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2010-12-10merge cleanup.Dave Parks
2010-12-10mergeDave Parks
2010-12-10Add xml for model importer gears menu.Dave Parks
2010-12-10Reskin model importer according to latest spec, add extra LoD decimation ↵Dave Parks
parameters.
2010-12-10Remove "HACK upload model" menu option.Dave Parks
2010-12-10DoF tweaks cleanup.Dave Parks
2010-12-10DoF tweaks -- reviewed by Falcon.Dave Parks
2010-12-09automated mergeRoxie Linden
2010-12-09Use 10.5 sdk for nowRoxie Linden
2010-12-09Fixes for OSX 10.5 SDK buildsRoxie Linden
2010-12-09Initial code for the upload model wizard - loading model is working, not ↵leyla_linden
much else
2010-12-08automated mergeRoxie Linden
2010-12-08SH-541 - Physics mesh display shows inconsistent data.Roxie Linden
The object UI was allowing the user to set 'prim' physics for meshes for which no user physics had been uploaded, or decomposed. It defaulted to convex hull in that case. The fix is to fix the UI to disallow 'prim' for meshes without physics meshes, limiting those to only convex hull and none. We will also redo the task validation to detect invalid states related to this as part of the 'redo the validation' work
2010-12-08Fix for SH-424prep
2010-12-08Automated merge from mesh-developmentLoren Shih
2010-12-07Automated merge up from viewer-developmentLoren Shih
2010-12-07Bug fix. Joint ids were not being reset. The issue was noticeable when you ↵prep linden
attached and then reattached a rigged mesh with offsets. The reattached mesh would not be offset correctly.
2010-12-06Pull viewer-beta inMerov Linden
2010-12-06STORM-378 : pull into viewer-betaMerov Linden
2010-12-06STORM-579 : pull into viewer-betaMerov Linden
2010-12-06STORM-730, STORM-717, STORM-690 : pull into viewer-betaMerov Linden
2010-12-06Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2010-12-06BUILDFIX linux build broken due to a merge conflictsNyx (Neal Orman)
merge broke the linux build, we were trying to strip a script which is a non-binary file. Restored the correct syntax and build works again. yay! Reviewed by Prep
2010-12-06Fix for SH-542prep
2010-12-06STORM-730 FIXED Made Movement Controls, Camera Controls and Nearby Voice ↵Vadim ProductEngine
floaters use active floater transparency.
2010-12-06STORM-690 ADDITIONAL FIX Hide "Loading..." text that can be seen under ↵Vadim ProductEngine
transparent Avatar Picks accordion.
2010-12-06STORM-690 FIXED Underlying panels were visible in undocked sidepanels.Vadim ProductEngine
By the way, fixed losing focus when switching between panels in Me and Places SP (which made the floater semi-transparent).
2010-12-04STORM-717 FIXED Made nearby chat toasts respect transparency settings:Vadim ProductEngine
* Normally toasts are as opaque as specified by "inactive floater opacity" setting. * When mouse is hovering a toast, the toast uses "active floater opacity" setting. * Fading toasts have 1/2 of "inactive floater opacity".
2010-12-04STORM-717 WIP Cleanup: removed unused on_mouse_enter callback from LLToast.Vadim ProductEngine
2010-12-03Mergeleyla_linden
2010-12-03Mergeleyla_linden
2010-12-03VWR-21764 FIX: changed two vars for curl_easy_getinfo to doubleBrad Payne (Vir Linden)
2010-12-03mergeBrad Payne (Vir Linden)
2010-12-03updated message template md5sumBrad Payne (Vir Linden)
2010-12-03merging beta fixes after 2.4.0-beta1Oz Linden
2010-12-03automated merge from mesh-developmentLoren Shih
2010-12-03Fix for overlapping UI elements in panel_preferences_graphics1 due to bad merge.Loren Shih
2010-12-03Fix for clobbered deferred rendering UI.Loren Shih
Fix for compile errors from llappviewer.cpp merge.
2010-12-03mergeDave Parks
2010-12-03Get rid of CameraCoC and adjust focal length and fnumber for every day use.Dave Parks
2010-12-03STORM-378 ADDITIONAL FIX Fixed playing snapshot animation and sound when a ↵Seth ProductEngine
snapshot is refreshed.
2010-12-03mergeBrad Payne (Vir Linden)
2010-12-03Added timer-related logging during logperformanceBrad Payne (Vir Linden)
2010-12-03Automated merge up from viewer-developmentLoren Shih
2010-12-03STORM-579 FIXED SLURLs color for residents and objects names in plain text ↵Seth ProductEngine
chat match the user setting for "URLs" in the Color tab in Prefs. Avatar names SLURLs now use the user color setting for "URLs" everywhere across the viewer.
2010-12-03Fix for SH-479prep linden
2010-12-03Automated merge up from viewer-developmentLoren Shih
2010-12-03merge change to default transparencyOz Linden
2010-12-03pull latest fixes back from viewer-betaOz Linden
2010-12-03Tiny change to panel_login.xml so Start Location preferences work under all ↵Jonathan Yap
circumstances