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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2012-11-29
Crashlogger only runs when it comes from teamcity so I must checkin debug and...
Aura Linden
2012-11-29
SH-3406 WIP convert fast timers to lltrace system
Richard Linden
2012-11-28
sync with viewer-development
eli
2012-11-27
Automated merge with ssh://hg.lindenlab.com/richard/viewer-interesting-metrics
Richard Linden
2012-11-27
SH-3406 WIP convert fast timers to lltrace system
Richard Linden
2012-11-27
SH-3406 WIP convert fast timers to lltrace system
Richard Linden
2012-11-27
New VFS objects included in every bite!
Aura Linden
2012-11-27
Tweak the example program (used as a performance tester) so that it
Monty Brandenberg
2012-11-27
merge changes for DRTVWR-230
Oz Linden
2012-11-26
Automated merge with https://bitbucket.org/lindenlab/viewer-cat
Xiaohong Bao
2012-11-26
fix for MAINT-1955: Viewer crashes while login after clearing cache
Xiaohong Bao
2012-11-26
fix for MAINT-1955: Viewer crashes while login after clearing cache
Xiaohong Bao
2012-11-26
MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ...
Dave Parks
2012-11-26
MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ...
Dave Parks
2012-11-26
BUG-768 Texture fetches hit caps throttle and need more retries.
Monty Brandenberg
2012-11-26
MAINT-1953 Add NVIDIA GT 230 to gpu table
Dave Parks
2012-11-26
MAINT-1953 Add NVIDIA GT 230 to gpu table
Dave Parks
2012-11-26
MAINT-1950 Add hashmarks to detail slider and put "Ultra" back in setGraphics...
Dave Parks
2012-11-26
MAINT-1950 Add hashmarks to detail slider and put "Ultra" back in setGraphics...
Dave Parks
2012-11-26
merge changes for DRTVWR-249
Oz Linden
2012-11-21
MAINT-1950 Fix for offscreen objects not getting rebuilt sometimes.
Dave Parks
2012-11-21
more for SH-3571: display frame-to-frame pixel differences on screen
Xiaohong Bao
2012-11-21
sync with viewer-development
eli
2012-11-20
more for SH-3352: Create pixel shader to accumulate frame-to-frame absolute p...
Xiaohong Bao
2012-11-20
fix a crash caused by object cache for SH-3333.
Xiaohong Bao
2012-11-20
SH-3406 WIP convert fast timers to lltrace system
Richard Linden
2012-11-20
Automated merge with https://bitbucket.org/lindenlab/viewer-development
Dave Parks
2012-11-20
MAINT-1270 Fix for flexi prims showing up as discs when first loading.
Dave Parks
2012-11-20
MAINT-1270 Fix for flexi prims showing up as discs when first loading.
Dave Parks
2012-11-20
merge changes for DRTVWR-247
Oz Linden
2012-11-20
Automated merge with http://hg.secondlife.com/viewer-development
Nat Goodspeed
2012-11-20
merge changes for DRTVWR-246
Oz Linden
2012-11-20
merge changes for DRTVWR-229
Oz Linden
2012-11-19
for SH-3561: capture the frame buffer contents and compare pixel differences ...
Xiaohong Bao
2012-11-19
for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel ...
Xiaohong Bao
2012-11-19
merge with viewer-development
Richard Linden
2012-11-19
MAINT-1841 Fix for mac/linux build
Dave Parks
2012-11-19
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-beta.
William Todd Stinson
2012-11-19
Automated merge with https://bitbucket.org/lindenlab/viewer-cat
Dave Parks
2012-11-19
MAINT-1841 Use NVAPI to force NVIDIA GPU power management mode to prefer max ...
Dave Parks
2012-11-19
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
William Todd Stinson
2012-11-19
increment version to 3.4.4
Oz Linden
2012-11-19
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
William Todd Stinson
2012-11-19
merge changes for DRTVWR-245
Oz Linden
2012-11-16
SH-3406 WIP convert fast timers to lltrace system
Richard Linden
2012-11-16
MAINT-1890 FIX Removing previous hacky fix for this issue. The better soluti...
William Todd Stinson
2012-11-16
MAINT-1942 Increase maximum animation length from 30 seconds to 60 seconds
Kelly Washington
2012-11-16
sync with viewer-development
eli
2012-11-16
Some Mac header #defines macros like check and equivalent -- gack!!
Nat Goodspeed
2012-11-16
Certain test and example programs now need the Boost.System library.
Nat Goodspeed
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