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EXT-2485 [BSI] Drop and Detach are too close
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Recent checkins introduced two different CMake macros SET_TEST_LIST (which
returned a CMake list of PATH directory strings) and SET_TEST_PATH (which
returned a single platform-appropriate PATH string). On Windows, whose
path-separator character is ';', SET_TEST_PATH interacted badly with CMake: in
CMake, a single string containing ';' characters is indistinguishable from a
list of strings.
Eliminate the return-single-string form, redirecting the name SET_TEST_PATH to
the macro that returns a CMake list. Make LL_TEST_COMMAND expect a list value,
prepending each directory string with run_build_test.py's -l switch.
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added copying/activation of more gesture folders
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Ported from Snowglobe.
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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LLInventoryAddItemByAssetObserver::changed.
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/618/
--HG--
branch : product-engine
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LLFloaterBuyCurrencyHTML::navigateToFinalURL(), so it can skip the MIME type probe.
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DarwinManifest.package_finish() creates and mounts a .sparseimage file,
populating it with the desired package contents before creating a .dmg from
it. However, errors while it's mounted would formerly bypass the 'hdiutil
detach' command that unmounts it, leaving the host in a confused state that
seemed to prevent subsequent retry attempts from succeeding.
Also add code to try to diagnose/bypass mysterious SetFile -a V filename
errors, so far without much luck.
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This lets us capture the command's stderr as well as stdout. I've been
perplexed recently by errors from Mac SetFile commands that didn't report
stderr.
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Add ${SHARED_LIB_STAGING_DIR_RELEASE} to LD_LIBRARY_PATH for executing tests:
otherwise Debug-build tests can't find (e.g.) the aprutil DLL, for which we
don't build/package a debug variant.
Leverage discovery that a CMake macro can accept a target variable name
argument for LL_TEST_COMMAND macro.
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removed cancel button
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"My Inventory"->"Object Profile".
Fix details:
Using line_editor instead of text_editor.
Enabled ascii filter for entering, because (for example) Russian charters corrupts outfit items and makes Edit Outfit very buggy.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/608/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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logging of 'item shared' message instead of spawning IM session and add message to it.
Details:
1 Corrected 'ItemsShared' notification message.
2 Avoided spawning session on item shared event.
3 Provided logging of item shared message.
4 Provided logging of 'IMSystemMessageTip' notification without opened related IM session.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/612/
--HG--
branch : product-engine
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in "My Outfits" & "Edit Outfit" Panels.
EXT-7929 FIXED Updated functionality of attaching object: loading indicator gets hidden when attaching is completed.
- Fixed crash when accessing singleton on application exit.
- Updated functionality of attaching object: loading indicator was not hidden.
* Reason: link to attachment was created without next appearance updating.
* Fix: passed "true" into LLAppearanceMgr::addCOFItemLink to call LLAppearanceMgr::updateAppearanceFromCOF when attachments is completed. (Like for clothing).
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/611/
--HG--
branch : product-engine
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Mini-Location bar are mutually exclusive now
- Implemented context menu for Mini-Location bar (menu_topinfobar.xml)
- Implemented function show_topinfobar_context_menu() (in llviewermenu.h) which displays context menu for Mini-Location bar.
- Functions toggle_show_navigation_panel() and toggle_show_mini_location_panel() modified so that Navigation Bar and Mini-Location bar are mutually exclusive (when the former is visible the latter is hidden and vice versa).
- Implemented method LLPanelTopInfoBar::onContextMenuItemClicked which handles \"landmark\" and \"copy\" Mini-Location bar context menu actions.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/607/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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selected outfit.
- Added bool mItemSelected variable and getter for it to determine if the selection inside outfit exists, and used it when determining whether to enable "Trash" button in My Outfits.
Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/600/
--HG--
branch : product-engine
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bold
- Added method to LLAccordionCtrlTabHeader which allows to change style of its textbox
- Added method to LLOutfitsList which marks accordion header of currently selected otfit and tied it up to BOF callbacks
Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/609/
--HG--
branch : product-engine
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reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/596/
--HG--
branch : product-engine
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segment from being created if this flag is set.
reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/587/
--HG--
branch : product-engine
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