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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2013-07-01
merge changes for latest project integration repo
Oz Linden
2013-06-28
merge changes for latest project integration repo
Oz Linden
2013-06-28
move reading of the sim features to LLViewerRegion for consistency, a couple ...
Oz Linden
2013-06-28
NORSPEC-206: read RenderMaterialsCapability throttle rate per second from sim...
Oz Linden
2013-06-27
merge changes for 3.6.1-release
Oz Linden
2013-06-27
increment viewer version to 3.6.2
Oz Linden
2013-06-26
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-26
MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 i...
Dave Parks
2013-06-26
Merge vwr-dev-mat
Graham Madarasz (Graham)
2013-06-26
Merge cleanup.
Dave Parks
2013-06-26
Automated merge with https://bitbucket.org/davep/viewer-release-iqa-1366
Dave Parks
2013-06-26
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-26
NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF
Dave Parks
2013-06-26
NORSPEC-29: use the MaxMaterialsPerTransaction simulator feature if available
Oz Linden
2013-06-25
NORSPEC-288 remove unassertable asserts from restoring code to condition norm...
Graham Linden
2013-06-25
MATBUG-78 Fix for alpha lighting falloff not matching opaque lighting falloff...
Dave Parks
2013-06-25
merge changes for NORSPEC-280
Oz Linden
2013-06-25
NORSPEC-288 WIP fixes the issue with normal gen, but may be a bigger perf hit...
Graham Linden
2013-06-25
NORSPEC-250 add setting to force higher LUT precision and made LUT cleanup ma...
Graham Linden
2013-06-25
Merge vwr-dev-mat
Graham Linden
2013-06-24
Merge
Graham Linden
2013-06-24
NORSPEC-259 nerfed copyContentsToFramebuffer handling of non-FBO sources
Graham Linden
2013-06-24
merge changes for DRTVWR-326 3.6.1-beta1
Oz Linden
2013-06-24
MATBUG-194 WIP investigate if light func sampling precision is causing whirly...
Graham Madarasz (Graham)
2013-06-24
NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cry
Graham Linden
2013-06-21
NORSPEC-280 Fix for shader compilation error on OpenGL 3.3
Dave Parks
2013-06-20
NORSPEC-277 WIP backout old-school normal permutation
Graham Linden
2013-06-20
NORSPEC-262 make drag and drop aware of editing context so that editing norma...
Graham Linden
2013-06-20
NORSPEC-278 fix misuse of legacy bumps when rendering objects with TE bumpmap...
Graham Linden
2013-06-19
merge changes for DRTVWR-326
Oz Linden
2013-06-19
Merge
Graham Linden
2013-06-19
NORSPEC-272 make sure the tex filtering fix stays put
Graham Linden
2013-06-19
Merge
Graham Linden
2013-06-19
Automated merge with http://hg.secondlife.com/viewer-release
Nat Goodspeed
2013-06-19
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-19
Point light color (de)correction.
Dave Parks
2013-06-19
Merge vwr-dev-mat release tags and version change
Graham Linden
2013-06-19
merge increment of version number
Oz Linden
2013-06-18
Review cleanup
Dave Parks
2013-06-18
Occlusion culling overhaul.
Dave Parks
2013-06-18
Merge vwr-dev-mat
Graham Linden
2013-06-18
correct banding issue
Oz Linden
2013-06-18
remove files incorrectly brought back from the past by merges
Oz Linden
2013-06-18
NORSPEC-246 make 32F light LUT apply to all OS X machines as several non-nV c...
Graham Linden
2013-06-17
NORSPEC-246 Force light func to use GL_R32F format for more precision on olde...
Graham Madarasz
2013-06-17
MAINT-318 prevent crashes from incomplete quads and lines and prevent drivers...
Graham Linden
2013-06-15
Silence spurious asserts when pool is cleared at exactly it's limit
Graham Linden
2013-06-15
NORSPEC-267 fix UI feedback for materials edits not appearing for observers w...
Graham Linden
2013-06-14
increment viewer version to 3.6.1
Oz Linden
2013-06-14
NORSPEC-251 fix issues with binding unloaded standard bumpmaps
Graham Linden
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