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2011-07-29merge changes for storm-1311Oz Linden
2011-07-29merge changes for storm-1234Oz Linden
2011-07-27merge changes for storm-1474Oz Linden
2011-07-25merge fix for SH-2031Oz Linden
2011-07-25increment viewer version to 2.8.3Oz Linden
2011-07-25close head created by 54e071a92450Oz Linden
2011-07-25merge changes for storm-1458Oz Linden
2011-07-25SH-2031 Fix for bad vertex shader/fragment shader varying usage.Dave Parks
2011-07-24mergeDave Parks
2011-07-24dummy check in to make hg happyDave Parks
2011-07-24mergeDave Parks
2011-07-22merge changes for storm-1526Oz Linden
2011-07-22SH-2031 Fix for sometimes deadlocking a curl thread.Dave Parks
2011-07-22STORM-1311 FIXED Provide more space for parcel description in the Place ↵Vadim ProductEngine
Profile when coming from search. This also affects the way teleport history items look. In the first place I tried to make the description occupy all available space and follow viewer window shape. However that triggered numerous bugs in the text widgets, which spoiled the whole fix. So I'm coming up with a temporary hacky solution that should fit the ticket requirements.
2011-07-22Automated merge with http://hg.secondlife.com/viewer-developmentNat Goodspeed
2011-07-22merge changes from snowstorm team review buildOz Linden
2011-07-22STORM-1474 FIXED Implement Show Last Search in viewer chromePaul ProductEngine
- Minimize the search floater on teleport
2011-07-22SH-2031 Cleanup from threaded curl implementation (remove errors/loops on ↵Dave Parks
shutdown).
2011-07-22SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ↵Dave Parks
this is still a source of frame stalls.
2011-07-21SH-2031 Followup to curl threading work -- don't start and stop the thread ↵Dave Parks
on every request, use a signal (cuts time spent in Pump IO down from 1-2 ms to 0.1ms)
2011-07-21SH-2031 Don't do network I/O from the main thread in llcurl.Dave Parks
Reviewed by Kelly
2011-07-21SH-2031 Fix for stall in "Cleanup"Dave Parks
2011-07-21merge changes for eli2_viewer-developmentOz Linden
2011-07-21SH-2020 Fix for avatar skin/eyes and trees being bright/black/busted underwater.Dave Parks
2011-07-20SH-2048 Fix for invisiprims infecting neighboring prims with their invisi-ness.Dave Parks
2011-07-20SH-2021 Fix for black water at the horizon from occlusion culling madness.Dave Parks
2011-07-20SH-1838 Add error handling for allocation of off screen render targets.Dave Parks
Reviewed by Leslie
2011-07-20FIX INTL-58 set25, light set4 translation for 6 languageseli
2011-07-19SH-2038 FIX -- [PUBLIC] Severe performance drop on MacBook ProsLeslie Linden
EXP-997 FIX -- Significant FPS degradation in 2.8.0 Beta on Mac equipped ATI video card * Disabled VBO's on mac to avoid stalls in renderer * Placed valid data into the padding between triangles in the vertex buffer to remove uninitialized craziness * Removed invalid rendering checks causing GL errors in debug mode Reviewed by davep
2011-07-19merge changes for storm-1487Oz Linden
2011-07-19merge changes for storm-1221Oz Linden
2011-07-19merge changes for storm-1502Oz Linden
2011-07-19merge changes for storm-1503Oz Linden
2011-07-19merge changes for vwr-26066Oz Linden
2011-07-19merge changes for storm-1476Oz Linden
2011-07-19STORM-519 FIXED "Delete" is enabled in the context menu for folders which ↵Paul ProductEngine
contain worn items - Disable "Delete" menu item in case selected folder contains non-removable items.
2011-07-19STORM-1487 FIXED Changed the "get more gestures" marketplace URL.Vadim ProductEngine
2011-07-19STORM-1221 FIXED Hard coded dates made localizable under Group Profile ↵Seth ProductEngine
Land/Assets. Added a function for parsing a date string of specific format. Added strings defining the date format in Group Profile Land/Assets that should be localized.
2011-07-19More FormatMessage compile errors, try again to fixNat Goodspeed
2011-07-19Fix copy/paste error in swiped FormatMessage() example code.Nat Goodspeed
2011-07-19Per Josh's comments in http://codereview.lindenlab.com/6510035/Nat Goodspeed
Instead of low-level open(O_CREAT | O_EXCL) loop on all platforms, use GetTempFileName() on Windows and mkstemp() elsewhere. Don't append a final newline to NamedTempFile: use caller's data literally. Tweak a couple comments.
2011-07-18sync with viewer-developmenteli
2011-07-18merge changes for storm-1515Oz Linden
2011-07-18merge changes for storm-1517Oz Linden
2011-07-18merge changes for storm-1516Oz Linden
2011-07-18merge changes for storm-1510Oz Linden
2011-07-18sync with viewer-developmenteli
2011-07-18SH-2031 Fix for shadow render targets using inappropriate shader for ↵Dave Parks
occlusion culling resulting in objects popping in and out of the shadow map.
2011-07-18merge changes for storm-1510Oz Linden
2011-07-18SH-2031 Fix for link error in llui_libtestDave Parks