Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
lookup test as linux.org was not being resolved as expected
|
|
|
|
|
|
|
|
|
|
Mesh Viewer temporarily allows object scaling larger than 10m, then moves the object
|
|
|
|
|
|
|
|
|
|
attachments.
|
|
|
|
need to apply these manually.
|
|
as part of STORM-1011.
reviewed by davep.
|
|
|
|
|
|
|
|
|
|
queries if GL is set to not use VBOs for stream draw.
|
|
|
|
meshes.
|
|
|
|
|
|
leaking.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
data from gDEBugger.
Reviewed by Nyx.
|
|
|
|
|
|
impostor map.
|
|
|
|
|
|
|
|
Crash was a result of one of two possibilities:
1) trying to update geometry when it wasn't visible
2) mSimulateRes was non-zero when mInitialized was 0
Put code to handle both cases - initialize if mSimulateRes is 0 OR mInitialized is 0
But only do so if the object is visible. If the object is not visible, early out.
Code reviewed by davep
|
|
|
|
|
|
|