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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2021-10-26
SL-16127: Make another pass removing redundant LLSD op [] calls, unused vars,...
Ptolemy
2021-10-22
Merge branch 'DRTVWR-546' into SL-16127
Ptolemy
2021-10-22
SL-16222 Don't use bindFast for legacy bump maps (weird loading path sometime...
Runitai Linden
2021-10-22
SL-16203 Fix for wonky handling of mouse deltas.
Dave Parks
2021-10-22
SL-16234 FIXED Frame stall caused by unnecessary building the floater when ex...
Mnikolenko Productengine
2021-10-21
SL-16127: Const cleanup
Ptolemy
2021-10-21
SL-16127: More cleanup
Ptolemy
2021-10-21
SL-16127: Cleanup consts
Ptolemy
2021-10-21
SL-16127: Fix bug in int() not calling getDistanceMultiplier(), calc() not ca...
Ptolemy
2021-10-21
SL-16127: Use cached sky
Ptolemy
2021-10-21
SL-16127: Cleanup indentation and whitespace to match coding style
Ptolemy
2021-10-21
SL-16127: Use cache psky when possible
Ptolemy
2021-10-21
SL-16127: Cleanup trailing whitespace
Ptolemy
2021-10-21
SL-16127: Remove unused functions
Ptolemy
2021-10-21
SL-16127: Replace slow getLightTransmittance with faster version
Ptolemy
2021-10-21
SL-16202 Fix for textures appearing black or flashing white due to optimizati...
Dave Parks
2021-10-20
SL-16184 FIXED Frame stall when friend comes online.
Mnikolenko Productengine
2021-10-19
SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD...
Dave Parks
2021-10-14
Merged DRTVWR-546 into SL-16166
Dave Parks
2021-10-14
SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...
Runitai Linden
2021-10-14
SL-16131 Fix for alignment warnings on Win32 builds.
Dave Parks
2021-10-13
Merge branch 'master' v6.4.24 into DRTVWR-546
Dave Houlton
2021-10-13
Increment viewer version to 6.4.24
Nat Goodspeed
2021-10-13
SL-16166 Remove LLDrawPoolGlow::pushBatch non-specialization
Runitai Linden
2021-10-13
SL-16166 Optimize LLDrawPoolMaterials::pushBatch
Runitai Linden
2021-10-13
SL-16189 Optimize bindBumpMap
Runitai Linden
2021-10-13
SL-16166 Apply LLRenderPass::pushBatch optimizations to LLDrawPoolBump::pushB...
Runitai Linden
2021-10-13
SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called fo...
Runitai Linden
2021-10-12
SL-16166 Optimization pass on LLRenderPass::pushBatch
Runitai Linden
2021-10-11
SL-16099 Followup -- disable VAOs since they still run like garbage in busy s...
Runitai Linden
2021-10-11
SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...
Dave Parks
2021-10-11
SL-16141 Load fonts and generate glyphs on startup
Mnikolenko Productengine
2021-10-08
Merge branch 'SL-16024' into DRTVWR-546
Nat Goodspeed
2021-10-08
SL-16024: Resolve bizarre VS compile error. Thanks Callum!
Nat Goodspeed
2021-10-07
SL-16024: Merge branch 'SL-16024' into SL-16024-to-546
Nat Goodspeed
2021-10-07
SL-16024: Defend against two threads making "anonymous" WorkQueues.
Nat Goodspeed
2021-10-07
SL-16024: Merge branch 'DRTVWR-546' into SL-16024-to-546
Nat Goodspeed
2021-10-07
SL-16024: Add LL::WorkQueue for passing work items between threads.
Nat Goodspeed
2021-10-07
SL-16024: Make LLCond::get() lock and return by value.
Nat Goodspeed
2021-10-07
SL-16024: Adapt llinstancetracker_test.cpp to getInstance() change.
Nat Goodspeed
2021-10-07
SL-16024: Return shared_ptr from LLInstanceTracker::getInstance().
Nat Goodspeed
2021-10-06
SL-16024: Work around VS bug regarding base-class enum.
Nat Goodspeed
2021-10-06
SL-16138 remove checks for now-mandatory capabilities
Dave Houlton
2021-10-06
SL-16138 Add timing mark-up to shader fxns
Dave Houlton
2021-10-06
SL-16024: Fix ThreadSafeSchedule::tryPopFor(), tryPopUntil().
Nat Goodspeed
2021-10-05
SL-16024: Add ThreadSafeSchedule, a timestamped LLThreadSafeQueue.
Nat Goodspeed
2021-10-05
SL-16138 Avoid re-binding a shader which is already bound
Dave Houlton
2021-10-05
DRTVWR-546 trigger
Dave Houlton
2021-10-04
SL-16024: Don't use a lambda as default arg for universal reference.
Nat Goodspeed
2021-10-04
SL-16024: LLThreadSafeQueue enhancements
Nat Goodspeed
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