Age | Commit message (Collapse) | Author |
|
darkening hacks.
|
|
|
|
|
|
probes more wishy-washy (removes dark splotches where probes get stuck in walls)
|
|
overrides
|
|
|
|
|
|
|
|
Pulled in relevant parts from SL-19929
|
|
|
|
Probes' is enabled
|
|
permission bit is unset
|
|
implementation
|
|
|
|
w/r/t author intent and being easier to understand
|
|
|
|
materials, fix item not renamed
|
|
|
|
re-enabling after object inventory load
|
|
|
|
inventory. Check perms, keep perms.
|
|
|
|
|
|
no-transfer
|
|
|
|
|
|
|
|
state
|
|
|
|
values
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Caused by inventory item asset IDs being null. Seems suspicious. But working around it for now seems best.
|
|
|
|
material #2
|
|
No repro, but likely cause is in mOctreeNode being NULL.
Marked octree group as dead when destroyed and added isDead verification
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SL-20036: Set probe ambiance to 0 for legacy midday
|
|
|
|
|
|
|