Age | Commit message (Collapse) | Author |
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Rebuilt the collada library on a 10.5 machine. this should fix the issue,
as the problem was we were building against a version of libxml2 that was
specific to 10.6. Will update to use a non-system version of the lib
later.
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New Mac build of llqtwebkit from this revision:
http://hg.secondlife.com/llqtwebkit/changeset/d5876292d3d3
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in 4.7.1
This change is a new version of LLQtWebKit to support the changes
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Was able to rebuild collada and pcre with architecture i386,
which is our officially supported architecture. This should unstick
the build in theory.
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packaging)
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last build of collada didn't have ppc architecture, which is required for
running on 10.4 / 10.5 (was able to build it without ppc when building only for
10.6).
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NOTE: since I don't have the proper S3 keys to upload the library build at the moment, this is currently an
scp link to install-packages.lindenlab.com. Once the package is uploaded to S3, the link will need to be fixed.
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Tried building a colladadom package for mac that will run on both 10.5 and 10.6
fingers crossed.
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Finally fixed collada dynamic library location issue. Should fix mac build if the library
is being packaged properly.
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Fixed the mac references to Collada14Dom.dylib I think. Fingers crossed!
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autobuild recently changed to not upload to s3 without an explicit command-line
argument. Re-uploaded (this time to s3) colladadom for mac, and updated install.xml
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Trying a new collada package for mac
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updating windows collada libraries
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last package had the wrong version of the binary library packaged with it.
I'm hoping this should fix our linux teamcity issues.
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rebuilt colladadom yet again, and confirmed that we're depending on the
correct version of pcre.
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Trying to rebuild colladadom against an old version of pcre so that the
link step doesn't search for functions that don't exist.
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Fixed the pcre autobuild scripts to include the resulting library files
and put them in the correct place. I think this should fix the build.
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MAC: naming problem on collada library files (.dylib). updated install.xml
to refer to the fixed package
LINUX: PCRE was too out of date for our collada implementation. Created a new
PCRE package and updated install.xml to match it.
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Collada library file was being named incorrectly by autobuild,
resulting in the build being unable to find the library even though
it was downloaded. Updated the package, hopefully this will fix the linker error.
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adding windows convex decomp stub library.
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de-minimis change fixing install.xml to use the right capitalization of "lgpl"
so that the convex decomp stub library gets downloaded
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Verified my fix actually removes dependency on GLIBC 2.4 this time.
Sorry for thrashing on install.xml :)
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Trying again, this time with proper build flags so we don't run into
versioning issues, since the lib is built on ubuntu but has to link
on an older build machine
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Trying to repackage colladadom for linux as static linking, test
impact on unresolved dependencies.
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updated build config to strip havok debug symbols
also added mac convex decomp stub lib.
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updating install.xml with the new packages for colladadom for mac & linux
updating install.xml with decomposition stub for linux (mac and win will come later)
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Make rendering of convex hullified prims work in physics shape display.
Reviewed by Falcon.
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Trying again, this time adding SDK versions to GLOD's linker commands
as well as its compile command. Ugh.
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Trying this again, attempting one more update to fix the issues of not
being able to run with GLOD on 10.5.
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prims where appropriate.
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built new glod against gcc 4.0 and SDK 10.4, so it should run on all OSX
systems back to 10.4. Updating install.xml with the new package.
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whoops. misspelled the address of the new package.
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updating the convex decomp library (built by falcon) to fix the broken
Delaunay option.
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Previous version was rejected by our build machines. This update was
build with -fno-stack-protector, so should be able to be built by
teamcity.
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First pass at integrating the linux version of tcmalloc.
Code will be reviewed in a later commit before pushing.
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