| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-01-07 | Corrected file permissions, only permitting execution on .sh scripts and .py ↵ | Hecklezz | |
| scripts with a shebang Signed-off-by: Hecklezz <tj8@live.com.au> | |||
| 2024-05-29 | Trim trailing whitespace | Bennett Goble | |
| Start trimming trailing whitespace, but limit the blast radius to a handful of file types. | |||
| 2021-12-10 | SL-15742: Convert build scripts to Python 3 | Bennett Goble | |
| This changeset makes it possible to build the Second Life viewer using Python 3. It is designed to be used with an equivalent Autobuild branch so that a developer can compile without needing Python 2 on their machine. Breaking change: Python 2 support ending Rather than supporting two versions of Python, including one that was discontinued at the beginning of the year, this branch focuses on pouring future effort into Python 3 only. As a result, scripts do not need to be backwards compatible. This means that build environments, be they on personal computers and on build agents, need to have a compatible interpreter. Notes - SLVersionChecker will still use Python 2 on macOS - Fixed the message template url used by template_verifier.py | |||
| 2016-05-09 | SL-315 - resetSkeleton() work, dae_tool.py can add random joint positions to ↵ | Brad Payne (Vir Linden) | |
| models | |||
| 2016-04-29 | SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh ↵ | Brad Payne (Vir Linden) | |
| import. dae_tool.py work to enable joint offset tweaking. | |||
| 2016-04-28 | SL-374, SL-375 - dae_tool.py for dae manipulation, initially to make joint ↵ | Brad Payne (Vir Linden) | |
| offset test content | |||
