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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2023-03-30
SL-19491 Revert SL-19346
Andrey Kleshchev
2023-03-30
Merge branch 'main' into DRTVWR-580-maint-T
Andrey Lihatskiy
2023-03-30
Merge branch 'main' into DRTVWR-577-maint-S
Andrey Lihatskiy
2023-03-29
Increment viewer version to 6.6.11
Nat Goodspeed
2023-03-27
Attempt to fix build breakage for DRTVWR-559
Brad Linden
2023-03-27
SL-17761 Updated the login failure message
Andrey Lihatskiy
2023-03-24
SL-17045 LSL editor cursor position desynchronization
Alexander Gavriliuk
2023-03-23
SL-19462 Declare the FetchGroupChatHistory setting in the code
Andrey Lihatskiy
2023-03-22
SL-4126: Create NVIDIA application profile for Second Life specific settings
Ansariel
2023-03-21
SL-19266 Potential Use-After-Free in LLImageGL::setImage
Alexander Gavriliuk
2023-03-21
SL-19348 Remove 'get mesh_rez_enabled' code in viewer
Alexander Gavriliuk
2023-03-21
SL-19435 Bounce user back to login if caps are not present
Andrey Kleshchev
2023-03-21
SL-19289 UI for Estate Floater - Block Scripted Agents from Estate/Region
Andrey Lihatskiy
2023-03-20
SL-19161 - logging of basic translation stats in ViewerStats
Brad Payne (Vir Linden)
2023-03-20
SL-18721: Faster viewer shutdown time since performance improvements can lead...
Alexander Gavriliuk
2023-03-20
SL-19426 AutoFPS - when enabled always render at least 5 avatars
Mnikolenko Productengine
2023-03-20
Merge branch 'DRTVWR-568' into DRTVWR-573-maint-R
Andrey Lihatskiy
2023-03-19
SL-19425 add third option to Settings affect: World Only
Mnikolenko Productengine
2023-03-19
SL-19424 Set default auto FPS to 15
Mnikolenko Productengine
2023-03-19
SL-19417 Improve colors.xml behavior
Alexander Gavriliuk
2023-03-19
SL-19099 The long name of the item is out of bounds on the Editing Tools/Cont...
Alexander Gavriliuk
2023-03-16
SL-18964 Smoke texture can fail to load
Andrey Kleshchev
2023-03-15
SL-19085 Save Wiki-style URL as link when creating the Pick with an existing ...
Alexander Gavriliuk
2023-03-13
SL-17761: Replace 'Grid emergency' message with generic error
Bennett Goble
2023-03-09
SL-19367 FIXED Failing to detach temporary mesh attachment
Maxim Nikolenko
2023-03-07
INTL-483 Fixed PT translation
Andrey Lihatskiy
2023-03-06
SL-19346 PERMISSION_DEBIT remove warning for Linden owned content
Andrey Kleshchev
2023-03-04
SL-15752 Reduce default graphical quality on machines with little memory (#105)
akleshchev
2023-03-03
SL-17584 Better logging for setShaders crashes
Andrey Kleshchev
2023-03-03
SL-19336 Unload avatar and group icons from memory when not visible to reduce...
Rye Mutt
2023-03-03
SL-4126 Second Life messing up NVIDIA drivers
Andrey Kleshchev
2023-03-03
SL-19327 Disable crash reporting for Win7 (#102)
akleshchev
2023-03-02
SL-19317 fix for avatar attachment accounting
Mnikolenko Productengine
2023-03-01
SL-18268 - merge fix for viewer update to read group chat history
simon
2023-02-28
D580 Fix coding policy failures
Andrey Kleshchev
2023-02-28
SL-19209 Add default text for region field
Andrey Kleshchev
2023-02-28
SL-19209 Switch MS Bing to MS Azure #3
Andrey Kleshchev
2023-02-28
SL-19209 WIP Switch MS Bing to MS Azure #2
Andrey Kleshchev
2023-02-28
SL-19209 WIP Switch MS Bing to MS Azure
Andrey Kleshchev
2023-02-28
retrigger build
Mnikolenko Productengine
2023-02-28
SL-19280 disable autofps for new users by default
Mnikolenko Productengine
2023-02-27
Fix formatting in indra/newview/llpanelface.* files
Alexander Gavriliuk
2023-02-27
SL-18882: Show diffuse non-alpha textures opaque on editing
Alexander Gavriliuk
2023-02-23
SL-19252 Remove "#ifdef _CORY_TESTING" code
Maxim Nikolenko
2023-02-22
SL-19244 Layout fix for the media type field in About Land
Andrey Lihatskiy
2023-02-22
SL-19245 Layout fix for the Chat tab in Preferences
Andrey Lihatskiy
2023-02-17
SL-18735 Fix scroll not following item for long enough
Andrey Kleshchev
2023-02-17
SL-19204 Crash at removeObserver
Andrey Kleshchev
2023-02-16
SL-18246 Highlight 100% transparent faces for scripted objects
Alexander Gavriliuk
2023-02-14
SL-19196 Nearby chat bar moves down every time it gains focus
Andrey Kleshchev
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