Age | Commit message (Expand) | Author |
2023-10-13 | DRTVWR-592: Fix non-triplanar being slower somehow in some cases. | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add missing branching for terrain sampling. Jury is still out on ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Implement reduced branching terrain shader | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Add new functions for mixing PBR materials. Not... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Disable (but do not remove) shader debug | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Fix PBR terrain material mixing and triplanar m... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Apply triplanar optimization technique to PBR m... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Remove shader cruft | Cosmic Linden |
2023-10-13 | DRTVWR-592: Don't read UVs for PBR terrain in single-plane case - works out t... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Clean up debug and test cases for ant trails artifact. Fix whites... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) More rigorous definition of usage vector for tr... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Fix removing axial sign flip of normal texture ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Fix "ant trail" seams in terrain caused by mult... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (DEBUG) (broken) Clean up a few debug cases not used for reproduc... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (DEBUG) (broken) Strange sampling behavior isolated to switch..ca... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (DEBUG) (broken) Strange sampling behavior survives weight bypass | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Cleanup | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Convert colors to linear before triplanar blend... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix not thresholding texture lookups for non-normal textures. Als... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Test impact of higher threshold on performance and visuals | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix weights | Cosmic Linden |
2023-10-13 | DRTVWR-592: Triplanar performance pass | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix terrain normal sampling in non-triplanar case | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) PBR Terrain: Improve orientation of textures and normal map... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Give PBR terrain shader more descriptive name for debugging/profi... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add test config for triplanar mapping blend strength | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or h... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Triplanar mapping | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix broken minimap loading, improve minimap view of PBR materials... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add tracy block to gen_terrain_tangents (not profiled) | Cosmic Linden |
2023-10-13 | DRTVWR-592: Remove WIP separate code path for terrain geometry rebuilds for P... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Create separate config option for terrain repeats. Clean up debug | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Fix terrain PBR texture repeat seam. Legacy terrain texture... | Cosmic Linden |
2023-10-13 | Revert "Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hook... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Another attempt to fix Mac build: remove deprecated use of texture2D | Cosmic Linden |
2023-10-13 | SL-19750: Only disable PBR terrain emissive for machines that have a limit of... | Cosmic Linden |
2023-10-13 | DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f... | Cosmic Linden |
2023-10-13 | Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up c... | Cosmic Linden |
2023-10-13 | SL-20464 Don't allow enetring non-unicode material name | Maxim Nikolenko |
2023-10-13 | DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Overdraw is not free. Render terrain after Opaque Blinn-Phong/PBR... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix issues with blending of materials, for example when fading ou... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix some virtual functions not being marked override | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix unable to undo effect of local terrain debug setting without ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add debug options LocalTerrainAssetN. Fix PBR terrain texture fli... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Roughly working draft of PBR terrain | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not work) PBR terrain rendering - compiles, but doesn... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Working tangent calculation, not yet used | Cosmic Linden |