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AgeCommit message (Expand)Author
2021-12-02SL-16405 Remove “pass == <magic number>” anti-pattern from various drawpo...Dave Parks
2021-12-02SL-14403 Remove unused shader bindsAndrey Kleshchev
2021-12-02SL-16420 Upload's physics LODs are broken in preview #2Andrey Kleshchev
2021-12-02mac build fixAndrey Kleshchev
2021-12-01SL-16420 Upload's physics LODs are broken in previewAndrey Kleshchev
2021-12-01SL-16386 skip void returnDave Houlton
2021-11-30SL-16386 consolidate all VertexShader capability checks to a single LLPipelin...Dave Houlton
2021-11-30SL-16386 remove references to (const true) LLPipeline::mVertexShadersEnabledDave Houlton
2021-11-30SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush()Dave Houlton
2021-11-30SL-16386 purge write-only state member LLCubeMap::mTextureCoordStageDave Houlton
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureAlphaBlend()Dave Houlton
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureColorBlend()Dave Houlton
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType()Dave Houlton
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-30SL-16421: Destroy the "General" ThreadPool as soon as cleanup starts.Nat Goodspeed
2021-11-30SL-16421: Unify LLAppViewer::cleanup() indentation.Nat Goodspeed
2021-11-30SL-16421: Unify LLAppViewer class declaration alignment.Nat Goodspeed
2021-11-30SL-16369 Remove Hardware Skinning settingMnikolenko Productengine
2021-11-29DRTVWR-542 merge, purge GLOD copyrights from xmlDave Houlton
2021-11-29Merge branch 'DRTVWR-542-meshopt' into DRTVWR-546Andrey Kleshchev
2021-11-29SL-16094: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-29SL-16408 fixed regression - crash on exitMnikolenko Productengine
2021-11-25SL-16408 Fix for crashing on disconnectMnikolenko Productengine
2021-11-24SL-16094: Clean up a bit more merge cruft.Nat Goodspeed
2021-11-24SL-16094: Fix WorkQueue test for correct behavior of runFor().Nat Goodspeed
2021-11-24DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.Nat Goodspeed
2021-11-24SL-16400: Make WorkQueue::runFor() and runUntil() stop when done.Nat Goodspeed
2021-11-24SL-16094: Fix merge glitches from previous revert.Nat Goodspeed
2021-11-23SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-23SL-16400: Address a couple shutdown crashes.Nat Goodspeed
2021-11-23SL-16400: Add ThreadPool::start() method, and call it.Nat Goodspeed
2021-11-23SL-9436 Fix for glow disappearing when 100% transparent.Dave Parks
2021-11-23SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewerMnikolenko Productengine
2021-11-23SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...Dave Parks
2021-11-23Merge branch 'glthread' of ssh://bitbucket.org/lindenlab/viewer into glthreadxNat Goodspeed
2021-11-23SL-16094: Fix second startup hang.Nat Goodspeed
2021-11-23SL-16094: Support ll_convert<std::string>(const char*)Nat Goodspeed
2021-11-23SL-16401 Fix for rendering above water things into the water refraction rende...Dave Parks
2021-11-23SL-16094: Tweak llstring mergeNat Goodspeed
2021-11-23SL-16094: Merge llstring work from SL-16207Nat Goodspeed
2021-11-23SL-16094: Extend stringize() to support variadic arguments.Nat Goodspeed
2021-11-22SL-16400 Fix for grey textures (hack).Runitai Linden
2021-11-22SL-16094 More profile hooks for threading code, remove redundant wglCreateCon...Runitai Linden
2021-11-22SL-13565 restore the trampled tracy zonesDave Houlton
2021-11-22SL-13565 refactor (consolidate getters) water drawingDave Houlton
2021-11-22SL-13565 disable reflection render pass when all non-void water is occludedDave Houlton
2021-11-22SL-16094 Add WorkQueue profile hooksRunitai Linden
2021-11-22mac build fixMnikolenko ProductEngine
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-19SL-16094: fix merge glitchNat Goodspeed