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AgeCommit message (Expand)Author
2012-04-12Removed blending artifacts on path bookend shapes.prep linden
2012-04-12Path bookends are now vb's. Which means they are now lit and transparent in t...prep linden
2012-04-11Removing debug messaging that was accidentally committed.Todd Stinson
2012-04-11Should not be recomputing the temporary path when settin gthe width and type.Todd Stinson
2012-04-11Refining the behavior of the pathing test tool behavior with regards to mouse...Todd Stinson
2012-04-10Refactoring to remove duplicate code.Todd Stinson
2012-04-10Modifying the behavior so that the user is able to drag the start/end points,...Todd Stinson
2012-04-10Adding the display of the temporary start/end path character on hover state.Todd Stinson
2012-04-10Updating the pathfinding console with the results from the temporary path.Todd Stinson
2012-04-10Ensuring that the defaults are synced after building the pathfinding console ...Todd Stinson
2012-04-10Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...Todd Stinson
2012-04-10Implementing a temporary path functionality based on a suggestion to improve ...Todd Stinson
2012-04-10mergeprep
2012-04-10Fixed default character width bug. Updated rendertri api for new path renderi...prep
2012-04-10BUILDFIX: Correcting one more build issue on linux and mac platforms.Todd Stinson
2012-04-10Altering how the toolset is swapped into and out-of test path mode.Todd Stinson
2012-04-10BUILDFIX: Correcting a build error.Todd Stinson
2012-04-09Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...Todd Stinson
2012-04-09Re-implementing the path testing functionality as a proper LLTool.Todd Stinson
2012-04-09Fix for path-506. Removed usevbo flag from stitchnavmesh apiprep
2012-04-06PATH-265: Adding an error message to the testing tab of the pathfinding float...Todd Stinson
2012-04-06Altering the layout of the pathfinding console based on feedback.Todd Stinson
2012-04-05Enabling the Show World checkbox when crossing region boundaries so that user...Todd Stinson
2012-04-05Removing unneeded code because we have the pathfinding console working to cor...Todd Stinson
2012-04-05Removing the onShowXRayToggle callback as it is no longer required.Todd Stinson
2012-04-05Removing the onShowWorldToggle callback as it is no longer required.Todd Stinson
2012-04-05Disabling the terrain frozen editing warning when debug optionPathfindingDisa...Todd Stinson
2012-04-05PATH-500: Updating the pathfinding console defaults following the integration...Todd Stinson
2012-04-05PATH-482: BUGFIX Automatically reloading the character and linksets floaters ...Todd Stinson
2012-04-05Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...Todd Stinson
2012-04-05consolidate navmesh rendering callsprep
2012-04-05mergeprep
2012-04-05Navmesh edges are now rendered via vertex buffers. Enjoy the speedup!prep
2012-04-05Fix for: assert when rendering paths, wireframe world when navmesh render dis...Dave Parks
2012-04-04PATH-445,PATH-452: Adding functionality to reload the navmesh on region bound...Todd Stinson
2012-04-04mergeDave Parks
2012-04-04Add pathfindingNoNormal shader.Dave Parks
2012-04-04mergeprep
2012-04-04remove debug commentprep
2012-04-04PATH-492: BUGFIX Disabling the pathfinding submenu options on non-pathfinding...Todd Stinson
2012-04-04Cleanup edge render and resolve assertions from lack of normals in edges.Dave Parks
2012-04-04Light the navmeshDave Parks
2012-04-04Support for navmesh vbo. Navmesh vb supports heat map.prep
2012-04-04Better contrast between shapes and their outlines.Dave Parks
2012-04-03PATH-454: BUGFIX Adding a notification when switching a permanent object to F...Todd Stinson
2012-04-03PATH-470: BUGFIX Disabling the return menu option for permanent objects when ...Todd Stinson
2012-04-03Fix pathfinding console floater size to fit extra checkboxDave Parks
2012-04-03Cleanup -- use falcon's default colors -- fix bug where screen remains blank ...Dave Parks
2012-04-03Make navmesh show up in xray view.Dave Parks
2012-04-03Switch x-ray render to non-wirefrmae by default.Dave Parks