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AgeCommit message (Expand)Author
2021-11-12SL-14895, restore previous post-deferred alpha behaviorDave Houlton
2021-11-12SL-14895, point light atten should move inversely light radiusDave Houlton
2021-11-12SL-16220: Merge branch 'origin/DRTVWR-546' into glthreadNat Goodspeed
2021-11-12SL-11678 Avatar is reflecting on the under side of water surfaceAndrey Kleshchev
2021-11-12SL-15993 Disabling transparent water should not disable advanced lightingAndrey Kleshchev
2021-11-12SL-16056 Improve 'avatar cloud' behaviorAndrey Kleshchev
2021-11-12SL-15391 Crash at getUniformLocationAndrey Kleshchev
2021-11-12SL-13561 When ALM is enabled, disabling water rendering breaks the skyAndrey Kleshchev
2021-11-12SL-15333 Crash in glh_init_extensionsAndrey Kleshchev
2021-11-11SL-16355 - spammy message removedBrad Payne (Vir Linden)
2021-11-11SL-16094: Stylish braces!Nat Goodspeed
2021-11-10Merged DRTVWR-546 into SL-16329Vir Linden
2021-11-10SL-16330 mac build fixMnikolenko Productengine
2021-11-10SL-16094: Only link IMM32.LIB for llurlentry tests on Windows.Nat Goodspeed
2021-11-10Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-10SL-16094: Statically link to Windows IMM32.LIB.Nat Goodspeed
2021-11-10SL-16094: Add WorkQueue::size() method to support changeset 08336bb.Nat Goodspeed
2021-11-10SL-16330 move VSync checkbox to General groupMnikolenko Productengine
2021-11-09Merged DRTVWR-546 into SL-16329Vir Linden
2021-11-09SL-16329 - track frame time and jitter (as average deviation frame to frame) ...Brad Payne (Vir Linden)
2021-11-09SL-16330 Clean up vertical sync handling, add to UIMnikolenko Productengine
2021-11-08SL-16094: Zap thread safety land mine; thin PostMessage() calls.Nat Goodspeed
2021-11-05SL-16094: Use ThreadPool for LLWindowWin32Thread.Nat Goodspeed
2021-11-05SL-16202: Use WorkQueue::postTo() for texture create/post handshake.Nat Goodspeed
2021-11-05SL-16288 FIXED Dragging a file across the viewer cancels the drag and freezes...Mnikolenko Productengine
2021-11-04SL-14098 re-enable occlusion culling during reflection passDave Houlton
2021-11-04SL-13565 occlusion/reflection tracy markupDave Houlton
2021-11-04SL-16202: Use large WorkQueue size limits for mainloop and General.Nat Goodspeed
2021-11-04SL-16202: Streamline WorkQueues in LLImageGLThread.Nat Goodspeed
2021-11-04SL-16202: Add postIfOpen() methods to WorkQueue, LLThreadSafeQueue.Nat Goodspeed
2021-11-04SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
2021-11-04SL-16202: Merge branch 'sl-16220' into glthreadNat Goodspeed
2021-11-01SL-16237 FIXED Viewer hangs on loginMnikolenko Productengine
2021-10-29Fix merge conflictPtolemy
2021-10-28SL-9436 Don't render 100% transparent objects.Dave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-27SL-16220: Add tests for WorkQueue::waitForResult(), void & non-void.Nat Goodspeed
2021-10-27SL-16127: Make another pass removing redundant LLSD op [] calls, unused vars,...Ptolemy
2021-10-27Merged in SL-16127 (pull request #741)Michael Pohoreski
2021-10-26SL-16220: Make WorkQueue::postTo() return exception to caller.Nat Goodspeed
2021-10-26SL-16220: Change WorkQueue::runOn() to waitForResult().Nat Goodspeed
2021-10-26SL-16243 Followup -- fix for inconsistently calling TracyAlloc/TracyFreeRunitai Linden
2021-10-26SL-16193 Fix for mesh selection outline not rendering correctly (and broken p...Dave Parks
2021-10-25SL-16246 protect null deferenceDave Houlton
2021-10-25SL-16220: WorkQueue::runOn() methods submit work, wait for result.Nat Goodspeed
2021-10-25SL-16243 Add Tracy timers to global new/delete overrides.Dave Parks
2021-10-25SL-16220: Specialize WorkQueue for callable with void return.Nat Goodspeed
2021-10-25SL-16234 handle closing floater correctlyMnikolenko Productengine
2021-10-25Merged DRTVWR-546 into SL-15999Vir Linden
2021-10-22SL-16220: Fix thread name expression.Nat Goodspeed