUNDLE_GUI_IDENTIFIER "Second Life" + MACOSX_BUNDLE_LONG_VERSION_STRING "ververver" + MACOSX_BUNDLE_BUNDLE_NAME "Second Life" + MACOSX_BUNDLE_SHORT_VERSION_STRING "asdf" + MACOSX_BUNDLE_BUNDLE_VERSION "asdf" + MACOSX_BUNDLE_COPYRIGHT "copyright linden lab 2007 - localize me and run me through a legal wringer" + ) + + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} POST_BUILD + COMMAND ${PYTHON_EXECUTABLE} + ARGS + ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + --grid=${GRID} + --actions=copy + --configuration=${CMAKE_CFG_INTDIR} + --source=${CMAKE_CURRENT_SOURCE_DIR} + --artwork=${ARTWORK_DIR} + --build=${CMAKE_CURRENT_BINARY_DIR} + --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app + DEPENDS ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + ) + + add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_quicktime media_plugin_webkit) + + if (PACKAGE) + add_custom_target(package ALL DEPENDS ${VIEWER_BINARY_NAME}) + add_dependencies(package mac-updater mac-crash-logger) + + add_custom_command( + TARGET package POST_BUILD + COMMAND ${PYTHON_EXECUTABLE} + ARGS + ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + --grid=${GRID} + --configuration=${CMAKE_CFG_INTDIR} + --channel=${VIEWER_CHANNEL} + --login_channel=${VIEWER_LOGIN_CHANNEL} + --source=${CMAKE_CURRENT_SOURCE_DIR} + --artwork=${ARTWORK_DIR} + --build=${CMAKE_CURRENT_BINARY_DIR} + --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app + --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched + DEPENDS + ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + ) + + + add_custom_command( + TARGET package POST_BUILD + COMMAND ${PYTHON_EXECUTABLE} + ARGS + ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + --grid=${GRID} + --configuration=${CMAKE_CFG_INTDIR} + --channel=${VIEWER_CHANNEL} + --login_channel=${VIEWER_LOGIN_CHANNEL} + --source=${CMAKE_CURRENT_SOURCE_DIR} + --artwork=${ARTWORK_DIR} + --build=${CMAKE_CURRENT_BINARY_DIR} + --dest=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${product}.app + --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.touched + DEPENDS + ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py + ) + + endif (PACKAGE) +endif (DARWIN) + +if (INSTALL) + include(${CMAKE_CURRENT_SOURCE_DIR}/ViewerInstall.cmake) +endif (INSTALL) + +# To add a viewer unit test, just add the test .cpp file below +# This creates a separate test project per file listed. +include(LLAddBuildTest) +SET(viewer_TEST_SOURCE_FILES + llagentaccess.cpp + lldateutil.cpp + llmediadataclient.cpp + llviewerhelputil.cpp + lllogininstance.cpp + ) +set_source_files_properties( + ${viewer_TEST_SOURCE_FILES} + PROPERTIES + LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp + ) +LL_ADD_PROJECT_UNIT_TESTS(${VIEWER_BINARY_NAME} "${viewer_TEST_SOURCE_FILES}") + +#set(TEST_DEBUG on) +set(test_sources llcapabilitylistener.cpp llviewerprecompiledheaders.cpp) +set(test_libs + ${LLMESSAGE_LIBRARIES} + ${WINDOWS_LIBRARIES} + ${LLVFS_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLCOMMON_LIBRARIES} + ${GOOGLEMOCK_LIBRARIES} + ) + +LL_ADD_INTEGRATION_TEST(llcapabilitylistener + "${test_sources}" + "${test_libs}" + ${PYTHON_EXECUTABLE} + "${CMAKE_SOURCE_DIR}/llmessage/tests/test_llsdmessage_peer.py" + ) + +#ADD_VIEWER_BUILD_TEST(llmemoryview viewer) + + +# Don't do these for DARWIN or LINUX here -- they're taken care of by viewer_manifest.py +if (WINDOWS) + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} POST_BUILD + COMMAND ${CMAKE_COMMAND} + ARGS + -E + make_directory + ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin + COMMENT "Creating llplugin dir." + ) + + get_target_property(BUILT_SLPLUGIN SLPlugin LOCATION) + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} POST_BUILD + COMMAND ${CMAKE_COMMAND} + ARGS + -E + copy_if_different + ${BUILT_SLPLUGIN} + ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR} + COMMENT "Copying SLPlugin executable to the runtime folder." + ) + + get_target_property(BUILT_WEBKIT_PLUGIN media_plugin_webkit LOCATION) + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} POST_BUILD + COMMAND ${CMAKE_COMMAND} + ARGS + -E + copy_if_different + ${BUILT_WEBKIT_PLUGIN} + ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin + COMMENT "Copying WebKit Plugin to the runtime folder." + ) + + get_target_property(BUILT_QUICKTIME_PLUGIN media_plugin_quicktime LOCATION) + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} POST_BUILD + COMMAND ${CMAKE_COMMAND} + ARGS + -E + copy_if_different + ${BUILT_QUICKTIME_PLUGIN} + ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin + COMMENT "Copying Quicktime Plugin to the runtime folder." + ) + + #******************************* + # Copy media plugin support dlls + # Debug config runtime files required for the plugins + set(plugins_debug_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/debug") + set(plugins_debug_files + libeay32.dll + qtcored4.dll + qtguid4.dll + qtnetworkd4.dll + qtopengld4.dll + qtwebkitd4.dll + ssleay32.dll + ) + copy_if_different( + ${plugins_debug_src_dir} + "${CMAKE_CURRENT_BINARY_DIR}/Debug/llplugin" + out_targets + ${plugins_debug_files} + ) + set(media_plugin_targets ${media_plugin_targets} ${out_targets}) + + # Release & ReleaseDebInfo config runtime files required for the plugins + set(plugins_release_src_dir "${CMAKE_SOURCE_DIR}/../libraries/i686-win32/lib/release") + set(plugins_release_files + libeay32.dll + qtcore4.dll + qtgui4.dll + qtnetwork4.dll + qtopengl4.dll + qtwebkit4.dll + ssleay32.dll + ) + copy_if_different( + ${plugins_release_src_dir} + "${CMAKE_CURRENT_BINARY_DIR}/Release/llplugin" + out_targets + ${plugins_release_files} + ) + set(media_plugin_targets ${media_plugin_targets} ${out_targets}) + + copy_if_different( + ${plugins_release_src_dir} + "${CMAKE_CURRENT_BINARY_DIR}/RelWithDebInfo/llplugin" + out_targets + ${plugins_release_files} + ) + set(media_plugin_targets ${media_plugin_targets} ${out_targets}) + + add_custom_target(copy_media_plugin_libs ALL + DEPENDS + ${media_plugin_targets} + ) + + add_custom_command( + TARGET ${VIEWER_BINARY_NAME} POST_BUILD + COMMAND ${CMAKE_COMMAND} + ARGS + -E + copy_directory + ${CMAKE_BINARY_DIR}/test_apps/llplugintest/${CMAKE_CFG_INTDIR}/imageformats + ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/llplugin/imageformats + COMMENT "Copying llpluging imageformat libs." + ) + + add_dependencies(${VIEWER_BINARY_NAME} llmediaplugintest copy_media_plugin_libs) + +endif (WINDOWS) + diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index b9a0b4293d..1d4a78f025 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -39,6 +39,7 @@ #include "llfloaterinventory.h" #include "llinventorybridge.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llnotify.h" #include "llviewerregion.h" #include "llvoavatarself.h" diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index cd3963050f..5dbf57c9be 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -41,6 +41,7 @@ #include "llfilepicker.h" #include "llnotify.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llfloaterinventory.h" #include "llpermissionsflags.h" #include "llpreviewnotecard.h" diff --git a/indra/newview/llfloaterbuy.cpp b/indra/newview/llfloaterbuy.cpp index 9d07362edc..3da06fa7b3 100644 --- a/indra/newview/llfloaterbuy.cpp +++ b/indra/newview/llfloaterbuy.cpp @@ -45,6 +45,7 @@ #include "llinventorymodel.h" // for gInventory #include "llfloaterreg.h" #include "llfloaterinventory.h" // for get_item_icon +#include "llinventoryfunctions.h" #include "llselectmgr.h" #include "llscrolllistctrl.h" #include "llviewerobject.h" diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp index 3a4171c6be..f3eaa0c916 100644 --- a/indra/newview/llfloaterbuycontents.cpp +++ b/indra/newview/llfloaterbuycontents.cpp @@ -45,6 +45,7 @@ #include "llagent.h" // for agent id #include "llalertdialog.h" #include "llcheckboxctrl.h" +#include "llinventoryfunctions.h" #include "llinventorymodel.h" // for gInventory #include "llfloaterreg.h" #include "llfloaterinventory.h" // for get_item_icon @@ -280,7 +281,7 @@ void LLFloaterBuyContents::onClickBuy() // We may want to wear this item if (childGetValue("wear_check")) { - LLFloaterInventory::sWearNewClothing = TRUE; + LLInventoryState::sWearNewClothing = TRUE; } // Put the items where we put new folders. diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp index 1300103423..c114eed4a2 100644 --- a/indra/newview/llfloatergesture.cpp +++ b/indra/newview/llfloatergesture.cpp @@ -44,6 +44,7 @@ #include "llcombobox.h" #include "llgesturemgr.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llfloaterinventory.h" #include "llkeyboard.h" #include "lllineeditor.h" diff --git a/indra/newview/llfloaterinventory.cpp b/indra/newview/llfloaterinventory.cpp index a47916b7d7..89a9a317c2 100644 --- a/indra/newview/llfloaterinventory.cpp +++ b/indra/newview/llfloaterinventory.cpp @@ -1,1953 +1,155 @@ -/** - * @file llfloaterinventory.cpp - * @brief Implementation of the inventory view and associated stuff. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include // for std::pair<> - -#include "llfloaterinventory.h" - -// library includes -#include "llagent.h" -#include "llagentwearables.h" -#include "llcallingcard.h" -#include "llfloaterreg.h" -#include "llsdserialize.h" -#include "llfiltereditor.h" -#include "llspinctrl.h" -#include "llui.h" -#include "message.h" - -// newview includes -#include "llappearancemgr.h" -#include "llappviewer.h" -#include "llfirstuse.h" -#include "llfloaterchat.h" -#include "llfloatercustomize.h" -#include "llfocusmgr.h" -#include "llfolderview.h" -#include "llgesturemgr.h" -#include "lliconctrl.h" -#include "llimview.h" -#include "llinventorybridge.h" -#include "llinventoryclipboard.h" -#include "llinventorymodel.h" -#include "lllineeditor.h" -#include "llmenugl.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewnotecard.h" -#include "llpreviewscript.h" -#include "llpreviewsound.h" -#include "llpreviewtexture.h" -#include "llresmgr.h" -#include "llscrollbar.h" -#include "llscrollcontainer.h" -#include "llselectmgr.h" -#include "lltabcontainer.h" -#include "lltooldraganddrop.h" -#include "lluictrlfactory.h" -#include "llviewerinventory.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llviewerregion.h" -#include "llviewerwindow.h" -#include "llvoavatarself.h" -#include "llwearablelist.h" - -static LLDefaultChildRegistry::Register r("inventory_panel"); - -//BOOL LLFloaterInventory::sOpenNextNewItem = FALSE; -BOOL LLFloaterInventory::sWearNewClothing = FALSE; -LLUUID LLFloaterInventory::sWearNewClothingTransactionID; - -///---------------------------------------------------------------------------- -/// LLFloaterInventoryFinder -///---------------------------------------------------------------------------- - -LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLFloaterInventory* inventory_view) -: LLFloater(LLSD()), - mFloaterInventory(inventory_view), - mFilter(inventory_view->mActivePanel->getFilter()) -{ - LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL); - updateElementsFromFilter(); -} - - -void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff= self->childGetValue("check_since_logoff"); - - if (!since_logoff && - !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) ) - { - self->mSpinSinceHours->set(1.0f); - } -} -BOOL LLFloaterInventoryFinder::postBuild() -{ - const LLRect& viewrect = mFloaterInventory->getRect(); - setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight())); - - childSetAction("All", selectAllTypes, this); - childSetAction("None", selectNoTypes, this); - - mSpinSinceHours = getChild("spin_hours_ago"); - childSetCommitCallback("spin_hours_ago", onTimeAgo, this); - - mSpinSinceDays = getChild("spin_days_ago"); - childSetCommitCallback("spin_days_ago", onTimeAgo, this); - - // mCheckSinceLogoff = getChild("check_since_logoff"); - childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this); - - childSetAction("Close", onCloseBtn, this); - - updateElementsFromFilter(); - return TRUE; -} -void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff=true; - if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) - { - since_logoff = false; - } - self->childSetValue("check_since_logoff", since_logoff); -} - -void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter) -{ - mFilter = filter; - updateElementsFromFilter(); -} - -void LLFloaterInventoryFinder::updateElementsFromFilter() -{ - if (!mFilter) - return; - - // Get data needed for filter display - U32 filter_types = mFilter->getFilterTypes(); - std::string filter_string = mFilter->getFilterSubString(); - LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState(); - U32 hours = mFilter->getHoursAgo(); - - // update the ui elements - LLFloater::setTitle(mFilter->getName()); - childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); - - childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); - childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); - childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); - childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); - childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); - childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); - childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); - childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); - childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); - childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); - childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); - childSetValue("check_since_logoff", mFilter->isSinceLogoff()); - mSpinSinceHours->set((F32)(hours % 24)); - mSpinSinceDays->set((F32)(hours / 24)); -} - -void LLFloaterInventoryFinder::draw() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW); - U32 filter = 0xffffffff; - BOOL filtered_by_all_types = TRUE; - - if (!childGetValue("check_animation")) - { - filter &= ~(0x1 << LLInventoryType::IT_ANIMATION); - filtered_by_all_types = FALSE; - } - - - if (!childGetValue("check_calling_card")) - { - filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_clothing")) - { - filter &= ~(0x1 << LLInventoryType::IT_WEARABLE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_gesture")) - { - filter &= ~(0x1 << LLInventoryType::IT_GESTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_landmark")) - - - { - filter &= ~(0x1 << LLInventoryType::IT_LANDMARK); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_notecard")) - { - filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_object")) - { - filter &= ~(0x1 << LLInventoryType::IT_OBJECT); - filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_script")) - { - filter &= ~(0x1 << LLInventoryType::IT_LSL); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_sound")) - { - filter &= ~(0x1 << LLInventoryType::IT_SOUND); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_texture")) - { - filter &= ~(0x1 << LLInventoryType::IT_TEXTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_snapshot")) - { - filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT); - filtered_by_all_types = FALSE; - } - - if (!filtered_by_all_types) - { - // don't include folders in filter, unless I've selected everything - filter &= ~(0x1 << LLInventoryType::IT_CATEGORY); - } - - // update the panel, panel will update the filter - mFloaterInventory->mActivePanel->setShowFolderState(getCheckShowEmpty() ? - LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - mFloaterInventory->mActivePanel->setFilterTypes(filter); - if (getCheckSinceLogoff()) - { - mSpinSinceDays->set(0); - mSpinSinceHours->set(0); - } - U32 days = (U32)mSpinSinceDays->get(); - U32 hours = (U32)mSpinSinceHours->get(); - if (hours > 24) - { - days += hours / 24; - hours = (U32)hours % 24; - mSpinSinceDays->set((F32)days); - mSpinSinceHours->set((F32)hours); - } - hours += days * 24; - mFloaterInventory->mActivePanel->setHoursAgo(hours); - mFloaterInventory->mActivePanel->setSinceLogoff(getCheckSinceLogoff()); - mFloaterInventory->setFilterTextFromFilter(); - - LLFloater::draw(); -} - -BOOL LLFloaterInventoryFinder::getCheckShowEmpty() -{ - return childGetValue("check_show_empty"); -} - -BOOL LLFloaterInventoryFinder::getCheckSinceLogoff() -{ - return childGetValue("check_since_logoff"); -} - -void LLFloaterInventoryFinder::onCloseBtn(void* user_data) -{ - LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data; - finderp->closeFloater(); -} - -// static -void LLFloaterInventoryFinder::selectAllTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->childSetValue("check_animation", TRUE); - self->childSetValue("check_calling_card", TRUE); - self->childSetValue("check_clothing", TRUE); - self->childSetValue("check_gesture", TRUE); - self->childSetValue("check_landmark", TRUE); - self->childSetValue("check_notecard", TRUE); - self->childSetValue("check_object", TRUE); - self->childSetValue("check_script", TRUE); - self->childSetValue("check_sound", TRUE); - self->childSetValue("check_texture", TRUE); - self->childSetValue("check_snapshot", TRUE); - -/* - self->mCheckCallingCard->set(TRUE); - self->mCheckClothing->set(TRUE); - self->mCheckGesture->set(TRUE); - self->mCheckLandmark->set(TRUE); - self->mCheckNotecard->set(TRUE); - self->mCheckObject->set(TRUE); - self->mCheckScript->set(TRUE); - self->mCheckSound->set(TRUE); - self->mCheckTexture->set(TRUE); - self->mCheckSnapshot->set(TRUE);*/ -} - -//static -void LLFloaterInventoryFinder::selectNoTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - /* - self->childSetValue("check_animation", FALSE); - self->mCheckCallingCard->set(FALSE); - self->mCheckClothing->set(FALSE); - self->mCheckGesture->set(FALSE); - self->mCheckLandmark->set(FALSE); - self->mCheckNotecard->set(FALSE); - self->mCheckObject->set(FALSE); - self->mCheckScript->set(FALSE); - self->mCheckSound->set(FALSE); - self->mCheckTexture->set(FALSE); - self->mCheckSnapshot->set(FALSE);*/ - - - self->childSetValue("check_animation", FALSE); - self->childSetValue("check_calling_card", FALSE); - self->childSetValue("check_clothing", FALSE); - self->childSetValue("check_gesture", FALSE); - self->childSetValue("check_landmark", FALSE); - self->childSetValue("check_notecard", FALSE); - self->childSetValue("check_object", FALSE); - self->childSetValue("check_script", FALSE); - self->childSetValue("check_sound", FALSE); - self->childSetValue("check_texture", FALSE); - self->childSetValue("check_snapshot", FALSE); -} - - -///---------------------------------------------------------------------------- -/// LLFloaterInventory -///---------------------------------------------------------------------------- -void LLSaveFolderState::setApply(BOOL apply) -{ - mApply = apply; - // before generating new list of open folders, clear the old one - if(!apply) - { - clearOpenFolders(); - } -} - -void LLSaveFolderState::doFolder(LLFolderViewFolder* folder) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER); - if(mApply) - { - // we're applying the open state - LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); - if(!bridge) return; - LLUUID id(bridge->getUUID()); - if(mOpenFolders.find(id) != mOpenFolders.end()) - { - folder->setOpen(TRUE); - } - else - { - // keep selected filter in its current state, this is less jarring to user - if (!folder->isSelected()) - { - folder->setOpen(FALSE); - } - } - } - else - { - // we're recording state at this point - if(folder->isOpen()) - { - LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); - if(!bridge) return; - mOpenFolders.insert(bridge->getUUID()); - } - } -} - -LLFloaterInventory::LLFloaterInventory(const LLSD& key) - : LLFloater(key) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT); - // Menu Callbacks (non contex menus) - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLFloaterInventory::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLFloaterInventory::closeAllFolders, this)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLFloaterInventory::doCreate, this, _2)); -// mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::newWindow, this)); - mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLFloaterInventory::toggleFindOptions, this)); - mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLFloaterInventory::resetFilters, this)); - mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLFloaterInventory::setSortBy, this, _2)); - - // Controls - // *TODO: Just use persistant settings for each of these - U32 sort_order = gSavedSettings.getU32("InventorySortOrder"); - BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE ); - BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME ); - BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ); - - gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE); - - mSavedFolderState = new LLSaveFolderState(); - mSavedFolderState->setApply(FALSE); - - //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory.xml"); -} - -BOOL LLFloaterInventory::postBuild() -{ - gInventory.addObserver(this); - - mFilterTabs = getChild("inventory filter tabs"); - mFilterTabs->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterSelected, this)); - - //panel->getFilter()->markDefault(); - - // Set up the default inv. panel/filter settings. - mActivePanel = getChild("All Items"); - if (mActivePanel) - { - // "All Items" is the previous only view, so it gets the InventorySortOrder - mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder")); - mActivePanel->getFilter()->markDefault(); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2)); - } - LLInventoryPanel* recent_items_panel = getChild("Recent Items"); - if (recent_items_panel) - { - recent_items_panel->setSinceLogoff(TRUE); - recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE); - recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - recent_items_panel->getFilter()->markDefault(); - recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2)); - } - - // Now load the stored settings from disk, if available. - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llinfos << "LLFloaterInventory::init: reading from " << filterSaveName << llendl; - llifstream file(filterSaveName.str()); - LLSD savedFilterState; - if (file.is_open()) - { - LLSDSerialize::fromXML(savedFilterState, file); - file.close(); - - // Load the persistent "Recent Items" settings. - // Note that the "All Items" settings do not persist. - if(recent_items_panel) - { - if(savedFilterState.has(recent_items_panel->getFilter()->getName())) - { - LLSD recent_items = savedFilterState.get( - recent_items_panel->getFilter()->getName()); - recent_items_panel->getFilter()->fromLLSD(recent_items); - } - } - - } - - - mFilterEditor = getChild("inventory search editor"); - if (mFilterEditor) - { - mFilterEditor->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterEdit, this, _2)); - } - - // *TODO:Get the cost info from the server - const std::string upload_cost("10"); - childSetLabelArg("Upload Image", "[COST]", upload_cost); - childSetLabelArg("Upload Sound", "[COST]", upload_cost); - childSetLabelArg("Upload Animation", "[COST]", upload_cost); - childSetLabelArg("Bulk Upload", "[COST]", upload_cost); - - return TRUE; -} - -// Destroys the object -LLFloaterInventory::~LLFloaterInventory( void ) -{ - // Save the filters state. - LLSD filterRoot; - LLInventoryPanel* all_items_panel = getChild("All Items"); - if (all_items_panel) - { - LLInventoryFilter* filter = all_items_panel->getFilter(); - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - - LLInventoryPanel* recent_items_panel = getChild("Recent Items"); - if (recent_items_panel) - { - LLInventoryFilter* filter = recent_items_panel->getFilter(); - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llofstream filtersFile(filterSaveName.str()); - if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile)) - { - llwarns << "Could not write to filters save file " << filterSaveName << llendl; - } - else - filtersFile.close(); - - gInventory.removeObserver(this); - delete mSavedFolderState; -} - -void LLFloaterInventory::draw() -{ - if (LLInventoryModel::isEverythingFetched()) - { - updateTitle(); - } - LLFloater::draw(); -} - -void LLOpenFilteredFolders::doItem(LLFolderViewItem *item) -{ - if (item->getFiltered()) - { - item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } -} - -void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder) -{ - if (folder->getFiltered() && folder->getParentFolder()) - { - folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - // if this folder didn't pass the filter, and none of its descendants did - else if (!folder->getFiltered() && !folder->hasFilteredDescendants()) - { - folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO); - } -} - -void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item) -{ - if (item->getFiltered() && !mItemSelected) - { - item->getRoot()->setSelection(item, FALSE, FALSE); - if (item->getParentFolder()) - { - item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - item->getRoot()->scrollToShowSelection(); - mItemSelected = TRUE; - } -} - -void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder) -{ - if (folder->getFiltered() && !mItemSelected) - { - folder->getRoot()->setSelection(folder, FALSE, FALSE); - if (folder->getParentFolder()) - { - folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - folder->getRoot()->scrollToShowSelection(); - mItemSelected = TRUE; - } -} - -void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item) -{ - if (item->getParentFolder() && item->isSelected()) - { - item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } -} - -void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder) -{ - if (folder->getParentFolder() && folder->isSelected()) - { - folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } -} - -void LLFloaterInventory::startSearch() -{ - // this forces focus to line editor portion of search editor - if (mFilterEditor) - { - mFilterEditor->focusFirstItem(TRUE); - } -} - -void LLFloaterInventory::onOpen(const LLSD& key) -{ - LLFirstUse::useInventory(); -} - -BOOL LLFloaterInventory::handleKeyHere(KEY key, MASK mask) -{ - LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL; - if (root_folder) - { - // first check for user accepting current search results - if (mFilterEditor - && mFilterEditor->hasFocus() - && (key == KEY_RETURN - || key == KEY_DOWN) - && mask == MASK_NONE) - { - // move focus to inventory proper - mActivePanel->setFocus(TRUE); - root_folder->scrollToShowSelection(); - return TRUE; - } - - if (mActivePanel->hasFocus() && key == KEY_UP) - { - startSearch(); - } - } - - return LLFloater::handleKeyHere(key, mask); - -} - -void LLFloaterInventory::updateTitle() -{ - LLLocale locale(LLLocale::USER_LOCALE); - std::string item_count_string; - LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount()); - - LLStringUtil::format_map_t string_args; - string_args["[ITEM_COUNT]"] = item_count_string; - string_args["[FILTER]"] = mFilterText; - - if (LLInventoryModel::backgroundFetchActive()) - { - setTitle(getString("TitleFetching", string_args)); - } - else - { - setTitle(getString("TitleCompleted", string_args)); - } -} - - -void LLFloaterInventory::changed(U32 mask) -{ - updateTitle(); -} - -//---------------------------------------------------------------------------- -// menu callbacks - -void LLFloaterInventory::doToSelected(const LLSD& userdata) -{ - getPanel()->getRootFolder()->doToSelected(&gInventory, userdata); -} - -void LLFloaterInventory::closeAllFolders() -{ - getPanel()->getRootFolder()->closeAllFolders(); -} - -void LLFloaterInventory::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata); -} - -void LLFloaterInventory::resetFilters() -{ - LLFloaterInventoryFinder *finder = getFinder(); - getActivePanel()->getFilter()->resetDefault(); - if (finder) - { - finder->updateElementsFromFilter(); - } - - setFilterTextFromFilter(); -} - -void LLFloaterInventory::setSortBy(const LLSD& userdata) -{ - std::string sort_field = userdata.asString(); - if (sort_field == "name") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", TRUE ); - gSavedSettings.setBOOL("Inventory.SortByDate", FALSE ); - } - else if (sort_field == "date") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", FALSE ); - gSavedSettings.setBOOL("Inventory.SortByDate", TRUE ); - } - else if (sort_field == "foldersalwaysbyname") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME ) - { - order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } - else if (sort_field == "systemfolderstotop") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ) - { - order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } -} - -//---------------------------------------------------------------------------- - -// static -LLFloaterInventory* LLFloaterInventory::showAgentInventory() -{ - LLFloaterInventory* iv = NULL; - if (!gAgent.cameraMouselook()) - { - iv = LLFloaterReg::showTypedInstance("inventory", LLSD()); - } - return iv; -} - -// static -LLFloaterInventory* LLFloaterInventory::getActiveInventory() -{ - LLFloaterInventory* res = NULL; - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - S32 z_min = S32_MAX; - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) - { - LLFloaterInventory* iv = dynamic_cast(*iter); - if (iv) - { - S32 z_order = gFloaterView->getZOrder(iv); - if (z_order < z_min) - { - res = iv; - z_min = z_order; - } - } - } - return res; -} - -// static -void LLFloaterInventory::cleanup() -{ - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end();) - { - LLFloaterInventory* iv = dynamic_cast(*iter++); - if (iv) - { - iv->destroy(); - } - } -} - -void LLFloaterInventory::toggleFindOptions() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE); - LLFloater *floater = getFinder(); - if (!floater) - { - LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this); - mFinderHandle = finder->getHandle(); - finder->openFloater(); - addDependentFloater(mFinderHandle); - - // start background fetch of folders - gInventory.startBackgroundFetch(); - } - else - { - floater->closeFloater(); - } -} - -// static -BOOL LLFloaterInventory::filtersVisible(void* user_data) -{ - LLFloaterInventory* self = (LLFloaterInventory*)user_data; - if(!self) return FALSE; - - return self->getFinder() != NULL; -} - -void LLFloaterInventory::onClearSearch() -{ - LLFloater *finder = getFinder(); - if (mActivePanel) - { - mActivePanel->setFilterSubString(LLStringUtil::null); - mActivePanel->setFilterTypes(0xffffffff); - } - - if (finder) - { - LLFloaterInventoryFinder::selectAllTypes(finder); - } - - // re-open folders that were initially open - if (mActivePanel) - { - mSavedFolderState->setApply(TRUE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - LLOpenFoldersWithSelection opener; - mActivePanel->getRootFolder()->applyFunctorRecursively(opener); - mActivePanel->getRootFolder()->scrollToShowSelection(); - } -} - -void LLFloaterInventory::onFilterEdit(const std::string& search_string ) -{ - if (search_string == "") - { - onClearSearch(); - } - if (!mActivePanel) - { - return; - } - - gInventory.startBackgroundFetch(); - - std::string uppercase_search_string = search_string; - LLStringUtil::toUpper(uppercase_search_string); - if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty()) - { - // current filter and new filter empty, do nothing - return; - } - - // save current folder open state if no filter currently applied - if (!mActivePanel->getRootFolder()->isFilterModified()) - { - mSavedFolderState->setApply(FALSE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - } - - // set new filter string - mActivePanel->setFilterSubString(uppercase_search_string); -} - - - //static - BOOL LLFloaterInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward) - { - LLFloaterInventory* active_view = NULL; - - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) - { - LLFloaterInventory* iv = dynamic_cast(*iter); - if (iv) - { - if (gFocusMgr.childHasKeyboardFocus(iv)) - { - active_view = iv; - break; - } - } - } - - if (!active_view) - { - return FALSE; - } - - std::string search_string(find_text); - - if (search_string.empty()) - { - return FALSE; - } - - if (active_view->mActivePanel && - active_view->mActivePanel->getRootFolder()->search(first_item, search_string, backward)) - { - return TRUE; - } - - return FALSE; - } - -void LLFloaterInventory::onFilterSelected() -{ - // Find my index - mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs"); - - if (!mActivePanel) - { - return; - } - LLInventoryFilter* filter = mActivePanel->getFilter(); - LLFloaterInventoryFinder *finder = getFinder(); - if (finder) - { - finder->changeFilter(filter); - } - if (filter->isActive()) - { - // If our filter is active we may be the first thing requiring a fetch so we better start it here. - gInventory.startBackgroundFetch(); - } - setFilterTextFromFilter(); -} - -BOOL LLFloaterInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - // Check to see if we are auto scrolling from the last frame - LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel(); - BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y); - if(mFilterTabs) - { - if(needsToScroll) - { - mFilterTabs->startDragAndDropDelayTimer(); - } - } - - BOOL handled = LLFloater::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - return handled; -} -const std::string& get_item_icon_name(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ) -{ - EInventoryIcon idx = OBJECT_ICON_NAME; - if ( item_is_multi ) - { - idx = OBJECT_MULTI_ICON_NAME; - } - - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - if(LLInventoryType::IT_SNAPSHOT == inventory_type) - { - idx = SNAPSHOT_ICON_NAME; - } - else - { - idx = TEXTURE_ICON_NAME; - } - break; - - case LLAssetType::AT_SOUND: - idx = SOUND_ICON_NAME; - break; - case LLAssetType::AT_CALLINGCARD: - if(attachment_point!= 0) - { - idx = CALLINGCARD_ONLINE_ICON_NAME; - } - else - { - idx = CALLINGCARD_OFFLINE_ICON_NAME; - } - break; - case LLAssetType::AT_LANDMARK: - if(attachment_point!= 0) - { - idx = LANDMARK_VISITED_ICON_NAME; - } - else - { - idx = LANDMARK_ICON_NAME; - } - break; - case LLAssetType::AT_SCRIPT: - case LLAssetType::AT_LSL_TEXT: - case LLAssetType::AT_LSL_BYTECODE: - idx = SCRIPT_ICON_NAME; - break; - case LLAssetType::AT_CLOTHING: - idx = CLOTHING_ICON_NAME; - case LLAssetType::AT_BODYPART : - if(LLAssetType::AT_BODYPART == asset_type) - { - idx = BODYPART_ICON_NAME; - } - switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point) - { - case WT_SHAPE: - idx = BODYPART_SHAPE_ICON_NAME; - break; - case WT_SKIN: - idx = BODYPART_SKIN_ICON_NAME; - break; - case WT_HAIR: - idx = BODYPART_HAIR_ICON_NAME; - break; - case WT_EYES: - idx = BODYPART_EYES_ICON_NAME; - break; - case WT_SHIRT: - idx = CLOTHING_SHIRT_ICON_NAME; - break; - case WT_PANTS: - idx = CLOTHING_PANTS_ICON_NAME; - break; - case WT_SHOES: - idx = CLOTHING_SHOES_ICON_NAME; - break; - case WT_SOCKS: - idx = CLOTHING_SOCKS_ICON_NAME; - break; - case WT_JACKET: - idx = CLOTHING_JACKET_ICON_NAME; - break; - case WT_GLOVES: - idx = CLOTHING_GLOVES_ICON_NAME; - break; - case WT_UNDERSHIRT: - idx = CLOTHING_UNDERSHIRT_ICON_NAME; - break; - case WT_UNDERPANTS: - idx = CLOTHING_UNDERPANTS_ICON_NAME; - break; - case WT_SKIRT: - idx = CLOTHING_SKIRT_ICON_NAME; - break; - case WT_ALPHA: - idx = CLOTHING_ALPHA_ICON_NAME; - break; - case WT_TATTOO: - idx = CLOTHING_TATTOO_ICON_NAME; - break; - default: - // no-op, go with choice above - break; - } - break; - case LLAssetType::AT_NOTECARD: - idx = NOTECARD_ICON_NAME; - break; - case LLAssetType::AT_ANIMATION: - idx = ANIMATION_ICON_NAME; - break; - case LLAssetType::AT_GESTURE: - idx = GESTURE_ICON_NAME; - break; - case LLAssetType::AT_FAVORITE: - //TODO - need bette idx - idx = LANDMARK_ICON_NAME; - break; - case LLAssetType::AT_LINK: - idx = LINKITEM_ICON_NAME; - break; - case LLAssetType::AT_LINK_FOLDER: - idx = LINKFOLDER_ICON_NAME; - break; - default: - break; - } - - return ICON_NAME[idx]; -} - -LLUIImagePtr get_item_icon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi) -{ - const std::string& icon_name = get_item_icon_name(asset_type, inventory_type, attachment_point, item_is_multi ); - return LLUI::getUIImage(icon_name); -} - -const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder"); -const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder"); -const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string(""); -static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER; - -LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) -: LLPanel(p), - mInventoryObserver(NULL), - mFolders(NULL), - mScroller(NULL), - mSortOrderSetting(p.sort_order_setting), - mInventory(p.inventory), - mAllowMultiSelect(p.allow_multi_select), - mHasInventoryConnection(false), - mStartFolderString(p.start_folder) -, mBuildDefaultHierarchy(true) -, mInvFVBridgeBuilder(NULL) -{ - mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER; - - // contex menu callbacks - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2)); - mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2)); - mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this)); - - setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor")); - setBackgroundVisible(TRUE); - setBackgroundOpaque(TRUE); -} - -BOOL LLInventoryPanel::postBuild() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD); - - mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves - - // create root folder - { - LLRect folder_rect(0, - 0, - getRect().getWidth(), - 0); - LLFolderView::Params p; - p.name = getName(); - p.rect = folder_rect; - p.parent_panel = this; - mFolders = LLUICtrlFactory::create(p); - mFolders->setAllowMultiSelect(mAllowMultiSelect); - } - - mCommitCallbackRegistrar.popScope(); - - mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar); - - // scroller - { - LLRect scroller_view_rect = getRect(); - scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); - LLScrollContainer::Params p; - p.name("Inventory Scroller"); - p.rect(scroller_view_rect); - p.follows.flags(FOLLOWS_ALL); - p.reserve_scroll_corner(true); - p.tab_stop(true); - mScroller = LLUICtrlFactory::create(p); - } - addChild(mScroller); - mScroller->addChild(mFolders); - - mFolders->setScrollContainer(mScroller); - - // set up the callbacks from the inventory we're viewing, and then - // build everything. - mInventoryObserver = new LLInventoryPanelObserver(this); - mInventory->addObserver(mInventoryObserver); - - // determine the root folder, if any, so inventory contents show just the children - // of that folder (i.e. not including the folder itself). - const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString); - - if ("inventory" == mStartFolderString) - { - mStartFolderID = gInventory.getRootFolderID(); - } - else if ("library" == mStartFolderString) - { - mStartFolderID = gInventory.getLibraryRootFolderID(); - } - else - { - mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); - } - - // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback - if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - } - - // bit of a hack to make sure the inventory is open. - mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory"); - - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - setSortOrder(gSavedSettings.getU32(mSortOrderSetting)); - } - else - { - setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER)); - } - mFolders->setSortOrder(mFolders->getFilter()->getSortOrder()); - - return TRUE; -} - -LLInventoryPanel::~LLInventoryPanel() -{ - // should this be a global setting? - if (mFolders) - { - U32 sort_order = mFolders->getSortOrder(); - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - gSavedSettings.setU32(mSortOrderSetting, sort_order); - } - } - - // LLView destructor will take care of the sub-views. - mInventory->removeObserver(mInventoryObserver); - delete mInventoryObserver; - mScroller = NULL; -} - -LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed? -void LLInventoryPanel::draw() -{ - // select the desired item (in case it wasn't loaded when the selection was requested) - mFolders->updateSelection(); - LLPanel::draw(); -} - -void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories) -{ - mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories); -} - -void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) -{ - mFolders->getFilter()->setFilterPermissions(filter_perm_mask); -} - -void LLInventoryPanel::setFilterSubString(const std::string& string) -{ - mFolders->getFilter()->setFilterSubString(string); -} - -void LLInventoryPanel::setSortOrder(U32 order) -{ - mFolders->getFilter()->setSortOrder(order); - if (mFolders->getFilter()->isModified()) - { - mFolders->setSortOrder(order); - // try to keep selection onscreen, even if it wasn't to start with - mFolders->scrollToShowSelection(); - } -} - -void LLInventoryPanel::setSinceLogoff(BOOL sl) -{ - mFolders->getFilter()->setDateRangeLastLogoff(sl); -} - -void LLInventoryPanel::setHoursAgo(U32 hours) -{ - mFolders->getFilter()->setHoursAgo(hours); -} - -void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show) -{ - mFolders->getFilter()->setShowFolderState(show); -} - -LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() -{ - return mFolders->getFilter()->getShowFolderState(); -} - -static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); - -void LLInventoryPanel::modelChanged(U32 mask) -{ - LLFastTimer t2(FTM_REFRESH); - - bool handled = false; - - // inventory just initialized, do complete build - if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - return; - } - - if(mask & LLInventoryObserver::LABEL) - { - handled = true; - // label change - empty out the display name for each object - // in this change set. - const std::set& changed_items = gInventory.getChangedIDs(); - std::set::const_iterator id_it = changed_items.begin(); - std::set::const_iterator id_end = changed_items.end(); - LLFolderViewItem* view = NULL; - LLInvFVBridge* bridge = NULL; - for (;id_it != id_end; ++id_it) - { - view = mFolders->getItemByID(*id_it); - if(view) - { - // request refresh on this item (also flags for filtering) - bridge = (LLInvFVBridge*)view->getListener(); - if(bridge) - { // Clear the display name first, so it gets properly re-built during refresh() - bridge->clearDisplayName(); - } - view->refresh(); - } - } - } - if((mask & (LLInventoryObserver::STRUCTURE - | LLInventoryObserver::ADD - | LLInventoryObserver::REMOVE)) != 0) - { - handled = true; - // Record which folders are open by uuid. - LLInventoryModel* model = getModel(); - if (model) - { - const std::set& changed_items = gInventory.getChangedIDs(); - - std::set::const_iterator id_it = changed_items.begin(); - std::set::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - // sync view with model - LLInventoryObject* model_item = model->getObject(*id_it); - LLFolderViewItem* view_item = mFolders->getItemByID(*id_it); - - if (model_item) - { - if (!view_item) - { - // this object was just created, need to build a view for it - if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD) - { - llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl; - } - buildNewViews(*id_it); - - // select any newly created object - // that has the auto rename at top of folder - // root set - if(mFolders->getRoot()->needsAutoRename()) - { - setSelection(*id_it, FALSE); - } - } - else - { - // this object was probably moved, check its parent - if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE) - { - llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl; - } - - LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); - - // added check against NULL for cases when Inventory panel contains startFolder. - // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself. - // this check is a fix for bug EXT-1859. - if (NULL != new_parent && view_item->getParentFolder() != new_parent) - { - view_item->getParentFolder()->extractItem(view_item); - view_item->addToFolder(new_parent, mFolders); - } - } - } - else - { - if (view_item) - { - if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE) - { - llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl; - } - // item in view but not model, need to delete view - view_item->destroyView(); - } - else - { - llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl; - } - } - } - } - } - - if (!handled) - { - // it's a small change that only requires a refresh. - // *TODO: figure out a more efficient way to do the refresh - // since it is expensive on large inventories - mFolders->refresh(); - } -} - - -void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) -{ - LLFolderViewItem* old_view = NULL; - - // get old LLFolderViewItem - old_view = mFolders->getItemByID(id); - if (old_view && id.notNull()) - { - old_view->destroyView(); - } - - buildNewViews(id); -} - -void LLInventoryPanel::buildNewViews(const LLUUID& id) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS); - LLFolderViewItem* itemp = NULL; - LLInventoryObject* objectp = NULL; - - // Don't add the start folder (the inventory panel will show contents - // beginning with the children of the starting folder, excluding the starting folder itself). - if (id != mStartFolderID) - { - objectp = gInventory.getObject(id); - if (objectp) - { - const LLUUID &parent_id = objectp->getParentUUID(); - // If this item's parent is the starting folder, then just add it to the top level (recall that - // the starting folder isn't actually represented in the view, parent_folder would be NULL in - // this case otherwise). - LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ? - mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id)); - - // This item exists outside the inventory's hierarchy, so don't add it. - if (!parent_folder) - { - return; - } - - if (objectp->getType() <= LLAssetType::AT_NONE || - objectp->getType() >= LLAssetType::AT_COUNT) - { - llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << - ((S32) objectp->getType()) << llendl; - return; - } - - if (objectp->getType() == LLAssetType::AT_CATEGORY && - objectp->getActualType() != LLAssetType::AT_LINK_FOLDER) - { - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), - objectp->getType(), - LLInventoryType::IT_CATEGORY, - this, - objectp->getUUID()); - - if (new_listener) - { - LLFolderViewFolder::Params p; - p.name = new_listener->getDisplayName(); - p.icon = new_listener->getIcon(); - p.root = mFolders; - p.listener = new_listener; - LLFolderViewFolder* folderp = LLUICtrlFactory::create(p); - - folderp->setItemSortOrder(mFolders->getSortOrder()); - itemp = folderp; - } - } - else - { - // Build new view for item - LLInventoryItem* item = (LLInventoryItem*)objectp; - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), - item->getActualType(), - item->getInventoryType(), - this, - item->getUUID(), - item->getFlags()); - - if (new_listener) - { - LLFolderViewItem::Params params; - params.name(new_listener->getDisplayName()); - params.icon(new_listener->getIcon()); - params.creation_date(new_listener->getCreationDate()); - params.root(mFolders); - params.listener(new_listener); - params.rect(LLRect (0, 0, 0, 0)); - itemp = LLUICtrlFactory::create (params); - } - } - - if (itemp) - { - itemp->addToFolder(parent_folder, mFolders); - } - } - } - - // If this is a folder, add the children of the folder and recursively add any - // child folders. - if ((id == mStartFolderID) || - (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) - { - LLViewerInventoryCategory::cat_array_t* categories; - LLViewerInventoryItem::item_array_t* items; - - mInventory->lockDirectDescendentArrays(id, categories, items); - if(categories) - { - S32 count = categories->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryCategory* cat = categories->get(i); - buildNewViews(cat->getUUID()); - } - } - if(items) - { - S32 count = items->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryItem* item = items->get(i); - buildNewViews(item->getUUID()); - } - } - mInventory->unlockDirectDescendentArrays(id); - } -} - -struct LLConfirmPurgeData -{ - LLUUID mID; - LLInventoryModel* mModel; -}; - -class LLIsNotWorn : public LLInventoryCollectFunctor -{ -public: - LLIsNotWorn() {} - virtual ~LLIsNotWorn() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - return !gAgentWearables.isWearingItem(item->getUUID()); - } -}; - -class LLOpenFolderByID : public LLFolderViewFunctor -{ -public: - LLOpenFolderByID(const LLUUID& id) : mID(id) {} - virtual ~LLOpenFolderByID() {} - virtual void doFolder(LLFolderViewFolder* folder) - { - if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - virtual void doItem(LLFolderViewItem* item) {} -protected: - const LLUUID& mID; -}; - - -void LLInventoryPanel::openSelected() -{ - LLFolderViewItem* folder_item = mFolders->getCurSelectedItem(); - if(!folder_item) return; - LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener(); - if(!bridge) return; - bridge->openItem(); -} - -BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask) -{ - BOOL handled = LLView::handleHover(x, y, mask); - if(handled) - { - ECursorType cursor = getWindow()->getCursor(); - if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW) - { - // replace arrow cursor with arrow and hourglass cursor - getWindow()->setCursor(UI_CURSOR_WORKING); - } - } - else - { - getWindow()->setCursor(UI_CURSOR_ARROW); - } - return TRUE; -} - -BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - - BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - if (handled) - { - mFolders->setDragAndDropThisFrame(); - } - - return handled; -} - -void LLInventoryPanel::onFocusLost() -{ - // inventory no longer handles cut/copy/paste/delete - if (LLEditMenuHandler::gEditMenuHandler == mFolders) - { - LLEditMenuHandler::gEditMenuHandler = NULL; - } - - LLPanel::onFocusLost(); -} - -void LLInventoryPanel::onFocusReceived() -{ - // inventory now handles cut/copy/paste/delete - LLEditMenuHandler::gEditMenuHandler = mFolders; - - LLPanel::onFocusReceived(); -} - - -void LLInventoryPanel::openAllFolders() -{ - mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); - mFolders->arrangeAll(); -} - -void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type) -{ - LLUUID category_id = mInventory->findCategoryUUIDForType(type); - LLOpenFolderByID opener(category_id); - mFolders->applyFunctorRecursively(opener); -} - -void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) -{ - // Don't select objects in COF (e.g. to prevent refocus when items are worn). - const LLInventoryObject *obj = gInventory.getObject(obj_id); - if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF()) - { - return; - } - mFolders->setSelectionByID(obj_id, take_keyboard_focus); -} - -void LLInventoryPanel::clearSelection() -{ - mFolders->clearSelection(); -} - -void LLInventoryPanel::onSelectionChange(const std::deque& items, BOOL user_action) -{ - LLFolderView* fv = getRootFolder(); - if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename - { - fv->setNeedsAutoRename(FALSE); - if (items.size()) // new asset is visible and selected - { - fv->startRenamingSelectedItem(); - } - } - // Seraph - Put determineFolderType in here for ensemble typing? -} - -//---------------------------------------------------------------------------- - -void LLInventoryPanel::doToSelected(const LLSD& userdata) -{ - mFolders->doToSelected(&gInventory, userdata); -} - -void LLInventoryPanel::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata); -} - -bool LLInventoryPanel::beginIMSession() -{ - std::set selected_items; - mFolders->getSelectionList(selected_items); - - std::string name; - static int session_num = 1; - - LLDynamicArray members; - EInstantMessage type = IM_SESSION_CONFERENCE_START; - - std::set::const_iterator iter; - for (iter = selected_items.begin(); iter != selected_items.end(); iter++) - { - - LLUUID item = *iter; - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - - if(folder_item) - { - LLFolderViewEventListener* fve_listener = folder_item->getListener(); - if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) - { - - LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); - if(!bridge) return true; - LLViewerInventoryCategory* cat = bridge->getCategory(); - if(!cat) return true; - name = cat->getName(); - LLUniqueBuddyCollector is_buddy; - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendentsIf(bridge->getUUID(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_buddy); - S32 count = item_array.count(); - if(count > 0) - { - LLFloaterReg::showInstance("communicate"); - // create the session - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id; - for(S32 i = 0; i < count; ++i) - { - id = item_array.get(i)->getCreatorUUID(); - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } - } - else - { - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - if(!folder_item) return true; - LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); - - if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); - - if (inv_item) - { - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id = inv_item->getCreatorUUID(); - - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } //if IT_CALLINGCARD - } //if !IT_CATEGORY - } - } //for selected_items - - // the session_id is randomly generated UUID which will be replaced later - // with a server side generated number - - if (name.empty()) - { - name = llformat("Session %d", session_num++); - } - - gIMMgr->addSession(name, type, members[0], members); - - return true; -} - -bool LLInventoryPanel::attachObject(const LLSD& userdata) -{ - std::set selected_items; - mFolders->getSelectionList(selected_items); - - std::string joint_name = userdata.asString(); - LLVOAvatar *avatarp = static_cast(gAgent.getAvatarObject()); - LLViewerJointAttachment* attachmentp = NULL; - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getName() == joint_name) - { - attachmentp = attachment; - break; - } - } - if (attachmentp == NULL) - { - return true; - } - - for (std::set::const_iterator set_iter = selected_items.begin(); - set_iter != selected_items.end(); - ++set_iter) - { - const LLUUID &id = *set_iter; - LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id); - if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID())) - { - rez_attachment(item, attachmentp); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer cb = new RezAttachmentCallback(attachmentp); - copy_inventory_item(gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - } - gFocusMgr.setKeyboardFocus(NULL); - - return true; -} - - -//---------------------------------------------------------------------------- - -// static DEBUG ONLY: -void LLInventoryPanel::dumpSelectionInformation(void* user_data) -{ - LLInventoryPanel* iv = (LLInventoryPanel*)user_data; - iv->mFolders->dumpSelectionInformation(); -} - -BOOL LLInventoryPanel::getSinceLogoff() -{ - return mFolders->getFilter()->isSinceLogoff(); -} - -void example_param_block_usage() -{ - LLInventoryPanel::Params param_block; - param_block.name(std::string("inventory")); - - param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER); - param_block.allow_multi_select(true); - param_block.filter(LLInventoryPanel::Filter() - .sort_order(1) - .types(0xffff0000)); - param_block.inventory(&gInventory); - param_block.has_border(true); - - LLUICtrlFactory::create(param_block); - - param_block = LLInventoryPanel::Params(); - param_block.name(std::string("inventory")); - - //LLSD param_block_sd; - //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER; - //param_block_sd["allow_multi_select"] = true; - //param_block_sd["filter"]["sort_order"] = 1; - //param_block_sd["filter"]["types"] = (S32)0xffff0000; - //param_block_sd["has_border"] = true; - - //LLInitParam::LLSDParser(param_block_sd).parse(param_block); - - LLUICtrlFactory::create(param_block); -} +/** + * @file llfloaterinventory.cpp + * @brief Implementation of the inventory view and associated stuff. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterinventory.h" + +#include "llagent.h" +#include "llfirstuse.h" +#include "llfloaterreg.h" +#include "llinventorymodel.h" +#include "llpanelmaininventory.h" +#include "llresmgr.h" + +///---------------------------------------------------------------------------- +/// LLFloaterInventory +///---------------------------------------------------------------------------- + +LLFloaterInventory::LLFloaterInventory(const LLSD& key) + : LLFloater(key) +{ +} + +LLFloaterInventory::~LLFloaterInventory() +{ +} + +BOOL LLFloaterInventory::postBuild() +{ + mPanelMainInventory = getChild("Inventory Panel"); + return TRUE; +} + + +void LLFloaterInventory::draw() +{ + if (LLInventoryModel::isEverythingFetched()) + { + updateTitle(); + } + LLFloater::draw(); +} + +void LLFloaterInventory::updateTitle() +{ + LLLocale locale(LLLocale::USER_LOCALE); + std::string item_count_string; + LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount()); + + LLStringUtil::format_map_t string_args; + string_args["[ITEM_COUNT]"] = item_count_string; + string_args["[FILTER]"] = mPanelMainInventory->getFilterText(); + + if (LLInventoryModel::backgroundFetchActive()) + { + setTitle(getString("TitleFetching", string_args)); + } + else + { + setTitle(getString("TitleCompleted", string_args)); + } +} + +void LLFloaterInventory::changed(U32 mask) +{ + updateTitle(); +} + +LLInventoryPanel* LLFloaterInventory::getPanel() +{ + if (mPanelMainInventory) + return mPanelMainInventory->getPanel(); + return NULL; +} + +// static +LLFloaterInventory* LLFloaterInventory::showAgentInventory() +{ + LLFloaterInventory* iv = NULL; + if (!gAgent.cameraMouselook()) + { + iv = LLFloaterReg::showTypedInstance("inventory", LLSD()); + } + return iv; +} + +// static +LLFloaterInventory* LLFloaterInventory::getActiveInventory() +{ + LLFloaterInventory* res = NULL; + LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); + S32 z_min = S32_MAX; + for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) + { + LLFloaterInventory* iv = dynamic_cast(*iter); + if (iv) + { + S32 z_order = gFloaterView->getZOrder(iv); + if (z_order < z_min) + { + res = iv; + z_min = z_order; + } + } + } + return res; +} + +// static +void LLFloaterInventory::cleanup() +{ + LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); + for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end();) + { + LLFloaterInventory* iv = dynamic_cast(*iter++); + if (iv) + { + iv->destroy(); + } + } +} + +void LLFloaterInventory::onOpen(const LLSD& key) +{ + LLFirstUse::useInventory(); +} diff --git a/indra/newview/llfloaterinventory.h b/indra/newview/llfloaterinventory.h index 4c9ac5d4c6..f2f2963a33 100644 --- a/indra/newview/llfloaterinventory.h +++ b/indra/newview/llfloaterinventory.h @@ -31,366 +31,54 @@ * $/LicenseInfo$ */ -#ifndef LL_LLINVENTORYVIEW_H -#define LL_LLINVENTORYVIEW_H +#ifndef LL_LLFLOATERINVENTORY_H +#define LL_LLFLOATERINVENTORY_H -#include "llassetstorage.h" -#include "lldarray.h" #include "llfloater.h" -#include "llinventory.h" -#include "llinventoryfilter.h" -#include "llfolderview.h" -#include "llinventorymodel.h" -#include "lluictrlfactory.h" -#include +class LLInventoryPanel; +class LLPanelMainInventory; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLFloaterInventory // -// This is the agent inventory _floater_. -// It deals with the buttons and views used to navigate as -// well as controls the behavior of the overall object. +// This deals with the buttons and views used to navigate as +// well as controlling the behavior of the overall object. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLFolderViewItem; -class LLInventoryFilter; -class LLInventoryModel; -class LLInvFVBridge; -class LLInventoryFVBridgeBuilder; -class LLMenuBarGL; -class LLCheckBoxCtrl; -class LLSpinCtrl; -class LLScrollContainer; -class LLTextBox; -class LLIconCtrl; -class LLSaveFolderState; -class LLFilterEditor; -class LLTabContainer; - -class LLInventoryPanel : public LLPanel +class LLFloaterInventory : public LLFloater { -public: - static const std::string DEFAULT_SORT_ORDER; - static const std::string RECENTITEMS_SORT_ORDER; - static const std::string INHERIT_SORT_ORDER; - - struct Filter : public LLInitParam::Block - { - Optional sort_order; - Optional types; - Optional search_string; - - Filter() - : sort_order("sort_order"), - types("types", 0xffffffff), - search_string("search_string") - {} - }; - - struct Params - : public LLInitParam::Block - { - Optional sort_order_setting; - Optional inventory; - Optional allow_multi_select; - Optional filter; - Optional start_folder; - - Params() - : sort_order_setting("sort_order_setting"), - inventory("", &gInventory), - allow_multi_select("allow_multi_select", true), - filter("filter"), - start_folder("start_folder") - {} - }; - -protected: - LLInventoryPanel(const Params&); - friend class LLUICtrlFactory; - -public: - virtual ~LLInventoryPanel(); - - LLInventoryModel* getModel() { return mInventory; } - - BOOL postBuild(); - - // LLView methods - void draw(); - BOOL handleHover(S32 x, S32 y, MASK mask); - BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - // LLUICtrl methods - /*virtual*/ void onFocusLost(); - /*virtual*/ void onFocusReceived(); - - // Call this method to set the selection. - void openAllFolders(); - void openDefaultFolderForType(LLAssetType::EType); - void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus); - void setSelectCallback(const LLFolderView::signal_t::slot_type& cb) { if (mFolders) mFolders->setSelectCallback(cb); } - void clearSelection(); - LLInventoryFilter* getFilter() { return mFolders->getFilter(); } - void setFilterTypes(U64 filter, BOOL filter_for_categories = FALSE); // if filter_for_categories is true, operate on folder preferred asset type - U32 getFilterTypes() const { return mFolders->getFilterTypes(); } - void setFilterPermMask(PermissionMask filter_perm_mask); - U32 getFilterPermMask() const { return mFolders->getFilterPermissions(); } - void setFilterSubString(const std::string& string); - const std::string getFilterSubString() { return mFolders->getFilterSubString(); } - void setSortOrder(U32 order); - U32 getSortOrder() { return mFolders->getSortOrder(); } - void setSinceLogoff(BOOL sl); - void setHoursAgo(U32 hours); - BOOL getSinceLogoff(); - - void setShowFolderState(LLInventoryFilter::EFolderShow show); - LLInventoryFilter::EFolderShow getShowFolderState(); - void setAllowMultiSelect(BOOL allow) { mFolders->setAllowMultiSelect(allow); } - // This method is called when something has changed about the inventory. - void modelChanged(U32 mask); - LLFolderView* getRootFolder() { return mFolders; } - LLScrollContainer* getScrollableContainer() { return mScroller; } - - void onSelectionChange(const std::deque &items, BOOL user_action); - - // Callbacks - void doToSelected(const LLSD& userdata); - void doCreate(const LLSD& userdata); - bool beginIMSession(); - bool attachObject(const LLSD& userdata); - - // DEBUG ONLY: - static void dumpSelectionInformation(void* user_data); - - void openSelected(); - void unSelectAll() { mFolders->setSelection(NULL, FALSE, FALSE); } - -protected: - // Given the id and the parent, build all of the folder views. - void rebuildViewsFor(const LLUUID& id); - virtual void buildNewViews(const LLUUID& id); // made virtual to support derived classes. EXT-719 - -protected: - LLInventoryModel* mInventory; - LLInventoryObserver* mInventoryObserver; - BOOL mAllowMultiSelect; - std::string mSortOrderSetting; - -//private: // Can not make these private - needed by llinventorysubtreepanel - LLFolderView* mFolders; - std::string mStartFolderString; - - /** - * Contains UUID of Inventory item from which hierarchy should be built. - * Can be set with the "start_folder" xml property. - * Default is LLUUID::null that means total Inventory hierarchy. - */ - LLUUID mStartFolderID; - LLScrollContainer* mScroller; - bool mHasInventoryConnection; - - /** - * Flag specified if default inventory hierarchy should be created in postBuild() - */ - bool mBuildDefaultHierarchy; - - LLUUID mRootInventoryItemUUID; - - /** - * Pointer to LLInventoryFVBridgeBuilder. - * - * It is set in LLInventoryPanel's constructor and can be overridden in derived classes with - * another implementation. - * Take into account it will not be deleted by LLInventoryPanel itself. - */ - const LLInventoryFVBridgeBuilder* mInvFVBridgeBuilder; - -}; - -class LLFloaterInventory; - -class LLFloaterInventoryFinder : public LLFloater -{ -public: - LLFloaterInventoryFinder( LLFloaterInventory* inventory_view); - virtual void draw(); - /*virtual*/ BOOL postBuild(); - void changeFilter(LLInventoryFilter* filter); - void updateElementsFromFilter(); - BOOL getCheckShowEmpty(); - BOOL getCheckSinceLogoff(); - - static void onTimeAgo(LLUICtrl*, void *); - static void onCheckSinceLogoff(LLUICtrl*, void *); - static void onCloseBtn(void* user_data); - static void selectAllTypes(void* user_data); - static void selectNoTypes(void* user_data); - -protected: - LLFloaterInventory* mFloaterInventory; - LLSpinCtrl* mSpinSinceDays; - LLSpinCtrl* mSpinSinceHours; - LLInventoryFilter* mFilter; -}; - -class LLFloaterInventory : public LLFloater, LLInventoryObserver -{ -friend class LLFloaterInventoryFinder; - public: LLFloaterInventory(const LLSD& key); ~LLFloaterInventory(); - /*virtual*/ void changed(U32 mask); - - BOOL postBuild(); - - // - // Misc functions - // - void setFilterTextFromFilter() { mFilterText = mActivePanel->getFilter()->getFilterText(); } - void startSearch(); - - // This method makes sure that an inventory view exists, is - // visible, and has focus. The view chosen is returned. - static LLFloaterInventory* showAgentInventory(); + BOOL postBuild(); // Return the active inventory view if there is one. Active is // defined as the inventory that is the closest to the front, and // is visible. static LLFloaterInventory* getActiveInventory(); - // This method calls showAgentInventory() if no views are visible, - // or hides/destroyes them all if any are visible. - static void toggleVisibility(); - static void toggleVisibility(void*) { toggleVisibility(); } + // This method makes sure that an inventory view exists, is + // visible, and has focus. The view chosen is returned. + static LLFloaterInventory* showAgentInventory(); // Final cleanup, destroy all open inventory views. static void cleanup(); - // LLView & LLFloater functionality - virtual void onOpen(const LLSD& key); - virtual void draw(); - virtual BOOL handleKeyHere(KEY key, MASK mask); - - BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - - - LLInventoryPanel* getPanel() { return mActivePanel; } - LLInventoryPanel* getActivePanel() { return mActivePanel; } - - static BOOL filtersVisible(void* user_data); - void onClearSearch(); - static void onFoldersByName(void *user_data); - static BOOL checkFoldersByName(void *user_data); - void onFilterEdit(const std::string& search_string ); - static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward); - void onFilterSelected(); - - const std::string getFilterSubString() { return mActivePanel->getFilterSubString(); } - void setFilterSubString(const std::string& string) { mActivePanel->setFilterSubString(string); } - - // menu callbacks - void doToSelected(const LLSD& userdata); - void closeAllFolders(); - void doCreate(const LLSD& userdata); - void resetFilters(); - void setSortBy(const LLSD& userdata); - - // HACK: Until we can route this info through the instant message hierarchy - static BOOL sWearNewClothing; - static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction - - void toggleFindOptions(); - - LLFloaterInventoryFinder* getFinder() { return (LLFloaterInventoryFinder*)mFinderHandle.get(); } + // Inherited functionality + /*virtual*/ void changed(U32 mask); + /*virtual*/ void draw(); + /*virtual*/ void onOpen(const LLSD& key); + LLInventoryPanel* getPanel(); protected: - LLFilterEditor* mFilterEditor; - LLTabContainer* mFilterTabs; - LLHandle mFinderHandle; - LLInventoryPanel* mActivePanel; - LLSaveFolderState* mSavedFolderState; - - std::string mFilterText; - -private: void updateTitle(); +private: + LLPanelMainInventory* mPanelMainInventory; }; -class LLSelectFirstFilteredItem : public LLFolderViewFunctor -{ -public: - LLSelectFirstFilteredItem() : mItemSelected(FALSE) {} - virtual ~LLSelectFirstFilteredItem() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item); - BOOL wasItemSelected() { return mItemSelected; } -protected: - BOOL mItemSelected; -}; - -class LLOpenFilteredFolders : public LLFolderViewFunctor -{ -public: - LLOpenFilteredFolders() {} - virtual ~LLOpenFilteredFolders() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item); -}; - -class LLSaveFolderState : public LLFolderViewFunctor -{ -public: - LLSaveFolderState() : mApply(FALSE) {} - virtual ~LLSaveFolderState() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item) {} - void setApply(BOOL apply); - void clearOpenFolders() { mOpenFolders.clear(); } -protected: - std::set mOpenFolders; - BOOL mApply; -}; - -class LLOpenFoldersWithSelection : public LLFolderViewFunctor -{ -public: - LLOpenFoldersWithSelection() {} - virtual ~LLOpenFoldersWithSelection() {} - virtual void doFolder(LLFolderViewFolder* folder); - virtual void doItem(LLFolderViewItem* item); -}; - -///---------------------------------------------------------------------------- -/// Function declarations, constants, enums, and typedefs -///---------------------------------------------------------------------------- - -// useful functions with the inventory view - -class LLInventoryCategory; -class LLInventoryItem; - -const std::string& get_item_icon_name(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ); - -LLUIImagePtr get_item_icon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 attachment_point, - BOOL item_is_multi ); - -#endif // LL_LLINVENTORYVIEW_H +#endif // LL_LLFLOATERINVENTORY_H diff --git a/indra/newview/llfloateropenobject.cpp b/indra/newview/llfloateropenobject.cpp index aa82dc34b7..b6ec0868cf 100644 --- a/indra/newview/llfloateropenobject.cpp +++ b/indra/newview/llfloateropenobject.cpp @@ -32,7 +32,7 @@ /* * Shows the contents of an object. - * A floater wrapper for llpanelinventory + * A floater wrapper for LLPanelObjectInventory */ #include "llviewerprecompiledheaders.h" @@ -47,7 +47,8 @@ #include "llinventorybridge.h" #include "llfloaterinventory.h" #include "llinventorymodel.h" -#include "llpanelinventory.h" +#include "llinventorypanel.h" +#include "llpanelobjectinventory.h" #include "llfloaterreg.h" #include "llselectmgr.h" #include "lluiconstants.h" @@ -58,7 +59,7 @@ LLFloaterOpenObject::LLFloaterOpenObject(const LLSD& key) : LLFloater(key), - mPanelInventory(NULL), + mPanelInventoryObject(NULL), mDirty(TRUE) { // LLUICtrlFactory::getInstance()->buildFloater(this,"floater_openobject.xml"); @@ -74,7 +75,7 @@ LLFloaterOpenObject::~LLFloaterOpenObject() BOOL LLFloaterOpenObject::postBuild() { childSetTextArg("object_name", "[DESC]", std::string("Object") ); // *Note: probably do not want to translate this - mPanelInventory = getChild("object_contents"); + mPanelInventoryObject = getChild("object_contents"); return TRUE; } @@ -96,7 +97,7 @@ void LLFloaterOpenObject::onOpen(const LLSD& key) } void LLFloaterOpenObject::refresh() { - mPanelInventory->refresh(); + mPanelInventoryObject->refresh(); std::string name; BOOL enabled; diff --git a/indra/newview/llfloateropenobject.h b/indra/newview/llfloateropenobject.h index a61cc04941..10d96b7ea3 100644 --- a/indra/newview/llfloateropenobject.h +++ b/indra/newview/llfloateropenobject.h @@ -41,7 +41,7 @@ #include "llfloater.h" class LLObjectSelection; -class LLPanelInventory; +class LLPanelObjectInventory; class LLFloaterOpenObject : public LLFloater @@ -77,7 +77,7 @@ private: protected: - LLPanelInventory* mPanelInventory; + LLPanelObjectInventory* mPanelInventoryObject; LLSafeHandle mObjectSelection; BOOL mDirty; }; diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 3bec6f9e73..9c13e90d2c 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -53,7 +53,7 @@ #include "llpanelcontents.h" #include "llpanelface.h" #include "llpanelland.h" -#include "llpanelinventory.h" +#include "llpanelobjectinventory.h" #include "llpanelobject.h" #include "llpanelvolume.h" #include "llpanelpermissions.h" diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index de18e74752..a963c96da4 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -38,6 +38,7 @@ #include "llinventorybridge.h" #include "llinventoryclipboard.h" // *TODO: remove this once hack below gone. #include "llinventoryfilter.h" +#include "llinventoryfunctions.h" #include "llfoldertype.h" #include "llfloaterinventory.h"// hacked in for the bonus context menu items. #include "llkeyboard.h" diff --git a/indra/newview/llimpanel.cpp b/indra/newview/llimpanel.cpp index 77ee90f681..fdbbf2f189 100644 --- a/indra/newview/llimpanel.cpp +++ b/indra/newview/llimpanel.cpp @@ -70,6 +70,7 @@ #include "llpanelimcontrolpanel.h" #include "llrecentpeople.h" #include "llresmgr.h" +#include "lltooldraganddrop.h" #include "lltrans.h" #include "lltabcontainer.h" #include "llviewertexteditor.h" diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 3aa35d98f8..55e102b8f3 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1,5139 +1,5149 @@ -/** - * @file llinventorybridge.cpp - * @brief Implementation of the Inventory-Folder-View-Bridge classes. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include // for std::pair<> - -#include "llfloaterinventory.h" -#include "llinventorybridge.h" - -#include "message.h" - -#include "llagent.h" -#include "llagentwearables.h" -#include "llcallingcard.h" -#include "llcheckboxctrl.h" // for radio buttons -#include "llfloaterreg.h" -#include "llradiogroup.h" -#include "llspinctrl.h" -#include "lltextbox.h" -#include "llui.h" - -#include "llviewercontrol.h" -#include "llfirstuse.h" -#include "llfoldertype.h" -#include "llfloaterchat.h" -#include "llfloatercustomize.h" -#include "llfloaterproperties.h" -#include "llfloaterworldmap.h" -#include "llfocusmgr.h" -#include "llfolderview.h" -#include "llfriendcard.h" -#include "llavataractions.h" -#include "llgesturemgr.h" -#include "lliconctrl.h" -#include "llinventorymodel.h" -#include "llinventoryclipboard.h" -#include "lllineeditor.h" -#include "llmenugl.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewnotecard.h" -#include "llpreviewscript.h" -#include "llpreviewsound.h" -#include "llpreviewtexture.h" -#include "llresmgr.h" -#include "llscrollcontainer.h" -#include "llimview.h" -#include "lltooldraganddrop.h" -#include "llviewertexturelist.h" -#include "llviewerinventory.h" -#include "llviewerobjectlist.h" -#include "llviewerwindow.h" -#include "llvoavatar.h" -#include "llwearable.h" -#include "llwearablelist.h" -#include "llviewermessage.h" -#include "llviewerregion.h" -#include "llvoavatarself.h" -#include "lltabcontainer.h" -#include "lluictrlfactory.h" -#include "llselectmgr.h" -#include "llsidetray.h" -#include "llfloateropenobject.h" -#include "lltrans.h" -#include "llappearancemgr.h" - -using namespace LLOldEvents; - -// Helpers -// bug in busy count inc/dec right now, logic is complex... do we really need it? -void inc_busy_count() -{ -// gViewerWindow->getWindow()->incBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} -void dec_busy_count() -{ -// gViewerWindow->getWindow()->decBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} - -// Function declarations -void wear_add_inventory_item_on_avatar(LLInventoryItem* item); -void remove_inventory_category_from_avatar(LLInventoryCategory* category); -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response); - -std::string ICON_NAME[ICON_NAME_COUNT] = -{ - "Inv_Texture", - "Inv_Sound", - "Inv_CallingCard", - "Inv_CallingCard", - "Inv_Landmark", - "Inv_Landmark", - "Inv_Script", - "Inv_Clothing", - "Inv_Object", - "Inv_Object", - "Inv_Notecard", - "Inv_Skin", - "Inv_Snapshot", - - "Inv_BodyShape", - "Inv_Skin", - "Inv_Hair", - "Inv_Eye", - "Inv_Shirt", - "Inv_Pants", - "Inv_Shoe", - "Inv_Socks", - "Inv_Jacket", - "Inv_Gloves", - "Inv_Undershirt", - "Inv_Underpants", - "Inv_Skirt", - "inv_item_alpha.tga", - "inv_item_tattoo.tga", - - "Inv_Animation", - "Inv_Gesture", - - "inv_item_linkitem.tga", - "inv_item_linkfolder.tga" -}; - - -// +=================================================+ -// | LLInventoryPanelObserver | -// +=================================================+ -void LLInventoryPanelObserver::changed(U32 mask) -{ - mIP->modelChanged(mask); -} - - -// +=================================================+ -// | LLInvFVBridge | -// +=================================================+ - -LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : -mUUID(uuid), mInvType(LLInventoryType::IT_NONE) -{ - mInventoryPanel = inventory->getHandle(); -} - -const std::string& LLInvFVBridge::getName() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return obj->getName(); - } - return LLStringUtil::null; -} - -const std::string& LLInvFVBridge::getDisplayName() const -{ - return getName(); -} - -// Folders have full perms -PermissionMask LLInvFVBridge::getPermissionMask() const -{ - - return PERM_ALL; -} - -// virtual -LLAssetType::EType LLInvFVBridge::getPreferredType() const -{ - return LLAssetType::AT_NONE; -} - - -// Folders don't have creation dates. -time_t LLInvFVBridge::getCreationDate() const -{ - return 0; -} - -// Can be destoryed (or moved to trash) -BOOL LLInvFVBridge::isItemRemovable() -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return TRUE; - } - return FALSE; -} - -// Sends an update to all link items that point to the base item. -void LLInvFVBridge::renameLinkedItems(const LLUUID &item_id, const std::string& new_name) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - if (itemp->getIsLinkType()) - { - return; - } - - LLInventoryModel::item_array_t item_array = model->collectLinkedItems(item_id); - for (LLInventoryModel::item_array_t::iterator iter = item_array.begin(); - iter != item_array.end(); - iter++) - { - LLViewerInventoryItem *linked_item = (*iter); - if (linked_item->getUUID() == item_id) continue; - - LLPointer new_item = new LLViewerInventoryItem(linked_item); - new_item->rename(new_name); - new_item->updateServer(FALSE); - model->updateItem(new_item); - // model->addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); - } - model->notifyObservers(); -} - -// Can be moved to another folder -BOOL LLInvFVBridge::isItemMovable() const -{ - return TRUE; -} - -/*virtual*/ -/** - * @brief Adds this item into clipboard storage - */ -void LLInvFVBridge::cutToClipboard() -{ - if(isItemMovable()) - { - LLInventoryClipboard::instance().cut(mUUID); - } -} -// *TODO: make sure this does the right thing -void LLInvFVBridge::showProperties() -{ - LLFloaterReg::showInstance("properties", mUUID); -} - -void LLInvFVBridge::removeBatch(LLDynamicArray& batch) -{ - // Deactivate gestures when moving them into Trash - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - S32 count = batch.count(); - S32 i,j; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if (item) - { - if(LLAssetType::AT_GESTURE == item->getType()) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if (cat) - { - gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE ); - for (j=0; jgetType()) - { - LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID()); - } - } - } - } - removeBatchNoCheck(batch); -} - -void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray& batch) -{ - // this method moves a bunch of items and folders to the trash. As - // per design guidelines for the inventory model, the message is - // built and the accounting is performed first. After all of that, - // we call LLInventoryModel::moveObject() to move everything - // around. - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLMessageSystem* msg = gMessageSystem; - LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - std::vector move_ids; - LLInventoryModel::update_map_t update; - bool start_new_message = true; - S32 count = batch.count(); - S32 i; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if(item) - { - if(item->getParentUUID() == trash_id) continue; - move_ids.push_back(item->getUUID()); - LLPreview::hide(item->getUUID()); - --update[item->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOLFast(_PREHASH_Stamp, TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_ItemID, item->getUUID()); - msg->addUUIDFast(_PREHASH_FolderID, trash_id); - msg->addString("NewName", NULL); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if(cat) - { - if(cat->getParentUUID() == trash_id) continue; - move_ids.push_back(cat->getUUID()); - --update[cat->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOL("Stamp", TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID()); - msg->addUUIDFast(_PREHASH_ParentID, trash_id); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - } - - // move everything. - std::vector::iterator it = move_ids.begin(); - std::vector::iterator end = move_ids.end(); - for(; it != end; ++it) - { - gInventory.moveObject((*it), trash_id); - } - - // notify inventory observers. - model->notifyObservers(); -} - -BOOL LLInvFVBridge::isClipboardPasteable() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLUUID &agent_id = gAgent.getID(); - - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &item_id = objects.get(i); - - // Can't paste folders - const LLInventoryCategory *cat = model->getCategory(item_id); - if (cat) - { - return FALSE; - } - - const LLInventoryItem *item = model->getItem(item_id); - if (item) - { - if (!item->getPermissions().allowCopyBy(agent_id)) - { - return FALSE; - } - } - } - return TRUE; -} - -BOOL LLInvFVBridge::isClipboardPasteableAsLink() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLInventoryItem *item = model->getItem(objects.get(i)); - if (item) - { - if (!LLAssetType::lookupCanLink(item->getActualType())) - { - return FALSE; - } - } - const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i)); - if (cat && !LLAssetType::lookupCanLink(cat->getPreferredType())) - { - return FALSE; - } - } - return TRUE; -} - -void hideContextEntries(LLMenuGL& menu, - const std::vector &entries_to_show, - const std::vector &disabled_entries) -{ - const LLView::child_list_t *list = menu.getChildList(); - - LLView::child_list_t::const_iterator itor; - for (itor = list->begin(); itor != list->end(); ++itor) - { - std::string name = (*itor)->getName(); - - // descend into split menus: - LLMenuItemBranchGL* branchp = dynamic_cast(*itor); - if ((name == "More") && branchp) - { - hideContextEntries(*branchp->getBranch(), entries_to_show, disabled_entries); - } - - - bool found = false; - std::vector::const_iterator itor2; - for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2) - { - if (*itor2 == name) - { - found = true; - } - } - if (!found) - { - (*itor)->setVisible(FALSE); - } - else - { - for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2) - { - if (*itor2 == name) - { - (*itor)->setEnabled(FALSE); - } - } - } - } -} - -// Helper for commonly-used entries -void LLInvFVBridge::getClipboardEntries(bool show_asset_id, - std::vector &items, - std::vector &disabled_items, U32 flags) -{ - items.push_back(std::string("Rename")); - if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Rename")); - } - - if (show_asset_id) - { - items.push_back(std::string("Copy Asset UUID")); - if ( (! ( isItemPermissive() || gAgent.isGodlike() ) ) - || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Copy Asset UUID")); - } - } - - items.push_back(std::string("Copy Separator")); - - items.push_back(std::string("Copy")); - if (!isItemCopyable()) - { - disabled_items.push_back(std::string("Copy")); - } - - items.push_back(std::string("Paste")); - if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste")); - } - - items.push_back(std::string("Paste As Link")); - if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste As Link")); - } - items.push_back(std::string("Paste Separator")); - - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } -} - -void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - if(isInTrash()) - { - items.push_back(std::string("PurgeItem")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("PurgeItem")); - } - items.push_back(std::string("RestoreItem")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - hideContextEntries(menu, items, disabled_items); -} - -// *TODO: remove this -BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const -{ - BOOL rv = FALSE; - - const LLInventoryObject* obj = getInventoryObject(); - - if(obj) - { - *type = LLAssetType::lookupDragAndDropType(obj->getActualType()); - if(*type == DAD_NONE) - { - return FALSE; - } - - *id = obj->getUUID(); - //object_ids.put(obj->getUUID()); - - if (*type == DAD_CATEGORY) - { - gInventory.startBackgroundFetch(obj->getUUID()); - } - - rv = TRUE; - } - - return rv; -} - -LLInventoryObject* LLInvFVBridge::getInventoryObject() const -{ - LLInventoryObject* obj = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - obj = (LLInventoryObject*)model->getObject(mUUID); - } - return obj; -} - -LLInventoryModel* LLInvFVBridge::getInventoryModel() const -{ - LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); - return panel ? panel->getModel() : NULL; -} - -BOOL LLInvFVBridge::isInTrash() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); - return model->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLInvFVBridge::isLinkedObjectInTrash() const -{ - if (isInTrash()) return TRUE; - - const LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); - return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id); - } - return FALSE; -} - -BOOL LLInvFVBridge::isAgentInventory() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -BOOL LLInvFVBridge::isCOFFolder() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return TRUE; - const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT); - if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id)) - { - return TRUE; - } - return FALSE; -} - -BOOL LLInvFVBridge::isItemPermissive() const -{ - return FALSE; -} - -// static -void LLInvFVBridge::changeItemParent(LLInventoryModel* model, - LLViewerInventoryItem* item, - const LLUUID& new_parent, - BOOL restamp) -{ - if(item->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer new_item = new LLViewerInventoryItem(item); - new_item->setParent(new_parent); - new_item->updateParentOnServer(restamp); - model->updateItem(new_item); - model->notifyObservers(); - } -} - -// static -void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model, - LLViewerInventoryCategory* cat, - const LLUUID& new_parent, - BOOL restamp) -{ - if(cat->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer new_cat = new LLViewerInventoryCategory(cat); - new_cat->setParent(new_parent); - new_cat->updateParentOnServer(restamp); - model->updateCategory(new_cat); - model->notifyObservers(); - } -} - - -const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type) -{ - const std::string rv= LLInventoryType::lookup(inv_type); - if(rv.empty()) - { - return std::string(""); - } - return rv; -} - -LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags) -{ - LLInvFVBridge* new_listener = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLTextureBridge(inventory, uuid, inv_type); - break; - - case LLAssetType::AT_SOUND: - if(!(inv_type == LLInventoryType::IT_SOUND)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLSoundBridge(inventory, uuid); - break; - - case LLAssetType::AT_LANDMARK: - if(!(inv_type == LLInventoryType::IT_LANDMARK)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLandmarkBridge(inventory, uuid, flags); - break; - - case LLAssetType::AT_CALLINGCARD: - if(!(inv_type == LLInventoryType::IT_CALLINGCARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLCallingCardBridge(inventory, uuid); - break; - - case LLAssetType::AT_SCRIPT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLScriptBridge(inventory, uuid); - break; - - case LLAssetType::AT_OBJECT: - if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags); - break; - - case LLAssetType::AT_NOTECARD: - if(!(inv_type == LLInventoryType::IT_NOTECARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLNotecardBridge(inventory, uuid); - break; - - case LLAssetType::AT_ANIMATION: - if(!(inv_type == LLInventoryType::IT_ANIMATION)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLAnimationBridge(inventory, uuid); - break; - - case LLAssetType::AT_GESTURE: - if(!(inv_type == LLInventoryType::IT_GESTURE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLGestureBridge(inventory, uuid); - break; - - case LLAssetType::AT_LSL_TEXT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLSLTextBridge(inventory, uuid); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - if(!(inv_type == LLInventoryType::IT_WEARABLE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags); - break; - case LLAssetType::AT_CATEGORY: - case LLAssetType::AT_ROOT_CATEGORY: - if (actual_asset_type == LLAssetType::AT_LINK_FOLDER) - { - // Create a link folder handler instead. - new_listener = new LLLinkFolderBridge(inventory, uuid); - break; - } - new_listener = new LLFolderBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK_FOLDER: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - default: - llinfos << "Unhandled asset type (llassetstorage.h): " - << (S32)asset_type << llendl; - break; - } - - if (new_listener) - { - new_listener->mInvType = inv_type; - } - - return new_listener; -} - -void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid) -{ - LLInventoryCategory* cat = model->getCategory(uuid); - if (cat) - { - model->purgeDescendentsOf(uuid); - model->notifyObservers(); - } - LLInventoryObject* obj = model->getObject(uuid); - if (obj) - { - model->purgeObject(uuid); - model->notifyObservers(); - } -} - -// +=================================================+ -// | InventoryFVBridgeBuilder | -// +=================================================+ -LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags /* = 0x00 */) const -{ - return LLInvFVBridge::createBridge(asset_type, - actual_asset_type, - inv_type, - inventory, - uuid, - flags); -} - -// +=================================================+ -// | LLItemBridge | -// +=================================================+ - -void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - } - if ("open" == action) - { - openItem(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restoreToWorld" == action) - { - restoreToWorld(); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } - else if ("copy_uuid" == action) - { - // Single item only - LLInventoryItem* item = model->getItem(mUUID); - if(!item) return; - LLUUID asset_id = item->getAssetUUID(); - std::string buffer; - asset_id.toString(buffer); - - gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer)); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("paste" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteLinkFromClipboard(); - return; - } -} - -void LLItemBridge::selectItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item && !item->isComplete()) - { - item->fetchFromServer(); - } -} - -void LLItemBridge::restoreItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item) - { - LLInventoryModel* model = getInventoryModel(); - const LLUUID new_parent = model->findCategoryUUIDForType(item->getType()); - // do not restamp on restore. - LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE); - } -} - -void LLItemBridge::restoreToWorld() -{ - LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem(); - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("RezRestoreToWorld"); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - - msg->nextBlockFast(_PREHASH_InventoryData); - itemp->packMessage(msg); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - - //Similar functionality to the drag and drop rez logic - BOOL remove_from_inventory = FALSE; - - //remove local inventory copy, sim will deal with permissions and removing the item - //from the actual inventory if its a no-copy etc - if(!itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - remove_from_inventory = TRUE; - } - - // Check if it's in the trash. (again similar to the normal rez logic) - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); - if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id)) - { - remove_from_inventory = TRUE; - } - - if(remove_from_inventory) - { - gInventory.deleteObject(itemp->getUUID()); - gInventory.notifyObservers(); - } -} - -void LLItemBridge::gotoItem(LLFolderView *folder) -{ - LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - if (active_panel) - { - active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO); - } - } -} - -LLUIImagePtr LLItemBridge::getIcon() const -{ - return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]); -} - -PermissionMask LLItemBridge::getPermissionMask() const -{ - LLViewerInventoryItem* item = getItem(); - PermissionMask perm_mask = 0; - if(item) - { - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - - if (copy) perm_mask |= PERM_COPY; - if (mod) perm_mask |= PERM_MODIFY; - if (xfer) perm_mask |= PERM_TRANSFER; - - } - return perm_mask; -} - -const std::string& LLItemBridge::getDisplayName() const -{ - if(mDisplayName.empty()) - { - buildDisplayName(getItem(), mDisplayName); - } - return mDisplayName; -} - -void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name) -{ - if(item) - { - name.assign(item->getName()); - } - else - { - name.assign(LLStringUtil::null); - } -} - -LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - if( gAgentWearables.isWearingItem( mUUID ) ) - { - // llinfos << "BOLD" << llendl; - font |= LLFontGL::BOLD; - } - - const LLViewerInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - return (LLFontGL::StyleFlags)font; -} - -std::string LLItemBridge::getLabelSuffix() const -{ - // String table is loaded before login screen and inventory items are - // loaded after login, so LLTrans should be ready. - static std::string NO_COPY =LLTrans::getString("no_copy"); - static std::string NO_MOD = LLTrans::getString("no_modify"); - static std::string NO_XFER = LLTrans::getString("no_transfer"); - static std::string LINK = LLTrans::getString("link"); - static std::string BROKEN_LINK = LLTrans::getString("broken_link"); - std::string suffix; - LLInventoryItem* item = getItem(); - if(item) - { - // it's a bit confusing to put nocopy/nomod/etc on calling cards. - if(LLAssetType::AT_CALLINGCARD != item->getType() - && item->getPermissions().getOwner() == gAgent.getID()) - { - BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType()); - if (broken_link) return BROKEN_LINK; - - BOOL link = item->getIsLinkType(); - if (link) return LINK; - - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - if (!copy) - { - suffix += NO_COPY; - } - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - if (!mod) - { - suffix += NO_MOD; - } - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - if (!xfer) - { - suffix += NO_XFER; - } - } - } - return suffix; -} - -time_t LLItemBridge::getCreationDate() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - return item->getCreationDate(); - } - return 0; -} - - -BOOL LLItemBridge::isItemRenameable() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - // (For now) Don't allow calling card rename since that may confuse users as to - // what the calling card points to. - if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - return FALSE; - } - return (item->getPermissions().allowModifyBy(gAgent.getID())); - } - return FALSE; -} - -BOOL LLItemBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - - -BOOL LLItemBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - // move it to the trash - LLPreview::hide(mUUID, TRUE); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); - LLViewerInventoryItem* item = getItem(); - - // if item is not already in trash - if(item && !model->isObjectDescendentOf(mUUID, trash_id)) - { - // move to trash, and restamp - LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE); - // delete was successful - return TRUE; - } - else - { - // tried to delete already item in trash (should purge?) - return FALSE; - } -} - -BOOL LLItemBridge::isItemCopyable() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - // can't copy worn objects. DEV-15183 - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return FALSE; - } - - if(avatarp->isWearingAttachment(mUUID)) - { - return FALSE; - } - - // All items can be copied, not all can be pasted. - // The only time an item can't be copied is if it's a link - // return (item->getPermissions().allowCopyBy(gAgent.getID())); - if (item->getIsLinkType()) - { - return FALSE; - } - return TRUE; - } - return FALSE; -} -BOOL LLItemBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -LLViewerInventoryItem* LLItemBridge::getItem() const -{ - LLViewerInventoryItem* item = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - item = (LLViewerInventoryItem*)model->getItem(mUUID); - } - return item; -} - -BOOL LLItemBridge::isItemPermissive() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - U32 mask = item->getPermissions().getMaskBase(); - if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) - { - return TRUE; - } - } - return FALSE; -} - -// +=================================================+ -// | LLFolderBridge | -// +=================================================+ - -LLFolderBridge* LLFolderBridge::sSelf=NULL; - -// Can be moved to another folder -BOOL LLFolderBridge::isItemMovable() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return (!LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)obj)->getPreferredType())); - } - return FALSE; -} - -void LLFolderBridge::selectItem() -{ -} - - -// Can be destroyed (or moved to trash) -BOOL LLFolderBridge::isItemRemovable() -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) - { - return FALSE; - } - - if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( !avatar ) - { - return FALSE; - } - - LLInventoryCategory* category = model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - - if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType())) - { - return FALSE; - } - - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); - - S32 i; - for( i = 0; i < descendent_categories.count(); i++ ) - { - LLInventoryCategory* category = descendent_categories[i]; - if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType())) - { - return FALSE; - } - } - - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if( (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART) ) - { - if(gAgentWearables.isWearingItem(item->getUUID())) - { - return FALSE; - } - } - else - if( item->getType() == LLAssetType::AT_OBJECT ) - { - if(avatar->isWearingAttachment(item->getUUID())) - { - return FALSE; - } - } - } - - return TRUE; -} - -BOOL LLFolderBridge::isUpToDate() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - - return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN; -} - -BOOL LLFolderBridge::isItemCopyable() const -{ - return TRUE; -} - -BOOL LLFolderBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -BOOL LLFolderBridge::isClipboardPasteable() const -{ - if ( ! LLInvFVBridge::isClipboardPasteable() ) - return FALSE; - - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) ) - { - LLInventoryModel* model = getInventoryModel(); - if ( !model ) - { - return FALSE; - } - - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - const LLViewerInventoryCategory *current_cat = getCategory(); - - // Search for the direct descendent of current Friends subfolder among all pasted items, - // and return false if is found. - for(S32 i = objects.count() - 1; i >= 0; --i) - { - const LLUUID &obj_id = objects.get(i); - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - - } - return TRUE; -} - -BOOL LLFolderBridge::isClipboardPasteableAsLink() const -{ - // Check normal paste-as-link permissions - if (!LLInvFVBridge::isClipboardPasteableAsLink()) - { - return FALSE; - } - - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLViewerInventoryCategory *current_cat = getCategory(); - if (current_cat) - { - const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat ); - const LLUUID ¤t_cat_id = current_cat->getUUID(); - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &obj_id = objects.get(i); - const LLInventoryCategory *cat = model->getCategory(obj_id); - if (cat) - { - const LLUUID &cat_id = cat->getUUID(); - // Don't allow recursive pasting - if ((cat_id == current_cat_id) || - model->isObjectDescendentOf(current_cat_id, cat_id)) - { - return FALSE; - } - } - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( is_in_friend_folder ) - { - // If object is direct descendent of current Friends subfolder than return false. - // Note: We can't use 'const LLInventoryCategory *cat', because it may be null - // in case type of obj_id is LLInventoryItem. - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - } - } - return TRUE; - -} - -BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, - BOOL drop) -{ - // This should never happen, but if an inventory item is incorrectly parented, - // the UI will get confused and pass in a NULL. - if(!inv_cat) return FALSE; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - // cannot drag categories into library - if(!isAgentInventory()) - { - return FALSE; - } - - // check to make sure source is agent inventory, and is represented there. - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) - && (LLToolDragAndDrop::SOURCE_AGENT == source); - - BOOL accept = FALSE; - S32 i; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - if(is_agent_inventory) - { - const LLUUID& cat_id = inv_cat->getUUID(); - - // Is the destination the trash? - const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) - || model->isObjectDescendentOf(mUUID, trash_id); - BOOL is_movable = (!LLAssetType::lookupIsProtectedCategoryType(inv_cat->getPreferredType())); - LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT); - if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - restrictions? - is_movable = true; - } - - if (mUUID == gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE)) - { - is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604 - } - - if( is_movable ) - { - gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE ); - - for( i = 0; i < descendent_categories.count(); i++ ) - { - LLInventoryCategory* category = descendent_categories[i]; - if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType())) - { - // ...can't move "special folders" like Textures - is_movable = FALSE; - break; - } - } - - if( is_movable ) - { - if( move_is_into_trash ) - { - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if( (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART) ) - { - if( gAgentWearables.isWearingItem( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - else - if( item->getType() == LLAssetType::AT_OBJECT ) - { - if( avatar->isWearingAttachment( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - } - } - } - } - - - accept = is_movable - && (mUUID != cat_id) // Can't move a folder into itself - && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing - && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity - if(accept && drop) - { - // Look for any gestures and deactivate them - if (move_is_into_trash) - { - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - // if target is an outfit or current outfit folder we use link - if (move_is_into_current_outfit || move_is_into_outfit) - { -#if SUPPORT_ENSEMBLES - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::wearEnsemble(inv_cat); - } - else - { - LLPointer cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_cat->getUUID(), - mUUID, - inv_cat->getName(), - LLAssetType::AT_LINK_FOLDER, - cb); - } -#endif - } - else - { - - // Reparent the folder and restamp children if it's moving - // into trash. - LLInvFVBridge::changeCategoryParent( - model, - (LLViewerInventoryCategory*)inv_cat, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // content category has same ID as object itself - LLUUID object_id = inv_cat->getUUID(); - LLUUID category_id = mUUID; - accept = move_inv_category_world_to_agent(object_id, category_id, drop); - } - return accept; -} - -void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv) -{ - const char* dialog = NULL; - if (object->flagScripted()) - { - dialog = "MoveInventoryFromScriptedObject"; - } - else - { - dialog = "MoveInventoryFromObject"; - } - LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv)); -} - -// Move/copy all inventory items from the Contents folder of an in-world -// object to the agent's inventory, inside a given category. -BOOL move_inv_category_world_to_agent(const LLUUID& object_id, - const LLUUID& category_id, - BOOL drop, - void (*callback)(S32, void*), - void* user_data) -{ - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - // content category has same ID as object itself - LLViewerObject* object = gObjectList.findObject(object_id); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // this folder is coming from an object, as there is only one folder in an object, the root, - // we need to collect the entire contents and handle them as a group - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - - if (inventory_objects.empty()) - { - llinfos << "Object contents not found for drop." << llendl; - return FALSE; - } - - BOOL accept = TRUE; - BOOL is_move = FALSE; - - // coming from a task. Need to figure out if the person can - // move/copy this item. - InventoryObjectList::iterator it = inventory_objects.begin(); - InventoryObjectList::iterator end = inventory_objects.end(); - for ( ; it != end; ++it) - { - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions()); - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - else - { - accept = FALSE; - break; - } - } - - if(drop && accept) - { - it = inventory_objects.begin(); - InventoryObjectList::iterator first_it = inventory_objects.begin(); - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = object_id; - move_inv->mCategoryID = category_id; - move_inv->mCallback = callback; - move_inv->mUserData = user_data; - - for ( ; it != end; ++it) - { - two_uuids_t two(category_id, (*it)->getUUID()); - move_inv->mMoveList.push_back(two); - } - - if(is_move) - { - // Callback called from within here. - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - return accept; -} - -bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - // Valid COF items are: - // - links to wearables (body parts or clothing) - // - links to attachments - // - links to gestures - // - links to ensemble folders - LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe? - if (linked_item) - { - LLAssetType::EType type = linked_item->getType(); - return (type == LLAssetType::AT_CLOTHING || - type == LLAssetType::AT_BODYPART || - type == LLAssetType::AT_GESTURE || - type == LLAssetType::AT_OBJECT); - } - else - { - LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe? - // BAP remove AT_NONE support after ensembles are fully working? - return (linked_category && - ((linked_category->getPreferredType() == LLAssetType::AT_NONE) || - (LLAssetType::lookupIsEnsembleCategoryType(linked_category->getPreferredType())))); - } -} - - -bool LLFindWearables::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - if(item) - { - if((item->getType() == LLAssetType::AT_CLOTHING) - || (item->getType() == LLAssetType::AT_BODYPART)) - { - return TRUE; - } - } - return FALSE; -} - - - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver -{ -public: - LLRightClickInventoryFetchObserver() : - mCopyItems(false) - { }; - LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) : - mCatID(cat_id), - mCopyItems(copy_items) - { }; - virtual void done() - { - // we've downloaded all the items, so repaint the dialog - LLFolderBridge::staticFolderOptionsMenu(); - - gInventory.removeObserver(this); - delete this; - } - - -protected: - LLUUID mCatID; - bool mCopyItems; - -}; - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver -{ -public: - LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {} - ~LLRightClickInventoryFetchDescendentsObserver() {} - virtual void done(); -protected: - bool mCopyItems; -}; - -void LLRightClickInventoryFetchDescendentsObserver::done() -{ - // Avoid passing a NULL-ref as mCompleteFolders.front() down to - // gInventory.collectDescendents() - if( mCompleteFolders.empty() ) - { - llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } - - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); -#if 0 // HACK/TODO: Why? - // This early causes a giant menu to get produced, and doesn't seem to be needed. - if(!count) - { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } -#endif - - LLRightClickInventoryFetchObserver* outfit; - outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems); - LLInventoryFetchObserver::item_ref_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - inc_busy_count(); - - // do the fetch - outfit->fetchItems(ids); - outfit->done(); //Not interested in waiting and this will be right 99% of the time. -//Uncomment the following code for laggy Inventory UI. -/* if(outfit->isEverythingComplete()) - { - // everything is already here - call done. - outfit->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit); - }*/ -} - - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryWearObserver -// -// Observer for "copy and wear" operation to support knowing -// when the all of the contents have been added to inventory. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryCopyAndWearObserver : public LLInventoryObserver -{ -public: - LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {} - virtual ~LLInventoryCopyAndWearObserver() {} - virtual void changed(U32 mask); - -protected: - LLUUID mCatID; - int mContentsCount; - BOOL mFolderAdded; -}; - - - -void LLInventoryCopyAndWearObserver::changed(U32 mask) -{ - if((mask & (LLInventoryObserver::ADD)) != 0) - { - if (!mFolderAdded) - { - const std::set& changed_items = gInventory.getChangedIDs(); - - std::set::const_iterator id_it = changed_items.begin(); - std::set::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - if ((*id_it) == mCatID) - { - mFolderAdded = TRUE; - break; - } - } - } - - if (mFolderAdded) - { - LLViewerInventoryCategory* category = gInventory.getCategory(mCatID); - - if (NULL == category) - { - llwarns << "gInventory.getCategory(" << mCatID - << ") was NULL" << llendl; - } - else - { - if (category->getDescendentCount() == - mContentsCount) - { - gInventory.removeObserver(this); - LLAppearanceManager::wearInventoryCategory(category, FALSE, TRUE); - delete this; - } - } - } - - } -} - - - -void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("open" == action) - { - openItem(); - return; - } - else if ("paste" == action) - { - pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - pasteLinkFromClipboard(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("replaceoutfit" == action) - { - modifyOutfit(FALSE); - return; - } -#if SUPPORT_ENSEMBLES - else if ("wearasensemble" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - LLAppearanceManager::wearEnsemble(cat,true); - return; - } -#endif - else if ("addtooutfit" == action) - { - modifyOutfit(TRUE); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("removefromoutfit" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - remove_inventory_category_from_avatar ( cat ); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } -} - -void LLFolderBridge::openItem() -{ - lldebugs << "LLFolderBridge::openItem()" << llendl; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - bool fetching_inventory = model->fetchDescendentsOf(mUUID); - // Only change folder type if we have the folder contents. - if (!fetching_inventory) - { - // Disabling this for now, it's causing crash when new items are added to folders - // since folder type may change before new item item has finished processing. - // determineFolderType(); - } -} - -void LLFolderBridge::closeItem() -{ - determineFolderType(); -} - -void LLFolderBridge::determineFolderType() -{ - if (isUpToDate()) - { - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryCategory* category = model->getCategory(mUUID); - category->determineFolderType(); - } -} - -BOOL LLFolderBridge::isItemRenameable() const -{ - LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory(); - if(cat && !LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType()) - && (cat->getOwnerID() == gAgent.getID())) - { - return TRUE; - } - return FALSE; -} - -void LLFolderBridge::restoreItem() -{ - LLViewerInventoryCategory* cat; - cat = (LLViewerInventoryCategory*)getCategory(); - if(cat) - { - LLInventoryModel* model = getInventoryModel(); - LLUUID new_parent = model->findCategoryUUIDForType(cat->getType()); - // do not restamp children on restore - LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE); - } -} - -LLAssetType::EType LLFolderBridge::getPreferredType() const -{ - LLAssetType::EType preferred_type = LLAssetType::AT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - - return preferred_type; -} - -// Icons for folders are based on the preferred type -LLUIImagePtr LLFolderBridge::getIcon() const -{ - LLAssetType::EType preferred_type = LLAssetType::AT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - return getIcon(preferred_type); -} - -LLUIImagePtr LLFolderBridge::getIcon(LLAssetType::EType preferred_type) -{ - // we only have one folder image now - return LLUI::getUIImage("Inv_FolderClosed"); -} - -BOOL LLFolderBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat && (cat->getName() != new_name)) - { - LLPointer new_cat = new LLViewerInventoryCategory(cat); - new_cat->rename(new_name); - new_cat->updateServer(FALSE); - model->updateCategory(new_cat); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -BOOL LLFolderBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - // move it to the trash - LLPreview::hide(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); - - // Look for any gestures and deactivate them - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); - - S32 i; - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - - // go ahead and do the normal remove if no 'last calling - // cards' are being removed. - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE); - } - - return TRUE; -} - -void LLFolderBridge::pasteFromClipboard() -{ - LLInventoryModel* model = getInventoryModel(); - if(model && isClipboardPasteable()) - { - LLInventoryItem* item = NULL; - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - const LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - item = model->getItem(objects.get(i)); - if (item) - { - if(LLInventoryClipboard::instance().isCutMode()) - { - // move_inventory_item() is not enough, - //we have to update inventory locally too - changeItemParent(model, dynamic_cast(item), parent_id, FALSE); - } - else - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - parent_id, - std::string(), - LLPointer(NULL)); - } - } - } - } -} - -void LLFolderBridge::pasteLinkFromClipboard() -{ - const LLInventoryModel* model = getInventoryModel(); - if(model) - { - LLDynamicArray objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - const LLUUID &object_id = objects.get(i); -#if SUPPORT_ENSEMBLES - if (LLInventoryCategory *cat = model->getCategory(object_id)) - { - link_inventory_item( - gAgent.getID(), - cat->getUUID(), - parent_id, - cat->getName(), - LLAssetType::AT_LINK_FOLDER, - LLPointer(NULL)); - } - else -#endif - if (LLInventoryItem *item = model->getItem(object_id)) - { - link_inventory_item( - gAgent.getID(), - item->getUUID(), - parent_id, - item->getName(), - LLAssetType::AT_LINK, - LLPointer(NULL)); - } - } - } -} - -void LLFolderBridge::staticFolderOptionsMenu() -{ - if (!sSelf) return; - sSelf->folderOptionsMenu(); -} - -void LLFolderBridge::folderOptionsMenu() -{ - std::vector disabled_items; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - - const LLInventoryCategory* category = model->getCategory(mUUID); - LLAssetType::EType type = category->getPreferredType(); - const bool is_default_folder = category && LLAssetType::lookupIsProtectedCategoryType(type); - // BAP change once we're no longer treating regular categories as ensembles. - const bool is_ensemble = category && (type == LLAssetType::AT_NONE || - LLAssetType::lookupIsEnsembleCategoryType(type)); - - // calling card related functionality for folders. - - // Only enable calling-card related options for non-default folders. - if (!is_default_folder) - { - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard)) - { - mItems.push_back(std::string("Calling Card Separator")); - mItems.push_back(std::string("Conference Chat Folder")); - mItems.push_back(std::string("IM All Contacts In Folder")); - } - } - - // wearables related functionality for folders. - //is_wearable - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (mWearables || - checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mItems.push_back(std::string("Folder Wearables Separator")); - - // Only enable add/replace outfit for non-default folders. - if (!is_default_folder) - { - mItems.push_back(std::string("Add To Outfit")); - mItems.push_back(std::string("Replace Outfit")); - } - if (is_ensemble) - { - mItems.push_back(std::string("Wear As Ensemble")); - } - mItems.push_back(std::string("Take Off Items")); - } - hideContextEntries(*mMenu, mItems, disabled_items); -} - -BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - model->collectDescendentsIf(mUUID, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_type); - return ((item_array.count() > 0) ? TRUE : FALSE ); -} - -// Flags unused -void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - mItems.clear(); - mDisabledItems.clear(); - - lldebugs << "LLFolderBridge::buildContextMenu()" << llendl; -// std::vector disabled_items; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); - LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND); - - mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point) - mDisabledItems.clear(); //adding code to clear out disabled members from previous - if (lost_and_found_id == mUUID) - { - // This is the lost+found folder. - mItems.push_back(std::string("Empty Lost And Found")); - } - - if(trash_id == mUUID) - { - // This is the trash. - mItems.push_back(std::string("Empty Trash")); - } - else if(model->isObjectDescendentOf(mUUID, trash_id)) - { - // This is a folder in the trash. - mItems.clear(); // clear any items that used to exist - mItems.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - mDisabledItems.push_back(std::string("Purge Item")); - } - - mItems.push_back(std::string("Restore Item")); - } - else if(isAgentInventory()) // do not allow creating in library - { - LLViewerInventoryCategory *cat = getCategory(); - - // BAP removed protected check to re-enable standard ops in untyped folders. - // Not sure what the right thing is to do here. - if (!isCOFFolder() && cat /*&& - LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/) - { - // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. - if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) - mItems.push_back(std::string("New Folder")); - mItems.push_back(std::string("New Script")); - mItems.push_back(std::string("New Note")); - mItems.push_back(std::string("New Gesture")); - mItems.push_back(std::string("New Clothes")); - mItems.push_back(std::string("New Body Parts")); - mItems.push_back(std::string("Change Type")); - - LLViewerInventoryCategory *cat = getCategory(); - if (cat && LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())) - { - mDisabledItems.push_back(std::string("Change Type")); - } - - getClipboardEntries(false, mItems, mDisabledItems, flags); - } - else - { - // Want some but not all of the items from getClipboardEntries for outfits. - if (cat && cat->getPreferredType()==LLAssetType::AT_OUTFIT) - { - mItems.push_back(std::string("Rename")); - mItems.push_back(std::string("Delete")); - } - } - - //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06 - mCallingCards = mWearables = FALSE; - - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (checkFolderForContentsOfType(model, is_callingcard)) - { - mCallingCards=TRUE; - } - - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mWearables=TRUE; - } - - mMenu = &menu; - sSelf = this; - LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE); - - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if (category) - { - folders.push_back(category->getUUID()); - } - fetch->fetchDescendents(folders); - inc_busy_count(); - if(fetch->isEverythingComplete()) - { - // everything is already here - call done. - fetch->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(fetch); - } - } - else - { - mItems.push_back(std::string("--no options--")); - mDisabledItems.push_back(std::string("--no options--")); - } - hideContextEntries(menu, mItems, mDisabledItems); -} - -BOOL LLFolderBridge::hasChildren() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLInventoryModel::EHasChildren has_children; - has_children = gInventory.categoryHasChildren(mUUID); - return has_children != LLInventoryModel::CHILDREN_NO; -} - -BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - //llinfos << "LLFolderBridge::dragOrDrop()" << llendl; - BOOL accept = FALSE; - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_CALLINGCARD: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_CLOTHING: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - case DAD_LINK: - accept = dragItemIntoFolder((LLInventoryItem*)cargo_data, - drop); - break; - case DAD_CATEGORY: - if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID)) - { - accept = FALSE; - } - else - { - accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop); - } - break; - default: - break; - } - return accept; -} - -LLViewerInventoryCategory* LLFolderBridge::getCategory() const -{ - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - cat = (LLViewerInventoryCategory*)model->getCategory(mUUID); - } - return cat; -} - - -// static -void LLFolderBridge::pasteClipboard(void* user_data) -{ - LLFolderBridge* self = (LLFolderBridge*)user_data; - if(self) self->pasteFromClipboard(); -} - -void LLFolderBridge::createNewCategory(void* user_data) -{ - LLFolderBridge* bridge = (LLFolderBridge*)user_data; - if(!bridge) return; - LLInventoryPanel* panel = dynamic_cast(bridge->mInventoryPanel.get()); - if (!panel) return; - LLInventoryModel* model = panel->getModel(); - if(!model) return; - LLUUID id; - id = model->createNewCategory(bridge->getUUID(), - LLAssetType::AT_NONE, - LLStringUtil::null); - model->notifyObservers(); - - // At this point, the bridge has probably been deleted, but the - // view is still there. - panel->setSelection(id, TAKE_FOCUS_YES); -} - -void LLFolderBridge::createNewShirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT); -} - -void LLFolderBridge::createNewPants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS); -} - -void LLFolderBridge::createNewShoes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES); -} - -void LLFolderBridge::createNewSocks(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS); -} - -void LLFolderBridge::createNewJacket(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET); -} - -void LLFolderBridge::createNewSkirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT); -} - -void LLFolderBridge::createNewGloves(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES); -} - -void LLFolderBridge::createNewUndershirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT); -} - -void LLFolderBridge::createNewUnderpants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS); -} - -void LLFolderBridge::createNewShape(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE); -} - -void LLFolderBridge::createNewSkin(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN); -} - -void LLFolderBridge::createNewHair(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR); -} - -void LLFolderBridge::createNewEyes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES); -} - -// static -void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type) -{ - if(!bridge) return; - LLUUID parent_id = bridge->getUUID(); - createWearable(parent_id, type); -} - -// Separate function so can be called by global menu as well as right-click -// menu. -// static -void LLFolderBridge::createWearable(LLUUID parent_id, EWearableType type) -{ - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); - LLAssetType::EType asset_type = wearable->getAssetType(); - LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; - create_inventory_item(gAgent.getID(), gAgent.getSessionID(), - parent_id, wearable->getTransactionID(), wearable->getName(), - wearable->getDescription(), asset_type, inv_type, wearable->getType(), - wearable->getPermissions().getMaskNextOwner(), - LLPointer(NULL)); -} - -void LLFolderBridge::modifyOutfit(BOOL append) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - // BAP - was: - // wear_inventory_category_on_avatar( cat, append ); - LLAppearanceManager::wearInventoryCategory( cat, FALSE, append ); -} - -// helper stuff -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv) -{ - LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData; - LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID); - S32 option = LLNotification::getSelectedOption(notification, response); - - if(option == 0 && object) - { - if (cat_and_wear && cat_and_wear->mWear) - { - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - int contents_count = inventory_objects.size()-1; //subtract one for containing folder - - LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count); - gInventory.addObserver(inventoryObserver); - } - - two_uuids_list_t::iterator move_it; - for (move_it = move_inv->mMoveList.begin(); - move_it != move_inv->mMoveList.end(); - ++move_it) - { - object->moveInventory(move_it->first, move_it->second); - } - - // update the UI. - dialog_refresh_all(); - } - - if (move_inv->mCallback) - { - move_inv->mCallback(option, move_inv->mUserData); - } - - delete move_inv; - return false; -} - -/* -Next functions intended to reorder items in the inventory folder and save order on server -Is now used for Favorites folder. - -*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel -*/ -void saveItemsOrder(LLInventoryModel::item_array_t& items) -{ - int sortField = 0; - - // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - LLViewerInventoryItem* item = *i; - - item->setSortField(++sortField); - item->setComplete(TRUE); - item->updateServer(FALSE); - - gInventory.updateItem(item); - } - - gInventory.notifyObservers(); -} - -LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) -{ - LLInventoryModel::item_array_t::iterator result = items.end(); - - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - if ((*i)->getUUID() == id) - { - result = i; - break; - } - } - - return result; -} - -void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId) -{ - LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId); - LLViewerInventoryItem* destItem = gInventory.getItem(destItemId); - - items.erase(findItemByUUID(items, srcItem->getUUID())); - items.insert(findItemByUUID(items, destItem->getUUID()), srcItem); -} - -BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, - BOOL drop) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - // cannot drag into library - if(!isAgentInventory()) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL accept = FALSE; - LLViewerObject* object = NULL; - if(LLToolDragAndDrop::SOURCE_AGENT == source) - { - - BOOL is_movable = TRUE; - switch( inv_item->getActualType() ) - { - case LLAssetType::AT_ROOT_CATEGORY: - is_movable = FALSE; - break; - - case LLAssetType::AT_CATEGORY: - is_movable = !LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)inv_item)->getPreferredType()); - break; - default: - break; - } - - LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); - LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT); - - if(is_movable && move_is_into_trash) - { - switch(inv_item->getType()) - { - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID()); - break; - - case LLAssetType::AT_OBJECT: - is_movable = !avatar->isWearingAttachment(inv_item->getUUID()); - break; - default: - break; - } - } - - if ( is_movable ) - { - // Don't allow creating duplicates in the Calling Card/Friends - // subfolders, see bug EXT-1599. Check is item direct descendent - // of target folder and forbid item's movement if it so. - // Note: isItemDirectDescendentOfCategory checks if - // passed category is in the Calling Card/Friends folder - is_movable = ! LLFriendCardsManager::instance() - .isObjDirectDescendentOfCategory (inv_item, getCategory()); - } - - LLUUID favorites_id = model->findCategoryUUIDForType(LLAssetType::AT_FAVORITE); - - // we can move item inside a folder only if this folder is Favorites. See EXT-719 - accept = is_movable && ((mUUID != inv_item->getParentUUID()) || (mUUID == favorites_id)); - if(accept && drop) - { - if (inv_item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash) - { - LLGestureManager::instance().deactivateGesture(inv_item->getUUID()); - } - // If an item is being dragged between windows, unselect - // everything in the active window so that we don't follow - // the selection to its new location (which is very - // annoying). - if (LLFloaterInventory::getActiveInventory()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); - if (active_panel && (panel != active_panel)) - { - active_panel->unSelectAll(); - } - } - - // if dragging from/into favorites folder only reorder items - if ((mUUID == inv_item->getParentUUID()) && (favorites_id == mUUID)) - { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLIsType is_type(LLAssetType::AT_LANDMARK); - model->collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); - - LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; - if (itemp) - { - LLUUID srcItemId = inv_item->getUUID(); - LLUUID destItemId = itemp->getListener()->getUUID(); - - // update order - updateItemsOrder(items, srcItemId, destItemId); - - saveItemsOrder(items); - } - } - else if (favorites_id == mUUID) // if target is the favorites folder we use copy - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer(NULL)); - } - else if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::wearItem(inv_item); - } - else - { - LLPointer cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_item->getUUID(), - mUUID, - std::string(), - LLAssetType::AT_LINK, - cb); - } - } - else - { - // restamp if the move is into the trash. - LLInvFVBridge::changeItemParent( - model, - (LLViewerInventoryItem*)inv_item, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - object = gObjectList.findObject(inv_item->getParentUUID()); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(inv_item->getPermissions()); - BOOL is_move = FALSE; - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - if(drop && accept) - { - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = inv_item->getParentUUID(); - two_uuids_t item_pair(mUUID, inv_item->getUUID()); - move_inv->mMoveList.push_back(item_pair); - move_inv->mCallback = NULL; - move_inv->mUserData = NULL; - if(is_move) - { - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - - } - else if(LLToolDragAndDrop::SOURCE_NOTECARD == source) - { - accept = TRUE; - if(drop) - { - copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), - LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); - } - } - else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item; - if(item && item->isComplete()) - { - accept = TRUE; - if(drop) - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer(NULL)); - } - } - } - else - { - llwarns << "unhandled drag source" << llendl; - } - return accept; -} - -// +=================================================+ -// | LLScriptBridge (DEPRECTED) | -// +=================================================+ - -LLUIImagePtr LLScriptBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -// +=================================================+ -// | LLTextureBridge | -// +=================================================+ - -LLUIImagePtr LLTextureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE); -} - -void LLTextureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -} - -// +=================================================+ -// | LLSoundBridge | -// +=================================================+ - -LLUIImagePtr LLSoundBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE); -} - -void LLSoundBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* -// Changed this back to the way it USED to work: -// only open the preview dialog through the contextual right-click menu -// double-click just plays the sound - - LLViewerInventoryItem* item = getItem(); - if(item) - { - openSoundPreview((void*)this); - //send_uuid_sound_trigger(item->getAssetUUID(), 1.0); - } -*/ -} - -void LLSoundBridge::previewItem() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - send_sound_trigger(item->getAssetUUID(), 1.0); - } -} - -void LLSoundBridge::openSoundPreview(void* which) -{ - LLSoundBridge *me = (LLSoundBridge *)which; - LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES); -} - -void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLTextureBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Sound Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Sound Separator")); - items.push_back(std::string("Sound Play")); - - hideContextEntries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLLandmarkBridge | -// +=================================================+ - -LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) : -LLItemBridge(inventory, uuid) -{ - mVisited = FALSE; - if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED) - { - mVisited = TRUE; - } -} - -LLUIImagePtr LLLandmarkBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE); -} - -void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector items; - std::vector disabled_items; - - lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Landmark Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Landmark Separator")); - items.push_back(std::string("About Landmark")); - - // Disable "About Landmark" menu item for - // multiple landmarks selected. Only one landmark - // info panel can be shown at a time. - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("About Landmark")); - } - - hideContextEntries(menu, items, disabled_items); -} - -// Convenience function for the two functions below. -void teleport_via_landmark(const LLUUID& asset_id) -{ - gAgent.teleportViaLandmark( asset_id ); - - // we now automatically track the landmark you're teleporting to - // because you'll probably arrive at a telehub instead - LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); - if( floater_world_map ) - { - floater_world_map->trackLandmark( asset_id ); - } -} - -// virtual -void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("teleport" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - teleport_via_landmark(item->getAssetUUID()); - } - } - else if ("about" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLSD key; - key["type"] = "landmark"; - key["id"] = item->getUUID(); - - LLSideTray::getInstance()->showPanel("panel_places", key); - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -static bool open_landmark_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - LLUUID asset_id = notification["payload"]["asset_id"].asUUID(); - if (option == 0) - { - teleport_via_landmark(asset_id); - } - - return false; -} -static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback); - - -void LLLandmarkBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - // open_landmark(item); - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } -*/ -} - - -// +=================================================+ -// | LLCallingCardObserver | -// +=================================================+ -void LLCallingCardObserver::changed(U32 mask) -{ - mBridgep->refreshFolderViewItem(); -} - -// +=================================================+ -// | LLCallingCardBridge | -// +=================================================+ - -LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : - LLItemBridge(inventory, uuid) -{ - mObserver = new LLCallingCardObserver(this); - LLAvatarTracker::instance().addObserver(mObserver); -} - -LLCallingCardBridge::~LLCallingCardBridge() -{ - LLAvatarTracker::instance().removeObserver(mObserver); - delete mObserver; -} - -void LLCallingCardBridge::refreshFolderViewItem() -{ - LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL; - if (itemp) - { - itemp->refresh(); - } -} - -// virtual -void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("begin_im" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - std::string callingcard_name; - gCacheName->getFullName(item->getCreatorUUID(), callingcard_name); - gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID()); - } - } - else if ("lure" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - LLAvatarActions::offerTeleport(item->getCreatorUUID()); - } - } - else LLItemBridge::performAction(folder, model, action); -} - -LLUIImagePtr LLCallingCardBridge::getIcon() const -{ - BOOL online = FALSE; - LLViewerInventoryItem* item = getItem(); - if(item) - { - online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()); - } - return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE); -} - -std::string LLCallingCardBridge::getLabelSuffix() const -{ - LLViewerInventoryItem* item = getItem(); - if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) ) - { - return LLItemBridge::getLabelSuffix() + " (online)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void LLCallingCardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if(item && !item->getCreatorUUID().isNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } -*/ -} - -void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - LLInventoryItem* item = getItem(); - BOOL good_card = (item - && (LLUUID::null != item->getCreatorUUID()) - && (item->getCreatorUUID() != gAgent.getID())); - BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID())); - items.push_back(std::string("Send Instant Message Separator")); - items.push_back(std::string("Send Instant Message")); - items.push_back(std::string("Offer Teleport...")); - items.push_back(std::string("Conference Chat")); - - if (!good_card) - { - disabled_items.push_back(std::string("Send Instant Message")); - } - if (!good_card || !user_online) - { - disabled_items.push_back(std::string("Offer Teleport...")); - disabled_items.push_back(std::string("Conference Chat")); - } - } - hideContextEntries(menu, items, disabled_items); -} - -BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - LLViewerInventoryItem* item = getItem(); - BOOL rv = FALSE; - if(item) - { - // check the type - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_CLOTHING: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - { - LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; - const LLPermissions& perm = inv_item->getPermissions(); - if(gInventory.getItem(inv_item->getUUID()) - && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID())) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventory(item->getCreatorUUID(), - (LLInventoryItem*)cargo_data); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - case DAD_CATEGORY: - { - LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data; - if( gInventory.getCategory( inv_cat->getUUID() ) ) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventoryCategory( - item->getCreatorUUID(), - inv_cat); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - default: - break; - } - } - return rv; -} - -BOOL LLCallingCardBridge::removeItem() -{ - if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem())) - { - LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID()); - return FALSE; - } - else - { - return LLItemBridge::removeItem(); - } -} -// +=================================================+ -// | LLNotecardBridge | -// +=================================================+ - -LLUIImagePtr LLNotecardBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE); -} - -void LLNotecardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } -*/ -} - - -// +=================================================+ -// | LLGestureBridge | -// +=================================================+ - -LLUIImagePtr LLGestureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE); -} - -LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLFontGL::BOLD; - } - else - { - return LLFontGL::NORMAL; - } -} - -std::string LLGestureBridge::getLabelSuffix() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLItemBridge::getLabelSuffix() + " (active)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -// virtual -void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("activate" == action) - { - LLGestureManager::instance().activateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else if ("deactivate" == action) - { - LLGestureManager::instance().deactivateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLGestureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } -*/ -} - -BOOL LLGestureBridge::removeItem() -{ - // Force close the preview window, if it exists - LLGestureManager::instance().deactivateGesture(mUUID); - return LLItemBridge::removeItem(); -} - -void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLGestureBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Gesture Separator")); - items.push_back(std::string("Activate")); - items.push_back(std::string("Deactivate")); - } - hideContextEntries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLAnimationBridge | -// +=================================================+ - -LLUIImagePtr LLAnimationBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE); -} - -void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector items; - std::vector disabled_items; - - lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Animation Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Animation Separator")); - items.push_back(std::string("Animation Play")); - items.push_back(std::string("Animation Audition")); - - hideContextEntries(menu, items, disabled_items); - -} - -// virtual -void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ((action == "playworld") || (action == "playlocal")) - { - if (getItem()) - { - LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE; - if ("playworld" == action) activate = LLPreviewAnim::PLAY; - if ("playlocal" == action) activate = LLPreviewAnim::AUDITION; - - LLPreviewAnim* preview = LLFloaterReg::showTypedInstance("preview_anim", LLSD(mUUID)); - if (preview) - { - preview->activate(activate); - } - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -void LLAnimationBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } -*/ -} - -// +=================================================+ -// | LLObjectBridge | -// +=================================================+ - -// static -LLUUID LLObjectBridge::sContextMenuItemID; - -LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) : -LLItemBridge(inventory, uuid), mInvType(type) -{ - mAttachPt = (flags & 0xff); // low bye of inventory flags - - mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; -} - -BOOL LLObjectBridge::isItemRemovable() -{ - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - if(avatar->isWearingAttachment(mUUID)) return FALSE; - return LLInvFVBridge::isItemRemovable(); -} - -LLUIImagePtr LLObjectBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject ); -} - -LLInventoryObject* LLObjectBridge::getObject() const -{ - LLInventoryObject* object = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - object = (LLInventoryObject*)model->getObject(mUUID); - } - return object; -} - -// virtual -void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("attach" == action) - { - LLUUID object_id = mUUID; - LLViewerInventoryItem* item; - item = (LLViewerInventoryItem*)gInventory.getItem(object_id); - if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID())) - { - rez_attachment(item, NULL); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer cb = new RezAttachmentCallback(0); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - gFocusMgr.setKeyboardFocus(NULL); - } - else if ("detach" == action) - { - LLInventoryItem* item = gInventory.getItem(mUUID); - if(item) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); - gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); - } - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = - gObjectList.findObject(item->getUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - else - { - llwarns << "object not found - ignoring" << llendl; - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLObjectBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - - /* - LLFloaterReg::showInstance("properties", mUUID); - */ -} - -LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - font |= LLFontGL::BOLD; - } - - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - - return (LLFontGL::StyleFlags)font; -} - -std::string LLObjectBridge::getLabelSuffix() const -{ - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - std::string attachment_point_name = avatar->getAttachedPointName(mUUID); - LLStringUtil::toLower(attachment_point_name); - - LLStringUtil::format_map_t args; - args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str(); - return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment) -{ - LLSD payload; - payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link. - - S32 attach_pt = 0; - if (gAgent.getAvatarObject() && attachment) - { - for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin(); - iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter) - { - if (iter->second == attachment) - { - attach_pt = iter->first; - break; - } - } - } - - payload["attachment_point"] = attach_pt; - -#if !ENABLE_MULTIATTACHMENTS - if (attachment && attachment->getNumObjects() > 0) - { - LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez); - } - else -#endif - { - LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/); - } -} - -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response) -{ - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - - if (!avatarp->canAttachMoreObjects()) - { - LLSD args; - args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS); - LLNotifications::instance().add("MaxAttachmentsOnOutfit", args); - return false; - } - - S32 option = LLNotification::getSelectedOption(notification, response); - if (option == 0/*YES*/) - { - LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID()); - - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID()); - msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner()); - U8 attachment_pt = notification["payload"]["attachment_point"].asInteger(); -#if ENABLE_MULTIATTACHMENTS - attachment_pt |= ATTACHMENT_ADD; -#endif - msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt); - pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions()); - msg->addStringFast(_PREHASH_Name, itemp->getName()); - msg->addStringFast(_PREHASH_Description, itemp->getDescription()); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - } - return false; -} -static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez); - -void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector items; - std::vector disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - items.push_back(std::string("Goto Link")); - } - - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - LLObjectBridge::sContextMenuItemID = mUUID; - - if(item) - { - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return; - } - - if( avatarp->isWearingAttachment( mUUID ) ) - { - items.push_back(std::string("Detach From Yourself")); - } - else - if( !isInTrash() && !isLinkedObjectInTrash() ) - { - items.push_back(std::string("Attach Separator")); - items.push_back(std::string("Object Wear")); - items.push_back(std::string("Attach To")); - items.push_back(std::string("Attach To HUD")); - // commented out for DEV-32347 - //items.push_back(std::string("Restore to Last Position")); - - if (!avatarp->canAttachMoreObjects()) - { - disabled_items.push_back(std::string("Object Wear")); - disabled_items.push_back(std::string("Attach To")); - disabled_items.push_back(std::string("Attach To HUD")); - } - LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE); - LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE); - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - if (attach_menu - && (attach_menu->getChildCount() == 0) - && attach_hud_menu - && (attach_hud_menu->getChildCount() == 0) - && avatarp) - { - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - LLMenuItemCallGL::Params p; - std::string submenu_name = attachment->getName(); - if (LLTrans::getString(submenu_name) != "") - { - p.name = (" ")+LLTrans::getString(submenu_name)+" "; - } - else - { - p.name = submenu_name; - } - LLSD cbparams; - cbparams["index"] = curiter->first; - cbparams["label"] = attachment->getName(); - p.on_click.function_name = "Inventory.AttachObject"; - p.on_click.parameter = LLSD(attachment->getName()); - p.on_enable.function_name = "Attachment.Label"; - p.on_enable.parameter = cbparams; - LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu; - LLUICtrlFactory::create(p, parent); - } - } - } - } - } - hideContextEntries(menu, items, disabled_items); -} - -BOOL LLObjectBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar ) - { - LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() ); - if( obj ) - { - LLSelectMgr::getInstance()->deselectAll(); - LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE ); - LLSelectMgr::getInstance()->selectionSetObjectName( new_name ); - LLSelectMgr::getInstance()->deselectAll(); - } - } - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -// +=================================================+ -// | LLLSLTextBridge | -// +=================================================+ - -LLUIImagePtr LLLSLTextBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -void LLLSLTextBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - */ -} - -// +=================================================+ -// | LLWearableBridge | -// +=================================================+ - -// *NOTE: hack to get from avatar inventory to avatar -void wear_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLAppearanceManager::wearItem(item); - } -} - -void wear_add_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onWearAddOnAvatarArrived, - new LLUUID(item->getUUID())); - } -} - -void remove_inventory_category_from_avatar( LLInventoryCategory* category ) -{ - if(!category) return; - lldebugs << "remove_inventory_category_from_avatar( " << category->getName() - << " )" << llendl; - - - if( gFloaterCustomize ) - { - gFloaterCustomize->askToSaveIfDirty( - boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID())); - } - else - { - remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() ); - } -} - -struct OnRemoveStruct -{ - LLUUID mUUID; - OnRemoveStruct(const LLUUID& uuid): - mUUID(uuid) - { - } -}; - -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id) -{ - - // Find all the wearables that are in the category's subtree. - lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl; - if(proceed) - { - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(category_id, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_wearable); - S32 i; - S32 wearable_count = item_array.count(); - - LLInventoryModel::cat_array_t obj_cat_array; - LLInventoryModel::item_array_t obj_item_array; - LLIsType is_object( LLAssetType::AT_OBJECT ); - gInventory.collectDescendentsIf(category_id, - obj_cat_array, - obj_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_object); - S32 obj_count = obj_item_array.count(); - - // Find all gestures in this folder - LLInventoryModel::cat_array_t gest_cat_array; - LLInventoryModel::item_array_t gest_item_array; - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - gInventory.collectDescendentsIf(category_id, - gest_cat_array, - gest_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_gesture); - S32 gest_count = gest_item_array.count(); - - if (wearable_count > 0) //Loop through wearables. If worn, remove. - { - for(i = 0; i < wearable_count; ++i) - { - if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) ) - { - LLWearableList::instance().getAsset(item_array.get(i)->getAssetUUID(), - item_array.get(i)->getName(), - item_array.get(i)->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(item_array.get(i)->getUUID())); - - } - } - } - - - if (obj_count > 0) - { - for(i = 0; i < obj_count; ++i) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData ); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item_array.get(i)->getUUID() ); - - gMessageSystem->sendReliable( gAgent.getRegion()->getHost() ); - - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject( obj_item_array.get(i)->getUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - else - { - llwarns << "object not found, ignoring" << llendl; - } - } - } - - if (gest_count > 0) - { - for(i = 0; i < gest_count; ++i) - { - if ( LLGestureManager::instance().isGestureActive( gest_item_array.get(i)->getUUID()) ) - { - LLGestureManager::instance().deactivateGesture( gest_item_array.get(i)->getUUID() ); - gInventory.updateItem( gest_item_array.get(i) ); - gInventory.notifyObservers(); - } - - } - } - } -} - -BOOL LLWearableBridge::renameItem(const std::string& new_name) -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - gAgentWearables.setWearableName( mUUID, new_name ); - } - return LLItemBridge::renameItem(new_name); -} - -BOOL LLWearableBridge::isItemRemovable() -{ - if (gAgentWearables.isWearingItem(mUUID)) return FALSE; - return LLInvFVBridge::isItemRemovable(); -} - -std::string LLWearableBridge::getLabelSuffix() const -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn"); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -LLUIImagePtr LLWearableBridge::getIcon() const -{ - return get_item_icon(mAssetType, mInvType, mWearableType, FALSE); -} - -// virtual -void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("wear" == action) - { - wearOnAvatar(); - } - else if ("wear_add" == action) - { - wearAddOnAvatar(); - } - else if ("edit" == action) - { - editOnAvatar(); - return; - } - else if ("take_off" == action) - { - if(gAgentWearables.isWearingItem(mUUID)) - { - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(mUUID)); - } - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLWearableBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - if( isInTrash() ) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if( !gAgentWearables.isWearingItem( mUUID ) ) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - */ -} - -void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLWearableBridge::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere - BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM); - - // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976 - LLViewerInventoryItem* item = getItem(); - if( !no_open && item ) - { - no_open = (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART); - } - if (!no_open) - { - items.push_back(std::string("Open")); - } - - if (item && item->getIsLinkType()) - { - items.push_back(std::string("Goto Link")); - } - - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Wearable Separator")); - - items.push_back(std::string("Wearable Wear")); - items.push_back(std::string("Wearable Add")); - items.push_back(std::string("Wearable Edit")); - - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Wearable Edit")); - } - // Don't allow items to be worn if their baseobj is in the trash. - if (isLinkedObjectInTrash()) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - disabled_items.push_back(std::string("Wearable Edit")); - } - - // Disable wear and take off based on whether the item is worn. - if(item) - { - switch (item->getType()) - { - case LLAssetType::AT_CLOTHING: - items.push_back(std::string("Take Off")); - case LLAssetType::AT_BODYPART: - if (gAgentWearables.isWearingItem(item->getUUID())) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - } - else - { - disabled_items.push_back(std::string("Take Off")); - } - break; - default: - break; - } - } - } - hideContextEntries(menu, items, disabled_items); -} - -// Called from menus -// static -BOOL LLWearableBridge::canWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - if(!self->isAgentInventory()) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem(); - if(!item || !item->isComplete()) return FALSE; - } - return (!gAgentWearables.isWearingItem(self->mUUID)); -} - -// Called from menus -// static -void LLWearableBridge::onWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - self->wearOnAvatar(); -} - -void LLWearableBridge::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -void LLWearableBridge::wearAddOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_add_inventory_item_on_avatar(item); - } - } -} - -// static -void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - gAgentWearables.setWearableItem(item, wearable); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -// BAP remove the "add" code path once everything is fully COF-ified. -void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - bool do_append = true; - gAgentWearables.setWearableItem(item, wearable, do_append); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -BOOL LLWearableBridge::canEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - - return (gAgentWearables.isWearingItem(self->mUUID)); -} - -// static -void LLWearableBridge::onEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(self) - { - self->editOnAvatar(); - } -} - -void LLWearableBridge::editOnAvatar() -{ - const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID); - if( wearable ) - { - // Set the tab to the right wearable. - if (gFloaterCustomize) - gFloaterCustomize->setCurrentWearableType( wearable->getType() ); - - if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() ) - { - // Start Avatar Customization - gAgent.changeCameraToCustomizeAvatar(); - } - } -} - -// static -BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if( self && (LLAssetType::AT_BODYPART != self->mAssetType) ) - { - return gAgentWearables.isWearingItem( self->mUUID ); - } - return FALSE; -} - -// static -void LLWearableBridge::onRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - if(gAgentWearables.isWearingItem(self->mUUID)) - { - LLViewerInventoryItem* item = self->getItem(); - if (item) - { - LLUUID parent_id = item->getParentUUID(); - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - onRemoveFromAvatarArrived, - new OnRemoveStruct(LLUUID(self->mUUID))); - } - } -} - -// static -void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable, - void* userdata) -{ - OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata; - const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID); - if(wearable) - { - if( gAgentWearables.isWearingItem( item_id ) ) - { - EWearableType type = wearable->getType(); - - if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&& - //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) ) - { - // MULTI_WEARABLE: FIXME HACK - always remove all - bool do_remove_all = false; - gAgentWearables.removeWearable( type, do_remove_all, 0 ); - } - } - } - - // Find and remove this item from the COF. - LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::getCOF()); - llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF. - for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); - iter != items.end(); - ++iter) - { - const LLViewerInventoryItem *linked_item = (*iter); - const LLUUID &item_id = linked_item->getUUID(); - gInventory.purgeObject(item_id); - } - gInventory.notifyObservers(); - - delete on_remove_struct; -} - -LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - action = new LLTextureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_SOUND: - action = new LLSoundBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LANDMARK: - action = new LLLandmarkBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CALLINGCARD: - action = new LLCallingCardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_OBJECT: - action = new LLObjectBridgeAction(uuid,model); - break; - - case LLAssetType::AT_NOTECARD: - action = new LLNotecardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_ANIMATION: - action = new LLAnimationBridgeAction(uuid,model); - break; - - case LLAssetType::AT_GESTURE: - action = new LLGestureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LSL_TEXT: - action = new LLLSLTextBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - action = new LLWearableBridgeAction(uuid,model); - - break; - - default: - break; - } - return action; -} - -//static -void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -//static -void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model) -{ - LLAssetType::EType asset_type = model->getItem(uuid)->getType(); - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const -{ - if(mModel) - return (LLViewerInventoryItem*)mModel->getItem(mUUID); - return NULL; -} - -//virtual -void LLTextureBridgeAction::doIt() -{ - if (getItem()) - { - LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLSoundBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLandmarkBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLCallingCardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item && item->getCreatorUUID().notNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void -LLNotecardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLGestureBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLAnimationBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLObjectBridgeAction::doIt() -{ - LLFloaterReg::showInstance("properties", mUUID); - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLSLTextBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -BOOL LLWearableBridgeAction::isInTrash() const -{ - if(!mModel) return FALSE; - LLUUID trash_id = mModel->findCategoryUUIDForType(LLAssetType::AT_TRASH); - return mModel->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLWearableBridgeAction::isAgentInventory() const -{ - if(!mModel) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -void LLWearableBridgeAction::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -//virtual -void LLWearableBridgeAction::doIt() -{ - if(isInTrash()) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if(!gAgentWearables.isWearingItem(mUUID)) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - - LLInvFVBridgeAction::doIt(); -} - -// +=================================================+ -// | LLLinkItemBridge | -// +=================================================+ -// For broken links - -std::string LLLinkItemBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkItemBridge::getIcon() const -{ - if (LLViewerInventoryItem *item = getItem()) - { - return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE); - } - return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE); -} - -void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hideContextEntries(menu, items, disabled_items); -} - - -// +=================================================+ -// | LLLinkBridge | -// +=================================================+ -// For broken links. - -std::string LLLinkFolderBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkFolderBridge::getIcon() const -{ - LLAssetType::EType preferred_type = LLAssetType::AT_NONE; - if (LLViewerInventoryItem *item = getItem()) - { - if (const LLViewerInventoryCategory* cat = item->getLinkedCategory()) - { - preferred_type = cat->getPreferredType(); - } - } - return LLFolderBridge::getIcon(preferred_type); -} - -void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector items; - std::vector disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Goto Link")); - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hideContextEntries(menu, items, disabled_items); -} - -void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - return; - } - LLItemBridge::performAction(folder,model,action); -} - -void LLLinkFolderBridge::gotoItem(LLFolderView *folder) -{ - const LLUUID &cat_uuid = getFolderID(); - if (!cat_uuid.isNull()) - { - if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid)) - { - if (LLInventoryModel* model = getInventoryModel()) - { - model->fetchDescendentsOf(cat_uuid); - } - base_folder->setOpen(TRUE); - folder->setSelectionFromRoot(base_folder,TRUE); - folder->scrollToShowSelection(); - } - } -} - -const LLUUID &LLLinkFolderBridge::getFolderID() const -{ - if (LLViewerInventoryItem *link_item = getItem()) - { - if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory()) - { - const LLUUID& cat_uuid = cat->getUUID(); - return cat_uuid; - } - } - return LLUUID::null; -} +/** + * @file llinventorybridge.cpp + * @brief Implementation of the Inventory-Folder-View-Bridge classes. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include // for std::pair<> + +#include "llfloaterinventory.h" +#include "llinventorybridge.h" + +#include "message.h" + +#include "llagent.h" +#include "llagentwearables.h" +#include "llcallingcard.h" +#include "llcheckboxctrl.h" // for radio buttons +#include "llfloaterreg.h" +#include "llradiogroup.h" +#include "llspinctrl.h" +#include "lltextbox.h" +#include "llui.h" + +#include "llviewercontrol.h" +#include "llfirstuse.h" +#include "llfoldertype.h" +#include "llfloaterchat.h" +#include "llfloatercustomize.h" +#include "llfloaterproperties.h" +#include "llfloaterworldmap.h" +#include "llfocusmgr.h" +#include "llfolderview.h" +#include "llfriendcard.h" +#include "llavataractions.h" +#include "llgesturemgr.h" +#include "lliconctrl.h" +#include "llinventoryfunctions.h" +#include "llinventorymodel.h" +#include "llinventorypanel.h" +#include "llinventoryclipboard.h" +#include "lllineeditor.h" +#include "llmenugl.h" +#include "llpreviewanim.h" +#include "llpreviewgesture.h" +#include "llpreviewnotecard.h" +#include "llpreviewscript.h" +#include "llpreviewsound.h" +#include "llpreviewtexture.h" +#include "llresmgr.h" +#include "llscrollcontainer.h" +#include "llimview.h" +#include "lltooldraganddrop.h" +#include "llviewertexturelist.h" +#include "llviewerinventory.h" +#include "llviewerobjectlist.h" +#include "llviewerwindow.h" +#include "llvoavatar.h" +#include "llwearable.h" +#include "llwearablelist.h" +#include "llviewermessage.h" +#include "llviewerregion.h" +#include "llvoavatarself.h" +#include "lltabcontainer.h" +#include "lluictrlfactory.h" +#include "llselectmgr.h" +#include "llsidetray.h" +#include "llfloateropenobject.h" +#include "lltrans.h" +#include "llappearancemgr.h" + +using namespace LLOldEvents; + +// Helpers +// bug in busy count inc/dec right now, logic is complex... do we really need it? +void inc_busy_count() +{ +// gViewerWindow->getWindow()->incBusyCount(); +// check balance of these calls if this code is changed to ever actually +// *do* something! +} +void dec_busy_count() +{ +// gViewerWindow->getWindow()->decBusyCount(); +// check balance of these calls if this code is changed to ever actually +// *do* something! +} + +// Function declarations +void wear_add_inventory_item_on_avatar(LLInventoryItem* item); +void remove_inventory_category_from_avatar(LLInventoryCategory* category); +void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); +bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); +bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response); + +std::string ICON_NAME[ICON_NAME_COUNT] = +{ + "Inv_Texture", + "Inv_Sound", + "Inv_CallingCard", + "Inv_CallingCard", + "Inv_Landmark", + "Inv_Landmark", + "Inv_Script", + "Inv_Clothing", + "Inv_Object", + "Inv_Object", + "Inv_Notecard", + "Inv_Skin", + "Inv_Snapshot", + + "Inv_BodyShape", + "Inv_Skin", + "Inv_Hair", + "Inv_Eye", + "Inv_Shirt", + "Inv_Pants", + "Inv_Shoe", + "Inv_Socks", + "Inv_Jacket", + "Inv_Gloves", + "Inv_Undershirt", + "Inv_Underpants", + "Inv_Skirt", + "inv_item_alpha.tga", + "inv_item_tattoo.tga", + + "Inv_Animation", + "Inv_Gesture", + + "inv_item_linkitem.tga", + "inv_item_linkfolder.tga" +}; + + +// +=================================================+ +// | LLInventoryPanelObserver | +// +=================================================+ +void LLInventoryPanelObserver::changed(U32 mask) +{ + mIP->modelChanged(mask); +} + + +// +=================================================+ +// | LLInvFVBridge | +// +=================================================+ + +LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : +mUUID(uuid), mInvType(LLInventoryType::IT_NONE) +{ + mInventoryPanel = inventory->getHandle(); +} + +const std::string& LLInvFVBridge::getName() const +{ + LLInventoryObject* obj = getInventoryObject(); + if(obj) + { + return obj->getName(); + } + return LLStringUtil::null; +} + +const std::string& LLInvFVBridge::getDisplayName() const +{ + return getName(); +} + +// Folders have full perms +PermissionMask LLInvFVBridge::getPermissionMask() const +{ + + return PERM_ALL; +} + +// virtual +LLAssetType::EType LLInvFVBridge::getPreferredType() const +{ + return LLAssetType::AT_NONE; +} + + +// Folders don't have creation dates. +time_t LLInvFVBridge::getCreationDate() const +{ + return 0; +} + +// Can be destoryed (or moved to trash) +BOOL LLInvFVBridge::isItemRemovable() +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) + { + return TRUE; + } + return FALSE; +} + +// Sends an update to all link items that point to the base item. +void LLInvFVBridge::renameLinkedItems(const LLUUID &item_id, const std::string& new_name) +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + + LLInventoryItem* itemp = model->getItem(mUUID); + if (!itemp) return; + + if (itemp->getIsLinkType()) + { + return; + } + + LLInventoryModel::item_array_t item_array = model->collectLinkedItems(item_id); + for (LLInventoryModel::item_array_t::iterator iter = item_array.begin(); + iter != item_array.end(); + iter++) + { + LLViewerInventoryItem *linked_item = (*iter); + if (linked_item->getUUID() == item_id) continue; + + LLPointer new_item = new LLViewerInventoryItem(linked_item); + new_item->rename(new_name); + new_item->updateServer(FALSE); + model->updateItem(new_item); + // model->addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); + } + model->notifyObservers(); +} + +// Can be moved to another folder +BOOL LLInvFVBridge::isItemMovable() const +{ + return TRUE; +} + +/*virtual*/ +/** + * @brief Adds this item into clipboard storage + */ +void LLInvFVBridge::cutToClipboard() +{ + if(isItemMovable()) + { + LLInventoryClipboard::instance().cut(mUUID); + } +} +// *TODO: make sure this does the right thing +void LLInvFVBridge::showProperties() +{ + LLSD key; + key["id"] = mUUID; + LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + + // LLFloaterReg::showInstance("properties", mUUID); +} + +void LLInvFVBridge::removeBatch(LLDynamicArray& batch) +{ + // Deactivate gestures when moving them into Trash + LLInvFVBridge* bridge; + LLInventoryModel* model = getInventoryModel(); + LLViewerInventoryItem* item = NULL; + LLViewerInventoryCategory* cat = NULL; + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + S32 count = batch.count(); + S32 i,j; + for(i = 0; i < count; ++i) + { + bridge = (LLInvFVBridge*)(batch.get(i)); + if(!bridge || !bridge->isItemRemovable()) continue; + item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); + if (item) + { + if(LLAssetType::AT_GESTURE == item->getType()) + { + LLGestureManager::instance().deactivateGesture(item->getUUID()); + } + } + } + for(i = 0; i < count; ++i) + { + bridge = (LLInvFVBridge*)(batch.get(i)); + if(!bridge || !bridge->isItemRemovable()) continue; + cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); + if (cat) + { + gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE ); + for (j=0; jgetType()) + { + LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID()); + } + } + } + } + removeBatchNoCheck(batch); +} + +void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray& batch) +{ + // this method moves a bunch of items and folders to the trash. As + // per design guidelines for the inventory model, the message is + // built and the accounting is performed first. After all of that, + // we call LLInventoryModel::moveObject() to move everything + // around. + LLInvFVBridge* bridge; + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + LLMessageSystem* msg = gMessageSystem; + LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); + LLViewerInventoryItem* item = NULL; + LLViewerInventoryCategory* cat = NULL; + std::vector move_ids; + LLInventoryModel::update_map_t update; + bool start_new_message = true; + S32 count = batch.count(); + S32 i; + for(i = 0; i < count; ++i) + { + bridge = (LLInvFVBridge*)(batch.get(i)); + if(!bridge || !bridge->isItemRemovable()) continue; + item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); + if(item) + { + if(item->getParentUUID() == trash_id) continue; + move_ids.push_back(item->getUUID()); + LLPreview::hide(item->getUUID()); + --update[item->getParentUUID()]; + ++update[trash_id]; + if(start_new_message) + { + start_new_message = false; + msg->newMessageFast(_PREHASH_MoveInventoryItem); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addBOOLFast(_PREHASH_Stamp, TRUE); + } + msg->nextBlockFast(_PREHASH_InventoryData); + msg->addUUIDFast(_PREHASH_ItemID, item->getUUID()); + msg->addUUIDFast(_PREHASH_FolderID, trash_id); + msg->addString("NewName", NULL); + if(msg->isSendFullFast(_PREHASH_InventoryData)) + { + start_new_message = true; + gAgent.sendReliableMessage(); + gInventory.accountForUpdate(update); + update.clear(); + } + } + } + if(!start_new_message) + { + start_new_message = true; + gAgent.sendReliableMessage(); + gInventory.accountForUpdate(update); + update.clear(); + } + for(i = 0; i < count; ++i) + { + bridge = (LLInvFVBridge*)(batch.get(i)); + if(!bridge || !bridge->isItemRemovable()) continue; + cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); + if(cat) + { + if(cat->getParentUUID() == trash_id) continue; + move_ids.push_back(cat->getUUID()); + --update[cat->getParentUUID()]; + ++update[trash_id]; + if(start_new_message) + { + start_new_message = false; + msg->newMessageFast(_PREHASH_MoveInventoryFolder); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addBOOL("Stamp", TRUE); + } + msg->nextBlockFast(_PREHASH_InventoryData); + msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID()); + msg->addUUIDFast(_PREHASH_ParentID, trash_id); + if(msg->isSendFullFast(_PREHASH_InventoryData)) + { + start_new_message = true; + gAgent.sendReliableMessage(); + gInventory.accountForUpdate(update); + update.clear(); + } + } + } + if(!start_new_message) + { + gAgent.sendReliableMessage(); + gInventory.accountForUpdate(update); + } + + // move everything. + std::vector::iterator it = move_ids.begin(); + std::vector::iterator end = move_ids.end(); + for(; it != end; ++it) + { + gInventory.moveObject((*it), trash_id); + } + + // notify inventory observers. + model->notifyObservers(); +} + +BOOL LLInvFVBridge::isClipboardPasteable() const +{ + if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) + { + return FALSE; + } + LLInventoryModel* model = getInventoryModel(); + if (!model) + { + return FALSE; + } + + const LLUUID &agent_id = gAgent.getID(); + + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + for(S32 i = 0; i < count; i++) + { + const LLUUID &item_id = objects.get(i); + + // Can't paste folders + const LLInventoryCategory *cat = model->getCategory(item_id); + if (cat) + { + return FALSE; + } + + const LLInventoryItem *item = model->getItem(item_id); + if (item) + { + if (!item->getPermissions().allowCopyBy(agent_id)) + { + return FALSE; + } + } + } + return TRUE; +} + +BOOL LLInvFVBridge::isClipboardPasteableAsLink() const +{ + if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) + { + return FALSE; + } + const LLInventoryModel* model = getInventoryModel(); + if (!model) + { + return FALSE; + } + + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + for(S32 i = 0; i < count; i++) + { + const LLInventoryItem *item = model->getItem(objects.get(i)); + if (item) + { + if (!LLAssetType::lookupCanLink(item->getActualType())) + { + return FALSE; + } + } + const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i)); + if (cat && !LLAssetType::lookupCanLink(cat->getPreferredType())) + { + return FALSE; + } + } + return TRUE; +} + +void hide_context_entries(LLMenuGL& menu, + const std::vector &entries_to_show, + const std::vector &disabled_entries) +{ + const LLView::child_list_t *list = menu.getChildList(); + + LLView::child_list_t::const_iterator itor; + for (itor = list->begin(); itor != list->end(); ++itor) + { + std::string name = (*itor)->getName(); + + // descend into split menus: + LLMenuItemBranchGL* branchp = dynamic_cast(*itor); + if ((name == "More") && branchp) + { + hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); + } + + + bool found = false; + std::vector::const_iterator itor2; + for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2) + { + if (*itor2 == name) + { + found = true; + } + } + if (!found) + { + (*itor)->setVisible(FALSE); + } + else + { + for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2) + { + if (*itor2 == name) + { + (*itor)->setEnabled(FALSE); + } + } + } + } +} + +// Helper for commonly-used entries +void LLInvFVBridge::getClipboardEntries(bool show_asset_id, + std::vector &items, + std::vector &disabled_items, U32 flags) +{ + items.push_back(std::string("Rename")); + if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Rename")); + } + + if (show_asset_id) + { + items.push_back(std::string("Copy Asset UUID")); + if ( (! ( isItemPermissive() || gAgent.isGodlike() ) ) + || (flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Copy Asset UUID")); + } + } + + items.push_back(std::string("Copy Separator")); + + items.push_back(std::string("Copy")); + if (!isItemCopyable()) + { + disabled_items.push_back(std::string("Copy")); + } + + items.push_back(std::string("Paste")); + if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Paste")); + } + + items.push_back(std::string("Paste As Link")); + if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Paste As Link")); + } + items.push_back(std::string("Paste Separator")); + + items.push_back(std::string("Delete")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Delete")); + } +} + +void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + if(isInTrash()) + { + items.push_back(std::string("PurgeItem")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("PurgeItem")); + } + items.push_back(std::string("RestoreItem")); + } + else + { + items.push_back(std::string("Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + } + hide_context_entries(menu, items, disabled_items); +} + +// *TODO: remove this +BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const +{ + BOOL rv = FALSE; + + const LLInventoryObject* obj = getInventoryObject(); + + if(obj) + { + *type = LLAssetType::lookupDragAndDropType(obj->getActualType()); + if(*type == DAD_NONE) + { + return FALSE; + } + + *id = obj->getUUID(); + //object_ids.put(obj->getUUID()); + + if (*type == DAD_CATEGORY) + { + gInventory.startBackgroundFetch(obj->getUUID()); + } + + rv = TRUE; + } + + return rv; +} + +LLInventoryObject* LLInvFVBridge::getInventoryObject() const +{ + LLInventoryObject* obj = NULL; + LLInventoryModel* model = getInventoryModel(); + if(model) + { + obj = (LLInventoryObject*)model->getObject(mUUID); + } + return obj; +} + +LLInventoryModel* LLInvFVBridge::getInventoryModel() const +{ + LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); + return panel ? panel->getModel() : NULL; +} + +BOOL LLInvFVBridge::isInTrash() const +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); + return model->isObjectDescendentOf(mUUID, trash_id); +} + +BOOL LLInvFVBridge::isLinkedObjectInTrash() const +{ + if (isInTrash()) return TRUE; + + const LLInventoryObject *obj = getInventoryObject(); + if (obj && obj->getIsLinkType()) + { + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); + return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id); + } + return FALSE; +} + +BOOL LLInvFVBridge::isAgentInventory() const +{ + const LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + if(gInventory.getRootFolderID() == mUUID) return TRUE; + return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); +} + +BOOL LLInvFVBridge::isCOFFolder() const +{ + const LLInventoryModel* model = getInventoryModel(); + if(!model) return TRUE; + const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT); + if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id)) + { + return TRUE; + } + return FALSE; +} + +BOOL LLInvFVBridge::isItemPermissive() const +{ + return FALSE; +} + +// static +void LLInvFVBridge::changeItemParent(LLInventoryModel* model, + LLViewerInventoryItem* item, + const LLUUID& new_parent, + BOOL restamp) +{ + if(item->getParentUUID() != new_parent) + { + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); + update.push_back(new_folder); + gInventory.accountForUpdate(update); + + LLPointer new_item = new LLViewerInventoryItem(item); + new_item->setParent(new_parent); + new_item->updateParentOnServer(restamp); + model->updateItem(new_item); + model->notifyObservers(); + } +} + +// static +void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model, + LLViewerInventoryCategory* cat, + const LLUUID& new_parent, + BOOL restamp) +{ + if(cat->getParentUUID() != new_parent) + { + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); + update.push_back(new_folder); + gInventory.accountForUpdate(update); + + LLPointer new_cat = new LLViewerInventoryCategory(cat); + new_cat->setParent(new_parent); + new_cat->updateParentOnServer(restamp); + model->updateCategory(new_cat); + model->notifyObservers(); + } +} + + +const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type) +{ + const std::string rv= LLInventoryType::lookup(inv_type); + if(rv.empty()) + { + return std::string(""); + } + return rv; +} + +LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, + LLAssetType::EType actual_asset_type, + LLInventoryType::EType inv_type, + LLInventoryPanel* inventory, + const LLUUID& uuid, + U32 flags) +{ + LLInvFVBridge* new_listener = NULL; + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLTextureBridge(inventory, uuid, inv_type); + break; + + case LLAssetType::AT_SOUND: + if(!(inv_type == LLInventoryType::IT_SOUND)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLSoundBridge(inventory, uuid); + break; + + case LLAssetType::AT_LANDMARK: + if(!(inv_type == LLInventoryType::IT_LANDMARK)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLLandmarkBridge(inventory, uuid, flags); + break; + + case LLAssetType::AT_CALLINGCARD: + if(!(inv_type == LLInventoryType::IT_CALLINGCARD)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLCallingCardBridge(inventory, uuid); + break; + + case LLAssetType::AT_SCRIPT: + if(!(inv_type == LLInventoryType::IT_LSL)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLScriptBridge(inventory, uuid); + break; + + case LLAssetType::AT_OBJECT: + if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags); + break; + + case LLAssetType::AT_NOTECARD: + if(!(inv_type == LLInventoryType::IT_NOTECARD)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLNotecardBridge(inventory, uuid); + break; + + case LLAssetType::AT_ANIMATION: + if(!(inv_type == LLInventoryType::IT_ANIMATION)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLAnimationBridge(inventory, uuid); + break; + + case LLAssetType::AT_GESTURE: + if(!(inv_type == LLInventoryType::IT_GESTURE)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLGestureBridge(inventory, uuid); + break; + + case LLAssetType::AT_LSL_TEXT: + if(!(inv_type == LLInventoryType::IT_LSL)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLLSLTextBridge(inventory, uuid); + break; + + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + if(!(inv_type == LLInventoryType::IT_WEARABLE)) + { + llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; + } + new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags); + break; + case LLAssetType::AT_CATEGORY: + case LLAssetType::AT_ROOT_CATEGORY: + if (actual_asset_type == LLAssetType::AT_LINK_FOLDER) + { + // Create a link folder handler instead. + new_listener = new LLLinkFolderBridge(inventory, uuid); + break; + } + new_listener = new LLFolderBridge(inventory, uuid); + break; + case LLAssetType::AT_LINK: + // Only should happen for broken links. + new_listener = new LLLinkItemBridge(inventory, uuid); + break; + case LLAssetType::AT_LINK_FOLDER: + // Only should happen for broken links. + new_listener = new LLLinkItemBridge(inventory, uuid); + break; + default: + llinfos << "Unhandled asset type (llassetstorage.h): " + << (S32)asset_type << llendl; + break; + } + + if (new_listener) + { + new_listener->mInvType = inv_type; + } + + return new_listener; +} + +void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid) +{ + LLInventoryCategory* cat = model->getCategory(uuid); + if (cat) + { + model->purgeDescendentsOf(uuid); + model->notifyObservers(); + } + LLInventoryObject* obj = model->getObject(uuid); + if (obj) + { + model->purgeObject(uuid); + model->notifyObservers(); + } +} + +// +=================================================+ +// | InventoryFVBridgeBuilder | +// +=================================================+ +LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type, + LLAssetType::EType actual_asset_type, + LLInventoryType::EType inv_type, + LLInventoryPanel* inventory, + const LLUUID& uuid, + U32 flags /* = 0x00 */) const +{ + return LLInvFVBridge::createBridge(asset_type, + actual_asset_type, + inv_type, + inventory, + uuid, + flags); +} + +// +=================================================+ +// | LLItemBridge | +// +=================================================+ + +void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("goto" == action) + { + gotoItem(folder); + } + if ("open" == action) + { + openItem(); + return; + } + else if ("properties" == action) + { + showProperties(); + return; + } + else if ("purge" == action) + { + purgeItem(model, mUUID); + return; + } + else if ("restoreToWorld" == action) + { + restoreToWorld(); + return; + } + else if ("restore" == action) + { + restoreItem(); + return; + } + else if ("copy_uuid" == action) + { + // Single item only + LLInventoryItem* item = model->getItem(mUUID); + if(!item) return; + LLUUID asset_id = item->getAssetUUID(); + std::string buffer; + asset_id.toString(buffer); + + gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer)); + return; + } + else if ("copy" == action) + { + copyToClipboard(); + return; + } + else if ("paste" == action) + { + // Single item only + LLInventoryItem* itemp = model->getItem(mUUID); + if (!itemp) return; + + LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); + if (!folder_view_itemp) return; + + folder_view_itemp->getListener()->pasteFromClipboard(); + return; + } + else if ("paste_link" == action) + { + // Single item only + LLInventoryItem* itemp = model->getItem(mUUID); + if (!itemp) return; + + LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); + if (!folder_view_itemp) return; + + folder_view_itemp->getListener()->pasteLinkFromClipboard(); + return; + } +} + +void LLItemBridge::selectItem() +{ + LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); + if(item && !item->isComplete()) + { + item->fetchFromServer(); + } +} + +void LLItemBridge::restoreItem() +{ + LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); + if(item) + { + LLInventoryModel* model = getInventoryModel(); + const LLUUID new_parent = model->findCategoryUUIDForType(item->getType()); + // do not restamp on restore. + LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE); + } +} + +void LLItemBridge::restoreToWorld() +{ + LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem(); + if (itemp) + { + LLMessageSystem* msg = gMessageSystem; + msg->newMessage("RezRestoreToWorld"); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + + msg->nextBlockFast(_PREHASH_InventoryData); + itemp->packMessage(msg); + msg->sendReliable(gAgent.getRegion()->getHost()); + } + + //Similar functionality to the drag and drop rez logic + BOOL remove_from_inventory = FALSE; + + //remove local inventory copy, sim will deal with permissions and removing the item + //from the actual inventory if its a no-copy etc + if(!itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + remove_from_inventory = TRUE; + } + + // Check if it's in the trash. (again similar to the normal rez logic) + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); + if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id)) + { + remove_from_inventory = TRUE; + } + + if(remove_from_inventory) + { + gInventory.deleteObject(itemp->getUUID()); + gInventory.notifyObservers(); + } +} + +void LLItemBridge::gotoItem(LLFolderView *folder) +{ + LLInventoryObject *obj = getInventoryObject(); + if (obj && obj->getIsLinkType()) + { + LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); + if (active_panel) + { + active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO); + } + } +} + +LLUIImagePtr LLItemBridge::getIcon() const +{ + return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]); +} + +PermissionMask LLItemBridge::getPermissionMask() const +{ + LLViewerInventoryItem* item = getItem(); + PermissionMask perm_mask = 0; + if(item) + { + BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); + BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); + BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, + gAgent.getID()); + + if (copy) perm_mask |= PERM_COPY; + if (mod) perm_mask |= PERM_MODIFY; + if (xfer) perm_mask |= PERM_TRANSFER; + + } + return perm_mask; +} + +const std::string& LLItemBridge::getDisplayName() const +{ + if(mDisplayName.empty()) + { + buildDisplayName(getItem(), mDisplayName); + } + return mDisplayName; +} + +void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name) +{ + if(item) + { + name.assign(item->getName()); + } + else + { + name.assign(LLStringUtil::null); + } +} + +LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const +{ + U8 font = LLFontGL::NORMAL; + + if( gAgentWearables.isWearingItem( mUUID ) ) + { + // llinfos << "BOLD" << llendl; + font |= LLFontGL::BOLD; + } + + const LLViewerInventoryItem* item = getItem(); + if (item && item->getIsLinkType()) + { + font |= LLFontGL::ITALIC; + } + return (LLFontGL::StyleFlags)font; +} + +std::string LLItemBridge::getLabelSuffix() const +{ + // String table is loaded before login screen and inventory items are + // loaded after login, so LLTrans should be ready. + static std::string NO_COPY =LLTrans::getString("no_copy"); + static std::string NO_MOD = LLTrans::getString("no_modify"); + static std::string NO_XFER = LLTrans::getString("no_transfer"); + static std::string LINK = LLTrans::getString("link"); + static std::string BROKEN_LINK = LLTrans::getString("broken_link"); + std::string suffix; + LLInventoryItem* item = getItem(); + if(item) + { + // it's a bit confusing to put nocopy/nomod/etc on calling cards. + if(LLAssetType::AT_CALLINGCARD != item->getType() + && item->getPermissions().getOwner() == gAgent.getID()) + { + BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType()); + if (broken_link) return BROKEN_LINK; + + BOOL link = item->getIsLinkType(); + if (link) return LINK; + + BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); + if (!copy) + { + suffix += NO_COPY; + } + BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); + if (!mod) + { + suffix += NO_MOD; + } + BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, + gAgent.getID()); + if (!xfer) + { + suffix += NO_XFER; + } + } + } + return suffix; +} + +time_t LLItemBridge::getCreationDate() const +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + return item->getCreationDate(); + } + return 0; +} + + +BOOL LLItemBridge::isItemRenameable() const +{ + LLViewerInventoryItem* item = getItem(); + if(item) + { + // (For now) Don't allow calling card rename since that may confuse users as to + // what the calling card points to. + if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD) + { + return FALSE; + } + return (item->getPermissions().allowModifyBy(gAgent.getID())); + } + return FALSE; +} + +BOOL LLItemBridge::renameItem(const std::string& new_name) +{ + if(!isItemRenameable()) + return FALSE; + LLPreview::dirty(mUUID); + LLInventoryModel* model = getInventoryModel(); + if(!model) + return FALSE; + LLViewerInventoryItem* item = getItem(); + if(item && (item->getName() != new_name)) + { + LLPointer new_item = new LLViewerInventoryItem(item); + new_item->rename(new_name); + buildDisplayName(new_item, mDisplayName); + new_item->updateServer(FALSE); + model->updateItem(new_item); + + model->notifyObservers(); + } + // return FALSE because we either notified observers (& therefore + // rebuilt) or we didn't update. + return FALSE; +} + + +BOOL LLItemBridge::removeItem() +{ + if(!isItemRemovable()) + { + return FALSE; + } + // move it to the trash + LLPreview::hide(mUUID, TRUE); + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); + LLViewerInventoryItem* item = getItem(); + + // if item is not already in trash + if(item && !model->isObjectDescendentOf(mUUID, trash_id)) + { + // move to trash, and restamp + LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE); + // delete was successful + return TRUE; + } + else + { + // tried to delete already item in trash (should purge?) + return FALSE; + } +} + +BOOL LLItemBridge::isItemCopyable() const +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + // can't copy worn objects. DEV-15183 + LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); + if( !avatarp ) + { + return FALSE; + } + + if(avatarp->isWearingAttachment(mUUID)) + { + return FALSE; + } + + // All items can be copied, not all can be pasted. + // The only time an item can't be copied is if it's a link + // return (item->getPermissions().allowCopyBy(gAgent.getID())); + if (item->getIsLinkType()) + { + return FALSE; + } + return TRUE; + } + return FALSE; +} +BOOL LLItemBridge::copyToClipboard() const +{ + if(isItemCopyable()) + { + LLInventoryClipboard::instance().add(mUUID); + return TRUE; + } + return FALSE; +} + +LLViewerInventoryItem* LLItemBridge::getItem() const +{ + LLViewerInventoryItem* item = NULL; + LLInventoryModel* model = getInventoryModel(); + if(model) + { + item = (LLViewerInventoryItem*)model->getItem(mUUID); + } + return item; +} + +BOOL LLItemBridge::isItemPermissive() const +{ + LLViewerInventoryItem* item = getItem(); + if(item) + { + U32 mask = item->getPermissions().getMaskBase(); + if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) + { + return TRUE; + } + } + return FALSE; +} + +// +=================================================+ +// | LLFolderBridge | +// +=================================================+ + +LLFolderBridge* LLFolderBridge::sSelf=NULL; + +// Can be moved to another folder +BOOL LLFolderBridge::isItemMovable() const +{ + LLInventoryObject* obj = getInventoryObject(); + if(obj) + { + return (!LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)obj)->getPreferredType())); + } + return FALSE; +} + +void LLFolderBridge::selectItem() +{ +} + + +// Can be destroyed (or moved to trash) +BOOL LLFolderBridge::isItemRemovable() +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) + { + return FALSE; + } + + if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) + { + return FALSE; + } + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if( !avatar ) + { + return FALSE; + } + + LLInventoryCategory* category = model->getCategory(mUUID); + if( !category ) + { + return FALSE; + } + + if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType())) + { + return FALSE; + } + + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); + + S32 i; + for( i = 0; i < descendent_categories.count(); i++ ) + { + LLInventoryCategory* category = descendent_categories[i]; + if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType())) + { + return FALSE; + } + } + + for( i = 0; i < descendent_items.count(); i++ ) + { + LLInventoryItem* item = descendent_items[i]; + if( (item->getType() == LLAssetType::AT_CLOTHING) || + (item->getType() == LLAssetType::AT_BODYPART) ) + { + if(gAgentWearables.isWearingItem(item->getUUID())) + { + return FALSE; + } + } + else + if( item->getType() == LLAssetType::AT_OBJECT ) + { + if(avatar->isWearingAttachment(item->getUUID())) + { + return FALSE; + } + } + } + + return TRUE; +} + +BOOL LLFolderBridge::isUpToDate() const +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); + if( !category ) + { + return FALSE; + } + + return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN; +} + +BOOL LLFolderBridge::isItemCopyable() const +{ + return TRUE; +} + +BOOL LLFolderBridge::copyToClipboard() const +{ + if(isItemCopyable()) + { + LLInventoryClipboard::instance().add(mUUID); + return TRUE; + } + return FALSE; +} + +BOOL LLFolderBridge::isClipboardPasteable() const +{ + if ( ! LLInvFVBridge::isClipboardPasteable() ) + return FALSE; + + // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 + if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) ) + { + LLInventoryModel* model = getInventoryModel(); + if ( !model ) + { + return FALSE; + } + + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + const LLViewerInventoryCategory *current_cat = getCategory(); + + // Search for the direct descendent of current Friends subfolder among all pasted items, + // and return false if is found. + for(S32 i = objects.count() - 1; i >= 0; --i) + { + const LLUUID &obj_id = objects.get(i); + if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) + { + return FALSE; + } + } + + } + return TRUE; +} + +BOOL LLFolderBridge::isClipboardPasteableAsLink() const +{ + // Check normal paste-as-link permissions + if (!LLInvFVBridge::isClipboardPasteableAsLink()) + { + return FALSE; + } + + const LLInventoryModel* model = getInventoryModel(); + if (!model) + { + return FALSE; + } + + const LLViewerInventoryCategory *current_cat = getCategory(); + if (current_cat) + { + const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat ); + const LLUUID ¤t_cat_id = current_cat->getUUID(); + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + for(S32 i = 0; i < count; i++) + { + const LLUUID &obj_id = objects.get(i); + const LLInventoryCategory *cat = model->getCategory(obj_id); + if (cat) + { + const LLUUID &cat_id = cat->getUUID(); + // Don't allow recursive pasting + if ((cat_id == current_cat_id) || + model->isObjectDescendentOf(current_cat_id, cat_id)) + { + return FALSE; + } + } + // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 + if ( is_in_friend_folder ) + { + // If object is direct descendent of current Friends subfolder than return false. + // Note: We can't use 'const LLInventoryCategory *cat', because it may be null + // in case type of obj_id is LLInventoryItem. + if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) + { + return FALSE; + } + } + } + } + return TRUE; + +} + +BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, + BOOL drop) +{ + // This should never happen, but if an inventory item is incorrectly parented, + // the UI will get confused and pass in a NULL. + if(!inv_cat) return FALSE; + + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if(!avatar) return FALSE; + + // cannot drag categories into library + if(!isAgentInventory()) + { + return FALSE; + } + + // check to make sure source is agent inventory, and is represented there. + LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); + BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) + && (LLToolDragAndDrop::SOURCE_AGENT == source); + + BOOL accept = FALSE; + S32 i; + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + if(is_agent_inventory) + { + const LLUUID& cat_id = inv_cat->getUUID(); + + // Is the destination the trash? + const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); + BOOL move_is_into_trash = (mUUID == trash_id) + || model->isObjectDescendentOf(mUUID, trash_id); + BOOL is_movable = (!LLAssetType::lookupIsProtectedCategoryType(inv_cat->getPreferredType())); + LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT); + BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT); + if (move_is_into_current_outfit || move_is_into_outfit) + { + // BAP - restrictions? + is_movable = true; + } + + if (mUUID == gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE)) + { + is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604 + } + + if( is_movable ) + { + gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE ); + + for( i = 0; i < descendent_categories.count(); i++ ) + { + LLInventoryCategory* category = descendent_categories[i]; + if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType())) + { + // ...can't move "special folders" like Textures + is_movable = FALSE; + break; + } + } + + if( is_movable ) + { + if( move_is_into_trash ) + { + for( i = 0; i < descendent_items.count(); i++ ) + { + LLInventoryItem* item = descendent_items[i]; + if( (item->getType() == LLAssetType::AT_CLOTHING) || + (item->getType() == LLAssetType::AT_BODYPART) ) + { + if( gAgentWearables.isWearingItem( item->getUUID() ) ) + { + is_movable = FALSE; // It's generally movable, but not into the trash! + break; + } + } + else + if( item->getType() == LLAssetType::AT_OBJECT ) + { + if( avatar->isWearingAttachment( item->getUUID() ) ) + { + is_movable = FALSE; // It's generally movable, but not into the trash! + break; + } + } + } + } + } + } + + + accept = is_movable + && (mUUID != cat_id) // Can't move a folder into itself + && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing + && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity + if(accept && drop) + { + // Look for any gestures and deactivate them + if (move_is_into_trash) + { + for (i = 0; i < descendent_items.count(); i++) + { + LLInventoryItem* item = descendent_items[i]; + if (item->getType() == LLAssetType::AT_GESTURE + && LLGestureManager::instance().isGestureActive(item->getUUID())) + { + LLGestureManager::instance().deactivateGesture(item->getUUID()); + } + } + } + // if target is an outfit or current outfit folder we use link + if (move_is_into_current_outfit || move_is_into_outfit) + { +#if SUPPORT_ENSEMBLES + // BAP - should skip if dup. + if (move_is_into_current_outfit) + { + LLAppearanceManager::wearEnsemble(inv_cat); + } + else + { + LLPointer cb = NULL; + link_inventory_item( + gAgent.getID(), + inv_cat->getUUID(), + mUUID, + inv_cat->getName(), + LLAssetType::AT_LINK_FOLDER, + cb); + } +#endif + } + else + { + + // Reparent the folder and restamp children if it's moving + // into trash. + LLInvFVBridge::changeCategoryParent( + model, + (LLViewerInventoryCategory*)inv_cat, + mUUID, + move_is_into_trash); + } + } + } + else if(LLToolDragAndDrop::SOURCE_WORLD == source) + { + // content category has same ID as object itself + LLUUID object_id = inv_cat->getUUID(); + LLUUID category_id = mUUID; + accept = move_inv_category_world_to_agent(object_id, category_id, drop); + } + return accept; +} + +void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv) +{ + const char* dialog = NULL; + if (object->flagScripted()) + { + dialog = "MoveInventoryFromScriptedObject"; + } + else + { + dialog = "MoveInventoryFromObject"; + } + LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv)); +} + +// Move/copy all inventory items from the Contents folder of an in-world +// object to the agent's inventory, inside a given category. +BOOL move_inv_category_world_to_agent(const LLUUID& object_id, + const LLUUID& category_id, + BOOL drop, + void (*callback)(S32, void*), + void* user_data) +{ + // Make sure the object exists. If we allowed dragging from + // anonymous objects, it would be possible to bypass + // permissions. + // content category has same ID as object itself + LLViewerObject* object = gObjectList.findObject(object_id); + if(!object) + { + llinfos << "Object not found for drop." << llendl; + return FALSE; + } + + // this folder is coming from an object, as there is only one folder in an object, the root, + // we need to collect the entire contents and handle them as a group + InventoryObjectList inventory_objects; + object->getInventoryContents(inventory_objects); + + if (inventory_objects.empty()) + { + llinfos << "Object contents not found for drop." << llendl; + return FALSE; + } + + BOOL accept = TRUE; + BOOL is_move = FALSE; + + // coming from a task. Need to figure out if the person can + // move/copy this item. + InventoryObjectList::iterator it = inventory_objects.begin(); + InventoryObjectList::iterator end = inventory_objects.end(); + for ( ; it != end; ++it) + { + // coming from a task. Need to figure out if the person can + // move/copy this item. + LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions()); + if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) + && perm.allowTransferTo(gAgent.getID()))) +// || gAgent.isGodlike()) + { + accept = TRUE; + } + else if(object->permYouOwner()) + { + // If the object cannot be copied, but the object the + // inventory is owned by the agent, then the item can be + // moved from the task to agent inventory. + is_move = TRUE; + accept = TRUE; + } + else + { + accept = FALSE; + break; + } + } + + if(drop && accept) + { + it = inventory_objects.begin(); + InventoryObjectList::iterator first_it = inventory_objects.begin(); + LLMoveInv* move_inv = new LLMoveInv; + move_inv->mObjectID = object_id; + move_inv->mCategoryID = category_id; + move_inv->mCallback = callback; + move_inv->mUserData = user_data; + + for ( ; it != end; ++it) + { + two_uuids_t two(category_id, (*it)->getUUID()); + move_inv->mMoveList.push_back(two); + } + + if(is_move) + { + // Callback called from within here. + warn_move_inventory(object, move_inv); + } + else + { + LLNotification::Params params("MoveInventoryFromObject"); + params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); + LLNotifications::instance().forceResponse(params, 0); + } + } + return accept; +} + +bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + // Valid COF items are: + // - links to wearables (body parts or clothing) + // - links to attachments + // - links to gestures + // - links to ensemble folders + LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe? + if (linked_item) + { + LLAssetType::EType type = linked_item->getType(); + return (type == LLAssetType::AT_CLOTHING || + type == LLAssetType::AT_BODYPART || + type == LLAssetType::AT_GESTURE || + type == LLAssetType::AT_OBJECT); + } + else + { + LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe? + // BAP remove AT_NONE support after ensembles are fully working? + return (linked_category && + ((linked_category->getPreferredType() == LLAssetType::AT_NONE) || + (LLAssetType::lookupIsEnsembleCategoryType(linked_category->getPreferredType())))); + } +} + + +bool LLFindWearables::operator()(LLInventoryCategory* cat, + LLInventoryItem* item) +{ + if(item) + { + if((item->getType() == LLAssetType::AT_CLOTHING) + || (item->getType() == LLAssetType::AT_BODYPART)) + { + return TRUE; + } + } + return FALSE; +} + + + +//Used by LLFolderBridge as callback for directory recursion. +class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver +{ +public: + LLRightClickInventoryFetchObserver() : + mCopyItems(false) + { }; + LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) : + mCatID(cat_id), + mCopyItems(copy_items) + { }; + virtual void done() + { + // we've downloaded all the items, so repaint the dialog + LLFolderBridge::staticFolderOptionsMenu(); + + gInventory.removeObserver(this); + delete this; + } + + +protected: + LLUUID mCatID; + bool mCopyItems; + +}; + +//Used by LLFolderBridge as callback for directory recursion. +class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver +{ +public: + LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {} + ~LLRightClickInventoryFetchDescendentsObserver() {} + virtual void done(); +protected: + bool mCopyItems; +}; + +void LLRightClickInventoryFetchDescendentsObserver::done() +{ + // Avoid passing a NULL-ref as mCompleteFolders.front() down to + // gInventory.collectDescendents() + if( mCompleteFolders.empty() ) + { + llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; + dec_busy_count(); + gInventory.removeObserver(this); + delete this; + return; + } + + // What we do here is get the complete information on the items in + // the library, and set up an observer that will wait for that to + // happen. + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + gInventory.collectDescendents(mCompleteFolders.front(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH); + S32 count = item_array.count(); +#if 0 // HACK/TODO: Why? + // This early causes a giant menu to get produced, and doesn't seem to be needed. + if(!count) + { + llwarns << "Nothing fetched in category " << mCompleteFolders.front() + << llendl; + dec_busy_count(); + gInventory.removeObserver(this); + delete this; + return; + } +#endif + + LLRightClickInventoryFetchObserver* outfit; + outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems); + LLInventoryFetchObserver::item_ref_t ids; + for(S32 i = 0; i < count; ++i) + { + ids.push_back(item_array.get(i)->getUUID()); + } + + // clean up, and remove this as an observer since the call to the + // outfit could notify observers and throw us into an infinite + // loop. + dec_busy_count(); + gInventory.removeObserver(this); + delete this; + + // increment busy count and either tell the inventory to check & + // call done, or add this object to the inventory for observation. + inc_busy_count(); + + // do the fetch + outfit->fetchItems(ids); + outfit->done(); //Not interested in waiting and this will be right 99% of the time. +//Uncomment the following code for laggy Inventory UI. +/* if(outfit->isEverythingComplete()) + { + // everything is already here - call done. + outfit->done(); + } + else + { + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(outfit); + }*/ +} + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLInventoryWearObserver +// +// Observer for "copy and wear" operation to support knowing +// when the all of the contents have been added to inventory. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLInventoryCopyAndWearObserver : public LLInventoryObserver +{ +public: + LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {} + virtual ~LLInventoryCopyAndWearObserver() {} + virtual void changed(U32 mask); + +protected: + LLUUID mCatID; + int mContentsCount; + BOOL mFolderAdded; +}; + + + +void LLInventoryCopyAndWearObserver::changed(U32 mask) +{ + if((mask & (LLInventoryObserver::ADD)) != 0) + { + if (!mFolderAdded) + { + const std::set& changed_items = gInventory.getChangedIDs(); + + std::set::const_iterator id_it = changed_items.begin(); + std::set::const_iterator id_end = changed_items.end(); + for (;id_it != id_end; ++id_it) + { + if ((*id_it) == mCatID) + { + mFolderAdded = TRUE; + break; + } + } + } + + if (mFolderAdded) + { + LLViewerInventoryCategory* category = gInventory.getCategory(mCatID); + + if (NULL == category) + { + llwarns << "gInventory.getCategory(" << mCatID + << ") was NULL" << llendl; + } + else + { + if (category->getDescendentCount() == + mContentsCount) + { + gInventory.removeObserver(this); + LLAppearanceManager::wearInventoryCategory(category, FALSE, TRUE); + delete this; + } + } + } + + } +} + + + +void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("open" == action) + { + openItem(); + return; + } + else if ("paste" == action) + { + pasteFromClipboard(); + return; + } + else if ("paste_link" == action) + { + pasteLinkFromClipboard(); + return; + } + else if ("properties" == action) + { + showProperties(); + return; + } + else if ("replaceoutfit" == action) + { + modifyOutfit(FALSE); + return; + } +#if SUPPORT_ENSEMBLES + else if ("wearasensemble" == action) + { + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + LLViewerInventoryCategory* cat = getCategory(); + if(!cat) return; + LLAppearanceManager::wearEnsemble(cat,true); + return; + } +#endif + else if ("addtooutfit" == action) + { + modifyOutfit(TRUE); + return; + } + else if ("copy" == action) + { + copyToClipboard(); + return; + } + else if ("removefromoutfit" == action) + { + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + LLViewerInventoryCategory* cat = getCategory(); + if(!cat) return; + + remove_inventory_category_from_avatar ( cat ); + return; + } + else if ("purge" == action) + { + purgeItem(model, mUUID); + return; + } + else if ("restore" == action) + { + restoreItem(); + return; + } +} + +void LLFolderBridge::openItem() +{ + lldebugs << "LLFolderBridge::openItem()" << llendl; + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + bool fetching_inventory = model->fetchDescendentsOf(mUUID); + // Only change folder type if we have the folder contents. + if (!fetching_inventory) + { + // Disabling this for now, it's causing crash when new items are added to folders + // since folder type may change before new item item has finished processing. + // determineFolderType(); + } +} + +void LLFolderBridge::closeItem() +{ + determineFolderType(); +} + +void LLFolderBridge::determineFolderType() +{ + if (isUpToDate()) + { + LLInventoryModel* model = getInventoryModel(); + LLViewerInventoryCategory* category = model->getCategory(mUUID); + category->determineFolderType(); + } +} + +BOOL LLFolderBridge::isItemRenameable() const +{ + LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory(); + if(cat && !LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType()) + && (cat->getOwnerID() == gAgent.getID())) + { + return TRUE; + } + return FALSE; +} + +void LLFolderBridge::restoreItem() +{ + LLViewerInventoryCategory* cat; + cat = (LLViewerInventoryCategory*)getCategory(); + if(cat) + { + LLInventoryModel* model = getInventoryModel(); + LLUUID new_parent = model->findCategoryUUIDForType(cat->getType()); + // do not restamp children on restore + LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE); + } +} + +LLAssetType::EType LLFolderBridge::getPreferredType() const +{ + LLAssetType::EType preferred_type = LLAssetType::AT_NONE; + LLViewerInventoryCategory* cat = getCategory(); + if(cat) + { + preferred_type = cat->getPreferredType(); + } + + return preferred_type; +} + +// Icons for folders are based on the preferred type +LLUIImagePtr LLFolderBridge::getIcon() const +{ + LLAssetType::EType preferred_type = LLAssetType::AT_NONE; + LLViewerInventoryCategory* cat = getCategory(); + if(cat) + { + preferred_type = cat->getPreferredType(); + } + return getIcon(preferred_type); +} + +LLUIImagePtr LLFolderBridge::getIcon(LLAssetType::EType preferred_type) +{ + // we only have one folder image now + return LLUI::getUIImage("Inv_FolderClosed"); +} + +BOOL LLFolderBridge::renameItem(const std::string& new_name) +{ + if(!isItemRenameable()) + return FALSE; + LLInventoryModel* model = getInventoryModel(); + if(!model) + return FALSE; + LLViewerInventoryCategory* cat = getCategory(); + if(cat && (cat->getName() != new_name)) + { + LLPointer new_cat = new LLViewerInventoryCategory(cat); + new_cat->rename(new_name); + new_cat->updateServer(FALSE); + model->updateCategory(new_cat); + + model->notifyObservers(); + } + // return FALSE because we either notified observers (& therefore + // rebuilt) or we didn't update. + return FALSE; +} + +BOOL LLFolderBridge::removeItem() +{ + if(!isItemRemovable()) + { + return FALSE; + } + // move it to the trash + LLPreview::hide(mUUID); + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + + LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); + + // Look for any gestures and deactivate them + LLInventoryModel::cat_array_t descendent_categories; + LLInventoryModel::item_array_t descendent_items; + gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); + + S32 i; + for (i = 0; i < descendent_items.count(); i++) + { + LLInventoryItem* item = descendent_items[i]; + if (item->getType() == LLAssetType::AT_GESTURE + && LLGestureManager::instance().isGestureActive(item->getUUID())) + { + LLGestureManager::instance().deactivateGesture(item->getUUID()); + } + } + + // go ahead and do the normal remove if no 'last calling + // cards' are being removed. + LLViewerInventoryCategory* cat = getCategory(); + if(cat) + { + LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE); + } + + return TRUE; +} + +void LLFolderBridge::pasteFromClipboard() +{ + LLInventoryModel* model = getInventoryModel(); + if(model && isClipboardPasteable()) + { + LLInventoryItem* item = NULL; + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + const LLUUID parent_id(mUUID); + for(S32 i = 0; i < count; i++) + { + item = model->getItem(objects.get(i)); + if (item) + { + if(LLInventoryClipboard::instance().isCutMode()) + { + // move_inventory_item() is not enough, + //we have to update inventory locally too + changeItemParent(model, dynamic_cast(item), parent_id, FALSE); + } + else + { + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + parent_id, + std::string(), + LLPointer(NULL)); + } + } + } + } +} + +void LLFolderBridge::pasteLinkFromClipboard() +{ + const LLInventoryModel* model = getInventoryModel(); + if(model) + { + LLDynamicArray objects; + LLInventoryClipboard::instance().retrieve(objects); + S32 count = objects.count(); + LLUUID parent_id(mUUID); + for(S32 i = 0; i < count; i++) + { + const LLUUID &object_id = objects.get(i); +#if SUPPORT_ENSEMBLES + if (LLInventoryCategory *cat = model->getCategory(object_id)) + { + link_inventory_item( + gAgent.getID(), + cat->getUUID(), + parent_id, + cat->getName(), + LLAssetType::AT_LINK_FOLDER, + LLPointer(NULL)); + } + else +#endif + if (LLInventoryItem *item = model->getItem(object_id)) + { + link_inventory_item( + gAgent.getID(), + item->getUUID(), + parent_id, + item->getName(), + LLAssetType::AT_LINK, + LLPointer(NULL)); + } + } + } +} + +void LLFolderBridge::staticFolderOptionsMenu() +{ + if (!sSelf) return; + sSelf->folderOptionsMenu(); +} + +void LLFolderBridge::folderOptionsMenu() +{ + std::vector disabled_items; + + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + + const LLInventoryCategory* category = model->getCategory(mUUID); + LLAssetType::EType type = category->getPreferredType(); + const bool is_default_folder = category && LLAssetType::lookupIsProtectedCategoryType(type); + // BAP change once we're no longer treating regular categories as ensembles. + const bool is_ensemble = category && (type == LLAssetType::AT_NONE || + LLAssetType::lookupIsEnsembleCategoryType(type)); + + // calling card related functionality for folders. + + // Only enable calling-card related options for non-default folders. + if (!is_default_folder) + { + LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); + if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard)) + { + mItems.push_back(std::string("Calling Card Separator")); + mItems.push_back(std::string("Conference Chat Folder")); + mItems.push_back(std::string("IM All Contacts In Folder")); + } + } + + // wearables related functionality for folders. + //is_wearable + LLFindWearables is_wearable; + LLIsType is_object( LLAssetType::AT_OBJECT ); + LLIsType is_gesture( LLAssetType::AT_GESTURE ); + + if (mWearables || + checkFolderForContentsOfType(model, is_wearable) || + checkFolderForContentsOfType(model, is_object) || + checkFolderForContentsOfType(model, is_gesture) ) + { + mItems.push_back(std::string("Folder Wearables Separator")); + + // Only enable add/replace outfit for non-default folders. + if (!is_default_folder) + { + mItems.push_back(std::string("Add To Outfit")); + mItems.push_back(std::string("Replace Outfit")); + } + if (is_ensemble) + { + mItems.push_back(std::string("Wear As Ensemble")); + } + mItems.push_back(std::string("Take Off Items")); + } + hide_context_entries(*mMenu, mItems, disabled_items); +} + +BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + model->collectDescendentsIf(mUUID, + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_type); + return ((item_array.count() > 0) ? TRUE : FALSE ); +} + +// Flags unused +void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + mItems.clear(); + mDisabledItems.clear(); + + lldebugs << "LLFolderBridge::buildContextMenu()" << llendl; +// std::vector disabled_items; + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); + LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND); + + mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point) + mDisabledItems.clear(); //adding code to clear out disabled members from previous + if (lost_and_found_id == mUUID) + { + // This is the lost+found folder. + mItems.push_back(std::string("Empty Lost And Found")); + } + + if(trash_id == mUUID) + { + // This is the trash. + mItems.push_back(std::string("Empty Trash")); + } + else if(model->isObjectDescendentOf(mUUID, trash_id)) + { + // This is a folder in the trash. + mItems.clear(); // clear any items that used to exist + mItems.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + mDisabledItems.push_back(std::string("Purge Item")); + } + + mItems.push_back(std::string("Restore Item")); + } + else if(isAgentInventory()) // do not allow creating in library + { + LLViewerInventoryCategory *cat = getCategory(); + + // BAP removed protected check to re-enable standard ops in untyped folders. + // Not sure what the right thing is to do here. + if (!isCOFFolder() && cat /*&& + LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/) + { + // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. + if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) + mItems.push_back(std::string("New Folder")); + mItems.push_back(std::string("New Script")); + mItems.push_back(std::string("New Note")); + mItems.push_back(std::string("New Gesture")); + mItems.push_back(std::string("New Clothes")); + mItems.push_back(std::string("New Body Parts")); + mItems.push_back(std::string("Change Type")); + + LLViewerInventoryCategory *cat = getCategory(); + if (cat && LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())) + { + mDisabledItems.push_back(std::string("Change Type")); + } + + getClipboardEntries(false, mItems, mDisabledItems, flags); + } + else + { + // Want some but not all of the items from getClipboardEntries for outfits. + if (cat && cat->getPreferredType()==LLAssetType::AT_OUTFIT) + { + mItems.push_back(std::string("Rename")); + mItems.push_back(std::string("Delete")); + } + } + + //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06 + mCallingCards = mWearables = FALSE; + + LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); + if (checkFolderForContentsOfType(model, is_callingcard)) + { + mCallingCards=TRUE; + } + + LLFindWearables is_wearable; + LLIsType is_object( LLAssetType::AT_OBJECT ); + LLIsType is_gesture( LLAssetType::AT_GESTURE ); + + if (checkFolderForContentsOfType(model, is_wearable) || + checkFolderForContentsOfType(model, is_object) || + checkFolderForContentsOfType(model, is_gesture) ) + { + mWearables=TRUE; + } + + mMenu = &menu; + sSelf = this; + LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE); + + LLInventoryFetchDescendentsObserver::folder_ref_t folders; + LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); + if (category) + { + folders.push_back(category->getUUID()); + } + fetch->fetchDescendents(folders); + inc_busy_count(); + if(fetch->isEverythingComplete()) + { + // everything is already here - call done. + fetch->done(); + } + else + { + // it's all on it's way - add an observer, and the inventory + // will call done for us when everything is here. + gInventory.addObserver(fetch); + } + } + else + { + mItems.push_back(std::string("--no options--")); + mDisabledItems.push_back(std::string("--no options--")); + } + hide_context_entries(menu, mItems, mDisabledItems); +} + +BOOL LLFolderBridge::hasChildren() const +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + LLInventoryModel::EHasChildren has_children; + has_children = gInventory.categoryHasChildren(mUUID); + return has_children != LLInventoryModel::CHILDREN_NO; +} + +BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data) +{ + //llinfos << "LLFolderBridge::dragOrDrop()" << llendl; + BOOL accept = FALSE; + switch(cargo_type) + { + case DAD_TEXTURE: + case DAD_SOUND: + case DAD_CALLINGCARD: + case DAD_LANDMARK: + case DAD_SCRIPT: + case DAD_OBJECT: + case DAD_NOTECARD: + case DAD_CLOTHING: + case DAD_BODYPART: + case DAD_ANIMATION: + case DAD_GESTURE: + case DAD_LINK: + accept = dragItemIntoFolder((LLInventoryItem*)cargo_data, + drop); + break; + case DAD_CATEGORY: + if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID)) + { + accept = FALSE; + } + else + { + accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop); + } + break; + default: + break; + } + return accept; +} + +LLViewerInventoryCategory* LLFolderBridge::getCategory() const +{ + LLViewerInventoryCategory* cat = NULL; + LLInventoryModel* model = getInventoryModel(); + if(model) + { + cat = (LLViewerInventoryCategory*)model->getCategory(mUUID); + } + return cat; +} + + +// static +void LLFolderBridge::pasteClipboard(void* user_data) +{ + LLFolderBridge* self = (LLFolderBridge*)user_data; + if(self) self->pasteFromClipboard(); +} + +void LLFolderBridge::createNewCategory(void* user_data) +{ + LLFolderBridge* bridge = (LLFolderBridge*)user_data; + if(!bridge) return; + LLInventoryPanel* panel = dynamic_cast(bridge->mInventoryPanel.get()); + if (!panel) return; + LLInventoryModel* model = panel->getModel(); + if(!model) return; + LLUUID id; + id = model->createNewCategory(bridge->getUUID(), + LLAssetType::AT_NONE, + LLStringUtil::null); + model->notifyObservers(); + + // At this point, the bridge has probably been deleted, but the + // view is still there. + panel->setSelection(id, TAKE_FOCUS_YES); +} + +void LLFolderBridge::createNewShirt(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT); +} + +void LLFolderBridge::createNewPants(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS); +} + +void LLFolderBridge::createNewShoes(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES); +} + +void LLFolderBridge::createNewSocks(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS); +} + +void LLFolderBridge::createNewJacket(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET); +} + +void LLFolderBridge::createNewSkirt(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT); +} + +void LLFolderBridge::createNewGloves(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES); +} + +void LLFolderBridge::createNewUndershirt(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT); +} + +void LLFolderBridge::createNewUnderpants(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS); +} + +void LLFolderBridge::createNewShape(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE); +} + +void LLFolderBridge::createNewSkin(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN); +} + +void LLFolderBridge::createNewHair(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR); +} + +void LLFolderBridge::createNewEyes(void* user_data) +{ + LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES); +} + +// static +void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type) +{ + if(!bridge) return; + LLUUID parent_id = bridge->getUUID(); + createWearable(parent_id, type); +} + +// Separate function so can be called by global menu as well as right-click +// menu. +// static +void LLFolderBridge::createWearable(LLUUID parent_id, EWearableType type) +{ + LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + LLAssetType::EType asset_type = wearable->getAssetType(); + LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; + create_inventory_item(gAgent.getID(), gAgent.getSessionID(), + parent_id, wearable->getTransactionID(), wearable->getName(), + wearable->getDescription(), asset_type, inv_type, wearable->getType(), + wearable->getPermissions().getMaskNextOwner(), + LLPointer(NULL)); +} + +void LLFolderBridge::modifyOutfit(BOOL append) +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return; + LLViewerInventoryCategory* cat = getCategory(); + if(!cat) return; + + // BAP - was: + // wear_inventory_category_on_avatar( cat, append ); + LLAppearanceManager::wearInventoryCategory( cat, FALSE, append ); +} + +// helper stuff +bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv) +{ + LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData; + LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID); + S32 option = LLNotification::getSelectedOption(notification, response); + + if(option == 0 && object) + { + if (cat_and_wear && cat_and_wear->mWear) + { + InventoryObjectList inventory_objects; + object->getInventoryContents(inventory_objects); + int contents_count = inventory_objects.size()-1; //subtract one for containing folder + + LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count); + gInventory.addObserver(inventoryObserver); + } + + two_uuids_list_t::iterator move_it; + for (move_it = move_inv->mMoveList.begin(); + move_it != move_inv->mMoveList.end(); + ++move_it) + { + object->moveInventory(move_it->first, move_it->second); + } + + // update the UI. + dialog_refresh_all(); + } + + if (move_inv->mCallback) + { + move_inv->mCallback(option, move_inv->mUserData); + } + + delete move_inv; + return false; +} + +/* +Next functions intended to reorder items in the inventory folder and save order on server +Is now used for Favorites folder. + +*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel +*/ +void saveItemsOrder(LLInventoryModel::item_array_t& items) +{ + int sortField = 0; + + // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field + for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) + { + LLViewerInventoryItem* item = *i; + + item->setSortField(++sortField); + item->setComplete(TRUE); + item->updateServer(FALSE); + + gInventory.updateItem(item); + } + + gInventory.notifyObservers(); +} + +LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) +{ + LLInventoryModel::item_array_t::iterator result = items.end(); + + for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) + { + if ((*i)->getUUID() == id) + { + result = i; + break; + } + } + + return result; +} + +void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId) +{ + LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId); + LLViewerInventoryItem* destItem = gInventory.getItem(destItemId); + + items.erase(findItemByUUID(items, srcItem->getUUID())); + items.insert(findItemByUUID(items, destItem->getUUID()), srcItem); +} + +BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, + BOOL drop) +{ + LLInventoryModel* model = getInventoryModel(); + if(!model) return FALSE; + + // cannot drag into library + if(!isAgentInventory()) + { + return FALSE; + } + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if(!avatar) return FALSE; + + LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); + BOOL accept = FALSE; + LLViewerObject* object = NULL; + if(LLToolDragAndDrop::SOURCE_AGENT == source) + { + + BOOL is_movable = TRUE; + switch( inv_item->getActualType() ) + { + case LLAssetType::AT_ROOT_CATEGORY: + is_movable = FALSE; + break; + + case LLAssetType::AT_CATEGORY: + is_movable = !LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)inv_item)->getPreferredType()); + break; + default: + break; + } + + LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH); + BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); + LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT); + BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); + BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT); + + if(is_movable && move_is_into_trash) + { + switch(inv_item->getType()) + { + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID()); + break; + + case LLAssetType::AT_OBJECT: + is_movable = !avatar->isWearingAttachment(inv_item->getUUID()); + break; + default: + break; + } + } + + if ( is_movable ) + { + // Don't allow creating duplicates in the Calling Card/Friends + // subfolders, see bug EXT-1599. Check is item direct descendent + // of target folder and forbid item's movement if it so. + // Note: isItemDirectDescendentOfCategory checks if + // passed category is in the Calling Card/Friends folder + is_movable = ! LLFriendCardsManager::instance() + .isObjDirectDescendentOfCategory (inv_item, getCategory()); + } + + LLUUID favorites_id = model->findCategoryUUIDForType(LLAssetType::AT_FAVORITE); + + // we can move item inside a folder only if this folder is Favorites. See EXT-719 + accept = is_movable && ((mUUID != inv_item->getParentUUID()) || (mUUID == favorites_id)); + if(accept && drop) + { + if (inv_item->getType() == LLAssetType::AT_GESTURE + && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash) + { + LLGestureManager::instance().deactivateGesture(inv_item->getUUID()); + } + // If an item is being dragged between windows, unselect + // everything in the active window so that we don't follow + // the selection to its new location (which is very + // annoying). + if (LLFloaterInventory::getActiveInventory()) + { + LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); + LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); + if (active_panel && (panel != active_panel)) + { + active_panel->unSelectAll(); + } + } + + // if dragging from/into favorites folder only reorder items + if ((mUUID == inv_item->getParentUUID()) && (favorites_id == mUUID)) + { + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLIsType is_type(LLAssetType::AT_LANDMARK); + model->collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); + + LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); + LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; + if (itemp) + { + LLUUID srcItemId = inv_item->getUUID(); + LLUUID destItemId = itemp->getListener()->getUUID(); + + // update order + updateItemsOrder(items, srcItemId, destItemId); + + saveItemsOrder(items); + } + } + else if (favorites_id == mUUID) // if target is the favorites folder we use copy + { + copy_inventory_item( + gAgent.getID(), + inv_item->getPermissions().getOwner(), + inv_item->getUUID(), + mUUID, + std::string(), + LLPointer(NULL)); + } + else if (move_is_into_current_outfit || move_is_into_outfit) + { + // BAP - should skip if dup. + if (move_is_into_current_outfit) + { + LLAppearanceManager::wearItem(inv_item); + } + else + { + LLPointer cb = NULL; + link_inventory_item( + gAgent.getID(), + inv_item->getUUID(), + mUUID, + std::string(), + LLAssetType::AT_LINK, + cb); + } + } + else + { + // restamp if the move is into the trash. + LLInvFVBridge::changeItemParent( + model, + (LLViewerInventoryItem*)inv_item, + mUUID, + move_is_into_trash); + } + } + } + else if(LLToolDragAndDrop::SOURCE_WORLD == source) + { + // Make sure the object exists. If we allowed dragging from + // anonymous objects, it would be possible to bypass + // permissions. + object = gObjectList.findObject(inv_item->getParentUUID()); + if(!object) + { + llinfos << "Object not found for drop." << llendl; + return FALSE; + } + + // coming from a task. Need to figure out if the person can + // move/copy this item. + LLPermissions perm(inv_item->getPermissions()); + BOOL is_move = FALSE; + if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) + && perm.allowTransferTo(gAgent.getID()))) +// || gAgent.isGodlike()) + + { + accept = TRUE; + } + else if(object->permYouOwner()) + { + // If the object cannot be copied, but the object the + // inventory is owned by the agent, then the item can be + // moved from the task to agent inventory. + is_move = TRUE; + accept = TRUE; + } + if(drop && accept) + { + LLMoveInv* move_inv = new LLMoveInv; + move_inv->mObjectID = inv_item->getParentUUID(); + two_uuids_t item_pair(mUUID, inv_item->getUUID()); + move_inv->mMoveList.push_back(item_pair); + move_inv->mCallback = NULL; + move_inv->mUserData = NULL; + if(is_move) + { + warn_move_inventory(object, move_inv); + } + else + { + LLNotification::Params params("MoveInventoryFromObject"); + params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); + LLNotifications::instance().forceResponse(params, 0); + } + } + + } + else if(LLToolDragAndDrop::SOURCE_NOTECARD == source) + { + accept = TRUE; + if(drop) + { + copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), + LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); + } + } + else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) + { + LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item; + if(item && item->isComplete()) + { + accept = TRUE; + if(drop) + { + copy_inventory_item( + gAgent.getID(), + inv_item->getPermissions().getOwner(), + inv_item->getUUID(), + mUUID, + std::string(), + LLPointer(NULL)); + } + } + } + else + { + llwarns << "unhandled drag source" << llendl; + } + return accept; +} + +// +=================================================+ +// | LLScriptBridge (DEPRECTED) | +// +=================================================+ + +LLUIImagePtr LLScriptBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); +} + +// +=================================================+ +// | LLTextureBridge | +// +=================================================+ + +LLUIImagePtr LLTextureBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE); +} + +void LLTextureBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +} + +// +=================================================+ +// | LLSoundBridge | +// +=================================================+ + +LLUIImagePtr LLSoundBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE); +} + +void LLSoundBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* +// Changed this back to the way it USED to work: +// only open the preview dialog through the contextual right-click menu +// double-click just plays the sound + + LLViewerInventoryItem* item = getItem(); + if(item) + { + openSoundPreview((void*)this); + //send_uuid_sound_trigger(item->getAssetUUID(), 1.0); + } +*/ +} + +void LLSoundBridge::previewItem() +{ + LLViewerInventoryItem* item = getItem(); + if(item) + { + send_sound_trigger(item->getAssetUUID(), 1.0); + } +} + +void LLSoundBridge::openSoundPreview(void* which) +{ + LLSoundBridge *me = (LLSoundBridge *)which; + LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES); +} + +void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLTextureBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Sound Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + } + + items.push_back(std::string("Sound Separator")); + items.push_back(std::string("Sound Play")); + + hide_context_entries(menu, items, disabled_items); +} + +// +=================================================+ +// | LLLandmarkBridge | +// +=================================================+ + +LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) : +LLItemBridge(inventory, uuid) +{ + mVisited = FALSE; + if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED) + { + mVisited = TRUE; + } +} + +LLUIImagePtr LLLandmarkBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE); +} + +void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + std::vector items; + std::vector disabled_items; + + lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Landmark Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + } + + items.push_back(std::string("Landmark Separator")); + items.push_back(std::string("About Landmark")); + + // Disable "About Landmark" menu item for + // multiple landmarks selected. Only one landmark + // info panel can be shown at a time. + if ((flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("About Landmark")); + } + + hide_context_entries(menu, items, disabled_items); +} + +// Convenience function for the two functions below. +void teleport_via_landmark(const LLUUID& asset_id) +{ + gAgent.teleportViaLandmark( asset_id ); + + // we now automatically track the landmark you're teleporting to + // because you'll probably arrive at a telehub instead + LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); + if( floater_world_map ) + { + floater_world_map->trackLandmark( asset_id ); + } +} + +// virtual +void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("teleport" == action) + { + LLViewerInventoryItem* item = getItem(); + if(item) + { + teleport_via_landmark(item->getAssetUUID()); + } + } + else if ("about" == action) + { + LLViewerInventoryItem* item = getItem(); + if(item) + { + LLSD key; + key["type"] = "landmark"; + key["id"] = item->getUUID(); + + LLSideTray::getInstance()->showPanel("panel_places", key); + } + } + else + { + LLItemBridge::performAction(folder, model, action); + } +} + +static bool open_landmark_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + + LLUUID asset_id = notification["payload"]["asset_id"].asUUID(); + if (option == 0) + { + teleport_via_landmark(asset_id); + } + + return false; +} +static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback); + + +void LLLandmarkBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* + LLViewerInventoryItem* item = getItem(); + if( item ) + { + // Opening (double-clicking) a landmark immediately teleports, + // but warns you the first time. + // open_landmark(item); + LLSD payload; + payload["asset_id"] = item->getAssetUUID(); + LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); + } +*/ +} + + +// +=================================================+ +// | LLCallingCardObserver | +// +=================================================+ +void LLCallingCardObserver::changed(U32 mask) +{ + mBridgep->refreshFolderViewItem(); +} + +// +=================================================+ +// | LLCallingCardBridge | +// +=================================================+ + +LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : + LLItemBridge(inventory, uuid) +{ + mObserver = new LLCallingCardObserver(this); + LLAvatarTracker::instance().addObserver(mObserver); +} + +LLCallingCardBridge::~LLCallingCardBridge() +{ + LLAvatarTracker::instance().removeObserver(mObserver); + delete mObserver; +} + +void LLCallingCardBridge::refreshFolderViewItem() +{ + LLInventoryPanel* panel = dynamic_cast(mInventoryPanel.get()); + LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL; + if (itemp) + { + itemp->refresh(); + } +} + +// virtual +void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("begin_im" == action) + { + LLViewerInventoryItem *item = getItem(); + if (item && (item->getCreatorUUID() != gAgent.getID()) && + (!item->getCreatorUUID().isNull())) + { + std::string callingcard_name; + gCacheName->getFullName(item->getCreatorUUID(), callingcard_name); + gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID()); + } + } + else if ("lure" == action) + { + LLViewerInventoryItem *item = getItem(); + if (item && (item->getCreatorUUID() != gAgent.getID()) && + (!item->getCreatorUUID().isNull())) + { + LLAvatarActions::offerTeleport(item->getCreatorUUID()); + } + } + else LLItemBridge::performAction(folder, model, action); +} + +LLUIImagePtr LLCallingCardBridge::getIcon() const +{ + BOOL online = FALSE; + LLViewerInventoryItem* item = getItem(); + if(item) + { + online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()); + } + return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE); +} + +std::string LLCallingCardBridge::getLabelSuffix() const +{ + LLViewerInventoryItem* item = getItem(); + if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) ) + { + return LLItemBridge::getLabelSuffix() + " (online)"; + } + else + { + return LLItemBridge::getLabelSuffix(); + } +} + +void LLCallingCardBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* + LLViewerInventoryItem* item = getItem(); + if(item && !item->getCreatorUUID().isNull()) + { + LLAvatarActions::showProfile(item->getCreatorUUID()); + } +*/ +} + +void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + + LLInventoryItem* item = getItem(); + BOOL good_card = (item + && (LLUUID::null != item->getCreatorUUID()) + && (item->getCreatorUUID() != gAgent.getID())); + BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID())); + items.push_back(std::string("Send Instant Message Separator")); + items.push_back(std::string("Send Instant Message")); + items.push_back(std::string("Offer Teleport...")); + items.push_back(std::string("Conference Chat")); + + if (!good_card) + { + disabled_items.push_back(std::string("Send Instant Message")); + } + if (!good_card || !user_online) + { + disabled_items.push_back(std::string("Offer Teleport...")); + disabled_items.push_back(std::string("Conference Chat")); + } + } + hide_context_entries(menu, items, disabled_items); +} + +BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data) +{ + LLViewerInventoryItem* item = getItem(); + BOOL rv = FALSE; + if(item) + { + // check the type + switch(cargo_type) + { + case DAD_TEXTURE: + case DAD_SOUND: + case DAD_LANDMARK: + case DAD_SCRIPT: + case DAD_CLOTHING: + case DAD_OBJECT: + case DAD_NOTECARD: + case DAD_BODYPART: + case DAD_ANIMATION: + case DAD_GESTURE: + { + LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; + const LLPermissions& perm = inv_item->getPermissions(); + if(gInventory.getItem(inv_item->getUUID()) + && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID())) + { + rv = TRUE; + if(drop) + { + LLToolDragAndDrop::giveInventory(item->getCreatorUUID(), + (LLInventoryItem*)cargo_data); + } + } + else + { + // It's not in the user's inventory (it's probably in + // an object's contents), so disallow dragging it here. + // You can't give something you don't yet have. + rv = FALSE; + } + break; + } + case DAD_CATEGORY: + { + LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data; + if( gInventory.getCategory( inv_cat->getUUID() ) ) + { + rv = TRUE; + if(drop) + { + LLToolDragAndDrop::giveInventoryCategory( + item->getCreatorUUID(), + inv_cat); + } + } + else + { + // It's not in the user's inventory (it's probably in + // an object's contents), so disallow dragging it here. + // You can't give something you don't yet have. + rv = FALSE; + } + break; + } + default: + break; + } + } + return rv; +} + +BOOL LLCallingCardBridge::removeItem() +{ + if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem())) + { + LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID()); + return FALSE; + } + else + { + return LLItemBridge::removeItem(); + } +} +// +=================================================+ +// | LLNotecardBridge | +// +=================================================+ + +LLUIImagePtr LLNotecardBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE); +} + +void LLNotecardBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } + +/* + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); + } +*/ +} + + +// +=================================================+ +// | LLGestureBridge | +// +=================================================+ + +LLUIImagePtr LLGestureBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE); +} + +LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const +{ + if( LLGestureManager::instance().isGestureActive(mUUID) ) + { + return LLFontGL::BOLD; + } + else + { + return LLFontGL::NORMAL; + } +} + +std::string LLGestureBridge::getLabelSuffix() const +{ + if( LLGestureManager::instance().isGestureActive(mUUID) ) + { + return LLItemBridge::getLabelSuffix() + " (active)"; + } + else + { + return LLItemBridge::getLabelSuffix(); + } +} + +// virtual +void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("activate" == action) + { + LLGestureManager::instance().activateGesture(mUUID); + + LLViewerInventoryItem* item = gInventory.getItem(mUUID); + if (!item) return; + + // Since we just changed the suffix to indicate (active) + // the server doesn't need to know, just the viewer. + gInventory.updateItem(item); + gInventory.notifyObservers(); + } + else if ("deactivate" == action) + { + LLGestureManager::instance().deactivateGesture(mUUID); + + LLViewerInventoryItem* item = gInventory.getItem(mUUID); + if (!item) return; + + // Since we just changed the suffix to indicate (active) + // the server doesn't need to know, just the viewer. + gInventory.updateItem(item); + gInventory.notifyObservers(); + } + else LLItemBridge::performAction(folder, model, action); +} + +void LLGestureBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); + preview->setFocus(TRUE); + } +*/ +} + +BOOL LLGestureBridge::removeItem() +{ + // Force close the preview window, if it exists + LLGestureManager::instance().deactivateGesture(mUUID); + return LLItemBridge::removeItem(); +} + +void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLGestureBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + + items.push_back(std::string("Gesture Separator")); + items.push_back(std::string("Activate")); + items.push_back(std::string("Deactivate")); + } + hide_context_entries(menu, items, disabled_items); +} + +// +=================================================+ +// | LLAnimationBridge | +// +=================================================+ + +LLUIImagePtr LLAnimationBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE); +} + +void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + std::vector items; + std::vector disabled_items; + + lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Animation Open")); + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + } + + items.push_back(std::string("Animation Separator")); + items.push_back(std::string("Animation Play")); + items.push_back(std::string("Animation Audition")); + + hide_context_entries(menu, items, disabled_items); + +} + +// virtual +void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ((action == "playworld") || (action == "playlocal")) + { + if (getItem()) + { + LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE; + if ("playworld" == action) activate = LLPreviewAnim::PLAY; + if ("playlocal" == action) activate = LLPreviewAnim::AUDITION; + + LLPreviewAnim* preview = LLFloaterReg::showTypedInstance("preview_anim", LLSD(mUUID)); + if (preview) + { + preview->activate(activate); + } + } + } + else + { + LLItemBridge::performAction(folder, model, action); + } +} + +void LLAnimationBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } +/* + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); + } +*/ +} + +// +=================================================+ +// | LLObjectBridge | +// +=================================================+ + +// static +LLUUID LLObjectBridge::sContextMenuItemID; + +LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) : +LLItemBridge(inventory, uuid), mInvType(type) +{ + mAttachPt = (flags & 0xff); // low bye of inventory flags + + mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; +} + +BOOL LLObjectBridge::isItemRemovable() +{ + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if(!avatar) return FALSE; + if(avatar->isWearingAttachment(mUUID)) return FALSE; + return LLInvFVBridge::isItemRemovable(); +} + +LLUIImagePtr LLObjectBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject ); +} + +LLInventoryObject* LLObjectBridge::getObject() const +{ + LLInventoryObject* object = NULL; + LLInventoryModel* model = getInventoryModel(); + if(model) + { + object = (LLInventoryObject*)model->getObject(mUUID); + } + return object; +} + +// virtual +void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("attach" == action) + { + LLUUID object_id = mUUID; + LLViewerInventoryItem* item; + item = (LLViewerInventoryItem*)gInventory.getItem(object_id); + if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID())) + { + rez_attachment(item, NULL); + } + else if(item && item->isComplete()) + { + // must be in library. copy it to our inventory and put it on. + LLPointer cb = new RezAttachmentCallback(0); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + gFocusMgr.setKeyboardFocus(NULL); + } + else if ("detach" == action) + { + LLInventoryItem* item = gInventory.getItem(mUUID); + if(item) + { + gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); + gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); + } + // this object might have been selected, so let the selection manager know it's gone now + LLViewerObject *found_obj = + gObjectList.findObject(item->getUUID()); + if (found_obj) + { + LLSelectMgr::getInstance()->remove(found_obj); + } + else + { + llwarns << "object not found - ignoring" << llendl; + } + } + else LLItemBridge::performAction(folder, model, action); +} + +void LLObjectBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } + + LLSD key; + key["id"] = mUUID; + LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + + /* + LLFloaterReg::showInstance("properties", mUUID); + */ +} + +LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const +{ + U8 font = LLFontGL::NORMAL; + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if( avatar && avatar->isWearingAttachment( mUUID ) ) + { + font |= LLFontGL::BOLD; + } + + LLInventoryItem* item = getItem(); + if (item && item->getIsLinkType()) + { + font |= LLFontGL::ITALIC; + } + + return (LLFontGL::StyleFlags)font; +} + +std::string LLObjectBridge::getLabelSuffix() const +{ + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if( avatar && avatar->isWearingAttachment( mUUID ) ) + { + std::string attachment_point_name = avatar->getAttachedPointName(mUUID); + LLStringUtil::toLower(attachment_point_name); + + LLStringUtil::format_map_t args; + args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str(); + return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); + } + else + { + return LLItemBridge::getLabelSuffix(); + } +} + +void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment) +{ + LLSD payload; + payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link. + + S32 attach_pt = 0; + if (gAgent.getAvatarObject() && attachment) + { + for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin(); + iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter) + { + if (iter->second == attachment) + { + attach_pt = iter->first; + break; + } + } + } + + payload["attachment_point"] = attach_pt; + +#if !ENABLE_MULTIATTACHMENTS + if (attachment && attachment->getNumObjects() > 0) + { + LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez); + } + else +#endif + { + LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/); + } +} + +bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response) +{ + LLVOAvatar *avatarp = gAgent.getAvatarObject(); + + if (!avatarp->canAttachMoreObjects()) + { + LLSD args; + args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS); + LLNotifications::instance().add("MaxAttachmentsOnOutfit", args); + return false; + } + + S32 option = LLNotification::getSelectedOption(notification, response); + if (option == 0/*YES*/) + { + LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID()); + + if (itemp) + { + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_ObjectData); + msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID()); + msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner()); + U8 attachment_pt = notification["payload"]["attachment_point"].asInteger(); +#if ENABLE_MULTIATTACHMENTS + attachment_pt |= ATTACHMENT_ADD; +#endif + msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt); + pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions()); + msg->addStringFast(_PREHASH_Name, itemp->getName()); + msg->addStringFast(_PREHASH_Description, itemp->getDescription()); + msg->sendReliable(gAgent.getRegion()->getHost()); + } + } + return false; +} +static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez); + +void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + std::vector items; + std::vector disabled_items; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + LLInventoryItem* item = getItem(); + if (item && item->getIsLinkType()) + { + items.push_back(std::string("Goto Link")); + } + + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + + LLObjectBridge::sContextMenuItemID = mUUID; + + if(item) + { + LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); + if( !avatarp ) + { + return; + } + + if( avatarp->isWearingAttachment( mUUID ) ) + { + items.push_back(std::string("Detach From Yourself")); + } + else + if( !isInTrash() && !isLinkedObjectInTrash() ) + { + items.push_back(std::string("Attach Separator")); + items.push_back(std::string("Object Wear")); + items.push_back(std::string("Attach To")); + items.push_back(std::string("Attach To HUD")); + // commented out for DEV-32347 + //items.push_back(std::string("Restore to Last Position")); + + if (!avatarp->canAttachMoreObjects()) + { + disabled_items.push_back(std::string("Object Wear")); + disabled_items.push_back(std::string("Attach To")); + disabled_items.push_back(std::string("Attach To HUD")); + } + LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE); + LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE); + LLVOAvatar *avatarp = gAgent.getAvatarObject(); + if (attach_menu + && (attach_menu->getChildCount() == 0) + && attach_hud_menu + && (attach_hud_menu->getChildCount() == 0) + && avatarp) + { + for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); + iter != avatarp->mAttachmentPoints.end(); ) + { + LLVOAvatar::attachment_map_t::iterator curiter = iter++; + LLViewerJointAttachment* attachment = curiter->second; + LLMenuItemCallGL::Params p; + std::string submenu_name = attachment->getName(); + if (LLTrans::getString(submenu_name) != "") + { + p.name = (" ")+LLTrans::getString(submenu_name)+" "; + } + else + { + p.name = submenu_name; + } + LLSD cbparams; + cbparams["index"] = curiter->first; + cbparams["label"] = attachment->getName(); + p.on_click.function_name = "Inventory.AttachObject"; + p.on_click.parameter = LLSD(attachment->getName()); + p.on_enable.function_name = "Attachment.Label"; + p.on_enable.parameter = cbparams; + LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu; + LLUICtrlFactory::create(p, parent); + } + } + } + } + } + hide_context_entries(menu, items, disabled_items); +} + +BOOL LLObjectBridge::renameItem(const std::string& new_name) +{ + if(!isItemRenameable()) + return FALSE; + LLPreview::dirty(mUUID); + LLInventoryModel* model = getInventoryModel(); + if(!model) + return FALSE; + LLViewerInventoryItem* item = getItem(); + if(item && (item->getName() != new_name)) + { + LLPointer new_item = new LLViewerInventoryItem(item); + new_item->rename(new_name); + buildDisplayName(new_item, mDisplayName); + new_item->updateServer(FALSE); + model->updateItem(new_item); + + model->notifyObservers(); + + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if( avatar ) + { + LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() ); + if( obj ) + { + LLSelectMgr::getInstance()->deselectAll(); + LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE ); + LLSelectMgr::getInstance()->selectionSetObjectName( new_name ); + LLSelectMgr::getInstance()->deselectAll(); + } + } + } + // return FALSE because we either notified observers (& therefore + // rebuilt) or we didn't update. + return FALSE; +} + +// +=================================================+ +// | LLLSLTextBridge | +// +=================================================+ + +LLUIImagePtr LLLSLTextBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); +} + +void LLLSLTextBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } + /* + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); + } + */ +} + +// +=================================================+ +// | LLWearableBridge | +// +=================================================+ + +// *NOTE: hack to get from avatar inventory to avatar +void wear_inventory_item_on_avatar( LLInventoryItem* item ) +{ + if(item) + { + lldebugs << "wear_inventory_item_on_avatar( " << item->getName() + << " )" << llendl; + + LLAppearanceManager::wearItem(item); + } +} + +void wear_add_inventory_item_on_avatar( LLInventoryItem* item ) +{ + if(item) + { + lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName() + << " )" << llendl; + + LLWearableList::instance().getAsset(item->getAssetUUID(), + item->getName(), + item->getType(), + LLWearableBridge::onWearAddOnAvatarArrived, + new LLUUID(item->getUUID())); + } +} + +void remove_inventory_category_from_avatar( LLInventoryCategory* category ) +{ + if(!category) return; + lldebugs << "remove_inventory_category_from_avatar( " << category->getName() + << " )" << llendl; + + + if( gFloaterCustomize ) + { + gFloaterCustomize->askToSaveIfDirty( + boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID())); + } + else + { + remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() ); + } +} + +struct OnRemoveStruct +{ + LLUUID mUUID; + OnRemoveStruct(const LLUUID& uuid): + mUUID(uuid) + { + } +}; + +void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id) +{ + + // Find all the wearables that are in the category's subtree. + lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl; + if(proceed) + { + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + LLFindWearables is_wearable; + gInventory.collectDescendentsIf(category_id, + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_wearable); + S32 i; + S32 wearable_count = item_array.count(); + + LLInventoryModel::cat_array_t obj_cat_array; + LLInventoryModel::item_array_t obj_item_array; + LLIsType is_object( LLAssetType::AT_OBJECT ); + gInventory.collectDescendentsIf(category_id, + obj_cat_array, + obj_item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_object); + S32 obj_count = obj_item_array.count(); + + // Find all gestures in this folder + LLInventoryModel::cat_array_t gest_cat_array; + LLInventoryModel::item_array_t gest_item_array; + LLIsType is_gesture( LLAssetType::AT_GESTURE ); + gInventory.collectDescendentsIf(category_id, + gest_cat_array, + gest_item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_gesture); + S32 gest_count = gest_item_array.count(); + + if (wearable_count > 0) //Loop through wearables. If worn, remove. + { + for(i = 0; i < wearable_count; ++i) + { + if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) ) + { + LLWearableList::instance().getAsset(item_array.get(i)->getAssetUUID(), + item_array.get(i)->getName(), + item_array.get(i)->getType(), + LLWearableBridge::onRemoveFromAvatarArrived, + new OnRemoveStruct(item_array.get(i)->getUUID())); + + } + } + } + + + if (obj_count > 0) + { + for(i = 0; i < obj_count; ++i) + { + gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData ); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item_array.get(i)->getUUID() ); + + gMessageSystem->sendReliable( gAgent.getRegion()->getHost() ); + + // this object might have been selected, so let the selection manager know it's gone now + LLViewerObject *found_obj = gObjectList.findObject( obj_item_array.get(i)->getUUID()); + if (found_obj) + { + LLSelectMgr::getInstance()->remove(found_obj); + } + else + { + llwarns << "object not found, ignoring" << llendl; + } + } + } + + if (gest_count > 0) + { + for(i = 0; i < gest_count; ++i) + { + if ( LLGestureManager::instance().isGestureActive( gest_item_array.get(i)->getUUID()) ) + { + LLGestureManager::instance().deactivateGesture( gest_item_array.get(i)->getUUID() ); + gInventory.updateItem( gest_item_array.get(i) ); + gInventory.notifyObservers(); + } + + } + } + } +} + +BOOL LLWearableBridge::renameItem(const std::string& new_name) +{ + if( gAgentWearables.isWearingItem( mUUID ) ) + { + gAgentWearables.setWearableName( mUUID, new_name ); + } + return LLItemBridge::renameItem(new_name); +} + +BOOL LLWearableBridge::isItemRemovable() +{ + if (gAgentWearables.isWearingItem(mUUID)) return FALSE; + return LLInvFVBridge::isItemRemovable(); +} + +std::string LLWearableBridge::getLabelSuffix() const +{ + if( gAgentWearables.isWearingItem( mUUID ) ) + { + return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn"); + } + else + { + return LLItemBridge::getLabelSuffix(); + } +} + +LLUIImagePtr LLWearableBridge::getIcon() const +{ + return get_item_icon(mAssetType, mInvType, mWearableType, FALSE); +} + +// virtual +void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("wear" == action) + { + wearOnAvatar(); + } + else if ("wear_add" == action) + { + wearAddOnAvatar(); + } + else if ("edit" == action) + { + editOnAvatar(); + return; + } + else if ("take_off" == action) + { + if(gAgentWearables.isWearingItem(mUUID)) + { + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLWearableList::instance().getAsset(item->getAssetUUID(), + item->getName(), + item->getType(), + LLWearableBridge::onRemoveFromAvatarArrived, + new OnRemoveStruct(mUUID)); + } + } + } + else LLItemBridge::performAction(folder, model, action); +} + +void LLWearableBridge::openItem() +{ + LLViewerInventoryItem* item = getItem(); + + if (item) + { + LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); + } + /* + if( isInTrash() ) + { + LLNotifications::instance().add("CannotWearTrash"); + } + else if(isAgentInventory()) + { + if( !gAgentWearables.isWearingItem( mUUID ) ) + { + wearOnAvatar(); + } + } + else + { + // must be in the inventory library. copy it to our inventory + // and put it on right away. + LLViewerInventoryItem* item = getItem(); + if(item && item->isComplete()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else if(item) + { + // *TODO: We should fetch the item details, and then do + // the operation above. + LLNotifications::instance().add("CannotWearInfoNotComplete"); + } + } + */ +} + +void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + lldebugs << "LLWearableBridge::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere + BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM); + + // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976 + LLViewerInventoryItem* item = getItem(); + if( !no_open && item ) + { + no_open = (item->getType() == LLAssetType::AT_CLOTHING) || + (item->getType() == LLAssetType::AT_BODYPART); + } + if (!no_open) + { + items.push_back(std::string("Open")); + } + + if (item && item->getIsLinkType()) + { + items.push_back(std::string("Goto Link")); + } + + items.push_back(std::string("Properties")); + + getClipboardEntries(true, items, disabled_items, flags); + + items.push_back(std::string("Wearable Separator")); + + items.push_back(std::string("Wearable Wear")); + items.push_back(std::string("Wearable Add")); + items.push_back(std::string("Wearable Edit")); + + if ((flags & FIRST_SELECTED_ITEM) == 0) + { + disabled_items.push_back(std::string("Wearable Edit")); + } + // Don't allow items to be worn if their baseobj is in the trash. + if (isLinkedObjectInTrash()) + { + disabled_items.push_back(std::string("Wearable Wear")); + disabled_items.push_back(std::string("Wearable Add")); + disabled_items.push_back(std::string("Wearable Edit")); + } + + // Disable wear and take off based on whether the item is worn. + if(item) + { + switch (item->getType()) + { + case LLAssetType::AT_CLOTHING: + items.push_back(std::string("Take Off")); + case LLAssetType::AT_BODYPART: + if (gAgentWearables.isWearingItem(item->getUUID())) + { + disabled_items.push_back(std::string("Wearable Wear")); + disabled_items.push_back(std::string("Wearable Add")); + } + else + { + disabled_items.push_back(std::string("Take Off")); + } + break; + default: + break; + } + } + } + hide_context_entries(menu, items, disabled_items); +} + +// Called from menus +// static +BOOL LLWearableBridge::canWearOnAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(!self) return FALSE; + if(!self->isAgentInventory()) + { + LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem(); + if(!item || !item->isComplete()) return FALSE; + } + return (!gAgentWearables.isWearingItem(self->mUUID)); +} + +// Called from menus +// static +void LLWearableBridge::onWearOnAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(!self) return; + self->wearOnAvatar(); +} + +void LLWearableBridge::wearOnAvatar() +{ + // Don't wear anything until initial wearables are loaded, can + // destroy clothing items. + if (!gAgentWearables.areWearablesLoaded()) + { + LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); + return; + } + + LLViewerInventoryItem* item = getItem(); + if(item) + { + if(!isAgentInventory()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else + { + wear_inventory_item_on_avatar(item); + } + } +} + +void LLWearableBridge::wearAddOnAvatar() +{ + // Don't wear anything until initial wearables are loaded, can + // destroy clothing items. + if (!gAgentWearables.areWearablesLoaded()) + { + LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); + return; + } + + LLViewerInventoryItem* item = getItem(); + if(item) + { + if(!isAgentInventory()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else + { + wear_add_inventory_item_on_avatar(item); + } + } +} + +// static +void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata ) +{ + LLUUID* item_id = (LLUUID*) userdata; + if(wearable) + { + LLViewerInventoryItem* item = NULL; + item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); + if(item) + { + if(item->getAssetUUID() == wearable->getAssetID()) + { + gAgentWearables.setWearableItem(item, wearable); + gInventory.notifyObservers(); + //self->getFolderItem()->refreshFromRoot(); + } + else + { + llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; + } + } + } + delete item_id; +} + +// static +// BAP remove the "add" code path once everything is fully COF-ified. +void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ) +{ + LLUUID* item_id = (LLUUID*) userdata; + if(wearable) + { + LLViewerInventoryItem* item = NULL; + item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); + if(item) + { + if(item->getAssetUUID() == wearable->getAssetID()) + { + bool do_append = true; + gAgentWearables.setWearableItem(item, wearable, do_append); + gInventory.notifyObservers(); + //self->getFolderItem()->refreshFromRoot(); + } + else + { + llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; + } + } + } + delete item_id; +} + +// static +BOOL LLWearableBridge::canEditOnAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(!self) return FALSE; + + return (gAgentWearables.isWearingItem(self->mUUID)); +} + +// static +void LLWearableBridge::onEditOnAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(self) + { + self->editOnAvatar(); + } +} + +void LLWearableBridge::editOnAvatar() +{ + const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID); + if( wearable ) + { + // Set the tab to the right wearable. + if (gFloaterCustomize) + gFloaterCustomize->setCurrentWearableType( wearable->getType() ); + + if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() ) + { + // Start Avatar Customization + gAgent.changeCameraToCustomizeAvatar(); + } + } +} + +// static +BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if( self && (LLAssetType::AT_BODYPART != self->mAssetType) ) + { + return gAgentWearables.isWearingItem( self->mUUID ); + } + return FALSE; +} + +// static +void LLWearableBridge::onRemoveFromAvatar(void* user_data) +{ + LLWearableBridge* self = (LLWearableBridge*)user_data; + if(!self) return; + if(gAgentWearables.isWearingItem(self->mUUID)) + { + LLViewerInventoryItem* item = self->getItem(); + if (item) + { + LLUUID parent_id = item->getParentUUID(); + LLWearableList::instance().getAsset(item->getAssetUUID(), + item->getName(), + item->getType(), + onRemoveFromAvatarArrived, + new OnRemoveStruct(LLUUID(self->mUUID))); + } + } +} + +// static +void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable, + void* userdata) +{ + OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata; + const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID); + if(wearable) + { + if( gAgentWearables.isWearingItem( item_id ) ) + { + EWearableType type = wearable->getType(); + + if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&& + //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) ) + { + // MULTI_WEARABLE: FIXME HACK - always remove all + bool do_remove_all = false; + gAgentWearables.removeWearable( type, do_remove_all, 0 ); + } + } + } + + // Find and remove this item from the COF. + LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::getCOF()); + llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF. + for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); + iter != items.end(); + ++iter) + { + const LLViewerInventoryItem *linked_item = (*iter); + const LLUUID &item_id = linked_item->getUUID(); + gInventory.purgeObject(item_id); + } + gInventory.notifyObservers(); + + delete on_remove_struct; +} + +LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type, + const LLUUID& uuid,LLInventoryModel* model) +{ + LLInvFVBridgeAction* action = NULL; + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + action = new LLTextureBridgeAction(uuid,model); + break; + + case LLAssetType::AT_SOUND: + action = new LLSoundBridgeAction(uuid,model); + break; + + case LLAssetType::AT_LANDMARK: + action = new LLLandmarkBridgeAction(uuid,model); + break; + + case LLAssetType::AT_CALLINGCARD: + action = new LLCallingCardBridgeAction(uuid,model); + break; + + case LLAssetType::AT_OBJECT: + action = new LLObjectBridgeAction(uuid,model); + break; + + case LLAssetType::AT_NOTECARD: + action = new LLNotecardBridgeAction(uuid,model); + break; + + case LLAssetType::AT_ANIMATION: + action = new LLAnimationBridgeAction(uuid,model); + break; + + case LLAssetType::AT_GESTURE: + action = new LLGestureBridgeAction(uuid,model); + break; + + case LLAssetType::AT_LSL_TEXT: + action = new LLLSLTextBridgeAction(uuid,model); + break; + + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + action = new LLWearableBridgeAction(uuid,model); + + break; + + default: + break; + } + return action; +} + +//static +void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type, + const LLUUID& uuid,LLInventoryModel* model) +{ + LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); + if(action) + { + action->doIt(); + delete action; + } +} + +//static +void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model) +{ + LLAssetType::EType asset_type = model->getItem(uuid)->getType(); + LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); + if(action) + { + action->doIt(); + delete action; + } +} + +LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const +{ + if(mModel) + return (LLViewerInventoryItem*)mModel->getItem(mUUID); + return NULL; +} + +//virtual +void LLTextureBridgeAction::doIt() +{ + if (getItem()) + { + LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + +//virtual +void LLSoundBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if(item) + { + LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + + +//virtual +void LLLandmarkBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if( item ) + { + // Opening (double-clicking) a landmark immediately teleports, + // but warns you the first time. + LLSD payload; + payload["asset_id"] = item->getAssetUUID(); + LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); + } + + LLInvFVBridgeAction::doIt(); +} + + +//virtual +void LLCallingCardBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if(item && item->getCreatorUUID().notNull()) + { + LLAvatarActions::showProfile(item->getCreatorUUID()); + } + + LLInvFVBridgeAction::doIt(); +} + +//virtual +void +LLNotecardBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + +//virtual +void LLGestureBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); + preview->setFocus(TRUE); + } + + LLInvFVBridgeAction::doIt(); +} + +//virtual +void LLAnimationBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + + +//virtual +void LLObjectBridgeAction::doIt() +{ + LLFloaterReg::showInstance("properties", mUUID); + + LLInvFVBridgeAction::doIt(); +} + + +//virtual +void LLLSLTextBridgeAction::doIt() +{ + LLViewerInventoryItem* item = getItem(); + if (item) + { + LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); + } + + LLInvFVBridgeAction::doIt(); +} + + +BOOL LLWearableBridgeAction::isInTrash() const +{ + if(!mModel) return FALSE; + LLUUID trash_id = mModel->findCategoryUUIDForType(LLAssetType::AT_TRASH); + return mModel->isObjectDescendentOf(mUUID, trash_id); +} + +BOOL LLWearableBridgeAction::isAgentInventory() const +{ + if(!mModel) return FALSE; + if(gInventory.getRootFolderID() == mUUID) return TRUE; + return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); +} + +void LLWearableBridgeAction::wearOnAvatar() +{ + // Don't wear anything until initial wearables are loaded, can + // destroy clothing items. + if (!gAgentWearables.areWearablesLoaded()) + { + LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); + return; + } + + LLViewerInventoryItem* item = getItem(); + if(item) + { + if(!isAgentInventory()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else + { + wear_inventory_item_on_avatar(item); + } + } +} + +//virtual +void LLWearableBridgeAction::doIt() +{ + if(isInTrash()) + { + LLNotifications::instance().add("CannotWearTrash"); + } + else if(isAgentInventory()) + { + if(!gAgentWearables.isWearingItem(mUUID)) + { + wearOnAvatar(); + } + } + else + { + // must be in the inventory library. copy it to our inventory + // and put it on right away. + LLViewerInventoryItem* item = getItem(); + if(item && item->isComplete()) + { + LLPointer cb = new WearOnAvatarCallback(); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else if(item) + { + // *TODO: We should fetch the item details, and then do + // the operation above. + LLNotifications::instance().add("CannotWearInfoNotComplete"); + } + } + + LLInvFVBridgeAction::doIt(); +} + +// +=================================================+ +// | LLLinkItemBridge | +// +=================================================+ +// For broken links + +std::string LLLinkItemBridge::sPrefix("Link: "); + + +LLUIImagePtr LLLinkItemBridge::getIcon() const +{ + if (LLViewerInventoryItem *item = getItem()) + { + return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE); + } + return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE); +} + +void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + // *TODO: Translate + lldebugs << "LLLink::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Delete")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Delete")); + } + } + hide_context_entries(menu, items, disabled_items); +} + + +// +=================================================+ +// | LLLinkBridge | +// +=================================================+ +// For broken links. + +std::string LLLinkFolderBridge::sPrefix("Link: "); + + +LLUIImagePtr LLLinkFolderBridge::getIcon() const +{ + LLAssetType::EType preferred_type = LLAssetType::AT_NONE; + if (LLViewerInventoryItem *item = getItem()) + { + if (const LLViewerInventoryCategory* cat = item->getLinkedCategory()) + { + preferred_type = cat->getPreferredType(); + } + } + return LLFolderBridge::getIcon(preferred_type); +} + +void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + // *TODO: Translate + lldebugs << "LLLink::buildContextMenu()" << llendl; + std::vector items; + std::vector disabled_items; + + if(isInTrash()) + { + items.push_back(std::string("Purge Item")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Purge Item")); + } + + items.push_back(std::string("Restore Item")); + } + else + { + items.push_back(std::string("Goto Link")); + items.push_back(std::string("Delete")); + if (!isItemRemovable()) + { + disabled_items.push_back(std::string("Delete")); + } + } + hide_context_entries(menu, items, disabled_items); +} + +void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if ("goto" == action) + { + gotoItem(folder); + return; + } + LLItemBridge::performAction(folder,model,action); +} + +void LLLinkFolderBridge::gotoItem(LLFolderView *folder) +{ + const LLUUID &cat_uuid = getFolderID(); + if (!cat_uuid.isNull()) + { + if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid)) + { + if (LLInventoryModel* model = getInventoryModel()) + { + model->fetchDescendentsOf(cat_uuid); + } + base_folder->setOpen(TRUE); + folder->setSelectionFromRoot(base_folder,TRUE); + folder->scrollToShowSelection(); + } + } +} + +const LLUUID &LLLinkFolderBridge::getFolderID() const +{ + if (LLViewerInventoryItem *link_item = getItem()) + { + if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory()) + { + const LLUUID& cat_uuid = cat->getUUID(); + return cat_uuid; + } + } + return LLUUID::null; +} diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 6b2a2d32de..3f3513a665 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -41,6 +41,7 @@ #include "llfoldervieweventlistener.h" class LLInventoryPanel; +class LLMenuGL; enum EInventoryIcon { @@ -121,7 +122,7 @@ protected: }; const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type); -void hideContextEntries(LLMenuGL& menu, +void hide_context_entries(LLMenuGL& menu, const std::vector &entries_to_show, const std::vector &disabled_entries); @@ -807,5 +808,9 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, void teleport_via_landmark(const LLUUID& asset_id); +// Utility function to hide all entries except those in the list +void hide_context_entries(LLMenuGL& menu, + const std::vector &entries_to_show, + const std::vector &disabled_entries); #endif // LL_LLINVENTORYBRIDGE_H diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp new file mode 100644 index 0000000000..694f702654 --- /dev/null +++ b/indra/newview/llinventoryfunctions.cpp @@ -0,0 +1,344 @@ +/** + * @file llfloaterinventory.cpp + * @brief Implementation of the inventory view and associated stuff. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include // for std::pair<> + +#include "llinventoryfunctions.h" + +// library includes +#include "llagent.h" +#include "llagentwearables.h" +#include "llcallingcard.h" +#include "llfloaterreg.h" +#include "llsdserialize.h" +#include "llfiltereditor.h" +#include "llspinctrl.h" +#include "llui.h" +#include "message.h" + +// newview includes +#include "llappearancemgr.h" +#include "llappviewer.h" +#include "llfirstuse.h" +#include "llfloaterchat.h" +#include "llfloatercustomize.h" +#include "llfocusmgr.h" +#include "llfolderview.h" +#include "llgesturemgr.h" +#include "lliconctrl.h" +#include "llimview.h" +#include "llinventorybridge.h" +#include "llinventoryclipboard.h" +#include "llinventorymodel.h" +#include "llinventorypanel.h" +#include "lllineeditor.h" +#include "llmenugl.h" +#include "llpreviewanim.h" +#include "llpreviewgesture.h" +#include "llpreviewnotecard.h" +#include "llpreviewscript.h" +#include "llpreviewsound.h" +#include "llpreviewtexture.h" +#include "llresmgr.h" +#include "llscrollbar.h" +#include "llscrollcontainer.h" +#include "llselectmgr.h" +#include "lltabcontainer.h" +#include "lltooldraganddrop.h" +#include "lluictrlfactory.h" +#include "llviewerinventory.h" +#include "llviewermessage.h" +#include "llviewerobjectlist.h" +#include "llviewerregion.h" +#include "llviewerwindow.h" +#include "llvoavatarself.h" +#include "llwearablelist.h" + +BOOL LLInventoryState::sWearNewClothing = FALSE; +LLUUID LLInventoryState::sWearNewClothingTransactionID; + +void LLSaveFolderState::setApply(BOOL apply) +{ + mApply = apply; + // before generating new list of open folders, clear the old one + if(!apply) + { + clearOpenFolders(); + } +} + +void LLSaveFolderState::doFolder(LLFolderViewFolder* folder) +{ + LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER); + if(mApply) + { + // we're applying the open state + LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); + if(!bridge) return; + LLUUID id(bridge->getUUID()); + if(mOpenFolders.find(id) != mOpenFolders.end()) + { + folder->setOpen(TRUE); + } + else + { + // keep selected filter in its current state, this is less jarring to user + if (!folder->isSelected()) + { + folder->setOpen(FALSE); + } + } + } + else + { + // we're recording state at this point + if(folder->isOpen()) + { + LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener(); + if(!bridge) return; + mOpenFolders.insert(bridge->getUUID()); + } + } +} + +void LLOpenFilteredFolders::doItem(LLFolderViewItem *item) +{ + if (item->getFiltered()) + { + item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } +} + +void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder) +{ + if (folder->getFiltered() && folder->getParentFolder()) + { + folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } + // if this folder didn't pass the filter, and none of its descendants did + else if (!folder->getFiltered() && !folder->hasFilteredDescendants()) + { + folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO); + } +} + +void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item) +{ + if (item->getFiltered() && !mItemSelected) + { + item->getRoot()->setSelection(item, FALSE, FALSE); + if (item->getParentFolder()) + { + item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } + item->getRoot()->scrollToShowSelection(); + mItemSelected = TRUE; + } +} + +void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder) +{ + if (folder->getFiltered() && !mItemSelected) + { + folder->getRoot()->setSelection(folder, FALSE, FALSE); + if (folder->getParentFolder()) + { + folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } + folder->getRoot()->scrollToShowSelection(); + mItemSelected = TRUE; + } +} + +void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item) +{ + if (item->getParentFolder() && item->isSelected()) + { + item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } +} + +void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder) +{ + if (folder->getParentFolder() && folder->isSelected()) + { + folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); + } +} + +const std::string& get_item_icon_name(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 attachment_point, + BOOL item_is_multi ) +{ + EInventoryIcon idx = OBJECT_ICON_NAME; + if ( item_is_multi ) + { + idx = OBJECT_MULTI_ICON_NAME; + } + + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + if(LLInventoryType::IT_SNAPSHOT == inventory_type) + { + idx = SNAPSHOT_ICON_NAME; + } + else + { + idx = TEXTURE_ICON_NAME; + } + break; + + case LLAssetType::AT_SOUND: + idx = SOUND_ICON_NAME; + break; + case LLAssetType::AT_CALLINGCARD: + if(attachment_point!= 0) + { + idx = CALLINGCARD_ONLINE_ICON_NAME; + } + else + { + idx = CALLINGCARD_OFFLINE_ICON_NAME; + } + break; + case LLAssetType::AT_LANDMARK: + if(attachment_point!= 0) + { + idx = LANDMARK_VISITED_ICON_NAME; + } + else + { + idx = LANDMARK_ICON_NAME; + } + break; + case LLAssetType::AT_SCRIPT: + case LLAssetType::AT_LSL_TEXT: + case LLAssetType::AT_LSL_BYTECODE: + idx = SCRIPT_ICON_NAME; + break; + case LLAssetType::AT_CLOTHING: + idx = CLOTHING_ICON_NAME; + case LLAssetType::AT_BODYPART : + if(LLAssetType::AT_BODYPART == asset_type) + { + idx = BODYPART_ICON_NAME; + } + switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point) + { + case WT_SHAPE: + idx = BODYPART_SHAPE_ICON_NAME; + break; + case WT_SKIN: + idx = BODYPART_SKIN_ICON_NAME; + break; + case WT_HAIR: + idx = BODYPART_HAIR_ICON_NAME; + break; + case WT_EYES: + idx = BODYPART_EYES_ICON_NAME; + break; + case WT_SHIRT: + idx = CLOTHING_SHIRT_ICON_NAME; + break; + case WT_PANTS: + idx = CLOTHING_PANTS_ICON_NAME; + break; + case WT_SHOES: + idx = CLOTHING_SHOES_ICON_NAME; + break; + case WT_SOCKS: + idx = CLOTHING_SOCKS_ICON_NAME; + break; + case WT_JACKET: + idx = CLOTHING_JACKET_ICON_NAME; + break; + case WT_GLOVES: + idx = CLOTHING_GLOVES_ICON_NAME; + break; + case WT_UNDERSHIRT: + idx = CLOTHING_UNDERSHIRT_ICON_NAME; + break; + case WT_UNDERPANTS: + idx = CLOTHING_UNDERPANTS_ICON_NAME; + break; + case WT_SKIRT: + idx = CLOTHING_SKIRT_ICON_NAME; + break; + case WT_ALPHA: + idx = CLOTHING_ALPHA_ICON_NAME; + break; + case WT_TATTOO: + idx = CLOTHING_TATTOO_ICON_NAME; + break; + default: + // no-op, go with choice above + break; + } + break; + case LLAssetType::AT_NOTECARD: + idx = NOTECARD_ICON_NAME; + break; + case LLAssetType::AT_ANIMATION: + idx = ANIMATION_ICON_NAME; + break; + case LLAssetType::AT_GESTURE: + idx = GESTURE_ICON_NAME; + break; + case LLAssetType::AT_FAVORITE: + //TODO - need bette idx + idx = LANDMARK_ICON_NAME; + break; + case LLAssetType::AT_LINK: + idx = LINKITEM_ICON_NAME; + break; + case LLAssetType::AT_LINK_FOLDER: + idx = LINKFOLDER_ICON_NAME; + break; + default: + break; + } + + return ICON_NAME[idx]; +} + +LLUIImagePtr get_item_icon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 attachment_point, + BOOL item_is_multi) +{ + const std::string& icon_name = get_item_icon_name(asset_type, inventory_type, attachment_point, item_is_multi ); + return LLUI::getUIImage(icon_name); +} diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h new file mode 100644 index 0000000000..efd40576a7 --- /dev/null +++ b/indra/newview/llinventoryfunctions.h @@ -0,0 +1,136 @@ +/** + * @file llinventoryfunctions.h + * @brief Miscellaneous inventory-related functions and classes + * class definition + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLINVENTORYFUNCTIONS_H +#define LL_LLINVENTORYFUNCTIONS_H + +#include "llassetstorage.h" +#include "lldarray.h" +#include "llfloater.h" +#include "llinventory.h" +#include "llinventoryfilter.h" +#include "llfolderview.h" +#include "llinventorymodel.h" +#include "lluictrlfactory.h" +#include + + +class LLFolderViewItem; +class LLInventoryFilter; +class LLInventoryModel; +class LLInventoryPanel; +class LLInvFVBridge; +class LLInventoryFVBridgeBuilder; +class LLMenuBarGL; +class LLCheckBoxCtrl; +class LLSpinCtrl; +class LLScrollContainer; +class LLTextBox; +class LLIconCtrl; +class LLSaveFolderState; +class LLFilterEditor; +class LLTabContainer; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// +// This is a collection of miscellaneous functions and classes +// that don't fit cleanly into any other class header. +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLInventoryState +{ +public: + // HACK: Until we can route this info through the instant message hierarchy + static BOOL sWearNewClothing; + static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction +}; + +class LLSelectFirstFilteredItem : public LLFolderViewFunctor +{ +public: + LLSelectFirstFilteredItem() : mItemSelected(FALSE) {} + virtual ~LLSelectFirstFilteredItem() {} + virtual void doFolder(LLFolderViewFolder* folder); + virtual void doItem(LLFolderViewItem* item); + BOOL wasItemSelected() { return mItemSelected; } +protected: + BOOL mItemSelected; +}; + +class LLOpenFilteredFolders : public LLFolderViewFunctor +{ +public: + LLOpenFilteredFolders() {} + virtual ~LLOpenFilteredFolders() {} + virtual void doFolder(LLFolderViewFolder* folder); + virtual void doItem(LLFolderViewItem* item); +}; + +class LLSaveFolderState : public LLFolderViewFunctor +{ +public: + LLSaveFolderState() : mApply(FALSE) {} + virtual ~LLSaveFolderState() {} + virtual void doFolder(LLFolderViewFolder* folder); + virtual void doItem(LLFolderViewItem* item) {} + void setApply(BOOL apply); + void clearOpenFolders() { mOpenFolders.clear(); } +protected: + std::set mOpenFolders; + BOOL mApply; +}; + +class LLOpenFoldersWithSelection : public LLFolderViewFunctor +{ +public: + LLOpenFoldersWithSelection() {} + virtual ~LLOpenFoldersWithSelection() {} + virtual void doFolder(LLFolderViewFolder* folder); + virtual void doItem(LLFolderViewItem* item); +}; + +const std::string& get_item_icon_name(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 attachment_point, + BOOL item_is_multi ); + +LLUIImagePtr get_item_icon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 attachment_point, + BOOL item_is_multi ); + +#endif // LL_LLINVENTORYFUNCTIONS_H + + + diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 1d7cbde0d5..23439191f3 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -46,6 +46,8 @@ #include "llfloater.h" #include "llfocusmgr.h" #include "llinventorybridge.h" +#include "llinventoryfunctions.h" +#include "llinventorypanel.h" #include "llfloaterinventory.h" #include "llviewerinventory.h" #include "llviewermessage.h" @@ -3174,13 +3176,13 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) // The incoming inventory could span more than one BulkInventoryUpdate packet, // so record the transaction ID for this purchase, then wear all clothing // that comes in as part of that transaction ID. JC - if (LLFloaterInventory::sWearNewClothing) + if (LLInventoryState::sWearNewClothing) { - LLFloaterInventory::sWearNewClothingTransactionID = tid; - LLFloaterInventory::sWearNewClothing = FALSE; + LLInventoryState::sWearNewClothingTransactionID = tid; + LLInventoryState::sWearNewClothing = FALSE; } - if (tid == LLFloaterInventory::sWearNewClothingTransactionID) + if (tid == LLInventoryState::sWearNewClothingTransactionID) { count = wearable_ids.size(); for (i = 0; i < count; ++i) diff --git a/indra/newview/llpanelcontents.cpp b/indra/newview/llpanelcontents.cpp index ea528a1df8..c28792a711 100644 --- a/indra/newview/llpanelcontents.cpp +++ b/indra/newview/llpanelcontents.cpp @@ -51,7 +51,7 @@ // project includes #include "llagent.h" #include "llfloaterbulkpermission.h" -#include "llpanelinventory.h" +#include "llpanelobjectinventory.h" #include "llpreviewscript.h" #include "llresmgr.h" #include "llselectmgr.h" @@ -89,14 +89,14 @@ BOOL LLPanelContents::postBuild() childSetAction("button new script",&LLPanelContents::onClickNewScript, this); childSetAction("button permissions",&LLPanelContents::onClickPermissions, this); - mPanelInventory = getChild("contents_inventory"); + mPanelInventoryObject = getChild("contents_inventory"); return TRUE; } LLPanelContents::LLPanelContents() : LLPanel(), - mPanelInventory(NULL) + mPanelInventoryObject(NULL) { } @@ -139,9 +139,9 @@ void LLPanelContents::refresh() LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject(children_ok); getState(object); - if (mPanelInventory) + if (mPanelInventoryObject) { - mPanelInventory->refresh(); + mPanelInventoryObject->refresh(); } } diff --git a/indra/newview/llpanelcontents.h b/indra/newview/llpanelcontents.h index bab980b524..14256845a6 100644 --- a/indra/newview/llpanelcontents.h +++ b/indra/newview/llpanelcontents.h @@ -35,9 +35,14 @@ #include "v3math.h" #include "llpanel.h" +#include "llinventory.h" +#include "lluuid.h" +#include "llmap.h" +#include "llviewerobject.h" +#include "llvoinventorylistener.h" class LLButton; -class LLPanelInventory; +class LLPanelObjectInventory; class LLViewerObject; class LLCheckBoxCtrl; class LLSpinCtrl; @@ -70,7 +75,7 @@ protected: void getState(LLViewerObject *object); public: - LLPanelInventory* mPanelInventory; + LLPanelObjectInventory* mPanelInventoryObject; }; -#endif +#endif // LL_LLPANELCONTENTS_H diff --git a/indra/newview/llpanelgroupnotices.cpp b/indra/newview/llpanelgroupnotices.cpp index 0ce85818dd..22138a81ec 100644 --- a/indra/newview/llpanelgroupnotices.cpp +++ b/indra/newview/llpanelgroupnotices.cpp @@ -38,6 +38,7 @@ #include "llinventory.h" #include "llviewerinventory.h" +#include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "llfloaterinventory.h" #include "llagent.h" diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp index 3d0db71045..7bc42b36f9 100644 --- a/indra/newview/llpanellandmarks.cpp +++ b/indra/newview/llpanellandmarks.cpp @@ -1,954 +1,955 @@ -/** - * @file llpanellandmarks.cpp - * @brief Landmarks tab for Side Bar "Places" panel - * - * $LicenseInfo:firstyear=2009&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llpanellandmarks.h" - -#include "llbutton.h" -#include "llfloaterreg.h" -#include "llsdutil.h" -#include "llsdutil_math.h" - -#include "llaccordionctrl.h" -#include "llaccordionctrltab.h" -#include "llagent.h" -#include "llagentpicksinfo.h" -#include "llagentui.h" -#include "llcallbacklist.h" -#include "lldndbutton.h" -#include "llfloaterworldmap.h" -#include "llfolderviewitem.h" -#include "llinventorysubtreepanel.h" -#include "lllandmarkactions.h" -#include "llplacesinventorybridge.h" -#include "llsidetray.h" -#include "llviewermenu.h" -#include "llviewerregion.h" - -// Not yet implemented; need to remove buildPanel() from constructor when we switch -//static LLRegisterPanelClassWrapper t_landmarks("panel_landmarks"); - -static const std::string OPTIONS_BUTTON_NAME = "options_gear_btn"; -static const std::string ADD_BUTTON_NAME = "add_btn"; -static const std::string ADD_FOLDER_BUTTON_NAME = "add_folder_btn"; -static const std::string TRASH_BUTTON_NAME = "trash_btn"; - - -// helper functions -static void filter_list(LLInventorySubTreePanel* inventory_list, const std::string& string); - - -LLLandmarksPanel::LLLandmarksPanel() - : LLPanelPlacesTab() - , mFavoritesInventoryPanel(NULL) - , mLandmarksInventoryPanel(NULL) - , mMyInventoryPanel(NULL) - , mLibraryInventoryPanel(NULL) - , mCurrentSelectedList(NULL) - , mListCommands(NULL) - , mGearFolderMenu(NULL) - , mGearLandmarkMenu(NULL) - , mDirtyFilter(false) -{ - LLUICtrlFactory::getInstance()->buildPanel(this, "panel_landmarks.xml"); -} - -LLLandmarksPanel::~LLLandmarksPanel() -{ -} - -BOOL LLLandmarksPanel::postBuild() -{ - if (!gInventory.isInventoryUsable()) - return FALSE; - - // mast be called before any other initXXX methods to init Gear menu - initListCommandsHandlers(); - - U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER); - mSortByDate = sort_order & LLInventoryFilter::SO_DATE; - initFavoritesInventroyPanel(); - initLandmarksInventroyPanel(); - initMyInventroyPanel(); - initLibraryInventroyPanel(); - - gIdleCallbacks.addFunction(LLLandmarksPanel::doIdle, this); - return TRUE; -} - -// virtual -void LLLandmarksPanel::onSearchEdit(const std::string& string) -{ - static std::string prev_string(""); - - if (prev_string == string) return; - - // show all folders in Landmarks Accordion for empty filter - mLandmarksInventoryPanel->setShowFolderState(string.empty() ? - LLInventoryFilter::SHOW_ALL_FOLDERS : - LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS - ); - - filter_list(mFavoritesInventoryPanel, string); - filter_list(mLandmarksInventoryPanel, string); - filter_list(mMyInventoryPanel, string); - filter_list(mLibraryInventoryPanel, string); - - prev_string = string; - mDirtyFilter = true; - - // give FolderView a chance to be refreshed. So, made all accordions visible - for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter) - { - LLAccordionCtrlTab* tab = *iter; - tab->setVisible(true); - } -} - -// virtual -void LLLandmarksPanel::onShowOnMap() -{ - if (NULL == mCurrentSelectedList) - { - llwarns << "There are no selected list. No actions are performed." << llendl; - return; - } - LLLandmark* landmark = getCurSelectedLandmark(); - if (!landmark) - return; - - LLVector3d landmark_global_pos; - if (!landmark->getGlobalPos(landmark_global_pos)) - return; - - LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance(); - if (!landmark_global_pos.isExactlyZero() && worldmap_instance) - { - worldmap_instance->trackLocation(landmark_global_pos); - LLFloaterReg::showInstance("world_map", "center"); - } -} - -// virtual -void LLLandmarksPanel::onTeleport() -{ - LLFolderViewItem* current_item = getCurSelectedItem(); - if (!current_item) - { - llwarns << "There are no selected list. No actions are performed." << llendl; - return; - } - - LLFolderViewEventListener* listenerp = current_item->getListener(); - if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK) - { - listenerp->openItem(); - } -} - -// virtual -void LLLandmarksPanel::updateVerbs() -{ - if (!isTabVisible()) - return; - - BOOL enabled = isLandmarkSelected(); - mTeleportBtn->setEnabled(enabled); - mShowOnMapBtn->setEnabled(enabled); - - // TODO: mantipov: Uncomment when mShareBtn is supported - // Share button should be enabled when neither a folder nor a landmark is selected - //mShareBtn->setEnabled(NULL != current_item); - - updateListCommands(); -} - -void LLLandmarksPanel::onSelectionChange(LLInventorySubTreePanel* inventory_list, const std::deque &items, BOOL user_action) -{ - if (user_action && (items.size() > 0)) - { - deselectOtherThan(inventory_list); - mCurrentSelectedList = inventory_list; - } - - LLFolderViewItem* current_item = inventory_list->getRootFolder()->getCurSelectedItem(); - if (!current_item) - return; - - updateVerbs(); -} - -void LLLandmarksPanel::onSelectorButtonClicked() -{ - // TODO: mantipov: update getting of selected item - // TODO: bind to "i" button - LLFolderViewItem* cur_item = mFavoritesInventoryPanel->getRootFolder()->getCurSelectedItem(); - - LLFolderViewEventListener* listenerp = cur_item->getListener(); - if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK) - { - LLSD key; - key["type"] = "landmark"; - key["id"] = listenerp->getUUID(); - - LLSideTray::getInstance()->showPanel("panel_places", key); - } -} - -////////////////////////////////////////////////////////////////////////// -// PROTECTED METHODS -////////////////////////////////////////////////////////////////////////// - -bool LLLandmarksPanel::isLandmarkSelected() const -{ - LLFolderViewItem* current_item = getCurSelectedItem(); - if(current_item && current_item->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK) - { - return true; - } - - return false; -} - -bool LLLandmarksPanel::isReceivedFolderSelected() const -{ - // Received Folder can be only in Landmarks accordion - if (mCurrentSelectedList != mLandmarksInventoryPanel) return false; - - // *TODO: it should be filled with logic when EXT-976 is done. - - llwarns << "Not implemented yet until EXT-976 is done." << llendl; - - return false; -} -LLLandmark* LLLandmarksPanel::getCurSelectedLandmark() const -{ - - LLFolderViewItem* cur_item = getCurSelectedItem(); - if(cur_item && cur_item->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK) - { - return LLLandmarkActions::getLandmark(cur_item->getListener()->getUUID()); - } - return NULL; -} - -LLFolderViewItem* LLLandmarksPanel::getCurSelectedItem () const -{ - return mCurrentSelectedList ? mCurrentSelectedList->getRootFolder()->getCurSelectedItem() : NULL; -} - -void LLLandmarksPanel::updateSortOrder(LLInventoryPanel* panel, bool byDate) -{ - if(!panel) return; - - U32 order = panel->getSortOrder(); - if (byDate) - { - panel->setSortOrder( order | LLInventoryFilter::SO_DATE ); - } - else - { - panel->setSortOrder( order & ~LLInventoryFilter::SO_DATE ); - } -} - -// virtual -void LLLandmarksPanel::processParcelInfo(const LLParcelData& parcel_data) -{ - //this function will be called after user will try to create a pick for selected landmark. - // We have to make request to sever to get parcel_id and snaption_id. - if(isLandmarkSelected()) - { - LLLandmark* landmark = getCurSelectedLandmark(); - LLFolderViewItem* cur_item = getCurSelectedItem(); - LLUUID id = cur_item->getListener()->getUUID(); - LLInventoryItem* inv_item = mCurrentSelectedList->getModel()->getItem(id); - if(landmark) - { - LLPanelPickEdit* panel_pick = LLPanelPickEdit::create(); - LLVector3d landmark_global_pos; - landmark->getGlobalPos(landmark_global_pos); - - // let's toggle pick panel into panel places - LLPanel* panel_places = LLSideTray::getInstance()->getChild("panel_places");//-> sidebar_places - panel_places->addChild(panel_pick); - LLRect paren_rect(panel_places->getRect()); - panel_pick->reshape(paren_rect.getWidth(),paren_rect.getHeight(), TRUE); - panel_pick->setRect(paren_rect); - panel_pick->onOpen(LLSD()); - - LLPickData data; - data.pos_global = landmark_global_pos; - data.name = cur_item->getName(); - data.desc = inv_item->getDescription(); - data.snapshot_id = parcel_data.snapshot_id; - data.parcel_id = parcel_data.parcel_id; - panel_pick->setPickData(&data); - - LLSD params; - params["parcel_id"] =parcel_data.parcel_id; - /* set exit callback to get back onto panel places - in callback we will make cleaning up( delete pick_panel instance, - remove landmark panel from observer list - */ - panel_pick->setExitCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this, - panel_pick, panel_places,params)); - panel_pick->setSaveCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this, - panel_pick, panel_places,params)); - panel_pick->setCancelCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this, - panel_pick, panel_places,params)); - } - } -} - -// virtual -void LLLandmarksPanel::setParcelID(const LLUUID& parcel_id) -{ - if (!parcel_id.isNull()) - { - LLRemoteParcelInfoProcessor::getInstance()->addObserver(parcel_id, this); - LLRemoteParcelInfoProcessor::getInstance()->sendParcelInfoRequest(parcel_id); - } -} - -// virtual -void LLLandmarksPanel::setErrorStatus(U32 status, const std::string& reason) -{ - llerrs<< "Can't handle remote parcel request."<< " Http Status: "<< status << ". Reason : "<< reason<("favorites_list"); - - initLandmarksPanel(mFavoritesInventoryPanel); - - initAccordion("tab_favorites", mFavoritesInventoryPanel); -} - -void LLLandmarksPanel::initLandmarksInventroyPanel() -{ - mLandmarksInventoryPanel = getChild("landmarks_list"); - - initLandmarksPanel(mLandmarksInventoryPanel); - - mLandmarksInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_ALL_FOLDERS); - - // subscribe to have auto-rename functionality while creating New Folder - mLandmarksInventoryPanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mLandmarksInventoryPanel, _1, _2)); - - initAccordion("tab_landmarks", mLandmarksInventoryPanel); -} - -void LLLandmarksPanel::initMyInventroyPanel() -{ - mMyInventoryPanel= getChild("my_inventory_list"); - - initLandmarksPanel(mMyInventoryPanel); - - initAccordion("tab_inventory", mMyInventoryPanel); -} - -void LLLandmarksPanel::initLibraryInventroyPanel() -{ - mLibraryInventoryPanel = getChild("library_list"); - - initLandmarksPanel(mLibraryInventoryPanel); - - initAccordion("tab_library", mLibraryInventoryPanel); -} - -void LLLandmarksPanel::initLandmarksPanel(LLInventorySubTreePanel* inventory_list) -{ - inventory_list->setFilterTypes(0x1 << LLInventoryType::IT_LANDMARK); - inventory_list->setSelectCallback(boost::bind(&LLLandmarksPanel::onSelectionChange, this, inventory_list, _1, _2)); - - inventory_list->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - updateSortOrder(inventory_list, mSortByDate); - - LLPlacesFolderView* root_folder = dynamic_cast(inventory_list->getRootFolder()); - if (root_folder) - { - root_folder->setupMenuHandle(LLInventoryType::IT_CATEGORY, mGearFolderMenu->getHandle()); - root_folder->setupMenuHandle(LLInventoryType::IT_LANDMARK, mGearLandmarkMenu->getHandle()); - } - - // save initial folder state to avoid incorrect work while switching between Landmarks & Teleport History tabs - // See EXT-1609. - inventory_list->saveFolderState(); -} - -void LLLandmarksPanel::initAccordion(const std::string& accordion_tab_name, LLInventorySubTreePanel* inventory_list) -{ - LLAccordionCtrlTab* accordion_tab = getChild(accordion_tab_name); - mAccordionTabs.push_back(accordion_tab); - accordion_tab->setDropDownStateChangedCallback( - boost::bind(&LLLandmarksPanel::onAccordionExpandedCollapsed, this, _2, inventory_list)); -} - -void LLLandmarksPanel::onAccordionExpandedCollapsed(const LLSD& param, LLInventorySubTreePanel* inventory_list) -{ - bool expanded = param.asBoolean(); - - if(!expanded && (mCurrentSelectedList == inventory_list)) - { - inventory_list->getRootFolder()->clearSelection(); - - mCurrentSelectedList = NULL; - updateVerbs(); - } -} - -void LLLandmarksPanel::deselectOtherThan(const LLInventorySubTreePanel* inventory_list) -{ - if (inventory_list != mFavoritesInventoryPanel) - { - mFavoritesInventoryPanel->getRootFolder()->clearSelection(); - } - - if (inventory_list != mLandmarksInventoryPanel) - { - mLandmarksInventoryPanel->getRootFolder()->clearSelection(); - } - if (inventory_list != mMyInventoryPanel) - { - mMyInventoryPanel->getRootFolder()->clearSelection(); - } - if (inventory_list != mLibraryInventoryPanel) - { - mLibraryInventoryPanel->getRootFolder()->clearSelection(); - } -} - -// List Commands Handlers -void LLLandmarksPanel::initListCommandsHandlers() -{ - mListCommands = getChild("bottom_panel"); - - mListCommands->childSetAction(OPTIONS_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onActionsButtonClick, this)); - mListCommands->childSetAction(TRASH_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onTrashButtonClick, this)); - mListCommands->getChild(ADD_BUTTON_NAME)->setHeldDownCallback(boost::bind(&LLLandmarksPanel::onAddButtonHeldDown, this)); - static const LLSD add_landmark_command("add_landmark"); - mListCommands->childSetAction(ADD_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onAddAction, this, add_landmark_command)); - - LLDragAndDropButton* trash_btn = mListCommands->getChild(TRASH_BUTTON_NAME); - trash_btn->setDragAndDropHandler(boost::bind(&LLLandmarksPanel::handleDragAndDropToTrash, this - , _4 // BOOL drop - , _5 // EDragAndDropType cargo_type - , _7 // EAcceptance* accept - )); - - mCommitCallbackRegistrar.add("Places.LandmarksGear.Add.Action", boost::bind(&LLLandmarksPanel::onAddAction, this, _2)); - mCommitCallbackRegistrar.add("Places.LandmarksGear.CopyPaste.Action", boost::bind(&LLLandmarksPanel::onClipboardAction, this, _2)); - mCommitCallbackRegistrar.add("Places.LandmarksGear.Custom.Action", boost::bind(&LLLandmarksPanel::onCustomAction, this, _2)); - mCommitCallbackRegistrar.add("Places.LandmarksGear.Folding.Action", boost::bind(&LLLandmarksPanel::onFoldingAction, this, _2)); - mEnableCallbackRegistrar.add("Places.LandmarksGear.Check", boost::bind(&LLLandmarksPanel::isActionChecked, this, _2)); - mEnableCallbackRegistrar.add("Places.LandmarksGear.Enable", boost::bind(&LLLandmarksPanel::isActionEnabled, this, _2)); - mGearLandmarkMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_places_gear_landmark.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - mGearFolderMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_places_gear_folder.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); - mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile("menu_place_add_button.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); -} - - -void LLLandmarksPanel::updateListCommands() -{ - bool add_folder_enabled = isActionEnabled("category"); - bool trash_enabled = isActionEnabled("delete"); - - // keep Options & Add Landmark buttons always enabled - mListCommands->childSetEnabled(ADD_FOLDER_BUTTON_NAME, add_folder_enabled); - mListCommands->childSetEnabled(TRASH_BUTTON_NAME, trash_enabled); -} - -void LLLandmarksPanel::onActionsButtonClick() -{ - LLFolderViewItem* cur_item = NULL; - if(mCurrentSelectedList) - cur_item = mCurrentSelectedList->getRootFolder()->getCurSelectedItem(); - - if(!cur_item) - return; - - LLFolderViewEventListener* listenerp = cur_item->getListener(); - - LLMenuGL* menu =NULL; - if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK) - { - menu = mGearLandmarkMenu; - } - else if (listenerp->getInventoryType() == LLInventoryType::IT_CATEGORY) - { - mGearFolderMenu->getChild("expand")->setVisible(!cur_item->isOpen()); - mGearFolderMenu->getChild("collapse")->setVisible(cur_item->isOpen()); - menu = mGearFolderMenu; - } - showActionMenu(menu,OPTIONS_BUTTON_NAME); -} - -void LLLandmarksPanel::onAddButtonHeldDown() -{ - showActionMenu(mMenuAdd,ADD_BUTTON_NAME); -} - -void LLLandmarksPanel::showActionMenu(LLMenuGL* menu, std::string spawning_view_name) -{ - if (menu) - { - menu->buildDrawLabels(); - menu->updateParent(LLMenuGL::sMenuContainer); - LLView* spawning_view = getChild (spawning_view_name); - S32 menu_x, menu_y; - //show menu in co-ordinates of panel - spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this); - menu_y += menu->getRect().getHeight(); - LLMenuGL::showPopup(this, menu, menu_x, menu_y); - } -} - -void LLLandmarksPanel::onTrashButtonClick() const -{ - onClipboardAction("delete"); -} - -void LLLandmarksPanel::onAddAction(const LLSD& userdata) const -{ - std::string command_name = userdata.asString(); - if("add_landmark" == command_name) - { - if(LLLandmarkActions::landmarkAlreadyExists()) - { - std::string location; - LLAgentUI::buildLocationString(location, LLAgentUI::LOCATION_FORMAT_FULL); - llwarns<<" Landmark already exists at location: "<< location<showPanel("panel_places", LLSD().insert("type", "create_landmark")); - } - else if ("category" == command_name) - { - LLFolderViewItem* item = getCurSelectedItem(); - if (item && mCurrentSelectedList == mLandmarksInventoryPanel) - { - LLFolderViewEventListener* folder_bridge = NULL; - if (item-> getListener()->getInventoryType() - == LLInventoryType::IT_LANDMARK) - { - // for a landmark get parent folder bridge - folder_bridge = item->getParentFolder()->getListener(); - } - else if (item-> getListener()->getInventoryType() - == LLInventoryType::IT_CATEGORY) - { - // for a folder get its own bridge - folder_bridge = item->getListener(); - } - - menu_create_inventory_item(mCurrentSelectedList->getRootFolder(), - dynamic_cast (folder_bridge), LLSD( - "category"), gInventory.findCategoryUUIDForType( - LLAssetType::AT_LANDMARK)); - } - } -} - -void LLLandmarksPanel::onClipboardAction(const LLSD& userdata) const -{ - if(!mCurrentSelectedList) - return; - std::string command_name = userdata.asString(); - if("copy_slurl" == command_name) - { - LLFolderViewItem* cur_item = getCurSelectedItem(); - if(cur_item) - LLLandmarkActions::copySLURLtoClipboard(cur_item->getListener()->getUUID()); - } - else if ( "paste" == command_name) - { - mCurrentSelectedList->getRootFolder()->paste(); - } - else if ( "cut" == command_name) - { - mCurrentSelectedList->getRootFolder()->cut(); - } - else - { - mCurrentSelectedList->getRootFolder()->doToSelected(mCurrentSelectedList->getModel(),command_name); - } -} - -void LLLandmarksPanel::onFoldingAction(const LLSD& userdata) -{ - if(!mCurrentSelectedList) return; - - LLFolderView* root_folder = mCurrentSelectedList->getRootFolder(); - std::string command_name = userdata.asString(); - - if ("expand_all" == command_name) - { - root_folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); - root_folder->arrangeAll(); - } - else if ("collapse_all" == command_name) - { - root_folder->closeAllFolders(); - } - else if ( "sort_by_date" == command_name) - { - mSortByDate = !mSortByDate; - updateSortOrder(mLandmarksInventoryPanel, mSortByDate); - updateSortOrder(mMyInventoryPanel, mSortByDate); - updateSortOrder(mLibraryInventoryPanel, mSortByDate); - } - else - { - root_folder->doToSelected(&gInventory, userdata); - } -} - -bool LLLandmarksPanel::isActionChecked(const LLSD& userdata) const -{ - const std::string command_name = userdata.asString(); - - if ( "sort_by_date" == command_name) - { - return mSortByDate; - } - - return false; -} - -bool LLLandmarksPanel::isActionEnabled(const LLSD& userdata) const -{ - std::string command_name = userdata.asString(); - - - LLPlacesFolderView* rootFolderView = mCurrentSelectedList ? - static_cast(mCurrentSelectedList->getRootFolder()) : NULL; - - if (NULL == rootFolderView) return false; - - // disable some commands for multi-selection. EXT-1757 - if (rootFolderView->getSelectedCount() > 1) - { - if ( "teleport" == command_name - || "more_info" == command_name - || "rename" == command_name - || "show_on_map" == command_name - || "copy_slurl" == command_name - ) - { - return false; - } - - } - - // disable some commands for Favorites accordion. EXT-1758 - if (mCurrentSelectedList == mFavoritesInventoryPanel) - { - if ( "expand_all" == command_name - || "collapse_all" == command_name - || "sort_by_date" == command_name - ) - return false; - } - - - if("category" == command_name) - { - // we can add folder only in Landmarks Accordion - if (mCurrentSelectedList == mLandmarksInventoryPanel) - { - // ... but except Received folder - return !isReceivedFolderSelected(); - } - else return false; - } - else if("paste" == command_name || "rename" == command_name || "cut" == command_name || "delete" == command_name) - { - return canSelectedBeModified(command_name); - } - else if ( "sort_by_date" == command_name) - { - return mSortByDate; - } - else if("create_pick" == command_name) - { - return !LLAgentPicksInfo::getInstance()->isPickLimitReached(); - } - else - { - llwarns << "Unprocessed command has come: " << command_name << llendl; - } - - return true; -} - -void LLLandmarksPanel::onCustomAction(const LLSD& userdata) -{ - LLFolderViewItem* cur_item = getCurSelectedItem(); - if(!cur_item) - return ; - std::string command_name = userdata.asString(); - if("more_info" == command_name) - { - cur_item->getListener()->performAction(mCurrentSelectedList->getRootFolder(),mCurrentSelectedList->getModel(),"about"); - } - else if ("teleport" == command_name) - { - onTeleport(); - } - else if ("show_on_map" == command_name) - { - onShowOnMap(); - } - else if ("create_pick" == command_name) - { - LLLandmark* landmark = getCurSelectedLandmark(); - if(!landmark) return; - - LLViewerRegion* region = gAgent.getRegion(); - if (!region) return; - - LLGlobalVec pos_global; - LLUUID region_id; - landmark->getGlobalPos(pos_global); - landmark->getRegionID(region_id); - LLVector3 region_pos((F32)fmod(pos_global.mdV[VX], (F64)REGION_WIDTH_METERS), - (F32)fmod(pos_global.mdV[VY], (F64)REGION_WIDTH_METERS), - (F32)pos_global.mdV[VZ]); - - LLSD body; - std::string url = region->getCapability("RemoteParcelRequest"); - if (!url.empty()) - { - body["location"] = ll_sd_from_vector3(region_pos); - if (!region_id.isNull()) - { - body["region_id"] = region_id; - } - if (!pos_global.isExactlyZero()) - { - U64 region_handle = to_region_handle(pos_global); - body["region_handle"] = ll_sd_from_U64(region_handle); - } - LLHTTPClient::post(url, body, new LLRemoteParcelRequestResponder(getObserverHandle())); - } - else - { - llwarns << "Can't create pick for landmark for region" << region_id - << ". Region: " << region->getName() - << " does not support RemoteParcelRequest" << llendl; - } - } -} - -/* -Processes such actions: cut/rename/delete/paste actions - -Rules: - 1. We can't perform any action in Library - 2. For Landmarks we can: - - cut/rename/delete in any other accordions - - paste - only in Favorites, Landmarks accordions - 3. For Folders we can: perform any action in Landmarks accordion, except Received folder - 4. We can not paste folders from Clipboard (processed by LLFolderView::canPaste()) - 5. Check LLFolderView/Inventory Bridges rules - */ -bool LLLandmarksPanel::canSelectedBeModified(const std::string& command_name) const -{ - // validate own rules first - - // nothing can be modified in Library - if (mLibraryInventoryPanel == mCurrentSelectedList) return false; - - bool can_be_modified = false; - - // landmarks can be modified in any other accordion... - if (isLandmarkSelected()) - { - can_be_modified = true; - - // we can modify landmarks anywhere except paste to My Inventory - if ("paste" == command_name) - { - can_be_modified = (mCurrentSelectedList != mMyInventoryPanel); - } - } - else - { - // ...folders only in the Landmarks accordion... - can_be_modified = mLandmarksInventoryPanel == mCurrentSelectedList; - - // ...except "Received" folder - can_be_modified &= !isReceivedFolderSelected(); - } - - // then ask LLFolderView permissions - if (can_be_modified) - { - if ("cut" == command_name) - { - can_be_modified = mCurrentSelectedList->getRootFolder()->canCut(); - } - else if ("rename" == command_name) - { - can_be_modified = getCurSelectedItem()->getListener()->isItemRenameable(); - } - else if ("delete" == command_name) - { - can_be_modified = getCurSelectedItem()->getListener()->isItemRemovable(); - } - else if("paste" == command_name) - { - return mCurrentSelectedList->getRootFolder()->canPaste(); - } - else - { - llwarns << "Unprocessed command has come: " << command_name << llendl; - } - } - - return can_be_modified; -} - -void LLLandmarksPanel::onPickPanelExit( LLPanelPickEdit* pick_panel, LLView* owner, const LLSD& params) -{ - pick_panel->setVisible(FALSE); - owner->removeChild(pick_panel); - //we need remove observer to avoid processParcelInfo in the future. - LLRemoteParcelInfoProcessor::getInstance()->removeObserver(params["parcel_id"].asUUID(), this); - - delete pick_panel; - pick_panel = NULL; -} - -bool LLLandmarksPanel::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept) -{ - *accept = ACCEPT_NO; - - switch (cargo_type) - { - - case DAD_LANDMARK: - case DAD_CATEGORY: - { - bool is_enabled = isActionEnabled("delete"); - - if (is_enabled) *accept = ACCEPT_YES_MULTI; - - if (is_enabled && drop) - { - onClipboardAction("delete"); - } - } - break; - default: - break; - } - - return true; -} - - -void LLLandmarksPanel::doIdle(void* landmarks_panel) -{ - LLLandmarksPanel* panel = (LLLandmarksPanel* ) landmarks_panel; - - if (panel->mDirtyFilter) - { - panel->updateFilteredAccordions(); - } - -} - -void LLLandmarksPanel::updateFilteredAccordions() -{ - LLInventoryPanel* inventory_list = NULL; - LLAccordionCtrlTab* accordion_tab = NULL; - for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter) - { - accordion_tab = *iter; - inventory_list = dynamic_cast (accordion_tab->getAccordionView()); - if (NULL == inventory_list) continue; - LLFolderView* fv = inventory_list->getRootFolder(); - - bool has_visible_children = fv->hasVisibleChildren(); - - accordion_tab->setVisible(has_visible_children); - } - - // we have to arrange accordion tabs for cases when filter string is less restrictive but - // all items are still filtered. - static LLAccordionCtrl* accordion = getChild("landmarks_accordion"); - accordion->arrange(); - - // now filter state is applied to accordion tabs - mDirtyFilter = false; -} - - -////////////////////////////////////////////////////////////////////////// -// HELPER FUNCTIONS -////////////////////////////////////////////////////////////////////////// -static void filter_list(LLInventorySubTreePanel* inventory_list, const std::string& string) -{ - if (string == "") - { - inventory_list->setFilterSubString(LLStringUtil::null); - - // re-open folders that were initially open - inventory_list->restoreFolderState(); - } - - gInventory.startBackgroundFetch(); - - if (inventory_list->getFilterSubString().empty() && string.empty()) - { - // current filter and new filter empty, do nothing - return; - } - - // save current folder open state if no filter currently applied - if (inventory_list->getRootFolder()->getFilterSubString().empty()) - { - inventory_list->saveFolderState(); - } - - // set new filter string - inventory_list->setFilterSubString(string); -} -// EOF +/** + * @file llpanellandmarks.cpp + * @brief Landmarks tab for Side Bar "Places" panel + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpanellandmarks.h" + +#include "llbutton.h" +#include "llfloaterreg.h" +#include "llsdutil.h" +#include "llsdutil_math.h" + +#include "llaccordionctrl.h" +#include "llaccordionctrltab.h" +#include "llagent.h" +#include "llagentpicksinfo.h" +#include "llagentui.h" +#include "llcallbacklist.h" +#include "lldndbutton.h" +#include "llfloaterworldmap.h" +#include "llfolderviewitem.h" +#include "llinventorypanel.h" +#include "llinventorysubtreepanel.h" +#include "lllandmarkactions.h" +#include "llplacesinventorybridge.h" +#include "llsidetray.h" +#include "llviewermenu.h" +#include "llviewerregion.h" + +// Not yet implemented; need to remove buildPanel() from constructor when we switch +//static LLRegisterPanelClassWrapper t_landmarks("panel_landmarks"); + +static const std::string OPTIONS_BUTTON_NAME = "options_gear_btn"; +static const std::string ADD_BUTTON_NAME = "add_btn"; +static const std::string ADD_FOLDER_BUTTON_NAME = "add_folder_btn"; +static const std::string TRASH_BUTTON_NAME = "trash_btn"; + + +// helper functions +static void filter_list(LLInventorySubTreePanel* inventory_list, const std::string& string); + + +LLLandmarksPanel::LLLandmarksPanel() + : LLPanelPlacesTab() + , mFavoritesInventoryPanel(NULL) + , mLandmarksInventoryPanel(NULL) + , mMyInventoryPanel(NULL) + , mLibraryInventoryPanel(NULL) + , mCurrentSelectedList(NULL) + , mListCommands(NULL) + , mGearFolderMenu(NULL) + , mGearLandmarkMenu(NULL) + , mDirtyFilter(false) +{ + LLUICtrlFactory::getInstance()->buildPanel(this, "panel_landmarks.xml"); +} + +LLLandmarksPanel::~LLLandmarksPanel() +{ +} + +BOOL LLLandmarksPanel::postBuild() +{ + if (!gInventory.isInventoryUsable()) + return FALSE; + + // mast be called before any other initXXX methods to init Gear menu + initListCommandsHandlers(); + + U32 sort_order = gSavedSettings.getU32(LLInventoryPanel::DEFAULT_SORT_ORDER); + mSortByDate = sort_order & LLInventoryFilter::SO_DATE; + initFavoritesInventroyPanel(); + initLandmarksInventroyPanel(); + initMyInventroyPanel(); + initLibraryInventroyPanel(); + + gIdleCallbacks.addFunction(LLLandmarksPanel::doIdle, this); + return TRUE; +} + +// virtual +void LLLandmarksPanel::onSearchEdit(const std::string& string) +{ + static std::string prev_string(""); + + if (prev_string == string) return; + + // show all folders in Landmarks Accordion for empty filter + mLandmarksInventoryPanel->setShowFolderState(string.empty() ? + LLInventoryFilter::SHOW_ALL_FOLDERS : + LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS + ); + + filter_list(mFavoritesInventoryPanel, string); + filter_list(mLandmarksInventoryPanel, string); + filter_list(mMyInventoryPanel, string); + filter_list(mLibraryInventoryPanel, string); + + prev_string = string; + mDirtyFilter = true; + + // give FolderView a chance to be refreshed. So, made all accordions visible + for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter) + { + LLAccordionCtrlTab* tab = *iter; + tab->setVisible(true); + } +} + +// virtual +void LLLandmarksPanel::onShowOnMap() +{ + if (NULL == mCurrentSelectedList) + { + llwarns << "There are no selected list. No actions are performed." << llendl; + return; + } + LLLandmark* landmark = getCurSelectedLandmark(); + if (!landmark) + return; + + LLVector3d landmark_global_pos; + if (!landmark->getGlobalPos(landmark_global_pos)) + return; + + LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance(); + if (!landmark_global_pos.isExactlyZero() && worldmap_instance) + { + worldmap_instance->trackLocation(landmark_global_pos); + LLFloaterReg::showInstance("world_map", "center"); + } +} + +// virtual +void LLLandmarksPanel::onTeleport() +{ + LLFolderViewItem* current_item = getCurSelectedItem(); + if (!current_item) + { + llwarns << "There are no selected list. No actions are performed." << llendl; + return; + } + + LLFolderViewEventListener* listenerp = current_item->getListener(); + if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK) + { + listenerp->openItem(); + } +} + +// virtual +void LLLandmarksPanel::updateVerbs() +{ + if (!isTabVisible()) + return; + + BOOL enabled = isLandmarkSelected(); + mTeleportBtn->setEnabled(enabled); + mShowOnMapBtn->setEnabled(enabled); + + // TODO: mantipov: Uncomment when mShareBtn is supported + // Share button should be enabled when neither a folder nor a landmark is selected + //mShareBtn->setEnabled(NULL != current_item); + + updateListCommands(); +} + +void LLLandmarksPanel::onSelectionChange(LLInventorySubTreePanel* inventory_list, const std::deque &items, BOOL user_action) +{ + if (user_action && (items.size() > 0)) + { + deselectOtherThan(inventory_list); + mCurrentSelectedList = inventory_list; + } + + LLFolderViewItem* current_item = inventory_list->getRootFolder()->getCurSelectedItem(); + if (!current_item) + return; + + updateVerbs(); +} + +void LLLandmarksPanel::onSelectorButtonClicked() +{ + // TODO: mantipov: update getting of selected item + // TODO: bind to "i" button + LLFolderViewItem* cur_item = mFavoritesInventoryPanel->getRootFolder()->getCurSelectedItem(); + + LLFolderViewEventListener* listenerp = cur_item->getListener(); + if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK) + { + LLSD key; + key["type"] = "landmark"; + key["id"] = listenerp->getUUID(); + + LLSideTray::getInstance()->showPanel("panel_places", key); + } +} + +////////////////////////////////////////////////////////////////////////// +// PROTECTED METHODS +////////////////////////////////////////////////////////////////////////// + +bool LLLandmarksPanel::isLandmarkSelected() const +{ + LLFolderViewItem* current_item = getCurSelectedItem(); + if(current_item && current_item->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK) + { + return true; + } + + return false; +} + +bool LLLandmarksPanel::isReceivedFolderSelected() const +{ + // Received Folder can be only in Landmarks accordion + if (mCurrentSelectedList != mLandmarksInventoryPanel) return false; + + // *TODO: it should be filled with logic when EXT-976 is done. + + llwarns << "Not implemented yet until EXT-976 is done." << llendl; + + return false; +} +LLLandmark* LLLandmarksPanel::getCurSelectedLandmark() const +{ + + LLFolderViewItem* cur_item = getCurSelectedItem(); + if(cur_item && cur_item->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK) + { + return LLLandmarkActions::getLandmark(cur_item->getListener()->getUUID()); + } + return NULL; +} + +LLFolderViewItem* LLLandmarksPanel::getCurSelectedItem () const +{ + return mCurrentSelectedList ? mCurrentSelectedList->getRootFolder()->getCurSelectedItem() : NULL; +} + +void LLLandmarksPanel::updateSortOrder(LLInventoryPanel* panel, bool byDate) +{ + if(!panel) return; + + U32 order = panel->getSortOrder(); + if (byDate) + { + panel->setSortOrder( order | LLInventoryFilter::SO_DATE ); + } + else + { + panel->setSortOrder( order & ~LLInventoryFilter::SO_DATE ); + } +} + +// virtual +void LLLandmarksPanel::processParcelInfo(const LLParcelData& parcel_data) +{ + //this function will be called after user will try to create a pick for selected landmark. + // We have to make request to sever to get parcel_id and snaption_id. + if(isLandmarkSelected()) + { + LLLandmark* landmark = getCurSelectedLandmark(); + LLFolderViewItem* cur_item = getCurSelectedItem(); + LLUUID id = cur_item->getListener()->getUUID(); + LLInventoryItem* inv_item = mCurrentSelectedList->getModel()->getItem(id); + if(landmark) + { + LLPanelPickEdit* panel_pick = LLPanelPickEdit::create(); + LLVector3d landmark_global_pos; + landmark->getGlobalPos(landmark_global_pos); + + // let's toggle pick panel into panel places + LLPanel* panel_places = LLSideTray::getInstance()->getChild("panel_places");//-> sidebar_places + panel_places->addChild(panel_pick); + LLRect paren_rect(panel_places->getRect()); + panel_pick->reshape(paren_rect.getWidth(),paren_rect.getHeight(), TRUE); + panel_pick->setRect(paren_rect); + panel_pick->onOpen(LLSD()); + + LLPickData data; + data.pos_global = landmark_global_pos; + data.name = cur_item->getName(); + data.desc = inv_item->getDescription(); + data.snapshot_id = parcel_data.snapshot_id; + data.parcel_id = parcel_data.parcel_id; + panel_pick->setPickData(&data); + + LLSD params; + params["parcel_id"] =parcel_data.parcel_id; + /* set exit callback to get back onto panel places + in callback we will make cleaning up( delete pick_panel instance, + remove landmark panel from observer list + */ + panel_pick->setExitCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this, + panel_pick, panel_places,params)); + panel_pick->setSaveCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this, + panel_pick, panel_places,params)); + panel_pick->setCancelCallback(boost::bind(&LLLandmarksPanel::onPickPanelExit,this, + panel_pick, panel_places,params)); + } + } +} + +// virtual +void LLLandmarksPanel::setParcelID(const LLUUID& parcel_id) +{ + if (!parcel_id.isNull()) + { + LLRemoteParcelInfoProcessor::getInstance()->addObserver(parcel_id, this); + LLRemoteParcelInfoProcessor::getInstance()->sendParcelInfoRequest(parcel_id); + } +} + +// virtual +void LLLandmarksPanel::setErrorStatus(U32 status, const std::string& reason) +{ + llerrs<< "Can't handle remote parcel request."<< " Http Status: "<< status << ". Reason : "<< reason<("favorites_list"); + + initLandmarksPanel(mFavoritesInventoryPanel); + + initAccordion("tab_favorites", mFavoritesInventoryPanel); +} + +void LLLandmarksPanel::initLandmarksInventroyPanel() +{ + mLandmarksInventoryPanel = getChild("landmarks_list"); + + initLandmarksPanel(mLandmarksInventoryPanel); + + mLandmarksInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_ALL_FOLDERS); + + // subscribe to have auto-rename functionality while creating New Folder + mLandmarksInventoryPanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mLandmarksInventoryPanel, _1, _2)); + + initAccordion("tab_landmarks", mLandmarksInventoryPanel); +} + +void LLLandmarksPanel::initMyInventroyPanel() +{ + mMyInventoryPanel= getChild("my_inventory_list"); + + initLandmarksPanel(mMyInventoryPanel); + + initAccordion("tab_inventory", mMyInventoryPanel); +} + +void LLLandmarksPanel::initLibraryInventroyPanel() +{ + mLibraryInventoryPanel = getChild("library_list"); + + initLandmarksPanel(mLibraryInventoryPanel); + + initAccordion("tab_library", mLibraryInventoryPanel); +} + +void LLLandmarksPanel::initLandmarksPanel(LLInventorySubTreePanel* inventory_list) +{ + inventory_list->setFilterTypes(0x1 << LLInventoryType::IT_LANDMARK); + inventory_list->setSelectCallback(boost::bind(&LLLandmarksPanel::onSelectionChange, this, inventory_list, _1, _2)); + + inventory_list->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); + updateSortOrder(inventory_list, mSortByDate); + + LLPlacesFolderView* root_folder = dynamic_cast(inventory_list->getRootFolder()); + if (root_folder) + { + root_folder->setupMenuHandle(LLInventoryType::IT_CATEGORY, mGearFolderMenu->getHandle()); + root_folder->setupMenuHandle(LLInventoryType::IT_LANDMARK, mGearLandmarkMenu->getHandle()); + } + + // save initial folder state to avoid incorrect work while switching between Landmarks & Teleport History tabs + // See EXT-1609. + inventory_list->saveFolderState(); +} + +void LLLandmarksPanel::initAccordion(const std::string& accordion_tab_name, LLInventorySubTreePanel* inventory_list) +{ + LLAccordionCtrlTab* accordion_tab = getChild(accordion_tab_name); + mAccordionTabs.push_back(accordion_tab); + accordion_tab->setDropDownStateChangedCallback( + boost::bind(&LLLandmarksPanel::onAccordionExpandedCollapsed, this, _2, inventory_list)); +} + +void LLLandmarksPanel::onAccordionExpandedCollapsed(const LLSD& param, LLInventorySubTreePanel* inventory_list) +{ + bool expanded = param.asBoolean(); + + if(!expanded && (mCurrentSelectedList == inventory_list)) + { + inventory_list->getRootFolder()->clearSelection(); + + mCurrentSelectedList = NULL; + updateVerbs(); + } +} + +void LLLandmarksPanel::deselectOtherThan(const LLInventorySubTreePanel* inventory_list) +{ + if (inventory_list != mFavoritesInventoryPanel) + { + mFavoritesInventoryPanel->getRootFolder()->clearSelection(); + } + + if (inventory_list != mLandmarksInventoryPanel) + { + mLandmarksInventoryPanel->getRootFolder()->clearSelection(); + } + if (inventory_list != mMyInventoryPanel) + { + mMyInventoryPanel->getRootFolder()->clearSelection(); + } + if (inventory_list != mLibraryInventoryPanel) + { + mLibraryInventoryPanel->getRootFolder()->clearSelection(); + } +} + +// List Commands Handlers +void LLLandmarksPanel::initListCommandsHandlers() +{ + mListCommands = getChild("bottom_panel"); + + mListCommands->childSetAction(OPTIONS_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onActionsButtonClick, this)); + mListCommands->childSetAction(TRASH_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onTrashButtonClick, this)); + mListCommands->getChild(ADD_BUTTON_NAME)->setHeldDownCallback(boost::bind(&LLLandmarksPanel::onAddButtonHeldDown, this)); + static const LLSD add_landmark_command("add_landmark"); + mListCommands->childSetAction(ADD_BUTTON_NAME, boost::bind(&LLLandmarksPanel::onAddAction, this, add_landmark_command)); + + LLDragAndDropButton* trash_btn = mListCommands->getChild(TRASH_BUTTON_NAME); + trash_btn->setDragAndDropHandler(boost::bind(&LLLandmarksPanel::handleDragAndDropToTrash, this + , _4 // BOOL drop + , _5 // EDragAndDropType cargo_type + , _7 // EAcceptance* accept + )); + + mCommitCallbackRegistrar.add("Places.LandmarksGear.Add.Action", boost::bind(&LLLandmarksPanel::onAddAction, this, _2)); + mCommitCallbackRegistrar.add("Places.LandmarksGear.CopyPaste.Action", boost::bind(&LLLandmarksPanel::onClipboardAction, this, _2)); + mCommitCallbackRegistrar.add("Places.LandmarksGear.Custom.Action", boost::bind(&LLLandmarksPanel::onCustomAction, this, _2)); + mCommitCallbackRegistrar.add("Places.LandmarksGear.Folding.Action", boost::bind(&LLLandmarksPanel::onFoldingAction, this, _2)); + mEnableCallbackRegistrar.add("Places.LandmarksGear.Check", boost::bind(&LLLandmarksPanel::isActionChecked, this, _2)); + mEnableCallbackRegistrar.add("Places.LandmarksGear.Enable", boost::bind(&LLLandmarksPanel::isActionEnabled, this, _2)); + mGearLandmarkMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_places_gear_landmark.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); + mGearFolderMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_places_gear_folder.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); + mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile("menu_place_add_button.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); +} + + +void LLLandmarksPanel::updateListCommands() +{ + bool add_folder_enabled = isActionEnabled("category"); + bool trash_enabled = isActionEnabled("delete"); + + // keep Options & Add Landmark buttons always enabled + mListCommands->childSetEnabled(ADD_FOLDER_BUTTON_NAME, add_folder_enabled); + mListCommands->childSetEnabled(TRASH_BUTTON_NAME, trash_enabled); +} + +void LLLandmarksPanel::onActionsButtonClick() +{ + LLFolderViewItem* cur_item = NULL; + if(mCurrentSelectedList) + cur_item = mCurrentSelectedList->getRootFolder()->getCurSelectedItem(); + + if(!cur_item) + return; + + LLFolderViewEventListener* listenerp = cur_item->getListener(); + + LLMenuGL* menu =NULL; + if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK) + { + menu = mGearLandmarkMenu; + } + else if (listenerp->getInventoryType() == LLInventoryType::IT_CATEGORY) + { + mGearFolderMenu->getChild("expand")->setVisible(!cur_item->isOpen()); + mGearFolderMenu->getChild("collapse")->setVisible(cur_item->isOpen()); + menu = mGearFolderMenu; + } + showActionMenu(menu,OPTIONS_BUTTON_NAME); +} + +void LLLandmarksPanel::onAddButtonHeldDown() +{ + showActionMenu(mMenuAdd,ADD_BUTTON_NAME); +} + +void LLLandmarksPanel::showActionMenu(LLMenuGL* menu, std::string spawning_view_name) +{ + if (menu) + { + menu->buildDrawLabels(); + menu->updateParent(LLMenuGL::sMenuContainer); + LLView* spawning_view = getChild (spawning_view_name); + S32 menu_x, menu_y; + //show menu in co-ordinates of panel + spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this); + menu_y += menu->getRect().getHeight(); + LLMenuGL::showPopup(this, menu, menu_x, menu_y); + } +} + +void LLLandmarksPanel::onTrashButtonClick() const +{ + onClipboardAction("delete"); +} + +void LLLandmarksPanel::onAddAction(const LLSD& userdata) const +{ + std::string command_name = userdata.asString(); + if("add_landmark" == command_name) + { + if(LLLandmarkActions::landmarkAlreadyExists()) + { + std::string location; + LLAgentUI::buildLocationString(location, LLAgentUI::LOCATION_FORMAT_FULL); + llwarns<<" Landmark already exists at location: "<< location<showPanel("panel_places", LLSD().insert("type", "create_landmark")); + } + else if ("category" == command_name) + { + LLFolderViewItem* item = getCurSelectedItem(); + if (item && mCurrentSelectedList == mLandmarksInventoryPanel) + { + LLFolderViewEventListener* folder_bridge = NULL; + if (item-> getListener()->getInventoryType() + == LLInventoryType::IT_LANDMARK) + { + // for a landmark get parent folder bridge + folder_bridge = item->getParentFolder()->getListener(); + } + else if (item-> getListener()->getInventoryType() + == LLInventoryType::IT_CATEGORY) + { + // for a folder get its own bridge + folder_bridge = item->getListener(); + } + + menu_create_inventory_item(mCurrentSelectedList->getRootFolder(), + dynamic_cast (folder_bridge), LLSD( + "category"), gInventory.findCategoryUUIDForType( + LLAssetType::AT_LANDMARK)); + } + } +} + +void LLLandmarksPanel::onClipboardAction(const LLSD& userdata) const +{ + if(!mCurrentSelectedList) + return; + std::string command_name = userdata.asString(); + if("copy_slurl" == command_name) + { + LLFolderViewItem* cur_item = getCurSelectedItem(); + if(cur_item) + LLLandmarkActions::copySLURLtoClipboard(cur_item->getListener()->getUUID()); + } + else if ( "paste" == command_name) + { + mCurrentSelectedList->getRootFolder()->paste(); + } + else if ( "cut" == command_name) + { + mCurrentSelectedList->getRootFolder()->cut(); + } + else + { + mCurrentSelectedList->getRootFolder()->doToSelected(mCurrentSelectedList->getModel(),command_name); + } +} + +void LLLandmarksPanel::onFoldingAction(const LLSD& userdata) +{ + if(!mCurrentSelectedList) return; + + LLFolderView* root_folder = mCurrentSelectedList->getRootFolder(); + std::string command_name = userdata.asString(); + + if ("expand_all" == command_name) + { + root_folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); + root_folder->arrangeAll(); + } + else if ("collapse_all" == command_name) + { + root_folder->closeAllFolders(); + } + else if ( "sort_by_date" == command_name) + { + mSortByDate = !mSortByDate; + updateSortOrder(mLandmarksInventoryPanel, mSortByDate); + updateSortOrder(mMyInventoryPanel, mSortByDate); + updateSortOrder(mLibraryInventoryPanel, mSortByDate); + } + else + { + root_folder->doToSelected(&gInventory, userdata); + } +} + +bool LLLandmarksPanel::isActionChecked(const LLSD& userdata) const +{ + const std::string command_name = userdata.asString(); + + if ( "sort_by_date" == command_name) + { + return mSortByDate; + } + + return false; +} + +bool LLLandmarksPanel::isActionEnabled(const LLSD& userdata) const +{ + std::string command_name = userdata.asString(); + + + LLPlacesFolderView* rootFolderView = mCurrentSelectedList ? + static_cast(mCurrentSelectedList->getRootFolder()) : NULL; + + if (NULL == rootFolderView) return false; + + // disable some commands for multi-selection. EXT-1757 + if (rootFolderView->getSelectedCount() > 1) + { + if ( "teleport" == command_name + || "more_info" == command_name + || "rename" == command_name + || "show_on_map" == command_name + || "copy_slurl" == command_name + ) + { + return false; + } + + } + + // disable some commands for Favorites accordion. EXT-1758 + if (mCurrentSelectedList == mFavoritesInventoryPanel) + { + if ( "expand_all" == command_name + || "collapse_all" == command_name + || "sort_by_date" == command_name + ) + return false; + } + + + if("category" == command_name) + { + // we can add folder only in Landmarks Accordion + if (mCurrentSelectedList == mLandmarksInventoryPanel) + { + // ... but except Received folder + return !isReceivedFolderSelected(); + } + else return false; + } + else if("paste" == command_name || "rename" == command_name || "cut" == command_name || "delete" == command_name) + { + return canSelectedBeModified(command_name); + } + else if ( "sort_by_date" == command_name) + { + return mSortByDate; + } + else if("create_pick" == command_name) + { + return !LLAgentPicksInfo::getInstance()->isPickLimitReached(); + } + else + { + llwarns << "Unprocessed command has come: " << command_name << llendl; + } + + return true; +} + +void LLLandmarksPanel::onCustomAction(const LLSD& userdata) +{ + LLFolderViewItem* cur_item = getCurSelectedItem(); + if(!cur_item) + return ; + std::string command_name = userdata.asString(); + if("more_info" == command_name) + { + cur_item->getListener()->performAction(mCurrentSelectedList->getRootFolder(),mCurrentSelectedList->getModel(),"about"); + } + else if ("teleport" == command_name) + { + onTeleport(); + } + else if ("show_on_map" == command_name) + { + onShowOnMap(); + } + else if ("create_pick" == command_name) + { + LLLandmark* landmark = getCurSelectedLandmark(); + if(!landmark) return; + + LLViewerRegion* region = gAgent.getRegion(); + if (!region) return; + + LLGlobalVec pos_global; + LLUUID region_id; + landmark->getGlobalPos(pos_global); + landmark->getRegionID(region_id); + LLVector3 region_pos((F32)fmod(pos_global.mdV[VX], (F64)REGION_WIDTH_METERS), + (F32)fmod(pos_global.mdV[VY], (F64)REGION_WIDTH_METERS), + (F32)pos_global.mdV[VZ]); + + LLSD body; + std::string url = region->getCapability("RemoteParcelRequest"); + if (!url.empty()) + { + body["location"] = ll_sd_from_vector3(region_pos); + if (!region_id.isNull()) + { + body["region_id"] = region_id; + } + if (!pos_global.isExactlyZero()) + { + U64 region_handle = to_region_handle(pos_global); + body["region_handle"] = ll_sd_from_U64(region_handle); + } + LLHTTPClient::post(url, body, new LLRemoteParcelRequestResponder(getObserverHandle())); + } + else + { + llwarns << "Can't create pick for landmark for region" << region_id + << ". Region: " << region->getName() + << " does not support RemoteParcelRequest" << llendl; + } + } +} + +/* +Processes such actions: cut/rename/delete/paste actions + +Rules: + 1. We can't perform any action in Library + 2. For Landmarks we can: + - cut/rename/delete in any other accordions + - paste - only in Favorites, Landmarks accordions + 3. For Folders we can: perform any action in Landmarks accordion, except Received folder + 4. We can not paste folders from Clipboard (processed by LLFolderView::canPaste()) + 5. Check LLFolderView/Inventory Bridges rules + */ +bool LLLandmarksPanel::canSelectedBeModified(const std::string& command_name) const +{ + // validate own rules first + + // nothing can be modified in Library + if (mLibraryInventoryPanel == mCurrentSelectedList) return false; + + bool can_be_modified = false; + + // landmarks can be modified in any other accordion... + if (isLandmarkSelected()) + { + can_be_modified = true; + + // we can modify landmarks anywhere except paste to My Inventory + if ("paste" == command_name) + { + can_be_modified = (mCurrentSelectedList != mMyInventoryPanel); + } + } + else + { + // ...folders only in the Landmarks accordion... + can_be_modified = mLandmarksInventoryPanel == mCurrentSelectedList; + + // ...except "Received" folder + can_be_modified &= !isReceivedFolderSelected(); + } + + // then ask LLFolderView permissions + if (can_be_modified) + { + if ("cut" == command_name) + { + can_be_modified = mCurrentSelectedList->getRootFolder()->canCut(); + } + else if ("rename" == command_name) + { + can_be_modified = getCurSelectedItem()->getListener()->isItemRenameable(); + } + else if ("delete" == command_name) + { + can_be_modified = getCurSelectedItem()->getListener()->isItemRemovable(); + } + else if("paste" == command_name) + { + return mCurrentSelectedList->getRootFolder()->canPaste(); + } + else + { + llwarns << "Unprocessed command has come: " << command_name << llendl; + } + } + + return can_be_modified; +} + +void LLLandmarksPanel::onPickPanelExit( LLPanelPickEdit* pick_panel, LLView* owner, const LLSD& params) +{ + pick_panel->setVisible(FALSE); + owner->removeChild(pick_panel); + //we need remove observer to avoid processParcelInfo in the future. + LLRemoteParcelInfoProcessor::getInstance()->removeObserver(params["parcel_id"].asUUID(), this); + + delete pick_panel; + pick_panel = NULL; +} + +bool LLLandmarksPanel::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept) +{ + *accept = ACCEPT_NO; + + switch (cargo_type) + { + + case DAD_LANDMARK: + case DAD_CATEGORY: + { + bool is_enabled = isActionEnabled("delete"); + + if (is_enabled) *accept = ACCEPT_YES_MULTI; + + if (is_enabled && drop) + { + onClipboardAction("delete"); + } + } + break; + default: + break; + } + + return true; +} + + +void LLLandmarksPanel::doIdle(void* landmarks_panel) +{ + LLLandmarksPanel* panel = (LLLandmarksPanel* ) landmarks_panel; + + if (panel->mDirtyFilter) + { + panel->updateFilteredAccordions(); + } + +} + +void LLLandmarksPanel::updateFilteredAccordions() +{ + LLInventoryPanel* inventory_list = NULL; + LLAccordionCtrlTab* accordion_tab = NULL; + for (accordion_tabs_t::const_iterator iter = mAccordionTabs.begin(); iter != mAccordionTabs.end(); ++iter) + { + accordion_tab = *iter; + inventory_list = dynamic_cast (accordion_tab->getAccordionView()); + if (NULL == inventory_list) continue; + LLFolderView* fv = inventory_list->getRootFolder(); + + bool has_visible_children = fv->hasVisibleChildren(); + + accordion_tab->setVisible(has_visible_children); + } + + // we have to arrange accordion tabs for cases when filter string is less restrictive but + // all items are still filtered. + static LLAccordionCtrl* accordion = getChild("landmarks_accordion"); + accordion->arrange(); + + // now filter state is applied to accordion tabs + mDirtyFilter = false; +} + + +////////////////////////////////////////////////////////////////////////// +// HELPER FUNCTIONS +////////////////////////////////////////////////////////////////////////// +static void filter_list(LLInventorySubTreePanel* inventory_list, const std::string& string) +{ + if (string == "") + { + inventory_list->setFilterSubString(LLStringUtil::null); + + // re-open folders that were initially open + inventory_list->restoreFolderState(); + } + + gInventory.startBackgroundFetch(); + + if (inventory_list->getFilterSubString().empty() && string.empty()) + { + // current filter and new filter empty, do nothing + return; + } + + // save current folder open state if no filter currently applied + if (inventory_list->getRootFolder()->getFilterSubString().empty()) + { + inventory_list->saveFolderState(); + } + + // set new filter string + inventory_list->setFilterSubString(string); +} +// EOF diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp new file mode 100644 index 0000000000..ca567018e7 --- /dev/null +++ b/indra/newview/llpanelmaininventory.cpp @@ -0,0 +1,818 @@ +/** + * @file llsidepanelmaininventory.cpp + * @brief Implementation of llsidepanelmaininventory. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llpanelmaininventory.h" + +#include "llfloaterinventory.h" +#include "llinventorybridge.h" +#include "llinventoryfunctions.h" +#include "llinventorypanel.h" +#include "llfiltereditor.h" +#include "llfloaterreg.h" +#include "llscrollcontainer.h" +#include "llsdserialize.h" +#include "llspinctrl.h" +#include "lltooldraganddrop.h" + +static LLRegisterPanelClassWrapper t_inventory("panel_main_inventory"); // Seraph is this redundant with constructor? + +///---------------------------------------------------------------------------- +/// LLFloaterInventoryFinder +///---------------------------------------------------------------------------- + +class LLFloaterInventoryFinder : public LLFloater +{ +public: + LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view); + virtual void draw(); + /*virtual*/ BOOL postBuild(); + void changeFilter(LLInventoryFilter* filter); + void updateElementsFromFilter(); + BOOL getCheckShowEmpty(); + BOOL getCheckSinceLogoff(); + + static void onTimeAgo(LLUICtrl*, void *); + static void onCheckSinceLogoff(LLUICtrl*, void *); + static void onCloseBtn(void* user_data); + static void selectAllTypes(void* user_data); + static void selectNoTypes(void* user_data); +private: + LLPanelMainInventory* mPanelInventoryDecorated; + LLSpinCtrl* mSpinSinceDays; + LLSpinCtrl* mSpinSinceHours; + LLInventoryFilter* mFilter; +}; + +///---------------------------------------------------------------------------- +/// LLPanelMainInventory +///---------------------------------------------------------------------------- + +LLPanelMainInventory::LLPanelMainInventory() + : LLPanel() +{ + LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT); + // Menu Callbacks (non contex menus) + mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelMainInventory::doToSelected, this, _2)); + mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLPanelMainInventory::closeAllFolders, this)); + mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); + mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); + mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLPanelMainInventory::doCreate, this, _2)); + mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow, this)); + mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLPanelMainInventory::toggleFindOptions, this)); + mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLPanelMainInventory::resetFilters, this)); + mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2)); + + // Controls + // *TODO: Just use persistant settings for each of these + U32 sort_order = gSavedSettings.getU32("InventorySortOrder"); + BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE ); + BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME ); + BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ); + + gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE); + gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE); + gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE); + gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE); + + mSavedFolderState = new LLSaveFolderState(); + mSavedFolderState->setApply(FALSE); +} + +BOOL LLPanelMainInventory::postBuild() +{ + gInventory.addObserver(this); + + mFilterTabs = getChild("inventory filter tabs"); + mFilterTabs->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterSelected, this)); + + //panel->getFilter()->markDefault(); + + // Set up the default inv. panel/filter settings. + mActivePanel = getChild("All Items"); + if (mActivePanel) + { + // "All Items" is the previous only view, so it gets the InventorySortOrder + mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder")); + mActivePanel->getFilter()->markDefault(); + mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); + mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2)); + } + LLInventoryPanel* recent_items_panel = getChild("Recent Items"); + if (recent_items_panel) + { + recent_items_panel->setSinceLogoff(TRUE); + recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE); + recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); + recent_items_panel->getFilter()->markDefault(); + recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2)); + } + + // Now load the stored settings from disk, if available. + std::ostringstream filterSaveName; + filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); + llinfos << "LLPanelMainInventory::init: reading from " << filterSaveName << llendl; + llifstream file(filterSaveName.str()); + LLSD savedFilterState; + if (file.is_open()) + { + LLSDSerialize::fromXML(savedFilterState, file); + file.close(); + + // Load the persistent "Recent Items" settings. + // Note that the "All Items" settings do not persist. + if(recent_items_panel) + { + if(savedFilterState.has(recent_items_panel->getFilter()->getName())) + { + LLSD recent_items = savedFilterState.get( + recent_items_panel->getFilter()->getName()); + recent_items_panel->getFilter()->fromLLSD(recent_items); + } + } + + } + + + mFilterEditor = getChild("inventory search editor"); + if (mFilterEditor) + { + mFilterEditor->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterEdit, this, _2)); + } + + // *TODO:Get the cost info from the server + const std::string upload_cost("10"); + childSetLabelArg("Upload Image", "[COST]", upload_cost); + childSetLabelArg("Upload Sound", "[COST]", upload_cost); + childSetLabelArg("Upload Animation", "[COST]", upload_cost); + childSetLabelArg("Bulk Upload", "[COST]", upload_cost); + + return TRUE; +} + +// Destroys the object +LLPanelMainInventory::~LLPanelMainInventory( void ) +{ + // Save the filters state. + LLSD filterRoot; + LLInventoryPanel* all_items_panel = getChild("All Items"); + if (all_items_panel) + { + LLInventoryFilter* filter = all_items_panel->getFilter(); + if (filter) + { + LLSD filterState; + filter->toLLSD(filterState); + filterRoot[filter->getName()] = filterState; + } + } + + LLInventoryPanel* recent_items_panel = getChild("Recent Items"); + if (recent_items_panel) + { + LLInventoryFilter* filter = recent_items_panel->getFilter(); + if (filter) + { + LLSD filterState; + filter->toLLSD(filterState); + filterRoot[filter->getName()] = filterState; + } + } + + std::ostringstream filterSaveName; + filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); + llofstream filtersFile(filterSaveName.str()); + if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile)) + { + llwarns << "Could not write to filters save file " << filterSaveName << llendl; + } + else + filtersFile.close(); + + gInventory.removeObserver(this); + delete mSavedFolderState; +} + +void LLPanelMainInventory::startSearch() +{ + // this forces focus to line editor portion of search editor + if (mFilterEditor) + { + mFilterEditor->focusFirstItem(TRUE); + } +} + +BOOL LLPanelMainInventory::handleKeyHere(KEY key, MASK mask) +{ + LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL; + if (root_folder) + { + // first check for user accepting current search results + if (mFilterEditor + && mFilterEditor->hasFocus() + && (key == KEY_RETURN + || key == KEY_DOWN) + && mask == MASK_NONE) + { + // move focus to inventory proper + mActivePanel->setFocus(TRUE); + root_folder->scrollToShowSelection(); + return TRUE; + } + + if (mActivePanel->hasFocus() && key == KEY_UP) + { + startSearch(); + } + } + + return LLPanel::handleKeyHere(key, mask); + +} + +//---------------------------------------------------------------------------- +// menu callbacks + +void LLPanelMainInventory::doToSelected(const LLSD& userdata) +{ + getPanel()->getRootFolder()->doToSelected(&gInventory, userdata); +} + +void LLPanelMainInventory::closeAllFolders() +{ + getPanel()->getRootFolder()->closeAllFolders(); +} + +void LLPanelMainInventory::newWindow() +{ + LLFloaterInventory::showAgentInventory(); +} + +void LLPanelMainInventory::doCreate(const LLSD& userdata) +{ + menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata); +} + +void LLPanelMainInventory::resetFilters() +{ + LLFloaterInventoryFinder *finder = getFinder(); + getActivePanel()->getFilter()->resetDefault(); + if (finder) + { + finder->updateElementsFromFilter(); + } + + setFilterTextFromFilter(); +} + +void LLPanelMainInventory::setSortBy(const LLSD& userdata) +{ + std::string sort_field = userdata.asString(); + if (sort_field == "name") + { + U32 order = getActivePanel()->getSortOrder(); + getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE ); + + gSavedSettings.setBOOL("Inventory.SortByName", TRUE ); + gSavedSettings.setBOOL("Inventory.SortByDate", FALSE ); + } + else if (sort_field == "date") + { + U32 order = getActivePanel()->getSortOrder(); + getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE ); + + gSavedSettings.setBOOL("Inventory.SortByName", FALSE ); + gSavedSettings.setBOOL("Inventory.SortByDate", TRUE ); + } + else if (sort_field == "foldersalwaysbyname") + { + U32 order = getActivePanel()->getSortOrder(); + if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME ) + { + order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME; + + gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE ); + } + else + { + order |= LLInventoryFilter::SO_FOLDERS_BY_NAME; + + gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE ); + } + getActivePanel()->setSortOrder( order ); + } + else if (sort_field == "systemfolderstotop") + { + U32 order = getActivePanel()->getSortOrder(); + if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ) + { + order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; + + gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE ); + } + else + { + order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; + + gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE ); + } + getActivePanel()->setSortOrder( order ); + } +} + +// static +BOOL LLPanelMainInventory::filtersVisible(void* user_data) +{ + LLPanelMainInventory* self = (LLPanelMainInventory*)user_data; + if(!self) return FALSE; + + return self->getFinder() != NULL; +} + +void LLPanelMainInventory::onClearSearch() +{ + LLFloater *finder = getFinder(); + if (mActivePanel) + { + mActivePanel->setFilterSubString(LLStringUtil::null); + mActivePanel->setFilterTypes(0xffffffff); + } + + if (finder) + { + LLFloaterInventoryFinder::selectAllTypes(finder); + } + + // re-open folders that were initially open + if (mActivePanel) + { + mSavedFolderState->setApply(TRUE); + mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); + LLOpenFoldersWithSelection opener; + mActivePanel->getRootFolder()->applyFunctorRecursively(opener); + mActivePanel->getRootFolder()->scrollToShowSelection(); + } +} + +void LLPanelMainInventory::onFilterEdit(const std::string& search_string ) +{ + if (search_string == "") + { + onClearSearch(); + } + if (!mActivePanel) + { + return; + } + + gInventory.startBackgroundFetch(); + + std::string uppercase_search_string = search_string; + LLStringUtil::toUpper(uppercase_search_string); + if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty()) + { + // current filter and new filter empty, do nothing + return; + } + + // save current folder open state if no filter currently applied + if (!mActivePanel->getRootFolder()->isFilterModified()) + { + mSavedFolderState->setApply(FALSE); + mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); + } + + // set new filter string + mActivePanel->setFilterSubString(uppercase_search_string); +} + + + //static + BOOL LLPanelMainInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward) + { + LLPanelMainInventory* active_view = NULL; + + LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); + for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) + { + LLPanelMainInventory* iv = dynamic_cast(*iter); + if (iv) + { + if (gFocusMgr.childHasKeyboardFocus(iv)) + { + active_view = iv; + break; + } + } + } + + if (!active_view) + { + return FALSE; + } + + std::string search_string(find_text); + + if (search_string.empty()) + { + return FALSE; + } + + if (active_view->getPanel() && + active_view->getPanel()->getRootFolder()->search(first_item, search_string, backward)) + { + return TRUE; + } + + return FALSE; + } + +void LLPanelMainInventory::onFilterSelected() +{ + // Find my index + mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs"); + + if (!mActivePanel) + { + return; + } + LLInventoryFilter* filter = mActivePanel->getFilter(); + LLFloaterInventoryFinder *finder = getFinder(); + if (finder) + { + finder->changeFilter(filter); + } + if (filter->isActive()) + { + // If our filter is active we may be the first thing requiring a fetch so we better start it here. + gInventory.startBackgroundFetch(); + } + setFilterTextFromFilter(); +} + +const std::string LLPanelMainInventory::getFilterSubString() +{ + return mActivePanel->getFilterSubString(); +} + +void LLPanelMainInventory::setFilterSubString(const std::string& string) +{ + mActivePanel->setFilterSubString(string); +} + +BOOL LLPanelMainInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + std::string& tooltip_msg) +{ + // Check to see if we are auto scrolling from the last frame + LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel(); + BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y); + if(mFilterTabs) + { + if(needsToScroll) + { + mFilterTabs->startDragAndDropDelayTimer(); + } + } + + BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); + + return handled; +} + +void LLPanelMainInventory::changed(U32 mask) +{ +} + + +void LLPanelMainInventory::setFilterTextFromFilter() +{ + mFilterText = mActivePanel->getFilter()->getFilterText(); +} + +void LLPanelMainInventory::toggleFindOptions() +{ + LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE); + LLFloater *floater = getFinder(); + if (!floater) + { + LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this); + mFinderHandle = finder->getHandle(); + finder->openFloater(); + + LLFloater* parent_floater = gFloaterView->getParentFloater(this); + if (parent_floater) // Seraph: Fix this, shouldn't be null even for sidepanel + parent_floater->addDependentFloater(mFinderHandle); + // start background fetch of folders + gInventory.startBackgroundFetch(); + } + else + { + floater->closeFloater(); + } +} + +void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_type& cb) +{ + getChild("All Items")->setSelectCallback(cb); + getChild("Recent Items")->setSelectCallback(cb); +} + +///---------------------------------------------------------------------------- +/// LLFloaterInventoryFinder +///---------------------------------------------------------------------------- + +LLFloaterInventoryFinder* LLPanelMainInventory::getFinder() +{ + return (LLFloaterInventoryFinder*)mFinderHandle.get(); +} + + +LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view) : + LLFloater(LLSD()), + mPanelInventoryDecorated(inventory_view), + mFilter(inventory_view->getPanel()->getFilter()) +{ + LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL); + updateElementsFromFilter(); +} + + +void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data) +{ + LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; + if (!self) return; + + bool since_logoff= self->childGetValue("check_since_logoff"); + + if (!since_logoff && + !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) ) + { + self->mSpinSinceHours->set(1.0f); + } +} +BOOL LLFloaterInventoryFinder::postBuild() +{ + const LLRect& viewrect = mPanelInventoryDecorated->getRect(); + setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight())); + + childSetAction("All", selectAllTypes, this); + childSetAction("None", selectNoTypes, this); + + mSpinSinceHours = getChild("spin_hours_ago"); + childSetCommitCallback("spin_hours_ago", onTimeAgo, this); + + mSpinSinceDays = getChild("spin_days_ago"); + childSetCommitCallback("spin_days_ago", onTimeAgo, this); + + // mCheckSinceLogoff = getChild("check_since_logoff"); + childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this); + + childSetAction("Close", onCloseBtn, this); + + updateElementsFromFilter(); + return TRUE; +} +void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) +{ + LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; + if (!self) return; + + bool since_logoff=true; + if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) + { + since_logoff = false; + } + self->childSetValue("check_since_logoff", since_logoff); +} + +void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter) +{ + mFilter = filter; + updateElementsFromFilter(); +} + +void LLFloaterInventoryFinder::updateElementsFromFilter() +{ + if (!mFilter) + return; + + // Get data needed for filter display + U32 filter_types = mFilter->getFilterTypes(); + std::string filter_string = mFilter->getFilterSubString(); + LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState(); + U32 hours = mFilter->getHoursAgo(); + + // update the ui elements + setTitle(mFilter->getName()); + + childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); + + childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); + childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); + childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); + childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); + childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); + childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); + childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); + childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); + childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); + childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); + childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); + childSetValue("check_since_logoff", mFilter->isSinceLogoff()); + mSpinSinceHours->set((F32)(hours % 24)); + mSpinSinceDays->set((F32)(hours / 24)); +} + +void LLFloaterInventoryFinder::draw() +{ + LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW); + U32 filter = 0xffffffff; + BOOL filtered_by_all_types = TRUE; + + if (!childGetValue("check_animation")) + { + filter &= ~(0x1 << LLInventoryType::IT_ANIMATION); + filtered_by_all_types = FALSE; + } + + + if (!childGetValue("check_calling_card")) + { + filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD); + filtered_by_all_types = FALSE; + } + + if (!childGetValue("check_clothing")) + { + filter &= ~(0x1 << LLInventoryType::IT_WEARABLE); + filtered_by_all_types = FALSE; + } + + if (!childGetValue("check_gesture")) + { + filter &= ~(0x1 << LLInventoryType::IT_GESTURE); + filtered_by_all_types = FALSE; + } + + if (!childGetValue("check_landmark")) + + + { + filter &= ~(0x1 << LLInventoryType::IT_LANDMARK); + filtered_by_all_types = FALSE; + } + + if (!childGetValue("check_notecard")) + { + filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); + filtered_by_all_types = FALSE; + } + + if (!childGetValue("check_object")) + { + filter &= ~(0x1 << LLInventoryType::IT_OBJECT); + filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT); + filtered_by_all_types = FALSE; + } + + if (!childGetValue("check_script")) + { + filter &= ~(0x1 << LLInventoryType::IT_LSL); + filtered_by_all_types = FALSE; + } + + if (!childGetValue("check_sound")) + { + filter &= ~(0x1 << LLInventoryType::IT_SOUND); + filtered_by_all_types = FALSE; + } + + if (!childGetValue("check_texture")) + { + filter &= ~(0x1 << LLInventoryType::IT_TEXTURE); + filtered_by_all_types = FALSE; + } + + if (!childGetValue("check_snapshot")) + { + filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT); + filtered_by_all_types = FALSE; + } + + if (!filtered_by_all_types) + { + // don't include folders in filter, unless I've selected everything + filter &= ~(0x1 << LLInventoryType::IT_CATEGORY); + } + + // update the panel, panel will update the filter + mPanelInventoryDecorated->getPanel()->setShowFolderState(getCheckShowEmpty() ? + LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); + mPanelInventoryDecorated->getPanel()->setFilterTypes(filter); + if (getCheckSinceLogoff()) + { + mSpinSinceDays->set(0); + mSpinSinceHours->set(0); + } + U32 days = (U32)mSpinSinceDays->get(); + U32 hours = (U32)mSpinSinceHours->get(); + if (hours > 24) + { + days += hours / 24; + hours = (U32)hours % 24; + mSpinSinceDays->set((F32)days); + mSpinSinceHours->set((F32)hours); + } + hours += days * 24; + mPanelInventoryDecorated->getPanel()->setHoursAgo(hours); + mPanelInventoryDecorated->getPanel()->setSinceLogoff(getCheckSinceLogoff()); + mPanelInventoryDecorated->setFilterTextFromFilter(); + + LLPanel::draw(); +} + +BOOL LLFloaterInventoryFinder::getCheckShowEmpty() +{ + return childGetValue("check_show_empty"); +} + +BOOL LLFloaterInventoryFinder::getCheckSinceLogoff() +{ + return childGetValue("check_since_logoff"); +} + +void LLFloaterInventoryFinder::onCloseBtn(void* user_data) +{ + LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data; + finderp->closeFloater(); +} + +// static +void LLFloaterInventoryFinder::selectAllTypes(void* user_data) +{ + LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; + if(!self) return; + + self->childSetValue("check_animation", TRUE); + self->childSetValue("check_calling_card", TRUE); + self->childSetValue("check_clothing", TRUE); + self->childSetValue("check_gesture", TRUE); + self->childSetValue("check_landmark", TRUE); + self->childSetValue("check_notecard", TRUE); + self->childSetValue("check_object", TRUE); + self->childSetValue("check_script", TRUE); + self->childSetValue("check_sound", TRUE); + self->childSetValue("check_texture", TRUE); + self->childSetValue("check_snapshot", TRUE); +} + +//static +void LLFloaterInventoryFinder::selectNoTypes(void* user_data) +{ + LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; + if(!self) return; + + self->childSetValue("check_animation", FALSE); + self->childSetValue("check_calling_card", FALSE); + self->childSetValue("check_clothing", FALSE); + self->childSetValue("check_gesture", FALSE); + self->childSetValue("check_landmark", FALSE); + self->childSetValue("check_notecard", FALSE); + self->childSetValue("check_object", FALSE); + self->childSetValue("check_script", FALSE); + self->childSetValue("check_sound", FALSE); + self->childSetValue("check_texture", FALSE); + self->childSetValue("check_snapshot", FALSE); +} diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h new file mode 100644 index 0000000000..75526a3c98 --- /dev/null +++ b/indra/newview/llpanelmaininventory.h @@ -0,0 +1,125 @@ +/** + * @file llpanelmaininventory.h + * @brief llpanelmaininventory.h + * class definition + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLPANELMAININVENTORY_H +#define LL_LLPANELMAININVENTORY_H + +#include "llpanel.h" +#include "llinventorymodel.h" +#include "llfolderview.h" + +class LLFolderViewItem; +class LLInventoryPanel; +class LLSaveFolderState; +class LLFilterEditor; +class LLTabContainer; +class LLFloaterInventoryFinder; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLPanelMainInventory +// +// This is a panel used to view and control an agent's inventory, +// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters). +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLPanelMainInventory : public LLPanel, LLInventoryObserver +{ +public: + friend class LLFloaterInventoryFinder; + + LLPanelMainInventory(); + ~LLPanelMainInventory(); + + BOOL postBuild(); + + virtual BOOL handleKeyHere(KEY key, MASK mask); + + // Inherited functionality + /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + std::string& tooltip_msg); + /*virtual*/ void changed(U32 mask); + + LLInventoryPanel* getPanel() { return mActivePanel; } + LLInventoryPanel* getActivePanel() { return mActivePanel; } + + const std::string& getFilterText() const { return mFilterText; } + + void setSelectCallback(const LLFolderView::signal_t::slot_type& cb); + +protected: + // + // Misc functions + // + void setFilterTextFromFilter(); + void startSearch(); + + void toggleFindOptions(); + + static BOOL filtersVisible(void* user_data); + void onClearSearch(); + static void onFoldersByName(void *user_data); + static BOOL checkFoldersByName(void *user_data); + void onFilterEdit(const std::string& search_string ); + static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward); + void onFilterSelected(); + + const std::string getFilterSubString(); + void setFilterSubString(const std::string& string); + + // menu callbacks + void doToSelected(const LLSD& userdata); + void closeAllFolders(); + void newWindow(); + void doCreate(const LLSD& userdata); + void resetFilters(); + void setSortBy(const LLSD& userdata); + +private: + LLFloaterInventoryFinder* getFinder(); + + LLFilterEditor* mFilterEditor; + LLTabContainer* mFilterTabs; + LLHandle mFinderHandle; + LLInventoryPanel* mActivePanel; + LLSaveFolderState* mSavedFolderState; + + std::string mFilterText; +}; + +#endif // LL_LLPANELMAININVENTORY_H + + + diff --git a/indra/newview/llpanelobject.h b/indra/newview/llpanelobject.h index 1ab4ff581e..58d9fe9b76 100644 --- a/indra/newview/llpanelobject.h +++ b/indra/newview/llpanelobject.h @@ -45,7 +45,6 @@ class LLUICtrl; class LLButton; class LLViewerObject; class LLComboBox; -class LLPanelInventory; class LLColorSwatchCtrl; class LLTextureCtrl; class LLInventoryItem; diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp new file mode 100644 index 0000000000..365a6e632f --- /dev/null +++ b/indra/newview/llpanelobjectinventory.cpp @@ -0,0 +1,1905 @@ +/** + * @file llsidepanelinventory.cpp + * @brief LLPanelObjectInventory class implementation + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +//***************************************************************************** +// +// Implementation of the panel inventory - used to view and control a +// task's inventory. +// +//***************************************************************************** + +#include "llviewerprecompiledheaders.h" + +#include "llpanelobjectinventory.h" + +#include "roles_constants.h" + +#include "llagent.h" +#include "llcallbacklist.h" +#include "llfloaterbuycurrency.h" +#include "llfloaterreg.h" +#include "llinventorybridge.h" +#include "llinventoryfunctions.h" +#include "llpreviewanim.h" +#include "llpreviewgesture.h" +#include "llpreviewnotecard.h" +#include "llpreviewscript.h" +#include "llpreviewsound.h" +#include "llpreviewtexture.h" +#include "llscrollcontainer.h" +#include "llselectmgr.h" +#include "llstatusbar.h" +#include "lltrans.h" +#include "llviewerregion.h" +#include "llviewerobjectlist.h" +#include "llviewermessage.h" + + +///---------------------------------------------------------------------------- +/// Class LLTaskInvFVBridge +///---------------------------------------------------------------------------- + +class LLTaskInvFVBridge : public LLFolderViewEventListener +{ +protected: + LLUUID mUUID; + std::string mName; + mutable std::string mDisplayName; + LLPanelObjectInventory* mPanel; + U32 mFlags; + + LLInventoryItem* findItem() const; + +public: + LLTaskInvFVBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name, + U32 flags=0); + virtual ~LLTaskInvFVBridge( void ) {} + + virtual LLFontGL::StyleFlags getLabelStyle() const { return LLFontGL::NORMAL; } + virtual std::string getLabelSuffix() const { return LLStringUtil::null; } + + static LLTaskInvFVBridge* createObjectBridge(LLPanelObjectInventory* panel, + LLInventoryObject* object); + void showProperties(); + void buyItem(); + S32 getPrice(); + static bool commitBuyItem(const LLSD& notification, const LLSD& response); + + // LLFolderViewEventListener functionality + virtual const std::string& getName() const; + virtual const std::string& getDisplayName() const; + virtual PermissionMask getPermissionMask() const { return PERM_NONE; } + /*virtual*/ LLAssetType::EType getPreferredType() const { return LLAssetType::AT_NONE; } + virtual const LLUUID& getUUID() const { return mUUID; } + virtual time_t getCreationDate() const; + virtual LLUIImagePtr getIcon() const; + virtual void openItem(); + virtual void closeItem() {} + virtual void previewItem(); + virtual void selectItem() {} + virtual BOOL isItemRenameable() const; + virtual BOOL renameItem(const std::string& new_name); + virtual BOOL isItemMovable() const; + virtual BOOL isItemRemovable(); + virtual BOOL removeItem(); + virtual void removeBatch(LLDynamicArray& batch); + virtual void move(LLFolderViewEventListener* parent_listener); + virtual BOOL isItemCopyable() const; + virtual BOOL copyToClipboard() const; + virtual void cutToClipboard(); + virtual BOOL isClipboardPasteable() const; + virtual void pasteFromClipboard(); + virtual void pasteLinkFromClipboard(); + virtual void buildContextMenu(LLMenuGL& menu, U32 flags); + virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + virtual BOOL isUpToDate() const { return TRUE; } + virtual BOOL hasChildren() const { return FALSE; } + virtual LLInventoryType::EType getInventoryType() const { return LLInventoryType::IT_NONE; } + // LLDragAndDropBridge functionality + virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const; + virtual BOOL dragOrDrop(MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data); +}; + +LLTaskInvFVBridge::LLTaskInvFVBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name, + U32 flags): + mUUID(uuid), + mName(name), + mPanel(panel), + mFlags(flags) +{ + +} + +LLInventoryItem* LLTaskInvFVBridge::findItem() const +{ + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(object) + { + return (LLInventoryItem*)(object->getInventoryObject(mUUID)); + } + return NULL; +} + +void LLTaskInvFVBridge::showProperties() +{ + LLFloaterProperties* floater = LLFloaterReg::showTypedInstance("properties", mUUID); + if (floater) + { + floater->setObjectID(mPanel->getTaskUUID()); + } +} + +struct LLBuyInvItemData +{ + LLUUID mTaskID; + LLUUID mItemID; + LLAssetType::EType mType; + + LLBuyInvItemData(const LLUUID& task, + const LLUUID& item, + LLAssetType::EType type) : + mTaskID(task), mItemID(item), mType(type) + {} +}; + +void LLTaskInvFVBridge::buyItem() +{ + llinfos << "LLTaskInvFVBridge::buyItem()" << llendl; + LLInventoryItem* item = findItem(); + if(!item || !item->getSaleInfo().isForSale()) return; + LLBuyInvItemData* inv = new LLBuyInvItemData(mPanel->getTaskUUID(), + mUUID, + item->getType()); + + const LLSaleInfo& sale_info = item->getSaleInfo(); + const LLPermissions& perm = item->getPermissions(); + const std::string owner_name; // no owner name currently... FIXME? + + LLViewerObject* obj; + if( ( obj = gObjectList.findObject( mPanel->getTaskUUID() ) ) && obj->isAttachment() ) + { + LLNotifications::instance().add("Cannot_Purchase_an_Attachment"); + llinfos << "Attempt to purchase an attachment" << llendl; + delete inv; + } + else + { + LLSD args; + args["PRICE"] = llformat("%d",sale_info.getSalePrice()); + args["OWNER"] = owner_name; + if (sale_info.getSaleType() != LLSaleInfo::FS_CONTENTS) + { + U32 next_owner_mask = perm.getMaskNextOwner(); + args["MODIFYPERM"] = LLNotifications::instance().getGlobalString((next_owner_mask & PERM_MODIFY) ? "PermYes" : "PermNo"); + args["COPYPERM"] = LLNotifications::instance().getGlobalString((next_owner_mask & PERM_COPY) ? "PermYes" : "PermNo"); + args["RESELLPERM"] = LLNotifications::instance().getGlobalString((next_owner_mask & PERM_TRANSFER) ? "PermYes" : "PermNo"); + } + + std::string alertdesc; + switch(sale_info.getSaleType()) + { + case LLSaleInfo::FS_ORIGINAL: + alertdesc = owner_name.empty() ? "BuyOriginalNoOwner" : "BuyOriginal"; + break; + case LLSaleInfo::FS_CONTENTS: + alertdesc = owner_name.empty() ? "BuyContentsNoOwner" : "BuyContents"; + break; + case LLSaleInfo::FS_COPY: + default: + alertdesc = owner_name.empty() ? "BuyCopyNoOwner" : "BuyCopy"; + break; + } + + LLSD payload; + payload["task_id"] = inv->mTaskID; + payload["item_id"] = inv->mItemID; + payload["type"] = inv->mType; + LLNotifications::instance().add(alertdesc, args, payload, LLTaskInvFVBridge::commitBuyItem); + } +} + +S32 LLTaskInvFVBridge::getPrice() +{ + LLInventoryItem* item = findItem(); + if(item) + { + return item->getSaleInfo().getSalePrice(); + } + else + { + return -1; + } +} + +// static +bool LLTaskInvFVBridge::commitBuyItem(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + if(0 == option) + { + LLViewerObject* object = gObjectList.findObject(notification["payload"]["task_id"].asUUID()); + if(!object || !object->getRegion()) return false; + + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_BuyObjectInventory); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_Data); + msg->addUUIDFast(_PREHASH_ObjectID, notification["payload"]["task_id"].asUUID()); + msg->addUUIDFast(_PREHASH_ItemID, notification["payload"]["item_id"].asUUID()); + msg->addUUIDFast(_PREHASH_FolderID, + gInventory.findCategoryUUIDForType((LLAssetType::EType)notification["payload"]["type"].asInteger())); + msg->sendReliable(object->getRegion()->getHost()); + } + return false; +} + +const std::string& LLTaskInvFVBridge::getName() const +{ + return mName; +} + +const std::string& LLTaskInvFVBridge::getDisplayName() const +{ + LLInventoryItem* item = findItem(); + if(item) + { + mDisplayName.assign(item->getName()); + + const LLPermissions& perm(item->getPermissions()); + BOOL copy = gAgent.allowOperation(PERM_COPY, perm, GP_OBJECT_MANIPULATE); + BOOL mod = gAgent.allowOperation(PERM_MODIFY, perm, GP_OBJECT_MANIPULATE); + BOOL xfer = gAgent.allowOperation(PERM_TRANSFER, perm, GP_OBJECT_MANIPULATE); + + if(!copy) + { + mDisplayName.append(" (no copy)"); + } + if(!mod) + { + mDisplayName.append(" (no modify)"); + } + if(!xfer) + { + mDisplayName.append(" (no transfer)"); + } + } + + return mDisplayName; +} + +// BUG: No creation dates for task inventory +time_t LLTaskInvFVBridge::getCreationDate() const +{ + return 0; +} + +LLUIImagePtr LLTaskInvFVBridge::getIcon() const +{ + BOOL item_is_multi = FALSE; + if ( mFlags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) + { + item_is_multi = TRUE; + } + + return get_item_icon(LLAssetType::AT_OBJECT, LLInventoryType::IT_OBJECT, 0, item_is_multi ); +} + +void LLTaskInvFVBridge::openItem() +{ + // no-op. + lldebugs << "LLTaskInvFVBridge::openItem()" << llendl; +} + +void LLTaskInvFVBridge::previewItem() +{ + openItem(); +} + +BOOL LLTaskInvFVBridge::isItemRenameable() const +{ + if(gAgent.isGodlike()) return TRUE; + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(object) + { + LLInventoryItem* item; + item = (LLInventoryItem*)(object->getInventoryObject(mUUID)); + if(item && gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), + GP_OBJECT_MANIPULATE, GOD_LIKE)) + { + return TRUE; + } + } + return FALSE; +} + +BOOL LLTaskInvFVBridge::renameItem(const std::string& new_name) +{ + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(object) + { + LLViewerInventoryItem* item = NULL; + item = (LLViewerInventoryItem*)object->getInventoryObject(mUUID); + if(item && (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), + GP_OBJECT_MANIPULATE, GOD_LIKE))) + { + LLPointer new_item = new LLViewerInventoryItem(item); + new_item->rename(new_name); + object->updateInventory( + new_item, + TASK_INVENTORY_ITEM_KEY, + false); + } + } + return TRUE; +} + +BOOL LLTaskInvFVBridge::isItemMovable() const +{ + //LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + //if(object && (object->permModify() || gAgent.isGodlike())) + //{ + // return TRUE; + //} + //return FALSE; + return TRUE; +} + +BOOL LLTaskInvFVBridge::isItemRemovable() +{ + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(object + && (object->permModify() || object->permYouOwner())) + { + return TRUE; + } + return FALSE; +} + +bool remove_task_inventory_callback(const LLSD& notification, const LLSD& response, LLPanelObjectInventory* panel) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + LLViewerObject* object = gObjectList.findObject(notification["payload"]["task_id"].asUUID()); + if(option == 0 && object) + { + // yes + LLSD::array_const_iterator list_end = notification["payload"]["inventory_ids"].endArray(); + for (LLSD::array_const_iterator list_it = notification["payload"]["inventory_ids"].beginArray(); + list_it != list_end; + ++list_it) + { + object->removeInventory(list_it->asUUID()); + } + + // refresh the UI. + panel->refresh(); + } + return false; +} + +// helper for remove +// ! REFACTOR ! two_uuids_list_t is also defined in llinevntorybridge.h, but differently. +typedef std::pair > panel_two_uuids_list_t; +typedef std::pair remove_data_t; +BOOL LLTaskInvFVBridge::removeItem() +{ + if(isItemRemovable() && mPanel) + { + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(object) + { + if(object->permModify()) + { + // just do it. + object->removeInventory(mUUID); + return TRUE; + } + else + { + remove_data_t* data = new remove_data_t; + data->first = mPanel; + data->second.first = mPanel->getTaskUUID(); + data->second.second.push_back(mUUID); + LLSD payload; + payload["task_id"] = mPanel->getTaskUUID(); + payload["inventory_ids"].append(mUUID); + LLNotifications::instance().add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel)); + return FALSE; + } + } + } + return FALSE; +} + +void LLTaskInvFVBridge::removeBatch(LLDynamicArray& batch) +{ + if (!mPanel) + { + return; + } + + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if (!object) + { + return; + } + + if (!object->permModify()) + { + LLSD payload; + payload["task_id"] = mPanel->getTaskUUID(); + for (S32 i = 0; i < (S32)batch.size(); i++) + { + LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i]; + payload["inventory_ids"].append(itemp->getUUID()); + } + LLNotifications::instance().add("RemoveItemWarn", LLSD(), payload, boost::bind(&remove_task_inventory_callback, _1, _2, mPanel)); + + } + else + { + for (S32 i = 0; i < (S32)batch.size(); i++) + { + LLTaskInvFVBridge* itemp = (LLTaskInvFVBridge*)batch[i]; + + if(itemp->isItemRemovable()) + { + // just do it. + object->removeInventory(itemp->getUUID()); + } + } + } +} + +void LLTaskInvFVBridge::move(LLFolderViewEventListener* parent_listener) +{ +} + +BOOL LLTaskInvFVBridge::isItemCopyable() const +{ + LLInventoryItem* item = findItem(); + if(!item) return FALSE; + return gAgent.allowOperation(PERM_COPY, item->getPermissions(), + GP_OBJECT_MANIPULATE); +} + +BOOL LLTaskInvFVBridge::copyToClipboard() const +{ + return FALSE; +} + +void LLTaskInvFVBridge::cutToClipboard() +{ +} + +BOOL LLTaskInvFVBridge::isClipboardPasteable() const +{ + return FALSE; +} + +void LLTaskInvFVBridge::pasteFromClipboard() +{ +} + +void LLTaskInvFVBridge::pasteLinkFromClipboard() +{ +} + +BOOL LLTaskInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const +{ + //llinfos << "LLTaskInvFVBridge::startDrag()" << llendl; + if(mPanel) + { + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(object) + { + LLInventoryItem* inv = NULL; + if((inv = (LLInventoryItem*)object->getInventoryObject(mUUID))) + { + const LLPermissions& perm = inv->getPermissions(); + bool can_copy = gAgent.allowOperation(PERM_COPY, perm, + GP_OBJECT_MANIPULATE); + if (object->isAttachment() && !can_copy) + { + //RN: no copy contents of attachments cannot be dragged out + // due to a race condition and possible exploit where + // attached objects do not update their inventory items + // when their contents are manipulated + return FALSE; + } + if((can_copy && perm.allowTransferTo(gAgent.getID())) + || object->permYouOwner()) +// || gAgent.isGodlike()) + + { + *type = LLAssetType::lookupDragAndDropType(inv->getType()); + + *id = inv->getUUID(); + return TRUE; + } + } + } + } + return FALSE; +} + +BOOL LLTaskInvFVBridge::dragOrDrop(MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data) +{ + //llinfos << "LLTaskInvFVBridge::dragOrDrop()" << llendl; + return FALSE; +} + +// virtual +void LLTaskInvFVBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if (action == "task_buy") + { + // Check the price of the item. + S32 price = getPrice(); + if (-1 == price) + { + llwarns << "label_buy_task_bridged_item: Invalid price" << llendl; + } + else + { + if (price > 0 && price > gStatusBar->getBalance()) + { + LLFloaterBuyCurrency::buyCurrency("This costs", price); + } + else + { + buyItem(); + } + } + } + else if (action == "task_open") + { + openItem(); + } + else if (action == "task_properties") + { + showProperties(); + } +} + +void LLTaskInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + LLInventoryItem* item = findItem(); + std::vector items; + std::vector disabled_items; + + if (!item) + { + hide_context_entries(menu, items, disabled_items); + return; + } + + if(gAgent.allowOperation(PERM_OWNER, item->getPermissions(), + GP_OBJECT_MANIPULATE) + && item->getSaleInfo().isForSale()) + { + items.push_back(std::string("Task Buy")); + + std::string label= LLTrans::getString("Buy"); + // Check the price of the item. + S32 price = getPrice(); + if (-1 == price) + { + llwarns << "label_buy_task_bridged_item: Invalid price" << llendl; + } + else + { + std::ostringstream info; + info << LLTrans::getString("BuyforL$") << price; + label.assign(info.str()); + } + + const LLView::child_list_t *list = menu.getChildList(); + LLView::child_list_t::const_iterator itor; + for (itor = list->begin(); itor != list->end(); ++itor) + { + std::string name = (*itor)->getName(); + LLMenuItemCallGL* menu_itemp = dynamic_cast(*itor); + if (name == "Task Buy" && menu_itemp) + { + menu_itemp->setLabel(label); + } + } + } + else + { + items.push_back(std::string("Task Open")); + if (!isItemCopyable()) + { + disabled_items.push_back(std::string("Task Open")); + } + } + items.push_back(std::string("Task Properties")); + if(isItemRenameable()) + { + items.push_back(std::string("Task Rename")); + } + if(isItemRemovable()) + { + items.push_back(std::string("Task Remove")); + } + + hide_context_entries(menu, items, disabled_items); +} + + +///---------------------------------------------------------------------------- +/// Class LLTaskFolderBridge +///---------------------------------------------------------------------------- + +class LLTaskCategoryBridge : public LLTaskInvFVBridge +{ +public: + LLTaskCategoryBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual LLUIImagePtr getIcon() const; + virtual const std::string& getDisplayName() const { return getName(); } + virtual BOOL isItemRenameable() const; + virtual BOOL renameItem(const std::string& new_name); + virtual BOOL isItemRemovable(); + virtual void buildContextMenu(LLMenuGL& menu, U32 flags); + virtual BOOL hasChildren() const; + virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const; + virtual BOOL dragOrDrop(MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data); +}; + +LLTaskCategoryBridge::LLTaskCategoryBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskInvFVBridge(panel, uuid, name) +{ +} + +LLUIImagePtr LLTaskCategoryBridge::getIcon() const +{ + return LLUI::getUIImage("Inv_FolderClosed"); +} + +BOOL LLTaskCategoryBridge::isItemRenameable() const +{ + return FALSE; +} + +BOOL LLTaskCategoryBridge::renameItem(const std::string& new_name) +{ + return FALSE; +} + +BOOL LLTaskCategoryBridge::isItemRemovable() +{ + return FALSE; +} + +void LLTaskCategoryBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + std::vector items; + std::vector disabled_items; + items.push_back(std::string("Task Open")); + hide_context_entries(menu, items, disabled_items); +} + +BOOL LLTaskCategoryBridge::hasChildren() const +{ + // return TRUE if we have or do know know if we have children. + // *FIX: For now, return FALSE - we will know for sure soon enough. + return FALSE; +} + +BOOL LLTaskCategoryBridge::startDrag(EDragAndDropType* type, LLUUID* id) const +{ + //llinfos << "LLTaskInvFVBridge::startDrag()" << llendl; + if(mPanel) + { + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(object) + { + LLInventoryItem* inv = NULL; + if((inv = (LLInventoryItem*)object->getInventoryObject(mUUID))) + { + const LLPermissions& perm = inv->getPermissions(); + bool can_copy = gAgent.allowOperation(PERM_COPY, perm, + GP_OBJECT_MANIPULATE); + if((can_copy && perm.allowTransferTo(gAgent.getID())) + || object->permYouOwner()) +// || gAgent.isGodlike()) + + { + *type = LLAssetType::lookupDragAndDropType(inv->getType()); + + *id = inv->getUUID(); + return TRUE; + } + } + } + } + return FALSE; +} + +BOOL LLTaskCategoryBridge::dragOrDrop(MASK mask, BOOL drop, + EDragAndDropType cargo_type, + void* cargo_data) +{ + //llinfos << "LLTaskCategoryBridge::dragOrDrop()" << llendl; + BOOL accept = FALSE; + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(object) + { + switch(cargo_type) + { + case DAD_CATEGORY: + accept = LLToolDragAndDrop::getInstance()->dadUpdateInventoryCategory(object,drop); + break; + case DAD_TEXTURE: + case DAD_SOUND: + case DAD_LANDMARK: + case DAD_OBJECT: + case DAD_NOTECARD: + case DAD_CLOTHING: + case DAD_BODYPART: + case DAD_ANIMATION: + case DAD_GESTURE: + case DAD_CALLINGCARD: + accept = LLToolDragAndDrop::isInventoryDropAcceptable(object, (LLViewerInventoryItem*)cargo_data); + if(accept && drop) + { + LLToolDragAndDrop::dropInventory(object, + (LLViewerInventoryItem*)cargo_data, + LLToolDragAndDrop::getInstance()->getSource(), + LLToolDragAndDrop::getInstance()->getSourceID()); + } + break; + case DAD_SCRIPT: + // *HACK: In order to resolve SL-22177, we need to block + // drags from notecards and objects onto other + // objects. uncomment the simpler version when we have + // that right. + //accept = LLToolDragAndDrop::isInventoryDropAcceptable(object, (LLViewerInventoryItem*)cargo_data); + if(LLToolDragAndDrop::isInventoryDropAcceptable( + object, (LLViewerInventoryItem*)cargo_data) + && (LLToolDragAndDrop::SOURCE_WORLD != LLToolDragAndDrop::getInstance()->getSource()) + && (LLToolDragAndDrop::SOURCE_NOTECARD != LLToolDragAndDrop::getInstance()->getSource())) + { + accept = TRUE; + } + if(accept && drop) + { + LLViewerInventoryItem* item = (LLViewerInventoryItem*)cargo_data; + // rez in the script active by default, rez in + // inactive if the control key is being held down. + BOOL active = ((mask & MASK_CONTROL) == 0); + LLToolDragAndDrop::dropScript(object, item, active, + LLToolDragAndDrop::getInstance()->getSource(), + LLToolDragAndDrop::getInstance()->getSourceID()); + } + break; + default: + break; + } + } + return accept; +} + +///---------------------------------------------------------------------------- +/// Class LLTaskTextureBridge +///---------------------------------------------------------------------------- + +class LLTaskTextureBridge : public LLTaskInvFVBridge +{ +public: + LLTaskTextureBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name, + LLInventoryType::EType it); + + virtual LLUIImagePtr getIcon() const; + virtual void openItem(); +protected: + LLInventoryType::EType mInventoryType; +}; + +LLTaskTextureBridge::LLTaskTextureBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name, + LLInventoryType::EType it) : + LLTaskInvFVBridge(panel, uuid, name), + mInventoryType(it) +{ +} + +LLUIImagePtr LLTaskTextureBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_TEXTURE, mInventoryType, 0, FALSE); +} + +void LLTaskTextureBridge::openItem() +{ + llinfos << "LLTaskTextureBridge::openItem()" << llendl; + LLPreviewTexture* preview = LLFloaterReg::showTypedInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); + if(preview) + { + preview->setObjectID(mPanel->getTaskUUID()); + } +} + + +///---------------------------------------------------------------------------- +/// Class LLTaskSoundBridge +///---------------------------------------------------------------------------- + +class LLTaskSoundBridge : public LLTaskInvFVBridge +{ +public: + LLTaskSoundBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual LLUIImagePtr getIcon() const; + virtual void openItem(); + virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); + virtual void buildContextMenu(LLMenuGL& menu, U32 flags); + static void openSoundPreview(void* data); +}; + +LLTaskSoundBridge::LLTaskSoundBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskInvFVBridge(panel, uuid, name) +{ +} + +LLUIImagePtr LLTaskSoundBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE); +} + +void LLTaskSoundBridge::openItem() +{ + openSoundPreview((void*)this); +} + +void LLTaskSoundBridge::openSoundPreview(void* data) +{ + LLTaskSoundBridge* self = (LLTaskSoundBridge*)data; + if(!self) + return; + + LLPreviewSound* preview = LLFloaterReg::showTypedInstance("preview_sound", LLSD(self->mUUID), TAKE_FOCUS_YES); + if (preview) + { + preview->setObjectID(self->mPanel->getTaskUUID()); + } +} + +// virtual +void LLTaskSoundBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) +{ + if (action == "task_play") + { + LLInventoryItem* item = findItem(); + if(item) + { + send_sound_trigger(item->getAssetUUID(), 1.0); + } + } + LLTaskInvFVBridge::performAction(folder, model, action); +} + +void LLTaskSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) +{ + LLInventoryItem* item = findItem(); + if(!item) return; + std::vector items; + std::vector disabled_items; + + if(item->getPermissions().getOwner() != gAgent.getID() + && item->getSaleInfo().isForSale()) + { + items.push_back(std::string("Task Buy")); + + std::string label= LLTrans::getString("Buy"); + // Check the price of the item. + S32 price = getPrice(); + if (-1 == price) + { + llwarns << "label_buy_task_bridged_item: Invalid price" << llendl; + } + else + { + std::ostringstream info; + info << LLTrans::getString("BuyforL$") << price; + label.assign(info.str()); + } + + const LLView::child_list_t *list = menu.getChildList(); + LLView::child_list_t::const_iterator itor; + for (itor = list->begin(); itor != list->end(); ++itor) + { + std::string name = (*itor)->getName(); + LLMenuItemCallGL* menu_itemp = dynamic_cast(*itor); + if (name == "Task Buy" && menu_itemp) + { + menu_itemp->setLabel(label); + } + } + } + else + { + items.push_back(std::string("Task Open")); + if (!isItemCopyable()) + { + disabled_items.push_back(std::string("Task Open")); + } + } + items.push_back(std::string("Task Properties")); + if(isItemRenameable()) + { + items.push_back(std::string("Task Rename")); + } + if(isItemRemovable()) + { + items.push_back(std::string("Task Remove")); + } + + items.push_back(std::string("Task Play")); + + + hide_context_entries(menu, items, disabled_items); +} + +///---------------------------------------------------------------------------- +/// Class LLTaskLandmarkBridge +///---------------------------------------------------------------------------- + +class LLTaskLandmarkBridge : public LLTaskInvFVBridge +{ +public: + LLTaskLandmarkBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual LLUIImagePtr getIcon() const; +}; + +LLTaskLandmarkBridge::LLTaskLandmarkBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskInvFVBridge(panel, uuid, name) +{ +} + +LLUIImagePtr LLTaskLandmarkBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, 0, FALSE); +} + + +///---------------------------------------------------------------------------- +/// Class LLTaskCallingCardBridge +///---------------------------------------------------------------------------- + +class LLTaskCallingCardBridge : public LLTaskInvFVBridge +{ +public: + LLTaskCallingCardBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual LLUIImagePtr getIcon() const; + virtual BOOL isItemRenameable() const; + virtual BOOL renameItem(const std::string& new_name); +}; + +LLTaskCallingCardBridge::LLTaskCallingCardBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskInvFVBridge(panel, uuid, name) +{ +} + +LLUIImagePtr LLTaskCallingCardBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, 0, FALSE); +} + +BOOL LLTaskCallingCardBridge::isItemRenameable() const +{ + return FALSE; +} + +BOOL LLTaskCallingCardBridge::renameItem(const std::string& new_name) +{ + return FALSE; +} + + +///---------------------------------------------------------------------------- +/// Class LLTaskScriptBridge +///---------------------------------------------------------------------------- + +class LLTaskScriptBridge : public LLTaskInvFVBridge +{ +public: + LLTaskScriptBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual LLUIImagePtr getIcon() const; + //static BOOL enableIfCopyable( void* userdata ); +}; + +LLTaskScriptBridge::LLTaskScriptBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskInvFVBridge(panel, uuid, name) +{ +} + +LLUIImagePtr LLTaskScriptBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); +} + + +class LLTaskLSLBridge : public LLTaskScriptBridge +{ +public: + LLTaskLSLBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual void openItem(); + virtual BOOL removeItem(); + //virtual void buildContextMenu(LLMenuGL& menu); + + //static void copyToInventory(void* userdata); +}; + +LLTaskLSLBridge::LLTaskLSLBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskScriptBridge(panel, uuid, name) +{ +} + +void LLTaskLSLBridge::openItem() +{ + llinfos << "LLTaskLSLBridge::openItem() " << mUUID << llendl; + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(!object || object->isInventoryPending()) + { + return; + } + LLLiveLSLEditor* preview = LLFloaterReg::showTypedInstance("preview_scriptedit", LLSD(mUUID), TAKE_FOCUS_YES); + if (preview && (object->permModify() || gAgent.isGodlike())) + { + preview->setObjectID(mPanel->getTaskUUID()); + } +} + +BOOL LLTaskLSLBridge::removeItem() +{ + LLFloaterReg::hideInstance("preview_scriptedit", LLSD(mUUID)); + return LLTaskInvFVBridge::removeItem(); +} + +///---------------------------------------------------------------------------- +/// Class LLTaskObjectBridge +///---------------------------------------------------------------------------- + +class LLTaskObjectBridge : public LLTaskInvFVBridge +{ +public: + LLTaskObjectBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual LLUIImagePtr getIcon() const; +}; + +LLTaskObjectBridge::LLTaskObjectBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskInvFVBridge(panel, uuid, name) +{ +} + +LLUIImagePtr LLTaskObjectBridge::getIcon() const +{ + BOOL item_is_multi = FALSE; + if ( mFlags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) + { + item_is_multi = TRUE; + } + + return get_item_icon(LLAssetType::AT_OBJECT, LLInventoryType::IT_OBJECT, 0, item_is_multi); +} + +///---------------------------------------------------------------------------- +/// Class LLTaskNotecardBridge +///---------------------------------------------------------------------------- + +class LLTaskNotecardBridge : public LLTaskInvFVBridge +{ +public: + LLTaskNotecardBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual LLUIImagePtr getIcon() const; + virtual void openItem(); + virtual BOOL removeItem(); +}; + +LLTaskNotecardBridge::LLTaskNotecardBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskInvFVBridge(panel, uuid, name) +{ +} + +LLUIImagePtr LLTaskNotecardBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE); +} + +void LLTaskNotecardBridge::openItem() +{ + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(!object || object->isInventoryPending()) + { + return; + } + if(object->permModify() || gAgent.isGodlike()) + { + LLPreviewNotecard* preview = LLFloaterReg::showTypedInstance("preview_notecard", LLSD(mUUID), TAKE_FOCUS_YES); + if (preview) + { + preview->setObjectID(mPanel->getTaskUUID()); + } + } +} + +BOOL LLTaskNotecardBridge::removeItem() +{ + LLFloaterReg::hideInstance("preview_notecard", LLSD(mUUID)); + return LLTaskInvFVBridge::removeItem(); +} + +///---------------------------------------------------------------------------- +/// Class LLTaskGestureBridge +///---------------------------------------------------------------------------- + +class LLTaskGestureBridge : public LLTaskInvFVBridge +{ +public: + LLTaskGestureBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual LLUIImagePtr getIcon() const; + virtual void openItem(); + virtual BOOL removeItem(); +}; + +LLTaskGestureBridge::LLTaskGestureBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskInvFVBridge(panel, uuid, name) +{ +} + +LLUIImagePtr LLTaskGestureBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE); +} + +void LLTaskGestureBridge::openItem() +{ + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(!object || object->isInventoryPending()) + { + return; + } + LLPreviewGesture::show(mUUID, mPanel->getTaskUUID()); +} + +BOOL LLTaskGestureBridge::removeItem() +{ + // Don't need to deactivate gesture because gestures inside objects can never be active. + LLFloaterReg::hideInstance("preview_gesture", LLSD(mUUID)); + return LLTaskInvFVBridge::removeItem(); +} + +///---------------------------------------------------------------------------- +/// Class LLTaskAnimationBridge +///---------------------------------------------------------------------------- + +class LLTaskAnimationBridge : public LLTaskInvFVBridge +{ +public: + LLTaskAnimationBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name); + + virtual LLUIImagePtr getIcon() const; + virtual void openItem(); + virtual BOOL removeItem(); +}; + +LLTaskAnimationBridge::LLTaskAnimationBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name) : + LLTaskInvFVBridge(panel, uuid, name) +{ +} + +LLUIImagePtr LLTaskAnimationBridge::getIcon() const +{ + return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE); +} + +void LLTaskAnimationBridge::openItem() +{ + LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); + if(!object || object->isInventoryPending()) + { + return; + } + + LLPreviewAnim* preview = LLFloaterReg::showTypedInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); + if (preview && (object->permModify() || gAgent.isGodlike())) + { + preview->setObjectID(mPanel->getTaskUUID()); + } +} + +BOOL LLTaskAnimationBridge::removeItem() +{ + LLFloaterReg::hideInstance("preview_anim", LLSD(mUUID)); + return LLTaskInvFVBridge::removeItem(); +} + +///---------------------------------------------------------------------------- +/// Class LLTaskWearableBridge +///---------------------------------------------------------------------------- + +class LLTaskWearableBridge : public LLTaskInvFVBridge +{ +public: + LLTaskWearableBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name, + LLAssetType::EType asset_type, + U32 flags); + + virtual LLUIImagePtr getIcon() const; + +protected: + LLAssetType::EType mAssetType; +}; + +LLTaskWearableBridge::LLTaskWearableBridge( + LLPanelObjectInventory* panel, + const LLUUID& uuid, + const std::string& name, + LLAssetType::EType asset_type, + U32 flags) : + LLTaskInvFVBridge(panel, uuid, name, flags), + mAssetType( asset_type ) +{ +} + +LLUIImagePtr LLTaskWearableBridge::getIcon() const +{ + return get_item_icon(mAssetType, LLInventoryType::IT_WEARABLE, mFlags, FALSE ); +} + + +///---------------------------------------------------------------------------- +/// LLTaskInvFVBridge impl +//---------------------------------------------------------------------------- + +LLTaskInvFVBridge* LLTaskInvFVBridge::createObjectBridge(LLPanelObjectInventory* panel, + LLInventoryObject* object) +{ + LLTaskInvFVBridge* new_bridge = NULL; + LLAssetType::EType type = object->getType(); + LLInventoryItem* item = NULL; + switch(type) + { + case LLAssetType::AT_TEXTURE: + item = (LLInventoryItem*)object; + new_bridge = new LLTaskTextureBridge(panel, + object->getUUID(), + object->getName(), + item->getInventoryType()); + break; + case LLAssetType::AT_SOUND: + new_bridge = new LLTaskSoundBridge(panel, + object->getUUID(), + object->getName()); + break; + case LLAssetType::AT_LANDMARK: + new_bridge = new LLTaskLandmarkBridge(panel, + object->getUUID(), + object->getName()); + break; + case LLAssetType::AT_CALLINGCARD: + new_bridge = new LLTaskCallingCardBridge(panel, + object->getUUID(), + object->getName()); + break; + case LLAssetType::AT_SCRIPT: + // OLD SCRIPTS DEPRECATED - JC + llwarns << "Old script" << llendl; + //new_bridge = new LLTaskOldScriptBridge(panel, + // object->getUUID(), + // object->getName()); + break; + case LLAssetType::AT_OBJECT: + new_bridge = new LLTaskObjectBridge(panel, + object->getUUID(), + object->getName()); + break; + case LLAssetType::AT_NOTECARD: + new_bridge = new LLTaskNotecardBridge(panel, + object->getUUID(), + object->getName()); + break; + case LLAssetType::AT_ANIMATION: + new_bridge = new LLTaskAnimationBridge(panel, + object->getUUID(), + object->getName()); + break; + case LLAssetType::AT_GESTURE: + new_bridge = new LLTaskGestureBridge(panel, + object->getUUID(), + object->getName()); + break; + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + item = (LLInventoryItem*)object; + new_bridge = new LLTaskWearableBridge(panel, + object->getUUID(), + object->getName(), + type, + item->getFlags()); + break; + case LLAssetType::AT_CATEGORY: + case LLAssetType::AT_FAVORITE: + new_bridge = new LLTaskCategoryBridge(panel, + object->getUUID(), + object->getName()); + break; + case LLAssetType::AT_LSL_TEXT: + new_bridge = new LLTaskLSLBridge(panel, + object->getUUID(), + object->getName()); + break; + + break; + default: + llinfos << "Unhandled inventory type (llassetstorage.h): " + << (S32)type << llendl; + break; + } + return new_bridge; +} + + +///---------------------------------------------------------------------------- +/// Class LLPanelObjectInventory +///---------------------------------------------------------------------------- + +static LLDefaultChildRegistry::Register r("panel_inventory_object"); + +void do_nothing() +{ +} + +// Default constructor +LLPanelObjectInventory::LLPanelObjectInventory(const LLPanelObjectInventory::Params& p) : + LLPanel(p), + mScroller(NULL), + mFolders(NULL), + mHaveInventory(FALSE), + mIsInventoryEmpty(TRUE), + mInventoryNeedsUpdate(FALSE) +{ + // Setup context menu callbacks + mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelObjectInventory::doToSelected, this, _2)); + mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH)); + mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND)); + mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&do_nothing)); + mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&do_nothing)); + mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&do_nothing)); +} + +// Destroys the object +LLPanelObjectInventory::~LLPanelObjectInventory() +{ + if (!gIdleCallbacks.deleteFunction(idle, this)) + { + llwarns << "LLPanelObjectInventory::~LLPanelObjectInventory() failed to delete callback" << llendl; + } +} + +BOOL LLPanelObjectInventory::postBuild() +{ + // clear contents and initialize menus, sets up mFolders + reset(); + + // Register an idle update callback + gIdleCallbacks.addFunction(idle, this); + + return TRUE; +} + +void LLPanelObjectInventory::doToSelected(const LLSD& userdata) +{ + mFolders->doToSelected(&gInventory, userdata); +} + +void LLPanelObjectInventory::clearContents() +{ + mHaveInventory = FALSE; + mIsInventoryEmpty = TRUE; + if (LLToolDragAndDrop::getInstance() && LLToolDragAndDrop::getInstance()->getSource() == LLToolDragAndDrop::SOURCE_WORLD) + { + LLToolDragAndDrop::getInstance()->endDrag(); + } + + if( mScroller ) + { + // removes mFolders + removeChild( mScroller ); //*TODO: Really shouldn't do this during draw()/refresh() + mScroller->die(); + mScroller = NULL; + mFolders = NULL; + } +} + + +void LLPanelObjectInventory::reset() +{ + clearContents(); + + setBorderVisible(FALSE); + + mCommitCallbackRegistrar.pushScope(); // push local callbacks + + LLRect dummy_rect(0, 1, 1, 0); + LLFolderView::Params p; + p.name = "task inventory"; + p.task_id = getTaskUUID(); + p.parent_panel = this; + mFolders = LLUICtrlFactory::create(p); + // this ensures that we never say "searching..." or "no items found" + mFolders->getFilter()->setShowFolderState(LLInventoryFilter::SHOW_ALL_FOLDERS); + mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar); + + LLRect scroller_rect(0, getRect().getHeight(), getRect().getWidth(), 0); + LLScrollContainer::Params scroll_p; + scroll_p.name("task inventory scroller"); + scroll_p.rect(scroller_rect); + scroll_p.follows.flags(FOLLOWS_ALL); + mScroller = LLUICtrlFactory::create(scroll_p); + addChild(mScroller); + mScroller->addChild(mFolders); + + mFolders->setScrollContainer( mScroller ); + + mCommitCallbackRegistrar.popScope(); +} + +void LLPanelObjectInventory::inventoryChanged(LLViewerObject* object, + InventoryObjectList* inventory, + S32 serial_num, + void* data) +{ + if(!object) return; + + //llinfos << "invetnory arrived: \n" + // << " panel UUID: " << panel->mTaskUUID << "\n" + // << " task UUID: " << object->mID << llendl; + if(mTaskUUID == object->mID) + { + mInventoryNeedsUpdate = TRUE; + } + + // refresh any properties floaters that are hanging around. + if(inventory) + { + for (InventoryObjectList::const_iterator iter = inventory->begin(); + iter != inventory->end(); ) + { + LLInventoryObject* item = *iter++; + LLFloaterProperties* floater = LLFloaterReg::findTypedInstance("properites", item->getUUID()); + if(floater) + { + floater->refresh(); + } + } + } +} + +void LLPanelObjectInventory::updateInventory() +{ + //llinfos << "inventory arrived: \n" + // << " panel UUID: " << panel->mTaskUUID << "\n" + // << " task UUID: " << object->mID << llendl; + // We're still interested in this task's inventory. + std::set selected_items; + BOOL inventory_has_focus = FALSE; + if (mHaveInventory && mFolders->getNumSelectedDescendants()) + { + mFolders->getSelectionList(selected_items); + inventory_has_focus = gFocusMgr.childHasKeyboardFocus(mFolders); + } + + reset(); + + LLViewerObject* objectp = gObjectList.findObject(mTaskUUID); + if (objectp) + { + LLInventoryObject* inventory_root = objectp->getInventoryRoot(); + InventoryObjectList contents; + objectp->getInventoryContents(contents); + if (inventory_root) + { + createFolderViews(inventory_root, contents); + mHaveInventory = TRUE; + mIsInventoryEmpty = FALSE; + mFolders->setEnabled(TRUE); + } + else + { + // TODO: create an empty inventory + mIsInventoryEmpty = TRUE; + mHaveInventory = TRUE; + } + } + else + { + // TODO: create an empty inventory + mIsInventoryEmpty = TRUE; + mHaveInventory = TRUE; + } + + // restore previous selection + std::set::iterator selection_it; + BOOL first_item = TRUE; + for (selection_it = selected_items.begin(); selection_it != selected_items.end(); ++selection_it) + { + LLFolderViewItem* selected_item = mFolders->getItemByID(*selection_it); + if (selected_item) + { + //HACK: "set" first item then "change" each other one to get keyboard focus right + if (first_item) + { + mFolders->setSelection(selected_item, TRUE, inventory_has_focus); + first_item = FALSE; + } + else + { + mFolders->changeSelection(selected_item, TRUE); + } + } + } + + mFolders->requestArrange(); + mInventoryNeedsUpdate = FALSE; +} + +// *FIX: This is currently a very expensive operation, because we have +// to iterate through the inventory one time for each category. This +// leads to an N^2 based on the category count. This could be greatly +// speeded with an efficient multimap implementation, but we don't +// have that in our current arsenal. +void LLPanelObjectInventory::createFolderViews(LLInventoryObject* inventory_root, InventoryObjectList& contents) +{ + if (!inventory_root) + { + return; + } + // Create a visible root category. + LLTaskInvFVBridge* bridge = NULL; + bridge = LLTaskInvFVBridge::createObjectBridge(this, inventory_root); + if(bridge) + { + LLFolderViewFolder* new_folder = NULL; + LLFolderViewFolder::Params p; + p.name = inventory_root->getName(); + p.icon = LLUI::getUIImage("Inv_FolderClosed"); + p.icon_open = LLUI::getUIImage("Inv_FolderOpen"); + p.root = mFolders; + p.listener = bridge; + new_folder = LLUICtrlFactory::create(p); + new_folder->addToFolder(mFolders, mFolders); + new_folder->toggleOpen(); + + createViewsForCategory(&contents, inventory_root, new_folder); + } +} + +typedef std::pair obj_folder_pair; + +void LLPanelObjectInventory::createViewsForCategory(InventoryObjectList* inventory, + LLInventoryObject* parent, + LLFolderViewFolder* folder) +{ + // Find all in the first pass + LLDynamicArray child_categories; + LLTaskInvFVBridge* bridge; + LLFolderViewItem* view; + + InventoryObjectList::iterator it = inventory->begin(); + InventoryObjectList::iterator end = inventory->end(); + for( ; it != end; ++it) + { + LLInventoryObject* obj = *it; + + if(parent->getUUID() == obj->getParentUUID()) + { + bridge = LLTaskInvFVBridge::createObjectBridge(this, obj); + if(!bridge) + { + continue; + } + if(LLAssetType::AT_CATEGORY == obj->getType()) + { + LLFolderViewFolder::Params p; + p.name = obj->getName(); + p.icon = LLUI::getUIImage("Inv_FolderClosed"); + p.icon_open = LLUI::getUIImage("Inv_FolderOpen"); + p.root = mFolders; + p.listener = bridge; + view = LLUICtrlFactory::create(p); + child_categories.put(new obj_folder_pair(obj, + (LLFolderViewFolder*)view)); + } + else + { + LLFolderViewItem::Params params; + params.name(obj->getName()); + params.icon(bridge->getIcon()); + params.creation_date(bridge->getCreationDate()); + params.root(mFolders); + params.listener(bridge); + params.rect(LLRect()); + view = LLUICtrlFactory::create (params); + } + view->addToFolder(folder, mFolders); + } + } + + // now, for each category, do the second pass + for(S32 i = 0; i < child_categories.count(); i++) + { + createViewsForCategory(inventory, child_categories[i]->first, + child_categories[i]->second ); + delete child_categories[i]; + } +} + +void LLPanelObjectInventory::refresh() +{ + //llinfos << "LLPanelObjectInventory::refresh()" << llendl; + BOOL has_inventory = FALSE; + const BOOL non_root_ok = TRUE; + LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(NULL, non_root_ok); + if(node) + { + LLViewerObject* object = node->getObject(); + if(object && ((LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() == 1) + || (LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 1))) + { + // determine if we need to make a request. Start with a + // default based on if we have inventory at all. + BOOL make_request = !mHaveInventory; + + // If the task id is different than what we've stored, + // then make the request. + if(mTaskUUID != object->mID) + { + mTaskUUID = object->mID; + make_request = TRUE; + + // This is a new object so pre-emptively clear the contents + // Otherwise we show the old stuff until the update comes in + clearContents(); + + // Register for updates from this object, + registerVOInventoryListener(object,NULL); + } + + // Based on the node information, we may need to dirty the + // object inventory and get it again. + if(node->mValid) + { + if(node->mInventorySerial != object->getInventorySerial() || object->isInventoryDirty()) + { + make_request = TRUE; + } + } + + // do the request if necessary. + if(make_request) + { + requestVOInventory(); + } + has_inventory = TRUE; + } + } + if(!has_inventory) + { + mTaskUUID = LLUUID::null; + removeVOInventoryListener(); + clearContents(); + } + //llinfos << "LLPanelObjectInventory::refresh() " << mTaskUUID << llendl; +} + +void LLPanelObjectInventory::removeSelectedItem() +{ + if(mFolders) + { + mFolders->removeSelectedItems(); + } +} + +void LLPanelObjectInventory::startRenamingSelectedItem() +{ + if(mFolders) + { + mFolders->startRenamingSelectedItem(); + } +} + +void LLPanelObjectInventory::draw() +{ + LLPanel::draw(); + + if(mIsInventoryEmpty) + { + if((LLUUID::null != mTaskUUID) && (!mHaveInventory)) + { + LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("LoadingContents"), 0, + (S32)(getRect().getWidth() * 0.5f), + 10, + LLColor4( 1, 1, 1, 1 ), + LLFontGL::HCENTER, + LLFontGL::BOTTOM); + } + else if(mHaveInventory) + { + LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("NoContents"), 0, + (S32)(getRect().getWidth() * 0.5f), + 10, + LLColor4( 1, 1, 1, 1 ), + LLFontGL::HCENTER, + LLFontGL::BOTTOM); + } + } +} + +void LLPanelObjectInventory::deleteAllChildren() +{ + mScroller = NULL; + mFolders = NULL; + LLView::deleteAllChildren(); +} + +BOOL LLPanelObjectInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg) +{ + if (mFolders && mHaveInventory) + { + LLFolderViewItem* folderp = mFolders->getNextFromChild(NULL); + if (!folderp) + { + return FALSE; + } + // Try to pass on unmodified mouse coordinates + S32 local_x = x - mFolders->getRect().mLeft; + S32 local_y = y - mFolders->getRect().mBottom; + + if (mFolders->pointInView(local_x, local_y)) + { + return mFolders->handleDragAndDrop(local_x, local_y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); + } + else + { + //force mouse coordinates to be inside folder rectangle + return mFolders->handleDragAndDrop(5, 1, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); + } + } + else + { + return FALSE; + } +} + +//static +void LLPanelObjectInventory::idle(void* user_data) +{ + LLPanelObjectInventory* self = (LLPanelObjectInventory*)user_data; + + + if (self->mInventoryNeedsUpdate) + { + self->updateInventory(); + } +} diff --git a/indra/newview/llpanelobjectinventory.h b/indra/newview/llpanelobjectinventory.h new file mode 100644 index 0000000000..7a39d8fabc --- /dev/null +++ b/indra/newview/llpanelobjectinventory.h @@ -0,0 +1,102 @@ +/** + * @file llpanelobjectinventory.h + * @brief LLPanelObjectInventory class definition + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLPANELOBJECTINVENTORY_H +#define LL_LLPANELOBJECTINVENTORY_H + +#include "llvoinventorylistener.h" +#include "llpanel.h" + +#include "llinventory.h" + +class LLScrollContainer; +class LLFolderView; +class LLFolderViewFolder; +class LLViewerObject; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLPanelObjectInventory +// +// This class represents the panel used to view and control a +// particular task's inventory. +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLPanelObjectInventory : public LLPanel, public LLVOInventoryListener +{ +public: + // dummy param block for template registration purposes + struct Params : public LLPanel::Params {}; + + LLPanelObjectInventory(const Params&); + virtual ~LLPanelObjectInventory(); + + virtual BOOL postBuild(); + + void doToSelected(const LLSD& userdata); + + void refresh(); + const LLUUID& getTaskUUID() { return mTaskUUID;} + void removeSelectedItem(); + void startRenamingSelectedItem(); + + LLFolderView* getRootFolder() const { return mFolders; } + + virtual void draw(); + virtual void deleteAllChildren(); + virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg); + + static void idle(void* user_data); + +protected: + void reset(); + /*virtual*/ void inventoryChanged(LLViewerObject* object, + InventoryObjectList* inventory, + S32 serial_num, + void* user_data); + void updateInventory(); + void createFolderViews(LLInventoryObject* inventory_root, InventoryObjectList& contents); + void createViewsForCategory(InventoryObjectList* inventory, + LLInventoryObject* parent, + LLFolderViewFolder* folder); + void clearContents(); + +private: + LLScrollContainer* mScroller; + LLFolderView* mFolders; + + LLUUID mTaskUUID; + BOOL mHaveInventory; + BOOL mIsInventoryEmpty; + BOOL mInventoryNeedsUpdate; +}; + +#endif // LL_LLPANELOBJECTINVENTORY_H diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 4ac109bf3d..5a70842a73 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -57,7 +57,6 @@ #include "llfirstuse.h" #include "llfocusmgr.h" #include "llmanipscale.h" -#include "llpanelinventory.h" #include "llpreviewscript.h" #include "llresmgr.h" #include "llselectmgr.h" diff --git a/indra/newview/llpanelvolume.h b/indra/newview/llpanelvolume.h index 9d197aafa5..7bc935f986 100644 --- a/indra/newview/llpanelvolume.h +++ b/indra/newview/llpanelvolume.h @@ -45,7 +45,6 @@ class LLUICtrl; class LLButton; class LLViewerObject; class LLComboBox; -class LLPanelInventory; class LLColorSwatchCtrl; class LLPanelVolume : public LLPanel diff --git a/indra/newview/llplacesinventorybridge.cpp b/indra/newview/llplacesinventorybridge.cpp index b3b4857727..83443687c9 100644 --- a/indra/newview/llplacesinventorybridge.cpp +++ b/indra/newview/llplacesinventorybridge.cpp @@ -38,6 +38,7 @@ #include "llfloaterinventory.h" // for LLInventoryPanel #include "llfolderview.h" // for FIRST_SELECTED_ITEM +#include "llinventorypanel.h" static const std::string LANDMARKS_INVENTORY_LIST_NAME("landmarks_list"); @@ -83,7 +84,7 @@ void LLPlacesLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601 } - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } @@ -116,7 +117,7 @@ void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) // repeat parent functionality sSelf = this; // necessary for "New Folder" functionality - hideContextEntries(menu, items, disabled_items); + hide_context_entries(menu, items, disabled_items); } } diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp index ac7abf1448..a6f5465e1b 100644 --- a/indra/newview/llpreviewscript.cpp +++ b/indra/newview/llpreviewscript.cpp @@ -89,7 +89,6 @@ #include "lltrans.h" #include "llviewercontrol.h" #include "llappviewer.h" -#include "llpanelinventory.h" const std::string HELLO_LSL = "default\n" diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp new file mode 100644 index 0000000000..8a1b97695d --- /dev/null +++ b/indra/newview/llsidepanelinventory.cpp @@ -0,0 +1,276 @@ +/** + * @file LLSidepanelInventory.cpp + * @brief Side Bar "Inventory" panel + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llsidepanelinventory.h" + +#include "llagent.h" +#include "llbutton.h" +#include "llinventorybridge.h" +#include "llinventorypanel.h" +#include "llpanelmaininventory.h" +#include "llsidepanelobjectinfo.h" +#include "lltabcontainer.h" + +static const S32 LANDMARK_FOLDERS_MENU_WIDTH = 250; +static const std::string AGENT_INFO_TYPE = "agent"; +static const std::string CREATE_LANDMARK_INFO_TYPE = "create_landmark"; +static const std::string LANDMARK_INFO_TYPE = "landmark"; +static const std::string REMOTE_PLACE_INFO_TYPE = "remote_place"; +static const std::string TELEPORT_HISTORY_INFO_TYPE = "teleport_history"; + +// Helper functions +static void setAllChildrenVisible(LLView* view, BOOL visible); + +static LLRegisterPanelClassWrapper t_inventory("sidepanel_inventory"); + +LLSidepanelInventory::LLSidepanelInventory() + : LLPanel(), + mSidepanelObjectInfo(NULL), + mItem(NULL) +{ + + //LLUICtrlFactory::getInstance()->buildPanel(this, "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder() +} + +LLSidepanelInventory::~LLSidepanelInventory() +{ +} + +BOOL LLSidepanelInventory::postBuild() +{ + mInfoBtn = getChild("info_btn"); + mInfoBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onInfoButtonClicked, this)); + + mShareBtn = getChild("share_btn"); + mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this)); + + mShareBtn = getChild("share_btn"); + mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this)); + + mWearBtn = getChild("wear_btn"); + mWearBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onWearButtonClicked, this)); + + mPlayBtn = getChild("play_btn"); + mPlayBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onPlayButtonClicked, this)); + + mTeleportBtn = getChild("teleport_btn"); + mTeleportBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onTeleportButtonClicked, this)); + + mOverflowBtn = getChild("overflow_btn"); + mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this)); + + mTabContainer = getChild("Inventory Tabs"); + mSidepanelObjectInfo = getChild("sidepanel_object_info"); + + mPanelMainInventory = getChild("panel_main_inventory"); + mPanelMainInventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2)); + + LLButton* back_btn = mSidepanelObjectInfo->getChild("back_btn"); + back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this)); + + return TRUE; +} + +void LLSidepanelInventory::onOpen(const LLSD& key) +{ + if(mSidepanelObjectInfo == NULL || key.size() == 0) + return; + + mItem = NULL; + + LLInventoryItem* item = gInventory.getItem(key["id"].asUUID()); + if (!item) + { + return; + } + setItem(item); + toggleObjectInfoPanel(TRUE); +} + +void LLSidepanelInventory::setItem(LLInventoryItem* item) +{ + if (!mSidepanelObjectInfo || !item) + return; + + mItem = item; + + LLAssetType::EType item_type = mItem->getActualType(); + if (item_type == LLAssetType::AT_LINK) + { + mItem = gInventory.getItem(mItem->getLinkedUUID()); + if (mItem.isNull()) + return; + } + + // Check if item is in agent's inventory and he has the permission to modify it. + BOOL is_object_editable = gInventory.isObjectDescendentOf(mItem->getUUID(), gInventory.getRootFolderID()) && + mItem->getPermissions().allowModifyBy(gAgent.getID()); + + mInfoBtn->setEnabled(is_object_editable); + // mSaveBtn->setEnabled(is_object_editable); + + mSidepanelObjectInfo->displayItemInfo(mItem); +} + +void LLSidepanelInventory::onInfoButtonClicked() +{ + LLInventoryItem *item = getSelectedItem(); + if (item) + { + setItem(item); + toggleObjectInfoPanel(TRUE); + } +} + +void LLSidepanelInventory::onShareButtonClicked() +{ +} + +void LLSidepanelInventory::performActionOnSelection(const std::string &action) +{ + LLInventoryPanel *panel = mPanelMainInventory->getActivePanel(); + LLFolderViewItem* current_item = panel->getRootFolder()->getCurSelectedItem(); + if (!current_item) + { + return; + } + current_item->getListener()->performAction(panel->getRootFolder(), panel->getModel(), action); +} + +void LLSidepanelInventory::onWearButtonClicked() +{ + performActionOnSelection("wear"); + performActionOnSelection("attach"); +} + +void LLSidepanelInventory::onPlayButtonClicked() +{ + performActionOnSelection("activate"); +} + +void LLSidepanelInventory::onTeleportButtonClicked() +{ + performActionOnSelection("teleport"); +} + +void LLSidepanelInventory::onOverflowButtonClicked() +{ +} + +void LLSidepanelInventory::onBackButtonClicked() +{ + if (!mSidepanelObjectInfo) + return; + + toggleObjectInfoPanel(FALSE); + + + updateVerbs(); +} + +void LLSidepanelInventory::onSelectionChange(const std::deque &items, BOOL user_action) +{ + updateVerbs(); +} + +void LLSidepanelInventory::toggleObjectInfoPanel(BOOL visible) +{ + if (!mSidepanelObjectInfo) + return; + + mSidepanelObjectInfo->setVisible(visible); + mTabContainer->setVisible(!visible); + + if (visible) + { + mSidepanelObjectInfo->reset(); + mSidepanelObjectInfo->setEditMode(FALSE); + + LLRect rect = getRect(); + LLRect new_rect = LLRect(rect.mLeft, rect.mTop, rect.mRight, mTabContainer->getRect().mBottom); + mSidepanelObjectInfo->reshape(new_rect.getWidth(),new_rect.getHeight()); + } +} + +void LLSidepanelInventory::updateVerbs() +{ + mInfoBtn->setEnabled(FALSE); + mShareBtn->setEnabled(FALSE); + + mWearBtn->setVisible(FALSE); + mWearBtn->setEnabled(FALSE); + mPlayBtn->setVisible(FALSE); + mPlayBtn->setEnabled(FALSE); + mTeleportBtn->setVisible(FALSE); + mTeleportBtn->setEnabled(FALSE); + + const LLInventoryItem *item = getSelectedItem(); + if (!item) + return; + + mInfoBtn->setEnabled(TRUE); + mShareBtn->setEnabled(TRUE); + + switch(item->getInventoryType()) + { + case LLInventoryType::IT_WEARABLE: + case LLInventoryType::IT_OBJECT: + case LLInventoryType::IT_ATTACHMENT: + mWearBtn->setVisible(TRUE); + mWearBtn->setEnabled(TRUE); + break; + case LLInventoryType::IT_SOUND: + case LLInventoryType::IT_GESTURE: + case LLInventoryType::IT_ANIMATION: + mPlayBtn->setVisible(TRUE); + mPlayBtn->setEnabled(TRUE); + break; + case LLInventoryType::IT_LANDMARK: + mTeleportBtn->setVisible(TRUE); + mTeleportBtn->setEnabled(TRUE); + break; + default: + break; + } +} + +LLInventoryItem *LLSidepanelInventory::getSelectedItem() +{ + LLFolderViewItem* current_item = mPanelMainInventory->getActivePanel()->getRootFolder()->getCurSelectedItem(); + if (!current_item) + { + return NULL; + } + const LLUUID &item_id = current_item->getListener()->getUUID(); + LLInventoryItem *item = gInventory.getItem(item_id); + return item; +} diff --git a/indra/newview/llsidepanelinventory.h b/indra/newview/llsidepanelinventory.h new file mode 100644 index 0000000000..784f5e43b7 --- /dev/null +++ b/indra/newview/llsidepanelinventory.h @@ -0,0 +1,85 @@ +/** + * @file LLSidepanelInventory.h + * @brief Side Bar "Inventory" panel + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2004-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLSIDEPANELINVENTORY_H +#define LL_LLSIDEPANELINVENTORY_H + +#include "llpanel.h" + +class LLInventoryItem; +class LLSidepanelObjectInfo; +class LLTabContainer; +class LLPanelMainInventory; +class LLFolderViewItem; + +class LLSidepanelInventory : public LLPanel +{ +public: + LLSidepanelInventory(); + virtual ~LLSidepanelInventory(); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + + void setItem(LLInventoryItem* item); + +protected: + LLInventoryItem *getSelectedItem(); + void onSelectionChange(const std::deque &items, BOOL user_action); + void onTabSelected(); + void toggleObjectInfoPanel(BOOL visible); + void updateVerbs(); + void performActionOnSelection(const std::string &action); + + LLTabContainer* mTabContainer; + LLSidepanelObjectInfo* mSidepanelObjectInfo; + LLPanelMainInventory* mPanelMainInventory; + + void onInfoButtonClicked(); + void onShareButtonClicked(); + void onWearButtonClicked(); + void onPlayButtonClicked(); + void onTeleportButtonClicked(); + void onOverflowButtonClicked(); + void onBackButtonClicked(); + + LLButton* mInfoBtn; + LLButton* mShareBtn; + LLButton* mWearBtn; + LLButton* mPlayBtn; + LLButton* mTeleportBtn; + LLButton* mOverflowBtn; + + // Pointer to a item + LLPointer mItem; +}; + +#endif //LL_LLSIDEPANELINVENTORY_H diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index b5aec1b80b..9f0e205712 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -47,7 +47,9 @@ #include "llfolderview.h" #include "llfoldervieweventlistener.h" #include "llinventory.h" +#include "llinventoryfunctions.h" #include "llinventorymodel.h" +#include "llinventorypanel.h" #include "llfloaterinventory.h" #include "lllineeditor.h" #include "llui.h" diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp index e26a0776ff..e78737fe0d 100644 --- a/indra/newview/lltoastgroupnotifypanel.cpp +++ b/indra/newview/lltoastgroupnotifypanel.cpp @@ -38,6 +38,7 @@ #include "llbutton.h" #include "lliconctrl.h" +#include "llinventoryfunctions.h" #include "llnotify.h" #include "lltextbox.h" diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 366e5602bd..470739baa9 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -38,6 +38,7 @@ #include "llagent.h" #include "llfoldertype.h" +#include "llfolderview.h" #include "llviewercontrol.h" #include "llconsole.h" #include "llinventorymodel.h" diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 864cf9d57b..a2b0923df0 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -50,6 +50,7 @@ #include "llfocusmgr.h" #include "llfontgl.h" #include "llinstantmessage.h" +#include "llinventorypanel.h" #include "llpermissionsflags.h" #include "llrect.h" #include "llsecondlifeurls.h" diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 320f0f83ff..0a30b0069e 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -1,5722 +1,5723 @@ -/** - * @file llviewermessage.cpp - * @brief Dumping ground for viewer-side message system callbacks. - * - * $LicenseInfo:firstyear=2002&license=viewergpl$ - * - * Copyright (c) 2002-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llviewermessage.h" - -#include - -#include "llaudioengine.h" -#include "indra_constants.h" -#include "lscript_byteformat.h" -#include "mean_collision_data.h" -#include "llfloaterbump.h" -#include "llassetstorage.h" -#include "llcachename.h" -#include "llchat.h" -#include "lldbstrings.h" -#include "lleconomy.h" -#include "llfilepicker.h" -#include "llfloaterreg.h" -#include "llfocusmgr.h" -#include "llfollowcamparams.h" -#include "llinstantmessage.h" -#include "llquantize.h" -#include "llregionflags.h" -#include "llregionhandle.h" -#include "llsdserialize.h" -#include "llstring.h" -#include "llteleportflags.h" -#include "lltracker.h" -#include "lltransactionflags.h" -#include "llxfermanager.h" -#include "message.h" -#include "sound_ids.h" -#include "lltimer.h" -#include "llmd5.h" - -#include "llagent.h" -#include "llcallingcard.h" -#include "llconsole.h" -#include "llvieweraudio.h" -#include "llviewercontrol.h" -#include "lldrawpool.h" -#include "llfirstuse.h" -#include "llfloateranimpreview.h" -#include "llfloaterbuycurrency.h" -#include "llfloaterbuyland.h" -#include "llfloaterchat.h" -#include "llfloaterimagepreview.h" -#include "llfloaterland.h" -#include "llfloaterregioninfo.h" -#include "llfloaterlandholdings.h" -#include "llurldispatcher.h" -#include "llfloaterpostcard.h" -#include "llfloaterpreference.h" -#include "llfollowcam.h" -#include "llgroupnotify.h" -#include "llhudeffect.h" -#include "llhudeffecttrail.h" -#include "llhudmanager.h" -#include "llimpanel.h" -#include "llinventorymodel.h" -#include "llfloaterinventory.h" -#include "llmenugl.h" -#include "llmoveview.h" -#include "llmutelist.h" -#include "llnearbychat.h" -#include "llnotifications.h" -#include "llnotify.h" -#include "llpanelgrouplandmoney.h" -#include "llpanelplaces.h" -#include "llrecentpeople.h" -#include "llselectmgr.h" -#include "llsidetray.h" -#include "llstartup.h" -#include "llsky.h" -#include "llslurl.h" -#include "llstatenums.h" -#include "llstatusbar.h" -#include "llimview.h" -#include "lltool.h" -#include "lltoolbar.h" -#include "lltoolmgr.h" -#include "lltrans.h" -#include "llui.h" // for make_ui_sound -#include "lluploaddialog.h" -#include "llviewercamera.h" -#include "llviewergenericmessage.h" -#include "llviewerinventory.h" -#include "llviewermenu.h" -#include "llviewerobject.h" -#include "llviewerobjectlist.h" -#include "llviewerparcelmgr.h" -#include "llviewerpartsource.h" -#include "llviewerregion.h" -#include "llviewerstats.h" -#include "llviewertexteditor.h" -#include "llviewerthrottle.h" -#include "llviewerwindow.h" -#include "llvlmanager.h" -#include "llvoavatarself.h" -#include "llvotextbubble.h" -#include "llweb.h" -#include "llworld.h" -#include "pipeline.h" -#include "llappviewer.h" -#include "llfloaterworldmap.h" -#include "llviewerdisplay.h" -#include "llkeythrottle.h" -#include "llgroupactions.h" -#include "llagentui.h" -#include "llpanelblockedlist.h" -#include "llpanelplaceinfo.h" - -#include -#include - -#if LL_WINDOWS // For Windows specific error handler -#include "llwindebug.h" // For the invalid message handler -#endif - -//#include "llnearbychathistory.h" -#include "llnotificationmanager.h" - -// -// Constants -// -const F32 BIRD_AUDIBLE_RADIUS = 32.0f; -const F32 SIT_DISTANCE_FROM_TARGET = 0.25f; -static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting. - -// Determine how quickly residents' scripts can issue question dialogs -// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in -static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests -static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds - -extern BOOL gDebugClicks; - -// function prototypes -void open_offer(const std::vector& items, const std::string& from_name); -bool check_offer_throttle(const std::string& from_name, bool check_only); - -//inventory offer throttle globals -LLFrameTimer gThrottleTimer; -const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period -const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds - -//script permissions -const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] = - { - "ScriptTakeMoney", - "ActOnControlInputs", - "RemapControlInputs", - "AnimateYourAvatar", - "AttachToYourAvatar", - "ReleaseOwnership", - "LinkAndDelink", - "AddAndRemoveJoints", - "ChangePermissions", - "TrackYourCamera", - "ControlYourCamera" - }; - -const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = -{ - TRUE, // ScriptTakeMoney, - FALSE, // ActOnControlInputs - FALSE, // RemapControlInputs - FALSE, // AnimateYourAvatar - FALSE, // AttachToYourAvatar - FALSE, // ReleaseOwnership, - FALSE, // LinkAndDelink, - FALSE, // AddAndRemoveJoints - FALSE, // ChangePermissions - FALSE, // TrackYourCamera, - FALSE // ControlYourCamera -}; - -bool friendship_offer_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - LLUUID fid; - LLMessageSystem* msg = gMessageSystem; - const LLSD& payload = notification["payload"]; - - // add friend to recent people list - LLRecentPeople::instance().add(payload["from_id"]); - - switch(option) - { - case 0: - // accept - LLAvatarTracker::formFriendship(payload["from_id"]); - - fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); - - // This will also trigger an onlinenotification if the user is online - msg->newMessageFast(_PREHASH_AcceptFriendship); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_TransactionBlock); - msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); - msg->nextBlockFast(_PREHASH_FolderData); - msg->addUUIDFast(_PREHASH_FolderID, fid); - msg->sendReliable(LLHost(payload["sender"].asString())); - break; - case 1: - // decline - // We no longer notify other viewers, but we DO still send - // the rejection to the simulator to delete the pending userop. - msg->newMessageFast(_PREHASH_DeclineFriendship); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_TransactionBlock); - msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); - msg->sendReliable(LLHost(payload["sender"].asString())); - break; - default: - // close button probably, possibly timed out - break; - } - - return false; -} -static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback); -static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback); - -//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have " -// "requested not to be disturbed. Your message will still be shown in their IM " -// "panel for later viewing."; - -// -// Functions -// - -void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group, - S32 trx_type, const std::string& desc) -{ - if(0 == amount || !region) return; - amount = abs(amount); - LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL; - if(can_afford_transaction(amount)) - { -// gStatusBar->debitBalance(amount); - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_MoneyTransferRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_MoneyData); - msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() ); - msg->addUUIDFast(_PREHASH_DestID, uuid); - msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group)); - msg->addS32Fast(_PREHASH_Amount, amount); - msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY); - msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY); - msg->addS32Fast(_PREHASH_TransactionType, trx_type ); - msg->addStringFast(_PREHASH_Description, desc); - msg->sendReliable(region->getHost()); - } - else - { - LLFloaterBuyCurrency::buyCurrency("Giving", amount); - } -} - -void send_complete_agent_movement(const LLHost& sim_host) -{ - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_CompleteAgentMovement); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode); - msg->sendReliable(sim_host); -} - -void process_logout_reply(LLMessageSystem* msg, void**) -{ - // The server has told us it's ok to quit. - LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL; - - LLUUID agent_id; - msg->getUUID("AgentData", "AgentID", agent_id); - LLUUID session_id; - msg->getUUID("AgentData", "SessionID", session_id); - if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID())) - { - LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL; - } - - LLInventoryModel::update_map_t parents; - S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData ); - for(S32 i = 0; i < count; ++i) - { - LLUUID item_id; - msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i); - - if( (1 == count) && item_id.isNull() ) - { - // Detect dummy item. Indicates an empty list. - break; - } - - // We do not need to track the asset ids, just account for an - // updated inventory version. - LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL; - LLInventoryItem* item = gInventory.getItem( item_id ); - if( item ) - { - parents[item->getParentUUID()] = 0; - gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id); - } - else - { - LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL; - } - } - LLAppViewer::instance()->forceQuit(); -} - -void process_layer_data(LLMessageSystem *mesgsys, void **user_data) -{ - LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender()); - - if (!regionp || gNoRender) - { - return; - } - - - S32 size; - S8 type; - - mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type); - size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data); - if (0 == size) - { - LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL; - return; - } - if (size < 0) - { - // getSizeFast() is probably trying to tell us about an error - LL_WARNS("Messaging") << "getSizeFast() returned negative result: " - << size - << LL_ENDL; - return; - } - U8 *datap = new U8[size]; - mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size); - LLVLData *vl_datap = new LLVLData(regionp, type, datap, size); - if (mesgsys->getReceiveCompressedSize()) - { - gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize()); - } - else - { - gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize()); - } -} - -// S32 exported_object_count = 0; -// S32 exported_image_count = 0; -// S32 current_object_count = 0; -// S32 current_image_count = 0; - -// extern LLNotifyBox *gExporterNotify; -// extern LLUUID gExporterRequestID; -// extern std::string gExportDirectory; - -// extern LLUploadDialog *gExportDialog; - -// std::string gExportedFile; - -// std::map gImageChecksums; - -// void export_complete() -// { -// LLUploadDialog::modalUploadFinished(); -// gExporterRequestID.setNull(); -// gExportDirectory = ""; - -// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */ -// fseek(fXML, 0, SEEK_END); -// long length = ftell(fXML); -// fseek(fXML, 0, SEEK_SET); -// U8 *buffer = new U8[length + 1]; -// size_t nread = fread(buffer, 1, length, fXML); -// if (nread < (size_t) length) -// { -// LL_WARNS("Messaging") << "Short read" << LL_ENDL; -// } -// buffer[nread] = '\0'; -// fclose(fXML); - -// char *pos = (char *)buffer; -// while ((pos = strstr(pos+1, ""); - -// if (pos_uuid) -// { -// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */ -// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */ -// image_uuid_str[UUID_STR_SIZE-1] = 0; - -// LLUUID image_uuid(image_uuid_str); - -// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL; - -// std::map::iterator itor = gImageChecksums.find(image_uuid); -// if (itor != gImageChecksums.end()) -// { -// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL; -// if (!itor->second.empty()) -// { -// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */ -// } -// } -// } -// } -// } - -// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */ -// if (fwrite(buffer, 1, length, fXMLOut) != length) -// { -// LL_WARNS("Messaging") << "Short write" << LL_ENDL; -// } -// fclose(fXMLOut); - -// delete [] buffer; -// } - - -// void exported_item_complete(const LLTSCode status, void *user_data) -// { -// //std::string *filename = (std::string *)user_data; - -// if (status < LLTS_OK) -// { -// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL; -// } -// else -// { -// ++current_object_count; -// if (current_image_count == exported_image_count && current_object_count == exported_object_count) -// { -// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL; - -// export_complete(); -// } -// else -// { -// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count)); -// } -// } -// } - -// struct exported_image_info -// { -// LLUUID image_id; -// std::string filename; -// U32 image_num; -// }; - -// void exported_j2c_complete(const LLTSCode status, void *user_data) -// { -// exported_image_info *info = (exported_image_info *)user_data; -// LLUUID image_id = info->image_id; -// U32 image_num = info->image_num; -// std::string filename = info->filename; -// delete info; - -// if (status < LLTS_OK) -// { -// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL; -// } -// else -// { -// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */ -// if (fIn) -// { -// LLPointer ImageUtility = new LLImageJ2C; -// LLPointer TargaUtility = new LLImageTGA; - -// fseek(fIn, 0, SEEK_END); -// S32 length = ftell(fIn); -// fseek(fIn, 0, SEEK_SET); -// U8 *buffer = ImageUtility->allocateData(length); -// if (fread(buffer, 1, length, fIn) != length) -// { -// LL_WARNS("Messaging") << "Short read" << LL_ENDL; -// } -// fclose(fIn); -// LLFile::remove(filename); - -// // Convert to TGA -// LLPointer image = new LLImageRaw(); - -// ImageUtility->updateData(); -// ImageUtility->decode(image, 100000.0f); - -// TargaUtility->encode(image); -// U8 *data = TargaUtility->getData(); -// S32 data_size = TargaUtility->getDataSize(); - -// std::string file_path = gDirUtilp->getDirName(filename); - -// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename; -// //S32 name_len = output_file.length(); -// //strcpy(&output_file[name_len-3], "tga"); -// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */ -// char md5_hash_string[33]; /* Flawfinder: ignore */ -// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */ -// if (fOut) -// { -// if (fwrite(data, 1, data_size, fOut) != data_size) -// { -// LL_WARNS("Messaging") << "Short write" << LL_ENDL; -// } -// fseek(fOut, 0, SEEK_SET); -// fclose(fOut); -// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */ -// LLMD5 my_md5_hash(fOut); -// my_md5_hash.hex_digest(md5_hash_string); -// } - -// gImageChecksums.insert(std::pair(image_id, md5_hash_string)); -// } -// } - -// ++current_image_count; -// if (current_image_count == exported_image_count && current_object_count == exported_object_count) -// { -// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL; -// export_complete(); -// } -// else -// { -// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count)); -// } -//} - -void process_derez_ack(LLMessageSystem*, void**) -{ - if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount(); -} - -void process_places_reply(LLMessageSystem* msg, void** data) -{ - LLUUID query_id; - - msg->getUUID("AgentData", "QueryID", query_id); - if (query_id.isNull()) - { - LLFloaterLandHoldings::processPlacesReply(msg, data); - } - else if(gAgent.isInGroup(query_id)) - { - LLPanelGroupLandMoney::processPlacesReply(msg, data); - } - else - { - LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL; - } -} - -void send_sound_trigger(const LLUUID& sound_id, F32 gain) -{ - if (sound_id.isNull() || gAgent.getRegion() == NULL) - { - // disconnected agent or zero guids don't get sent (no sound) - return; - } - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_SoundTrigger); - msg->nextBlockFast(_PREHASH_SoundData); - msg->addUUIDFast(_PREHASH_SoundID, sound_id); - // Client untrusted, ids set on sim - msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null ); - msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null ); - msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null ); - - msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle()); - - LLVector3 position = gAgent.getPositionAgent(); - msg->addVector3Fast(_PREHASH_Position, position); - msg->addF32Fast(_PREHASH_Gain, gain); - - gAgent.sendMessage(); -} - -bool join_group_response(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - BOOL delete_context_data = TRUE; - bool accept_invite = false; - - LLUUID group_id = notification["payload"]["group_id"].asUUID(); - LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID(); - std::string name = notification["payload"]["name"].asString(); - std::string message = notification["payload"]["message"].asString(); - S32 fee = notification["payload"]["fee"].asInteger(); - - if (option == 2 && !group_id.isNull()) - { - LLGroupActions::show(group_id); - LLSD args; - args["MESSAGE"] = message; - LLNotifications::instance().add("JoinGroup", args, notification["payload"]); - return false; - } - if(option == 0 && !group_id.isNull()) - { - // check for promotion or demotion. - S32 max_groups = MAX_AGENT_GROUPS; - if(gAgent.isInGroup(group_id)) ++max_groups; - - if(gAgent.mGroups.count() < max_groups) - { - accept_invite = true; - } - else - { - delete_context_data = FALSE; - LLSD args; - args["NAME"] = name; - args["INVITE"] = message; - LLNotifications::instance().add("JoinedTooManyGroupsMember", args, notification["payload"]); - } - } - - if (accept_invite) - { - // If there is a fee to join this group, make - // sure the user is sure they want to join. - if (fee > 0) - { - delete_context_data = FALSE; - LLSD args; - args["COST"] = llformat("%d", fee); - // Set the fee for next time to 0, so that we don't keep - // asking about a fee. - LLSD next_payload = notification["payload"]; - next_payload["fee"] = 0; - LLNotifications::instance().add("JoinGroupCanAfford", - args, - next_payload); - } - else - { - send_improved_im(group_id, - std::string("name"), - std::string("message"), - IM_ONLINE, - IM_GROUP_INVITATION_ACCEPT, - transaction_id); - } - } - else - { - send_improved_im(group_id, - std::string("name"), - std::string("message"), - IM_ONLINE, - IM_GROUP_INVITATION_DECLINE, - transaction_id); - } - - return false; -} -static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response); -static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response); -static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response); - - -//----------------------------------------------------------------------------- -// Instant Message -//----------------------------------------------------------------------------- -class LLOpenAgentOffer : public LLInventoryFetchObserver -{ -public: - LLOpenAgentOffer(const std::string& from_name) : mFromName(from_name) {} - /*virtual*/ void done() - { - open_offer(mComplete, mFromName); - gInventory.removeObserver(this); - delete this; - } -private: - std::string mFromName; -}; - -//unlike the FetchObserver for AgentOffer, we only make one -//instance of the AddedObserver for TaskOffers -//and it never dies. We do this because we don't know the UUID of -//task offers until they are accepted, so we don't wouldn't -//know what to watch for, so instead we just watch for all additions. -class LLOpenTaskOffer : public LLInventoryAddedObserver -{ -protected: - /*virtual*/ void done() - { - open_offer(mAdded, ""); - mAdded.clear(); - } - }; - -//one global instance to bind them -LLOpenTaskOffer* gNewInventoryObserver=NULL; - -void start_new_inventory_observer() -{ - if (!gNewInventoryObserver) //task offer observer - { - // Observer is deleted by gInventory - gNewInventoryObserver = new LLOpenTaskOffer; - gInventory.addObserver(gNewInventoryObserver); - } -} - -class LLDiscardAgentOffer : public LLInventoryFetchComboObserver -{ -public: - LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) : - mFolderID(folder_id), - mObjectID(object_id) {} - virtual ~LLDiscardAgentOffer() {} - virtual void done() - { - LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL; - LLUUID trash_id; - trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); - bool notify = false; - if(trash_id.notNull() && mObjectID.notNull()) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - gInventory.moveObject(mObjectID, trash_id); - LLInventoryObject* obj = gInventory.getObject(mObjectID); - if(obj) - { - // no need to restamp since this is already a freshly - // stamped item. - obj->updateParentOnServer(FALSE); - notify = true; - } - } - else - { - LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: " - << (trash_id.isNull() ? "trash " : "") - << (mObjectID.isNull() ? "object" : "") << LL_ENDL; - } - gInventory.removeObserver(this); - if(notify) - { - gInventory.notifyObservers(); - } - delete this; - } -protected: - LLUUID mFolderID; - LLUUID mObjectID; -}; - - -//Returns TRUE if we are OK, FALSE if we are throttled -//Set check_only true if you want to know the throttle status -//without registering a hit -bool check_offer_throttle(const std::string& from_name, bool check_only) -{ - static U32 throttle_count; - static bool throttle_logged; - LLChat chat; - std::string log_message; - - if (!gSavedSettings.getBOOL("ShowNewInventory")) - return false; - - if (check_only) - { - return gThrottleTimer.hasExpired(); - } - - if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME)) - { - LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL; - throttle_count=1; - throttle_logged=false; - return true; - } - else //has not expired - { - LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL; - // When downloading the initial inventory we get a lot of new items - // coming in and can't tell that from spam. - if (LLStartUp::getStartupState() >= STATE_STARTED - && throttle_count >= OFFER_THROTTLE_MAX_COUNT) - { - if (!throttle_logged) - { - // Use the name of the last item giver, who is probably the person - // spamming you. - std::ostringstream message; - message << LLAppViewer::instance()->getSecondLifeTitle(); - if (!from_name.empty()) - { - message << ": Items coming in too fast from " << from_name; - } - else - { - message << ": Items coming in too fast"; - } - message << ", automatic preview disabled for " - << OFFER_THROTTLE_TIME << " seconds."; - chat.mText = message.str(); - //this is kinda important, so actually put it on screen - LLFloaterChat::addChat(chat, FALSE, FALSE); - throttle_logged=true; - } - return false; - } - else - { - throttle_count++; - return true; - } - } -} - -void open_offer(const std::vector& items, const std::string& from_name) -{ - std::vector::const_iterator it = items.begin(); - std::vector::const_iterator end = items.end(); - LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH)); - LLInventoryItem* item; - for(; it != end; ++it) - { - const LLUUID& id = *it; - item = gInventory.getItem(id); - if(!item) - { - LL_WARNS("Messaging") << "Unable to show inventory item: " << id << LL_ENDL; - continue; - } - if(gInventory.isObjectDescendentOf(id, trash_id)) - { - continue; - } - LLAssetType::EType asset_type = item->getType(); - - //if we are throttled, don't display them - if (check_offer_throttle(from_name, false)) - { - // If we opened this ourselves, focus it - BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO; - switch(asset_type) - { - case LLAssetType::AT_NOTECARD: - LLFloaterReg::showInstance("preview_notecard", LLSD(id), take_focus); - break; - case LLAssetType::AT_LANDMARK: - { - LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID()); - LLSD args; - args["LANDMARK_NAME"] = item->getName(); - args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown"); - LLNotifications::instance().add("LandmarkCreated", args); - - // Created landmark is passed to Places panel to allow its editing. - LLPanelPlaces *panel = dynamic_cast(LLSideTray::getInstance()->showPanel("panel_places", LLSD())); - if (panel) - { - panel->setItem(item); - } - } - break; - case LLAssetType::AT_TEXTURE: - LLFloaterReg::showInstance("preview_texture", LLSD(id), take_focus); - break; - default: - break; - } - } - //highlight item, if it's not in the trash or lost+found - - // Don't auto-open the inventory floater - LLFloaterInventory* view = NULL; - if(gSavedSettings.getBOOL("ShowInInventory") && - asset_type != LLAssetType::AT_CALLINGCARD && - item->getInventoryType() != LLInventoryType::IT_ATTACHMENT && - !from_name.empty()) - { - view = LLFloaterInventory::showAgentInventory(); - } - else - { - view = LLFloaterInventory::getActiveInventory(); - } - if(!view) - { - return; - } - - //Trash Check - LLUUID trash_id; - trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); - if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) - { - return; - } - LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND); - //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view); - BOOL user_is_away = gAwayTimer.getStarted(); - - // don't select lost and found items if the user is active - if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id) - && !user_is_away) - { - return; - } - - //Not sure about this check. Could make it easy to miss incoming items. - //don't dick with highlight while the user is working - //if(inventory_has_focus && !user_is_away) - // break; - LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL; - //highlight item - - if (view->getPanel()) - { - LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); - view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO); - gFocusMgr.setKeyboardFocus(focus_ctrl); - } - } -} - -void inventory_offer_mute_callback(const LLUUID& blocked_id, - const std::string& first_name, - const std::string& last_name, - BOOL is_group) -{ - std::string from_name; - LLMute::EType type; - - if (is_group) - { - type = LLMute::GROUP; - from_name = first_name; - } - else - { - type = LLMute::AGENT; - from_name = first_name + " " + last_name; - } - - LLMute mute(blocked_id, from_name, type); - if (LLMuteList::getInstance()->add(mute)) - { - LLPanelBlockedList::showPanelAndSelect(blocked_id); - } - - // purge the message queue of any previously queued inventory offers from the same source. - class OfferMatcher : public LLNotifyBoxView::Matcher - { - public: - OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {} - BOOL matches(const LLNotificationPtr notification) const - { - if(notification->getName() == "ObjectGiveItem" - || notification->getName() == "ObjectGiveItemUnknownUser" - || notification->getName() == "UserGiveItem") - { - return (notification->getPayload()["from_id"].asUUID() == blocked_id); - } - return FALSE; - } - private: - const LLUUID& blocked_id; - }; - gNotifyBoxView->purgeMessagesMatching(OfferMatcher(blocked_id)); -} - -LLOfferInfo::LLOfferInfo(const LLSD& sd) -{ - mIM = (EInstantMessage)sd["im_type"].asInteger(); - mFromID = sd["from_id"].asUUID(); - mFromGroup = sd["from_group"].asBoolean(); - mFromObject = sd["from_object"].asBoolean(); - mTransactionID = sd["transaction_id"].asUUID(); - mFolderID = sd["folder_id"].asUUID(); - mObjectID = sd["object_id"].asUUID(); - mType = LLAssetType::lookup(sd["type"].asString().c_str()); - mFromName = sd["from_name"].asString(); - mDesc = sd["description"].asString(); - mHost = LLHost(sd["sender"].asString()); -} - -LLSD LLOfferInfo::asLLSD() -{ - LLSD sd; - sd["im_type"] = mIM; - sd["from_id"] = mFromID; - sd["from_group"] = mFromGroup; - sd["from_object"] = mFromObject; - sd["transaction_id"] = mTransactionID; - sd["folder_id"] = mFolderID; - sd["object_id"] = mObjectID; - sd["type"] = LLAssetType::lookup(mType); - sd["from_name"] = mFromName; - sd["description"] = mDesc; - sd["sender"] = mHost.getIPandPort(); - return sd; -} - -bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response) - { - LLChat chat; - std::string log_message; - S32 button = LLNotification::getSelectedOption(notification, response); - - // For muting, we need to add the mute, then decline the offer. - // This must be done here because: - // * callback may be called immediately, - // * adding the mute sends a message, - // * we can't build two messages at once. - if (2 == button) - { - gCacheName->get(mFromID, mFromGroup, &inventory_offer_mute_callback); - } - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_ImprovedInstantMessage); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_MessageBlock); - msg->addBOOLFast(_PREHASH_FromGroup, FALSE); - msg->addUUIDFast(_PREHASH_ToAgentID, mFromID); - msg->addU8Fast(_PREHASH_Offline, IM_ONLINE); - msg->addUUIDFast(_PREHASH_ID, mTransactionID); - msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary - std::string name; - LLAgentUI::buildFullname(name); - msg->addStringFast(_PREHASH_FromAgentName, name); - msg->addStringFast(_PREHASH_Message, ""); - msg->addU32Fast(_PREHASH_ParentEstateID, 0); - msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null); - msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent()); - LLInventoryObserver* opener = NULL; - LLViewerInventoryCategory* catp = NULL; - catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID); - LLViewerInventoryItem* itemp = NULL; - if(!catp) - { - itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID); - } - - std::string from_string; // Used in the pop-up. - std::string chatHistory_string; // Used in chat history. - if (mFromObject == TRUE) - { - if (mFromGroup) - { - std::string group_name; - if (gCacheName->getGroupName(mFromID, group_name)) - { - from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'" - + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup") - + " "+ "'" + group_name + "'"; - - chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup") - + " " + group_name + "'"; - } - else - { - from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'" - + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup"); - chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup"); - } - } - else - { - std::string first_name, last_name; - if (gCacheName->getName(mFromID, first_name, last_name)) - { - from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName - + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + first_name + " " + last_name; - chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + first_name + " " + last_name; - } - else - { - from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'") - + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser"); - chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser"); - } - } - } - else - { - from_string = chatHistory_string = mFromName; - } - - bool busy=FALSE; - - switch(button) - { - case IOR_ACCEPT: - // ACCEPT. The math for the dialog works, because the accept - // for inventory_offered, task_inventory_offer or - // group_notice_inventory is 1 greater than the offer integer value. - // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED, - // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED - msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1)); - msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData), - sizeof(mFolderID.mData)); - // send the message - msg->sendReliable(mHost); - - //don't spam them if they are getting flooded - if (check_offer_throttle(mFromName, true)) - { - log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString("."); - chat.mText = log_message; - LLFloaterChat::addChatHistory(chat); - } - - // we will want to open this item when it comes back. - LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID - << LL_ENDL; - switch (mIM) - { - case IM_INVENTORY_OFFERED: - { - // This is an offer from an agent. In this case, the back - // end has already copied the items into your inventory, - // so we can fetch it out of our inventory. - LLInventoryFetchObserver::item_ref_t items; - items.push_back(mObjectID); - LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string); - open_agent_offer->fetchItems(items); - if(catp || (itemp && itemp->isComplete())) - { - open_agent_offer->done(); - } - else - { - opener = open_agent_offer; - } - } - break; - case IM_TASK_INVENTORY_OFFERED: - case IM_GROUP_NOTICE: - case IM_GROUP_NOTICE_REQUESTED: - { - // This is an offer from a task or group. - // We don't use a new instance of an opener - // We instead use the singular observer gOpenTaskOffer - // Since it already exists, we don't need to actually do anything - } - break; - default: - LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL; - break; - } // end switch (mIM) - break; - - case IOR_BUSY: - //Busy falls through to decline. Says to make busy message. - busy=TRUE; - case IOR_MUTE: - // MUTE falls through to decline - case IOR_DECLINE: - // DECLINE. The math for the dialog works, because the decline - // for inventory_offered, task_inventory_offer or - // group_notice_inventory is 2 greater than the offer integer value. - // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED, - // or IM_GROUP_NOTICE_INVENTORY_DECLINED - default: - // close button probably (or any of the fall-throughs from above) - msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2)); - msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE); - // send the message - msg->sendReliable(mHost); - - log_message = LLTrans::getString("InvOfferYouDecline") + " " + mDesc + " " + LLTrans::getString("InvOfferFrom") + " " + mFromName +"."; - chat.mText = log_message; - if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269 - { - chat.mMuted = TRUE; - } - LLFloaterChat::addChatHistory(chat); - - // If it's from an agent, we have to fetch the item to throw - // it away. If it's from a task or group, just denying the - // request will suffice to discard the item. - if(IM_INVENTORY_OFFERED == mIM) - { - LLInventoryFetchComboObserver::folder_ref_t folders; - LLInventoryFetchComboObserver::item_ref_t items; - items.push_back(mObjectID); - LLDiscardAgentOffer* discard_agent_offer; - discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID); - discard_agent_offer->fetch(folders, items); - if(catp || (itemp && itemp->isComplete())) - { - discard_agent_offer->done(); - } - else - { - opener = discard_agent_offer; - } - - } - if (busy && (!mFromGroup && !mFromObject)) - { - busy_message(msg,mFromID); - } - break; - } - - if(IM_INVENTORY_OFFERED == mIM) - { - // add buddy to recent people list - LLRecentPeople::instance().add(mFromID); - } - - if(opener) - { - gInventory.addObserver(opener); - } - - delete this; - return false; -} - - -void inventory_offer_handler(LLOfferInfo* info, BOOL from_task) -{ - //Until throttling is implmented, busy mode should reject inventory instead of silently - //accepting it. SEE SL-39554 - if (gAgent.getBusy()) - { - info->forceResponse(IOR_BUSY); - return; - } - - //If muted, don't even go through the messaging stuff. Just curtail the offer here. - if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName)) - { - info->forceResponse(IOR_MUTE); - return; - } - - // Avoid the Accept/Discard dialog if the user so desires. JC - if (gSavedSettings.getBOOL("AutoAcceptNewInventory") - && (info->mType == LLAssetType::AT_NOTECARD - || info->mType == LLAssetType::AT_LANDMARK - || info->mType == LLAssetType::AT_TEXTURE)) - { - // For certain types, just accept the items into the inventory, - // and possibly open them on receipt depending upon "ShowNewInventory". - info->forceResponse(IOR_ACCEPT); - return; - } - - // Strip any SLURL from the message display. (DEV-2754) - std::string msg = info->mDesc; - int indx = msg.find(" ( http://slurl.com/secondlife/"); - if(indx >= 0) - { - LLStringUtil::truncate(msg, indx); - } - - LLSD args; - args["[OBJECTNAME]"] = msg; - - LLSD payload; - - // must protect against a NULL return from lookupHumanReadable() - std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType)); - if (!typestr.empty()) - { - args["OBJECTTYPE"] = typestr; - } - else - { - LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL; - args["OBJECTTYPE"] = ""; - - // This seems safest, rather than propagating bogosity - LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL; - info->forceResponse(IOR_DECLINE); - return; - } - - // Name cache callbacks don't store userdata, so can't save - // off the LLOfferInfo. Argh. - BOOL name_found = FALSE; - if (info->mFromGroup) - { - std::string group_name; - if (gCacheName->getGroupName(info->mFromID, group_name)) - { - args["FIRST"] = group_name; - args["LAST"] = ""; - name_found = TRUE; - } - } - else - { - std::string first_name, last_name; - if (gCacheName->getName(info->mFromID, first_name, last_name)) - { - args["FIRST"] = first_name; - args["LAST"] = last_name; - name_found = TRUE; - } - } - - payload["from_id"] = info->mFromID; - args["OBJECTFROMNAME"] = info->mFromName; - args["NAME"] = info->mFromName; - - LLNotification::Params p("ObjectGiveItem"); - p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2)); - - if (from_task) - { - p.name = name_found ? "ObjectGiveItem" : "ObjectGiveItemUnknownUser"; - } - else - { - p.name = "UserGiveItem"; - } - - LLNotifications::instance().add(p); -} - -bool lure_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = 0; - if (response.isInteger()) - { - option = response.asInteger(); - } - else - { - option = LLNotification::getSelectedOption(notification, response); - } - - LLUUID from_id = notification["payload"]["from_id"].asUUID(); - LLUUID lure_id = notification["payload"]["lure_id"].asUUID(); - BOOL godlike = notification["payload"]["godlike"].asBoolean(); - - switch(option) - { - case 0: - { - // accept - gAgent.teleportViaLure(lure_id, godlike); - } - break; - case 1: - default: - // decline - send_simple_im(from_id, - LLStringUtil::null, - IM_LURE_DECLINED, - lure_id); - break; - } - return false; -} -static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback); - -bool goto_url_callback(const LLSD& notification, const LLSD& response) -{ - std::string url = notification["payload"]["url"].asString(); - S32 option = LLNotification::getSelectedOption(notification, response); - if(1 == option) - { - LLWeb::loadURL(url); - } - return false; -} -static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback); - -void process_improved_im(LLMessageSystem *msg, void **user_data) -{ - if (gNoRender) - { - return; - } - LLUUID from_id; - BOOL from_group; - LLUUID to_id; - U8 offline; - U8 d = 0; - LLUUID session_id; - U32 timestamp; - std::string name; - std::string message; - U32 parent_estate_id = 0; - LLUUID region_id; - LLVector3 position; - U8 binary_bucket[MTUBYTES]; - S32 binary_bucket_size; - LLChat chat; - std::string buffer; - - // *TODO: Translate - need to fix the full name to first/last (maybe) - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id); - msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group); - msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id); - msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline); - msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d); - msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id); - msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp); - //msg->getData("MessageBlock", "Count", &count); - msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name); - msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message); - msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id); - msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id); - msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position); - msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES); - binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket); - EInstantMessage dialog = (EInstantMessage)d; - - // make sure that we don't have an empty or all-whitespace name - LLStringUtil::trim(name); - if (name.empty()) - { - name = LLTrans::getString("Unnamed"); - } - - BOOL is_busy = gAgent.getBusy(); - BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat); - BOOL is_linden = LLMuteList::getInstance()->isLinden(name); - BOOL is_owned_by_me = FALSE; - BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true; - BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly"); - - chat.mMuted = is_muted && !is_linden; - chat.mFromID = from_id; - chat.mFromName = name; - chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT; - - LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing. - if (source) - { - is_owned_by_me = source->permYouOwner(); - } - - std::string separator_string(": "); - int message_offset = 0; - - //Handle IRC styled /me messages. - std::string prefix = message.substr(0, 4); - if (prefix == "/me " || prefix == "/me'") - { - separator_string = ""; - message_offset = 3; - } - - LLSD args; - switch(dialog) - { - case IM_CONSOLE_AND_CHAT_HISTORY: - // These are used for system messages, hence don't need the name, - // as it is always "Second Life". - // *TODO: Translate - args["MESSAGE"] = message; - - // Note: don't put the message in the IM history, even though was sent - // via the IM mechanism. - LLNotifications::instance().add("SystemMessageTip",args); - break; - - case IM_NOTHING_SPECIAL: - // Don't show dialog, just do IM - if (!gAgent.isGodlike() - && gAgent.getRegion()->isPrelude() - && to_id.isNull() ) - { - // do nothing -- don't distract newbies in - // Prelude with global IMs - } - else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM) - { - // return a standard "busy" message, but only do it to online IM - // (i.e. not other auto responses and not store-and-forward IM) - if (!gIMMgr->hasSession(session_id)) - { - // if there is not a panel for this conversation (i.e. it is a new IM conversation - // initiated by the other party) then... - std::string my_name; - LLAgentUI::buildFullname(my_name); - std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); - pack_instant_message( - gMessageSystem, - gAgent.getID(), - FALSE, - gAgent.getSessionID(), - from_id, - my_name, - response, - IM_ONLINE, - IM_BUSY_AUTO_RESPONSE, - session_id); - gAgent.sendReliableMessage(); - } - - // now store incoming IM in chat history - - buffer = message.substr(message_offset); - - LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL; - - // add to IM panel, but do not bother the user - gIMMgr->addMessage( - session_id, - from_id, - name, - buffer, - LLStringUtil::null, - dialog, - parent_estate_id, - region_id, - position, - true); - - // pretend this is chat generated by self, so it does not show up on screen - chat.mText = std::string("IM: ") + name + separator_string + message.substr(message_offset); - LLFloaterChat::addChat( chat, TRUE, TRUE ); - } - else if (from_id.isNull()) - { - // Messages from "Second Life" ID don't go to IM history - // messages which should be routed to IM window come from a user ID with name=SYSTEM_NAME - chat.mText = name + ": " + message; - LLFloaterChat::addChat(chat, FALSE, FALSE); - } - else if (to_id.isNull()) - { - // Message to everyone from GOD - args["NAME"] = name; - args["MESSAGE"] = message; - LLNotifications::instance().add("GodMessage", args); - - // Treat like a system message and put in chat history. - // Claim to be from a local agent so it doesn't go into - // console. - chat.mText = name + separator_string + message.substr(message_offset); - BOOL local_agent = TRUE; - LLFloaterChat::addChat(chat, FALSE, local_agent); - } - else - { - // standard message, not from system - std::string saved; - if(offline == IM_OFFLINE) - { - saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); - } - buffer = saved + message.substr(message_offset); - - LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL; - - bool mute_im = is_muted; - if(accept_im_from_only_friend&&!is_friend) - { - mute_im = true; - } - if (!mute_im || is_linden) - { - gIMMgr->addMessage( - session_id, - from_id, - name, - buffer, - LLStringUtil::null, - dialog, - parent_estate_id, - region_id, - position, - true); - chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset); - - BOOL local_agent = FALSE; - LLFloaterChat::addChat( chat, TRUE, local_agent ); - } - else - { - // muted user, so don't start an IM session, just record line in chat - // history. Pretend the chat is from a local agent, - // so it will go into the history but not be shown on screen. - chat.mText = buffer; - BOOL local_agent = TRUE; - LLFloaterChat::addChat( chat, TRUE, local_agent ); - } - } - break; - - case IM_TYPING_START: - { - LLPointer im_info = new LLIMInfo(gMessageSystem); - gIMMgr->processIMTypingStart(im_info); - } - break; - - case IM_TYPING_STOP: - { - LLPointer im_info = new LLIMInfo(gMessageSystem); - gIMMgr->processIMTypingStop(im_info); - } - break; - - case IM_MESSAGEBOX: - { - // This is a block, modeless dialog. - //*TODO: Translate - args["MESSAGE"] = message; - LLNotifications::instance().add("SystemMessage", args); - } - break; - case IM_GROUP_NOTICE: - case IM_GROUP_NOTICE_REQUESTED: - { - LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL; - // Read the binary bucket for more information. - struct notice_bucket_header_t - { - U8 has_inventory; - U8 asset_type; - LLUUID group_id; - }; - struct notice_bucket_full_t - { - struct notice_bucket_header_t header; - U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE]; - }* notice_bin_bucket; - - // Make sure the binary bucket is big enough to hold the header - // and a null terminated item name. - if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8)))) - || (binary_bucket[binary_bucket_size - 1] != '\0') ) - { - LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL; - break; - } - - notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0]; - U8 has_inventory = notice_bin_bucket->header.has_inventory; - U8 asset_type = notice_bin_bucket->header.asset_type; - LLUUID group_id = notice_bin_bucket->header.group_id; - std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name); - - // If there is inventory, give the user the inventory offer. - LLOfferInfo* info = NULL; - - if (has_inventory) - { - info = new LLOfferInfo; - - info->mIM = IM_GROUP_NOTICE; - info->mFromID = from_id; - info->mFromGroup = from_group; - info->mTransactionID = session_id; - info->mType = (LLAssetType::EType) asset_type; - info->mFolderID = gInventory.findCategoryUUIDForType(info->mType); - std::string from_name; - - from_name += "A group member named "; - from_name += name; - - info->mFromName = from_name; - info->mDesc = item_name; - info->mHost = msg->getSender(); - } - - std::string str(message); - - // Tokenize the string. - // TODO: Support escaped tokens ("||" -> "|") - typedef boost::tokenizer > tokenizer; - boost::char_separator sep("|","",boost::keep_empty_tokens); - tokenizer tokens(str, sep); - tokenizer::iterator iter = tokens.begin(); - - std::string subj(*iter++); - std::string mes(*iter++); - - // Send the notification down the new path. - // For requested notices, we don't want to send the popups. - if (dialog != IM_GROUP_NOTICE_REQUESTED) - { - LLSD payload; - payload["subject"] = subj; - payload["message"] = mes; - payload["sender_name"] = name; - payload["group_id"] = group_id; - payload["inventory_name"] = item_name; - payload["inventory_offer"] = info ? info->asLLSD() : LLSD(); - - LLSD args; - args["SUBJECT"] = subj; - args["MESSAGE"] = mes; - LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp)); - } - - // Also send down the old path for now. - if (IM_GROUP_NOTICE_REQUESTED == dialog) - { - - LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info); - } - } - break; - case IM_GROUP_INVITATION: - { - //if (!is_linden && (is_busy || is_muted)) - if ((is_busy || is_muted)) - { - LLMessageSystem *msg = gMessageSystem; - busy_message(msg,from_id); - } - else - { - LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL; - // Read the binary bucket for more information. - struct invite_bucket_t - { - S32 membership_fee; - LLUUID role_id; - }* invite_bucket; - - // Make sure the binary bucket is the correct size. - if (binary_bucket_size != sizeof(invite_bucket_t)) - { - LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL; - break; - } - - invite_bucket = (struct invite_bucket_t*) &binary_bucket[0]; - S32 membership_fee = ntohl(invite_bucket->membership_fee); - - LLSD payload; - payload["transaction_id"] = session_id; - payload["group_id"] = from_id; - payload["name"] = name; - payload["message"] = message; - payload["fee"] = membership_fee; - - LLSD args; - args["MESSAGE"] = message; - LLNotifications::instance().add("JoinGroup", args, payload, join_group_response); - } - } - break; - - case IM_INVENTORY_OFFERED: - case IM_TASK_INVENTORY_OFFERED: - // Someone has offered us some inventory. - { - LLOfferInfo* info = new LLOfferInfo; - bool mute_im = false; - if (IM_INVENTORY_OFFERED == dialog) - { - struct offer_agent_bucket_t - { - S8 asset_type; - LLUUID object_id; - }* bucketp; - - if (sizeof(offer_agent_bucket_t) != binary_bucket_size) - { - LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL; - break; - } - bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0]; - info->mType = (LLAssetType::EType) bucketp->asset_type; - info->mObjectID = bucketp->object_id; - - if(accept_im_from_only_friend&&!is_friend) - { - mute_im = true; - } - } - else - { - if (sizeof(S8) != binary_bucket_size) - { - LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL; - break; - } - info->mType = (LLAssetType::EType) binary_bucket[0]; - info->mObjectID = LLUUID::null; - } - - info->mIM = dialog; - info->mFromID = from_id; - info->mFromGroup = from_group; - info->mTransactionID = session_id; - info->mFolderID = gInventory.findCategoryUUIDForType(info->mType); - - if (dialog == IM_TASK_INVENTORY_OFFERED) - { - info->mFromObject = TRUE; - } - else - { - info->mFromObject = FALSE; - } - info->mFromName = name; - info->mDesc = message; - info->mHost = msg->getSender(); - //if (((is_busy && !is_owned_by_me) || is_muted)) - if ( is_muted || mute_im) - { - // Same as closing window - info->forceResponse(IOR_DECLINE); - } - else - { - inventory_offer_handler(info, dialog == IM_TASK_INVENTORY_OFFERED); - } - } - break; - - case IM_INVENTORY_ACCEPTED: - { - args["NAME"] = name; - LLNotifications::instance().add("InventoryAccepted", args); - break; - } - case IM_INVENTORY_DECLINED: - { - args["NAME"] = name; - LLNotifications::instance().add("InventoryDeclined", args); - break; - } - // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856 - case IM_GROUP_VOTE: - { - LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL; - } - break; - - case IM_GROUP_ELECTION_DEPRECATED: - { - LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL; - } - break; - - case IM_SESSION_SEND: - { - if (!is_linden && is_busy) - { - return; - } - - // Only show messages if we have a session open (which - // should happen after you get an "invitation" - if ( !gIMMgr->hasSession(session_id) ) - { - return; - } - - // standard message, not from system - std::string saved; - if(offline == IM_OFFLINE) - { - saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); - } - buffer = saved + message.substr(message_offset); - BOOL is_this_agent = FALSE; - if(from_id == gAgentID) - { - is_this_agent = TRUE; - } - gIMMgr->addMessage( - session_id, - from_id, - name, - buffer, - ll_safe_string((char*)binary_bucket), - IM_SESSION_INVITE, - parent_estate_id, - region_id, - position, - true); - - chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset); - LLFloaterChat::addChat(chat, TRUE, is_this_agent); - } - break; - - case IM_FROM_TASK: - { - if (is_busy && !is_owned_by_me) - { - return; - } - - LLSD substitutions; - substitutions["MSG"] = message.substr(message_offset); - LLNotifications::instance().add("ServerObjectMessage", substitutions); - } - break; - case IM_FROM_TASK_AS_ALERT: - if (is_busy && !is_owned_by_me) - { - return; - } - { - // Construct a viewer alert for this message. - args["NAME"] = name; - args["MESSAGE"] = message; - LLNotifications::instance().add("ObjectMessage", args); - } - break; - case IM_BUSY_AUTO_RESPONSE: - if (is_muted) - { - LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL; - return; - } - else - { - // TODO: after LLTrans hits release, get "busy response" into translatable file - buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.substr(message_offset).c_str()); - gIMMgr->addMessage(session_id, from_id, name, buffer); - } - break; - - case IM_LURE_USER: - { - if (is_muted) - { - return; - } - else if (is_busy) - { - busy_message(msg,from_id); - } - else - { - LLSD args; - // *TODO: Translate -> [FIRST] [LAST] (maybe) - args["NAME"] = name; - args["MESSAGE"] = message; - LLSD payload; - payload["from_id"] = from_id; - payload["lure_id"] = session_id; - payload["godlike"] = FALSE; - LLNotifications::instance().add("TeleportOffered", args, payload); - } - } - break; - - case IM_GODLIKE_LURE_USER: - { - LLSD payload; - payload["from_id"] = from_id; - payload["lure_id"] = session_id; - payload["godlike"] = TRUE; - // do not show a message box, because you're about to be - // teleported. - LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0); - } - break; - - case IM_GOTO_URL: - { - LLSD args; - // n.b. this is for URLs sent by the system, not for - // URLs sent by scripts (i.e. llLoadURL) - if (binary_bucket_size <= 0) - { - LL_WARNS("Messaging") << "bad binary_bucket_size: " - << binary_bucket_size - << " - aborting function." << LL_ENDL; - return; - } - - std::string url; - - url.assign((char*)binary_bucket, binary_bucket_size-1); - args["MESSAGE"] = message; - args["URL"] = url; - LLSD payload; - payload["url"] = url; - LLNotifications::instance().add("GotoURL", args, payload ); - } - break; - - case IM_FRIENDSHIP_OFFERED: - { - LLSD payload; - payload["from_id"] = from_id; - payload["session_id"] = session_id;; - payload["online"] = (offline == IM_ONLINE); - payload["sender"] = msg->getSender().getIPandPort(); - - if (is_busy) - { - busy_message(msg, from_id); - LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1); - } - else if (is_muted) - { - LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1); - } - else - { - args["[NAME]"] = name; - if(message.empty()) - { - //support for frienship offers from clients before July 2008 - LLNotifications::instance().add("OfferFriendshipNoMessage", args, payload); - } - else - { - args["[MESSAGE]"] = message; - LLNotifications::instance().add("OfferFriendship", args, payload); - } - } - } - break; - - case IM_FRIENDSHIP_ACCEPTED: - { - // In the case of an offline IM, the formFriendship() may be extraneous - // as the database should already include the relationship. But it - // doesn't hurt for dupes. - LLAvatarTracker::formFriendship(from_id); - - std::vector strings; - strings.push_back(from_id.asString()); - send_generic_message("requestonlinenotification", strings); - - args["NAME"] = name; - LLNotifications::instance().add("FriendshipAccepted", args); - } - break; - - case IM_FRIENDSHIP_DECLINED_DEPRECATED: - default: - LL_WARNS("Messaging") << "Instant message calling for unknown dialog " - << (S32)dialog << LL_ENDL; - break; - } - - LLWindow* viewer_window = gViewerWindow->getWindow(); - if (viewer_window && viewer_window->getMinimized()) - { - viewer_window->flashIcon(5.f); - } -} - -void busy_message (LLMessageSystem* msg, LLUUID from_id) -{ - if (gAgent.getBusy()) - { - std::string my_name; - LLAgentUI::buildFullname(my_name); - std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); - pack_instant_message( - gMessageSystem, - gAgent.getID(), - FALSE, - gAgent.getSessionID(), - from_id, - my_name, - response, - IM_ONLINE, - IM_BUSY_AUTO_RESPONSE); - gAgent.sendReliableMessage(); - } -} - -bool callingcard_offer_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - LLUUID fid; - LLUUID from_id; - LLMessageSystem* msg = gMessageSystem; - switch(option) - { - case 0: - // accept - msg->newMessageFast(_PREHASH_AcceptCallingCard); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_TransactionBlock); - msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID()); - fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); - msg->nextBlockFast(_PREHASH_FolderData); - msg->addUUIDFast(_PREHASH_FolderID, fid); - msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); - break; - case 1: - // decline - msg->newMessageFast(_PREHASH_DeclineCallingCard); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_TransactionBlock); - msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID()); - msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); - busy_message(msg, notification["payload"]["source_id"].asUUID()); - break; - default: - // close button probably, possibly timed out - break; - } - - return false; -} -static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback); - -void process_offer_callingcard(LLMessageSystem* msg, void**) -{ - // someone has offered to form a friendship - LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL; - - LLUUID source_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id); - LLUUID tid; - msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid); - - LLSD payload; - payload["transaction_id"] = tid; - payload["source_id"] = source_id; - payload["sender"] = msg->getSender().getIPandPort(); - - LLViewerObject* source = gObjectList.findObject(source_id); - LLSD args; - std::string source_name; - if(source && source->isAvatar()) - { - LLNameValue* nvfirst = source->getNVPair("FirstName"); - LLNameValue* nvlast = source->getNVPair("LastName"); - if (nvfirst && nvlast) - { - args["FIRST"] = nvfirst->getString(); - args["LAST"] = nvlast->getString(); - source_name = std::string(nvfirst->getString()) + " " + nvlast->getString(); - } - } - - if(!source_name.empty()) - { - if (gAgent.getBusy() - || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat)) - { - // automatically decline offer - LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1); - } - else - { - LLNotifications::instance().add("OfferCallingCard", args, payload); - } - } - else - { - LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL; - } -} - -void process_accept_callingcard(LLMessageSystem* msg, void**) -{ - LLNotifications::instance().add("CallingCardAccepted"); -} - -void process_decline_callingcard(LLMessageSystem* msg, void**) -{ - LLNotifications::instance().add("CallingCardDeclined"); -} - - -void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) -{ - LLChat chat; - std::string mesg; - std::string from_name; - U8 source_temp; - U8 type_temp; - U8 audible_temp; - LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f); - LLUUID from_id; - LLUUID owner_id; - BOOL is_owned_by_me = FALSE; - LLViewerObject* chatter; - - msg->getString("ChatData", "FromName", from_name); - chat.mFromName = from_name; - - msg->getUUID("ChatData", "SourceID", from_id); - chat.mFromID = from_id; - - // Object owner for objects - msg->getUUID("ChatData", "OwnerID", owner_id); - - msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp); - chat.mSourceType = (EChatSourceType)source_temp; - - msg->getU8("ChatData", "ChatType", type_temp); - chat.mChatType = (EChatType)type_temp; - - msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp); - chat.mAudible = (EChatAudible)audible_temp; - - chat.mTime = LLFrameTimer::getElapsedSeconds(); - - BOOL is_busy = gAgent.getBusy(); - - BOOL is_muted = FALSE; - BOOL is_linden = FALSE; - is_muted = LLMuteList::getInstance()->isMuted( - from_id, - from_name, - LLMute::flagTextChat) - || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat); - is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT && - LLMuteList::getInstance()->isLinden(from_name); - - BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible); - chatter = gObjectList.findObject(from_id); - if (chatter) - { - chat.mPosAgent = chatter->getPositionAgent(); - - // Make swirly things only for talking objects. (not script debug messages, though) - if (chat.mSourceType == CHAT_SOURCE_OBJECT - && chat.mChatType != CHAT_TYPE_DEBUG_MSG) - { - LLPointer psc = new LLViewerPartSourceChat(chatter->getPositionAgent()); - psc->setSourceObject(chatter); - psc->setColor(color); - //We set the particles to be owned by the object's owner, - //just in case they should be muted by the mute list - psc->setOwnerUUID(owner_id); - LLViewerPartSim::getInstance()->addPartSource(psc); - } - - // record last audible utterance - if (is_audible - && (is_linden || (!is_muted && !is_busy))) - { - if (chat.mChatType != CHAT_TYPE_START - && chat.mChatType != CHAT_TYPE_STOP) - { - gAgent.heardChat(chat.mFromID); - } - } - - is_owned_by_me = chatter->permYouOwner(); - } - - if (is_audible) - { - BOOL visible_in_chat_bubble = FALSE; - std::string verb; - - color.setVec(1.f,1.f,1.f,1.f); - msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg); - - BOOL ircstyle = FALSE; - - // Look for IRC-style emotes here so chatbubbles work - std::string prefix = mesg.substr(0, 4); - if (prefix == "/me " || prefix == "/me'") - { - chat.mText = from_name; - chat.mText += mesg.substr(3); - ircstyle = TRUE; - } - else - { - chat.mText = mesg; - } - - // Look for the start of typing so we can put "..." in the bubbles. - if (CHAT_TYPE_START == chat.mChatType) - { - LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE); - - // Might not have the avatar constructed yet, eg on login. - if (chatter && chatter->isAvatar()) - { - ((LLVOAvatar*)chatter)->startTyping(); - } - return; - } - else if (CHAT_TYPE_STOP == chat.mChatType) - { - LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE); - - // Might not have the avatar constructed yet, eg on login. - if (chatter && chatter->isAvatar()) - { - ((LLVOAvatar*)chatter)->stopTyping(); - } - return; - } - - // We have a real utterance now, so can stop showing "..." and proceed. - if (chatter && chatter->isAvatar()) - { - LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE); - ((LLVOAvatar*)chatter)->stopTyping(); - - if (!is_muted && !is_busy) - { - visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); - ((LLVOAvatar*)chatter)->addChat(chat); - } - } - - // Look for IRC-style emotes - if (ircstyle) - { - // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656 - chat.mChatStyle = CHAT_STYLE_IRC; - - // Do nothing, ircstyle is fixed above for chat bubbles - } - else - { - switch(chat.mChatType) - { - case CHAT_TYPE_WHISPER: - verb = "(" + LLTrans::getString("whisper") + ")"; - break; - case CHAT_TYPE_DEBUG_MSG: - case CHAT_TYPE_OWNER: - case CHAT_TYPE_NORMAL: - verb = ""; - break; - case CHAT_TYPE_SHOUT: - verb = "(" + LLTrans::getString("shout") + ")"; - break; - case CHAT_TYPE_START: - case CHAT_TYPE_STOP: - LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL; - break; - default: - LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL; - verb = ""; - break; - } - - - chat.mText = ""; - chat.mText += verb; - chat.mText += mesg; - } - - if (chatter) - { - chat.mPosAgent = chatter->getPositionAgent(); - } - - // truth table: - // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY - // F F F F * Yes Yes - // F F F T * Yes Yes - // F F T F * No No - // F F T T * No No - // F T F F * No Yes - // F T F T * Yes Yes - // F T T F * No No - // F T T T * No No - // T * * * F Yes Yes - - chat.mMuted = is_muted && !is_linden; - - if (!visible_in_chat_bubble - && (is_linden || !is_busy || is_owned_by_me)) - { - // show on screen and add to history - LLNotificationsUI::LLNotificationManager::instance().onChat( - chat, LLNotificationsUI::NT_NEARBYCHAT); - - // adding temporarily so that communications window chat bar - // works until the new chat window is ready - chat.mText = from_name + ": " + chat.mText; - LLFloaterChat::addChat(chat, FALSE, FALSE); - } - else - { - LLNotificationsUI::LLNotificationManager::instance().onChat( - chat, LLNotificationsUI::NT_NEARBYCHAT); - // adding temporarily - LLFloaterChat::addChatHistory(chat); - } - } -} - - -// Simulator we're on is informing the viewer that the agent -// is starting to teleport (perhaps to another sim, perhaps to the -// same sim). If we initiated the teleport process by sending some kind -// of TeleportRequest, then this info is redundant, but if the sim -// initiated the teleport (via a script call, being killed, etc.) -// then this info is news to us. -void process_teleport_start(LLMessageSystem *msg, void**) -{ - U32 teleport_flags = 0x0; - msg->getU32("Info", "TeleportFlags", teleport_flags); - - if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) - { - gViewerWindow->setProgressCancelButtonVisible(FALSE); - } - else - { - gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel")); - } - - // Freeze the UI and show progress bar - // Note: could add data here to differentiate between normal teleport and death. - - if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE ) - { - gTeleportDisplay = TRUE; - gAgent.setTeleportState( LLAgent::TELEPORT_START ); - make_ui_sound("UISndTeleportOut"); - - // Don't call LLFirstUse::useTeleport here because this could be - // due to being killed, which would send you home, not to a Telehub - } -} - -void process_teleport_progress(LLMessageSystem* msg, void**) -{ - LLUUID agent_id; - msg->getUUID("AgentData", "AgentID", agent_id); - if((gAgent.getID() != agent_id) - || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE)) - { - LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL; - return; - } - U32 teleport_flags = 0x0; - msg->getU32("Info", "TeleportFlags", teleport_flags); - if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) - { - gViewerWindow->setProgressCancelButtonVisible(FALSE); - } - else - { - gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel")); - } - std::string buffer; - msg->getString("Info", "Message", buffer); - LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL; - - //Sorta hacky...default to using simulator raw messages - //if we don't find the coresponding mapping in our progress mappings - std::string message = buffer; - - if (LLAgent::sTeleportProgressMessages.find(buffer) != - LLAgent::sTeleportProgressMessages.end() ) - { - message = LLAgent::sTeleportProgressMessages[buffer]; - } - - gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]); -} - -class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver -{ -public: - LLFetchInWelcomeArea() {} - virtual void done() - { - LLIsType is_landmark(LLAssetType::AT_LANDMARK); - LLIsType is_card(LLAssetType::AT_CALLINGCARD); - - LLInventoryModel::cat_array_t card_cats; - LLInventoryModel::item_array_t card_items; - LLInventoryModel::cat_array_t land_cats; - LLInventoryModel::item_array_t land_items; - - folder_ref_t::iterator it = mCompleteFolders.begin(); - folder_ref_t::iterator end = mCompleteFolders.end(); - for(; it != end; ++it) - { - gInventory.collectDescendentsIf( - (*it), - land_cats, - land_items, - LLInventoryModel::EXCLUDE_TRASH, - is_landmark); - gInventory.collectDescendentsIf( - (*it), - card_cats, - card_items, - LLInventoryModel::EXCLUDE_TRASH, - is_card); - } - LLSD args; - if ( land_items.count() > 0 ) - { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory - S32 random_land = ll_rand( land_items.count() - 1 ); - args["NAME"] = land_items[random_land]->getName(); - LLNotifications::instance().add("TeleportToLandmark",args); - } - if ( card_items.count() > 0 ) - { // Show notification that they can now contact people. Use a random calling card from the inventory - S32 random_card = ll_rand( card_items.count() - 1 ); - args["NAME"] = card_items[random_card]->getName(); - LLNotifications::instance().add("TeleportToPerson",args); - } - - gInventory.removeObserver(this); - delete this; - } -}; - - - -class LLPostTeleportNotifiers : public LLEventTimer -{ -public: - LLPostTeleportNotifiers(); - virtual ~LLPostTeleportNotifiers(); - - //function to be called at the supplied frequency - virtual BOOL tick(); -}; - -LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 ) -{ -}; - -LLPostTeleportNotifiers::~LLPostTeleportNotifiers() -{ -} - -BOOL LLPostTeleportNotifiers::tick() -{ - BOOL all_done = FALSE; - if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE ) - { - // get callingcards and landmarks available to the user arriving. - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - LLUUID folder_id; - folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); - if(folder_id.notNull()) - folders.push_back(folder_id); - folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK); - if(folder_id.notNull()) - folders.push_back(folder_id); - if(!folders.empty()) - { - LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea; - fetcher->fetchDescendents(folders); - if(fetcher->isEverythingComplete()) - { - fetcher->done(); - } - else - { - gInventory.addObserver(fetcher); - } - } - all_done = TRUE; - } - - return all_done; -} - - - -// Teleport notification from the simulator -// We're going to pretend to be a new agent -void process_teleport_finish(LLMessageSystem* msg, void**) -{ - LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL; - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id); - if (agent_id != gAgent.getID()) - { - LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL; - return; - } - - // Do teleport effect for where you're leaving - // VEFFECT: TeleportStart - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); - effectp->setPositionGlobal(gAgent.getPositionGlobal()); - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - LLHUDManager::getInstance()->sendEffects(); - - U32 location_id; - U32 sim_ip; - U16 sim_port; - LLVector3 pos, look_at; - U64 region_handle; - msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id); - msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip); - msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port); - //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos); - //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at); - msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle); - U32 teleport_flags; - msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags); - - - std::string seedCap; - msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap); - - // update home location if we are teleporting out of prelude - specific to teleporting to welcome area - if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET) - && (!gAgent.isGodlike())) - { - gAgent.setHomePosRegion(region_handle, pos); - - // Create a timer that will send notices when teleporting is all finished. Since this is - // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked. - new LLPostTeleportNotifiers(); - } - - LLHost sim_host(sim_ip, sim_port); - - // Viewer trusts the simulator. - gMessageSystem->enableCircuit(sim_host, TRUE); - LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host); - -/* - // send camera update to new region - gAgent.updateCamera(); - - // likewise make sure the camera is behind the avatar - gAgent.resetView(TRUE); - LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal()); - gAgent.setRegion(regionp); - gObjectList.shiftObjects(shift_vector); - - if (gAgent.getAvatarObject()) - { - gAgent.getAvatarObject()->clearChatText(); - gAgent.slamLookAt(look_at); - } - gAgent.setPositionAgent(pos); - gAssetStorage->setUpstream(sim); - gCacheName->setUpstream(sim); -*/ - - // now, use the circuit info to tell simulator about us! - LL_INFOS("Messaging") << "process_teleport_finish() Enabling " - << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL; - msg->newMessageFast(_PREHASH_UseCircuitCode); - msg->nextBlockFast(_PREHASH_CircuitCode); - msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addUUIDFast(_PREHASH_ID, gAgent.getID()); - msg->sendReliable(sim_host); - - send_complete_agent_movement(sim_host); - gAgent.setTeleportState( LLAgent::TELEPORT_MOVING ); - gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]); - - regionp->setSeedCapability(seedCap); - - // Don't send camera updates to the new region until we're - // actually there... - - - // Now do teleport effect for where you're going. - // VEFFECT: TeleportEnd - effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); - effectp->setPositionGlobal(gAgent.getPositionGlobal()); - - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - LLHUDManager::getInstance()->sendEffects(); - -// gTeleportDisplay = TRUE; -// gTeleportDisplayTimer.reset(); -// gViewerWindow->setShowProgress(TRUE); -} - -// stuff we have to do every time we get an AvatarInitComplete from a sim -/* -void process_avatar_init_complete(LLMessageSystem* msg, void**) -{ - LLVector3 agent_pos; - msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos); - agent_movement_complete(msg->getSender(), agent_pos); -} -*/ - -void process_agent_movement_complete(LLMessageSystem* msg, void**) -{ - gAgentMovementCompleted = true; - - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - LLUUID session_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); - if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id)) - { - LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()" - << LL_ENDL; - return; - } - - LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL; - - // *TODO: check timestamp to make sure the movement compleation - // makes sense. - LLVector3 agent_pos; - msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos); - LLVector3 look_at; - msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at); - U64 region_handle; - msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle); - - std::string version_channel; - msg->getString("SimData", "ChannelVersion", version_channel); - - LLVOAvatar* avatarp = gAgent.getAvatarObject(); - if (!avatarp) - { - // Could happen if you were immediately god-teleported away on login, - // maybe other cases. Continue, but warn. - LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL; - } - - F32 x, y; - from_region_handle(region_handle, &x, &y); - LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); - if (!regionp) - { - if (gAgent.getRegion()) - { - LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL; - } - - LL_WARNS("Messaging") << "Agent being sent to invalid home region: " - << x << ":" << y - << " current pos " << gAgent.getPositionGlobal() - << LL_ENDL; - LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region."); - return; - - } - - LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL; - - // set our upstream host the new simulator and shuffle things as - // appropriate. - LLVector3 shift_vector = regionp->getPosRegionFromGlobal( - gAgent.getRegion()->getOriginGlobal()); - gAgent.setRegion(regionp); - gObjectList.shiftObjects(shift_vector); - gAssetStorage->setUpstream(msg->getSender()); - gCacheName->setUpstream(msg->getSender()); - gViewerThrottle.sendToSim(); - gViewerWindow->sendShapeToSim(); - - bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING; - - if( is_teleport ) - { - // Force the camera back onto the agent, don't animate. - gAgent.setFocusOnAvatar(TRUE, FALSE); - gAgent.slamLookAt(look_at); - gAgent.updateCamera(); - - gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL ); - - // set the appearance on teleport since the new sim does not - // know what you look like. - gAgent.sendAgentSetAppearance(); - - if (avatarp) - { - // Chat the "back" SLURL. (DEV-4907) - LLChat chat("Teleport completed from " + gAgent.getTeleportSourceSLURL()); - chat.mSourceType = CHAT_SOURCE_SYSTEM; - LLFloaterChat::addChatHistory(chat); - - // Set the new position - avatarp->setPositionAgent(agent_pos); - avatarp->clearChat(); - avatarp->slamPosition(); - } - } - else - { - // This is likely just the initial logging in phase. - gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); - } - - if ( LLTracker::isTracking(NULL) ) - { - // Check distance to beacon, if < 5m, remove beacon - LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal(); - LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0); - if (beacon_dir.magVecSquared() < 25.f) - { - LLTracker::stopTracking(NULL); - } - else if ( is_teleport ) - { - //look at the beacon - LLVector3 global_agent_pos = agent_pos; - global_agent_pos[0] += x; - global_agent_pos[1] += y; - look_at = (LLVector3)beacon_pos - global_agent_pos; - look_at.normVec(); - gAgent.slamLookAt(look_at); - } - } - - // TODO: Put back a check for flying status! DK 12/19/05 - // Sim tells us whether the new position is off the ground - /* - if (teleport_flags & TELEPORT_FLAGS_IS_FLYING) - { - gAgent.setFlying(TRUE); - } - else - { - gAgent.setFlying(FALSE); - } - */ - - send_agent_update(TRUE, TRUE); - - if (gAgent.getRegion()->getBlockFly()) - { - gAgent.setFlying(gAgent.canFly()); - } - - // force simulator to recognize busy state - if (gAgent.getBusy()) - { - gAgent.setBusy(); - } - else - { - gAgent.clearBusy(); - } - - if (avatarp) - { - avatarp->mFootPlane.clearVec(); - } - - // send walk-vs-run status - gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun()); - - // If the server version has changed, display an info box and offer - // to display the release notes, unless this is the initial log in. - if (gLastVersionChannel == version_channel) - { - return; - } - - if (!gLastVersionChannel.empty()) - { - LLSD payload; - payload["message"] = version_channel; - LLNotifications::instance().add("ServerVersionChanged", LLSD(), payload, server_version_changed_callback); - } - - gLastVersionChannel = version_channel; -} - -bool server_version_changed_callback(const LLSD& notification, const LLSD& response) -{ - if(notification["payload"]["message"].asString() =="") - return false; - std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/"; - //parse the msg string - std::string server_version = notification["payload"]["message"].asString(); - std::vector s_vect; - boost::algorithm::split(s_vect, server_version, isspace); - for(U32 i = 0; i < s_vect.size(); i++) - { - if (i != (s_vect.size() - 1)) - { - if(i != (s_vect.size() - 2)) - { - url += s_vect[i] + "_"; - } - else - { - url += s_vect[i] + "/"; - } - } - else - { - url += s_vect[i].substr(0,4); - } - } - - LLWeb::loadURL(url); - return false; -} - - -void process_crossed_region(LLMessageSystem* msg, void**) -{ - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - LLUUID session_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); - if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id)) - { - LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()" - << LL_ENDL; - return; - } - LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL; - - U32 sim_ip; - msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip); - U16 sim_port; - msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port); - LLHost sim_host(sim_ip, sim_port); - U64 region_handle; - msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); - - std::string seedCap; - msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap); - - send_complete_agent_movement(sim_host); - - LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host); - regionp->setSeedCapability(seedCap); -} - - - -// Sends avatar and camera information to simulator. -// Sent roughly once per frame, or 20 times per second, whichever is less often - -const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot -const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot - // between these values we delay the updates (but no more than one second) - - -void send_agent_update(BOOL force_send, BOOL send_reliable) -{ - if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE) - { - // We don't care if they want to send an agent update, they're not allowed to until the simulator - // that's the target is ready to receive them (after avatar_init_complete is received) - return; - } - - // We have already requested to log out. Don't send agent updates. - if(LLAppViewer::instance()->logoutRequestSent()) - { - return; - } - - // no region to send update to - if(gAgent.getRegion() == NULL) - { - return; - } - - const F32 TRANSLATE_THRESHOLD = 0.01f; - - // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation - // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change - // Thus, we're actually testing against 0.2 degrees - const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above - - const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent - - // Store data on last sent update so that if no changes, no send - static LLVector3 last_camera_pos_agent, - last_camera_at, - last_camera_left, - last_camera_up; - - static LLVector3 cam_center_chg, - cam_rot_chg; - - static LLQuaternion last_head_rot; - static U32 last_control_flags = 0; - static U8 last_render_state; - static U8 duplicate_count = 0; - static F32 head_rot_chg = 1.0; - static U8 last_flags; - - LLMessageSystem *msg = gMessageSystem; - LLVector3 camera_pos_agent; // local to avatar's region - U8 render_state; - - LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion(); - LLQuaternion head_rotation = gAgent.getHeadRotation(); - - camera_pos_agent = gAgent.getCameraPositionAgent(); - - render_state = gAgent.getRenderState(); - - U32 control_flag_change = 0; - U8 flag_change = 0; - - cam_center_chg = last_camera_pos_agent - camera_pos_agent; - cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis(); - - // If a modifier key is held down, turn off - // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't - // trigger a control event. - U32 control_flags = gAgent.getControlFlags(); - MASK key_mask = gKeyboard->currentMask(TRUE); - if (key_mask & MASK_ALT || key_mask & MASK_CONTROL) - { - control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN | - AGENT_CONTROL_ML_LBUTTON_DOWN ); - control_flags |= AGENT_CONTROL_LBUTTON_UP | - AGENT_CONTROL_ML_LBUTTON_UP ; - } - - control_flag_change = last_control_flags ^ control_flags; - - U8 flags = AU_FLAGS_NONE; - if (gAgent.isGroupTitleHidden()) - { - flags |= AU_FLAGS_HIDETITLE; - } - if (gAgent.getAutoPilot()) - { - flags |= AU_FLAGS_CLIENT_AUTOPILOT; - } - - flag_change = last_flags ^ flags; - - head_rot_chg = dot(last_head_rot, head_rotation); - - if (force_send || - (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) || - (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) || - (last_render_state != render_state) || - (cam_rot_chg.magVec() > ROTATION_THRESHOLD) || - control_flag_change != 0 || - flag_change != 0) - { -/* - if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) - { - //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL; - LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL; - } - if (cam_rot_chg.magVec() > ROTATION_THRESHOLD) - { - LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL; - } - if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) - { - LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL; - } -// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD) -// { -// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL; -// } - if (control_flag_change) - { - LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL; - } -*/ - - duplicate_count = 0; - } - else - { - duplicate_count++; - - if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND) - { - // The head_rotation is sent for updating things like attached guns. - // We only trigger a new update when head_rotation deviates beyond - // some threshold from the last update, however this can break fine - // adjustments when trying to aim an attached gun, so what we do here - // (where we would normally skip sending an update when nothing has changed) - // is gradually reduce the threshold to allow a better update to - // eventually get sent... should update to within 0.5 degrees in less - // than a second. - if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND) - { - duplicate_count = 0; - } - else - { - return; - } - } - else - { - return; - } - } - - if (duplicate_count < DUP_MSGS && !gDisconnected) - { - // Build the message - msg->newMessageFast(_PREHASH_AgentUpdate); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addQuatFast(_PREHASH_BodyRotation, body_rotation); - msg->addQuatFast(_PREHASH_HeadRotation, head_rotation); - msg->addU8Fast(_PREHASH_State, render_state); - msg->addU8Fast(_PREHASH_Flags, flags); - -// if (camera_pos_agent.mV[VY] > 255.f) -// { -// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL; -// } - - msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent); - msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis()); - msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis()); - msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis()); - msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance); - - msg->addU32Fast(_PREHASH_ControlFlags, control_flags); - - if (gDebugClicks) - { - if (control_flags & AGENT_CONTROL_LBUTTON_DOWN) - { - LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL; - } - - if (control_flags & AGENT_CONTROL_LBUTTON_UP) - { - LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL; - } - } - - gAgent.enableControlFlagReset(); - - if (!send_reliable) - { - gAgent.sendMessage(); - } - else - { - gAgent.sendReliableMessage(); - } - -// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL; - - // Copy the old data - last_head_rot = head_rotation; - last_render_state = render_state; - last_camera_pos_agent = camera_pos_agent; - last_camera_at = LLViewerCamera::getInstance()->getAtAxis(); - last_camera_left = LLViewerCamera::getInstance()->getLeftAxis(); - last_camera_up = LLViewerCamera::getInstance()->getUpAxis(); - last_control_flags = control_flags; - last_flags = flags; - } -} - - - -// *TODO: Remove this dependency, or figure out a better way to handle -// this hack. -extern U32 gObjectBits; - -void process_object_update(LLMessageSystem *mesgsys, void **user_data) -{ - LLMemType mt(LLMemType::MTYPE_OBJECT); - // Update the data counters - if (mesgsys->getReceiveCompressedSize()) - { - gObjectBits += mesgsys->getReceiveCompressedSize() * 8; - } - else - { - gObjectBits += mesgsys->getReceiveSize() * 8; - } - - // Update the object... - gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL); -} - -void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data) -{ - LLMemType mt(LLMemType::MTYPE_OBJECT); - // Update the data counters - if (mesgsys->getReceiveCompressedSize()) - { - gObjectBits += mesgsys->getReceiveCompressedSize() * 8; - } - else - { - gObjectBits += mesgsys->getReceiveSize() * 8; - } - - // Update the object... - gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED); -} - -void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data) -{ - LLMemType mt(LLMemType::MTYPE_OBJECT); - // Update the data counters - if (mesgsys->getReceiveCompressedSize()) - { - gObjectBits += mesgsys->getReceiveCompressedSize() * 8; - } - else - { - gObjectBits += mesgsys->getReceiveSize() * 8; - } - - // Update the object... - gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED); -} - - -void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data) -{ - LLMemType mt(LLMemType::MTYPE_OBJECT); - if (mesgsys->getReceiveCompressedSize()) - { - gObjectBits += mesgsys->getReceiveCompressedSize() * 8; - } - else - { - gObjectBits += mesgsys->getReceiveSize() * 8; - } - - gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED); -} - -static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects"); - - -void process_kill_object(LLMessageSystem *mesgsys, void **user_data) -{ - LLFastTimer t(FTM_PROCESS_OBJECTS); - - LLUUID id; - U32 local_id; - S32 i; - S32 num_objects; - - num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData); - - for (i = 0; i < num_objects; i++) - { - mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i); - - LLViewerObjectList::getUUIDFromLocal(id, - local_id, - gMessageSystem->getSenderIP(), - gMessageSystem->getSenderPort()); - if (id == LLUUID::null) - { - LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL; - gObjectList.mNumUnknownKills++; - continue; - } - else - { - LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL; - } - - LLSelectMgr::getInstance()->removeObjectFromSelections(id); - - // ...don't kill the avatar - if (!(id == gAgentID)) - { - LLViewerObject *objectp = gObjectList.findObject(id); - if (objectp) - { - // Display green bubble on kill - if ( gShowObjectUpdates ) - { - LLViewerObject* newobject; - newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion()); - - LLVOTextBubble* bubble = (LLVOTextBubble*) newobject; - - bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f); - bubble->setScale( 2.0f * bubble->getScale() ); - bubble->setPositionGlobal(objectp->getPositionGlobal()); - gPipeline.addObject(bubble); - } - - // Do the kill - gObjectList.killObject(objectp); - } - else - { - LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL; - gObjectList.mNumUnknownKills++; - } - } - } -} - -void process_time_synch(LLMessageSystem *mesgsys, void **user_data) -{ - LLVector3 sun_direction; - LLVector3 sun_ang_velocity; - F32 phase; - U64 space_time_usec; - - U32 seconds_per_day; - U32 seconds_per_year; - - // "SimulatorViewerTimeMessage" - mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec); - mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day); - mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year); - - // This should eventually be moved to an "UpdateHeavenlyBodies" message - mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase); - mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction); - mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity); - - LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec); - - //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity - // << ", " << phase << LL_ENDL; - - gSky.setSunPhase(phase); - gSky.setSunTargetDirection(sun_direction, sun_ang_velocity); - if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun())) - { - gSky.setSunDirection(sun_direction, sun_ang_velocity); - } -} - -void process_sound_trigger(LLMessageSystem *msg, void **) -{ - if (!gAudiop) return; - - U64 region_handle = 0; - F32 gain = 0; - LLUUID sound_id; - LLUUID owner_id; - LLUUID object_id; - LLUUID parent_id; - LLVector3 pos_local; - - msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id); - msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id); - msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id); - msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id); - msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle); - msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local); - msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain); - - // adjust sound location to true global coords - LLVector3d pos_global = from_region_handle(region_handle); - pos_global.mdV[VX] += pos_local.mV[VX]; - pos_global.mdV[VY] += pos_local.mV[VY]; - pos_global.mdV[VZ] += pos_local.mV[VZ]; - - // Don't play a trigger sound if you can't hear it due - // to parcel "local audio only" settings. - if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return; - - // Don't play sounds triggered by someone you muted. - if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; - - // Don't play sounds from an object you muted - if (LLMuteList::getInstance()->isMuted(object_id)) return; - - // Don't play sounds from an object whose parent you muted - if (parent_id.notNull() - && LLMuteList::getInstance()->isMuted(parent_id)) - { - return; - } - - // Don't play sounds from a region with maturity above current agent maturity - if( !gAgent.canAccessMaturityInRegion( region_handle ) ) - { - return; - } - - gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global); -} - -void process_preload_sound(LLMessageSystem *msg, void **user_data) -{ - if (!gAudiop) - { - return; - } - - LLUUID sound_id; - LLUUID object_id; - LLUUID owner_id; - - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id); - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id); - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id); - - LLViewerObject *objectp = gObjectList.findObject(object_id); - if (!objectp) return; - - if (LLMuteList::getInstance()->isMuted(object_id)) return; - if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; - - LLAudioSource *sourcep = objectp->getAudioSource(owner_id); - if (!sourcep) return; - - LLAudioData *datap = gAudiop->getAudioData(sound_id); - - // Note that I don't actually do any loading of the - // audio data into a buffer at this point, as it won't actually - // help us out. - - // Don't play sounds from a region with maturity above current agent maturity - LLVector3d pos_global = objectp->getPositionGlobal(); - if( !gAgent.canAccessMaturityAtGlobal( pos_global ) ) - { - return; - } - - // Add audioData starts a transfer internally. - sourcep->addAudioData(datap, FALSE); -} - -void process_attached_sound(LLMessageSystem *msg, void **user_data) -{ - F32 gain = 0; - LLUUID sound_id; - LLUUID object_id; - LLUUID owner_id; - U8 flags; - - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id); - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id); - msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id); - msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain); - msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags); - - LLViewerObject *objectp = gObjectList.findObject(object_id); - if (!objectp) - { - // we don't know about this object, just bail - return; - } - - if (LLMuteList::getInstance()->isMuted(object_id)) return; - - if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; - - - // Don't play sounds from a region with maturity above current agent maturity - LLVector3d pos = objectp->getPositionGlobal(); - if( !gAgent.canAccessMaturityAtGlobal(pos) ) - { - return; - } - - objectp->setAttachedSound(sound_id, owner_id, gain, flags); -} - - -void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data) -{ - F32 gain = 0; - LLUUID object_guid; - LLViewerObject *objectp = NULL; - - mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid); - - if (!((objectp = gObjectList.findObject(object_guid)))) - { - // we don't know about this object, just bail - return; - } - - mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain); - - objectp->adjustAudioGain(gain); -} - - -void process_health_message(LLMessageSystem *mesgsys, void **user_data) -{ - F32 health; - - mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health); - - if (gStatusBar) - { - gStatusBar->setHealth((S32)health); - } -} - - -void process_sim_stats(LLMessageSystem *msg, void **user_data) -{ - S32 count = msg->getNumberOfBlocks("Stat"); - for (S32 i = 0; i < count; ++i) - { - U32 stat_id; - F32 stat_value; - msg->getU32("Stat", "StatID", stat_id, i); - msg->getF32("Stat", "StatValue", stat_value, i); - switch (stat_id) - { - case LL_SIM_STAT_TIME_DILATION: - LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value); - break; - case LL_SIM_STAT_FPS: - LLViewerStats::getInstance()->mSimFPS.addValue(stat_value); - break; - case LL_SIM_STAT_PHYSFPS: - LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value); - break; - case LL_SIM_STAT_AGENTUPS: - LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value); - break; - case LL_SIM_STAT_FRAMEMS: - LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value); - break; - case LL_SIM_STAT_NETMS: - LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMOTHERMS: - LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSMS: - LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value); - break; - case LL_SIM_STAT_AGENTMS: - LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value); - break; - case LL_SIM_STAT_IMAGESMS: - LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SCRIPTMS: - LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value); - break; - case LL_SIM_STAT_NUMTASKS: - LLViewerStats::getInstance()->mSimObjects.addValue(stat_value); - break; - case LL_SIM_STAT_NUMTASKSACTIVE: - LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value); - break; - case LL_SIM_STAT_NUMAGENTMAIN: - LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value); - break; - case LL_SIM_STAT_NUMAGENTCHILD: - LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value); - break; - case LL_SIM_STAT_NUMSCRIPTSACTIVE: - LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value); - break; - case LL_SIM_STAT_SCRIPT_EPS: - LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value); - break; - case LL_SIM_STAT_INPPS: - LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value); - break; - case LL_SIM_STAT_OUTPPS: - LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value); - break; - case LL_SIM_STAT_PENDING_DOWNLOADS: - LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value); - break; - case LL_SIM_STAT_PENDING_UPLOADS: - LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value); - break; - case LL_SIM_STAT_PENDING_LOCAL_UPLOADS: - LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value); - break; - case LL_SIM_STAT_TOTAL_UNACKED_BYTES: - LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f); - break; - case LL_SIM_STAT_PHYSICS_PINNED_TASKS: - LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value); - break; - case LL_SIM_STAT_PHYSICS_LOD_TASKS: - LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSSTEPMS: - LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSSHAPEMS: - LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSOTHERMS: - LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMPHYSICSMEMORY: - LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value); - break; - case LL_SIM_STAT_SIMSPARETIME: - LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value); - break; - case LL_SIM_STAT_SIMSLEEPTIME: - LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value); - break; - case LL_SIM_STAT_IOPUMPTIME: - LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value); - break; - default: - // Used to be a commented out warning. - LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL; - break; - } - } - - /* - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation); - LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation); - - // Process information - // { CpuUsage F32 } - // { SimMemTotal F32 } - // { SimMemRSS F32 } - // { ProcessUptime F32 } - F32 cpu_usage; - F32 sim_mem_total; - F32 sim_mem_rss; - F32 process_uptime; - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage); - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total); - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss); - msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime); - LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage); - LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total); - LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss); - */ - - // - // Various hacks that aren't statistics, but are being handled here. - // - U32 max_tasks_per_region; - U32 region_flags; - msg->getU32("Region", "ObjectCapacity", max_tasks_per_region); - msg->getU32("Region", "RegionFlags", region_flags); - - LLViewerRegion* regionp = gAgent.getRegion(); - if (regionp) - { - BOOL was_flying = gAgent.getFlying(); - regionp->setRegionFlags(region_flags); - regionp->setMaxTasks(max_tasks_per_region); - // HACK: This makes agents drop from the sky if the region is - // set to no fly while people are still in the sim. - if (was_flying && regionp->getBlockFly()) - { - gAgent.setFlying(gAgent.canFly()); - } - } -} - - - -void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) -{ - LLUUID animation_id; - LLUUID uuid; - S32 anim_sequence_id; - LLVOAvatar *avatarp; - - mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); - - //clear animation flags - avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); - - if (!avatarp) - { - // no agent by this ID...error? - LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL; - return; - } - - S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList); - S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList); - - avatarp->mSignaledAnimations.clear(); - - if (avatarp->isSelf()) - { - LLUUID object_id; - - for( S32 i = 0; i < num_blocks; i++ ) - { - mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); - mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); - - LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL; - - avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; - - if (i < num_source_blocks) - { - mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i); - - LLViewerObject* object = gObjectList.findObject(object_id); - if (object) - { - object->mFlags |= FLAGS_ANIM_SOURCE; - - BOOL anim_found = FALSE; - LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id); - for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it) - { - if (anim_it->second == animation_id) - { - anim_found = TRUE; - break; - } - } - - if (!anim_found) - { - avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id)); - } - } - } - } - } - else - { - for( S32 i = 0; i < num_blocks; i++ ) - { - mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); - mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); - avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; - } - } - - if (num_blocks) - { - avatarp->processAnimationStateChanges(); - } -} - -void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data) -{ - LLUUID uuid; - mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); - - LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); - if( avatarp ) - { - avatarp->processAvatarAppearance( mesgsys ); - } - else - { - LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL; - } -} - -void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data) -{ - LLVector4 cameraCollidePlane; - mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane); - - gAgent.setCameraCollidePlane(cameraCollidePlane); -} - -void near_sit_object(BOOL success, void *data) -{ - if (success) - { - // Send message to sit on object - gMessageSystem->newMessageFast(_PREHASH_AgentSit); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gAgent.sendReliableMessage(); - } -} - -void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data) -{ - LLVector3 sitPosition; - LLQuaternion sitRotation; - LLUUID sitObjectID; - BOOL use_autopilot; - mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID); - mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot); - mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition); - mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation); - LLVector3 camera_eye; - mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye); - LLVector3 camera_at; - mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at); - BOOL force_mouselook; - mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook); - - LLVOAvatar* avatar = gAgent.getAvatarObject(); - - if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f) - { - gAgent.setSitCamera(sitObjectID, camera_eye, camera_at); - } - - gAgent.setForceMouselook(force_mouselook); - - LLViewerObject* object = gObjectList.findObject(sitObjectID); - if (object) - { - LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation()); - if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot())) - { - //we're already sitting on this object, so don't autopilot - } - else - { - gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f); - } - } - else - { - LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL; - } -} - -void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data) -{ - LLUUID source_id; - - mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id); - - LLFollowCamMgr::removeFollowCamParams(source_id); -} - -void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data) -{ - S32 type; - F32 value; - bool settingPosition = false; - bool settingFocus = false; - bool settingFocusOffset = false; - LLVector3 position; - LLVector3 focus; - LLVector3 focus_offset; - - LLUUID source_id; - - mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id); - - LLViewerObject* objectp = gObjectList.findObject(source_id); - if (objectp) - { - objectp->mFlags |= FLAGS_CAMERA_SOURCE; - } - - S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty"); - for (S32 block_index = 0; block_index < num_objects; block_index++) - { - mesgsys->getS32("CameraProperty", "Type", type, block_index); - mesgsys->getF32("CameraProperty", "Value", value, block_index); - switch(type) - { - case FOLLOWCAM_PITCH: - LLFollowCamMgr::setPitch(source_id, value); - break; - case FOLLOWCAM_FOCUS_OFFSET_X: - focus_offset.mV[VX] = value; - settingFocusOffset = true; - break; - case FOLLOWCAM_FOCUS_OFFSET_Y: - focus_offset.mV[VY] = value; - settingFocusOffset = true; - break; - case FOLLOWCAM_FOCUS_OFFSET_Z: - focus_offset.mV[VZ] = value; - settingFocusOffset = true; - break; - case FOLLOWCAM_POSITION_LAG: - LLFollowCamMgr::setPositionLag(source_id, value); - break; - case FOLLOWCAM_FOCUS_LAG: - LLFollowCamMgr::setFocusLag(source_id, value); - break; - case FOLLOWCAM_DISTANCE: - LLFollowCamMgr::setDistance(source_id, value); - break; - case FOLLOWCAM_BEHINDNESS_ANGLE: - LLFollowCamMgr::setBehindnessAngle(source_id, value); - break; - case FOLLOWCAM_BEHINDNESS_LAG: - LLFollowCamMgr::setBehindnessLag(source_id, value); - break; - case FOLLOWCAM_POSITION_THRESHOLD: - LLFollowCamMgr::setPositionThreshold(source_id, value); - break; - case FOLLOWCAM_FOCUS_THRESHOLD: - LLFollowCamMgr::setFocusThreshold(source_id, value); - break; - case FOLLOWCAM_ACTIVE: - //if 1, set using followcam,. - LLFollowCamMgr::setCameraActive(source_id, value != 0.f); - break; - case FOLLOWCAM_POSITION_X: - settingPosition = true; - position.mV[ 0 ] = value; - break; - case FOLLOWCAM_POSITION_Y: - settingPosition = true; - position.mV[ 1 ] = value; - break; - case FOLLOWCAM_POSITION_Z: - settingPosition = true; - position.mV[ 2 ] = value; - break; - case FOLLOWCAM_FOCUS_X: - settingFocus = true; - focus.mV[ 0 ] = value; - break; - case FOLLOWCAM_FOCUS_Y: - settingFocus = true; - focus.mV[ 1 ] = value; - break; - case FOLLOWCAM_FOCUS_Z: - settingFocus = true; - focus.mV[ 2 ] = value; - break; - case FOLLOWCAM_POSITION_LOCKED: - LLFollowCamMgr::setPositionLocked(source_id, value != 0.f); - break; - case FOLLOWCAM_FOCUS_LOCKED: - LLFollowCamMgr::setFocusLocked(source_id, value != 0.f); - break; - - default: - break; - } - } - - if ( settingPosition ) - { - LLFollowCamMgr::setPosition(source_id, position); - } - if ( settingFocus ) - { - LLFollowCamMgr::setFocus(source_id, focus); - } - if ( settingFocusOffset ) - { - LLFollowCamMgr::setFocusOffset(source_id, focus_offset); - } -} -//end Ventrella - - -// Culled from newsim lltask.cpp -void process_name_value(LLMessageSystem *mesgsys, void **user_data) -{ - std::string temp_str; - LLUUID id; - S32 i, num_blocks; - - mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id); - - LLViewerObject* object = gObjectList.findObject(id); - - if (object) - { - num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData); - for (i = 0; i < num_blocks; i++) - { - mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i); - LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL; - object->addNVPair(temp_str); - } - } - else - { - LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL; - } -} - -void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data) -{ - std::string temp_str; - LLUUID id; - S32 i, num_blocks; - - mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id); - - LLViewerObject* object = gObjectList.findObject(id); - - if (object) - { - num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData); - for (i = 0; i < num_blocks; i++) - { - mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i); - LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL; - object->removeNVPair(temp_str); - } - } - else - { - LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL; - } -} - -void process_kick_user(LLMessageSystem *msg, void** /*user_data*/) -{ - std::string message; - - msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message); - - LLAppViewer::instance()->forceDisconnect(message); -} - - -/* -void process_user_list_reply(LLMessageSystem *msg, void **user_data) -{ - LLUserList::processUserListReply(msg, user_data); - return; - char firstname[MAX_STRING+1]; - char lastname[MAX_STRING+1]; - U8 status; - S32 user_count; - - user_count = msg->getNumberOfBlocks("UserBlock"); - - for (S32 i = 0; i < user_count; i++) - { - msg->getData("UserBlock", i, "FirstName", firstname); - msg->getData("UserBlock", i, "LastName", lastname); - msg->getData("UserBlock", i, "Status", &status); - - if (status & 0x01) - { - dialog_friends_add_friend(buffer, TRUE); - } - else - { - dialog_friends_add_friend(buffer, FALSE); - } - } - - dialog_friends_done_adding(); -} -*/ - -// this is not handled in processUpdateMessage -/* -void process_time_dilation(LLMessageSystem *msg, void **user_data) -{ - // get the time_dilation - U16 foo; - msg->getData("TimeDilation", "TimeDilation", &foo); - F32 time_dilation = ((F32) foo) / 65535.f; - - // get the pointer to the right region - U32 ip = msg->getSenderIP(); - U32 port = msg->getSenderPort(); - LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port); - if (regionp) - { - regionp->setTimeDilation(time_dilation); - } -} -*/ - - - -void process_money_balance_reply( LLMessageSystem* msg, void** ) -{ - S32 balance = 0; - S32 credit = 0; - S32 committed = 0; - std::string desc; - - msg->getS32("MoneyData", "MoneyBalance", balance); - msg->getS32("MoneyData", "SquareMetersCredit", credit); - msg->getS32("MoneyData", "SquareMetersCommitted", committed); - msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc); - LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " " - << committed << LL_ENDL; - - if (gStatusBar) - { - S32 old_balance = gStatusBar->getBalance(); - - // This is an update, not the first transmission of balance - if (old_balance != 0) - { - // this is actually an update - if (balance > old_balance) - { - LLFirstUse::useBalanceIncrease(balance - old_balance); - } - else if (balance < old_balance) - { - LLFirstUse::useBalanceDecrease(balance - old_balance); - } - } - - gStatusBar->setBalance(balance); - gStatusBar->setLandCredit(credit); - gStatusBar->setLandCommitted(committed); - } - - LLUUID tid; - msg->getUUID("MoneyData", "TransactionID", tid); - static std::deque recent; - if(!desc.empty() && gSavedSettings.getBOOL("NotifyMoneyChange") - && (std::find(recent.rbegin(), recent.rend(), tid) == recent.rend())) - { - // Make the user confirm the transaction, since they might - // have missed something during an event. - // *TODO: Translate - LLSD args; - args["MESSAGE"] = desc; - LLNotifications::instance().add("SystemMessage", args); - - // Once the 'recent' container gets large enough, chop some - // off the beginning. - const U32 MAX_LOOKBACK = 30; - const S32 POP_FRONT_SIZE = 12; - if(recent.size() > MAX_LOOKBACK) - { - LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL; - recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE); - } - //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL; - recent.push_back(tid); - } -} - -bool handle_special_notification_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - if (0 == option) - { - // set the preference to the maturity of the region we're calling - int preferredMaturity = notification["payload"]["_region_access"].asInteger(); - gSavedSettings.setU32("PreferredMaturity", preferredMaturity); - gAgent.sendMaturityPreferenceToServer(preferredMaturity); - - } - - return false; -} - -// some of the server notifications need special handling. This is where we do that. -bool handle_special_notification(std::string notificationID, LLSD& llsdBlock) -{ - int regionAccess = llsdBlock["_region_access"].asInteger(); - llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess); - - // we're going to throw the LLSD in there in case anyone ever wants to use it - LLNotifications::instance().add(notificationID+"_Notify", llsdBlock); - - if (regionAccess == SIM_ACCESS_MATURE) - { - if (gAgent.isTeen()) - { - LLNotifications::instance().add(notificationID+"_KB", llsdBlock); - return true; - } - else if (gAgent.prefersPG()) - { - LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); - return true; - } - } - else if (regionAccess == SIM_ACCESS_ADULT) - { - if (!gAgent.isAdult()) - { - LLNotifications::instance().add(notificationID+"_KB", llsdBlock); - return true; - } - else if (gAgent.prefersPG() || gAgent.prefersMature()) - { - LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); - return true; - } - } - return false; -} - -bool attempt_standard_notification(LLMessageSystem* msgsystem) -{ - // if we have additional alert data - if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0) - { - // notification was specified using the new mechanism, so we can just handle it here - std::string notificationID; - std::string llsdRaw; - LLSD llsdBlock; - msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID); - msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw); - if (llsdRaw.length()) - { - std::istringstream llsdData(llsdRaw); - if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length())) - { - llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl; - } - } - - if ( - (notificationID == "RegionEntryAccessBlocked") || - (notificationID == "LandClaimAccessBlocked") || - (notificationID == "LandBuyAccessBlocked") - ) - { - /*--------------------------------------------------------------------- - (Commented so a grep will find the notification strings, since - we construct them on the fly; if you add additional notifications, - please update the comment.) - - Could throw any of the following notifications: - - RegionEntryAccessBlocked - RegionEntryAccessBlocked_Notify - RegionEntryAccessBlocked_Change - RegionEntryAccessBlocked_KB - LandClaimAccessBlocked - LandClaimAccessBlocked_Notify - LandClaimAccessBlocked_Change - LandClaimAccessBlocked_KB - LandBuyAccessBlocked - LandBuyAccessBlocked_Notify - LandBuyAccessBlocked_Change - LandBuyAccessBlocked_KB - - -----------------------------------------------------------------------*/ - if (handle_special_notification(notificationID, llsdBlock)) - { - return true; - } - } - - LLNotifications::instance().add(notificationID, llsdBlock); - return true; - } - return false; -} - - -void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data) -{ - // make sure the cursor is back to the usual default since the - // alert is probably due to some kind of error. - gViewerWindow->getWindow()->resetBusyCount(); - - if (!attempt_standard_notification(msgsystem)) - { - BOOL modal = FALSE; - msgsystem->getBOOL("AlertData", "Modal", modal); - std::string buffer; - msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); - process_alert_core(buffer, modal); - } -} - -// The only difference between this routine and the previous is the fact that -// for this routine, the modal parameter is always false. Sadly, for the message -// handled by this routine, there is no "Modal" parameter on the message, and -// there's no API to tell if a message has the given parameter or not. -// So we can't handle the messages with the same handler. -void process_alert_message(LLMessageSystem *msgsystem, void **user_data) -{ - // make sure the cursor is back to the usual default since the - // alert is probably due to some kind of error. - gViewerWindow->getWindow()->resetBusyCount(); - - if (!attempt_standard_notification(msgsystem)) - { - BOOL modal = FALSE; - std::string buffer; - msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); - process_alert_core(buffer, modal); - } -} - -void process_alert_core(const std::string& message, BOOL modal) -{ - // HACK -- handle callbacks for specific alerts - if ( message == "You died and have been teleported to your home location") - { - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); - } - else if( message == "Home position set." ) - { - // save the home location image to disk - std::string snap_filename = gDirUtilp->getLindenUserDir(); - snap_filename += gDirUtilp->getDirDelimiter(); - snap_filename += SCREEN_HOME_FILENAME; - gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, FALSE); - } - - const std::string ALERT_PREFIX("ALERT: "); - const std::string NOTIFY_PREFIX("NOTIFY: "); - if (message.find(ALERT_PREFIX) == 0) - { - // Allow the server to spawn a named alert so that server alerts can be - // translated out of English. - std::string alert_name(message.substr(ALERT_PREFIX.length())); - LLNotifications::instance().add(alert_name); - } - else if (message.find(NOTIFY_PREFIX) == 0) - { - // Allow the server to spawn a named notification so that server notifications can be - // translated out of English. - std::string notify_name(message.substr(NOTIFY_PREFIX.length())); - LLNotifications::instance().add(notify_name); - } - else if (message[0] == '/') - { - // System message is important, show in upper-right box not tip - std::string text(message.substr(1)); - LLSD args; - if (text.substr(0,17) == "RESTART_X_MINUTES") - { - S32 mins = 0; - LLStringUtil::convertToS32(text.substr(18), mins); - args["MINUTES"] = llformat("%d",mins); - LLNotifications::instance().add("RegionRestartMinutes", args); - } - else if (text.substr(0,17) == "RESTART_X_SECONDS") - { - S32 secs = 0; - LLStringUtil::convertToS32(text.substr(18), secs); - args["SECONDS"] = llformat("%d",secs); - LLNotifications::instance().add("RegionRestartSeconds", args); - } - else - { - std::string new_msg =LLNotifications::instance().getGlobalString(text); - args["MESSAGE"] = new_msg; - LLNotifications::instance().add("SystemMessage", args); - } - } - else if (modal) - { - LLSD args; - std::string new_msg =LLNotifications::instance().getGlobalString(message); - args["ERROR_MESSAGE"] = new_msg; - LLNotifications::instance().add("ErrorMessage", args); - } - else - { - LLSD args; - std::string new_msg =LLNotifications::instance().getGlobalString(message); - args["MESSAGE"] = new_msg; - LLNotifications::instance().add("SystemMessageTip", args); - } -} - -mean_collision_list_t gMeanCollisionList; -time_t gLastDisplayedTime = 0; - -void handle_show_mean_events(void *) -{ - if (gNoRender) - { - return; - } - LLFloaterReg::showInstance("bumps"); - //LLFloaterBump::showInstance(); -} - -void mean_name_callback(const LLUUID &id, const std::string& first, const std::string& last, BOOL always_false) -{ - if (gNoRender) - { - return; - } - - static const U32 max_collision_list_size = 20; - if (gMeanCollisionList.size() > max_collision_list_size) - { - mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); - for (U32 i=0; imPerp == id) - { - mcd->mFirstName = first; - mcd->mLastName = last; - } - } -} - -void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data) -{ - if (gAgent.inPrelude()) - { - // In prelude, bumping is OK. This dialog is rather confusing to - // newbies, so we don't show it. Drop the packet on the floor. - return; - } - - // make sure the cursor is back to the usual default since the - // alert is probably due to some kind of error. - gViewerWindow->getWindow()->resetBusyCount(); - - LLUUID perp; - U32 time; - U8 u8type; - EMeanCollisionType type; - F32 mag; - - S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision); - - for (i = 0; i < num; i++) - { - msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp); - msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time); - msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag); - msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type); - - type = (EMeanCollisionType)u8type; - - BOOL b_found = FALSE; - - for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); - iter != gMeanCollisionList.end(); ++iter) - { - LLMeanCollisionData *mcd = *iter; - if ((mcd->mPerp == perp) && (mcd->mType == type)) - { - mcd->mTime = time; - mcd->mMag = mag; - b_found = TRUE; - break; - } - } - - if (!b_found) - { - LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag); - gMeanCollisionList.push_front(mcd); - const BOOL is_group = FALSE; - gCacheName->get(perp, is_group, &mean_name_callback); - } - } -} - -void process_frozen_message(LLMessageSystem *msgsystem, void **user_data) -{ - // make sure the cursor is back to the usual default since the - // alert is probably due to some kind of error. - gViewerWindow->getWindow()->resetBusyCount(); - BOOL b_frozen; - - msgsystem->getBOOL("FrozenData", "Data", b_frozen); - - // TODO: make being frozen change view - if (b_frozen) - { - } - else - { - } -} - -// do some extra stuff once we get our economy data -void process_economy_data(LLMessageSystem *msg, void** /*user_data*/) -{ - LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance()); - - S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); - - LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL; - - gMenuHolder->childSetLabelArg("Upload Image", "[COST]", llformat("%d", upload_cost)); - gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", llformat("%d", upload_cost)); - gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", llformat("%d", upload_cost)); - gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", llformat("%d", upload_cost)); -} - -void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted) -{ - // only continue if at least some permissions were requested - if (orig_questions) - { - // check to see if the person we are asking - - // "'[OBJECTNAME]', an object owned by '[OWNERNAME]', - // located in [REGIONNAME] at [REGIONPOS], - // has been permission to: [PERMISSIONS]." - - LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied")); - - // always include the object name and owner name - notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString()); - notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString()); - - // try to lookup viewerobject that corresponds to the object that - // requested permissions (here, taskid->requesting object id) - BOOL foundpos = FALSE; - LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID()); - if (viewobj) - { - // found the viewerobject, get it's position in its region - LLVector3 objpos(viewobj->getPosition()); - - // try to lookup the name of the region the object is in - LLViewerRegion* viewregion = viewobj->getRegion(); - if (viewregion) - { - // got the region, so include the region and 3d coordinates of the object - notice.setArg("[REGIONNAME]", viewregion->getName()); - std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]); - notice.setArg("[REGIONPOS]", formatpos); - - foundpos = TRUE; - } - } - - if (!foundpos) - { - // unable to determine location of the object - notice.setArg("[REGIONNAME]", "(unknown region)"); - notice.setArg("[REGIONPOS]", "(unknown position)"); - } - - // check each permission that was requested, and list each - // permission that has been flagged as a caution permission - BOOL caution = FALSE; - S32 count = 0; - std::string perms; - for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++) - { - if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i]) - { - count++; - caution = TRUE; - - // add a comma before the permission description if it is not the first permission - // added to the list or the last permission to check - if ((count > 1) && (i < SCRIPT_PERMISSION_EOF)) - { - perms.append(", "); - } - - perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i])); - } - } - - notice.setArg("[PERMISSIONS]", perms); - - // log a chat message as long as at least one requested permission - // is a caution permission - if (caution) - { - LLChat chat(notice.getString()); - LLFloaterChat::addChat(chat, FALSE, FALSE); - } - } -} - -bool script_question_cb(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - LLMessageSystem *msg = gMessageSystem; - S32 orig = notification["payload"]["questions"].asInteger(); - S32 new_questions = orig; - - // check whether permissions were granted or denied - BOOL allowed = TRUE; - // the "yes/accept" button is the first button in the template, making it button 0 - // if any other button was clicked, the permissions were denied - if (option != 0) - { - new_questions = 0; - allowed = FALSE; - } - - LLUUID task_id = notification["payload"]["task_id"].asUUID(); - LLUUID item_id = notification["payload"]["item_id"].asUUID(); - - // reply with the permissions granted or denied - msg->newMessageFast(_PREHASH_ScriptAnswerYes); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_Data); - msg->addUUIDFast(_PREHASH_TaskID, task_id); - msg->addUUIDFast(_PREHASH_ItemID, item_id); - msg->addS32Fast(_PREHASH_Questions, new_questions); - msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); - - // only log a chat message if caution prompts are enabled - if (gSavedSettings.getBOOL("PermissionsCautionEnabled")) - { - // log a chat message, if appropriate - notify_cautioned_script_question(notification, response, orig, allowed); - } - - if ( response["Mute"] ) // mute - { - LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT)); - - // purge the message queue of any previously queued requests from the same source. DEV-4879 - class OfferMatcher : public LLNotifyBoxView::Matcher - { - public: - OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {} - BOOL matches(const LLNotificationPtr notification) const - { - if (notification->getName() == "ScriptQuestionCaution" - || notification->getName() == "ScriptQuestion") - { - return (notification->getPayload()["item_id"].asUUID() == blocked_id); - } - return FALSE; - } - private: - const LLUUID& blocked_id; - }; - // should do this via the channel - gNotifyBoxView->purgeMessagesMatching(OfferMatcher(item_id)); - } - - if (response["Details"]) - { - // respawn notification... - LLNotifications::instance().add(notification["name"], notification["substitutions"], notification["payload"]); - - // ...with description on top - LLNotifications::instance().add("DebitPermissionDetails"); - } - return false; -} -static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb); -static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb); - -void process_script_question(LLMessageSystem *msg, void **user_data) -{ - // *TODO: Translate owner name -> [FIRST] [LAST] - - LLHost sender = msg->getSender(); - - LLUUID taskid; - LLUUID itemid; - S32 questions; - std::string object_name; - std::string owner_name; - - // taskid -> object key of object requesting permissions - msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid ); - // itemid -> script asset key of script requesting permissions - msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid ); - msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name); - msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name); - msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions ); - - // Special case. If the objects are owned by this agent, throttle per-object instead - // of per-owner. It's common for residents to reset a ton of scripts that re-request - // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa, - // so we'll reuse the same namespace for both throttle types. - std::string throttle_name = owner_name; - std::string self_name; - LLAgentUI::buildName( self_name ); - if( owner_name == self_name ) - { - throttle_name = taskid.getString(); - } - - // don't display permission requests if this object is muted - if (LLMuteList::getInstance()->isMuted(taskid)) return; - - // throttle excessive requests from any specific user's scripts - typedef LLKeyThrottle LLStringThrottle; - static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL ); - - switch (question_throttle.noteAction(throttle_name)) - { - case LLStringThrottle::THROTTLE_NEWLY_BLOCKED: - LL_INFOS("Messaging") << "process_script_question throttled" - << " owner_name:" << owner_name - << LL_ENDL; - // Fall through - - case LLStringThrottle::THROTTLE_BLOCKED: - // Escape altogether until we recover - return; - - case LLStringThrottle::THROTTLE_OK: - break; - } - - std::string script_question; - if (questions) - { - BOOL caution = FALSE; - S32 count = 0; - LLSD args; - args["OBJECTNAME"] = object_name; - args["NAME"] = owner_name; - - // check the received permission flags against each permission - for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++) - { - if (questions & LSCRIPTRunTimePermissionBits[i]) - { - count++; - script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n"; - - // check whether permission question should cause special caution dialog - caution |= (SCRIPT_QUESTION_IS_CAUTION[i]); - } - } - args["QUESTIONS"] = script_question; - - LLSD payload; - payload["task_id"] = taskid; - payload["item_id"] = itemid; - payload["sender"] = sender.getIPandPort(); - payload["questions"] = questions; - payload["object_name"] = object_name; - payload["owner_name"] = owner_name; - - // check whether cautions are even enabled or not - if (gSavedSettings.getBOOL("PermissionsCautionEnabled")) - { - // display the caution permissions prompt - LLNotifications::instance().add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload); - } - else - { - // fall back to default behavior if cautions are entirely disabled - LLNotifications::instance().add("ScriptQuestion", args, payload); - } - - } -} - - -void process_derez_container(LLMessageSystem *msg, void**) -{ - LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL; -} - -void container_inventory_arrived(LLViewerObject* object, - InventoryObjectList* inventory, - S32 serial_num, - void* data) -{ - LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL; - if( gAgent.cameraMouselook() ) - { - gAgent.changeCameraToDefault(); - } - - LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); - - if (inventory->size() > 2) - { - // create a new inventory category to put this in - LLUUID cat_id; - cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(), - LLAssetType::AT_NONE, - LLTrans::getString("AcquiredItems")); - - InventoryObjectList::const_iterator it = inventory->begin(); - InventoryObjectList::const_iterator end = inventory->end(); - for ( ; it != end; ++it) - { - if ((*it)->getType() != LLAssetType::AT_CATEGORY && - (*it)->getType() != LLAssetType::AT_ROOT_CATEGORY) - { - LLInventoryObject* obj = (LLInventoryObject*)(*it); - LLInventoryItem* item = (LLInventoryItem*)(obj); - LLUUID item_id; - item_id.generate(); - time_t creation_date_utc = time_corrected(); - LLPointer new_item - = new LLViewerInventoryItem(item_id, - cat_id, - item->getPermissions(), - item->getAssetUUID(), - item->getType(), - item->getInventoryType(), - item->getName(), - item->getDescription(), - LLSaleInfo::DEFAULT, - item->getFlags(), - creation_date_utc); - new_item->updateServer(TRUE); - gInventory.updateItem(new_item); - } - } - gInventory.notifyObservers(); - if(view) - { - view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO); - } - } - else if (inventory->size() == 2) - { - // we're going to get one fake root category as well as the - // one actual object - InventoryObjectList::iterator it = inventory->begin(); - - if ((*it)->getType() == LLAssetType::AT_CATEGORY || - (*it)->getType() == LLAssetType::AT_ROOT_CATEGORY) - { - ++it; - } - - LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it)); - LLUUID category = gInventory.findCategoryUUIDForType(item->getType()); - - LLUUID item_id; - item_id.generate(); - time_t creation_date_utc = time_corrected(); - LLPointer new_item - = new LLViewerInventoryItem(item_id, category, - item->getPermissions(), - item->getAssetUUID(), - item->getType(), - item->getInventoryType(), - item->getName(), - item->getDescription(), - LLSaleInfo::DEFAULT, - item->getFlags(), - creation_date_utc); - new_item->updateServer(TRUE); - gInventory.updateItem(new_item); - gInventory.notifyObservers(); - if(view) - { - view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO); - } - } - - // we've got the inventory, now delete this object if this was a take - BOOL delete_object = (BOOL)(intptr_t)data; - LLViewerRegion *region = gAgent.getRegion(); - if (delete_object && region) - { - gMessageSystem->newMessageFast(_PREHASH_ObjectDelete); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - const U8 NO_FORCE = 0; - gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID()); - gMessageSystem->sendReliable(region->getHost()); - } -} - -// method to format the time. -std::string formatted_time(const time_t& the_time) -{ - std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] [" - +LLTrans::getString("LTimeMonth")+"] [" - +LLTrans::getString("LTimeDay")+"] [" - +LLTrans::getString("LTimeHour")+"]:[" - +LLTrans::getString("LTimeMin")+"]:[" - +LLTrans::getString("LTimeSec")+"] [" - +LLTrans::getString("LTimeYear")+"]"; - - LLSD substitution; - substitution["datetime"] = (S32) the_time; - LLStringUtil::format (dateStr, substitution); - return dateStr; -} - - -void process_teleport_failed(LLMessageSystem *msg, void**) -{ - std::string reason; - std::string big_reason; - LLSD args; - - // if we have additional alert data - if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0) - { - // Get the message ID - msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason); - big_reason = LLAgent::sTeleportErrorMessages[reason]; - if ( big_reason.size() > 0 ) - { // Substitute verbose reason from the local map - args["REASON"] = big_reason; - } - else - { // Nothing found in the map - use what the server returned in the original message block - msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason); - args["REASON"] = reason; - } - - LLSD llsd_block; - std::string llsd_raw; - msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw); - if (llsd_raw.length()) - { - std::istringstream llsd_data(llsd_raw); - if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length())) - { - llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl; - } - else - { - // change notification name in this special case - if (handle_special_notification("RegionEntryAccessBlocked", llsd_block)) - { - if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) - { - gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); - } - return; - } - } - } - - } - else - { - msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason); - - big_reason = LLAgent::sTeleportErrorMessages[reason]; - if ( big_reason.size() > 0 ) - { // Substitute verbose reason from the local map - args["REASON"] = big_reason; - } - else - { // Nothing found in the map - use what the server returned - args["REASON"] = reason; - } - } - - LLNotifications::instance().add("CouldNotTeleportReason", args); - - // Let the interested parties know that teleport failed. - LLViewerParcelMgr::getInstance()->onTeleportFailed(); - - if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) - { - gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); - } -} - -void process_teleport_local(LLMessageSystem *msg,void**) -{ - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id); - if (agent_id != gAgent.getID()) - { - LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL; - return; - } - - U32 location_id; - LLVector3 pos, look_at; - U32 teleport_flags; - msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id); - msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos); - msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at); - msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags); - - if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) - { - gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); - } - - // Sim tells us whether the new position is off the ground - if (teleport_flags & TELEPORT_FLAGS_IS_FLYING) - { - gAgent.setFlying(TRUE); - } - else - { - gAgent.setFlying(FALSE); - } - - gAgent.setPositionAgent(pos); - gAgent.slamLookAt(look_at); - - // likewise make sure the camera is behind the avatar - gAgent.resetView(TRUE, TRUE); - - // send camera update to new region - gAgent.updateCamera(); - - send_agent_update(TRUE, TRUE); - - // Let the interested parties know we've teleported. - // Vadim *HACK: Agent position seems to get reset (to render position?) - // on each frame, so we have to pass the new position manually. - LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos)); -} - -void send_simple_im(const LLUUID& to_id, - const std::string& message, - EInstantMessage dialog, - const LLUUID& id) -{ - std::string my_name; - LLAgentUI::buildFullname(my_name); - send_improved_im(to_id, - my_name, - message, - IM_ONLINE, - dialog, - id, - NO_TIMESTAMP, - (U8*)EMPTY_BINARY_BUCKET, - EMPTY_BINARY_BUCKET_SIZE); -} - -void send_group_notice(const LLUUID& group_id, - const std::string& subject, - const std::string& message, - const LLInventoryItem* item) -{ - // Put this notice into an instant message form. - // This will mean converting the item to a binary bucket, - // and the subject/message into a single field. - std::string my_name; - LLAgentUI::buildFullname(my_name); - - // Combine subject + message into a single string. - std::ostringstream subject_and_message; - // TODO: turn all existing |'s into ||'s in subject and message. - subject_and_message << subject << "|" << message; - - // Create an empty binary bucket. - U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE]; - U8* bucket_to_send = bin_bucket; - bin_bucket[0] = '\0'; - S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE; - // If there is an item being sent, pack it into the binary bucket. - if (item) - { - LLSD item_def; - item_def["item_id"] = item->getUUID(); - item_def["owner_id"] = item->getPermissions().getOwner(); - std::ostringstream ostr; - LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML); - bin_bucket_size = ostr.str().copy( - (char*)bin_bucket, ostr.str().size()); - bin_bucket[bin_bucket_size] = '\0'; - } - else - { - bucket_to_send = (U8*) EMPTY_BINARY_BUCKET; - } - - - send_improved_im( - group_id, - my_name, - subject_and_message.str(), - IM_ONLINE, - IM_GROUP_NOTICE, - LLUUID::null, - NO_TIMESTAMP, - bucket_to_send, - bin_bucket_size); -} - -bool handle_lure_callback(const LLSD& notification, const LLSD& response) -{ - std::string text = response["message"].asString(); - S32 option = LLNotification::getSelectedOption(notification, response); - - if(0 == option) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_StartLure); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_Info); - msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in. - msg->addStringFast(_PREHASH_Message, text); - for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray(); - it != notification["payload"]["ids"].endArray(); - ++it) - { - msg->nextBlockFast(_PREHASH_TargetData); - msg->addUUIDFast(_PREHASH_TargetID, it->asUUID()); - } - gAgent.sendReliableMessage(); - } - - return false; -} - -void handle_lure(const LLUUID& invitee) -{ - LLDynamicArray ids; - ids.push_back(invitee); - handle_lure(ids); -} - -// Prompt for a message to the invited user. -void handle_lure(const std::vector& ids) -{ - LLSD edit_args; - edit_args["REGION"] = gAgent.getRegion()->getName(); - - LLSD payload; - for (LLDynamicArray::const_iterator it = ids.begin(); - it != ids.end(); - ++it) - { - payload["ids"].append(*it); - } - if (gAgent.isGodlike()) - { - LLNotifications::instance().add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback); - } - else - { - LLNotifications::instance().add("OfferTeleport", edit_args, payload, handle_lure_callback); - } -} - - -void send_improved_im(const LLUUID& to_id, - const std::string& name, - const std::string& message, - U8 offline, - EInstantMessage dialog, - const LLUUID& id, - U32 timestamp, - const U8* binary_bucket, - S32 binary_bucket_size) -{ - pack_instant_message( - gMessageSystem, - gAgent.getID(), - FALSE, - gAgent.getSessionID(), - to_id, - name, - message, - offline, - dialog, - id, - 0, - LLUUID::null, - gAgent.getPositionAgent(), - timestamp, - binary_bucket, - binary_bucket_size); - gAgent.sendReliableMessage(); -} - - -void send_places_query(const LLUUID& query_id, - const LLUUID& trans_id, - const std::string& query_text, - U32 query_flags, - S32 category, - const std::string& sim_name) -{ - LLMessageSystem* msg = gMessageSystem; - - msg->newMessage("PlacesQuery"); - msg->nextBlock("AgentData"); - msg->addUUID("AgentID", gAgent.getID()); - msg->addUUID("SessionID", gAgent.getSessionID()); - msg->addUUID("QueryID", query_id); - msg->nextBlock("TransactionData"); - msg->addUUID("TransactionID", trans_id); - msg->nextBlock("QueryData"); - msg->addString("QueryText", query_text); - msg->addU32("QueryFlags", query_flags); - msg->addS8("Category", (S8)category); - msg->addString("SimName", sim_name); - gAgent.sendReliableMessage(); -} - - -void process_user_info_reply(LLMessageSystem* msg, void**) -{ - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS("Messaging") << "process_user_info_reply - " - << "wrong agent id." << LL_ENDL; - } - - BOOL im_via_email; - msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email); - std::string email; - msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email); - std::string dir_visibility; - msg->getString( "UserData", "DirectoryVisibility", dir_visibility); - - LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email); - LLFloaterPostcard::updateUserInfo(email); -} - - -//--------------------------------------------------------------------------- -// Script Dialog -//--------------------------------------------------------------------------- - -const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12; -const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24; -const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512; -const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n"; - -bool callback_script_dialog(const LLSD& notification, const LLSD& response) -{ - LLNotificationForm form(notification["form"]); - std::string button = LLNotification::getSelectedOptionName(response); - S32 button_idx = LLNotification::getSelectedOption(notification, response); - // Didn't click "Ignore" - if (button_idx != -1) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("ScriptDialogReply"); - msg->nextBlock("AgentData"); - msg->addUUID("AgentID", gAgent.getID()); - msg->addUUID("SessionID", gAgent.getSessionID()); - msg->nextBlock("Data"); - msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID()); - msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger()); - msg->addS32("ButtonIndex", button_idx); - msg->addString("ButtonLabel", button); - msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); - } - - return false; -} -static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog); -static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog); - -void process_script_dialog(LLMessageSystem* msg, void**) -{ - S32 i; - LLSD payload; - - LLUUID object_id; - msg->getUUID("Data", "ObjectID", object_id); - - if (LLMuteList::getInstance()->isMuted(object_id)) - { - return; - } - - std::string message; - std::string first_name; - std::string last_name; - std::string title; - - S32 chat_channel; - msg->getString("Data", "FirstName", first_name); - msg->getString("Data", "LastName", last_name); - msg->getString("Data", "ObjectName", title); - msg->getString("Data", "Message", message); - msg->getS32("Data", "ChatChannel", chat_channel); - - // unused for now - LLUUID image_id; - msg->getUUID("Data", "ImageID", image_id); - - payload["sender"] = msg->getSender().getIPandPort(); - payload["object_id"] = object_id; - payload["chat_channel"] = chat_channel; - - // build up custom form - S32 button_count = msg->getNumberOfBlocks("Buttons"); - if (button_count > SCRIPT_DIALOG_MAX_BUTTONS) - { - llwarns << "Too many script dialog buttons - omitting some" << llendl; - button_count = SCRIPT_DIALOG_MAX_BUTTONS; - } - - LLNotificationForm form; - for (i = 0; i < button_count; i++) - { - std::string tdesc; - msg->getString("Buttons", "ButtonLabel", tdesc, i); - form.addElement("button", std::string(tdesc)); - } - - LLSD args; - args["TITLE"] = title; - args["MESSAGE"] = message; - LLNotificationPtr notification; - if (!first_name.empty()) - { - args["FIRST"] = first_name; - args["LAST"] = last_name; - notification = LLNotifications::instance().add( - LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD())); - } - else - { - args["GROUPNAME"] = last_name; - notification = LLNotifications::instance().add( - LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD())); - } -} - -//--------------------------------------------------------------------------- - - -std::vector gLoadUrlList; - -bool callback_load_url(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - if (0 == option) - { - LLWeb::loadURL(notification["payload"]["url"].asString()); - } - - return false; -} -static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url); - - -// We've got the name of the person who owns the object hurling the url. -// Display confirmation dialog. -void callback_load_url_name(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) -{ - std::vector::iterator it; - for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); ) - { - LLSD load_url_info = *it; - if (load_url_info["owner_id"].asUUID() == id) - { - it = gLoadUrlList.erase(it); - - std::string owner_name; - if (is_group) - { - owner_name = first + LLTrans::getString("Group"); - } - else - { - owner_name = first + " " + last; - } - - // For legacy name-only mutes. - if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name)) - { - continue; - } - LLSD args; - args["URL"] = load_url_info["url"].asString(); - args["MESSAGE"] = load_url_info["message"].asString();; - args["OBJECTNAME"] = load_url_info["object_name"].asString(); - args["NAME"] = owner_name; - - LLNotifications::instance().add("LoadWebPage", args, load_url_info); - } - else - { - ++it; - } - } -} - -void process_load_url(LLMessageSystem* msg, void**) -{ - LLUUID object_id; - LLUUID owner_id; - BOOL owner_is_group; - char object_name[256]; /* Flawfinder: ignore */ - char message[256]; /* Flawfinder: ignore */ - char url[256]; /* Flawfinder: ignore */ - - msg->getString("Data", "ObjectName", 256, object_name); - msg->getUUID( "Data", "ObjectID", object_id); - msg->getUUID( "Data", "OwnerID", owner_id); - msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group); - msg->getString("Data", "Message", 256, message); - msg->getString("Data", "URL", 256, url); - - LLSD payload; - payload["object_id"] = object_id; - payload["owner_id"] = owner_id; - payload["owner_is_group"] = owner_is_group; - payload["object_name"] = object_name; - payload["message"] = message; - payload["url"] = url; - - // URL is safety checked in load_url above - - // Check if object or owner is muted - if (LLMuteList::getInstance()->isMuted(object_id, object_name) || - LLMuteList::getInstance()->isMuted(owner_id)) - { - LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<get(owner_id, owner_is_group, &callback_load_url_name); -} - - -void callback_download_complete(void** data, S32 result, LLExtStat ext_status) -{ - std::string* filepath = (std::string*)data; - LLSD args; - args["DOWNLOAD_PATH"] = *filepath; - LLNotifications::instance().add("FinishedRawDownload", args); - delete filepath; -} - - -void process_initiate_download(LLMessageSystem* msg, void**) -{ - LLUUID agent_id; - msg->getUUID("AgentData", "AgentID", agent_id); - if (agent_id != gAgent.getID()) - { - LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL; - return; - } - - std::string sim_filename; - std::string viewer_filename; - msg->getString("FileData", "SimFilename", sim_filename); - msg->getString("FileData", "ViewerFilename", viewer_filename); - - if (!gXferManager->validateFileForRequest(viewer_filename)) - { - llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl; - return; - } - gXferManager->requestFile(viewer_filename, - sim_filename, - LL_PATH_NONE, - msg->getSender(), - FALSE, // don't delete remote - callback_download_complete, - (void**)new std::string(viewer_filename)); -} - - -void process_script_teleport_request(LLMessageSystem* msg, void**) -{ - std::string object_name; - std::string sim_name; - LLVector3 pos; - LLVector3 look_at; - - msg->getString("Data", "ObjectName", object_name); - msg->getString("Data", "SimName", sim_name); - msg->getVector3("Data", "SimPosition", pos); - msg->getVector3("Data", "LookAt", look_at); - - LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); - if(instance) - { - instance->trackURL( - sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); - LLFloaterReg::showInstance("world_map", "center"); - } - - // remove above two lines and replace with below line - // to re-enable parcel browser for llMapDestination() - // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE); - -} - -void process_covenant_reply(LLMessageSystem* msg, void**) -{ - LLUUID covenant_id, estate_owner_id; - std::string estate_name; - U32 covenant_timestamp; - msg->getUUID("Data", "CovenantID", covenant_id); - msg->getU32("Data", "CovenantTimestamp", covenant_timestamp); - msg->getString("Data", "EstateName", estate_name); - msg->getUUID("Data", "EstateOwnerID", estate_owner_id); - - LLPanelEstateCovenant::updateEstateName(estate_name); - LLPanelLandCovenant::updateEstateName(estate_name); - LLFloaterBuyLand::updateEstateName(estate_name); - - std::string owner_name = - LLSLURL::buildCommand("agent", estate_owner_id, "inspect"); - LLPanelEstateCovenant::updateEstateOwnerName(owner_name); - LLPanelLandCovenant::updateEstateOwnerName(owner_name); - LLFloaterBuyLand::updateEstateOwnerName(owner_name); - - LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild("panel_place_info"); - if (panel) - { - panel->updateEstateName(estate_name); - panel->updateEstateOwnerName(owner_name); - } - - // standard message, not from system - std::string last_modified; - if (covenant_timestamp == 0) - { - last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text"); - } - else - { - last_modified = LLTrans::getString("covenant_last_modified")+"[" - +LLTrans::getString("LTimeWeek")+"] [" - +LLTrans::getString("LTimeMonth")+"] [" - +LLTrans::getString("LTimeDay")+"] [" - +LLTrans::getString("LTimeHour")+"]:[" - +LLTrans::getString("LTimeMin")+"]:[" - +LLTrans::getString("LTimeSec")+"] [" - +LLTrans::getString("LTimeYear")+"]"; - LLSD substitution; - substitution["datetime"] = (S32) covenant_timestamp; - LLStringUtil::format (last_modified, substitution); - } - - LLPanelEstateCovenant::updateLastModified(last_modified); - LLPanelLandCovenant::updateLastModified(last_modified); - LLFloaterBuyLand::updateLastModified(last_modified); - - // load the actual covenant asset data - const BOOL high_priority = TRUE; - if (covenant_id.notNull()) - { - gAssetStorage->getEstateAsset(gAgent.getRegionHost(), - gAgent.getID(), - gAgent.getSessionID(), - covenant_id, - LLAssetType::AT_NOTECARD, - ET_Covenant, - onCovenantLoadComplete, - NULL, - high_priority); - } - else - { - std::string covenant_text; - if (estate_owner_id.isNull()) - { - // mainland - covenant_text = LLTrans::getString("RegionNoCovenant"); - } - else - { - covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner"); - } - LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id); - LLPanelLandCovenant::updateCovenantText(covenant_text); - LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id); - if (panel) - { - panel->updateCovenantText(covenant_text); - } - } -} - -void onCovenantLoadComplete(LLVFS *vfs, - const LLUUID& asset_uuid, - LLAssetType::EType type, - void* user_data, S32 status, LLExtStat ext_status) -{ - LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL; - std::string covenant_text; - if(0 == status) - { - LLVFile file(vfs, asset_uuid, type, LLVFile::READ); - - S32 file_length = file.getSize(); - - std::vector buffer(file_length+1); - file.read((U8*)&buffer[0], file_length); - // put a EOS at the end - buffer[file_length] = '\0'; - - if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) ) - { - LLViewerTextEditor::Params params; - params.name("temp"); - params.max_text_length(file_length+1); - LLViewerTextEditor * editor = LLUICtrlFactory::create (params); - if( !editor->importBuffer( &buffer[0], file_length+1 ) ) - { - LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL; - covenant_text = "Problem importing estate covenant."; - } - else - { - // Version 0 (just text, doesn't include version number) - covenant_text = editor->getText(); - } - delete editor; - } - else - { - LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL; - covenant_text = "Problem importing estate covenant: Covenant file format error."; - } - } - else - { - LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED ); - - if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status || - LL_ERR_FILE_EMPTY == status) - { - covenant_text = "Estate covenant notecard is missing from database."; - } - else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status) - { - covenant_text = "Insufficient permissions to view estate covenant."; - } - else - { - covenant_text = "Unable to load estate covenant at this time."; - } - - LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL; - } - LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid); - LLPanelLandCovenant::updateCovenantText(covenant_text); - LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid); - - LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild("panel_place_info"); - if (panel) - { - panel->updateCovenantText(covenant_text); - } -} - - -void process_feature_disabled_message(LLMessageSystem* msg, void**) -{ - // Handle Blacklisted feature simulator response... - LLUUID agentID; - LLUUID transactionID; - std::string messageText; - msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0); - msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID); - msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID); - - LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL; -} - -// ------------------------------------------------------------ -// Message system exception callbacks -// ------------------------------------------------------------ - -void invalid_message_callback(LLMessageSystem* msg, - void*, - EMessageException exception) -{ - LLAppViewer::instance()->badNetworkHandler(); -} - -// Please do not add more message handlers here. This file is huge. -// Put them in a file related to the functionality you are implementing. - -void LLOfferInfo::forceResponse(InventoryOfferResponse response) -{ - LLNotification::Params params("UserGiveItem"); - params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2)); - LLNotifications::instance().forceResponse(params, response); -} +/** + * @file llviewermessage.cpp + * @brief Dumping ground for viewer-side message system callbacks. + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llviewermessage.h" + +#include + +#include "llaudioengine.h" +#include "indra_constants.h" +#include "lscript_byteformat.h" +#include "mean_collision_data.h" +#include "llfloaterbump.h" +#include "llassetstorage.h" +#include "llcachename.h" +#include "llchat.h" +#include "lldbstrings.h" +#include "lleconomy.h" +#include "llfilepicker.h" +#include "llfloaterreg.h" +#include "llfocusmgr.h" +#include "llfollowcamparams.h" +#include "llinstantmessage.h" +#include "llquantize.h" +#include "llregionflags.h" +#include "llregionhandle.h" +#include "llsdserialize.h" +#include "llstring.h" +#include "llteleportflags.h" +#include "lltracker.h" +#include "lltransactionflags.h" +#include "llxfermanager.h" +#include "message.h" +#include "sound_ids.h" +#include "lltimer.h" +#include "llmd5.h" + +#include "llagent.h" +#include "llcallingcard.h" +#include "llconsole.h" +#include "llvieweraudio.h" +#include "llviewercontrol.h" +#include "lldrawpool.h" +#include "llfirstuse.h" +#include "llfloateranimpreview.h" +#include "llfloaterbuycurrency.h" +#include "llfloaterbuyland.h" +#include "llfloaterchat.h" +#include "llfloaterimagepreview.h" +#include "llfloaterland.h" +#include "llfloaterregioninfo.h" +#include "llfloaterlandholdings.h" +#include "llurldispatcher.h" +#include "llfloaterpostcard.h" +#include "llfloaterpreference.h" +#include "llfollowcam.h" +#include "llgroupnotify.h" +#include "llhudeffect.h" +#include "llhudeffecttrail.h" +#include "llhudmanager.h" +#include "llimpanel.h" +#include "llinventorymodel.h" +#include "llinventorypanel.h" +#include "llfloaterinventory.h" +#include "llmenugl.h" +#include "llmoveview.h" +#include "llmutelist.h" +#include "llnearbychat.h" +#include "llnotifications.h" +#include "llnotify.h" +#include "llpanelgrouplandmoney.h" +#include "llpanelplaces.h" +#include "llrecentpeople.h" +#include "llselectmgr.h" +#include "llsidetray.h" +#include "llstartup.h" +#include "llsky.h" +#include "llslurl.h" +#include "llstatenums.h" +#include "llstatusbar.h" +#include "llimview.h" +#include "lltool.h" +#include "lltoolbar.h" +#include "lltoolmgr.h" +#include "lltrans.h" +#include "llui.h" // for make_ui_sound +#include "lluploaddialog.h" +#include "llviewercamera.h" +#include "llviewergenericmessage.h" +#include "llviewerinventory.h" +#include "llviewermenu.h" +#include "llviewerobject.h" +#include "llviewerobjectlist.h" +#include "llviewerparcelmgr.h" +#include "llviewerpartsource.h" +#include "llviewerregion.h" +#include "llviewerstats.h" +#include "llviewertexteditor.h" +#include "llviewerthrottle.h" +#include "llviewerwindow.h" +#include "llvlmanager.h" +#include "llvoavatarself.h" +#include "llvotextbubble.h" +#include "llweb.h" +#include "llworld.h" +#include "pipeline.h" +#include "llappviewer.h" +#include "llfloaterworldmap.h" +#include "llviewerdisplay.h" +#include "llkeythrottle.h" +#include "llgroupactions.h" +#include "llagentui.h" +#include "llpanelblockedlist.h" +#include "llpanelplaceinfo.h" + +#include +#include + +#if LL_WINDOWS // For Windows specific error handler +#include "llwindebug.h" // For the invalid message handler +#endif + +//#include "llnearbychathistory.h" +#include "llnotificationmanager.h" + +// +// Constants +// +const F32 BIRD_AUDIBLE_RADIUS = 32.0f; +const F32 SIT_DISTANCE_FROM_TARGET = 0.25f; +static const F32 LOGOUT_REPLY_TIME = 3.f; // Wait this long after LogoutReply before quitting. + +// Determine how quickly residents' scripts can issue question dialogs +// Allow bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if throttle kicks in +static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests +static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds + +extern BOOL gDebugClicks; + +// function prototypes +void open_offer(const std::vector& items, const std::string& from_name); +bool check_offer_throttle(const std::string& from_name, bool check_only); + +//inventory offer throttle globals +LLFrameTimer gThrottleTimer; +const U32 OFFER_THROTTLE_MAX_COUNT=5; //number of items per time period +const F32 OFFER_THROTTLE_TIME=10.f; //time period in seconds + +//script permissions +const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] = + { + "ScriptTakeMoney", + "ActOnControlInputs", + "RemapControlInputs", + "AnimateYourAvatar", + "AttachToYourAvatar", + "ReleaseOwnership", + "LinkAndDelink", + "AddAndRemoveJoints", + "ChangePermissions", + "TrackYourCamera", + "ControlYourCamera" + }; + +const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = +{ + TRUE, // ScriptTakeMoney, + FALSE, // ActOnControlInputs + FALSE, // RemapControlInputs + FALSE, // AnimateYourAvatar + FALSE, // AttachToYourAvatar + FALSE, // ReleaseOwnership, + FALSE, // LinkAndDelink, + FALSE, // AddAndRemoveJoints + FALSE, // ChangePermissions + FALSE, // TrackYourCamera, + FALSE // ControlYourCamera +}; + +bool friendship_offer_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + LLUUID fid; + LLMessageSystem* msg = gMessageSystem; + const LLSD& payload = notification["payload"]; + + // add friend to recent people list + LLRecentPeople::instance().add(payload["from_id"]); + + switch(option) + { + case 0: + // accept + LLAvatarTracker::formFriendship(payload["from_id"]); + + fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); + + // This will also trigger an onlinenotification if the user is online + msg->newMessageFast(_PREHASH_AcceptFriendship); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_TransactionBlock); + msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); + msg->nextBlockFast(_PREHASH_FolderData); + msg->addUUIDFast(_PREHASH_FolderID, fid); + msg->sendReliable(LLHost(payload["sender"].asString())); + break; + case 1: + // decline + // We no longer notify other viewers, but we DO still send + // the rejection to the simulator to delete the pending userop. + msg->newMessageFast(_PREHASH_DeclineFriendship); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_TransactionBlock); + msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); + msg->sendReliable(LLHost(payload["sender"].asString())); + break; + default: + // close button probably, possibly timed out + break; + } + + return false; +} +static LLNotificationFunctorRegistration friendship_offer_callback_reg("OfferFriendship", friendship_offer_callback); +static LLNotificationFunctorRegistration friendship_offer_callback_reg_nm("OfferFriendshipNoMessage", friendship_offer_callback); + +//const char BUSY_AUTO_RESPONSE[] = "The Resident you messaged is in 'busy mode' which means they have " +// "requested not to be disturbed. Your message will still be shown in their IM " +// "panel for later viewing."; + +// +// Functions +// + +void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount, BOOL is_group, + S32 trx_type, const std::string& desc) +{ + if(0 == amount || !region) return; + amount = abs(amount); + LL_INFOS("Messaging") << "give_money(" << uuid << "," << amount << ")"<< LL_ENDL; + if(can_afford_transaction(amount)) + { +// gStatusBar->debitBalance(amount); + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_MoneyTransferRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_MoneyData); + msg->addUUIDFast(_PREHASH_SourceID, gAgent.getID() ); + msg->addUUIDFast(_PREHASH_DestID, uuid); + msg->addU8Fast(_PREHASH_Flags, pack_transaction_flags(FALSE, is_group)); + msg->addS32Fast(_PREHASH_Amount, amount); + msg->addU8Fast(_PREHASH_AggregatePermNextOwner, (U8)LLAggregatePermissions::AP_EMPTY); + msg->addU8Fast(_PREHASH_AggregatePermInventory, (U8)LLAggregatePermissions::AP_EMPTY); + msg->addS32Fast(_PREHASH_TransactionType, trx_type ); + msg->addStringFast(_PREHASH_Description, desc); + msg->sendReliable(region->getHost()); + } + else + { + LLFloaterBuyCurrency::buyCurrency("Giving", amount); + } +} + +void send_complete_agent_movement(const LLHost& sim_host) +{ + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_CompleteAgentMovement); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode); + msg->sendReliable(sim_host); +} + +void process_logout_reply(LLMessageSystem* msg, void**) +{ + // The server has told us it's ok to quit. + LL_DEBUGS("Messaging") << "process_logout_reply" << LL_ENDL; + + LLUUID agent_id; + msg->getUUID("AgentData", "AgentID", agent_id); + LLUUID session_id; + msg->getUUID("AgentData", "SessionID", session_id); + if((agent_id != gAgent.getID()) || (session_id != gAgent.getSessionID())) + { + LL_WARNS("Messaging") << "Bogus Logout Reply" << LL_ENDL; + } + + LLInventoryModel::update_map_t parents; + S32 count = msg->getNumberOfBlocksFast( _PREHASH_InventoryData ); + for(S32 i = 0; i < count; ++i) + { + LLUUID item_id; + msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i); + + if( (1 == count) && item_id.isNull() ) + { + // Detect dummy item. Indicates an empty list. + break; + } + + // We do not need to track the asset ids, just account for an + // updated inventory version. + LL_INFOS("Messaging") << "process_logout_reply itemID=" << item_id << LL_ENDL; + LLInventoryItem* item = gInventory.getItem( item_id ); + if( item ) + { + parents[item->getParentUUID()] = 0; + gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id); + } + else + { + LL_INFOS("Messaging") << "process_logout_reply item not found: " << item_id << LL_ENDL; + } + } + LLAppViewer::instance()->forceQuit(); +} + +void process_layer_data(LLMessageSystem *mesgsys, void **user_data) +{ + LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender()); + + if (!regionp || gNoRender) + { + return; + } + + + S32 size; + S8 type; + + mesgsys->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type); + size = mesgsys->getSizeFast(_PREHASH_LayerData, _PREHASH_Data); + if (0 == size) + { + LL_WARNS("Messaging") << "Layer data has zero size." << LL_ENDL; + return; + } + if (size < 0) + { + // getSizeFast() is probably trying to tell us about an error + LL_WARNS("Messaging") << "getSizeFast() returned negative result: " + << size + << LL_ENDL; + return; + } + U8 *datap = new U8[size]; + mesgsys->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size); + LLVLData *vl_datap = new LLVLData(regionp, type, datap, size); + if (mesgsys->getReceiveCompressedSize()) + { + gVLManager.addLayerData(vl_datap, mesgsys->getReceiveCompressedSize()); + } + else + { + gVLManager.addLayerData(vl_datap, mesgsys->getReceiveSize()); + } +} + +// S32 exported_object_count = 0; +// S32 exported_image_count = 0; +// S32 current_object_count = 0; +// S32 current_image_count = 0; + +// extern LLNotifyBox *gExporterNotify; +// extern LLUUID gExporterRequestID; +// extern std::string gExportDirectory; + +// extern LLUploadDialog *gExportDialog; + +// std::string gExportedFile; + +// std::map gImageChecksums; + +// void export_complete() +// { +// LLUploadDialog::modalUploadFinished(); +// gExporterRequestID.setNull(); +// gExportDirectory = ""; + +// LLFILE* fXML = LLFile::fopen(gExportedFile, "rb"); /* Flawfinder: ignore */ +// fseek(fXML, 0, SEEK_END); +// long length = ftell(fXML); +// fseek(fXML, 0, SEEK_SET); +// U8 *buffer = new U8[length + 1]; +// size_t nread = fread(buffer, 1, length, fXML); +// if (nread < (size_t) length) +// { +// LL_WARNS("Messaging") << "Short read" << LL_ENDL; +// } +// buffer[nread] = '\0'; +// fclose(fXML); + +// char *pos = (char *)buffer; +// while ((pos = strstr(pos+1, ""); + +// if (pos_uuid) +// { +// char image_uuid_str[UUID_STR_SIZE]; /* Flawfinder: ignore */ +// memcpy(image_uuid_str, pos_uuid+2, UUID_STR_SIZE-1); /* Flawfinder: ignore */ +// image_uuid_str[UUID_STR_SIZE-1] = 0; + +// LLUUID image_uuid(image_uuid_str); + +// LL_INFOS("Messaging") << "Found UUID: " << image_uuid << LL_ENDL; + +// std::map::iterator itor = gImageChecksums.find(image_uuid); +// if (itor != gImageChecksums.end()) +// { +// LL_INFOS("Messaging") << "Replacing with checksum: " << itor->second << LL_ENDL; +// if (!itor->second.empty()) +// { +// memcpy(&pos_check[10], itor->second.c_str(), 32); /* Flawfinder: ignore */ +// } +// } +// } +// } +// } + +// LLFILE* fXMLOut = LLFile::fopen(gExportedFile, "wb"); /* Flawfinder: ignore */ +// if (fwrite(buffer, 1, length, fXMLOut) != length) +// { +// LL_WARNS("Messaging") << "Short write" << LL_ENDL; +// } +// fclose(fXMLOut); + +// delete [] buffer; +// } + + +// void exported_item_complete(const LLTSCode status, void *user_data) +// { +// //std::string *filename = (std::string *)user_data; + +// if (status < LLTS_OK) +// { +// LL_WARNS("Messaging") << "Export failed!" << LL_ENDL; +// } +// else +// { +// ++current_object_count; +// if (current_image_count == exported_image_count && current_object_count == exported_object_count) +// { +// LL_INFOS("Messaging") << "*** Export complete ***" << LL_ENDL; + +// export_complete(); +// } +// else +// { +// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count)); +// } +// } +// } + +// struct exported_image_info +// { +// LLUUID image_id; +// std::string filename; +// U32 image_num; +// }; + +// void exported_j2c_complete(const LLTSCode status, void *user_data) +// { +// exported_image_info *info = (exported_image_info *)user_data; +// LLUUID image_id = info->image_id; +// U32 image_num = info->image_num; +// std::string filename = info->filename; +// delete info; + +// if (status < LLTS_OK) +// { +// LL_WARNS("Messaging") << "Image download failed!" << LL_ENDL; +// } +// else +// { +// LLFILE* fIn = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */ +// if (fIn) +// { +// LLPointer ImageUtility = new LLImageJ2C; +// LLPointer TargaUtility = new LLImageTGA; + +// fseek(fIn, 0, SEEK_END); +// S32 length = ftell(fIn); +// fseek(fIn, 0, SEEK_SET); +// U8 *buffer = ImageUtility->allocateData(length); +// if (fread(buffer, 1, length, fIn) != length) +// { +// LL_WARNS("Messaging") << "Short read" << LL_ENDL; +// } +// fclose(fIn); +// LLFile::remove(filename); + +// // Convert to TGA +// LLPointer image = new LLImageRaw(); + +// ImageUtility->updateData(); +// ImageUtility->decode(image, 100000.0f); + +// TargaUtility->encode(image); +// U8 *data = TargaUtility->getData(); +// S32 data_size = TargaUtility->getDataSize(); + +// std::string file_path = gDirUtilp->getDirName(filename); + +// std::string output_file = llformat("%s/image-%03d.tga", file_path.c_str(), image_num);//filename; +// //S32 name_len = output_file.length(); +// //strcpy(&output_file[name_len-3], "tga"); +// LLFILE* fOut = LLFile::fopen(output_file, "wb"); /* Flawfinder: ignore */ +// char md5_hash_string[33]; /* Flawfinder: ignore */ +// strcpy(md5_hash_string, "00000000000000000000000000000000"); /* Flawfinder: ignore */ +// if (fOut) +// { +// if (fwrite(data, 1, data_size, fOut) != data_size) +// { +// LL_WARNS("Messaging") << "Short write" << LL_ENDL; +// } +// fseek(fOut, 0, SEEK_SET); +// fclose(fOut); +// fOut = LLFile::fopen(output_file, "rb"); /* Flawfinder: ignore */ +// LLMD5 my_md5_hash(fOut); +// my_md5_hash.hex_digest(md5_hash_string); +// } + +// gImageChecksums.insert(std::pair(image_id, md5_hash_string)); +// } +// } + +// ++current_image_count; +// if (current_image_count == exported_image_count && current_object_count == exported_object_count) +// { +// LL_INFOS("Messaging") << "*** Export textures complete ***" << LL_ENDL; +// export_complete(); +// } +// else +// { +// gExportDialog->setMessage(llformat("Exported %d/%d object files, %d/%d textures.", current_object_count, exported_object_count, current_image_count, exported_image_count)); +// } +//} + +void process_derez_ack(LLMessageSystem*, void**) +{ + if(gViewerWindow) gViewerWindow->getWindow()->decBusyCount(); +} + +void process_places_reply(LLMessageSystem* msg, void** data) +{ + LLUUID query_id; + + msg->getUUID("AgentData", "QueryID", query_id); + if (query_id.isNull()) + { + LLFloaterLandHoldings::processPlacesReply(msg, data); + } + else if(gAgent.isInGroup(query_id)) + { + LLPanelGroupLandMoney::processPlacesReply(msg, data); + } + else + { + LL_WARNS("Messaging") << "Got invalid PlacesReply message" << LL_ENDL; + } +} + +void send_sound_trigger(const LLUUID& sound_id, F32 gain) +{ + if (sound_id.isNull() || gAgent.getRegion() == NULL) + { + // disconnected agent or zero guids don't get sent (no sound) + return; + } + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_SoundTrigger); + msg->nextBlockFast(_PREHASH_SoundData); + msg->addUUIDFast(_PREHASH_SoundID, sound_id); + // Client untrusted, ids set on sim + msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null ); + msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null ); + msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null ); + + msg->addU64Fast(_PREHASH_Handle, gAgent.getRegion()->getHandle()); + + LLVector3 position = gAgent.getPositionAgent(); + msg->addVector3Fast(_PREHASH_Position, position); + msg->addF32Fast(_PREHASH_Gain, gain); + + gAgent.sendMessage(); +} + +bool join_group_response(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + BOOL delete_context_data = TRUE; + bool accept_invite = false; + + LLUUID group_id = notification["payload"]["group_id"].asUUID(); + LLUUID transaction_id = notification["payload"]["transaction_id"].asUUID(); + std::string name = notification["payload"]["name"].asString(); + std::string message = notification["payload"]["message"].asString(); + S32 fee = notification["payload"]["fee"].asInteger(); + + if (option == 2 && !group_id.isNull()) + { + LLGroupActions::show(group_id); + LLSD args; + args["MESSAGE"] = message; + LLNotifications::instance().add("JoinGroup", args, notification["payload"]); + return false; + } + if(option == 0 && !group_id.isNull()) + { + // check for promotion or demotion. + S32 max_groups = MAX_AGENT_GROUPS; + if(gAgent.isInGroup(group_id)) ++max_groups; + + if(gAgent.mGroups.count() < max_groups) + { + accept_invite = true; + } + else + { + delete_context_data = FALSE; + LLSD args; + args["NAME"] = name; + args["INVITE"] = message; + LLNotifications::instance().add("JoinedTooManyGroupsMember", args, notification["payload"]); + } + } + + if (accept_invite) + { + // If there is a fee to join this group, make + // sure the user is sure they want to join. + if (fee > 0) + { + delete_context_data = FALSE; + LLSD args; + args["COST"] = llformat("%d", fee); + // Set the fee for next time to 0, so that we don't keep + // asking about a fee. + LLSD next_payload = notification["payload"]; + next_payload["fee"] = 0; + LLNotifications::instance().add("JoinGroupCanAfford", + args, + next_payload); + } + else + { + send_improved_im(group_id, + std::string("name"), + std::string("message"), + IM_ONLINE, + IM_GROUP_INVITATION_ACCEPT, + transaction_id); + } + } + else + { + send_improved_im(group_id, + std::string("name"), + std::string("message"), + IM_ONLINE, + IM_GROUP_INVITATION_DECLINE, + transaction_id); + } + + return false; +} +static LLNotificationFunctorRegistration jgr_1("JoinGroup", join_group_response); +static LLNotificationFunctorRegistration jgr_2("JoinedTooManyGroupsMember", join_group_response); +static LLNotificationFunctorRegistration jgr_3("JoinGroupCanAfford", join_group_response); + + +//----------------------------------------------------------------------------- +// Instant Message +//----------------------------------------------------------------------------- +class LLOpenAgentOffer : public LLInventoryFetchObserver +{ +public: + LLOpenAgentOffer(const std::string& from_name) : mFromName(from_name) {} + /*virtual*/ void done() + { + open_offer(mComplete, mFromName); + gInventory.removeObserver(this); + delete this; + } +private: + std::string mFromName; +}; + +//unlike the FetchObserver for AgentOffer, we only make one +//instance of the AddedObserver for TaskOffers +//and it never dies. We do this because we don't know the UUID of +//task offers until they are accepted, so we don't wouldn't +//know what to watch for, so instead we just watch for all additions. +class LLOpenTaskOffer : public LLInventoryAddedObserver +{ +protected: + /*virtual*/ void done() + { + open_offer(mAdded, ""); + mAdded.clear(); + } + }; + +//one global instance to bind them +LLOpenTaskOffer* gNewInventoryObserver=NULL; + +void start_new_inventory_observer() +{ + if (!gNewInventoryObserver) //task offer observer + { + // Observer is deleted by gInventory + gNewInventoryObserver = new LLOpenTaskOffer; + gInventory.addObserver(gNewInventoryObserver); + } +} + +class LLDiscardAgentOffer : public LLInventoryFetchComboObserver +{ +public: + LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id) : + mFolderID(folder_id), + mObjectID(object_id) {} + virtual ~LLDiscardAgentOffer() {} + virtual void done() + { + LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL; + LLUUID trash_id; + trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); + bool notify = false; + if(trash_id.notNull() && mObjectID.notNull()) + { + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate old_folder(mFolderID, -1); + update.push_back(old_folder); + LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1); + update.push_back(new_folder); + gInventory.accountForUpdate(update); + gInventory.moveObject(mObjectID, trash_id); + LLInventoryObject* obj = gInventory.getObject(mObjectID); + if(obj) + { + // no need to restamp since this is already a freshly + // stamped item. + obj->updateParentOnServer(FALSE); + notify = true; + } + } + else + { + LL_WARNS("Messaging") << "DiscardAgentOffer unable to find: " + << (trash_id.isNull() ? "trash " : "") + << (mObjectID.isNull() ? "object" : "") << LL_ENDL; + } + gInventory.removeObserver(this); + if(notify) + { + gInventory.notifyObservers(); + } + delete this; + } +protected: + LLUUID mFolderID; + LLUUID mObjectID; +}; + + +//Returns TRUE if we are OK, FALSE if we are throttled +//Set check_only true if you want to know the throttle status +//without registering a hit +bool check_offer_throttle(const std::string& from_name, bool check_only) +{ + static U32 throttle_count; + static bool throttle_logged; + LLChat chat; + std::string log_message; + + if (!gSavedSettings.getBOOL("ShowNewInventory")) + return false; + + if (check_only) + { + return gThrottleTimer.hasExpired(); + } + + if(gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME)) + { + LL_DEBUGS("Messaging") << "Throttle Expired" << LL_ENDL; + throttle_count=1; + throttle_logged=false; + return true; + } + else //has not expired + { + LL_DEBUGS("Messaging") << "Throttle Not Expired, Count: " << throttle_count << LL_ENDL; + // When downloading the initial inventory we get a lot of new items + // coming in and can't tell that from spam. + if (LLStartUp::getStartupState() >= STATE_STARTED + && throttle_count >= OFFER_THROTTLE_MAX_COUNT) + { + if (!throttle_logged) + { + // Use the name of the last item giver, who is probably the person + // spamming you. + std::ostringstream message; + message << LLAppViewer::instance()->getSecondLifeTitle(); + if (!from_name.empty()) + { + message << ": Items coming in too fast from " << from_name; + } + else + { + message << ": Items coming in too fast"; + } + message << ", automatic preview disabled for " + << OFFER_THROTTLE_TIME << " seconds."; + chat.mText = message.str(); + //this is kinda important, so actually put it on screen + LLFloaterChat::addChat(chat, FALSE, FALSE); + throttle_logged=true; + } + return false; + } + else + { + throttle_count++; + return true; + } + } +} + +void open_offer(const std::vector& items, const std::string& from_name) +{ + std::vector::const_iterator it = items.begin(); + std::vector::const_iterator end = items.end(); + LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH)); + LLInventoryItem* item; + for(; it != end; ++it) + { + const LLUUID& id = *it; + item = gInventory.getItem(id); + if(!item) + { + LL_WARNS("Messaging") << "Unable to show inventory item: " << id << LL_ENDL; + continue; + } + if(gInventory.isObjectDescendentOf(id, trash_id)) + { + continue; + } + LLAssetType::EType asset_type = item->getType(); + + //if we are throttled, don't display them + if (check_offer_throttle(from_name, false)) + { + // If we opened this ourselves, focus it + BOOL take_focus = from_name.empty() ? TAKE_FOCUS_YES : TAKE_FOCUS_NO; + switch(asset_type) + { + case LLAssetType::AT_NOTECARD: + LLFloaterReg::showInstance("preview_notecard", LLSD(id), take_focus); + break; + case LLAssetType::AT_LANDMARK: + { + LLInventoryCategory* parent_folder = gInventory.getCategory(item->getParentUUID()); + LLSD args; + args["LANDMARK_NAME"] = item->getName(); + args["FOLDER_NAME"] = std::string(parent_folder ? parent_folder->getName() : "unknown"); + LLNotifications::instance().add("LandmarkCreated", args); + + // Created landmark is passed to Places panel to allow its editing. + LLPanelPlaces *panel = dynamic_cast(LLSideTray::getInstance()->showPanel("panel_places", LLSD())); + if (panel) + { + panel->setItem(item); + } + } + break; + case LLAssetType::AT_TEXTURE: + LLFloaterReg::showInstance("preview_texture", LLSD(id), take_focus); + break; + default: + break; + } + } + //highlight item, if it's not in the trash or lost+found + + // Don't auto-open the inventory floater + LLFloaterInventory* view = NULL; + if(gSavedSettings.getBOOL("ShowInInventory") && + asset_type != LLAssetType::AT_CALLINGCARD && + item->getInventoryType() != LLInventoryType::IT_ATTACHMENT && + !from_name.empty()) + { + view = LLFloaterInventory::showAgentInventory(); + } + else + { + view = LLFloaterInventory::getActiveInventory(); + } + if(!view) + { + return; + } + + //Trash Check + LLUUID trash_id; + trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH); + if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) + { + return; + } + LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND); + //BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view); + BOOL user_is_away = gAwayTimer.getStarted(); + + // don't select lost and found items if the user is active + if (gInventory.isObjectDescendentOf(item->getUUID(), lost_and_found_id) + && !user_is_away) + { + return; + } + + //Not sure about this check. Could make it easy to miss incoming items. + //don't dick with highlight while the user is working + //if(inventory_has_focus && !user_is_away) + // break; + LL_DEBUGS("Messaging") << "Highlighting" << item->getUUID() << LL_ENDL; + //highlight item + + if (view->getPanel()) + { + LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); + view->getPanel()->setSelection(item->getUUID(), TAKE_FOCUS_NO); + gFocusMgr.setKeyboardFocus(focus_ctrl); + } + } +} + +void inventory_offer_mute_callback(const LLUUID& blocked_id, + const std::string& first_name, + const std::string& last_name, + BOOL is_group) +{ + std::string from_name; + LLMute::EType type; + + if (is_group) + { + type = LLMute::GROUP; + from_name = first_name; + } + else + { + type = LLMute::AGENT; + from_name = first_name + " " + last_name; + } + + LLMute mute(blocked_id, from_name, type); + if (LLMuteList::getInstance()->add(mute)) + { + LLPanelBlockedList::showPanelAndSelect(blocked_id); + } + + // purge the message queue of any previously queued inventory offers from the same source. + class OfferMatcher : public LLNotifyBoxView::Matcher + { + public: + OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {} + BOOL matches(const LLNotificationPtr notification) const + { + if(notification->getName() == "ObjectGiveItem" + || notification->getName() == "ObjectGiveItemUnknownUser" + || notification->getName() == "UserGiveItem") + { + return (notification->getPayload()["from_id"].asUUID() == blocked_id); + } + return FALSE; + } + private: + const LLUUID& blocked_id; + }; + gNotifyBoxView->purgeMessagesMatching(OfferMatcher(blocked_id)); +} + +LLOfferInfo::LLOfferInfo(const LLSD& sd) +{ + mIM = (EInstantMessage)sd["im_type"].asInteger(); + mFromID = sd["from_id"].asUUID(); + mFromGroup = sd["from_group"].asBoolean(); + mFromObject = sd["from_object"].asBoolean(); + mTransactionID = sd["transaction_id"].asUUID(); + mFolderID = sd["folder_id"].asUUID(); + mObjectID = sd["object_id"].asUUID(); + mType = LLAssetType::lookup(sd["type"].asString().c_str()); + mFromName = sd["from_name"].asString(); + mDesc = sd["description"].asString(); + mHost = LLHost(sd["sender"].asString()); +} + +LLSD LLOfferInfo::asLLSD() +{ + LLSD sd; + sd["im_type"] = mIM; + sd["from_id"] = mFromID; + sd["from_group"] = mFromGroup; + sd["from_object"] = mFromObject; + sd["transaction_id"] = mTransactionID; + sd["folder_id"] = mFolderID; + sd["object_id"] = mObjectID; + sd["type"] = LLAssetType::lookup(mType); + sd["from_name"] = mFromName; + sd["description"] = mDesc; + sd["sender"] = mHost.getIPandPort(); + return sd; +} + +bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& response) + { + LLChat chat; + std::string log_message; + S32 button = LLNotification::getSelectedOption(notification, response); + + // For muting, we need to add the mute, then decline the offer. + // This must be done here because: + // * callback may be called immediately, + // * adding the mute sends a message, + // * we can't build two messages at once. + if (2 == button) + { + gCacheName->get(mFromID, mFromGroup, &inventory_offer_mute_callback); + } + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_ImprovedInstantMessage); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_MessageBlock); + msg->addBOOLFast(_PREHASH_FromGroup, FALSE); + msg->addUUIDFast(_PREHASH_ToAgentID, mFromID); + msg->addU8Fast(_PREHASH_Offline, IM_ONLINE); + msg->addUUIDFast(_PREHASH_ID, mTransactionID); + msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary + std::string name; + LLAgentUI::buildFullname(name); + msg->addStringFast(_PREHASH_FromAgentName, name); + msg->addStringFast(_PREHASH_Message, ""); + msg->addU32Fast(_PREHASH_ParentEstateID, 0); + msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null); + msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent()); + LLInventoryObserver* opener = NULL; + LLViewerInventoryCategory* catp = NULL; + catp = (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID); + LLViewerInventoryItem* itemp = NULL; + if(!catp) + { + itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID); + } + + std::string from_string; // Used in the pop-up. + std::string chatHistory_string; // Used in chat history. + if (mFromObject == TRUE) + { + if (mFromGroup) + { + std::string group_name; + if (gCacheName->getGroupName(mFromID, group_name)) + { + from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'" + + mFromName + LLTrans::getString("'") +" " + LLTrans::getString("InvOfferOwnedByGroup") + + " "+ "'" + group_name + "'"; + + chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByGroup") + + " " + group_name + "'"; + } + else + { + from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+"'" + + mFromName +"'"+ " " + LLTrans::getString("InvOfferOwnedByUnknownGroup"); + chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownGroup"); + } + } + else + { + std::string first_name, last_name; + if (gCacheName->getName(mFromID, first_name, last_name)) + { + from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+ LLTrans::getString("'") + mFromName + + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedBy") + first_name + " " + last_name; + chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedBy") + " " + first_name + " " + last_name; + } + else + { + from_string = LLTrans::getString("InvOfferAnObjectNamed") + " "+LLTrans::getString("'") + + mFromName + LLTrans::getString("'")+" " + LLTrans::getString("InvOfferOwnedByUnknownUser"); + chatHistory_string = mFromName + " " + LLTrans::getString("InvOfferOwnedByUnknownUser"); + } + } + } + else + { + from_string = chatHistory_string = mFromName; + } + + bool busy=FALSE; + + switch(button) + { + case IOR_ACCEPT: + // ACCEPT. The math for the dialog works, because the accept + // for inventory_offered, task_inventory_offer or + // group_notice_inventory is 1 greater than the offer integer value. + // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED, + // or IM_GROUP_NOTICE_INVENTORY_ACCEPTED + msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1)); + msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData), + sizeof(mFolderID.mData)); + // send the message + msg->sendReliable(mHost); + + //don't spam them if they are getting flooded + if (check_offer_throttle(mFromName, true)) + { + log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString("."); + chat.mText = log_message; + LLFloaterChat::addChatHistory(chat); + } + + // we will want to open this item when it comes back. + LL_DEBUGS("Messaging") << "Initializing an opener for tid: " << mTransactionID + << LL_ENDL; + switch (mIM) + { + case IM_INVENTORY_OFFERED: + { + // This is an offer from an agent. In this case, the back + // end has already copied the items into your inventory, + // so we can fetch it out of our inventory. + LLInventoryFetchObserver::item_ref_t items; + items.push_back(mObjectID); + LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string); + open_agent_offer->fetchItems(items); + if(catp || (itemp && itemp->isComplete())) + { + open_agent_offer->done(); + } + else + { + opener = open_agent_offer; + } + } + break; + case IM_TASK_INVENTORY_OFFERED: + case IM_GROUP_NOTICE: + case IM_GROUP_NOTICE_REQUESTED: + { + // This is an offer from a task or group. + // We don't use a new instance of an opener + // We instead use the singular observer gOpenTaskOffer + // Since it already exists, we don't need to actually do anything + } + break; + default: + LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL; + break; + } // end switch (mIM) + break; + + case IOR_BUSY: + //Busy falls through to decline. Says to make busy message. + busy=TRUE; + case IOR_MUTE: + // MUTE falls through to decline + case IOR_DECLINE: + // DECLINE. The math for the dialog works, because the decline + // for inventory_offered, task_inventory_offer or + // group_notice_inventory is 2 greater than the offer integer value. + // Generates IM_INVENTORY_DECLINED, IM_TASK_INVENTORY_DECLINED, + // or IM_GROUP_NOTICE_INVENTORY_DECLINED + default: + // close button probably (or any of the fall-throughs from above) + msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2)); + msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE); + // send the message + msg->sendReliable(mHost); + + log_message = LLTrans::getString("InvOfferYouDecline") + " " + mDesc + " " + LLTrans::getString("InvOfferFrom") + " " + mFromName +"."; + chat.mText = log_message; + if( LLMuteList::getInstance()->isMuted(mFromID ) && ! LLMuteList::getInstance()->isLinden(mFromName) ) // muting for SL-42269 + { + chat.mMuted = TRUE; + } + LLFloaterChat::addChatHistory(chat); + + // If it's from an agent, we have to fetch the item to throw + // it away. If it's from a task or group, just denying the + // request will suffice to discard the item. + if(IM_INVENTORY_OFFERED == mIM) + { + LLInventoryFetchComboObserver::folder_ref_t folders; + LLInventoryFetchComboObserver::item_ref_t items; + items.push_back(mObjectID); + LLDiscardAgentOffer* discard_agent_offer; + discard_agent_offer = new LLDiscardAgentOffer(mFolderID, mObjectID); + discard_agent_offer->fetch(folders, items); + if(catp || (itemp && itemp->isComplete())) + { + discard_agent_offer->done(); + } + else + { + opener = discard_agent_offer; + } + + } + if (busy && (!mFromGroup && !mFromObject)) + { + busy_message(msg,mFromID); + } + break; + } + + if(IM_INVENTORY_OFFERED == mIM) + { + // add buddy to recent people list + LLRecentPeople::instance().add(mFromID); + } + + if(opener) + { + gInventory.addObserver(opener); + } + + delete this; + return false; +} + + +void inventory_offer_handler(LLOfferInfo* info, BOOL from_task) +{ + //Until throttling is implmented, busy mode should reject inventory instead of silently + //accepting it. SEE SL-39554 + if (gAgent.getBusy()) + { + info->forceResponse(IOR_BUSY); + return; + } + + //If muted, don't even go through the messaging stuff. Just curtail the offer here. + if (LLMuteList::getInstance()->isMuted(info->mFromID, info->mFromName)) + { + info->forceResponse(IOR_MUTE); + return; + } + + // Avoid the Accept/Discard dialog if the user so desires. JC + if (gSavedSettings.getBOOL("AutoAcceptNewInventory") + && (info->mType == LLAssetType::AT_NOTECARD + || info->mType == LLAssetType::AT_LANDMARK + || info->mType == LLAssetType::AT_TEXTURE)) + { + // For certain types, just accept the items into the inventory, + // and possibly open them on receipt depending upon "ShowNewInventory". + info->forceResponse(IOR_ACCEPT); + return; + } + + // Strip any SLURL from the message display. (DEV-2754) + std::string msg = info->mDesc; + int indx = msg.find(" ( http://slurl.com/secondlife/"); + if(indx >= 0) + { + LLStringUtil::truncate(msg, indx); + } + + LLSD args; + args["[OBJECTNAME]"] = msg; + + LLSD payload; + + // must protect against a NULL return from lookupHumanReadable() + std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(info->mType)); + if (!typestr.empty()) + { + args["OBJECTTYPE"] = typestr; + } + else + { + LL_WARNS("Messaging") << "LLAssetType::lookupHumanReadable() returned NULL - probably bad asset type: " << info->mType << LL_ENDL; + args["OBJECTTYPE"] = ""; + + // This seems safest, rather than propagating bogosity + LL_WARNS("Messaging") << "Forcing an inventory-decline for probably-bad asset type." << LL_ENDL; + info->forceResponse(IOR_DECLINE); + return; + } + + // Name cache callbacks don't store userdata, so can't save + // off the LLOfferInfo. Argh. + BOOL name_found = FALSE; + if (info->mFromGroup) + { + std::string group_name; + if (gCacheName->getGroupName(info->mFromID, group_name)) + { + args["FIRST"] = group_name; + args["LAST"] = ""; + name_found = TRUE; + } + } + else + { + std::string first_name, last_name; + if (gCacheName->getName(info->mFromID, first_name, last_name)) + { + args["FIRST"] = first_name; + args["LAST"] = last_name; + name_found = TRUE; + } + } + + payload["from_id"] = info->mFromID; + args["OBJECTFROMNAME"] = info->mFromName; + args["NAME"] = info->mFromName; + + LLNotification::Params p("ObjectGiveItem"); + p.substitutions(args).payload(payload).functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, info, _1, _2)); + + if (from_task) + { + p.name = name_found ? "ObjectGiveItem" : "ObjectGiveItemUnknownUser"; + } + else + { + p.name = "UserGiveItem"; + } + + LLNotifications::instance().add(p); +} + +bool lure_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = 0; + if (response.isInteger()) + { + option = response.asInteger(); + } + else + { + option = LLNotification::getSelectedOption(notification, response); + } + + LLUUID from_id = notification["payload"]["from_id"].asUUID(); + LLUUID lure_id = notification["payload"]["lure_id"].asUUID(); + BOOL godlike = notification["payload"]["godlike"].asBoolean(); + + switch(option) + { + case 0: + { + // accept + gAgent.teleportViaLure(lure_id, godlike); + } + break; + case 1: + default: + // decline + send_simple_im(from_id, + LLStringUtil::null, + IM_LURE_DECLINED, + lure_id); + break; + } + return false; +} +static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback); + +bool goto_url_callback(const LLSD& notification, const LLSD& response) +{ + std::string url = notification["payload"]["url"].asString(); + S32 option = LLNotification::getSelectedOption(notification, response); + if(1 == option) + { + LLWeb::loadURL(url); + } + return false; +} +static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL", goto_url_callback); + +void process_improved_im(LLMessageSystem *msg, void **user_data) +{ + if (gNoRender) + { + return; + } + LLUUID from_id; + BOOL from_group; + LLUUID to_id; + U8 offline; + U8 d = 0; + LLUUID session_id; + U32 timestamp; + std::string name; + std::string message; + U32 parent_estate_id = 0; + LLUUID region_id; + LLVector3 position; + U8 binary_bucket[MTUBYTES]; + S32 binary_bucket_size; + LLChat chat; + std::string buffer; + + // *TODO: Translate - need to fix the full name to first/last (maybe) + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id); + msg->getBOOLFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group); + msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id); + msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Offline, offline); + msg->getU8Fast( _PREHASH_MessageBlock, _PREHASH_Dialog, d); + msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id); + msg->getU32Fast( _PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp); + //msg->getData("MessageBlock", "Count", &count); + msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name); + msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message); + msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, parent_estate_id); + msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id); + msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position); + msg->getBinaryDataFast( _PREHASH_MessageBlock, _PREHASH_BinaryBucket, binary_bucket, 0, 0, MTUBYTES); + binary_bucket_size = msg->getSizeFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket); + EInstantMessage dialog = (EInstantMessage)d; + + // make sure that we don't have an empty or all-whitespace name + LLStringUtil::trim(name); + if (name.empty()) + { + name = LLTrans::getString("Unnamed"); + } + + BOOL is_busy = gAgent.getBusy(); + BOOL is_muted = LLMuteList::getInstance()->isMuted(from_id, name, LLMute::flagTextChat); + BOOL is_linden = LLMuteList::getInstance()->isLinden(name); + BOOL is_owned_by_me = FALSE; + BOOL is_friend = (LLAvatarTracker::instance().getBuddyInfo(from_id) == NULL) ? false : true; + BOOL accept_im_from_only_friend = gSavedSettings.getBOOL("VoiceCallsFriendsOnly"); + + chat.mMuted = is_muted && !is_linden; + chat.mFromID = from_id; + chat.mFromName = name; + chat.mSourceType = (from_id.isNull() || (name == std::string(SYSTEM_FROM))) ? CHAT_SOURCE_SYSTEM : CHAT_SOURCE_AGENT; + + LLViewerObject *source = gObjectList.findObject(session_id); //Session ID is probably the wrong thing. + if (source) + { + is_owned_by_me = source->permYouOwner(); + } + + std::string separator_string(": "); + int message_offset = 0; + + //Handle IRC styled /me messages. + std::string prefix = message.substr(0, 4); + if (prefix == "/me " || prefix == "/me'") + { + separator_string = ""; + message_offset = 3; + } + + LLSD args; + switch(dialog) + { + case IM_CONSOLE_AND_CHAT_HISTORY: + // These are used for system messages, hence don't need the name, + // as it is always "Second Life". + // *TODO: Translate + args["MESSAGE"] = message; + + // Note: don't put the message in the IM history, even though was sent + // via the IM mechanism. + LLNotifications::instance().add("SystemMessageTip",args); + break; + + case IM_NOTHING_SPECIAL: + // Don't show dialog, just do IM + if (!gAgent.isGodlike() + && gAgent.getRegion()->isPrelude() + && to_id.isNull() ) + { + // do nothing -- don't distract newbies in + // Prelude with global IMs + } + else if (offline == IM_ONLINE && !is_linden && is_busy && name != SYSTEM_FROM) + { + // return a standard "busy" message, but only do it to online IM + // (i.e. not other auto responses and not store-and-forward IM) + if (!gIMMgr->hasSession(session_id)) + { + // if there is not a panel for this conversation (i.e. it is a new IM conversation + // initiated by the other party) then... + std::string my_name; + LLAgentUI::buildFullname(my_name); + std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); + pack_instant_message( + gMessageSystem, + gAgent.getID(), + FALSE, + gAgent.getSessionID(), + from_id, + my_name, + response, + IM_ONLINE, + IM_BUSY_AUTO_RESPONSE, + session_id); + gAgent.sendReliableMessage(); + } + + // now store incoming IM in chat history + + buffer = message.substr(message_offset); + + LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL; + + // add to IM panel, but do not bother the user + gIMMgr->addMessage( + session_id, + from_id, + name, + buffer, + LLStringUtil::null, + dialog, + parent_estate_id, + region_id, + position, + true); + + // pretend this is chat generated by self, so it does not show up on screen + chat.mText = std::string("IM: ") + name + separator_string + message.substr(message_offset); + LLFloaterChat::addChat( chat, TRUE, TRUE ); + } + else if (from_id.isNull()) + { + // Messages from "Second Life" ID don't go to IM history + // messages which should be routed to IM window come from a user ID with name=SYSTEM_NAME + chat.mText = name + ": " + message; + LLFloaterChat::addChat(chat, FALSE, FALSE); + } + else if (to_id.isNull()) + { + // Message to everyone from GOD + args["NAME"] = name; + args["MESSAGE"] = message; + LLNotifications::instance().add("GodMessage", args); + + // Treat like a system message and put in chat history. + // Claim to be from a local agent so it doesn't go into + // console. + chat.mText = name + separator_string + message.substr(message_offset); + BOOL local_agent = TRUE; + LLFloaterChat::addChat(chat, FALSE, local_agent); + } + else + { + // standard message, not from system + std::string saved; + if(offline == IM_OFFLINE) + { + saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); + } + buffer = saved + message.substr(message_offset); + + LL_INFOS("Messaging") << "process_improved_im: session_id( " << session_id << " ), from_id( " << from_id << " )" << LL_ENDL; + + bool mute_im = is_muted; + if(accept_im_from_only_friend&&!is_friend) + { + mute_im = true; + } + if (!mute_im || is_linden) + { + gIMMgr->addMessage( + session_id, + from_id, + name, + buffer, + LLStringUtil::null, + dialog, + parent_estate_id, + region_id, + position, + true); + chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset); + + BOOL local_agent = FALSE; + LLFloaterChat::addChat( chat, TRUE, local_agent ); + } + else + { + // muted user, so don't start an IM session, just record line in chat + // history. Pretend the chat is from a local agent, + // so it will go into the history but not be shown on screen. + chat.mText = buffer; + BOOL local_agent = TRUE; + LLFloaterChat::addChat( chat, TRUE, local_agent ); + } + } + break; + + case IM_TYPING_START: + { + LLPointer im_info = new LLIMInfo(gMessageSystem); + gIMMgr->processIMTypingStart(im_info); + } + break; + + case IM_TYPING_STOP: + { + LLPointer im_info = new LLIMInfo(gMessageSystem); + gIMMgr->processIMTypingStop(im_info); + } + break; + + case IM_MESSAGEBOX: + { + // This is a block, modeless dialog. + //*TODO: Translate + args["MESSAGE"] = message; + LLNotifications::instance().add("SystemMessage", args); + } + break; + case IM_GROUP_NOTICE: + case IM_GROUP_NOTICE_REQUESTED: + { + LL_INFOS("Messaging") << "Received IM_GROUP_NOTICE message." << LL_ENDL; + // Read the binary bucket for more information. + struct notice_bucket_header_t + { + U8 has_inventory; + U8 asset_type; + LLUUID group_id; + }; + struct notice_bucket_full_t + { + struct notice_bucket_header_t header; + U8 item_name[DB_INV_ITEM_NAME_BUF_SIZE]; + }* notice_bin_bucket; + + // Make sure the binary bucket is big enough to hold the header + // and a null terminated item name. + if ( (binary_bucket_size < (S32)((sizeof(notice_bucket_header_t) + sizeof(U8)))) + || (binary_bucket[binary_bucket_size - 1] != '\0') ) + { + LL_WARNS("Messaging") << "Malformed group notice binary bucket" << LL_ENDL; + break; + } + + notice_bin_bucket = (struct notice_bucket_full_t*) &binary_bucket[0]; + U8 has_inventory = notice_bin_bucket->header.has_inventory; + U8 asset_type = notice_bin_bucket->header.asset_type; + LLUUID group_id = notice_bin_bucket->header.group_id; + std::string item_name = ll_safe_string((const char*) notice_bin_bucket->item_name); + + // If there is inventory, give the user the inventory offer. + LLOfferInfo* info = NULL; + + if (has_inventory) + { + info = new LLOfferInfo; + + info->mIM = IM_GROUP_NOTICE; + info->mFromID = from_id; + info->mFromGroup = from_group; + info->mTransactionID = session_id; + info->mType = (LLAssetType::EType) asset_type; + info->mFolderID = gInventory.findCategoryUUIDForType(info->mType); + std::string from_name; + + from_name += "A group member named "; + from_name += name; + + info->mFromName = from_name; + info->mDesc = item_name; + info->mHost = msg->getSender(); + } + + std::string str(message); + + // Tokenize the string. + // TODO: Support escaped tokens ("||" -> "|") + typedef boost::tokenizer > tokenizer; + boost::char_separator sep("|","",boost::keep_empty_tokens); + tokenizer tokens(str, sep); + tokenizer::iterator iter = tokens.begin(); + + std::string subj(*iter++); + std::string mes(*iter++); + + // Send the notification down the new path. + // For requested notices, we don't want to send the popups. + if (dialog != IM_GROUP_NOTICE_REQUESTED) + { + LLSD payload; + payload["subject"] = subj; + payload["message"] = mes; + payload["sender_name"] = name; + payload["group_id"] = group_id; + payload["inventory_name"] = item_name; + payload["inventory_offer"] = info ? info->asLLSD() : LLSD(); + + LLSD args; + args["SUBJECT"] = subj; + args["MESSAGE"] = mes; + LLNotifications::instance().add(LLNotification::Params("GroupNotice").substitutions(args).payload(payload).time_stamp(timestamp)); + } + + // Also send down the old path for now. + if (IM_GROUP_NOTICE_REQUESTED == dialog) + { + + LLPanelGroup::showNotice(subj,mes,group_id,has_inventory,item_name,info); + } + } + break; + case IM_GROUP_INVITATION: + { + //if (!is_linden && (is_busy || is_muted)) + if ((is_busy || is_muted)) + { + LLMessageSystem *msg = gMessageSystem; + busy_message(msg,from_id); + } + else + { + LL_INFOS("Messaging") << "Received IM_GROUP_INVITATION message." << LL_ENDL; + // Read the binary bucket for more information. + struct invite_bucket_t + { + S32 membership_fee; + LLUUID role_id; + }* invite_bucket; + + // Make sure the binary bucket is the correct size. + if (binary_bucket_size != sizeof(invite_bucket_t)) + { + LL_WARNS("Messaging") << "Malformed group invite binary bucket" << LL_ENDL; + break; + } + + invite_bucket = (struct invite_bucket_t*) &binary_bucket[0]; + S32 membership_fee = ntohl(invite_bucket->membership_fee); + + LLSD payload; + payload["transaction_id"] = session_id; + payload["group_id"] = from_id; + payload["name"] = name; + payload["message"] = message; + payload["fee"] = membership_fee; + + LLSD args; + args["MESSAGE"] = message; + LLNotifications::instance().add("JoinGroup", args, payload, join_group_response); + } + } + break; + + case IM_INVENTORY_OFFERED: + case IM_TASK_INVENTORY_OFFERED: + // Someone has offered us some inventory. + { + LLOfferInfo* info = new LLOfferInfo; + bool mute_im = false; + if (IM_INVENTORY_OFFERED == dialog) + { + struct offer_agent_bucket_t + { + S8 asset_type; + LLUUID object_id; + }* bucketp; + + if (sizeof(offer_agent_bucket_t) != binary_bucket_size) + { + LL_WARNS("Messaging") << "Malformed inventory offer from agent" << LL_ENDL; + break; + } + bucketp = (struct offer_agent_bucket_t*) &binary_bucket[0]; + info->mType = (LLAssetType::EType) bucketp->asset_type; + info->mObjectID = bucketp->object_id; + + if(accept_im_from_only_friend&&!is_friend) + { + mute_im = true; + } + } + else + { + if (sizeof(S8) != binary_bucket_size) + { + LL_WARNS("Messaging") << "Malformed inventory offer from object" << LL_ENDL; + break; + } + info->mType = (LLAssetType::EType) binary_bucket[0]; + info->mObjectID = LLUUID::null; + } + + info->mIM = dialog; + info->mFromID = from_id; + info->mFromGroup = from_group; + info->mTransactionID = session_id; + info->mFolderID = gInventory.findCategoryUUIDForType(info->mType); + + if (dialog == IM_TASK_INVENTORY_OFFERED) + { + info->mFromObject = TRUE; + } + else + { + info->mFromObject = FALSE; + } + info->mFromName = name; + info->mDesc = message; + info->mHost = msg->getSender(); + //if (((is_busy && !is_owned_by_me) || is_muted)) + if ( is_muted || mute_im) + { + // Same as closing window + info->forceResponse(IOR_DECLINE); + } + else + { + inventory_offer_handler(info, dialog == IM_TASK_INVENTORY_OFFERED); + } + } + break; + + case IM_INVENTORY_ACCEPTED: + { + args["NAME"] = name; + LLNotifications::instance().add("InventoryAccepted", args); + break; + } + case IM_INVENTORY_DECLINED: + { + args["NAME"] = name; + LLNotifications::instance().add("InventoryDeclined", args); + break; + } + // TODO: _DEPRECATED suffix as part of vote removal - DEV-24856 + case IM_GROUP_VOTE: + { + LL_WARNS("Messaging") << "Received IM: IM_GROUP_VOTE_DEPRECATED" << LL_ENDL; + } + break; + + case IM_GROUP_ELECTION_DEPRECATED: + { + LL_WARNS("Messaging") << "Received IM: IM_GROUP_ELECTION_DEPRECATED" << LL_ENDL; + } + break; + + case IM_SESSION_SEND: + { + if (!is_linden && is_busy) + { + return; + } + + // Only show messages if we have a session open (which + // should happen after you get an "invitation" + if ( !gIMMgr->hasSession(session_id) ) + { + return; + } + + // standard message, not from system + std::string saved; + if(offline == IM_OFFLINE) + { + saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); + } + buffer = saved + message.substr(message_offset); + BOOL is_this_agent = FALSE; + if(from_id == gAgentID) + { + is_this_agent = TRUE; + } + gIMMgr->addMessage( + session_id, + from_id, + name, + buffer, + ll_safe_string((char*)binary_bucket), + IM_SESSION_INVITE, + parent_estate_id, + region_id, + position, + true); + + chat.mText = std::string("IM: ") + name + separator_string + saved + message.substr(message_offset); + LLFloaterChat::addChat(chat, TRUE, is_this_agent); + } + break; + + case IM_FROM_TASK: + { + if (is_busy && !is_owned_by_me) + { + return; + } + + LLSD substitutions; + substitutions["MSG"] = message.substr(message_offset); + LLNotifications::instance().add("ServerObjectMessage", substitutions); + } + break; + case IM_FROM_TASK_AS_ALERT: + if (is_busy && !is_owned_by_me) + { + return; + } + { + // Construct a viewer alert for this message. + args["NAME"] = name; + args["MESSAGE"] = message; + LLNotifications::instance().add("ObjectMessage", args); + } + break; + case IM_BUSY_AUTO_RESPONSE: + if (is_muted) + { + LL_DEBUGS("Messaging") << "Ignoring busy response from " << from_id << LL_ENDL; + return; + } + else + { + // TODO: after LLTrans hits release, get "busy response" into translatable file + buffer = llformat("%s (%s): %s", name.c_str(), "busy response", message.substr(message_offset).c_str()); + gIMMgr->addMessage(session_id, from_id, name, buffer); + } + break; + + case IM_LURE_USER: + { + if (is_muted) + { + return; + } + else if (is_busy) + { + busy_message(msg,from_id); + } + else + { + LLSD args; + // *TODO: Translate -> [FIRST] [LAST] (maybe) + args["NAME"] = name; + args["MESSAGE"] = message; + LLSD payload; + payload["from_id"] = from_id; + payload["lure_id"] = session_id; + payload["godlike"] = FALSE; + LLNotifications::instance().add("TeleportOffered", args, payload); + } + } + break; + + case IM_GODLIKE_LURE_USER: + { + LLSD payload; + payload["from_id"] = from_id; + payload["lure_id"] = session_id; + payload["godlike"] = TRUE; + // do not show a message box, because you're about to be + // teleported. + LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0); + } + break; + + case IM_GOTO_URL: + { + LLSD args; + // n.b. this is for URLs sent by the system, not for + // URLs sent by scripts (i.e. llLoadURL) + if (binary_bucket_size <= 0) + { + LL_WARNS("Messaging") << "bad binary_bucket_size: " + << binary_bucket_size + << " - aborting function." << LL_ENDL; + return; + } + + std::string url; + + url.assign((char*)binary_bucket, binary_bucket_size-1); + args["MESSAGE"] = message; + args["URL"] = url; + LLSD payload; + payload["url"] = url; + LLNotifications::instance().add("GotoURL", args, payload ); + } + break; + + case IM_FRIENDSHIP_OFFERED: + { + LLSD payload; + payload["from_id"] = from_id; + payload["session_id"] = session_id;; + payload["online"] = (offline == IM_ONLINE); + payload["sender"] = msg->getSender().getIPandPort(); + + if (is_busy) + { + busy_message(msg, from_id); + LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1); + } + else if (is_muted) + { + LLNotifications::instance().forceResponse(LLNotification::Params("OfferFriendship").payload(payload), 1); + } + else + { + args["[NAME]"] = name; + if(message.empty()) + { + //support for frienship offers from clients before July 2008 + LLNotifications::instance().add("OfferFriendshipNoMessage", args, payload); + } + else + { + args["[MESSAGE]"] = message; + LLNotifications::instance().add("OfferFriendship", args, payload); + } + } + } + break; + + case IM_FRIENDSHIP_ACCEPTED: + { + // In the case of an offline IM, the formFriendship() may be extraneous + // as the database should already include the relationship. But it + // doesn't hurt for dupes. + LLAvatarTracker::formFriendship(from_id); + + std::vector strings; + strings.push_back(from_id.asString()); + send_generic_message("requestonlinenotification", strings); + + args["NAME"] = name; + LLNotifications::instance().add("FriendshipAccepted", args); + } + break; + + case IM_FRIENDSHIP_DECLINED_DEPRECATED: + default: + LL_WARNS("Messaging") << "Instant message calling for unknown dialog " + << (S32)dialog << LL_ENDL; + break; + } + + LLWindow* viewer_window = gViewerWindow->getWindow(); + if (viewer_window && viewer_window->getMinimized()) + { + viewer_window->flashIcon(5.f); + } +} + +void busy_message (LLMessageSystem* msg, LLUUID from_id) +{ + if (gAgent.getBusy()) + { + std::string my_name; + LLAgentUI::buildFullname(my_name); + std::string response = gSavedPerAccountSettings.getString("BusyModeResponse2"); + pack_instant_message( + gMessageSystem, + gAgent.getID(), + FALSE, + gAgent.getSessionID(), + from_id, + my_name, + response, + IM_ONLINE, + IM_BUSY_AUTO_RESPONSE); + gAgent.sendReliableMessage(); + } +} + +bool callingcard_offer_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + LLUUID fid; + LLUUID from_id; + LLMessageSystem* msg = gMessageSystem; + switch(option) + { + case 0: + // accept + msg->newMessageFast(_PREHASH_AcceptCallingCard); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_TransactionBlock); + msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID()); + fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); + msg->nextBlockFast(_PREHASH_FolderData); + msg->addUUIDFast(_PREHASH_FolderID, fid); + msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); + break; + case 1: + // decline + msg->newMessageFast(_PREHASH_DeclineCallingCard); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_TransactionBlock); + msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID()); + msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); + busy_message(msg, notification["payload"]["source_id"].asUUID()); + break; + default: + // close button probably, possibly timed out + break; + } + + return false; +} +static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard", callingcard_offer_callback); + +void process_offer_callingcard(LLMessageSystem* msg, void**) +{ + // someone has offered to form a friendship + LL_DEBUGS("Messaging") << "callingcard offer" << LL_ENDL; + + LLUUID source_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id); + LLUUID tid; + msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid); + + LLSD payload; + payload["transaction_id"] = tid; + payload["source_id"] = source_id; + payload["sender"] = msg->getSender().getIPandPort(); + + LLViewerObject* source = gObjectList.findObject(source_id); + LLSD args; + std::string source_name; + if(source && source->isAvatar()) + { + LLNameValue* nvfirst = source->getNVPair("FirstName"); + LLNameValue* nvlast = source->getNVPair("LastName"); + if (nvfirst && nvlast) + { + args["FIRST"] = nvfirst->getString(); + args["LAST"] = nvlast->getString(); + source_name = std::string(nvfirst->getString()) + " " + nvlast->getString(); + } + } + + if(!source_name.empty()) + { + if (gAgent.getBusy() + || LLMuteList::getInstance()->isMuted(source_id, source_name, LLMute::flagTextChat)) + { + // automatically decline offer + LLNotifications::instance().forceResponse(LLNotification::Params("OfferCallingCard").payload(payload), 1); + } + else + { + LLNotifications::instance().add("OfferCallingCard", args, payload); + } + } + else + { + LL_WARNS("Messaging") << "Calling card offer from an unknown source." << LL_ENDL; + } +} + +void process_accept_callingcard(LLMessageSystem* msg, void**) +{ + LLNotifications::instance().add("CallingCardAccepted"); +} + +void process_decline_callingcard(LLMessageSystem* msg, void**) +{ + LLNotifications::instance().add("CallingCardDeclined"); +} + + +void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) +{ + LLChat chat; + std::string mesg; + std::string from_name; + U8 source_temp; + U8 type_temp; + U8 audible_temp; + LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f); + LLUUID from_id; + LLUUID owner_id; + BOOL is_owned_by_me = FALSE; + LLViewerObject* chatter; + + msg->getString("ChatData", "FromName", from_name); + chat.mFromName = from_name; + + msg->getUUID("ChatData", "SourceID", from_id); + chat.mFromID = from_id; + + // Object owner for objects + msg->getUUID("ChatData", "OwnerID", owner_id); + + msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, source_temp); + chat.mSourceType = (EChatSourceType)source_temp; + + msg->getU8("ChatData", "ChatType", type_temp); + chat.mChatType = (EChatType)type_temp; + + msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, audible_temp); + chat.mAudible = (EChatAudible)audible_temp; + + chat.mTime = LLFrameTimer::getElapsedSeconds(); + + BOOL is_busy = gAgent.getBusy(); + + BOOL is_muted = FALSE; + BOOL is_linden = FALSE; + is_muted = LLMuteList::getInstance()->isMuted( + from_id, + from_name, + LLMute::flagTextChat) + || LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagTextChat); + is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT && + LLMuteList::getInstance()->isLinden(from_name); + + BOOL is_audible = (CHAT_AUDIBLE_FULLY == chat.mAudible); + chatter = gObjectList.findObject(from_id); + if (chatter) + { + chat.mPosAgent = chatter->getPositionAgent(); + + // Make swirly things only for talking objects. (not script debug messages, though) + if (chat.mSourceType == CHAT_SOURCE_OBJECT + && chat.mChatType != CHAT_TYPE_DEBUG_MSG) + { + LLPointer psc = new LLViewerPartSourceChat(chatter->getPositionAgent()); + psc->setSourceObject(chatter); + psc->setColor(color); + //We set the particles to be owned by the object's owner, + //just in case they should be muted by the mute list + psc->setOwnerUUID(owner_id); + LLViewerPartSim::getInstance()->addPartSource(psc); + } + + // record last audible utterance + if (is_audible + && (is_linden || (!is_muted && !is_busy))) + { + if (chat.mChatType != CHAT_TYPE_START + && chat.mChatType != CHAT_TYPE_STOP) + { + gAgent.heardChat(chat.mFromID); + } + } + + is_owned_by_me = chatter->permYouOwner(); + } + + if (is_audible) + { + BOOL visible_in_chat_bubble = FALSE; + std::string verb; + + color.setVec(1.f,1.f,1.f,1.f); + msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg); + + BOOL ircstyle = FALSE; + + // Look for IRC-style emotes here so chatbubbles work + std::string prefix = mesg.substr(0, 4); + if (prefix == "/me " || prefix == "/me'") + { + chat.mText = from_name; + chat.mText += mesg.substr(3); + ircstyle = TRUE; + } + else + { + chat.mText = mesg; + } + + // Look for the start of typing so we can put "..." in the bubbles. + if (CHAT_TYPE_START == chat.mChatType) + { + LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, TRUE); + + // Might not have the avatar constructed yet, eg on login. + if (chatter && chatter->isAvatar()) + { + ((LLVOAvatar*)chatter)->startTyping(); + } + return; + } + else if (CHAT_TYPE_STOP == chat.mChatType) + { + LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE); + + // Might not have the avatar constructed yet, eg on login. + if (chatter && chatter->isAvatar()) + { + ((LLVOAvatar*)chatter)->stopTyping(); + } + return; + } + + // We have a real utterance now, so can stop showing "..." and proceed. + if (chatter && chatter->isAvatar()) + { + LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, FALSE); + ((LLVOAvatar*)chatter)->stopTyping(); + + if (!is_muted && !is_busy) + { + visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); + ((LLVOAvatar*)chatter)->addChat(chat); + } + } + + // Look for IRC-style emotes + if (ircstyle) + { + // set CHAT_STYLE_IRC to avoid adding Avatar Name as author of message. See EXT-656 + chat.mChatStyle = CHAT_STYLE_IRC; + + // Do nothing, ircstyle is fixed above for chat bubbles + } + else + { + switch(chat.mChatType) + { + case CHAT_TYPE_WHISPER: + verb = "(" + LLTrans::getString("whisper") + ")"; + break; + case CHAT_TYPE_DEBUG_MSG: + case CHAT_TYPE_OWNER: + case CHAT_TYPE_NORMAL: + verb = ""; + break; + case CHAT_TYPE_SHOUT: + verb = "(" + LLTrans::getString("shout") + ")"; + break; + case CHAT_TYPE_START: + case CHAT_TYPE_STOP: + LL_WARNS("Messaging") << "Got chat type start/stop in main chat processing." << LL_ENDL; + break; + default: + LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL; + verb = ""; + break; + } + + + chat.mText = ""; + chat.mText += verb; + chat.mText += mesg; + } + + if (chatter) + { + chat.mPosAgent = chatter->getPositionAgent(); + } + + // truth table: + // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY + // F F F F * Yes Yes + // F F F T * Yes Yes + // F F T F * No No + // F F T T * No No + // F T F F * No Yes + // F T F T * Yes Yes + // F T T F * No No + // F T T T * No No + // T * * * F Yes Yes + + chat.mMuted = is_muted && !is_linden; + + if (!visible_in_chat_bubble + && (is_linden || !is_busy || is_owned_by_me)) + { + // show on screen and add to history + LLNotificationsUI::LLNotificationManager::instance().onChat( + chat, LLNotificationsUI::NT_NEARBYCHAT); + + // adding temporarily so that communications window chat bar + // works until the new chat window is ready + chat.mText = from_name + ": " + chat.mText; + LLFloaterChat::addChat(chat, FALSE, FALSE); + } + else + { + LLNotificationsUI::LLNotificationManager::instance().onChat( + chat, LLNotificationsUI::NT_NEARBYCHAT); + // adding temporarily + LLFloaterChat::addChatHistory(chat); + } + } +} + + +// Simulator we're on is informing the viewer that the agent +// is starting to teleport (perhaps to another sim, perhaps to the +// same sim). If we initiated the teleport process by sending some kind +// of TeleportRequest, then this info is redundant, but if the sim +// initiated the teleport (via a script call, being killed, etc.) +// then this info is news to us. +void process_teleport_start(LLMessageSystem *msg, void**) +{ + U32 teleport_flags = 0x0; + msg->getU32("Info", "TeleportFlags", teleport_flags); + + if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) + { + gViewerWindow->setProgressCancelButtonVisible(FALSE); + } + else + { + gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel")); + } + + // Freeze the UI and show progress bar + // Note: could add data here to differentiate between normal teleport and death. + + if( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE ) + { + gTeleportDisplay = TRUE; + gAgent.setTeleportState( LLAgent::TELEPORT_START ); + make_ui_sound("UISndTeleportOut"); + + // Don't call LLFirstUse::useTeleport here because this could be + // due to being killed, which would send you home, not to a Telehub + } +} + +void process_teleport_progress(LLMessageSystem* msg, void**) +{ + LLUUID agent_id; + msg->getUUID("AgentData", "AgentID", agent_id); + if((gAgent.getID() != agent_id) + || (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE)) + { + LL_WARNS("Messaging") << "Unexpected teleport progress message." << LL_ENDL; + return; + } + U32 teleport_flags = 0x0; + msg->getU32("Info", "TeleportFlags", teleport_flags); + if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) + { + gViewerWindow->setProgressCancelButtonVisible(FALSE); + } + else + { + gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Cancel")); + } + std::string buffer; + msg->getString("Info", "Message", buffer); + LL_DEBUGS("Messaging") << "teleport progress: " << buffer << LL_ENDL; + + //Sorta hacky...default to using simulator raw messages + //if we don't find the coresponding mapping in our progress mappings + std::string message = buffer; + + if (LLAgent::sTeleportProgressMessages.find(buffer) != + LLAgent::sTeleportProgressMessages.end() ) + { + message = LLAgent::sTeleportProgressMessages[buffer]; + } + + gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]); +} + +class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver +{ +public: + LLFetchInWelcomeArea() {} + virtual void done() + { + LLIsType is_landmark(LLAssetType::AT_LANDMARK); + LLIsType is_card(LLAssetType::AT_CALLINGCARD); + + LLInventoryModel::cat_array_t card_cats; + LLInventoryModel::item_array_t card_items; + LLInventoryModel::cat_array_t land_cats; + LLInventoryModel::item_array_t land_items; + + folder_ref_t::iterator it = mCompleteFolders.begin(); + folder_ref_t::iterator end = mCompleteFolders.end(); + for(; it != end; ++it) + { + gInventory.collectDescendentsIf( + (*it), + land_cats, + land_items, + LLInventoryModel::EXCLUDE_TRASH, + is_landmark); + gInventory.collectDescendentsIf( + (*it), + card_cats, + card_items, + LLInventoryModel::EXCLUDE_TRASH, + is_card); + } + LLSD args; + if ( land_items.count() > 0 ) + { // Show notification that they can now teleport to landmarks. Use a random landmark from the inventory + S32 random_land = ll_rand( land_items.count() - 1 ); + args["NAME"] = land_items[random_land]->getName(); + LLNotifications::instance().add("TeleportToLandmark",args); + } + if ( card_items.count() > 0 ) + { // Show notification that they can now contact people. Use a random calling card from the inventory + S32 random_card = ll_rand( card_items.count() - 1 ); + args["NAME"] = card_items[random_card]->getName(); + LLNotifications::instance().add("TeleportToPerson",args); + } + + gInventory.removeObserver(this); + delete this; + } +}; + + + +class LLPostTeleportNotifiers : public LLEventTimer +{ +public: + LLPostTeleportNotifiers(); + virtual ~LLPostTeleportNotifiers(); + + //function to be called at the supplied frequency + virtual BOOL tick(); +}; + +LLPostTeleportNotifiers::LLPostTeleportNotifiers() : LLEventTimer( 2.0 ) +{ +}; + +LLPostTeleportNotifiers::~LLPostTeleportNotifiers() +{ +} + +BOOL LLPostTeleportNotifiers::tick() +{ + BOOL all_done = FALSE; + if ( gAgent.getTeleportState() == LLAgent::TELEPORT_NONE ) + { + // get callingcards and landmarks available to the user arriving. + LLInventoryFetchDescendentsObserver::folder_ref_t folders; + LLUUID folder_id; + folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD); + if(folder_id.notNull()) + folders.push_back(folder_id); + folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK); + if(folder_id.notNull()) + folders.push_back(folder_id); + if(!folders.empty()) + { + LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea; + fetcher->fetchDescendents(folders); + if(fetcher->isEverythingComplete()) + { + fetcher->done(); + } + else + { + gInventory.addObserver(fetcher); + } + } + all_done = TRUE; + } + + return all_done; +} + + + +// Teleport notification from the simulator +// We're going to pretend to be a new agent +void process_teleport_finish(LLMessageSystem* msg, void**) +{ + LL_DEBUGS("Messaging") << "Got teleport location message" << LL_ENDL; + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id); + if (agent_id != gAgent.getID()) + { + LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL; + return; + } + + // Do teleport effect for where you're leaving + // VEFFECT: TeleportStart + LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); + effectp->setPositionGlobal(gAgent.getPositionGlobal()); + effectp->setColor(LLColor4U(gAgent.getEffectColor())); + LLHUDManager::getInstance()->sendEffects(); + + U32 location_id; + U32 sim_ip; + U16 sim_port; + LLVector3 pos, look_at; + U64 region_handle; + msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id); + msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip); + msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port); + //msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos); + //msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at); + msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle); + U32 teleport_flags; + msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags); + + + std::string seedCap; + msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seedCap); + + // update home location if we are teleporting out of prelude - specific to teleporting to welcome area + if((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET) + && (!gAgent.isGodlike())) + { + gAgent.setHomePosRegion(region_handle, pos); + + // Create a timer that will send notices when teleporting is all finished. Since this is + // based on the LLEventTimer class, it will be managed by that class and not orphaned or leaked. + new LLPostTeleportNotifiers(); + } + + LLHost sim_host(sim_ip, sim_port); + + // Viewer trusts the simulator. + gMessageSystem->enableCircuit(sim_host, TRUE); + LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host); + +/* + // send camera update to new region + gAgent.updateCamera(); + + // likewise make sure the camera is behind the avatar + gAgent.resetView(TRUE); + LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal()); + gAgent.setRegion(regionp); + gObjectList.shiftObjects(shift_vector); + + if (gAgent.getAvatarObject()) + { + gAgent.getAvatarObject()->clearChatText(); + gAgent.slamLookAt(look_at); + } + gAgent.setPositionAgent(pos); + gAssetStorage->setUpstream(sim); + gCacheName->setUpstream(sim); +*/ + + // now, use the circuit info to tell simulator about us! + LL_INFOS("Messaging") << "process_teleport_finish() Enabling " + << sim_host << " with code " << msg->mOurCircuitCode << LL_ENDL; + msg->newMessageFast(_PREHASH_UseCircuitCode); + msg->nextBlockFast(_PREHASH_CircuitCode); + msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addUUIDFast(_PREHASH_ID, gAgent.getID()); + msg->sendReliable(sim_host); + + send_complete_agent_movement(sim_host); + gAgent.setTeleportState( LLAgent::TELEPORT_MOVING ); + gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]); + + regionp->setSeedCapability(seedCap); + + // Don't send camera updates to the new region until we're + // actually there... + + + // Now do teleport effect for where you're going. + // VEFFECT: TeleportEnd + effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); + effectp->setPositionGlobal(gAgent.getPositionGlobal()); + + effectp->setColor(LLColor4U(gAgent.getEffectColor())); + LLHUDManager::getInstance()->sendEffects(); + +// gTeleportDisplay = TRUE; +// gTeleportDisplayTimer.reset(); +// gViewerWindow->setShowProgress(TRUE); +} + +// stuff we have to do every time we get an AvatarInitComplete from a sim +/* +void process_avatar_init_complete(LLMessageSystem* msg, void**) +{ + LLVector3 agent_pos; + msg->getVector3Fast(_PREHASH_AvatarData, _PREHASH_Position, agent_pos); + agent_movement_complete(msg->getSender(), agent_pos); +} +*/ + +void process_agent_movement_complete(LLMessageSystem* msg, void**) +{ + gAgentMovementCompleted = true; + + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + LLUUID session_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); + if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id)) + { + LL_WARNS("Messaging") << "Incorrect id in process_agent_movement_complete()" + << LL_ENDL; + return; + } + + LL_DEBUGS("Messaging") << "process_agent_movement_complete()" << LL_ENDL; + + // *TODO: check timestamp to make sure the movement compleation + // makes sense. + LLVector3 agent_pos; + msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos); + LLVector3 look_at; + msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at); + U64 region_handle; + msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle); + + std::string version_channel; + msg->getString("SimData", "ChannelVersion", version_channel); + + LLVOAvatar* avatarp = gAgent.getAvatarObject(); + if (!avatarp) + { + // Could happen if you were immediately god-teleported away on login, + // maybe other cases. Continue, but warn. + LL_WARNS("Messaging") << "agent_movement_complete() with NULL avatarp." << LL_ENDL; + } + + F32 x, y; + from_region_handle(region_handle, &x, &y); + LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle); + if (!regionp) + { + if (gAgent.getRegion()) + { + LL_WARNS("Messaging") << "current region " << gAgent.getRegion()->getOriginGlobal() << LL_ENDL; + } + + LL_WARNS("Messaging") << "Agent being sent to invalid home region: " + << x << ":" << y + << " current pos " << gAgent.getPositionGlobal() + << LL_ENDL; + LLAppViewer::instance()->forceDisconnect("You were sent to an invalid region."); + return; + + } + + LL_INFOS("Messaging") << "Changing home region to " << x << ":" << y << LL_ENDL; + + // set our upstream host the new simulator and shuffle things as + // appropriate. + LLVector3 shift_vector = regionp->getPosRegionFromGlobal( + gAgent.getRegion()->getOriginGlobal()); + gAgent.setRegion(regionp); + gObjectList.shiftObjects(shift_vector); + gAssetStorage->setUpstream(msg->getSender()); + gCacheName->setUpstream(msg->getSender()); + gViewerThrottle.sendToSim(); + gViewerWindow->sendShapeToSim(); + + bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING; + + if( is_teleport ) + { + // Force the camera back onto the agent, don't animate. + gAgent.setFocusOnAvatar(TRUE, FALSE); + gAgent.slamLookAt(look_at); + gAgent.updateCamera(); + + gAgent.setTeleportState( LLAgent::TELEPORT_START_ARRIVAL ); + + // set the appearance on teleport since the new sim does not + // know what you look like. + gAgent.sendAgentSetAppearance(); + + if (avatarp) + { + // Chat the "back" SLURL. (DEV-4907) + LLChat chat("Teleport completed from " + gAgent.getTeleportSourceSLURL()); + chat.mSourceType = CHAT_SOURCE_SYSTEM; + LLFloaterChat::addChatHistory(chat); + + // Set the new position + avatarp->setPositionAgent(agent_pos); + avatarp->clearChat(); + avatarp->slamPosition(); + } + } + else + { + // This is likely just the initial logging in phase. + gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); + } + + if ( LLTracker::isTracking(NULL) ) + { + // Check distance to beacon, if < 5m, remove beacon + LLVector3d beacon_pos = LLTracker::getTrackedPositionGlobal(); + LLVector3 beacon_dir(agent_pos.mV[VX] - (F32)fmod(beacon_pos.mdV[VX], 256.0), agent_pos.mV[VY] - (F32)fmod(beacon_pos.mdV[VY], 256.0), 0); + if (beacon_dir.magVecSquared() < 25.f) + { + LLTracker::stopTracking(NULL); + } + else if ( is_teleport ) + { + //look at the beacon + LLVector3 global_agent_pos = agent_pos; + global_agent_pos[0] += x; + global_agent_pos[1] += y; + look_at = (LLVector3)beacon_pos - global_agent_pos; + look_at.normVec(); + gAgent.slamLookAt(look_at); + } + } + + // TODO: Put back a check for flying status! DK 12/19/05 + // Sim tells us whether the new position is off the ground + /* + if (teleport_flags & TELEPORT_FLAGS_IS_FLYING) + { + gAgent.setFlying(TRUE); + } + else + { + gAgent.setFlying(FALSE); + } + */ + + send_agent_update(TRUE, TRUE); + + if (gAgent.getRegion()->getBlockFly()) + { + gAgent.setFlying(gAgent.canFly()); + } + + // force simulator to recognize busy state + if (gAgent.getBusy()) + { + gAgent.setBusy(); + } + else + { + gAgent.clearBusy(); + } + + if (avatarp) + { + avatarp->mFootPlane.clearVec(); + } + + // send walk-vs-run status + gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun()); + + // If the server version has changed, display an info box and offer + // to display the release notes, unless this is the initial log in. + if (gLastVersionChannel == version_channel) + { + return; + } + + if (!gLastVersionChannel.empty()) + { + LLSD payload; + payload["message"] = version_channel; + LLNotifications::instance().add("ServerVersionChanged", LLSD(), payload, server_version_changed_callback); + } + + gLastVersionChannel = version_channel; +} + +bool server_version_changed_callback(const LLSD& notification, const LLSD& response) +{ + if(notification["payload"]["message"].asString() =="") + return false; + std::string url ="http://wiki.secondlife.com/wiki/Release_Notes/"; + //parse the msg string + std::string server_version = notification["payload"]["message"].asString(); + std::vector s_vect; + boost::algorithm::split(s_vect, server_version, isspace); + for(U32 i = 0; i < s_vect.size(); i++) + { + if (i != (s_vect.size() - 1)) + { + if(i != (s_vect.size() - 2)) + { + url += s_vect[i] + "_"; + } + else + { + url += s_vect[i] + "/"; + } + } + else + { + url += s_vect[i].substr(0,4); + } + } + + LLWeb::loadURL(url); + return false; +} + + +void process_crossed_region(LLMessageSystem* msg, void**) +{ + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + LLUUID session_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); + if((gAgent.getID() != agent_id) || (gAgent.getSessionID() != session_id)) + { + LL_WARNS("Messaging") << "Incorrect id in process_crossed_region()" + << LL_ENDL; + return; + } + LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL; + + U32 sim_ip; + msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip); + U16 sim_port; + msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port); + LLHost sim_host(sim_ip, sim_port); + U64 region_handle; + msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle); + + std::string seedCap; + msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seedCap); + + send_complete_agent_movement(sim_host); + + LLViewerRegion* regionp = LLWorld::getInstance()->addRegion(region_handle, sim_host); + regionp->setSeedCapability(seedCap); +} + + + +// Sends avatar and camera information to simulator. +// Sent roughly once per frame, or 20 times per second, whichever is less often + +const F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f; // ~= 2.5 degrees -- if its less than this we need to update head_rot +const F32 MAX_HEAD_ROT_QDOT = 0.99999f; // ~= 0.5 degrees -- if its greater than this then no need to update head_rot + // between these values we delay the updates (but no more than one second) + + +void send_agent_update(BOOL force_send, BOOL send_reliable) +{ + if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE) + { + // We don't care if they want to send an agent update, they're not allowed to until the simulator + // that's the target is ready to receive them (after avatar_init_complete is received) + return; + } + + // We have already requested to log out. Don't send agent updates. + if(LLAppViewer::instance()->logoutRequestSent()) + { + return; + } + + // no region to send update to + if(gAgent.getRegion() == NULL) + { + return; + } + + const F32 TRANSLATE_THRESHOLD = 0.01f; + + // NOTA BENE: This is (intentionally?) using the small angle sine approximation to test for rotation + // Plus, there is an extra 0.5 in the mix since the perpendicular between last_camera_at and getAtAxis() bisects cam_rot_change + // Thus, we're actually testing against 0.2 degrees + const F32 ROTATION_THRESHOLD = 0.1f * 2.f*F_PI/360.f; // Rotation thresh 0.2 deg, see note above + + const U8 DUP_MSGS = 1; // HACK! number of times to repeat data on motionless agent + + // Store data on last sent update so that if no changes, no send + static LLVector3 last_camera_pos_agent, + last_camera_at, + last_camera_left, + last_camera_up; + + static LLVector3 cam_center_chg, + cam_rot_chg; + + static LLQuaternion last_head_rot; + static U32 last_control_flags = 0; + static U8 last_render_state; + static U8 duplicate_count = 0; + static F32 head_rot_chg = 1.0; + static U8 last_flags; + + LLMessageSystem *msg = gMessageSystem; + LLVector3 camera_pos_agent; // local to avatar's region + U8 render_state; + + LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion(); + LLQuaternion head_rotation = gAgent.getHeadRotation(); + + camera_pos_agent = gAgent.getCameraPositionAgent(); + + render_state = gAgent.getRenderState(); + + U32 control_flag_change = 0; + U8 flag_change = 0; + + cam_center_chg = last_camera_pos_agent - camera_pos_agent; + cam_rot_chg = last_camera_at - LLViewerCamera::getInstance()->getAtAxis(); + + // If a modifier key is held down, turn off + // LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't + // trigger a control event. + U32 control_flags = gAgent.getControlFlags(); + MASK key_mask = gKeyboard->currentMask(TRUE); + if (key_mask & MASK_ALT || key_mask & MASK_CONTROL) + { + control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN | + AGENT_CONTROL_ML_LBUTTON_DOWN ); + control_flags |= AGENT_CONTROL_LBUTTON_UP | + AGENT_CONTROL_ML_LBUTTON_UP ; + } + + control_flag_change = last_control_flags ^ control_flags; + + U8 flags = AU_FLAGS_NONE; + if (gAgent.isGroupTitleHidden()) + { + flags |= AU_FLAGS_HIDETITLE; + } + if (gAgent.getAutoPilot()) + { + flags |= AU_FLAGS_CLIENT_AUTOPILOT; + } + + flag_change = last_flags ^ flags; + + head_rot_chg = dot(last_head_rot, head_rotation); + + if (force_send || + (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) || + (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) || + (last_render_state != render_state) || + (cam_rot_chg.magVec() > ROTATION_THRESHOLD) || + control_flag_change != 0 || + flag_change != 0) + { +/* + if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) + { + //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL; + LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL; + } + if (cam_rot_chg.magVec() > ROTATION_THRESHOLD) + { + LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL; + } + if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) + { + LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL; + } +// if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD) +// { +// LL_INFOS("Messaging") << "drag delta " << drag_delta_chg.magVec() << LL_ENDL; +// } + if (control_flag_change) + { + LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL; + } +*/ + + duplicate_count = 0; + } + else + { + duplicate_count++; + + if (head_rot_chg < MAX_HEAD_ROT_QDOT && duplicate_count < AGENT_UPDATES_PER_SECOND) + { + // The head_rotation is sent for updating things like attached guns. + // We only trigger a new update when head_rotation deviates beyond + // some threshold from the last update, however this can break fine + // adjustments when trying to aim an attached gun, so what we do here + // (where we would normally skip sending an update when nothing has changed) + // is gradually reduce the threshold to allow a better update to + // eventually get sent... should update to within 0.5 degrees in less + // than a second. + if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT + (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) * duplicate_count / AGENT_UPDATES_PER_SECOND) + { + duplicate_count = 0; + } + else + { + return; + } + } + else + { + return; + } + } + + if (duplicate_count < DUP_MSGS && !gDisconnected) + { + // Build the message + msg->newMessageFast(_PREHASH_AgentUpdate); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addQuatFast(_PREHASH_BodyRotation, body_rotation); + msg->addQuatFast(_PREHASH_HeadRotation, head_rotation); + msg->addU8Fast(_PREHASH_State, render_state); + msg->addU8Fast(_PREHASH_Flags, flags); + +// if (camera_pos_agent.mV[VY] > 255.f) +// { +// LL_INFOS("Messaging") << "Sending camera center " << camera_pos_agent << LL_ENDL; +// } + + msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent); + msg->addVector3Fast(_PREHASH_CameraAtAxis, LLViewerCamera::getInstance()->getAtAxis()); + msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis()); + msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis()); + msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance); + + msg->addU32Fast(_PREHASH_ControlFlags, control_flags); + + if (gDebugClicks) + { + if (control_flags & AGENT_CONTROL_LBUTTON_DOWN) + { + LL_INFOS("Messaging") << "AgentUpdate left button down" << LL_ENDL; + } + + if (control_flags & AGENT_CONTROL_LBUTTON_UP) + { + LL_INFOS("Messaging") << "AgentUpdate left button up" << LL_ENDL; + } + } + + gAgent.enableControlFlagReset(); + + if (!send_reliable) + { + gAgent.sendMessage(); + } + else + { + gAgent.sendReliableMessage(); + } + +// LL_DEBUGS("Messaging") << "agent " << avatar_pos_agent << " cam " << camera_pos_agent << LL_ENDL; + + // Copy the old data + last_head_rot = head_rotation; + last_render_state = render_state; + last_camera_pos_agent = camera_pos_agent; + last_camera_at = LLViewerCamera::getInstance()->getAtAxis(); + last_camera_left = LLViewerCamera::getInstance()->getLeftAxis(); + last_camera_up = LLViewerCamera::getInstance()->getUpAxis(); + last_control_flags = control_flags; + last_flags = flags; + } +} + + + +// *TODO: Remove this dependency, or figure out a better way to handle +// this hack. +extern U32 gObjectBits; + +void process_object_update(LLMessageSystem *mesgsys, void **user_data) +{ + LLMemType mt(LLMemType::MTYPE_OBJECT); + // Update the data counters + if (mesgsys->getReceiveCompressedSize()) + { + gObjectBits += mesgsys->getReceiveCompressedSize() * 8; + } + else + { + gObjectBits += mesgsys->getReceiveSize() * 8; + } + + // Update the object... + gObjectList.processObjectUpdate(mesgsys, user_data, OUT_FULL); +} + +void process_compressed_object_update(LLMessageSystem *mesgsys, void **user_data) +{ + LLMemType mt(LLMemType::MTYPE_OBJECT); + // Update the data counters + if (mesgsys->getReceiveCompressedSize()) + { + gObjectBits += mesgsys->getReceiveCompressedSize() * 8; + } + else + { + gObjectBits += mesgsys->getReceiveSize() * 8; + } + + // Update the object... + gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_FULL_COMPRESSED); +} + +void process_cached_object_update(LLMessageSystem *mesgsys, void **user_data) +{ + LLMemType mt(LLMemType::MTYPE_OBJECT); + // Update the data counters + if (mesgsys->getReceiveCompressedSize()) + { + gObjectBits += mesgsys->getReceiveCompressedSize() * 8; + } + else + { + gObjectBits += mesgsys->getReceiveSize() * 8; + } + + // Update the object... + gObjectList.processCachedObjectUpdate(mesgsys, user_data, OUT_FULL_CACHED); +} + + +void process_terse_object_update_improved(LLMessageSystem *mesgsys, void **user_data) +{ + LLMemType mt(LLMemType::MTYPE_OBJECT); + if (mesgsys->getReceiveCompressedSize()) + { + gObjectBits += mesgsys->getReceiveCompressedSize() * 8; + } + else + { + gObjectBits += mesgsys->getReceiveSize() * 8; + } + + gObjectList.processCompressedObjectUpdate(mesgsys, user_data, OUT_TERSE_IMPROVED); +} + +static LLFastTimer::DeclareTimer FTM_PROCESS_OBJECTS("Process Objects"); + + +void process_kill_object(LLMessageSystem *mesgsys, void **user_data) +{ + LLFastTimer t(FTM_PROCESS_OBJECTS); + + LLUUID id; + U32 local_id; + S32 i; + S32 num_objects; + + num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData); + + for (i = 0; i < num_objects; i++) + { + mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i); + + LLViewerObjectList::getUUIDFromLocal(id, + local_id, + gMessageSystem->getSenderIP(), + gMessageSystem->getSenderPort()); + if (id == LLUUID::null) + { + LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL; + gObjectList.mNumUnknownKills++; + continue; + } + else + { + LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL; + } + + LLSelectMgr::getInstance()->removeObjectFromSelections(id); + + // ...don't kill the avatar + if (!(id == gAgentID)) + { + LLViewerObject *objectp = gObjectList.findObject(id); + if (objectp) + { + // Display green bubble on kill + if ( gShowObjectUpdates ) + { + LLViewerObject* newobject; + newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion()); + + LLVOTextBubble* bubble = (LLVOTextBubble*) newobject; + + bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f); + bubble->setScale( 2.0f * bubble->getScale() ); + bubble->setPositionGlobal(objectp->getPositionGlobal()); + gPipeline.addObject(bubble); + } + + // Do the kill + gObjectList.killObject(objectp); + } + else + { + LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL; + gObjectList.mNumUnknownKills++; + } + } + } +} + +void process_time_synch(LLMessageSystem *mesgsys, void **user_data) +{ + LLVector3 sun_direction; + LLVector3 sun_ang_velocity; + F32 phase; + U64 space_time_usec; + + U32 seconds_per_day; + U32 seconds_per_year; + + // "SimulatorViewerTimeMessage" + mesgsys->getU64Fast(_PREHASH_TimeInfo, _PREHASH_UsecSinceStart, space_time_usec); + mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerDay, seconds_per_day); + mesgsys->getU32Fast(_PREHASH_TimeInfo, _PREHASH_SecPerYear, seconds_per_year); + + // This should eventually be moved to an "UpdateHeavenlyBodies" message + mesgsys->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase, phase); + mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection, sun_direction); + mesgsys->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity, sun_ang_velocity); + + LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec); + + //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity + // << ", " << phase << LL_ENDL; + + gSky.setSunPhase(phase); + gSky.setSunTargetDirection(sun_direction, sun_ang_velocity); + if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun())) + { + gSky.setSunDirection(sun_direction, sun_ang_velocity); + } +} + +void process_sound_trigger(LLMessageSystem *msg, void **) +{ + if (!gAudiop) return; + + U64 region_handle = 0; + F32 gain = 0; + LLUUID sound_id; + LLUUID owner_id; + LLUUID object_id; + LLUUID parent_id; + LLVector3 pos_local; + + msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id); + msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id); + msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id); + msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id); + msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle); + msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local); + msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain); + + // adjust sound location to true global coords + LLVector3d pos_global = from_region_handle(region_handle); + pos_global.mdV[VX] += pos_local.mV[VX]; + pos_global.mdV[VY] += pos_local.mV[VY]; + pos_global.mdV[VZ] += pos_local.mV[VZ]; + + // Don't play a trigger sound if you can't hear it due + // to parcel "local audio only" settings. + if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global)) return; + + // Don't play sounds triggered by someone you muted. + if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; + + // Don't play sounds from an object you muted + if (LLMuteList::getInstance()->isMuted(object_id)) return; + + // Don't play sounds from an object whose parent you muted + if (parent_id.notNull() + && LLMuteList::getInstance()->isMuted(parent_id)) + { + return; + } + + // Don't play sounds from a region with maturity above current agent maturity + if( !gAgent.canAccessMaturityInRegion( region_handle ) ) + { + return; + } + + gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global); +} + +void process_preload_sound(LLMessageSystem *msg, void **user_data) +{ + if (!gAudiop) + { + return; + } + + LLUUID sound_id; + LLUUID object_id; + LLUUID owner_id; + + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id); + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id); + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id); + + LLViewerObject *objectp = gObjectList.findObject(object_id); + if (!objectp) return; + + if (LLMuteList::getInstance()->isMuted(object_id)) return; + if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; + + LLAudioSource *sourcep = objectp->getAudioSource(owner_id); + if (!sourcep) return; + + LLAudioData *datap = gAudiop->getAudioData(sound_id); + + // Note that I don't actually do any loading of the + // audio data into a buffer at this point, as it won't actually + // help us out. + + // Don't play sounds from a region with maturity above current agent maturity + LLVector3d pos_global = objectp->getPositionGlobal(); + if( !gAgent.canAccessMaturityAtGlobal( pos_global ) ) + { + return; + } + + // Add audioData starts a transfer internally. + sourcep->addAudioData(datap, FALSE); +} + +void process_attached_sound(LLMessageSystem *msg, void **user_data) +{ + F32 gain = 0; + LLUUID sound_id; + LLUUID object_id; + LLUUID owner_id; + U8 flags; + + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id); + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id); + msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id); + msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain); + msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags); + + LLViewerObject *objectp = gObjectList.findObject(object_id); + if (!objectp) + { + // we don't know about this object, just bail + return; + } + + if (LLMuteList::getInstance()->isMuted(object_id)) return; + + if (LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagObjectSounds)) return; + + + // Don't play sounds from a region with maturity above current agent maturity + LLVector3d pos = objectp->getPositionGlobal(); + if( !gAgent.canAccessMaturityAtGlobal(pos) ) + { + return; + } + + objectp->setAttachedSound(sound_id, owner_id, gain, flags); +} + + +void process_attached_sound_gain_change(LLMessageSystem *mesgsys, void **user_data) +{ + F32 gain = 0; + LLUUID object_guid; + LLViewerObject *objectp = NULL; + + mesgsys->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid); + + if (!((objectp = gObjectList.findObject(object_guid)))) + { + // we don't know about this object, just bail + return; + } + + mesgsys->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain); + + objectp->adjustAudioGain(gain); +} + + +void process_health_message(LLMessageSystem *mesgsys, void **user_data) +{ + F32 health; + + mesgsys->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health); + + if (gStatusBar) + { + gStatusBar->setHealth((S32)health); + } +} + + +void process_sim_stats(LLMessageSystem *msg, void **user_data) +{ + S32 count = msg->getNumberOfBlocks("Stat"); + for (S32 i = 0; i < count; ++i) + { + U32 stat_id; + F32 stat_value; + msg->getU32("Stat", "StatID", stat_id, i); + msg->getF32("Stat", "StatValue", stat_value, i); + switch (stat_id) + { + case LL_SIM_STAT_TIME_DILATION: + LLViewerStats::getInstance()->mSimTimeDilation.addValue(stat_value); + break; + case LL_SIM_STAT_FPS: + LLViewerStats::getInstance()->mSimFPS.addValue(stat_value); + break; + case LL_SIM_STAT_PHYSFPS: + LLViewerStats::getInstance()->mSimPhysicsFPS.addValue(stat_value); + break; + case LL_SIM_STAT_AGENTUPS: + LLViewerStats::getInstance()->mSimAgentUPS.addValue(stat_value); + break; + case LL_SIM_STAT_FRAMEMS: + LLViewerStats::getInstance()->mSimFrameMsec.addValue(stat_value); + break; + case LL_SIM_STAT_NETMS: + LLViewerStats::getInstance()->mSimNetMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMOTHERMS: + LLViewerStats::getInstance()->mSimSimOtherMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSMS: + LLViewerStats::getInstance()->mSimSimPhysicsMsec.addValue(stat_value); + break; + case LL_SIM_STAT_AGENTMS: + LLViewerStats::getInstance()->mSimAgentMsec.addValue(stat_value); + break; + case LL_SIM_STAT_IMAGESMS: + LLViewerStats::getInstance()->mSimImagesMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SCRIPTMS: + LLViewerStats::getInstance()->mSimScriptMsec.addValue(stat_value); + break; + case LL_SIM_STAT_NUMTASKS: + LLViewerStats::getInstance()->mSimObjects.addValue(stat_value); + break; + case LL_SIM_STAT_NUMTASKSACTIVE: + LLViewerStats::getInstance()->mSimActiveObjects.addValue(stat_value); + break; + case LL_SIM_STAT_NUMAGENTMAIN: + LLViewerStats::getInstance()->mSimMainAgents.addValue(stat_value); + break; + case LL_SIM_STAT_NUMAGENTCHILD: + LLViewerStats::getInstance()->mSimChildAgents.addValue(stat_value); + break; + case LL_SIM_STAT_NUMSCRIPTSACTIVE: + LLViewerStats::getInstance()->mSimActiveScripts.addValue(stat_value); + break; + case LL_SIM_STAT_SCRIPT_EPS: + LLViewerStats::getInstance()->mSimScriptEPS.addValue(stat_value); + break; + case LL_SIM_STAT_INPPS: + LLViewerStats::getInstance()->mSimInPPS.addValue(stat_value); + break; + case LL_SIM_STAT_OUTPPS: + LLViewerStats::getInstance()->mSimOutPPS.addValue(stat_value); + break; + case LL_SIM_STAT_PENDING_DOWNLOADS: + LLViewerStats::getInstance()->mSimPendingDownloads.addValue(stat_value); + break; + case LL_SIM_STAT_PENDING_UPLOADS: + LLViewerStats::getInstance()->mSimPendingUploads.addValue(stat_value); + break; + case LL_SIM_STAT_PENDING_LOCAL_UPLOADS: + LLViewerStats::getInstance()->mSimPendingLocalUploads.addValue(stat_value); + break; + case LL_SIM_STAT_TOTAL_UNACKED_BYTES: + LLViewerStats::getInstance()->mSimTotalUnackedBytes.addValue(stat_value / 1024.f); + break; + case LL_SIM_STAT_PHYSICS_PINNED_TASKS: + LLViewerStats::getInstance()->mPhysicsPinnedTasks.addValue(stat_value); + break; + case LL_SIM_STAT_PHYSICS_LOD_TASKS: + LLViewerStats::getInstance()->mPhysicsLODTasks.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSSTEPMS: + LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSSHAPEMS: + LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSOTHERMS: + LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMPHYSICSMEMORY: + LLViewerStats::getInstance()->mPhysicsMemoryAllocated.addValue(stat_value); + break; + case LL_SIM_STAT_SIMSPARETIME: + LLViewerStats::getInstance()->mSimSpareMsec.addValue(stat_value); + break; + case LL_SIM_STAT_SIMSLEEPTIME: + LLViewerStats::getInstance()->mSimSleepMsec.addValue(stat_value); + break; + case LL_SIM_STAT_IOPUMPTIME: + LLViewerStats::getInstance()->mSimPumpIOMsec.addValue(stat_value); + break; + default: + // Used to be a commented out warning. + LL_DEBUGS("Messaging") << "Unknown stat id" << stat_id << LL_ENDL; + break; + } + } + + /* + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_PhysicsTimeDilation, time_dilation); + LLViewerStats::getInstance()->mSimTDStat.addValue(time_dilation); + + // Process information + // { CpuUsage F32 } + // { SimMemTotal F32 } + // { SimMemRSS F32 } + // { ProcessUptime F32 } + F32 cpu_usage; + F32 sim_mem_total; + F32 sim_mem_rss; + F32 process_uptime; + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_CpuUsage, cpu_usage); + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemTotal, sim_mem_total); + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_SimMemRSS, sim_mem_rss); + msg->getF32Fast(_PREHASH_Statistics, _PREHASH_ProcessUptime, process_uptime); + LLViewerStats::getInstance()->mSimCPUUsageStat.addValue(cpu_usage); + LLViewerStats::getInstance()->mSimMemTotalStat.addValue(sim_mem_total); + LLViewerStats::getInstance()->mSimMemRSSStat.addValue(sim_mem_rss); + */ + + // + // Various hacks that aren't statistics, but are being handled here. + // + U32 max_tasks_per_region; + U32 region_flags; + msg->getU32("Region", "ObjectCapacity", max_tasks_per_region); + msg->getU32("Region", "RegionFlags", region_flags); + + LLViewerRegion* regionp = gAgent.getRegion(); + if (regionp) + { + BOOL was_flying = gAgent.getFlying(); + regionp->setRegionFlags(region_flags); + regionp->setMaxTasks(max_tasks_per_region); + // HACK: This makes agents drop from the sky if the region is + // set to no fly while people are still in the sim. + if (was_flying && regionp->getBlockFly()) + { + gAgent.setFlying(gAgent.canFly()); + } + } +} + + + +void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) +{ + LLUUID animation_id; + LLUUID uuid; + S32 anim_sequence_id; + LLVOAvatar *avatarp; + + mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); + + //clear animation flags + avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); + + if (!avatarp) + { + // no agent by this ID...error? + LL_WARNS("Messaging") << "Received animation state for unknown avatar" << uuid << LL_ENDL; + return; + } + + S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationList); + S32 num_source_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_AnimationSourceList); + + avatarp->mSignaledAnimations.clear(); + + if (avatarp->isSelf()) + { + LLUUID object_id; + + for( S32 i = 0; i < num_blocks; i++ ) + { + mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); + mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); + + LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id << LL_ENDL; + + avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; + + if (i < num_source_blocks) + { + mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i); + + LLViewerObject* object = gObjectList.findObject(object_id); + if (object) + { + object->mFlags |= FLAGS_ANIM_SOURCE; + + BOOL anim_found = FALSE; + LLVOAvatar::AnimSourceIterator anim_it = avatarp->mAnimationSources.find(object_id); + for (;anim_it != avatarp->mAnimationSources.end(); ++anim_it) + { + if (anim_it->second == animation_id) + { + anim_found = TRUE; + break; + } + } + + if (!anim_found) + { + avatarp->mAnimationSources.insert(LLVOAvatar::AnimationSourceMap::value_type(object_id, animation_id)); + } + } + } + } + } + else + { + for( S32 i = 0; i < num_blocks; i++ ) + { + mesgsys->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id, i); + mesgsys->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID, anim_sequence_id, i); + avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; + } + } + + if (num_blocks) + { + avatarp->processAnimationStateChanges(); + } +} + +void process_avatar_appearance(LLMessageSystem *mesgsys, void **user_data) +{ + LLUUID uuid; + mesgsys->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid); + + LLVOAvatar* avatarp = (LLVOAvatar *)gObjectList.findObject(uuid); + if( avatarp ) + { + avatarp->processAvatarAppearance( mesgsys ); + } + else + { + LL_WARNS("Messaging") << "avatar_appearance sent for unknown avatar " << uuid << LL_ENDL; + } +} + +void process_camera_constraint(LLMessageSystem *mesgsys, void **user_data) +{ + LLVector4 cameraCollidePlane; + mesgsys->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, cameraCollidePlane); + + gAgent.setCameraCollidePlane(cameraCollidePlane); +} + +void near_sit_object(BOOL success, void *data) +{ + if (success) + { + // Send message to sit on object + gMessageSystem->newMessageFast(_PREHASH_AgentSit); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + gAgent.sendReliableMessage(); + } +} + +void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data) +{ + LLVector3 sitPosition; + LLQuaternion sitRotation; + LLUUID sitObjectID; + BOOL use_autopilot; + mesgsys->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, sitObjectID); + mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot); + mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sitPosition); + mesgsys->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sitRotation); + LLVector3 camera_eye; + mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset, camera_eye); + LLVector3 camera_at; + mesgsys->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset, camera_at); + BOOL force_mouselook; + mesgsys->getBOOLFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook, force_mouselook); + + LLVOAvatar* avatar = gAgent.getAvatarObject(); + + if (avatar && dist_vec_squared(camera_eye, camera_at) > 0.0001f) + { + gAgent.setSitCamera(sitObjectID, camera_eye, camera_at); + } + + gAgent.setForceMouselook(force_mouselook); + + LLViewerObject* object = gObjectList.findObject(sitObjectID); + if (object) + { + LLVector3 sit_spot = object->getPositionAgent() + (sitPosition * object->getRotation()); + if (!use_autopilot || (avatar && avatar->isSitting() && avatar->getRoot() == object->getRoot())) + { + //we're already sitting on this object, so don't autopilot + } + else + { + gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot), "Sit", &sitRotation, near_sit_object, NULL, 0.5f); + } + } + else + { + LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL; + } +} + +void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data) +{ + LLUUID source_id; + + mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id); + + LLFollowCamMgr::removeFollowCamParams(source_id); +} + +void process_set_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data) +{ + S32 type; + F32 value; + bool settingPosition = false; + bool settingFocus = false; + bool settingFocusOffset = false; + LLVector3 position; + LLVector3 focus; + LLVector3 focus_offset; + + LLUUID source_id; + + mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id); + + LLViewerObject* objectp = gObjectList.findObject(source_id); + if (objectp) + { + objectp->mFlags |= FLAGS_CAMERA_SOURCE; + } + + S32 num_objects = mesgsys->getNumberOfBlocks("CameraProperty"); + for (S32 block_index = 0; block_index < num_objects; block_index++) + { + mesgsys->getS32("CameraProperty", "Type", type, block_index); + mesgsys->getF32("CameraProperty", "Value", value, block_index); + switch(type) + { + case FOLLOWCAM_PITCH: + LLFollowCamMgr::setPitch(source_id, value); + break; + case FOLLOWCAM_FOCUS_OFFSET_X: + focus_offset.mV[VX] = value; + settingFocusOffset = true; + break; + case FOLLOWCAM_FOCUS_OFFSET_Y: + focus_offset.mV[VY] = value; + settingFocusOffset = true; + break; + case FOLLOWCAM_FOCUS_OFFSET_Z: + focus_offset.mV[VZ] = value; + settingFocusOffset = true; + break; + case FOLLOWCAM_POSITION_LAG: + LLFollowCamMgr::setPositionLag(source_id, value); + break; + case FOLLOWCAM_FOCUS_LAG: + LLFollowCamMgr::setFocusLag(source_id, value); + break; + case FOLLOWCAM_DISTANCE: + LLFollowCamMgr::setDistance(source_id, value); + break; + case FOLLOWCAM_BEHINDNESS_ANGLE: + LLFollowCamMgr::setBehindnessAngle(source_id, value); + break; + case FOLLOWCAM_BEHINDNESS_LAG: + LLFollowCamMgr::setBehindnessLag(source_id, value); + break; + case FOLLOWCAM_POSITION_THRESHOLD: + LLFollowCamMgr::setPositionThreshold(source_id, value); + break; + case FOLLOWCAM_FOCUS_THRESHOLD: + LLFollowCamMgr::setFocusThreshold(source_id, value); + break; + case FOLLOWCAM_ACTIVE: + //if 1, set using followcam,. + LLFollowCamMgr::setCameraActive(source_id, value != 0.f); + break; + case FOLLOWCAM_POSITION_X: + settingPosition = true; + position.mV[ 0 ] = value; + break; + case FOLLOWCAM_POSITION_Y: + settingPosition = true; + position.mV[ 1 ] = value; + break; + case FOLLOWCAM_POSITION_Z: + settingPosition = true; + position.mV[ 2 ] = value; + break; + case FOLLOWCAM_FOCUS_X: + settingFocus = true; + focus.mV[ 0 ] = value; + break; + case FOLLOWCAM_FOCUS_Y: + settingFocus = true; + focus.mV[ 1 ] = value; + break; + case FOLLOWCAM_FOCUS_Z: + settingFocus = true; + focus.mV[ 2 ] = value; + break; + case FOLLOWCAM_POSITION_LOCKED: + LLFollowCamMgr::setPositionLocked(source_id, value != 0.f); + break; + case FOLLOWCAM_FOCUS_LOCKED: + LLFollowCamMgr::setFocusLocked(source_id, value != 0.f); + break; + + default: + break; + } + } + + if ( settingPosition ) + { + LLFollowCamMgr::setPosition(source_id, position); + } + if ( settingFocus ) + { + LLFollowCamMgr::setFocus(source_id, focus); + } + if ( settingFocusOffset ) + { + LLFollowCamMgr::setFocusOffset(source_id, focus_offset); + } +} +//end Ventrella + + +// Culled from newsim lltask.cpp +void process_name_value(LLMessageSystem *mesgsys, void **user_data) +{ + std::string temp_str; + LLUUID id; + S32 i, num_blocks; + + mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id); + + LLViewerObject* object = gObjectList.findObject(id); + + if (object) + { + num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData); + for (i = 0; i < num_blocks; i++) + { + mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i); + LL_INFOS("Messaging") << "Added to object Name Value: " << temp_str << LL_ENDL; + object->addNVPair(temp_str); + } + } + else + { + LL_INFOS("Messaging") << "Can't find object " << id << " to add name value pair" << LL_ENDL; + } +} + +void process_remove_name_value(LLMessageSystem *mesgsys, void **user_data) +{ + std::string temp_str; + LLUUID id; + S32 i, num_blocks; + + mesgsys->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id); + + LLViewerObject* object = gObjectList.findObject(id); + + if (object) + { + num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_NameValueData); + for (i = 0; i < num_blocks; i++) + { + mesgsys->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair, temp_str, i); + LL_INFOS("Messaging") << "Removed from object Name Value: " << temp_str << LL_ENDL; + object->removeNVPair(temp_str); + } + } + else + { + LL_INFOS("Messaging") << "Can't find object " << id << " to remove name value pair" << LL_ENDL; + } +} + +void process_kick_user(LLMessageSystem *msg, void** /*user_data*/) +{ + std::string message; + + msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message); + + LLAppViewer::instance()->forceDisconnect(message); +} + + +/* +void process_user_list_reply(LLMessageSystem *msg, void **user_data) +{ + LLUserList::processUserListReply(msg, user_data); + return; + char firstname[MAX_STRING+1]; + char lastname[MAX_STRING+1]; + U8 status; + S32 user_count; + + user_count = msg->getNumberOfBlocks("UserBlock"); + + for (S32 i = 0; i < user_count; i++) + { + msg->getData("UserBlock", i, "FirstName", firstname); + msg->getData("UserBlock", i, "LastName", lastname); + msg->getData("UserBlock", i, "Status", &status); + + if (status & 0x01) + { + dialog_friends_add_friend(buffer, TRUE); + } + else + { + dialog_friends_add_friend(buffer, FALSE); + } + } + + dialog_friends_done_adding(); +} +*/ + +// this is not handled in processUpdateMessage +/* +void process_time_dilation(LLMessageSystem *msg, void **user_data) +{ + // get the time_dilation + U16 foo; + msg->getData("TimeDilation", "TimeDilation", &foo); + F32 time_dilation = ((F32) foo) / 65535.f; + + // get the pointer to the right region + U32 ip = msg->getSenderIP(); + U32 port = msg->getSenderPort(); + LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(ip, port); + if (regionp) + { + regionp->setTimeDilation(time_dilation); + } +} +*/ + + + +void process_money_balance_reply( LLMessageSystem* msg, void** ) +{ + S32 balance = 0; + S32 credit = 0; + S32 committed = 0; + std::string desc; + + msg->getS32("MoneyData", "MoneyBalance", balance); + msg->getS32("MoneyData", "SquareMetersCredit", credit); + msg->getS32("MoneyData", "SquareMetersCommitted", committed); + msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc); + LL_INFOS("Messaging") << "L$, credit, committed: " << balance << " " << credit << " " + << committed << LL_ENDL; + + if (gStatusBar) + { + S32 old_balance = gStatusBar->getBalance(); + + // This is an update, not the first transmission of balance + if (old_balance != 0) + { + // this is actually an update + if (balance > old_balance) + { + LLFirstUse::useBalanceIncrease(balance - old_balance); + } + else if (balance < old_balance) + { + LLFirstUse::useBalanceDecrease(balance - old_balance); + } + } + + gStatusBar->setBalance(balance); + gStatusBar->setLandCredit(credit); + gStatusBar->setLandCommitted(committed); + } + + LLUUID tid; + msg->getUUID("MoneyData", "TransactionID", tid); + static std::deque recent; + if(!desc.empty() && gSavedSettings.getBOOL("NotifyMoneyChange") + && (std::find(recent.rbegin(), recent.rend(), tid) == recent.rend())) + { + // Make the user confirm the transaction, since they might + // have missed something during an event. + // *TODO: Translate + LLSD args; + args["MESSAGE"] = desc; + LLNotifications::instance().add("SystemMessage", args); + + // Once the 'recent' container gets large enough, chop some + // off the beginning. + const U32 MAX_LOOKBACK = 30; + const S32 POP_FRONT_SIZE = 12; + if(recent.size() > MAX_LOOKBACK) + { + LL_DEBUGS("Messaging") << "Removing oldest transaction records" << LL_ENDL; + recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE); + } + //LL_DEBUGS("Messaging") << "Pushing back transaction " << tid << LL_ENDL; + recent.push_back(tid); + } +} + +bool handle_special_notification_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + + if (0 == option) + { + // set the preference to the maturity of the region we're calling + int preferredMaturity = notification["payload"]["_region_access"].asInteger(); + gSavedSettings.setU32("PreferredMaturity", preferredMaturity); + gAgent.sendMaturityPreferenceToServer(preferredMaturity); + + } + + return false; +} + +// some of the server notifications need special handling. This is where we do that. +bool handle_special_notification(std::string notificationID, LLSD& llsdBlock) +{ + int regionAccess = llsdBlock["_region_access"].asInteger(); + llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess); + + // we're going to throw the LLSD in there in case anyone ever wants to use it + LLNotifications::instance().add(notificationID+"_Notify", llsdBlock); + + if (regionAccess == SIM_ACCESS_MATURE) + { + if (gAgent.isTeen()) + { + LLNotifications::instance().add(notificationID+"_KB", llsdBlock); + return true; + } + else if (gAgent.prefersPG()) + { + LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); + return true; + } + } + else if (regionAccess == SIM_ACCESS_ADULT) + { + if (!gAgent.isAdult()) + { + LLNotifications::instance().add(notificationID+"_KB", llsdBlock); + return true; + } + else if (gAgent.prefersPG() || gAgent.prefersMature()) + { + LLNotifications::instance().add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); + return true; + } + } + return false; +} + +bool attempt_standard_notification(LLMessageSystem* msgsystem) +{ + // if we have additional alert data + if (msgsystem->has(_PREHASH_AlertInfo) && msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0) + { + // notification was specified using the new mechanism, so we can just handle it here + std::string notificationID; + std::string llsdRaw; + LLSD llsdBlock; + msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID); + msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsdRaw); + if (llsdRaw.length()) + { + std::istringstream llsdData(llsdRaw); + if (!LLSDSerialize::deserialize(llsdBlock, llsdData, llsdRaw.length())) + { + llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl; + } + } + + if ( + (notificationID == "RegionEntryAccessBlocked") || + (notificationID == "LandClaimAccessBlocked") || + (notificationID == "LandBuyAccessBlocked") + ) + { + /*--------------------------------------------------------------------- + (Commented so a grep will find the notification strings, since + we construct them on the fly; if you add additional notifications, + please update the comment.) + + Could throw any of the following notifications: + + RegionEntryAccessBlocked + RegionEntryAccessBlocked_Notify + RegionEntryAccessBlocked_Change + RegionEntryAccessBlocked_KB + LandClaimAccessBlocked + LandClaimAccessBlocked_Notify + LandClaimAccessBlocked_Change + LandClaimAccessBlocked_KB + LandBuyAccessBlocked + LandBuyAccessBlocked_Notify + LandBuyAccessBlocked_Change + LandBuyAccessBlocked_KB + + -----------------------------------------------------------------------*/ + if (handle_special_notification(notificationID, llsdBlock)) + { + return true; + } + } + + LLNotifications::instance().add(notificationID, llsdBlock); + return true; + } + return false; +} + + +void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data) +{ + // make sure the cursor is back to the usual default since the + // alert is probably due to some kind of error. + gViewerWindow->getWindow()->resetBusyCount(); + + if (!attempt_standard_notification(msgsystem)) + { + BOOL modal = FALSE; + msgsystem->getBOOL("AlertData", "Modal", modal); + std::string buffer; + msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); + process_alert_core(buffer, modal); + } +} + +// The only difference between this routine and the previous is the fact that +// for this routine, the modal parameter is always false. Sadly, for the message +// handled by this routine, there is no "Modal" parameter on the message, and +// there's no API to tell if a message has the given parameter or not. +// So we can't handle the messages with the same handler. +void process_alert_message(LLMessageSystem *msgsystem, void **user_data) +{ + // make sure the cursor is back to the usual default since the + // alert is probably due to some kind of error. + gViewerWindow->getWindow()->resetBusyCount(); + + if (!attempt_standard_notification(msgsystem)) + { + BOOL modal = FALSE; + std::string buffer; + msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); + process_alert_core(buffer, modal); + } +} + +void process_alert_core(const std::string& message, BOOL modal) +{ + // HACK -- handle callbacks for specific alerts + if ( message == "You died and have been teleported to your home location") + { + LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); + } + else if( message == "Home position set." ) + { + // save the home location image to disk + std::string snap_filename = gDirUtilp->getLindenUserDir(); + snap_filename += gDirUtilp->getDirDelimiter(); + snap_filename += SCREEN_HOME_FILENAME; + gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, FALSE); + } + + const std::string ALERT_PREFIX("ALERT: "); + const std::string NOTIFY_PREFIX("NOTIFY: "); + if (message.find(ALERT_PREFIX) == 0) + { + // Allow the server to spawn a named alert so that server alerts can be + // translated out of English. + std::string alert_name(message.substr(ALERT_PREFIX.length())); + LLNotifications::instance().add(alert_name); + } + else if (message.find(NOTIFY_PREFIX) == 0) + { + // Allow the server to spawn a named notification so that server notifications can be + // translated out of English. + std::string notify_name(message.substr(NOTIFY_PREFIX.length())); + LLNotifications::instance().add(notify_name); + } + else if (message[0] == '/') + { + // System message is important, show in upper-right box not tip + std::string text(message.substr(1)); + LLSD args; + if (text.substr(0,17) == "RESTART_X_MINUTES") + { + S32 mins = 0; + LLStringUtil::convertToS32(text.substr(18), mins); + args["MINUTES"] = llformat("%d",mins); + LLNotifications::instance().add("RegionRestartMinutes", args); + } + else if (text.substr(0,17) == "RESTART_X_SECONDS") + { + S32 secs = 0; + LLStringUtil::convertToS32(text.substr(18), secs); + args["SECONDS"] = llformat("%d",secs); + LLNotifications::instance().add("RegionRestartSeconds", args); + } + else + { + std::string new_msg =LLNotifications::instance().getGlobalString(text); + args["MESSAGE"] = new_msg; + LLNotifications::instance().add("SystemMessage", args); + } + } + else if (modal) + { + LLSD args; + std::string new_msg =LLNotifications::instance().getGlobalString(message); + args["ERROR_MESSAGE"] = new_msg; + LLNotifications::instance().add("ErrorMessage", args); + } + else + { + LLSD args; + std::string new_msg =LLNotifications::instance().getGlobalString(message); + args["MESSAGE"] = new_msg; + LLNotifications::instance().add("SystemMessageTip", args); + } +} + +mean_collision_list_t gMeanCollisionList; +time_t gLastDisplayedTime = 0; + +void handle_show_mean_events(void *) +{ + if (gNoRender) + { + return; + } + LLFloaterReg::showInstance("bumps"); + //LLFloaterBump::showInstance(); +} + +void mean_name_callback(const LLUUID &id, const std::string& first, const std::string& last, BOOL always_false) +{ + if (gNoRender) + { + return; + } + + static const U32 max_collision_list_size = 20; + if (gMeanCollisionList.size() > max_collision_list_size) + { + mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); + for (U32 i=0; imPerp == id) + { + mcd->mFirstName = first; + mcd->mLastName = last; + } + } +} + +void process_mean_collision_alert_message(LLMessageSystem *msgsystem, void **user_data) +{ + if (gAgent.inPrelude()) + { + // In prelude, bumping is OK. This dialog is rather confusing to + // newbies, so we don't show it. Drop the packet on the floor. + return; + } + + // make sure the cursor is back to the usual default since the + // alert is probably due to some kind of error. + gViewerWindow->getWindow()->resetBusyCount(); + + LLUUID perp; + U32 time; + U8 u8type; + EMeanCollisionType type; + F32 mag; + + S32 i, num = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision); + + for (i = 0; i < num; i++) + { + msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, perp); + msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time); + msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag); + msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, u8type); + + type = (EMeanCollisionType)u8type; + + BOOL b_found = FALSE; + + for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin(); + iter != gMeanCollisionList.end(); ++iter) + { + LLMeanCollisionData *mcd = *iter; + if ((mcd->mPerp == perp) && (mcd->mType == type)) + { + mcd->mTime = time; + mcd->mMag = mag; + b_found = TRUE; + break; + } + } + + if (!b_found) + { + LLMeanCollisionData *mcd = new LLMeanCollisionData(gAgentID, perp, time, type, mag); + gMeanCollisionList.push_front(mcd); + const BOOL is_group = FALSE; + gCacheName->get(perp, is_group, &mean_name_callback); + } + } +} + +void process_frozen_message(LLMessageSystem *msgsystem, void **user_data) +{ + // make sure the cursor is back to the usual default since the + // alert is probably due to some kind of error. + gViewerWindow->getWindow()->resetBusyCount(); + BOOL b_frozen; + + msgsystem->getBOOL("FrozenData", "Data", b_frozen); + + // TODO: make being frozen change view + if (b_frozen) + { + } + else + { + } +} + +// do some extra stuff once we get our economy data +void process_economy_data(LLMessageSystem *msg, void** /*user_data*/) +{ + LLGlobalEconomy::processEconomyData(msg, LLGlobalEconomy::Singleton::getInstance()); + + S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); + + LL_INFOS_ONCE("Messaging") << "EconomyData message arrived; upload cost is L$" << upload_cost << LL_ENDL; + + gMenuHolder->childSetLabelArg("Upload Image", "[COST]", llformat("%d", upload_cost)); + gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", llformat("%d", upload_cost)); + gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", llformat("%d", upload_cost)); + gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", llformat("%d", upload_cost)); +} + +void notify_cautioned_script_question(const LLSD& notification, const LLSD& response, S32 orig_questions, BOOL granted) +{ + // only continue if at least some permissions were requested + if (orig_questions) + { + // check to see if the person we are asking + + // "'[OBJECTNAME]', an object owned by '[OWNERNAME]', + // located in [REGIONNAME] at [REGIONPOS], + // has been permission to: [PERMISSIONS]." + + LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted" : "ScriptQuestionCautionChatDenied")); + + // always include the object name and owner name + notice.setArg("[OBJECTNAME]", notification["payload"]["object_name"].asString()); + notice.setArg("[OWNERNAME]", notification["payload"]["owner_name"].asString()); + + // try to lookup viewerobject that corresponds to the object that + // requested permissions (here, taskid->requesting object id) + BOOL foundpos = FALSE; + LLViewerObject* viewobj = gObjectList.findObject(notification["payload"]["task_id"].asUUID()); + if (viewobj) + { + // found the viewerobject, get it's position in its region + LLVector3 objpos(viewobj->getPosition()); + + // try to lookup the name of the region the object is in + LLViewerRegion* viewregion = viewobj->getRegion(); + if (viewregion) + { + // got the region, so include the region and 3d coordinates of the object + notice.setArg("[REGIONNAME]", viewregion->getName()); + std::string formatpos = llformat("%.1f, %.1f,%.1f", objpos[VX], objpos[VY], objpos[VZ]); + notice.setArg("[REGIONPOS]", formatpos); + + foundpos = TRUE; + } + } + + if (!foundpos) + { + // unable to determine location of the object + notice.setArg("[REGIONNAME]", "(unknown region)"); + notice.setArg("[REGIONPOS]", "(unknown position)"); + } + + // check each permission that was requested, and list each + // permission that has been flagged as a caution permission + BOOL caution = FALSE; + S32 count = 0; + std::string perms; + for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++) + { + if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) && SCRIPT_QUESTION_IS_CAUTION[i]) + { + count++; + caution = TRUE; + + // add a comma before the permission description if it is not the first permission + // added to the list or the last permission to check + if ((count > 1) && (i < SCRIPT_PERMISSION_EOF)) + { + perms.append(", "); + } + + perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i])); + } + } + + notice.setArg("[PERMISSIONS]", perms); + + // log a chat message as long as at least one requested permission + // is a caution permission + if (caution) + { + LLChat chat(notice.getString()); + LLFloaterChat::addChat(chat, FALSE, FALSE); + } + } +} + +bool script_question_cb(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + LLMessageSystem *msg = gMessageSystem; + S32 orig = notification["payload"]["questions"].asInteger(); + S32 new_questions = orig; + + // check whether permissions were granted or denied + BOOL allowed = TRUE; + // the "yes/accept" button is the first button in the template, making it button 0 + // if any other button was clicked, the permissions were denied + if (option != 0) + { + new_questions = 0; + allowed = FALSE; + } + + LLUUID task_id = notification["payload"]["task_id"].asUUID(); + LLUUID item_id = notification["payload"]["item_id"].asUUID(); + + // reply with the permissions granted or denied + msg->newMessageFast(_PREHASH_ScriptAnswerYes); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_Data); + msg->addUUIDFast(_PREHASH_TaskID, task_id); + msg->addUUIDFast(_PREHASH_ItemID, item_id); + msg->addS32Fast(_PREHASH_Questions, new_questions); + msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); + + // only log a chat message if caution prompts are enabled + if (gSavedSettings.getBOOL("PermissionsCautionEnabled")) + { + // log a chat message, if appropriate + notify_cautioned_script_question(notification, response, orig, allowed); + } + + if ( response["Mute"] ) // mute + { + LLMuteList::getInstance()->add(LLMute(item_id, notification["payload"]["object_name"].asString(), LLMute::OBJECT)); + + // purge the message queue of any previously queued requests from the same source. DEV-4879 + class OfferMatcher : public LLNotifyBoxView::Matcher + { + public: + OfferMatcher(const LLUUID& to_block) : blocked_id(to_block) {} + BOOL matches(const LLNotificationPtr notification) const + { + if (notification->getName() == "ScriptQuestionCaution" + || notification->getName() == "ScriptQuestion") + { + return (notification->getPayload()["item_id"].asUUID() == blocked_id); + } + return FALSE; + } + private: + const LLUUID& blocked_id; + }; + // should do this via the channel + gNotifyBoxView->purgeMessagesMatching(OfferMatcher(item_id)); + } + + if (response["Details"]) + { + // respawn notification... + LLNotifications::instance().add(notification["name"], notification["substitutions"], notification["payload"]); + + // ...with description on top + LLNotifications::instance().add("DebitPermissionDetails"); + } + return false; +} +static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion", script_question_cb); +static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionCaution", script_question_cb); + +void process_script_question(LLMessageSystem *msg, void **user_data) +{ + // *TODO: Translate owner name -> [FIRST] [LAST] + + LLHost sender = msg->getSender(); + + LLUUID taskid; + LLUUID itemid; + S32 questions; + std::string object_name; + std::string owner_name; + + // taskid -> object key of object requesting permissions + msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid ); + // itemid -> script asset key of script requesting permissions + msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid ); + msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name); + msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name); + msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions ); + + // Special case. If the objects are owned by this agent, throttle per-object instead + // of per-owner. It's common for residents to reset a ton of scripts that re-request + // permissions, as with tier boxes. UUIDs can't be valid agent names and vice-versa, + // so we'll reuse the same namespace for both throttle types. + std::string throttle_name = owner_name; + std::string self_name; + LLAgentUI::buildName( self_name ); + if( owner_name == self_name ) + { + throttle_name = taskid.getString(); + } + + // don't display permission requests if this object is muted + if (LLMuteList::getInstance()->isMuted(taskid)) return; + + // throttle excessive requests from any specific user's scripts + typedef LLKeyThrottle LLStringThrottle; + static LLStringThrottle question_throttle( LLREQUEST_PERMISSION_THROTTLE_LIMIT, LLREQUEST_PERMISSION_THROTTLE_INTERVAL ); + + switch (question_throttle.noteAction(throttle_name)) + { + case LLStringThrottle::THROTTLE_NEWLY_BLOCKED: + LL_INFOS("Messaging") << "process_script_question throttled" + << " owner_name:" << owner_name + << LL_ENDL; + // Fall through + + case LLStringThrottle::THROTTLE_BLOCKED: + // Escape altogether until we recover + return; + + case LLStringThrottle::THROTTLE_OK: + break; + } + + std::string script_question; + if (questions) + { + BOOL caution = FALSE; + S32 count = 0; + LLSD args; + args["OBJECTNAME"] = object_name; + args["NAME"] = owner_name; + + // check the received permission flags against each permission + for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; i++) + { + if (questions & LSCRIPTRunTimePermissionBits[i]) + { + count++; + script_question += " " + LLTrans::getString(SCRIPT_QUESTIONS[i]) + "\n"; + + // check whether permission question should cause special caution dialog + caution |= (SCRIPT_QUESTION_IS_CAUTION[i]); + } + } + args["QUESTIONS"] = script_question; + + LLSD payload; + payload["task_id"] = taskid; + payload["item_id"] = itemid; + payload["sender"] = sender.getIPandPort(); + payload["questions"] = questions; + payload["object_name"] = object_name; + payload["owner_name"] = owner_name; + + // check whether cautions are even enabled or not + if (gSavedSettings.getBOOL("PermissionsCautionEnabled")) + { + // display the caution permissions prompt + LLNotifications::instance().add(caution ? "ScriptQuestionCaution" : "ScriptQuestion", args, payload); + } + else + { + // fall back to default behavior if cautions are entirely disabled + LLNotifications::instance().add("ScriptQuestion", args, payload); + } + + } +} + + +void process_derez_container(LLMessageSystem *msg, void**) +{ + LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL; +} + +void container_inventory_arrived(LLViewerObject* object, + InventoryObjectList* inventory, + S32 serial_num, + void* data) +{ + LL_DEBUGS("Messaging") << "container_inventory_arrived()" << LL_ENDL; + if( gAgent.cameraMouselook() ) + { + gAgent.changeCameraToDefault(); + } + + LLFloaterInventory* view = LLFloaterInventory::getActiveInventory(); + + if (inventory->size() > 2) + { + // create a new inventory category to put this in + LLUUID cat_id; + cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(), + LLAssetType::AT_NONE, + LLTrans::getString("AcquiredItems")); + + InventoryObjectList::const_iterator it = inventory->begin(); + InventoryObjectList::const_iterator end = inventory->end(); + for ( ; it != end; ++it) + { + if ((*it)->getType() != LLAssetType::AT_CATEGORY && + (*it)->getType() != LLAssetType::AT_ROOT_CATEGORY) + { + LLInventoryObject* obj = (LLInventoryObject*)(*it); + LLInventoryItem* item = (LLInventoryItem*)(obj); + LLUUID item_id; + item_id.generate(); + time_t creation_date_utc = time_corrected(); + LLPointer new_item + = new LLViewerInventoryItem(item_id, + cat_id, + item->getPermissions(), + item->getAssetUUID(), + item->getType(), + item->getInventoryType(), + item->getName(), + item->getDescription(), + LLSaleInfo::DEFAULT, + item->getFlags(), + creation_date_utc); + new_item->updateServer(TRUE); + gInventory.updateItem(new_item); + } + } + gInventory.notifyObservers(); + if(view) + { + view->getPanel()->setSelection(cat_id, TAKE_FOCUS_NO); + } + } + else if (inventory->size() == 2) + { + // we're going to get one fake root category as well as the + // one actual object + InventoryObjectList::iterator it = inventory->begin(); + + if ((*it)->getType() == LLAssetType::AT_CATEGORY || + (*it)->getType() == LLAssetType::AT_ROOT_CATEGORY) + { + ++it; + } + + LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it)); + LLUUID category = gInventory.findCategoryUUIDForType(item->getType()); + + LLUUID item_id; + item_id.generate(); + time_t creation_date_utc = time_corrected(); + LLPointer new_item + = new LLViewerInventoryItem(item_id, category, + item->getPermissions(), + item->getAssetUUID(), + item->getType(), + item->getInventoryType(), + item->getName(), + item->getDescription(), + LLSaleInfo::DEFAULT, + item->getFlags(), + creation_date_utc); + new_item->updateServer(TRUE); + gInventory.updateItem(new_item); + gInventory.notifyObservers(); + if(view) + { + view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO); + } + } + + // we've got the inventory, now delete this object if this was a take + BOOL delete_object = (BOOL)(intptr_t)data; + LLViewerRegion *region = gAgent.getRegion(); + if (delete_object && region) + { + gMessageSystem->newMessageFast(_PREHASH_ObjectDelete); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + const U8 NO_FORCE = 0; + gMessageSystem->addU8Fast(_PREHASH_Force, NO_FORCE); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID()); + gMessageSystem->sendReliable(region->getHost()); + } +} + +// method to format the time. +std::string formatted_time(const time_t& the_time) +{ + std::string dateStr = "["+LLTrans::getString("LTimeWeek")+"] [" + +LLTrans::getString("LTimeMonth")+"] [" + +LLTrans::getString("LTimeDay")+"] [" + +LLTrans::getString("LTimeHour")+"]:[" + +LLTrans::getString("LTimeMin")+"]:[" + +LLTrans::getString("LTimeSec")+"] [" + +LLTrans::getString("LTimeYear")+"]"; + + LLSD substitution; + substitution["datetime"] = (S32) the_time; + LLStringUtil::format (dateStr, substitution); + return dateStr; +} + + +void process_teleport_failed(LLMessageSystem *msg, void**) +{ + std::string reason; + std::string big_reason; + LLSD args; + + // if we have additional alert data + if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0) + { + // Get the message ID + msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason); + big_reason = LLAgent::sTeleportErrorMessages[reason]; + if ( big_reason.size() > 0 ) + { // Substitute verbose reason from the local map + args["REASON"] = big_reason; + } + else + { // Nothing found in the map - use what the server returned in the original message block + msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason); + args["REASON"] = reason; + } + + LLSD llsd_block; + std::string llsd_raw; + msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw); + if (llsd_raw.length()) + { + std::istringstream llsd_data(llsd_raw); + if (!LLSDSerialize::deserialize(llsd_block, llsd_data, llsd_raw.length())) + { + llwarns << "process_teleport_failed: Attempted to read alert parameter data into LLSD but failed:" << llsd_raw << llendl; + } + else + { + // change notification name in this special case + if (handle_special_notification("RegionEntryAccessBlocked", llsd_block)) + { + if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) + { + gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); + } + return; + } + } + } + + } + else + { + msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason); + + big_reason = LLAgent::sTeleportErrorMessages[reason]; + if ( big_reason.size() > 0 ) + { // Substitute verbose reason from the local map + args["REASON"] = big_reason; + } + else + { // Nothing found in the map - use what the server returned + args["REASON"] = reason; + } + } + + LLNotifications::instance().add("CouldNotTeleportReason", args); + + // Let the interested parties know that teleport failed. + LLViewerParcelMgr::getInstance()->onTeleportFailed(); + + if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) + { + gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); + } +} + +void process_teleport_local(LLMessageSystem *msg,void**) +{ + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id); + if (agent_id != gAgent.getID()) + { + LL_WARNS("Messaging") << "Got teleport notification for wrong agent!" << LL_ENDL; + return; + } + + U32 location_id; + LLVector3 pos, look_at; + U32 teleport_flags; + msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id); + msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos); + msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at); + msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags); + + if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) + { + gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); + } + + // Sim tells us whether the new position is off the ground + if (teleport_flags & TELEPORT_FLAGS_IS_FLYING) + { + gAgent.setFlying(TRUE); + } + else + { + gAgent.setFlying(FALSE); + } + + gAgent.setPositionAgent(pos); + gAgent.slamLookAt(look_at); + + // likewise make sure the camera is behind the avatar + gAgent.resetView(TRUE, TRUE); + + // send camera update to new region + gAgent.updateCamera(); + + send_agent_update(TRUE, TRUE); + + // Let the interested parties know we've teleported. + // Vadim *HACK: Agent position seems to get reset (to render position?) + // on each frame, so we have to pass the new position manually. + LLViewerParcelMgr::getInstance()->onTeleportFinished(true, gAgent.getPosGlobalFromAgent(pos)); +} + +void send_simple_im(const LLUUID& to_id, + const std::string& message, + EInstantMessage dialog, + const LLUUID& id) +{ + std::string my_name; + LLAgentUI::buildFullname(my_name); + send_improved_im(to_id, + my_name, + message, + IM_ONLINE, + dialog, + id, + NO_TIMESTAMP, + (U8*)EMPTY_BINARY_BUCKET, + EMPTY_BINARY_BUCKET_SIZE); +} + +void send_group_notice(const LLUUID& group_id, + const std::string& subject, + const std::string& message, + const LLInventoryItem* item) +{ + // Put this notice into an instant message form. + // This will mean converting the item to a binary bucket, + // and the subject/message into a single field. + std::string my_name; + LLAgentUI::buildFullname(my_name); + + // Combine subject + message into a single string. + std::ostringstream subject_and_message; + // TODO: turn all existing |'s into ||'s in subject and message. + subject_and_message << subject << "|" << message; + + // Create an empty binary bucket. + U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE]; + U8* bucket_to_send = bin_bucket; + bin_bucket[0] = '\0'; + S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE; + // If there is an item being sent, pack it into the binary bucket. + if (item) + { + LLSD item_def; + item_def["item_id"] = item->getUUID(); + item_def["owner_id"] = item->getPermissions().getOwner(); + std::ostringstream ostr; + LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML); + bin_bucket_size = ostr.str().copy( + (char*)bin_bucket, ostr.str().size()); + bin_bucket[bin_bucket_size] = '\0'; + } + else + { + bucket_to_send = (U8*) EMPTY_BINARY_BUCKET; + } + + + send_improved_im( + group_id, + my_name, + subject_and_message.str(), + IM_ONLINE, + IM_GROUP_NOTICE, + LLUUID::null, + NO_TIMESTAMP, + bucket_to_send, + bin_bucket_size); +} + +bool handle_lure_callback(const LLSD& notification, const LLSD& response) +{ + std::string text = response["message"].asString(); + S32 option = LLNotification::getSelectedOption(notification, response); + + if(0 == option) + { + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_StartLure); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_Info); + msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in. + msg->addStringFast(_PREHASH_Message, text); + for(LLSD::array_const_iterator it = notification["payload"]["ids"].beginArray(); + it != notification["payload"]["ids"].endArray(); + ++it) + { + msg->nextBlockFast(_PREHASH_TargetData); + msg->addUUIDFast(_PREHASH_TargetID, it->asUUID()); + } + gAgent.sendReliableMessage(); + } + + return false; +} + +void handle_lure(const LLUUID& invitee) +{ + LLDynamicArray ids; + ids.push_back(invitee); + handle_lure(ids); +} + +// Prompt for a message to the invited user. +void handle_lure(const std::vector& ids) +{ + LLSD edit_args; + edit_args["REGION"] = gAgent.getRegion()->getName(); + + LLSD payload; + for (LLDynamicArray::const_iterator it = ids.begin(); + it != ids.end(); + ++it) + { + payload["ids"].append(*it); + } + if (gAgent.isGodlike()) + { + LLNotifications::instance().add("OfferTeleportFromGod", edit_args, payload, handle_lure_callback); + } + else + { + LLNotifications::instance().add("OfferTeleport", edit_args, payload, handle_lure_callback); + } +} + + +void send_improved_im(const LLUUID& to_id, + const std::string& name, + const std::string& message, + U8 offline, + EInstantMessage dialog, + const LLUUID& id, + U32 timestamp, + const U8* binary_bucket, + S32 binary_bucket_size) +{ + pack_instant_message( + gMessageSystem, + gAgent.getID(), + FALSE, + gAgent.getSessionID(), + to_id, + name, + message, + offline, + dialog, + id, + 0, + LLUUID::null, + gAgent.getPositionAgent(), + timestamp, + binary_bucket, + binary_bucket_size); + gAgent.sendReliableMessage(); +} + + +void send_places_query(const LLUUID& query_id, + const LLUUID& trans_id, + const std::string& query_text, + U32 query_flags, + S32 category, + const std::string& sim_name) +{ + LLMessageSystem* msg = gMessageSystem; + + msg->newMessage("PlacesQuery"); + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgent.getID()); + msg->addUUID("SessionID", gAgent.getSessionID()); + msg->addUUID("QueryID", query_id); + msg->nextBlock("TransactionData"); + msg->addUUID("TransactionID", trans_id); + msg->nextBlock("QueryData"); + msg->addString("QueryText", query_text); + msg->addU32("QueryFlags", query_flags); + msg->addS8("Category", (S8)category); + msg->addString("SimName", sim_name); + gAgent.sendReliableMessage(); +} + + +void process_user_info_reply(LLMessageSystem* msg, void**) +{ + LLUUID agent_id; + msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); + if(agent_id != gAgent.getID()) + { + LL_WARNS("Messaging") << "process_user_info_reply - " + << "wrong agent id." << LL_ENDL; + } + + BOOL im_via_email; + msg->getBOOLFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email); + std::string email; + msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email); + std::string dir_visibility; + msg->getString( "UserData", "DirectoryVisibility", dir_visibility); + + LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email); + LLFloaterPostcard::updateUserInfo(email); +} + + +//--------------------------------------------------------------------------- +// Script Dialog +//--------------------------------------------------------------------------- + +const S32 SCRIPT_DIALOG_MAX_BUTTONS = 12; +const S32 SCRIPT_DIALOG_BUTTON_STR_SIZE = 24; +const S32 SCRIPT_DIALOG_MAX_MESSAGE_SIZE = 512; +const char* SCRIPT_DIALOG_HEADER = "Script Dialog:\n"; + +bool callback_script_dialog(const LLSD& notification, const LLSD& response) +{ + LLNotificationForm form(notification["form"]); + std::string button = LLNotification::getSelectedOptionName(response); + S32 button_idx = LLNotification::getSelectedOption(notification, response); + // Didn't click "Ignore" + if (button_idx != -1) + { + LLMessageSystem* msg = gMessageSystem; + msg->newMessage("ScriptDialogReply"); + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgent.getID()); + msg->addUUID("SessionID", gAgent.getSessionID()); + msg->nextBlock("Data"); + msg->addUUID("ObjectID", notification["payload"]["object_id"].asUUID()); + msg->addS32("ChatChannel", notification["payload"]["chat_channel"].asInteger()); + msg->addS32("ButtonIndex", button_idx); + msg->addString("ButtonLabel", button); + msg->sendReliable(LLHost(notification["payload"]["sender"].asString())); + } + + return false; +} +static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog", callback_script_dialog); +static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogGroup", callback_script_dialog); + +void process_script_dialog(LLMessageSystem* msg, void**) +{ + S32 i; + LLSD payload; + + LLUUID object_id; + msg->getUUID("Data", "ObjectID", object_id); + + if (LLMuteList::getInstance()->isMuted(object_id)) + { + return; + } + + std::string message; + std::string first_name; + std::string last_name; + std::string title; + + S32 chat_channel; + msg->getString("Data", "FirstName", first_name); + msg->getString("Data", "LastName", last_name); + msg->getString("Data", "ObjectName", title); + msg->getString("Data", "Message", message); + msg->getS32("Data", "ChatChannel", chat_channel); + + // unused for now + LLUUID image_id; + msg->getUUID("Data", "ImageID", image_id); + + payload["sender"] = msg->getSender().getIPandPort(); + payload["object_id"] = object_id; + payload["chat_channel"] = chat_channel; + + // build up custom form + S32 button_count = msg->getNumberOfBlocks("Buttons"); + if (button_count > SCRIPT_DIALOG_MAX_BUTTONS) + { + llwarns << "Too many script dialog buttons - omitting some" << llendl; + button_count = SCRIPT_DIALOG_MAX_BUTTONS; + } + + LLNotificationForm form; + for (i = 0; i < button_count; i++) + { + std::string tdesc; + msg->getString("Buttons", "ButtonLabel", tdesc, i); + form.addElement("button", std::string(tdesc)); + } + + LLSD args; + args["TITLE"] = title; + args["MESSAGE"] = message; + LLNotificationPtr notification; + if (!first_name.empty()) + { + args["FIRST"] = first_name; + args["LAST"] = last_name; + notification = LLNotifications::instance().add( + LLNotification::Params("ScriptDialog").substitutions(args).payload(payload).form_elements(form.asLLSD())); + } + else + { + args["GROUPNAME"] = last_name; + notification = LLNotifications::instance().add( + LLNotification::Params("ScriptDialogGroup").substitutions(args).payload(payload).form_elements(form.asLLSD())); + } +} + +//--------------------------------------------------------------------------- + + +std::vector gLoadUrlList; + +bool callback_load_url(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + + if (0 == option) + { + LLWeb::loadURL(notification["payload"]["url"].asString()); + } + + return false; +} +static LLNotificationFunctorRegistration callback_load_url_reg("LoadWebPage", callback_load_url); + + +// We've got the name of the person who owns the object hurling the url. +// Display confirmation dialog. +void callback_load_url_name(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) +{ + std::vector::iterator it; + for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); ) + { + LLSD load_url_info = *it; + if (load_url_info["owner_id"].asUUID() == id) + { + it = gLoadUrlList.erase(it); + + std::string owner_name; + if (is_group) + { + owner_name = first + LLTrans::getString("Group"); + } + else + { + owner_name = first + " " + last; + } + + // For legacy name-only mutes. + if (LLMuteList::getInstance()->isMuted(LLUUID::null, owner_name)) + { + continue; + } + LLSD args; + args["URL"] = load_url_info["url"].asString(); + args["MESSAGE"] = load_url_info["message"].asString();; + args["OBJECTNAME"] = load_url_info["object_name"].asString(); + args["NAME"] = owner_name; + + LLNotifications::instance().add("LoadWebPage", args, load_url_info); + } + else + { + ++it; + } + } +} + +void process_load_url(LLMessageSystem* msg, void**) +{ + LLUUID object_id; + LLUUID owner_id; + BOOL owner_is_group; + char object_name[256]; /* Flawfinder: ignore */ + char message[256]; /* Flawfinder: ignore */ + char url[256]; /* Flawfinder: ignore */ + + msg->getString("Data", "ObjectName", 256, object_name); + msg->getUUID( "Data", "ObjectID", object_id); + msg->getUUID( "Data", "OwnerID", owner_id); + msg->getBOOL( "Data", "OwnerIsGroup", owner_is_group); + msg->getString("Data", "Message", 256, message); + msg->getString("Data", "URL", 256, url); + + LLSD payload; + payload["object_id"] = object_id; + payload["owner_id"] = owner_id; + payload["owner_is_group"] = owner_is_group; + payload["object_name"] = object_name; + payload["message"] = message; + payload["url"] = url; + + // URL is safety checked in load_url above + + // Check if object or owner is muted + if (LLMuteList::getInstance()->isMuted(object_id, object_name) || + LLMuteList::getInstance()->isMuted(owner_id)) + { + LL_INFOS("Messaging")<<"Ignoring load_url from muted object/owner."<get(owner_id, owner_is_group, &callback_load_url_name); +} + + +void callback_download_complete(void** data, S32 result, LLExtStat ext_status) +{ + std::string* filepath = (std::string*)data; + LLSD args; + args["DOWNLOAD_PATH"] = *filepath; + LLNotifications::instance().add("FinishedRawDownload", args); + delete filepath; +} + + +void process_initiate_download(LLMessageSystem* msg, void**) +{ + LLUUID agent_id; + msg->getUUID("AgentData", "AgentID", agent_id); + if (agent_id != gAgent.getID()) + { + LL_WARNS("Messaging") << "Initiate download for wrong agent" << LL_ENDL; + return; + } + + std::string sim_filename; + std::string viewer_filename; + msg->getString("FileData", "SimFilename", sim_filename); + msg->getString("FileData", "ViewerFilename", viewer_filename); + + if (!gXferManager->validateFileForRequest(viewer_filename)) + { + llwarns << "SECURITY: Unauthorized download to local file " << viewer_filename << llendl; + return; + } + gXferManager->requestFile(viewer_filename, + sim_filename, + LL_PATH_NONE, + msg->getSender(), + FALSE, // don't delete remote + callback_download_complete, + (void**)new std::string(viewer_filename)); +} + + +void process_script_teleport_request(LLMessageSystem* msg, void**) +{ + std::string object_name; + std::string sim_name; + LLVector3 pos; + LLVector3 look_at; + + msg->getString("Data", "ObjectName", object_name); + msg->getString("Data", "SimName", sim_name); + msg->getVector3("Data", "SimPosition", pos); + msg->getVector3("Data", "LookAt", look_at); + + LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); + if(instance) + { + instance->trackURL( + sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); + LLFloaterReg::showInstance("world_map", "center"); + } + + // remove above two lines and replace with below line + // to re-enable parcel browser for llMapDestination() + // LLURLDispatcher::dispatch(LLSLURL::buildSLURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]), FALSE); + +} + +void process_covenant_reply(LLMessageSystem* msg, void**) +{ + LLUUID covenant_id, estate_owner_id; + std::string estate_name; + U32 covenant_timestamp; + msg->getUUID("Data", "CovenantID", covenant_id); + msg->getU32("Data", "CovenantTimestamp", covenant_timestamp); + msg->getString("Data", "EstateName", estate_name); + msg->getUUID("Data", "EstateOwnerID", estate_owner_id); + + LLPanelEstateCovenant::updateEstateName(estate_name); + LLPanelLandCovenant::updateEstateName(estate_name); + LLFloaterBuyLand::updateEstateName(estate_name); + + std::string owner_name = + LLSLURL::buildCommand("agent", estate_owner_id, "inspect"); + LLPanelEstateCovenant::updateEstateOwnerName(owner_name); + LLPanelLandCovenant::updateEstateOwnerName(owner_name); + LLFloaterBuyLand::updateEstateOwnerName(owner_name); + + LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild("panel_place_info"); + if (panel) + { + panel->updateEstateName(estate_name); + panel->updateEstateOwnerName(owner_name); + } + + // standard message, not from system + std::string last_modified; + if (covenant_timestamp == 0) + { + last_modified = LLTrans::getString("covenant_last_modified")+LLTrans::getString("never_text"); + } + else + { + last_modified = LLTrans::getString("covenant_last_modified")+"[" + +LLTrans::getString("LTimeWeek")+"] [" + +LLTrans::getString("LTimeMonth")+"] [" + +LLTrans::getString("LTimeDay")+"] [" + +LLTrans::getString("LTimeHour")+"]:[" + +LLTrans::getString("LTimeMin")+"]:[" + +LLTrans::getString("LTimeSec")+"] [" + +LLTrans::getString("LTimeYear")+"]"; + LLSD substitution; + substitution["datetime"] = (S32) covenant_timestamp; + LLStringUtil::format (last_modified, substitution); + } + + LLPanelEstateCovenant::updateLastModified(last_modified); + LLPanelLandCovenant::updateLastModified(last_modified); + LLFloaterBuyLand::updateLastModified(last_modified); + + // load the actual covenant asset data + const BOOL high_priority = TRUE; + if (covenant_id.notNull()) + { + gAssetStorage->getEstateAsset(gAgent.getRegionHost(), + gAgent.getID(), + gAgent.getSessionID(), + covenant_id, + LLAssetType::AT_NOTECARD, + ET_Covenant, + onCovenantLoadComplete, + NULL, + high_priority); + } + else + { + std::string covenant_text; + if (estate_owner_id.isNull()) + { + // mainland + covenant_text = LLTrans::getString("RegionNoCovenant"); + } + else + { + covenant_text = LLTrans::getString("RegionNoCovenantOtherOwner"); + } + LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id); + LLPanelLandCovenant::updateCovenantText(covenant_text); + LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id); + if (panel) + { + panel->updateCovenantText(covenant_text); + } + } +} + +void onCovenantLoadComplete(LLVFS *vfs, + const LLUUID& asset_uuid, + LLAssetType::EType type, + void* user_data, S32 status, LLExtStat ext_status) +{ + LL_DEBUGS("Messaging") << "onCovenantLoadComplete()" << LL_ENDL; + std::string covenant_text; + if(0 == status) + { + LLVFile file(vfs, asset_uuid, type, LLVFile::READ); + + S32 file_length = file.getSize(); + + std::vector buffer(file_length+1); + file.read((U8*)&buffer[0], file_length); + // put a EOS at the end + buffer[file_length] = '\0'; + + if( (file_length > 19) && !strncmp( &buffer[0], "Linden text version", 19 ) ) + { + LLViewerTextEditor::Params params; + params.name("temp"); + params.max_text_length(file_length+1); + LLViewerTextEditor * editor = LLUICtrlFactory::create (params); + if( !editor->importBuffer( &buffer[0], file_length+1 ) ) + { + LL_WARNS("Messaging") << "Problem importing estate covenant." << LL_ENDL; + covenant_text = "Problem importing estate covenant."; + } + else + { + // Version 0 (just text, doesn't include version number) + covenant_text = editor->getText(); + } + delete editor; + } + else + { + LL_WARNS("Messaging") << "Problem importing estate covenant: Covenant file format error." << LL_ENDL; + covenant_text = "Problem importing estate covenant: Covenant file format error."; + } + } + else + { + LLViewerStats::getInstance()->incStat( LLViewerStats::ST_DOWNLOAD_FAILED ); + + if( LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status || + LL_ERR_FILE_EMPTY == status) + { + covenant_text = "Estate covenant notecard is missing from database."; + } + else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status) + { + covenant_text = "Insufficient permissions to view estate covenant."; + } + else + { + covenant_text = "Unable to load estate covenant at this time."; + } + + LL_WARNS("Messaging") << "Problem loading notecard: " << status << LL_ENDL; + } + LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid); + LLPanelLandCovenant::updateCovenantText(covenant_text); + LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid); + + LLPanelPlaceInfo* panel = LLSideTray::getInstance()->findChild("panel_place_info"); + if (panel) + { + panel->updateCovenantText(covenant_text); + } +} + + +void process_feature_disabled_message(LLMessageSystem* msg, void**) +{ + // Handle Blacklisted feature simulator response... + LLUUID agentID; + LLUUID transactionID; + std::string messageText; + msg->getStringFast(_PREHASH_FailureInfo,_PREHASH_ErrorMessage, messageText,0); + msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_AgentID,agentID); + msg->getUUIDFast(_PREHASH_FailureInfo,_PREHASH_TransactionID,transactionID); + + LL_WARNS("Messaging") << "Blacklisted Feature Response:" << messageText << LL_ENDL; +} + +// ------------------------------------------------------------ +// Message system exception callbacks +// ------------------------------------------------------------ + +void invalid_message_callback(LLMessageSystem* msg, + void*, + EMessageException exception) +{ + LLAppViewer::instance()->badNetworkHandler(); +} + +// Please do not add more message handlers here. This file is huge. +// Put them in a file related to the functionality you are implementing. + +void LLOfferInfo::forceResponse(InventoryOfferResponse response) +{ + LLNotification::Params params("UserGiveItem"); + params.functor.function(boost::bind(&LLOfferInfo::inventory_offer_callback, this, _1, _2)); + LLNotifications::instance().forceResponse(params, response); +} diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index d3366cdcaa..7f9d09a7d6 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -7,7 +7,7 @@ - + @@ -394,6 +394,10 @@ + + + + diff --git a/indra/newview/skins/default/xui/en/floater_inventory.xml b/indra/newview/skins/default/xui/en/floater_inventory.xml index 0f06558dd1..ace296b439 100644 --- a/indra/newview/skins/default/xui/en/floater_inventory.xml +++ b/indra/newview/skins/default/xui/en/floater_inventory.xml @@ -13,419 +13,24 @@ single_instance="true" title="Inventory" width="467"> - - Inventory - - Inventory (Fetching [ITEM_COUNT] Items...) [FILTER] + Things (Fetching [ITEM_COUNT] Items...) [FILTER] - Inventory ([ITEM_COUNT] Items) [FILTER] - - - Fetched + Things ([ITEM_COUNT] Items) [FILTER] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + diff --git a/indra/newview/skins/default/xui/en/floater_openobject.xml b/indra/newview/skins/default/xui/en/floater_openobject.xml index 17f7e9bf67..1c9fc3893e 100644 --- a/indra/newview/skins/default/xui/en/floater_openobject.xml +++ b/indra/newview/skins/default/xui/en/floater_openobject.xml @@ -25,7 +25,7 @@ width="284"> [DESC]: - - + + + Things + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_side_tray.xml b/indra/newview/skins/default/xui/en/panel_side_tray.xml index 3f64c9c633..190dbe2b0f 100644 --- a/indra/newview/skins/default/xui/en/panel_side_tray.xml +++ b/indra/newview/skins/default/xui/en/panel_side_tray.xml @@ -1,131 +1,149 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml b/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml index 247054772e..9636e32187 100644 --- a/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml +++ b/indra/newview/skins/default/xui/en/panel_sidetray_home_tab.xml @@ -12,7 +12,7 @@ bg_alpha_color="DkGray2" class="panel_sidetray_home_info" follows="left|top|right" - height="120" + height="90" layout="topleft" left="15" top="17" @@ -42,7 +42,7 @@ width="20" /> + + + + + Browse your inventory. + + diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml new file mode 100644 index 0000000000..3b3fbcb936 --- /dev/null +++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml @@ -0,0 +1,122 @@ + + + + + +