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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2020-02-17
SL-1395 Alpha-masked faces not highlighted when materials present
Andrey Kleshchev
2020-02-17
SL-11867 Show “Unable to buy” message via notification
maxim_productengine
2020-02-14
SL-11360 Viewer floods the server with GroupProfileRequest
Andrey Kleshchev
2020-02-14
SL-12547 FIXED The "Parcel media" content doesn't play after logging into the...
maxim_productengine
2020-02-14
SL-12707 Build Fails Without FMOD
Andrey Kleshchev
2020-02-13
SL-12631 Update llteleportflags.h in the viewer to match the simulator
maxim_productengine
2020-02-12
SL-12695 FIXED 'New' badges are not shown for some folders after resizing 'Re...
maxim_productengine
2020-02-12
SL-12678 Remove automatic retry of login
Andrey Kleshchev
2020-02-12
SL-12396 Triple clicking text in a textbox / textarea should only select the ...
maxim_productengine
2020-02-11
SL-12621 Remove inappropriate tooltip
maxim_productengine
2020-02-10
SL-12660 Hide top level domain name
maxim_productengine
2020-02-10
SL-12621 Add CameraOffsetScale option to "Precise Controls" floater
maxim_productengine
2020-02-10
SL-12684 [RU] The version for the update is displayed with "\"
maxim_productengine
2020-02-07
DRTVWR-440: SL-12574: Tweak environment cube map to better match Windlight
Ptolemy
2020-02-07
SL-12682, remove negative light & clean up materialF.glsl
Dave Houlton
2020-02-07
SL-12592, fix transparency for full-brights
Dave Houlton
2020-02-07
SL-12544 FIXED 'New' purchases indicator in 'Received Items' is not present n...
Mnikolenko Productengine
2020-02-05
SL-12660 Hide top level domain name and IP address for simulators
Mnikolenko Productengine
2020-02-05
Merge branch 'master' into DRTVWR-460
Andrey Lihatskiy
2020-02-05
SL-4354 Not loaded avatars should stay cloud longer
Andrey Kleshchev
2020-02-05
Merge branch 'DRTVWR-499' into DRTVWR-500
Andrey Lihatskiy
2020-02-05
Revert SL-4354
Andrey Kleshchev
2020-02-05
SL-11455 Added linux pulseaudio and alsa support
Andrey Kleshchev
2020-02-04
SL-4354 Used wrong condition
Andrey Kleshchev
2020-02-04
SL-12005, back out SRGB changes for projector spotlights
Dave Houlton
2020-02-04
SL-12654 Remove support for building with fmod ex
Andrey Kleshchev
2020-02-04
SL-11445 Couple small fixes
Andrey Kleshchev
2020-02-04
SL-12179 Change LLVector4a to a struct
maxim_productengine
2020-02-04
SL-10908 LLFace should fully rely onto drawable
Andrey Kleshchev
2020-02-04
Merge branch 'DRTVWR-501' into DRTVWR-503
Andrey Lihatskiy
2020-02-04
Mac buildfix
Andrey Lihatskiy
2020-02-03
SL-2569 More bad alloc checks
Andrey Kleshchev
2020-02-03
Merge branch 'DRTVWR-501' into trunk
Andrey Lihatskiy
2020-02-03
Merge branch 'DRTVWR-500' into DRTVWR-501
Andrey Lihatskiy
2020-02-03
Merge branch 'DRTVWR-499' into DRTVWR-500
Andrey Lihatskiy
2020-01-31
SL-12594, fix one missed occurance of VertexShaderEnable setting
Dave Houlton
2020-01-31
Merged in SL-11445 Upgrade Fmodex to Fmod Studio
Andrey Kleshchev
2020-01-31
SL-12554 FIXED The value of the 'Avatar Maximum Complexity' is not synchroniz...
maxim_productengine
2020-01-30
Merged in euclid-wip-SL12594 (pull request #3)
Dave Houlton
2020-01-30
SL-12618 FIXED The camera zoom position is incorrect after selecting the pres...
maxim_productengine
2020-01-30
SL-4354 Mesh avatars look broken while loading.
andreykproductengine
2020-01-30
SL-12598 FIXED The buttons have cropped names in the 'Preferences' floater
maxim_productengine
2020-01-29
SL-11406: Fix specularity being blown out due to previous fix
Ptolemy
2020-01-29
SL-12594, remove conditional checks for VertexShaderEnable settings
Dave Houlton
2020-01-29
SL-12594, remove settings-file references to VertexShaderEnable
Dave Houlton
2020-01-29
SL-12587 - debug logging option to see list of requested caps
Brad Payne (Vir Linden)
2020-01-29
SL-12594, rename some lingering VertexShaderEnable variables
Dave Houlton
2020-01-29
SL-4354 Mesh avatars look broken while loading.
andreykproductengine
2020-01-29
SL-12594, remove Basic Shader checks
Dave Houlton
2020-01-29
SL-12594, remove the Basic Shaders checkbox from the gui
Dave Houlton
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