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2010-12-13SH-646 FIXBrad Payne (Vir Linden)
2010-12-13SH-653 FIX: upload button now starts out disabledBrad Payne (Vir Linden)
2010-12-07Automated merge up from viewer-developmentLoren Shih
2010-12-07Bug fix. Joint ids were not being reset. The issue was noticeable when you ↵prep linden
attached and then reattached a rigged mesh with offsets. The reattached mesh would not be offset correctly.
2010-12-06Pull viewer-beta inMerov Linden
2010-12-06STORM-378 : pull into viewer-betaMerov Linden
2010-12-06STORM-579 : pull into viewer-betaMerov Linden
2010-12-06STORM-730, STORM-717, STORM-690 : pull into viewer-betaMerov Linden
2010-12-06Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2010-12-06BUILDFIX linux build broken due to a merge conflictsNyx (Neal Orman)
merge broke the linux build, we were trying to strip a script which is a non-binary file. Restored the correct syntax and build works again. yay! Reviewed by Prep
2010-12-06Fix for SH-542prep
2010-12-06STORM-730 FIXED Made Movement Controls, Camera Controls and Nearby Voice ↵Vadim ProductEngine
floaters use active floater transparency.
2010-12-06STORM-690 ADDITIONAL FIX Hide "Loading..." text that can be seen under ↵Vadim ProductEngine
transparent Avatar Picks accordion.
2010-12-06STORM-690 FIXED Underlying panels were visible in undocked sidepanels.Vadim ProductEngine
By the way, fixed losing focus when switching between panels in Me and Places SP (which made the floater semi-transparent).
2010-12-04STORM-717 FIXED Made nearby chat toasts respect transparency settings:Vadim ProductEngine
* Normally toasts are as opaque as specified by "inactive floater opacity" setting. * When mouse is hovering a toast, the toast uses "active floater opacity" setting. * Fading toasts have 1/2 of "inactive floater opacity".
2010-12-04STORM-717 WIP Cleanup: removed unused on_mouse_enter callback from LLToast.Vadim ProductEngine
2010-12-03Mergeleyla_linden
2010-12-03Mergeleyla_linden
2010-12-03VWR-21764 FIX: changed two vars for curl_easy_getinfo to doubleBrad Payne (Vir Linden)
2010-12-03mergeBrad Payne (Vir Linden)
2010-12-03updated message template md5sumBrad Payne (Vir Linden)
2010-12-03merging beta fixes after 2.4.0-beta1Oz Linden
2010-12-03automated merge from mesh-developmentLoren Shih
2010-12-03Fix for overlapping UI elements in panel_preferences_graphics1 due to bad merge.Loren Shih
2010-12-03Fix for clobbered deferred rendering UI.Loren Shih
Fix for compile errors from llappviewer.cpp merge.
2010-12-03mergeDave Parks
2010-12-03Get rid of CameraCoC and adjust focal length and fnumber for every day use.Dave Parks
2010-12-03STORM-378 ADDITIONAL FIX Fixed playing snapshot animation and sound when a ↵Seth ProductEngine
snapshot is refreshed.
2010-12-03mergeBrad Payne (Vir Linden)
2010-12-03Added timer-related logging during logperformanceBrad Payne (Vir Linden)
2010-12-03Automated merge up from viewer-developmentLoren Shih
2010-12-03STORM-579 FIXED SLURLs color for residents and objects names in plain text ↵Seth ProductEngine
chat match the user setting for "URLs" in the Color tab in Prefs. Avatar names SLURLs now use the user color setting for "URLs" everywhere across the viewer.
2010-12-03Fix for SH-479prep linden
2010-12-03Automated merge up from viewer-developmentLoren Shih
2010-12-03merge change to default transparencyOz Linden
2010-12-03pull latest fixes back from viewer-betaOz Linden
2010-12-03Tiny change to panel_login.xml so Start Location preferences work under all ↵Jonathan Yap
circumstances
2010-12-03merge up to new beta 1 candidateOz Linden
2010-12-03STORM-544 ADDITIONAL FIX Set default transparency for inactive floaters to 65%.Vadim ProductEngine
2010-12-03mergeDave Parks
2010-12-03Add extern declarations of GL_ARB_framebuffer_object to glheades.hDave Parks
2010-12-03DoF tweaks -- halo hiding, etc.Dave Parks
2010-12-03Automated merge with https://hg.secondlife.com/mesh-developmentDave Parks
2010-12-03Fix a complaint from gcc about inaccessible base.Dave Parks
2010-12-03#ifdef out ll_align_malloc/free (gcc 4.2 is unhappy about some of the syntax ↵Dave Parks
there)
2010-12-03mergeDave Parks
2010-12-03Add CameraCoCRatio to make DoF depending on screen resolution.Dave Parks
2010-12-03Automated merge with https://hg.secondlife.com/mesh-developmentDave Parks
2010-12-03Switch default platform SDK to 10.6Dave Parks
2010-12-03Apparently the new standard is to NOT suffix ARB extension function pointers ↵Dave Parks
with ARB.