Age | Commit message (Collapse) | Author |
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branch : avatar-pipeline
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llviewermessage
More header file cleanup.
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llviewermessage
More header file cleanup.
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branch : avatar-pipeline
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llviewermessage
Removed > 100 header includes from llviewermenu and llviewermessage.
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branch : avatar-pipeline
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InventorySP will open if no inventory floaters are open.
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Changed logic for getActiveInventory so that it considers InventorySP.
Removed getActiveInventory and replaced with getActiveInventoryPanel since that follows its current usage.
This currently contains a bug because the InventorySP always thinks it's open.
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branch : avatar-pipeline
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I made it about a year and a half ago; Zero found it while reading code. I had added a return value to LLSD::insert(), but a) did it wrong, and b) broke the STL-like semantics of insert(). So I've put insert() back to returning void and created LLSD::with(), which does what my earlier insert() did. The compiler then caught all the cases where insert()'s return value were being used, and I changed those to use with() instead.
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Preliminary checkin, includes cleanup for llinventorypanel.
Also removed several unused private classes and such from llinventorypanel.
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branch : avatar-pipeline
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The name stored in an LLWearable object is not always in sync with the
LLInventoryItem name. Since we reference these by asset id, which does not
change when you rename something (only the LLInventoryItem changes).
Fixed by refreshing the name from the LLInventoryItem every time we wear the
object. If we are already wearing the object, the wearable's name is already
explicitly updated.
Code reviewed by Bigpapi
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branch : avatar-pipeline
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EXT-3024 : Broken links don't show up in inventory
Mocked up some link icons for broken links. These need to be polished up.
Broken links now have an IT_ (instead of being IT_NONE) so that they're filtered correctly and thus can show up in inventory.
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branch : avatar-pipeline
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MoaP"
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EXT-1597
(script editor scrolls upward while typing)
Backed out changeset: e38642e0c21c
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Document rect left edge was being computed incorrectly.
Made floater_test_textbox.xml have more examples of text.
Reviewed with Kelly
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Discovered bug: active drop-down missing art. Fixed in textures.xml.
http://jira.secondlife.com/browse/EXT-2674
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The international billing links and labels in the Buy L$ floater are
now hidden by default. They will only be displayed once we get an
estimate from the server that includes an "estimatedLocalCost" token,
i.e., we are connected to a server that has the international billing
functionality enabled.
This is done so that the new functionality in Viewer 2.0 is not
exposed to the user until the international billing features are live
(which is scheduled to happen after the Viewer 2.0 release date).
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--HG--
branch : avatar-pipeline
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EXT-3012 : Cleanup LLToolDragAndDrop
Now checking if folder contents have links before allowing object drop.
Did some superficial cleanup of lltooldraganddrop files.
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silently fails
Fixed the behavior so that New Window brings up a new floater inventory window instead of doing nothing.
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http://jira.secondlife.com/browse/EXT-2906
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--HG--
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http://jira.secondlife.com/browse/EXT-1621
http://jira.secondlife.com/browse/EXT-1669
http://jira.secondlife.com/browse/EXT-1671
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The issue was that the widgets for this panel are not built solely
from XUI. There's code in LLPanelPlaces::changeInventory() that
creates the actual My Inventory and Teleport History panels. Adding
help_topic strings to the relevant XUI files for the LLLandmarksPanel
and LLTeleportHistoryPanel classes fixes this issue.
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vivox 'Unknown' is the more-descriptive '(Not Connected)' now.
plus, we admit that our Qt version number is hard-coded right into the viewer instead of asking Qt.
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new ?lang=<LANG> query parameter.
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than hardcode it in llvoiceclient.cpp. Also rename the string from
"Unknown" to "Not connected", to better reflect the fact that we get
the Vivox version once voice is connected.
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