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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2021-12-09
SL-16480 Fix for window not saving its position on exit.
Runitai Linden
2021-12-09
SL-16479 'sloppy' precision in automated mode.
Andrey Kleshchev
2021-12-09
SL-16461 disable occlusion-based reflection update
Dave Houlton
2021-12-09
SL-16471 Removed unneeded MeshOpt generation method
Andrey Kleshchev
2021-12-08
SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh s...
Runitai Linden
2021-12-08
SL-16469 Fix for reflection/refraction passes breaking occlusion queries.
Runitai Linden
2021-12-07
SL-16462 Fix for broken water clip plane during water reflection/refraction m...
Runitai Linden
2021-12-07
SL-16454 FIXED Performance viewer login screen is black after a Release viewe...
Mnikolenko Productengine
2021-12-06
SL-16447 Fix for broken benchmark.
Runitai Linden
2021-12-06
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Runitai Linden
2021-12-06
SL-16451 Fix for rigged meshes disappearing when rendered as static.
Runitai Linden
2021-12-06
SL-16282 FIXED Friend thumbnails are flickering
Mnikolenko Productengine
2021-12-06
SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...
Dave Parks
2021-12-03
SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...
Dave Parks
2021-12-02
SL-16405 Remove “pass == <magic number>” anti-pattern from various drawpo...
Dave Parks
2021-12-02
SL-14403 Remove unused shader binds
Andrey Kleshchev
2021-12-02
SL-16420 Upload's physics LODs are broken in preview #2
Andrey Kleshchev
2021-12-02
mac build fix
Andrey Kleshchev
2021-12-01
SL-16420 Upload's physics LODs are broken in preview
Andrey Kleshchev
2021-12-01
SL-16386 skip void return
Dave Houlton
2021-11-30
SL-16386 consolidate all VertexShader capability checks to a single LLPipelin...
Dave Houlton
2021-11-30
SL-16386 remove references to (const true) LLPipeline::mVertexShadersEnabled
Dave Houlton
2021-11-30
SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush()
Dave Houlton
2021-11-30
SL-16386 purge write-only state member LLCubeMap::mTextureCoordStage
Dave Houlton
2021-11-30
SL-16386 purge no-op fxn LLTexUnit::setTextureAlphaBlend()
Dave Houlton
2021-11-30
SL-16386 purge no-op fxn LLTexUnit::setTextureColorBlend()
Dave Houlton
2021-11-30
SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType()
Dave Houlton
2021-11-30
SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction
Dave Houlton
2021-11-30
SL-16421: Destroy the "General" ThreadPool as soon as cleanup starts.
Nat Goodspeed
2021-11-30
SL-16421: Unify LLAppViewer::cleanup() indentation.
Nat Goodspeed
2021-11-30
SL-16421: Unify LLAppViewer class declaration alignment.
Nat Goodspeed
2021-11-30
SL-16369 Remove Hardware Skinning setting
Mnikolenko Productengine
2021-11-30
SL-16119 update link text
Mnikolenko Productengine
2021-11-30
SL-16119 Viewer should now direct IM 2 Email setting to web
Mnikolenko Productengine
2021-11-29
DRTVWR-542 merge, purge GLOD copyrights from xml
Dave Houlton
2021-11-29
Merge branch 'DRTVWR-542-meshopt' into DRTVWR-546
Andrey Kleshchev
2021-11-29
SL-16094: Merge branch 'DRTVWR-546' into glthread
Nat Goodspeed
2021-11-29
SL-16408 fixed regression - crash on exit
Mnikolenko Productengine
2021-11-25
SL-16408 Fix for crashing on disconnect
Mnikolenko Productengine
2021-11-24
SL-16094: Clean up a bit more merge cruft.
Nat Goodspeed
2021-11-24
SL-16094: Fix WorkQueue test for correct behavior of runFor().
Nat Goodspeed
2021-11-24
DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.
Nat Goodspeed
2021-11-24
SL-16400: Make WorkQueue::runFor() and runUntil() stop when done.
Nat Goodspeed
2021-11-24
SL-16094: Fix merge glitches from previous revert.
Nat Goodspeed
2021-11-23
SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread
Nat Goodspeed
2021-11-23
SL-16400: Address a couple shutdown crashes.
Nat Goodspeed
2021-11-23
SL-16400: Add ThreadPool::start() method, and call it.
Nat Goodspeed
2021-11-23
SL-9436 Fix for glow disappearing when 100% transparent.
Dave Parks
2021-11-23
SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewer
Mnikolenko Productengine
2021-11-23
SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...
Dave Parks
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