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2011-03-11Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-10increment version to 2.5.3Oz Linden
2011-03-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-10mergeprep
2011-03-10SH-874 Followup -- fix for mac buildDave Parks
2011-03-10SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect ↵Dave Parks
actual installed and available VRAM.
2011-03-10mergeprep
2011-03-10Fix for sh-1119: Alt Zooming on assets that contain a pivot point can at ↵prep
times cause erratic camera movement
2011-03-10mergeDave Parks
2011-03-10SH-874 Properly detect available video memory on ATI cards and disable ↵Dave Parks
vertex buffer objects when available vram is under 256MB.
2011-03-10SH-755 Set physics shape type to convex hull on delink if physics shape type ↵Dave Parks
was none.
2011-03-09SH-632 Fix for inconsistent decimation results and off by one errors causing ↵Dave Parks
decimations where none are needed.
2011-03-09SH-706 Make triangle limit and error threshold spinners respond to arrow clicks.Dave Parks
2011-03-09Make a debug output report proper pool names.Dave Parks
2011-03-09Fix for texture state corruption when rendering impostors in a reflection ↵Dave Parks
map or underwater and deferred rendering is enabled.
2011-03-09SH-1063 Fix for some rigged attachments preventing avatars from impostoring ↵Dave Parks
(don't let rigged attachments stretch avatar bounding box beyond avatar skeleton).
2011-03-09mergeDave Parks
2011-03-09SH-587 Make cancel button on physics tabs more responsive.Dave Parks
2011-03-09Crash hunters: pull in viewer-developmentMerov Linden
2011-03-09Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-08STORM-1026 : Suppress trivial assert that makes Mac build fail (warning ↵Merov Linden
treated as error)
2011-03-08fix for STORM-1053: crash at LLTextureCache::writeToCacheXiaohong Bao
2011-03-08fix for STORM-1052: crash at LLVOCacheEntry::~LLVOCacheEntry() line 138Xiaohong Bao
2011-03-08Make DoF focal point match behavior described in test plan at ↵Dave Parks
http://wiki.secondlife.com/wiki/Depth_of_Field_test
2011-03-08SH-1085 Fix for crash when disabling "mirror" and a face is selected.Dave Parks
2011-03-08fix for STORM-1049: [crashhunters] crash at ↵Xiaohong Bao
LLViewerFetchedTexture::forceToSaveRawImage(int,bool)
2011-03-07Automated merge with http://hg.secondlife.com/viewer-developmentXiaohong Bao
2011-03-07fix for STORM-1046:[crashhunters] crash in LWorld::removeRegionXiaohong Bao
STORM-1014: Viewer crash in LLSurface::getWaterHeight STORM-1047:[crashhunters] crash at LLViewerObjectList::renderObjectsForMap
2011-03-07fix for STORM-1046:[crashhunters] crash in LWorld::removeRegionXiaohong Bao
STORM-1014: Viewer crash in LLSurface::getWaterHeight STORM-1047:[crashhunters] crash at LLViewerObjectList::renderObjectsForMap
2011-03-07Merge branchesDave SIMmONs
2011-03-07SH-1085 Potential fix for crash when disabling mirror.Dave Parks
2011-03-07SH-1064 Fix for crash in LLVertexBuffer::setupVertexBufferDave Parks
2011-03-07Fix for crash when enabling Debug GL and rendering deferred impostors.Dave Parks
2011-03-07ER-350: Viewer / sim camera positioning not working well on login. Viewer ↵Dave SIMmONs
now sets the camera before calling send_agent_update(). Reviewed by Kelly.
2011-03-07STORM-1045 : pull into viewer-developmentMerov Linden
2011-03-07STORM-1037 : pull into viewer-developmentMerov Linden
2011-03-07STORM-236 : pull into viewer-developmentMerov Linden
2011-03-07STORM-28 : pull into viewer-developmentMerov Linden
2011-03-07fix for STORM-1026: Viewer crahes while trying to reset Graphics quality.Xiaohong Bao
reviewed by davep
2011-03-08STORM-10140 : pull into viewer-developmentMerov Linden
2011-03-08STORM-1015 : pull into viewer-developmentMerov Linden
2011-03-08STORM-990 : pull into viewer-developmentMerov Linden
2011-03-08STORM-494 : pull into viewer-developmentMerov Linden
2011-03-07fix for STORM-1026: Viewer crahes while trying to reset Graphics quality.Xiaohong Bao
reviewed by davep
2011-03-07Update version number to 2.5.2Merov Linden
2011-03-04SH-1069 Fix for some bump maps not loading fully.Dave Parks
2011-03-04SH-1066 Fix for bumpmaps not loading properly after enabling deferred rendering.Dave Parks
2011-03-04SH-971 Fix for local lights flag not getting set properly on xp and linux ↵Dave Parks
when adjusting graphics quality setting.
2011-03-04Get rid of "start" "stop" spam from DoF focal point transition.Dave Parks
2011-03-04SH-998 Fix for improper LoD when an object is first rezzed.Dave Parks