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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2023-11-03
DRTVWR-559 Fix for mac build.
Dave Parks
2023-11-03
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-11-03
SL-20567 Default HiDPI off (mac performance improvement)
RunitaiLinden
2023-11-02
SL-20561 Rename Blinn Phong to Textures in the build floater
Mnikolenko Productengine
2023-11-02
Merge branch 'DRTVWR-559' of ssh://github.com/secondlife/viewer into DRTVWR-559
Dave Parks
2023-11-02
SL-19979 Fix for frame stalls on mac with shadows enabled. Also fix multihre...
Dave Parks
2023-11-01
Merge pull request #486 from secondlife/SL-20397
cosmic-linden
2023-10-31
SL-20397: Fix material set from script not updating when the GLTF material ha...
Cosmic Linden
2023-10-31
SL-20548 Fix revert of materials not working properly in some cases
Andrey Kleshchev
2023-10-31
SL-20549 Blank no-copy materials are not moved into scripted objects
Andrey Kleshchev
2023-10-31
SL-19979 Temporary hack "fix" for performance issues on Mac -- never implicit...
Dave Parks
2023-10-31
SL-19592 Fix for PBR alpha HUDs sometimes using wrong texture on OSX
Dave Parks
2023-10-31
DRTVWR-588: Enlarge default coroutine stack size.
Nat Goodspeed
2023-10-31
DRTVWR-588: Try to make threadsafequeue timing more robust.
Nat Goodspeed
2023-10-30
Revert "DRTVWR-587 Bring back the previously reverted change"
Andrey Lihatskiy
2023-10-30
DRTVWR-587 Bring back the previously reverted change
Andrey Lihatskiy
2023-10-30
SL-20541 Reorder radio buttons in Edit tools Texture tab to match order in a ...
Maxim Nikolenko
2023-10-29
DRTVWR-587: Fix LL::apply(function, LLSD array).
Nat Goodspeed
2023-10-27
DRTVWR-587: Skip Visual Studio LLSDParam<const char*> tests for now.
Nat Goodspeed
2023-10-26
SL-20536: Fix build error C1128. secondlife-bin object file too big. Compile ...
Cosmic Linden
2023-10-25
Removed dead code after merge breaking the build
Brad Linden
2023-10-25
Fix DRTVWR-559 std::array usage in llrender and llprimitive after merge
Brad Linden
2023-10-25
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-10-26
D587 Post merge fmod issues fix
Andrey Kleshchev
2023-10-25
Post merge build fix
Andrey Kleshchev
2023-10-25
Merge branch 'main' into DRTVWR-588-maint-W
Andrey Lihatskiy
2023-10-25
Merge branch 'main' into DRTVWR-587-maint-V
Andrey Lihatskiy
2023-10-25
Increment viewer version to 6.6.17
Nat Goodspeed
2023-10-25
Merge branch 'main' into DRTVWR-588-maint-W
Andrey Lihatskiy
2023-10-25
Merge branch 'main' into DRTVWR-587-maint-V
Andrey Lihatskiy
2023-10-25
Merge pull request #471 from secondlife/SL-20065
cosmic-linden
2023-10-25
DRTVWR-559 Fix for mac build
Dave Parks
2023-10-24
SL-20065: Hack to reduce black spots on shiny water
Cosmic Linden
2023-10-24
SL-20090 Don't use llassert_always in texture fetching code.
RunitaiLinden
2023-10-23
SL-20456 Fix for probe updates stopping after opening personal lighting or ed...
RunitaiLinden
2023-10-23
SL-20498 Preserve default probe when resetting reflection probes.
RunitaiLinden
2023-10-20
SL-20422 Unit test fix
Andrey Kleshchev
2023-10-20
SL-16661 dmg installer update
Andrey Lihatskiy
2023-10-18
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-10-18
SL-20149 Potential fix for crash when unsitting on a reflection probe. Also ...
RunitaiLinden
2023-10-17
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...
Jonathan "Geenz" Goodman
2023-10-17
Update settings.xml
Jonathan "Geenz" Goodman
2023-10-17
Update llmaterialeditor.cpp
Jonathan "Geenz" Goodman
2023-10-17
Update llmaterialeditor.cpp
Jonathan "Geenz" Goodman
2023-10-17
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...
Jonathan "Geenz" Goodman
2023-10-17
Fix for SL-19283
Jonathan "Geenz" Goodman
2023-10-17
SL-20461 Don't display 'sky converted to HDR' message when opening water
Andrey Kleshchev
2023-10-17
SL-20476: Don't let the compiler know we intend to crash.
Nat Goodspeed
2023-10-17
SL-20457 allow creating new items from the right-click context menu
Maxim Nikolenko
2023-10-17
SL-18837: Avoid stuffing build number into 32-bit int.
Nat Goodspeed
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