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2011-01-05SOCIAL-304 FIX Modify side panel to reflect Profiles changescallum
2011-01-06STORM-514 FIXED Replaced missing textures names in Side Tray params.Seth ProductEngine
2011-01-05merge changes for storm-806Oz Linden
2011-01-05merge changes for storm-825Oz Linden
2011-01-05SH-716 FIXED Water reflections should not default to ON for High graphics ↵Loren Shih
setting Revert to previous behavior. Reflections stay at "minimal".
2011-01-05Automated merge from viewer-developmentLoren Shih
2011-01-05SH-716 FIXED Water reflections should not default to ON for High graphics ↵Loren Shih
setting Revert to previous behavior. Reflections stay at "minimal".
2011-01-05mergeprep
2011-01-05Fix for SH-579prep
2011-01-05Automated merge up from viewer-developmentLoren Shih
2011-01-05Automated merge from mesh-developmentLoren Shih
2011-01-05SH-741 FIXED Mesh assets cannot be dragged into notecardsLoren Shih
Added DAD_MESH to list of text editor -allowed drag and drop types. Minor tab reformatting.
2011-01-05mergeprep
2011-01-05patch for gl_any_samples_passed missing define on macprep
2011-01-05fixed line endings againBrad Payne (Vir Linden)
2011-01-05mergeBrad Payne (Vir Linden)
2011-01-05mergeDave Parks
2011-01-05SH-571 Fix for mesh shadows blinking on LoD switch.Dave Parks
2011-01-04trival: fix compiling errors for Linux.Xiaohong Bao
2011-01-04VWR-21927 Fix for water reflections causing LoD updates.Dave Parks
SH-735 Potential fix for ATI X1950 wasting time in occlusion culling.
2011-01-04Automated merge with http://hg.secondlife.com/mesh-developmentXiaohong Bao
2011-01-04SH-739 Meshes can no longer be moved into subfolders of the "Meshes" folderLoren Shih
Did this ever work? The code for handling drag&drop is broken completely for meshes; you can't drag them anywhere in inventory. Also did some formatting/cleanup of related code.
2011-01-04a debug tool to detect LLPointer issues for SH-694: check if there are any ↵Xiaohong Bao
other LLPointer issues in the mesh model uploading flow and fix them if exist. This debug tool is off by default. To turn it on, set LL_REF_COUNT_DEBUG to be 1 in the header file "llcommon/llrefcount.h".
2011-01-04clear some LLPointer issues for SH-694: check if there are any other ↵Xiaohong Bao
LLPointer issues in the mesh model uploading flow and fix them if exist.
2011-01-04Automated merge from mesh-developmentLoren Shih
2011-01-04merge changes for storm-398Oz Linden
2011-01-04merge changes for storm-467Oz Linden
2011-01-04merge changes for storm-485Oz Linden
2011-01-04merge changes for storm-737Oz Linden
2011-01-04merge changes for storm-466Oz Linden
2011-01-04merge changes for storm-513Oz Linden
2011-01-04merge changes for storm-493Oz Linden
2011-01-04merge changes for storm-669Oz Linden
2011-01-04merge changes for storm-823Oz Linden
2011-01-04Backed out tiggs' ER-350 changeDon Kjer
2011-01-04Backed out changeset 95afdecc1b05Don Kjer
2011-01-04fixing mac build errorleyla_linden
2011-01-04Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-01-04Automated merge from mesh-developmentLoren Shih
2011-01-04STORM-702 FIXED Made it possible to wear partial outfitsVadim ProductEngine
Enabled the "Replace Current Outfit" option for incomplete outfits (i.e. those that don't contain full set of body parts).
2010-12-31Faster occlusion queries (take advantage of GL_ARB_occlusion_query2 where ↵Dave Parks
available and don't read back result if it will block).
2010-12-31SH-727 Working cancel button and cancel buttons for physics decomp stages.Dave Parks
2010-12-31Mergeleyla_linden
2010-12-31Physics stage of wizardleyla_linden
2010-12-30automated mergeRoxie Linden
2010-12-30Code review fix from davep - use booling or operator and not binary oneRoxie Linden
Remove unnecessary state check. Initial dialog work for showing physics cost in upload dialog
2010-12-30SH-508 Fix for frame stalls when adjusting skin weights.Dave Parks
2010-12-30SH-714 Fix for skinned meshes being incorrectly scaled.Dave Parks
2010-12-30STORM-825 : update Merge from viewer-developmentWolfpup Lowenhar
2010-12-30Automated merge up from viewer-developmentLoren Shih