Age | Commit message (Collapse) | Author |
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branch : product-engine
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reviewed by Mike Antipov by https://codereview.productengine.com/secondlife/r/637/
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/634/
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use it for "edit outfit" flatlist controls.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/641/
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branch : product-engine
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item when a gesture asset is loaded.
Reviewed by Loren Shih at https://codereview.productengine.com/secondlife/r/629/
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branch : product-engine
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branch : product-engine
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the Inventory is worn, "Wear..." menu items state is made consistent with "Wear" button.
* Empty string is replaced with "Changing outfits" while changing COF;
* Fixed title to show "No Outfit" after an outfit from the Inventory is worn;
* Fixed bug with visible indicator after an empty folder is DnD from the Inventory "Clothing"
* Updated context and Gear "Wear..." menu items to take into account "isCOFChangeInProgress" state in on_enable callbacks
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/625/
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branch : product-engine
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Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/578/
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branch : product-engine
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branch : product-engine
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reviewed by Richard
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Changed text color to white as requested.
Verified results are acceptable
XUI reviewed by Erica
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pop-ups
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PanelEditWearable.
Reviewed by Neal Orman and Mike Antipov https://codereview.productengine.com/secondlife/r/619/
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branch : product-engine
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Calling std::locale("fr_FR.UTF-8") crashes on Linux and Mac. Or
rather, it throws an exception when it doesn't know the locale and we
didn't handle the exception. I now catch the exception and output an
error rather than crash.
Note, this happened because of change 703f3bcf7069, which made us
actually pass a real locale string instead of just "C". So, we were
never actually supporting a locale for LLStringUtil::formatNumber().
There is therefore an open task of making formatNumber() actually
respect the locale. I'll report a separate JIRA to capture that task.
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branch : product-engine
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"Add more" panel (Edit Outfit)
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/626/
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branch : product-engine
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branch : product-engine
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reviewed by Richard Nelson, Vadim Savchuk at https://codereview.productengine.com/secondlife/r/616/
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/624/
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/614/
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branch : product-engine
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collapse/expand.
- Added method which resets selection and tied it up to DropDownStateChangedCallback.
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/628/
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Backed out changeset: f0e9147baf74
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branch : product-engine
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Start to restore manual glib handling.
Backed out changeset ff86a9f5b917
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LLInventory::getItem()
Reason: access to deleted pointer to LLViewerInventoryItem in LLWearableItemsList::updateChangedItems.
Fix: replaced member pointer to LLViewerInventoryItem with its LLUUID.
Also improved a bit logic of the updateChangedItems() to avoid redundant iterations.
Reviewed by Vadim Savchuk and Neal Orman at https://codereview.productengine.com/secondlife/r/613/
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branch : product-engine
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into web site info.
Reviewed by Richard Nelson at https://codereview.productengine.com/secondlife/r/627/
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branch : product-engine
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branch : product-engine
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right-click on an attachment
EXT-2485 [BSI] Drop and Detach are too close
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