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2013-02-06merge fix to defer server updatesOz Linden
2013-02-05Don't send a materials update to the sim until the previous one has been ↵Tonya Souther
acknowledged.
2013-02-04Whoops! Normal maps don't belong here...Geenz
2013-02-04Merged with latest viewer-dev-materials.Geenz
2013-02-04Merged with latest viewer-dev-materials.Geenz
2013-02-04Added a new draw pool specifically for faces with materials applied to them. ↵Geenz
Removed materials rendering from the bump draw pool, and reverted it to its previous state.
2013-02-04improve and clarify loggingOz Linden
2013-02-03Don't spam the sim with repeated queries for an empty list of materials.Tonya Souther
2013-02-03Enable sending material updates.Tonya Souther
2013-02-04Merged with viewer-dev-materialsKitty Barnett
2013-02-04Material PUT queue entries aren't removed after a request is sentKitty Barnett
2013-02-01merge up to latest version from tonyaOz Linden
2013-02-01add debug logging, ostream support for material ids, and some minor cleanupOz Linden
2013-01-31make logging tag for Materials uniformOz Linden
2013-01-31Fixing VC++ compile error: calling a static routine doesn't need the "this" ↵Tonya Souther
pointer
2013-01-31Merging in main repository.Tonya Souther
2013-01-31merge workaround for llprocess test failuresOz Linden
2013-01-31workaround by skipping llprocess tests that frequently fail on WindowsOz Linden
2013-01-31merge workarounds for failing testsOz Linden
2013-01-31disable timing sensitive check in the pipe and pump fitness testOz Linden
2013-01-31skip some http core tests on Windows because they fail too frequentlyOz Linden
2013-01-31Control reorganization and bugfixes.Tonya Souther
2013-01-30Merge with latest viewer-dev-materials.Geenz
2013-01-30Specular map support. This is the vast majority of the material parameters ↵Geenz
implemented at this point for opaque geometry.
2013-01-30merge build floater updatesOz Linden
2013-01-30merge MAINT-2252 fixOz Linden
2013-01-29Compile fix for potentially uninitialized variable.Tonya Souther
2013-01-29Editing interface for normal and specular maps and other parameters.Tonya Souther
2013-01-28Basic normal mapping support.Geenz
2013-01-28merge linearlize lightingOz Linden
2013-01-28rename "Lighting and Shadows" (deferred rendering) to "Advanced Lighting Model"Oz Linden
2013-01-25setMaterialParams for LLViewerObjectGeenz
2013-01-25Trying to set materials up for rendering! Yay!Geenz
2013-01-25Linearize light source colors, and a bit of cook torrance fanciness.Geenz
2013-01-22merge changes for open-161Oz Linden
2013-01-22MAINT-2252 GPU Table updateDave Parks
2013-01-16OPEN-161 Typo in the header guard.Jonathan Yap
2013-01-16merge changes to remove prototype test codeOz Linden
2013-01-16remove prototype access code used for server testingOz Linden
2013-01-14merge initial object fixOz Linden
2013-01-11Initialize correctly for new objects.Tonya Souther
2013-01-11merge gamma correction renderingOz Linden
2013-01-11merge first round of build floater changesOz Linden
2013-01-11Linearize spotlight textures.Geenz
2013-01-11Initial (largely complete) gamma correct rendering implementation.Geenz
2013-01-10New controls for editing media.Tonya Souther
2013-01-09merge up to 3.4.4-beta4Oz Linden
2013-01-07MergeGeenz
2013-01-04add conditional to suppress unused variable warning in Release buildsOz Linden
2013-01-03merge up to 3.4.4-beta3, new havok license, and new boost and icu4c buildsOz Linden