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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2012-06-20
PATH-760: First pass at Leo's new design for the build floater.
Todd Stinson
2012-06-20
PATh-762: Adding a debug flag for server testing to always show the rebake na...
Todd Stinson
2012-06-20
PATH-738: Removing SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE ifdef.
Todd Stinson
2012-06-20
PATH-723: Only drawing the rebake navmesh panel if a user has access rights t...
William Todd Stinson
2012-06-19
PATH-723: Pulling in whether the user has access to view the rebake navmesh b...
Todd Stinson
2012-06-19
PATH-702: Refining the behavior of the rebuild navmesh button after it is pus...
Todd Stinson
2012-06-19
Removing unused methods and members from the pathfinding manager.
Todd Stinson
2012-06-19
PATH-702: Tying the status of the rebake button to the status of the navmesh ...
Todd Stinson
2012-06-19
PATH-702: Positioning the rebake navmesh button to align with the Stand/StopF...
Todd Stinson
2012-06-19
Path-722: Fixed bug where navmesh rebake panel was being removed after navmes...
prep
2012-06-19
Instance checks before using llpathfindingmanager.
prep
2012-06-19
merge
prep
2012-06-19
path-722: handling the case where region entry or teleporting would cause the...
prep
2012-06-19
merge up to latest viewer-development-havokai
Oz Linden
2012-06-19
Path-722: After a successful rebake the rebake navmesh button is reenabled
prep
2012-06-19
Don't display the rebake navmesh button while SL splash screen is up
prep
2012-06-18
merge to pathfinding development branch
Oz Linden
2012-06-18
PATH-748: Removing the DEPRECATED_STATE_FIELD ifdef.
Todd Stinson
2012-06-18
PATH-750: Adding icon to display pathfinding dirty state.
Todd Stinson
2012-06-18
Renaming the dynamic pathfinding icons to be better represent pathfinding dis...
Todd Stinson
2012-06-18
PATH-705: Creating a path to pull in the state of the current region navmesh ...
Todd Stinson
2012-06-15
Added dead_strip linker option to mac release build.
Todd Stinson
2012-06-15
Merge
Todd Stinson
2012-06-15
Hopefully fixing mac build issue.
Todd Stinson
2012-06-15
BUILDFIX: Correcting Windows build error.
Todd Stinson
2012-06-15
Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-premium-wild...
Todd Stinson
2012-06-15
Hopefully this fixes the mac build.
Matthew Breindel (Falcon)
2012-06-15
BUGFIX: Correcting a behavior where moving the cursor over a selected object ...
Todd Stinson
2012-06-15
Merge
Matthew Breindel (Falcon)
2012-06-15
Fixing build error
Matthew Breindel (Falcon)
2012-06-15
Fixed bug where rebake navmesh would get drawn ontop of loading screen.
prep
2012-06-15
path-722: At startup we request the agent status update.
prep
2012-06-15
Updating notification and tooltip text to take into account the new toggling ...
prep
2012-06-14
Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...
Todd Stinson
2012-06-15
Merge
Matthew Breindel (Falcon)
2012-06-15
Updating viewer build process to also generate a secondlife-bin.MAP file, tar...
Matthew Breindel (Falcon)
2012-06-14
Updating the slurl icon with Leo's design and toggling the behavior to show o...
Todd Stinson
2012-06-14
WIP: path-722. Some agent_state_updates come through (god mode), region cross...
prep
2012-06-13
Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...
Todd Stinson
2012-06-13
PATH-713: Disabling all editable object fields on the build tools floater whe...
Todd Stinson
2012-06-13
Enabling toggle of the Physical attribute for character objects.
Todd Stinson
2012-06-13
path-722: Make sure to remove the bake navmesh button if the pathingfinding c...
prep
2012-06-13
Path-722: Reset buttons to default state.
prep
2012-06-13
WIP: path-722. Posting and responders for navmesh rebaking
prep
2012-06-13
Added a baking button
prep
2012-06-13
path-724: xml navmesh rebake button
prep
2012-06-13
WIP for path-702.
prep
2012-06-12
PATH-735: Limit and clean up grid selection
Oz Linden
2012-06-12
Path-702: Added notification message and hooked up onparcelclick.
prep
2012-06-11
PATH-705: First pass at removing the agent state functionality. WIP -- still ...
Todd Stinson
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