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AgeCommit message (Expand)Author
2022-08-30Increment viewer version to 6.6.4Nat Goodspeed
2022-08-30SL-17779 Texture position changes were ignored on rigged meshesAndrey Kleshchev
2022-08-26DRTVWR-568: More cleanup of deleted obsolete std library features.Nat Goodspeed
2022-08-26DRTVWR-568: Eliminate more blockers to C++17 language standard.Nat Goodspeed
2022-08-25SL-18007 Edit shape freezes avatar in the middle of the turning animationAndrey Kleshchev
2022-08-25SL-18019 Sometimes rigged meshes don't show in preview thumbnailsAndrey Kleshchev
2022-08-24DRTVWR-558: Re-enable --leap command-line switch for dev builds.Nat Goodspeed
2022-08-24DRTVWR-558: Eliminate many spurious set-not-used variables.Nat Goodspeed
2022-08-23DRTVWR-558: Remove references to string join() per code review.Nat Goodspeed
2022-08-23DRTVWR-558: Streamline and generalize Windows Python search.Nat Goodspeed
2022-08-23DRTVWR-558: Fix Release variable-set-but-unused error.Nat Goodspeed
2022-08-23DRTVWR-558: macOS Monterey objdump apparently needs --optionNat Goodspeed
2022-08-22DRTVWR-558: Fix builds on macOS 12.5 Monterey.Nat Goodspeed
2022-08-22DRTVWR-564: Add LL::apply(): call function, passing args from tuple.Nat Goodspeed
2022-08-19SL-17990 Give user a popup warning when they attach a rigged mesh object to a...Mnikolenko Productengine
2022-08-18SL-17834 MP window freezes when loading items from Inventory #2Andrey Kleshchev
2022-08-17SL-17978 FIXED "Hear media and sound from: Avatar position" ignores clamping ...Mnikolenko Productengine
2022-08-17SL-17834 MP window freezes when loading items from InventoryAndrey Kleshchev
2022-08-17SL-17973 updated inappropriate argMnikolenko Productengine
2022-08-17SL-17973 FIXED region name is not shown in the IM chatMnikolenko Productengine
2022-08-16SL-17719 Windows support for absolute mouse positioning #2Andrey Kleshchev
2022-08-14SL-17719 Windows support for absolute mouse positioningAndrey Kleshchev
2022-08-12SL-17964 FIXED Pressing M while any floater has focus switches into mouselookMnikolenko Productengine
2022-08-12SL-17965 Closing some floaters shifts focus to menu barAndrey Kleshchev
2022-08-11SL-17892 Add X button to Guidebook floater's title barMnikolenko Productengine
2022-08-11SL-17670 tweaking simplified outfit snapshot floaterMaxim Nikolenko
2022-08-10SL-17925 Fix SLURL based creation of picks and classifiedsAndrey Kleshchev
2022-08-10SL-17924 Don't clear pick's description when clicking on description for the ...Andrey Kleshchev
2022-08-10SL-17923 "Title" and "Description" labels are not displayed in "Picks" tabAndrey Kleshchev
2022-08-08SL-14556 Profile floater does not update after a name changeAndrey Kleshchev
2022-08-05SL-17908 No left and right events when both held downAndrey Kleshchev
2022-08-04SL-17902 Crash at LLAlignedArray, out of boundsAndrey Kleshchev
2022-08-04SL-17785 FIXED World Map scrolls too slowly after pressing "Me" buttonMnikolenko Productengine
2022-08-04DRTVWR-544 Post-merge build fixAndrey Lihatskiy
2022-08-04Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
2022-08-04Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-08-04Merge branch master (DRTVWR-561) into DRTVWR-483Andrey Kleshchev
2022-08-04SL-17628 Added attachments can be moved past limit #2Andrey Kleshchev
2022-08-04Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-08-03Increment viewer version to 6.6.3Nat Goodspeed
2022-08-03SL-17890 readable warning for MAV_BLOCK_MISSINGAndrey Kleshchev
2022-08-03SL-17890 Face creation does not clean used arraysAndrey Kleshchev
2022-08-02SL-17048 Fixed not cleaning sessionAndrey Kleshchev
2022-08-02SL-17862 Fixed typo in rigged mesh renderingAndrey Kleshchev
2022-08-02SL-17851 Highlight matching notifications when using Search Box in PreferenceMnikolenko Productengine
2022-08-01SL-17868 Fixed macos build issueAndrey Kleshchev
2022-07-30SL-17868 Crash at ThreadRecorder::bringUpToDateAndrey Kleshchev
2022-07-29SL-17858 Sit on ground was enabled but not working if already sittingAndrey Kleshchev
2022-07-28GCC11.1 does not like these being floats, so cast them to U32 before using th...ZiRee
2022-07-28Creating an LLVector4 from LLColor3 causes an array out of bounds read on rea...ZiRee