Age | Commit message (Collapse) | Author |
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top-level appearance sidebar
- Fixed adding category check in LLInventoryCategoriesObserver.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/332/
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By the way, removed "Add to outfit" and "Remove from outfit" buttons from the Edit Outfit panels.
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- changed the LLInventoryItemsList::addNewItem() to add item to the list without immediately rearranging
- implemented LLFlatListViewEx::setFilterSubString(), sets up new filter string and filters the list.
- implemented LLFlatListViewEx::filterItems(), filters the list, rearranges and notifies parent about shape changes. The list items are filtered using the notify() functionality, without need in adding/removing them on each filter call. It sends 'match_filter' request to items and interprets the returned zero as sign of matched filter string, i.e. we don't hide items that don't support 'match_filter' action(separators etc).
- filtring of LLOutfitsList.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/342/
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selection across COF wearables lists updates (i.e. when changing ordering of wearables - up/down).)
- implemented preserving of current items selection during lists updates.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/344/
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correctly in non-English languages with Viewer 2.0
reviewed Mike Antipov
EXT-4858 "Detecting Hardware..." not showing correctly in non-English languages with Viewer 2.0
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t-shirt icon etc.).
- Removed temporary "up", "down", "new" buttons.
- Fixed misc positions/dimensions/fonts/colors/images.
Reviewed by Mike at https://codereview.productengine.com/secondlife/r/343/
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"clothing" accordion tab of outfit editor
"size_changes" == info["action"]
is always TRUE no matter what info["action"] maps to,
that should be rewritten to "size_changes" == info["action"].asString()
No review.
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kept after LM was dragged away)
- Added menu hiding on left mouse down callback for drop down menu item
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/337/
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inconsistent)
Turned on "show info button" for lists in group & ad-hoc chats.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/336/
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"clothing" accordion tab of outfit editor
* reimplemented button bars as static panels not as list items (creating accordion - button bar - list view - adaptor/container)
* added management of items' buttons assording to inventory items' states
* assigned actions to clothing/bodyparts items' buttons
* got rid of separators as distinct items and made them as part of items
* removed ad-hoc up/down buttons
* removed "+" button from a button bar
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322
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via PSTN bridge)
Applyied Aimee's patch to enable blocking of avaline caller:
added an "External" mute type which isn't sent to the SL servers or stored in the cache across sessions.
The caller's ID will change each time so there's no point cluttering up the mute list by persisting them.
Known issue: Right now the mute is added with the caller's phone number as the name shown in the block list,
so that will need changing to "Avaline Caller 1" etc
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Use this workaround for now.
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allow all elements to fit properly in the panel)
- added dummy space between buttons.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/331/
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'People' side panel).
- Added "Share an inventory item" tooltip for button in xml.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/338/
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appearance sidebar (tier 2)
llui:
- Added accordion tab title setter.
- Added setters for accordion tab focus changes callbacks.
newview:
- Fixed observer used for outfit items collecting. Added checking number of fetched items.
- Added outfit selection and enabled "replace outfit" and "add to outfit" commands for selected outfit.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/332/
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for unworn wearable types)
Added new wearable list item - LLPanelDummyClothingListItem for not worn wearable types, it displays grayed wearable type icon, grayed
title '<clothing type> not worn' and 'add' button.
Modified base class to be more flexible.
Moved init() to protected section.
Modified COF panel to use dummy item.
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/335/
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Added missing 'Delete' button to the Notecard Preview dialog;
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/330/
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Added functionality to close hidden IM toasts when IM floater opens.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/321/
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IM history)
- Changed old label with new one.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/333/
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pressed in offline mode)
- Added checking for a null pointer
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/329/
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button and put proper icon on it
Replaced 'lock' button with icon.
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the header comment.
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Use LLMutexLock (stack-based locker/unlocker) for the straightforward cases instead of explicit lock()/unlock().
There are still a couple of cases (one overlapping lock lifetime and two loops that unlock the mutex to call another function inside the loop) where I'm leaving explicit lock/unlock calls.
Rename LLPluginProcessParent::sPollThread to sReadThread, for consistency.
Made the LLPluginProcessParent destructor hold mIncomingQueueMutex while removing the instance from the global list -- this should prevent a possible race condition in LLPluginProcessParent::poll().
Removed a redundant check when calling LLPluginProcessParent::setUseReadThread().
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reviewed by Richard
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reviewed by Richard
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and EXT-6928: Viewer crashes immediately after enabling HTTP Textures on a http-texture-server-1 simulator
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and put proper icon on it
Replaced LLPanelInventoryListItem with LLPanelInventoryListItem. This class is capable of showing widgets on left and right sides of panel.
Implemented LLPanelClothingListItem and LLPanelBodyPartListItem - makes use of new LLPanelInventoryListItem and is able to show buttons specified in tickets. Buttons are
shown on mouse_enter event and hidden on mouse_leave event. Buttons are - delete, move up, move down, lock, edit. It's item's user responsibility
to control buttons visibility.
Made LLInventoryItemsList::addNewItem virtual to allow inheritors create specific(non-default) items.
Reviewed by Mike Antipov - https://codereview.productengine.com/secondlife/r/325/
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"clothing" accordion tab of outfit editor
- added grouping clothing items by wearable type (shirt, jeans etc.)
- added sorting clothing items by wearing order in groups
- added separators between items of the same wearable type (lists: clothing, body parts)
- added list specific button bars
- partially added dummy items for missing wearable types in the COF (clothing list)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/322
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EXT-6979 (Connect wearable editor texture and color edito...:
added default bodies for overloading of function templates
removed qualifier before PickerControlEntry class name.
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editors to the textures stored in the wearables themselves):
- added PickerControlEntry - dictionary entry which contains information about particular picker control
- added ColorSwatchCtrls and TextureCtrls - lists of PickerControlEntries, contain information about color and texture controls for particular EWearableType
- implemented some helper functions for picker management
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/327/
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- Removed string fragmentation by changing concatenation of name and action to whole-sentence strings.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/328
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to be translated marked with translate="false" attribute.
Trivial, not reviewed.
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