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2011-10-18SH-2480 Anything GeForce 8 or later and anything Radeon HD or later should ↵Dave Parks
be at least class 2 in order to get all 6 local lights available with shaders on.
2011-10-16SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 ↵Dave Parks
(workaround for prevalent driver bug)
2011-10-14mergeDave Parks
2011-10-14mergeDave Parks
2011-10-14Fix for crash when toggling shaders.Dave Parks
2011-10-14SH-2276 Clean up a shader warning.Dave Parks
2011-10-13pulling back beta updatesOz Linden
2011-10-13merge changes for storm-1639Oz Linden
2011-10-13merge changes for storm-1579Oz Linden
2011-10-13SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOsDave Parks
2011-10-12EXP-625 Speed up initial outfit copy and avatar bake by moving initial ↵Aaron Stone
gesture copy to LLAppearangeMgr::onFirstFullyVisible().
2011-10-12NEVER use glFinish outside shutdownGLDave Parks
2011-10-12SH-2510 Potential fix for crash on startup on systems that don't have ↵Dave Parks
GL_ARB_shader_objects
2011-10-11EXP-625 Subtle change to get the initial avatar on the screen a little ↵Aaron Stone
faster, then get to the gestures.
2011-10-11EXP-625 No longer stuck as a cloud on initial login by fixing logic around ↵Aaron Stone
fetching library items from the Inventory capabilities.
2011-10-11SH-2510 Never use shaders if gl version < 2.0Dave Parks
2011-10-11SH-2545 Fix for transparent water option doing nothing when shaders are enabled.Dave Parks
2011-10-11pull back beta fix for sh-2434Oz Linden
2011-10-11merge changes for vwr-26864Oz Linden
2011-10-11merge changes for STORM-1641Oz Linden
2011-10-11merge changes for open-38Oz Linden
2011-10-11expand tabs for coding policyOz Linden
2011-10-11STORM-1579 xml formatting issues in Region/Estate floaterJonathan Yap
Changed covenant and debug panes per Oz's request. Covenant is taller; Restart buttons are moved to the right.
2011-10-11SH-2240 WIP on removing lots of string comparisons that were added to deal ↵Dave Parks
with exploding amounts of non-built-in GL state
2011-10-07SH-2488 Fix for shiny and alpha not interacting well on rigged attachments ↵Dave Parks
(and fix for assertion when rendering model import preview)
2011-10-07SH-2240 No more assertions when rendering debug displays.Dave Parks
2011-10-07STORM-1639 Duplicated XUI ID: floater_build_options.xmlJonathan Yap
2011-10-07SH-2031 fix for mac/linux buildDave Parks
2011-10-07SH-2031 Profile guided optimization of matrix opsDave Parks
- don't use F64 except where needed (should really factor out calls to gluProject) - get rid of sorting by texture in favor of sorting by matrix (no sort needed, geometry is already matrix sorted as a result of frustum cull tree traversal order) - unroll matrix sync inner loop and cache MVP and normal matrices
2011-10-06merge changes for vwr-26913Oz Linden
2011-10-06merge changes for vwr-27026Oz Linden
2011-10-06merge changes for vwr-27090Oz Linden
2011-10-06VWR-27090 Allow Calling Cards to carry the "(link)" suffix in the Inventory paneAaron Stone
2011-10-06storm-1602 fix NVIDIA ION recognitionOz Linden
2011-10-06SH-2240 Better fix for beacon rendering -- let LLRender take care of ↵Dave Parks
optimization around joining chunks of line segments together into one draw call
2011-10-06SH-2240 Fix for crash when rendering beacons and Debug GL enabled -- flush ↵Dave Parks
every 128 beacons to keep from hitting the end of the immediate mode wrapper buffer.
2011-10-06SH-2454 Fix for attachments casting shadows/showing up in water when "show ↵Dave Parks
me in mouselook" is disabled
2011-10-06update recognition results for storm-1602Oz Linden
2011-10-06merge fixes for storm-1602 up to latest viewer-developmentOz Linden
2011-10-06STORM-1602 improvements from leliel Mirihi, and more optimizationsOz Linden
2011-10-06SH-2240 Fix for beacons not rendering (or crashing when rendered)Dave Parks
2011-10-06SH-2553 Fix for glitches when rendering HUD attachments.Dave Parks
2011-10-06Fix for busted settings.xml (thanks TankMaster Finesmith)Dave Parks
2011-10-05mergeDave Parks
2011-10-05SH-2454 Fix for head attachments not casting shadows when in mouselook mode.Dave Parks
2011-10-05merge changes for storm-1637Oz Linden
2011-10-05fix for SH-2434: Mac viewer sometimes freezes at start up and must be force ↵Xiaohong Bao
quit.
2011-10-05SH-2031 Fix for stall in image update -- don't use the CPU to convert a ↵Dave Parks
height map into a normal map -- use the GPU instead via a shader. Also, WTF glFinish?
2011-10-05Automated merge with http://hg.secondlife.com/viewer-developmentNat Goodspeed
2011-10-05merge changes for vwr-26864Oz Linden