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2024-07-05`make install` on macOS copies resources to bundleErik Kundiman
Except for SLPlugin since there's already a custom command for it.
2024-06-30Fast timer view had a maybe uninitialised variableErik Kundiman
that GCC did't like. Adding a compile flag to the file didn't help somehow. So we're just initialising it with float 0.0.
2024-06-29Linden_Dollar_Background.pngfowlerdm
More transparency
2024-06-30Linden_Dollar_Background.png tweakfowlerdm
Less ugly alternative
2024-06-30first_login_image.jpg tweakfowlerdm
add pirate theme!
2024-06-30Window_Background/Foreground adjustmentfowlerdm
Make outline slightly less transparent
2024-06-30Merge remote-tracking branch 'mobserveur/main'Erik Kundiman
2024-06-29vertex buffer optimisations for Apple GPUmobserveur
The vertex buffer will use the original mapping for non Apple GPUs and the new optimized mapping for Apple GPUs. It needs the Apple gpu detection in the gl manager
2024-06-29Reworked fps limiter codemobserveur
This improves the realiability of the fps limiter
2024-06-29Apple GPU Detection and Apple GPU performance optimisationsmobserveur
This commit adds a mIsApple member to the gl manager and refines the buffers optimisations for Apple GPU in llvertexbuffer.cpp
2024-06-29Get Dullahan working again on Debian/UbuntuErik Kundiman
After the Maintenance B merge, ironically it was Fedora's web functionality that worked out of the box (after only `patchelf --remove-rpath`-ing the dullahan_host binary from LL's v1.14.0-r2 release, since rpmbuild wouldn't allow non-existent paths). On Debian/Ubuntu somehow it wasn't working any more. It would complain about "No usable sandbox!" in (the new, replacing cef_log.txt) cef.log. The fix was done just by removing the chrome-sandbox' setuid permission (that's been turned on all this time following the common practice for CEF-based apps). On Fedora, it still works without setuid off. It may not have been needed after all, and it's safer anyway that we don't need to elevate the permission to use the effective UID of root to run the sandbox.
2024-06-28Faster Zoom in avatarsmobserveur
Adjusted value for MAX_ANIM_SECONDS in llagentcamera.cpp
2024-06-28fps limiter setting in app_settings.xmlmobserveur
MaxFPS settings type and description changed
2024-06-28Revert the key type from U32 to U16Erik Kundiman
It was changed in the first place to accommodate SDL2's bigger size need, since SDL2 was still used by all ports. This would conflict when maint-b gets merge later, so just revert it beforehand. With this commit, it would fail to compile for Linux & FreeBSD on main branch temporarily.
2024-06-28Apple GPU Optimisationsmobserveur
This commit massively improves 2D UI, 3D UI and 3D world rendering performance and smoothness.
2024-06-27Disable SLVersionChecker (for all platforms)Erik Kundiman
We haven't implemented our version checking anyway.
2024-06-27FontConfig's not used any more on macOSErik Kundiman
Since we stopped using SDL2 on it. It was added here before, I remember it was so it would build on macOS too.
2024-06-27Revert to using Cocoa instead of SDL2 for macOSErik Kundiman
Our SDL2-based code is kept Darwin-ready. This move was triggered by the merge with SLv's release/maint-b branch causing the viewer to show only a black screen, even though everything else seemed to be working (logging in, streaming, quitting the app). This decision also has caused numerous MPv specific window-related macOS bugs to be fixed. I wanted to commit this on the main branch, but somehow it failed to build. This move was bound to happen at the arrival of Maintenance B after all.
2024-06-26Credits for Kokua teamErik Kundiman
2024-06-26Linden_Dollar_Background.png adjustmentfowlerdm
Try adding some transparency
2024-06-26Rename "Second Life" titles when using CocoaErik Kundiman
For when not using SDL2 for macOS too. It took me a while to find where to rename these (which might be easier to find if I was on an Xcode project maybe? Not sure). I couldn't open the nib file using Xcode (opening the xib would even require me to have its format updated first). So what I did was, `plutil -convert xml1 -o SecondLife.xib SecondLife.nib` (The output could be some other name, to be honest.) Rename all "Second Life" to "Megapahit" in the generated xib, and then convert it back to binary. `plutil -convert binary1 -o SecondLife.nib SecondLife.xib` I just had to output the generated ASCII one to an existing file, so I just reverted it, no need to track any changes there. `git restore SecondLife.xib`
2024-06-26floater_about.xml: special thanksfowlerdm
fix formatting
2024-06-25Unhide one team memberErik Kundiman
2024-06-25Add more people to the teamErik Kundiman
2024-06-25Squeeze in FMOD attributionErik Kundiman
2024-06-25Replace tabs in ViewerInstall.cmake with spacesErik Kundiman
2024-06-22FMOD attributionErik Kundiman
https://www.fmod.com/attribution The credit line must include the words "FMOD Studio" and "Firelight Technologies Pty Ltd".
2024-06-19llprogressview.cpp: Correct formattingfowlerdm
Previous formatting resulted in compilation failure
2024-06-19llprogressview: comment out unused variablefowlerdm
//const S32 default_height = 28;
2024-06-19Show fmod logo on loginfowlerdm
Revert 82391adeb81656b6b23559c52bf4a3db2c932673, hide vivox
2024-06-19panel_progress.xml: "Megapahit uses"fowlerdm
Display "Megapahit uses" instead of "Second Life uses" above 3p_icons
2024-06-19ViewerInstall.cmake: Install libfmod on Linuxfowlerdm
Install libfmod.so, libfmod.so.13, and libfmod.so.13.22
2024-06-19"Teleport to" option in nearby tab of people windowErik Kundiman
https://megapahit.com/show_bug.cgi?id=32
2024-06-18Attempt to fix inventory issuesmobserveur
This is an attempt to fix inventory not showing some items
2024-06-18SDL 2 Window completions and HiDPI supportmobserveur
This commit completes the SDL 2 support and adds HiDPI support for Mac.
2024-06-15commands.xml: chat adjustmentfowlerdm
Make "Chat" toolbat button match "Conversations" floater title.
2024-06-15added fps limitermobserveur
added an fps limiter, set by the MaxFPS debug setting
2024-06-14Make it build if USE_FMODSTUDIO is set to trueErik Kundiman
Just put the FMOD api/core files to their corresponding places somewhere like /usr/local, and enclose the headers in a folder named "fmodstudio".
2024-06-13More of making operands consistently floatErik Kundiman
2024-06-12Cleanup gltf floater attempt 2:fowlerdm
Trying to edit panel colour in gloater_live_material_editor instead of panel_gltf_material
2024-06-12cleanup gltf material panelfowlerdm
try to remove unneeded background
2024-06-12panel_edit_shape/wearable cleanupfowlerdm
remove unneeded background
2024-06-12Jolly roger icons: edge cleanupfowlerdm
Spotted some minor imperfections when placed against dark background
2024-06-12settings.xml: Change default camera presetfowlerdm
trick from digital pastures
2024-06-12Float operands for float clamp operationErik Kundiman
2024-06-12low preset being slower -> FIXmobserveur
The low preset used to be slower, due to some settings not being defined.
2024-06-12cleanup panel_notify_textboxfowlerdm
remove unneeded background
2024-06-11Set so an unused function isn't an error on GCCErik Kundiman
on particular files in indra/newview/gltf.
2024-06-11Pixelated Jolly Roger macOS app and volume iconsErik Kundiman
by Secret Foxtail (fowlerdm).
2024-06-11Merge remote-tracking branch 'fowlerdm/main'Erik Kundiman