Age | Commit message (Collapse) | Author |
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and stacking.
Docked LLDialogs are part of toasts positioning rules.
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chat, should work as toggles”,
made hide/unhide dockable floaters when undocked;
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controls
panel is active (refer to screenshot)).
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tip)
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panels while voice is disabled)
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receiving group notice).
The check for group info panel visisbility was wrong (returned true even if a parent was invisible).
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Options submenu in Voice controls quickly.
Added code to hide menu before destroying it.
Added aditional checks.
Added comments
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submenu in Voice controls quickly.
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isn't typing
Added explicit resetting of IM floater's title as it was done in 1.23
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viewport(game area)
Alert dialogs' behavior was broken in 6132:32b8dcff3b67 of PE brunch
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MissingString(generic))
-- added string with name="generic" with the same value as "generic_request_error" into strings.xml (because "generic" is a part of server's response body)
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SLURL to the TP location”,
teleport offer message supplement with teleport location URL;
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indicators)
-- Fixed: wells should flash every time new message arrives even if "new message" state is already set
-- Also fixed: Well leaves in 'Lit' state if incomeing notification is resolved while flashing to the "Lit" state
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to the Voice Control Panel (Active Speakers List))
-- Fixed crash if press Call button quickly in just opened IM Group floater
Reason: voice channel is in STATE_NO_CHANNEL_INFO, in this case there are no any speakers yet.
Fix: added NULL validating of finding speaker before determining if Agent is a moderator.
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HTTP GET requests for textures check for http status 203, but should check for 206.
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editor tooltips
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object chiclets)
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I added a handler for this SLurl type that displays the classifieds
details in the side tray.
In order to do this, you have to open the profile of the classified's
creator first. Which means that I have to ask the server for the
classified's description in order to get the creator id. This is done
with an LLAvatarPropertiesObserver observer. One complication here is
that this observer takes the avatar id as a parameter, but we don't
know that (that's what we're trying to find out) - so I made it
possible to pass in a null avatar id - it's only used to filter out
non-interested observers in the notifyObserver() call.
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'Inventory' accordion to fav bar".
- Disabled opening sidetray inventory panel on drag-n-drop operations with landmarks in sidetray places panel.
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Favorites bar has been hidden) and
partially fixed EXT-2742 (Invalid menu appearance after hiding navigation bar and/or favorites bar). Problem
in fixed part of EXT-2742 was the same as the one which caused EXT-2724.
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contain view profile or send private message)
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should spawn only for offers from objects. Offers from persons should be shown as toasts
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to the Voice Control Panel (Active Speakers List))
-- added showing Moderator label near the agent's name if she is a group moderator
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name string wasn't capitalized so couldn't find the actual label to apply.
capitalizing "Wrinkles" makes the string be found. yay.
Reviewed by Vir
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to the Voice Control Panel (Active Speakers List))
-- added showing notification that user was muted by moderator (missing changes in the header file)
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previous fix fixed the double-counting of texture costs. resulting ARC
was ~99 points higher for most avatars. This patch makes the cost shoot
up again, as ARC was improperly computed in 1.23 and before.
This makes the cost for an avatar increase 10 points per prim instead of
per-attachment, which is how we have documented it. Also used constants to
eliminate magic numbers and increased ARC limit from 1024 to 2048.
Will request feedback on change from BSI:STU
Code reviewed by Bigpapi
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to the Voice Control Panel (Active Speakers List))
-- added showing notification that user was muted by moderator
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The new Vivox SDK supports Automatic Gain Control (AGC), so we
shouldn't need to change the local gain level from the default of 50%.
This change sets the initial gain level to 50 (instead of 62) and
removes the local gain sliders from the Sound Preferences floater and
the Voice Controls floater. The latter was not hooked up yet anyway.
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